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@ Player after defeating V2
SCRIPT_START script_PlayerV2Defeated
BeginBlock
SetEntitySpeed 0x00c0
EndBlock
WaitForSyncFlagAndClear 0x00000001
DoPostScriptAction 0x0001
MoveTo 0x00a8, 0x002c
SetSyncFlag 0x00000002
Call SetPlayerActionNormal
SCRIPT_END
.2byte 0x0000
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