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/**
* @file macroAcorn.c
* @ingroup Objects
*
* @brief Macro Acorn object
*/
#include "entity.h"
#include "object.h"
#include "physics.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 unused1[24];
/*0x80*/ u16 unk_80;
} MacroAcornEntity;
void MacroAcorn_Init(MacroAcornEntity* this);
void MacroAcorn_Action1(MacroAcornEntity* this);
void sub_0809E5F0(MacroAcornEntity* this);
void MacroAcorn(MacroAcornEntity* this) {
static void (*const MacroAcorn_Actions[])(MacroAcornEntity*) = {
MacroAcorn_Init,
MacroAcorn_Action1,
};
MacroAcorn_Actions[super->action](this);
}
void MacroAcorn_Init(MacroAcornEntity* this) {
u32 bVar2;
Entity* pEVar3;
super->action = 1;
if (super->type == 0xff) {
super->frameIndex = super->type2;
} else {
bVar2 = (super->type & 1) ? 4 : 0;
if ((super->type & 2)) {
if (gEntCount < 0x45) {
super->frameIndex = bVar2;
pEVar3 = CreateObject(HUGE_ACORN, 0xff, ++bVar2);
CopyPosition(super, pEVar3);
pEVar3 = CreateObject(HUGE_ACORN, 0xff, ++bVar2);
PositionRelative(super, pEVar3, 0, 0x10000);
pEVar3->spriteOffsetY = -1;
pEVar3 = CreateObject(HUGE_ACORN, 0xff, ++bVar2);
CopyPosition(super, pEVar3);
} else {
DeleteThisEntity();
}
} else {
pEVar3 = CreateObject(HUGE_ACORN, 0xff, bVar2 + 1);
if (pEVar3 == NULL) {
DeleteThisEntity();
} else {
super->frameIndex = bVar2;
CopyPosition(super, pEVar3);
}
}
sub_0809E5F0(this);
}
if ((super->frameIndex & 1) != 0) {
super->spriteRendering.b3 = 3;
super->spritePriority.b0 = 7;
}
}
void MacroAcorn_Action1(MacroAcornEntity* this) {
}
void sub_0809E5F0(MacroAcornEntity* this) {
u32 position = COORD_TO_TILE(super);
this->unk_80 = position;
switch (super->type) {
case 2:
SetBottomTile(0x4022, position - 0x3d, 1);
SetBottomTile(0x406d, position - 0x3c, 1);
case 0:
SetBottomTile(0x406c, position - 0x42, 1);
SetBottomTile(0x4022, position - 0x41, 1);
SetBottomTile(0x4022, position - 0x40, 1);
SetBottomTile(0x4022, position - 0x3f, 1);
SetBottomTile(0x4022, position - 2, 1);
SetBottomTile(0x4022, position - 1, 1);
SetBottomTile(0x4022, position, 1);
SetBottomTile(0x4022, position + 1, 1);
SetBottomTile(0x406e, position + 0x3e, 1);
SetBottomTile(0x4022, position + 0x3f, 1);
SetBottomTile(0x4022, position + 0x40, 1);
SetBottomTile(0x406f, position + 0x41, 1);
break;
case 3:
SetBottomTile(0x4022, position - 0x44, 1);
SetBottomTile(0x406c, position - 0x45, 1);
case 1:
SetBottomTile(0x4022, position - 0x42, 1);
SetBottomTile(0x4022, position - 0x41, 1);
SetBottomTile(0x4022, position - 0x40, 1);
SetBottomTile(0x406d, position - 0x3f, 1);
SetBottomTile(0x4022, position - 2, 1);
SetBottomTile(0x4022, position - 1, 1);
SetBottomTile(0x4022, position, 1);
SetBottomTile(0x4022, position + 1, 1);
SetBottomTile(0x406e, position + 0x3e, 1);
SetBottomTile(0x4022, position + 0x3f, 1);
SetBottomTile(0x4022, position + 0x40, 1);
SetBottomTile(0x406f, position + 0x41, 1);
break;
}
}
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