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/**
* @file railIntersectionManager.c
* @ingroup Managers
*
* @brief Change the rail next to the rotating rail so that it connects.
*/
#include "manager/railIntersectionManager.h"
#include "flags.h"
#include "room.h"
#include "tiles.h"
void sub_0805B778(RailIntersectionManager*);
void RailIntersectionManager_Init(RailIntersectionManager*);
void RailIntersectionManager_Action1(RailIntersectionManager*);
void RailIntersectionManager_Main(RailIntersectionManager* this) {
static void (*const RailIntersectionManager_Actions[])(RailIntersectionManager*) = {
RailIntersectionManager_Init,
RailIntersectionManager_Action1,
};
RailIntersectionManager_Actions[super->action](this);
}
void RailIntersectionManager_Init(RailIntersectionManager* this) {
if (CheckFlags(this->flags)) {
super->type2 = 1;
}
super->action = 1;
this->tilePos = (this->tilePos >> 4 & 0x3fU) | (((this->field_0x3a << 0x10) >> 0x14 & 0x3fU) << 6);
sub_0805B778(this);
}
void RailIntersectionManager_Action1(RailIntersectionManager* this) {
if (CheckFlags(this->flags)) {
if (super->type2 == 0) {
super->type2 = 1;
sub_0805B778(this);
}
} else {
if (super->type2 == 1) {
super->type2 = 0;
sub_0805B778(this);
}
}
}
void sub_0805B778(RailIntersectionManager* this) {
static const u16 gUnk_08108C9C[] = { TILE_TYPE_856, TILE_TYPE_857, TILE_TYPE_854,
TILE_TYPE_858, TILE_TYPE_858, TILE_TYPE_855 };
SetTileType(gUnk_08108C9C[super->type * 2 + super->type2], this->tilePos, this->layer);
}
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