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@ Waterfalls MINISH_VILLAGE_OBJECT during kinstone cutscene?
SCRIPT_START script_MinishVillageObjectRightStoneOpening
	BeginBlock
	CheckKinstoneFused KINSTONE_SOURCE_FLOW
	JumpIf script_MinishVillageObjectRightStone
	EndBlock
	WaitForSyncFlagAndClear 0x00000002
	DoPostScriptAction 0x0010
	Wait 0x003c
	SetEntitySpeed 0x0020
	WalkEast 0x0080
	Wait 0x001e
	DoPostScriptAction 0x0010
	SetSyncFlag 0x00000004
SCRIPT_END