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@ Player after turning Zelda when stones fall
SCRIPT_START script_PlayerStonesFall
EndBlock
SetAnimationState 0x0004
DoPostScriptAction 0x0000
CallWithArg SetPlayerAnimation2, ANIM_EZLO_SEARCH
Call WaitForPlayerAnim
SetSyncFlag 0x00000004
Call SetPlayerActionNormal
SCRIPT_END
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