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#include "global.h"
#include "entity.h"
#include "functions.h"
// extern void DmaZero(void*, u32);
typedef struct {
u16 unk0;
u16 filler2[32];
u16 unk66;
} struct_0300110C;
extern struct_0300110C gUnk_0300110C;
void sub_080300AC(void) {
_DmaZero(&gUnk_0300110C.unk0, 0x44);
gUnk_0300110C.unk66 = 0xff;
}
void sub_080300C4(void) {
if (gScreenTransition.field_0xae == 0xff) {
gScreenTransition.field_0xac = 0;
_DmaZero(&gScreenTransition.field_0x4c[32], 0x40);
}
}
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