diff options
| author | TakaRikka <38417346+TakaRikka@users.noreply.github.com> | 2021-08-28 07:25:03 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-08-28 16:25:03 +0200 |
| commit | daf45f768d9ae091a97dce1be8d048ac2b7bd54c (patch) | |
| tree | 138798649ad35cb95ff5a0dd49bc7884ed6cdff0 /include/Z2AudioLib | |
| parent | e14b04c54a40e95f0117df44f1186f2d44799ac7 (diff) | |
move J2D / JUTResFont (#144)
* move some JSystem and meter2_info stuff
* more J2D / JUTTexture / JUTPalette
* setup dScnKy_env_light_c
Diffstat (limited to 'include/Z2AudioLib')
| -rw-r--r-- | include/Z2AudioLib/Z2AudioMgr.h | 6 | ||||
| -rw-r--r-- | include/Z2AudioLib/Z2Creature.h | 4 | ||||
| -rw-r--r-- | include/Z2AudioLib/Z2EnvSeMgr.h | 41 | ||||
| -rw-r--r-- | include/Z2AudioLib/Z2SceneMgr.h | 2 |
4 files changed, 51 insertions, 2 deletions
diff --git a/include/Z2AudioLib/Z2AudioMgr.h b/include/Z2AudioLib/Z2AudioMgr.h index 212d5f94c4..f804cd58d1 100644 --- a/include/Z2AudioLib/Z2AudioMgr.h +++ b/include/Z2AudioLib/Z2AudioMgr.h @@ -2,11 +2,13 @@ #define Z2AUDIOMGR_H #include "JSystem/JAudio2/JAISound.h" +#include "JSystem/JAudio2/JASAudioReseter.h" #include "JSystem/JKernel/JKRArchive.h" #include "JSystem/JKernel/JKRSolidHeap.h" #include "Z2AudioLib/Z2SceneMgr.h" #include "Z2AudioLib/Z2SeMgr.h" #include "Z2AudioLib/Z2SeqMgr.h" +#include "Z2AudioLib/Z2SoundObjMgr.h" #include "Z2AudioLib/Z2SoundStarter.h" #include "Z2AudioLib/Z2StatusMgr.h" #include "dolphin/types.h" @@ -30,8 +32,8 @@ private: /* 0x03D0 */ Z2SeqMgr mSeqMgr; /* 0x04A4 */ Z2SceneMgr mSceneMgr; /* 0x04C4 */ Z2StatusMgr mStatusMgr; - /* 0x04F4 */ // Z2SoundObjMgr mSoundObjMgr; - /* 0x051C */ // JASAudioReseter mAudioReseter; + /* 0x04F4 */ Z2SoundObjMgr mSoundObjMgr; + /* 0x051C */ JASAudioReseter mAudioReseter; /* 0x052C */ Z2SoundStarter mSoundStarter; /* 0x0530 */ // Z2SoundMgr mSoundMgr; /* 0x0D40 */ // JAISoundInfo mSoundInfo; diff --git a/include/Z2AudioLib/Z2Creature.h b/include/Z2AudioLib/Z2Creature.h index 8bd14a7d87..3cea0e6b23 100644 --- a/include/Z2AudioLib/Z2Creature.h +++ b/include/Z2AudioLib/Z2Creature.h @@ -96,6 +96,10 @@ private: class Z2CreatureRide { public: + Z2CreatureRide(); + ~Z2CreatureRide(); + void deleteObject(); + void init(Vec*, Vec*, u8, u8); void setLinkRiding(bool); private: diff --git a/include/Z2AudioLib/Z2EnvSeMgr.h b/include/Z2AudioLib/Z2EnvSeMgr.h index 844bf871f0..a926878fc7 100644 --- a/include/Z2AudioLib/Z2EnvSeMgr.h +++ b/include/Z2AudioLib/Z2EnvSeMgr.h @@ -1,6 +1,47 @@ #ifndef Z2ENVSEMGR_H #define Z2ENVSEMGR_H +#include "dolphin/mtx/mtxvec.h" #include "dolphin/types.h" +struct Z2EnvSeMgr { + /* 802C611C */ Z2EnvSeMgr(); + /* 802C6540 */ ~Z2EnvSeMgr(); + /* 802C66B0 */ void framework(); + /* 802C6998 */ void resetScene(); + /* 802C699C */ void resetSceneInner(); + /* 802C6AC0 */ void initSceneEnvSe(s32, s8, f32); + /* 802C6C1C */ void playSceneEnvSe(); + /* 802C6C84 */ void initStaticEnvSe(u8, u8, u8, u8, Vec*); + /* 802C70C8 */ void startStaticEnvSe(s8); + /* 802C780C */ void registWindowPos(Vec*); + /* 802C7830 */ void startRainSe(s32, s8); + /* 802C7CF4 */ void startNearThunderSe(s8); + /* 802C7E68 */ void startFarThunderSe(Vec*, s8); + /* 802C7FB4 */ void setSnowPower(s8); + /* 802C7FBC */ void initStrongWindSe(); + /* 802C7FC8 */ void setWindDirection(Vec*); + /* 802C800C */ void startStrongWindSe(s8); + /* 802C80F8 */ void initRiverSe(u8, u8, u8, u8); + /* 802C8234 */ void registRiverSePos(Vec*); + /* 802C8258 */ void setHyrulSewerOpen(bool); + /* 802C8300 */ void startRiverSe(s8); + /* 802C8730 */ void initFallSe(u8, u8, u8, u8); + /* 802C886C */ void registFallSePos(Vec*); + /* 802C8890 */ void startFallSe(s8); + /* 802C8A90 */ void initEtcSe(u8, u8, u8, u8); + /* 802C8C24 */ void registEtcSePos(Vec*); + /* 802C8C48 */ void startEtcSe(s8); + /* 802C92C8 */ void registWolfSmellSePos(Vec*); + /* 802C92EC */ void startFogWipeTrigger(Vec*); + /* 802C93A0 */ void setFogWipeWidth(f32); + /* 802C93E4 */ void getFogDensity(); + /* 802C9400 */ void startFogSe(); + /* 802C950C */ void initLv3WaterSe(u8, u8, u8, u8); + /* 802C9F58 */ void registLv3WaterSePos(u8, Vec*); + /* 802CA794 */ void startLv3WaterSe(s8); + + u8 field_0x0[780]; +}; + #endif /* Z2ENVSEMGR_H */ diff --git a/include/Z2AudioLib/Z2SceneMgr.h b/include/Z2AudioLib/Z2SceneMgr.h index ec67d7326a..dfb77c2aed 100644 --- a/include/Z2AudioLib/Z2SceneMgr.h +++ b/include/Z2AudioLib/Z2SceneMgr.h @@ -28,6 +28,8 @@ public: void loadSeWave(u32); void loadBgmWave(u32); + bool isSceneExist() { return sceneExist; } + private: /* 0x00 */ long BGM_ID; /* 0x04 */ int sceneNum; |
