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@ DHC Player trying to escape the collapsing castle
SCRIPT_START script_PlayerCastleEscape
BeginBlock
SetEntitySpeed 0x0100
EndBlock
MoveTo 0x0198, 0x01c8
SetAnimationState 0x0004
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
Call SetPlayerActionNormal
SCRIPT_END
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