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#include "global.h"
#include "entity.h"
#include "screen.h"
#include "functions.h"
extern void sub_080576A0();
extern void sub_0805754C(Entity*);
void Manager2(Entity* this) {
if (this->action == 0) {
this->action = 1;
gScreen.affine.bg3Updated = 0;
gScreen.bg.bg1Updated = 0;
sub_08052D74(this, sub_080576A0, 0);
}
sub_0805754C(this);
}
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