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/**
* @file playerItemFireRodProjectile.c
* @ingroup Items
*
* @brief Fire Rod Projectile Player Item
*/
#include "asm.h"
#include "effects.h"
#include "entity.h"
#include "physics.h"
#include "playeritem.h"
#include "sound.h"
#include "collision.h"
#include "room.h"
#include "player.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 unk_68;
/*0x6a*/ u8 unused[2];
/*0x6c*/ u32 unk_6c;
} PlayerItemFireRodProjectileEntity;
extern u8 gUnk_08003E44;
void PlayerItemFireRodProjectile_Init(PlayerItemFireRodProjectileEntity* this);
void PlayerItemFireRodProjectile_Action1(PlayerItemFireRodProjectileEntity* this);
void PlayerItemFireRodProjectile(Entity* this) {
static void (*const PlayerItemFireRodProjectile_Actions[])(PlayerItemFireRodProjectileEntity*) = {
PlayerItemFireRodProjectile_Init,
PlayerItemFireRodProjectile_Action1,
};
PlayerItemFireRodProjectile_Actions[this->action]((PlayerItemFireRodProjectileEntity*)this);
}
void PlayerItemFireRodProjectile_Init(PlayerItemFireRodProjectileEntity* this) {
static const Hitbox gUnk_08127278 = { 0, 0, { 4, 2, 2, 4 }, 6, 6 };
super->spriteSettings.draw = 1;
super->action = 1;
CopyPosition(super->parent, super);
if (super->type == 0) {
super->collisionFlags = gPlayerEntity.base.collisionFlags + 1;
super->hitbox = (Hitbox*)&gUnk_08127278;
super->speed = 0x400;
if (super->collisionLayer == 2) {
super->type2 = 1;
}
super->direction = Direction8FromAnimationState(super->animationState);
this->unk_6c = 60;
sub_0801766C(super);
LinearMoveUpdate(super);
SoundReq(SFX_ITEM_SWORD_BEAM);
} else {
super->timer = 6;
}
InitializeAnimation(super, 0x18);
PlayerItemFireRodProjectile_Action1(this);
}
void PlayerItemFireRodProjectile_Action1(PlayerItemFireRodProjectileEntity* this) {
if (super->type != 0) {
if (super->timer-- == 0) {
DeleteThisEntity();
}
} else {
GetNextFrame(super);
if (this->unk_6c-- != 0) {
GetNextFrame(super);
LinearMoveUpdate(super);
super->timer++;
if (super->type2 == 0) {
sub_0800451C(super);
}
if (sub_080B1BA4(COORD_TO_TILE(super), gPlayerEntity.base.collisionLayer, 0x80) == 0 &&
sub_080040D8(super, &gUnk_08003E44, super->x.HALF.HI, super->y.HALF.HI)) {
CreateFx(super, FX_SWORD_MAGIC, 0);
DeleteThisEntity();
}
if (super->contactFlags != 0) {
CreateFx(super, FX_SWORD_MAGIC, 0);
DeleteThisEntity();
}
if (DoTileInteractionHere(super, 0xc)) {
DeleteThisEntity();
}
super->child = CreatePlayerItem(PLAYER_ITEM_FIRE_ROD_PROJECTILE, 1, 0, this->unk_68);
if (super->child != NULL) {
super->child->parent = super;
}
} else {
DeleteThisEntity();
}
}
}
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