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| author | Erin Moon <erin@hecke.rs> | 2020-12-29 19:22:18 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-29 20:22:18 -0500 |
| commit | 992cf48c7f5ae78b498197af8795ed9159e37f8b (patch) | |
| tree | 410c06402ae18f235577339aa2b74a2ec4913b30 /include/JSystem/J2DGraph/J2DTextBox | |
| parent | 2dddd746a6d03a27fb05295520390c8e4bff51d3 (diff) | |
Split and decompile parts of JUTGamePad (#33)
* JUTGamePad.o: elaborate classes, split
* JUTGamePad::CButton: decompile functions:
- clear()
- clear(JUTGamePad*)
- setRepeat()
* elaborate PAD* types in new header
* decompile getNumBit()
* elaborate JUTGamePad fields
* move retyped externs from variables.h to JUTGamePad.h
* elaborate JUTGamePadLongPress
* JUTGamePad: decompile functions
- initList()
- init()
- clear()
- assign()
- checkResetCallback()
- checkResetSwitch()
- clearForReset()
- recalibrate()
JUTGamePad: decompile
* JUTGamePad::CStick::clear(): decompile
* JUTGamePad::CRumble: decompile functions
- startMotor()
- stopMotor()
- triggerPatternedRumble()
- startPatternedRumble()
- stopPatternedRumbleAtThePeriod()
- setEnabled()
* JUTGamePadLongPress::checkCallback(): decompile
* nonmatching: JUTGamePad::CRumble::update() and JUTGamePad::getGamePad
* JSUList<T>: allow access to JSUPtrList functions
* functions.h: clear out some func decls that are no longer used
* add notes in JUTGamePad.cpp
* clang-format + add back extern funcs
* fix some more extern labels
Co-authored-by: Pheenoh <pheenoh@gmail.com>
Diffstat (limited to 'include/JSystem/J2DGraph/J2DTextBox')
0 files changed, 0 insertions, 0 deletions
