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@ Player in Sanctuary when spawning text board
SCRIPT_START script_PlayerTextBoardAppears
BeginBlock
SetEntitySpeed 0x0100
EndBlock
MoveTo 0x00e8, 0x00a8
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000002
Call SetPlayerActionNormal
SCRIPT_END
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