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#ifndef REGIONTRIGGERMANAGER_H
#define REGIONTRIGGERMANAGER_H
#include "manager.h"
typedef struct {
Manager base;
u8 unk_20[0x14]; // unused
u16 radiusX;
u16 radiusY;
s16 posX;
s16 posY;
u8 unk_3c[2]; // unused
u16 playerInRegionFlag;
} RegionTriggerManager;
#endif // REGIONTRIGGERMANAGER_H
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