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/**
* @file librarians.c
* @ingroup NPCs
*
* @brief Librarians NPC
*/
#include "entity.h"
#include "flags.h"
#include "item.h"
#include "message.h"
#include "script.h"
#include "sound.h"
extern void sub_08095BE0(Entity*, u32);
extern const u8 gUnk_08114F30[];
void Librarians(Entity* this) {
if (this->action == 0) {
this->action = 1;
InitScriptForNPC(this);
this->spriteRendering.b3 = gUnk_08114F30[this->spriteRendering.b3];
}
ExecuteScriptForEntity(this, NULL);
HandleEntity0x82Actions(this);
GetNextFrame(this);
}
void sub_0806BA34(Entity* this, ScriptExecutionContext* context) {
u32 gotBook1;
u32 gotBook2;
u32 gotBook3;
u32 message = TEXT_INDEX(TEXT_LIBRARY, 0x12);
context->condition = 0;
if (CheckLocalFlag(0x73)) {
message = TEXT_INDEX(TEXT_LIBRARY, 0x13);
} else {
gotBook1 = GetInventoryValue(ITEM_QST_BOOK1);
gotBook2 = GetInventoryValue(ITEM_QST_BOOK2);
gotBook3 = GetInventoryValue(ITEM_QST_BOOK3);
if (gotBook1 == 1) {
message = TEXT_INDEX(TEXT_LIBRARY, 0x6);
context->condition = 1;
SetLocalFlag(0x6b);
SetLocalFlag(0x6a);
} else if (gotBook2 == 1) {
message = TEXT_INDEX(TEXT_LIBRARY, 0x7);
context->condition = 1;
SetLocalFlag(0x6b);
SetLocalFlag(0x6a);
} else if (gotBook3 == 1) {
message = TEXT_INDEX(TEXT_LIBRARY, 0x8);
context->condition = 1;
SetLocalFlag(0x6b);
SetLocalFlag(0x6a);
} else {
if (CheckLocalFlag(0x6a)) {
if (!CheckLocalFlag(0x6b)) {
message = TEXT_INDEX(TEXT_LIBRARY, 0x1);
SetLocalFlag(0x6b);
} else {
if (gotBook1 == 0) {
message = TEXT_INDEX(TEXT_LIBRARY, 0x2);
SetLocalFlag(0x6b);
} else if (gotBook2 == 0) {
message = TEXT_INDEX(TEXT_LIBRARY, 0x3);
SetLocalFlag(0x6d);
} else if (gotBook3 == 0) {
message = TEXT_INDEX(TEXT_LIBRARY, 0x4);
SetLocalFlag(0x70);
}
}
}
}
}
MessageNoOverlap(message, this);
}
void sub_0806BB1C(Entity* this, ScriptExecutionContext* context) {
s32 item = -1;
if (GetInventoryValue(ITEM_QST_BOOK1) == 1) {
item = ITEM_QST_BOOK1;
} else if (GetInventoryValue(ITEM_QST_BOOK2) == 1) {
item = ITEM_QST_BOOK2;
} else {
if (GetInventoryValue(ITEM_QST_BOOK3) == 1) {
item = ITEM_QST_BOOK3;
}
if (item < 1) {
return;
}
}
if (context->intVariable == 0) {
sub_08095BE0(this, item);
InitializeAnimation(this, 0xc);
SoundReq(SFX_TASK_COMPLETE);
} else {
SetInventoryValue(item, 2);
}
}
void sub_0806BB7C(Entity* this, ScriptExecutionContext* context) {
context->condition = 0;
if ((GetInventoryValue(ITEM_QST_BOOK1) == 2) && (GetInventoryValue(ITEM_QST_BOOK2) == 2) &&
(GetInventoryValue(ITEM_QST_BOOK3) == 2)) {
SetLocalFlag(0x73);
context->condition = 1;
}
}
void sub_0806BBB0(Entity* this) {
static const u16 messageIndices[] = {
TEXT_INDEX(TEXT_LIBRARY, 0xf),
TEXT_INDEX(TEXT_LIBRARY, 0x10),
TEXT_INDEX(TEXT_LIBRARY, 0x12),
};
u32 tmp;
if (GetInventoryValue(ITEM_FLIPPERS) == 0) {
if (CheckGlobalFlag(MIZUKAKI_START)) {
tmp = 1;
} else {
tmp = 0;
}
} else {
tmp = 2;
}
MessageNoOverlap(messageIndices[tmp], this);
}
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