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/**
* @file destructibleTileObserveManager.c
* @ingroup Managers
*
* @brief Sets a flag when a tile changes, e.g. to remember that grass has been cut.
*/
#include "manager/destructibleTileObserveManager.h"
#include "asm.h"
#include "flags.h"
#include "room.h"
void sub_0805CFF0(DestructibleTileObserveManager_unk*);
void DestructibleTileObserveManager_Main(DestructibleTileObserveManager* this) {
DestructibleTileObserveManager_unk* data;
if (super->action == 0) {
super->action++;
}
data = (DestructibleTileObserveManager_unk*)GetCurrentRoomProperty(3);
if (data != NULL) {
for (; data->field_0x0 != 0; data = data + 1) {
if (data->field_0x0 == 10) {
sub_0805CFF0(data);
}
}
}
}
void sub_0805CFF0(DestructibleTileObserveManager_unk* param_1) {
if (!CheckLocalFlag(param_1->flag)) {
u32 tileType = GetTileType(param_1->tilePos, param_1->tileLayer);
if (param_1->tileType == tileType) {
SetLocalFlag(param_1->flag);
}
}
}
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