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authorTakaRikka <38417346+TakaRikka@users.noreply.github.com>2021-05-23 03:09:59 -0700
committerGitHub <noreply@github.com>2021-05-23 12:09:59 +0200
commite915df66c806bdff65aa243649f7abfe6cc19227 (patch)
tree226e708c0546c45f65420446382ba597ad773651 /include/Z2AudioLib
parent462d71cbef02ef119fc2aa480b98cfeedde46441 (diff)
move d_a_alink and some related stuff (#130)
* clean up d_a_player * move some of daalink * more daalink / daplayer * setup some daalink members * rest of daalink members setup * remove comment * few more matches * remove asm * more matches * more matches + move e_wb_class * fix some d_save classes Co-authored-by: lepelog <lepelog@users.noreply.github.com>
Diffstat (limited to 'include/Z2AudioLib')
-rw-r--r--include/Z2AudioLib/Z2Creature.h103
-rw-r--r--include/Z2AudioLib/Z2SoundHandles.h29
-rw-r--r--include/Z2AudioLib/Z2SoundObject.h81
-rw-r--r--include/Z2AudioLib/Z2SoundStarter.h23
-rw-r--r--include/Z2AudioLib/Z2WolfHowlMgr.h70
5 files changed, 306 insertions, 0 deletions
diff --git a/include/Z2AudioLib/Z2Creature.h b/include/Z2AudioLib/Z2Creature.h
index 6cbb0564b3..94f95f326b 100644
--- a/include/Z2AudioLib/Z2Creature.h
+++ b/include/Z2AudioLib/Z2Creature.h
@@ -1,6 +1,109 @@
#ifndef Z2CREATURE_H
#define Z2CREATURE_H
+#include "SSystem/SComponent/c_xyz.h"
+#include "Z2AudioLib/Z2SoundObject.h"
#include "dolphin/types.h"
+class Z2Creature {
+public:
+ Z2Creature();
+ ~Z2Creature();
+
+ void init(Vec*, Vec*, u8, u8);
+ void init(Vec*, Vec*, Vec*, u8, u8, u8);
+ void initAnime(void*, bool, f32, f32);
+ void updateAnime(f32, f32);
+ void stopAnime();
+
+ virtual void deleteObject();
+ virtual void setSoundStarter(Z2SoundStarter*);
+ virtual void framework(u32, s8);
+ virtual void startCreatureSound(JAISoundID, u32, s8);
+ virtual void startCreatureSoundLevel(JAISoundID, u32, s8);
+ virtual void startCreatureVoice(JAISoundID, s8);
+ virtual void startCreatureVoiceLevel(JAISoundID, s8);
+ virtual void startCreatureExtraSound(JAISoundID, u32, s8);
+ virtual void startCreatureExtraSoundLevel(JAISoundID, u32, s8);
+ virtual void startCollisionSE(u32, u32);
+
+private:
+ /* 0x04 */ int field_0x04;
+ /* 0x08 */ Z2SoundObjAnime mSoundObjAnime;
+ /* 0x50 */ Z2SoundObjSimple mSoundObjSimple1;
+ /* 0x70 */ Z2SoundObjSimple mSoundObjSimple2;
+};
+
+struct Z2LinkSoundStarter : public Z2SoundStarter {
+ Z2LinkSoundStarter(void);
+ ~Z2LinkSoundStarter();
+ /* 802C4928 */ void startSound(JAISoundID, JAISoundHandle*, JGeometry::TVec3<f32> const*, u32,
+ f32, f32, f32, f32, f32, u32);
+};
+
+#pragma pack(push, 1)
+class Z2CreatureLink : public Z2Creature {
+public:
+ Z2CreatureLink(void);
+ ~Z2CreatureLink();
+
+ void setLinkState(u8);
+ void setLinkGroupInfo(u8);
+ void setLinkHp(s32, s32);
