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@ Hyrule Castle Stone Zelda
SCRIPT_START script_StoneZelda
BeginBlock
DoPostScriptAction 0x000a
Call sub_08066E38
_0807E9D4
EndBlock
script_08009300:
CheckEntityInteractType
JumpIfNot script_08009300
SetPlayerIdle
FacePlayer
MessageNoOverlap TEXT_PROLOGUE, 0x71
WaitUntilTextboxCloses
EnablePlayerControl
Jump script_08009300
.2byte 0x0000
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