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@ Waterfalls MINISH_VILLAGE_OBJECT during kinstone cutscene?
SCRIPT_START script_MinishVillageObjectRightStoneOpening
BeginBlock
CheckKinstoneFused KINSTONE_SOURCE_FLOW
JumpIf script_MinishVillageObjectRightStone
EndBlock
WaitForSyncFlagAndClear 0x00000002
DoPostScriptAction 0x0010
Wait 0x003c
SetEntitySpeed 0x0020
WalkEast 0x0080
Wait 0x001e
DoPostScriptAction 0x0010
SetSyncFlag 0x00000004
SCRIPT_END
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