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@ Goron Merchant in arriving Kinstone cutscene
SCRIPT_START script_GoronMerchantArriving
BeginBlock
SetAnimationState 0x0006
DoPostScriptAction 0x0000
SetEntitySpeed 0x0040
Call SetPriorityMessage
EndBlock
script_0800BB7A:
CheckRoomFlag 0x00ff
JumpIfNot script_0800BB7A
MoveTo 0x03a0, 0x00f8
Wait 0x001e
MessageNoOverlap TEXT_KINSTONE, 0x06
WaitUntilTextboxCloses
Wait 0x000f
MoveTo 0x0380, 0x00f8
Call sub_08054968
SCRIPT_END
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