blob: fbdd3abb07ea86dce1f0215174598e1d2c2c34bd (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
/**
* @file lampParticle.c
* @ingroup Objects
*
* @brief LampParticle object
*/
#include "entity.h"
#include "item.h"
#include "player.h"
void LampParticle_Init(Entity*);
void LampParticle_Action1(Entity*);
void LampParticle(Entity* this) {
static void (*const LampParticle_Actions[])(Entity*) = {
LampParticle_Init,
LampParticle_Action1,
};
LampParticle_Actions[this->action]((Entity*)this);
}
void LampParticle_Init(Entity* this) {
this->action = 1;
this->updatePriority = 6;
InitializeAnimation(this, this->type);
}
void LampParticle_Action1(Entity* this) {
if (IsItemEquipped(ITEM_LANTERN_ON) >= EQUIP_SLOT_NONE) {
DeleteThisEntity();
}
GetNextFrame(this);
switch (this->frame) {
case 0x80:
DeleteThisEntity();
case 1:
this->spriteSettings.draw ^= 1;
break;
default:
this->spriteSettings.draw = 1;
break;
}
if (this->type == 0) {
this->z.WORD -= Q_16_16(0.5);
}
}
|