+ void setLinkSwordType(s32, s32);
+ void setLinkShieldType(s32, s32);
+ void setLinkBootsType(s32);
+ void deleteObject();
+ void init(Vec*, Vec*, Vec*);
+ void initKantera(Vec*);
+ void deleteKantera(void);
+ void setKanteraState(u8);
+ void framework(u32, s8);
+ void setSinkDepth(s8);
+ void setRiding(bool);
+ void setMagnetized(bool);
+ void setWolfEyeOpen(bool);
+ void startLinkSound(JAISoundID, u32, s8);
+ void startLinkSoundLevel(JAISoundID, u32, s8);
+ void startLinkVoice(JAISoundID, s8);
+ void startLinkVoiceLevel(JAISoundID, s8);
+ void startLinkSwordSound(JAISoundID, u32, s8);
+ void startCollisionSE(u32, u32);
+ int startHitItemSE(u32, u32, Z2SoundObjBase*, float);
+ void setResumeAttack(bool);
+
+ static Z2CreatureLink* mLinkPtr;
+
+private:
+ /* 0x90 */ Z2LinkSoundStarter mLinkSoundStarter;
+ /* 0x94 */ Z2SoundObjSimple mSoundObjSimple;
+ /* 0xB4 */ cXyz field_0xb4;
+ /* 0xC0 */ u8 mLinkState;
+ /* 0xC1 */ u8 unk193;
+ /* 0xC2 */ u8 unk194;
+ /* 0xC3 */ u8 mLinkHp;
+ /* 0xC4 */ u8 mBootsType;
+ /* 0xC5 */ u8 mLanternState;
+ /* 0xC6 */ u8 unk198;
+ /* 0xC7 */ u8 unk199;
+ /* 0xC8 */ u8 unk200;
+ /* 0xC9 */ u8 unk201;
+ /* 0xCA */ u8 mSinkDepth;
+ /* 0xCB */ u8 flags1;
+ /* 0xCC */ u8 flags2;
+};
+#pragma pack(pop)
+
+class Z2CreatureRide {
+public:
+ void setLinkRiding(bool);
+
+private:
+ /* 0x00 */ void* vtable;
+ /* 0x04 */ u8 Z2Creature_members[140];
+ /* 0x90 */ u8 Z2RideSoundStarter[8];
+ /* 0x98 */ bool mLinkRiding;
+ /* 0x99 */ u8 padding[3];
+};
+
#endif /* Z2CREATURE_H */
diff --git a/include/Z2AudioLib/Z2SoundHandles.h b/include/Z2AudioLib/Z2SoundHandles.h
index 4a5dc4f5ff..51414f3d70 100644
--- a/include/Z2AudioLib/Z2SoundHandles.h
+++ b/include/Z2AudioLib/Z2SoundHandles.h
@@ -1,6 +1,35 @@
#ifndef Z2SOUNDHANDLES_H
#define Z2SOUNDHANDLES_H
+#include "JSystem/JAudio2/JAISound.h"
+#include "JSystem/JSupport/JSUList.h"
#include "dolphin/types.h"
+class Z2SoundHandlePool : public JAISoundHandle, JSULink<Z2SoundHandlePool> {};
+
+class Z2SoundHandles : protected JSUList<Z2SoundHandlePool> {
+public:
+ Z2SoundHandles();
+ ~Z2SoundHandles();
+
+ void initHandlesPool(u8 pNumHandles);
+ void deleteHandlesPool();
+ void getFreeHandle();
+ void getLowPrioSound(JAISoundID);
+
+ bool isActive() const;
+
+ JAISoundHandle* getHandleSoundID(JAISoundID pSoundId);
+ JAISoundHandle* getHandleUserData(u32 pUserData);
+
+ void stopAllSounds(u32 fadeout);
+
+ void setPos(const JGeometry::TVec3<f32>& pos);
+
+ u32 getNumHandles() const { return this->getNumLinks(); }
+
+private:
+ u8 mNumHandles;
+};
+
#endif /* Z2SOUNDHANDLES_H */
diff --git a/include/Z2AudioLib/Z2SoundObject.h b/include/Z2AudioLib/Z2SoundObject.h
index 07153b82ff..9c156c5246 100644
--- a/include/Z2AudioLib/Z2SoundObject.h
+++ b/include/Z2AudioLib/Z2SoundObject.h
@@ -1,6 +1,87 @@
