summaryrefslogtreecommitdiff
path: root/src/manager/manager8.c
blob: 582d5640648288d631f383e6315644e07a795dec (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
#include "global.h"
#include "manager.h"
#include "screen.h"
#include "functions.h"
#include "gba/gba.h"

typedef struct {
    Manager manager;
    u8 unk_20;
    u8 unk_21[0x17];
    u32 unk_38;
    u32 unk_3c;
} Manager8;

void sub_08057F20(Manager8*);
void sub_08057EFC();
void sub_08058034(void);
void sub_08058084(u16*, u16*);

extern u16 gMapDataTopSpecial[];

void sub_08057ED0(Manager8* this) {
    sub_08057F20(this);
    if (!this->manager.action) {
        this->manager.action = 1;
        gScreen.bg.bg1Updated = 0;
        gScreen.affine.bg3Updated = 0;
        sub_08052D74(this, sub_08057EFC, 0);
    }
}

void sub_08057EFC(Manager8* this) {
    LoadGfxGroup(gRoomVars.unk_10);
    sub_08058034();
    this->unk_3c = 0;
    this->unk_38 = 0;
    sub_08057F20(this);
}

void sub_08058004(u32, void*, void*);

extern u8 gUnk_02006F00[];

void sub_08057F20(Manager8* this) {
    u32 tmp;
    tmp = gRoomControls.roomScrollX - gRoomControls.roomOriginX;
    tmp = tmp + (tmp >> 3) + ((0x400 - gRoomControls.width) / 2);
    gScreen.affine.bg3xOffset = tmp & 0xF;
    gScreen.affine.bg3yOffset = 0x30 - ((0x30 - (gRoomControls.roomScrollY - gRoomControls.roomOriginY)) >> 2);
    gScreen.affine.bg3Tilemap = gBG3Buffer;
    sub_08058004(tmp, gUnk_02006F00, gBG3Buffer);
    tmp = ((tmp >> 4) << 1);
    if (this->unk_38 != tmp) {
        this->unk_38 = tmp;
        gScreen.affine.bg3Updated = 1;
    }
    tmp = (gRoomControls.roomScrollX - gRoomControls.roomOriginX);
    tmp = tmp + (tmp >> 2) + ((0x400 - gRoomControls.width) / 2);
    gScreen.bg.bg1xOffset = tmp & 0xF;
    gScreen.bg.bg1yOffset = 0x30 - ((0x30 - (gRoomControls.roomScrollY - gRoomControls.roomOriginY)) >> 1);
    gScreen.bg.bg1Tilemap = gBG3Buffer + 0x400;
    sub_08058004(tmp, gUnk_02006F00 + 0x2000, gBG3Buffer + 0x400);
    tmp = ((tmp >> 4) << 1);
    if (this->unk_3c != tmp) {
        this->unk_3c = tmp;
        gScreen.bg.bg1Updated = 1;
    }
}

void sub_08058004(u32 unk1, void* unk2, void* unk3) {
    u32 tmp = 0x20;
    unk2 += (unk1 >> 4) << 2;
    for (tmp; tmp != 0; tmp--) {
        DmaSet(3, unk2, unk3, 0x80000020);
        unk2 += 0x100;
        unk3 += 0x40;
    }
}

void sub_08058034() {
    u32 tmp;
    u16 *tmp2, *tmp3;
    tmp2 = gMapDataTopSpecial;
    tmp3 = gMapDataTopSpecial + 0x2000;
    for (tmp = 0; tmp < 4; tmp++) {
        sub_08058084(tmp2, tmp3);
        tmp2 += 0x400;
        tmp3 += 0x20;
    }
    tmp2 = gMapDataTopSpecial + 0x1000;
    tmp3 = gMapDataTopSpecial + 0x3000;
    for (tmp = 0; tmp < 4; tmp++) {
        sub_08058084(tmp2, tmp3);
        tmp2 += 0x400;
        tmp3 += 0x20;
    }
}

void sub_08058084(u16* unk1, u16* unk2) {
    u32 tmp;
    for (tmp = 0; tmp < 0x20; tmp++, unk1 += 0x20, unk2 += 0x80) {
        DmaSet(3, unk1, unk2, 0x80000020);
    }
}

extern u32 gUnk_0200B650;

void sub_080580B0(u32 unk1) {
    s32 tmp;
    gUnk_0200B650 = 0;
    REG_DISPCNT = 0;
    LoadGfxGroup(unk1);
    gRoomVars.unk_10 = unk1;
    sub_08058034();
    tmp = gRoomControls.roomScrollX - gRoomControls.roomOriginX; // r7
    tmp = tmp + (tmp >> 3) + (0x400 - gRoomControls.width) / 2;
    sub_08058004(tmp, gUnk_02006F00, gBG3Buffer);
    gScreen.affine.bg3xOffset = tmp & 0xF;
    gScreen.affine.bg3yOffset = 0x30 - ((0x30 - (gRoomControls.roomScrollY - gRoomControls.roomOriginY)) >> 1); //?
    gScreen.affine.bg3Control = 0x1D09;
    gScreen.affine.bg3Tilemap = gBG3Buffer;
    gScreen.affine.bg3Updated = 1;
    tmp = gRoomControls.roomScrollX - gRoomControls.roomOriginX; // r7
    tmp = tmp + (tmp >> 2) + (0x400 - gRoomControls.width) / 2;
    sub_08058004(tmp, gUnk_02006F00 + 0x2000, gBG3Buffer + 0x400);
    gScreen.bg.bg1xOffset = tmp & 0xF;
    gScreen.bg.bg1yOffset = 0x30 - ((0x30 - (gRoomControls.roomScrollY - gRoomControls.roomOriginY)) >> 1); //?
    gScreen.bg.bg1Control = 0x1E09;
    gScreen.bg.bg1Tilemap = gBG3Buffer + 0x400;
    gScreen.bg.bg1Updated = 1;
    gScreen.controls.layerFXControl = 0x3C48;
    gScreen.controls.alphaBlend = 0x609;
    gScreen.lcd.displayControl |= 0xa00;
}