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/**
* @file cameraTargetManager.c
* @ingroup Managers
*
* @brief Creates a camera target object when a flag is set.
*/
#include "manager/cameraTargetManager.h"
#include "flags.h"
#include "object.h"
#include "room.h"
void CameraTargetManager_Init(CameraTargetManager*);
void CameraTargetManager_Action1(CameraTargetManager*);
void CameraTargetManager_Action2(CameraTargetManager*);
void CameraTargetManager_Action3(CameraTargetManager*);
void CameraTargetManager_Main(CameraTargetManager* this) {
static void (*const CameraTargetManager_Actions[])(CameraTargetManager*) = {
CameraTargetManager_Init,
CameraTargetManager_Action1,
CameraTargetManager_Action2,
CameraTargetManager_Action3,
};
CameraTargetManager_Actions[super->action](this);
}
void CameraTargetManager_Init(CameraTargetManager* this) {
if (CheckFlags(this->field_0x3c) != 0) {
DeleteThisEntity();
}
if (CheckFlags(this->field_0x3e) != 0) {
SetFlag(this->field_0x3c);
DeleteThisEntity();
}
super->action = 1;
}
void CameraTargetManager_Action1(CameraTargetManager* this) {
Entity* object;
if (CheckFlags(this->field_0x3e) != 0) {
super->action = 2;
super->timer = this->field_0x35;
if (super->timer == 0) {
super->timer = 30;
}
super->parent = gRoomControls.camera_target;
object = CreateObject(CUTSCENE_ORCHESTRATOR, 0, 0);
if (object != NULL) {
object->x.HALF.HI = this->field_0x38 + gRoomControls.origin_x;
object->y.HALF.HI = this->field_0x3a + gRoomControls.origin_y;
super->child = object;
gRoomControls.camera_target = object;
RequestPriorityDuration(object, 30);
}
}
}
void CameraTargetManager_Action2(CameraTargetManager* this) {
RequestPriorityDuration(0, 8);
if ((gRoomControls.scroll_flags & 4) == 0 && --super->timer == 0) {
super->action = 3;
SetFlag(this->field_0x3c);
if (this->field_0x36 == 0) {
this->field_0x36 = 1;
}
}
}
void CameraTargetManager_Action3(CameraTargetManager* this) {
RequestPriorityDuration(0, 8);
if (this->field_0x36 != 0) {
if (--this->field_0x36 == 0) {
gRoomControls.camera_target = super->parent;
}
} else {
if ((gRoomControls.scroll_flags & 4) == 0) {
Entity* entity = super->child;
if (entity != NULL) {
DeleteEntity(entity);
}
DeleteThisEntity();
}
}
}
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