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#ifndef CUTSCENEORCHESTRATOR_H
#define CUTSCENEORCHESTRATOR_H
#include "script.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 unused1[28];
/*0x84*/ ScriptExecutionContext* context;
} CutsceneOrchestratorEntity;
#endif // CUTSCENEORCHESTRATOR_H
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