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@ Player at Sanctuary draw final sword
SCRIPT_START script_PlayerPickUpFinalSword
CallWithArg sub_08095E7C, script_CutsceneMiscObjectSwordCharge11
PlaySound SFX_1D3
CallWithArg SetPlayerAnimation2, ANIM_GET_LAST_SWORD
Call sub_08096028
Wait 0x0078
SetSyncFlag 0x00020000
Call WaitForPlayerAnim
Wait 0x0078
WaitForSyncFlagAndClear 0x00040000
Call SetPlayerActionNormal
SCRIPT_END
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