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/**
* @file litArea.c
* @ingroup Objects
*
* @brief Lit Area object
*/
#include "entity.h"
#include "flags.h"
#include "room.h"
#include "screen.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u16 unk_68;
/*0x6a*/ u16 unk_6a;
/*0x6c*/ u8 unused1[26];
/*0x86*/ u16 flag;
} LitAreaEntity;
void LitArea(LitAreaEntity* this) {
if (super->action == 0) {
if (this->flag != 0 && CheckFlags(this->flag) == 0) {
return;
}
super->spriteSettings.draw = 1;
super->action = 1;
super->spriteRendering.alphaBlend = 2;
super->spriteRendering.b0 = 3;
super->frameIndex = 3;
super->flags |= ENT_PERSIST;
super->subtimer = gRoomControls.room;
super->timer = 2;
this->unk_68 = -2;
this->unk_6a = 0x80;
SetAffineInfo(super, 0x80, 0x80, 0);
} else {
if (--super->timer == 0) {
super->timer = 2;
this->unk_6a += this->unk_68;
if (this->unk_6a < 0x78) {
this->unk_68 = 1;
}
if (this->unk_6a > 0x88) {
this->unk_68 = -1;
}
SetAffineInfo(super, this->unk_6a, this->unk_6a, 0);
}
}
gScreen.lcd.displayControl |= DISPCNT_OBJWIN_ON;
gScreen.controls.windowOutsideControl = (gScreen.controls.windowOutsideControl & 0xff) | WINOUT_WINOBJ_BG0 |
WINOUT_WINOBJ_BG1 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_OBJ |
WINOUT_WINOBJ_CLR;
if ((gRoomControls.room != super->subtimer) && (gRoomControls.reload_flags == 0)) {
DeleteThisEntity();
}
}
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