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#include "map.h"
#include "util.h"
#include <nlohmann/json.hpp>
std::filesystem::path MapAsset::generateAssetPath() {
std::filesystem::path decompressedPath = path;
if (isCompressed()) {
if (decompressedPath.extension() == ".lz") {
decompressedPath.replace_extension("");
}
}
return decompressedPath;
}
void MapAsset::convertToHumanReadable(const std::vector<char>& baserom) {
(void)baserom;
if (isCompressed()) {
std::filesystem::path toolsPath = "tools";
std::vector<std::string> cmd;
// Decompress.
cmd.push_back(toolsPath / "bin" / "gbagfx");
cmd.push_back(path);
cmd.push_back(assetPath);
check_call(cmd);
}
}
void MapAsset::buildToBinary() {
if (isCompressed()) {
std::filesystem::path toolsPath = "tools";
std::vector<std::string> cmd;
// Compress.
cmd.push_back(toolsPath / "bin" / "gbagfx");
cmd.push_back(assetPath);
cmd.push_back(path);
check_call(cmd);
}
}
bool MapAsset::isCompressed() {
return path.extension() == ".lz";
}
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