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// Copyright (c) 2015 YamaArashi
#ifndef CONVERT_PNG_H
#define CONVERT_PNG_H
#include "gfx.h"
void ReadPng(char* path, struct Image* image);
void WritePng(char* path, struct Image* image);
void ReadPngPalette(char* path, struct Palette* palette);
#endif // CONVERT_PNG_H
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