#ifndef Z2SOUNDOBJECT_H
#define Z2SOUNDOBJECT_H
+#include "Z2AudioLib/Z2SoundHandles.h"
+#include "Z2AudioLib/Z2SoundStarter.h"
+#include "dolphin/mtx/mtxvec.h"
#include "dolphin/types.h"
+struct JAUSoundAnimationSound {};
+
+class Z2SoundObjBase : protected Z2SoundHandles {
+public:
+ Z2SoundObjBase();
+ ~Z2SoundObjBase();
+
+ void deleteObject();
+ void startCollisionSE(u32, u32, Z2SoundObjBase*);
+
+ bool isAlive() const { return mIsInitialized; }
+
+ virtual void temp(); // temp to build OK, remove later
+ virtual void framework(u32, s8);
+ virtual void dispose();
+ virtual bool stopOK(Z2SoundHandlePool& pool);
+ virtual void init(Vec* pSoundPos, u8 pNumHandles);
+ virtual void startSound(JAISoundID, u32, s8);
+ virtual void startLevelSound(JAISoundID, u32, s8);
+
+ // Z2SoundObjBase_vtable* vtable;
+ /* 0x14 */ Z2SoundStarter* mSoundStarter;
+ /* 0x18 */ Vec* mSoundPos;
+ /* 0x1C */ u16 field_0x1c;
+ /* 0x1E */ u8 field_0x1e;
+ /* 0x1F */ bool mIsInitialized;
+};
+
+class Z2SoundObjSimple : protected Z2SoundObjBase {
+public:
+ Z2SoundObjSimple();
+
+ virtual void temp(); // temp to build OK, remove later
+ virtual void init(Vec* pSoundPos, u8 pNumHandles);
+ virtual void startSound(JAISoundID, u32, s8);
+ virtual void startLevelSound(JAISoundID, u32, s8);
+};
+
+class Z2SoundObjAnime : protected Z2SoundObjBase {
+public:
+ /* 802BEB94 */ Z2SoundObjAnime();
+ /* 802BEBFC */ void initAnime(void*, bool, f32, f32);
+ /* 802BED68 */ void ageSounds_();
+ /* 802BEED4 */ void updateAnime(f32, f32);
+ /* 802BF304 */ void updateSoundLifeTime_(f32, f32);
+ /* 802BF660 */ void startSoundInner(JGeometry::TVec3<f32> const&, f32, Z2SoundStarter*, u32,
+ s8);
+ /* 802BF890 */ void getSoundID(JAUSoundAnimationSound const*, JGeometry::TVec3<f32> const&,
+ f32);
+ /* 802BF898 */ void playsSound(JAUSoundAnimationSound const*, JGeometry::TVec3<f32> const&,
+ f32);
+
+ virtual void temp(); // temp to build OK, remove later
+ /* 802BEBDC */ virtual void init(Vec*, u8);
+
+ /* 0x20 */ void* field_0x20; // JAUSoundAnimation*
+ /* 0x24 */ int field_0x24;
+ /* 0x28 */ float field_0x28;
+ /* 0x2C */ float field_0x2c;
+ /* 0x30 */ float field_0x30;
+ /* 0x34 */ int field_0x34;
+ /* 0x38 */ int field_0x38;
+ /* 0x3C */ int field_0x3c;
+ /* 0x40 */ int field_0x40;
+ /* 0x44 */ bool field_0x44;
+};
+
+class Z2DopplerSoundObjBase : protected Z2SoundHandles {
+ Z2DopplerSoundObjBase();
+ ~Z2DopplerSoundObjBase();
+
+ virtual void temp(); // temp to build OK, remove later
+ virtual void framework(u32, s8);
+ virtual void init(Vec*, u8);
+ virtual void startSound(JAISoundID, u32, s8);
+ virtual void startLevelSound(JAISoundID, u32, s8);
+};
+
#endif /* Z2SOUNDOBJECT_H */
diff --git a/include/Z2AudioLib/Z2SoundStarter.h b/include/Z2AudioLib/Z2SoundStarter.h
index 6b1c5dba04..3024f2dff0 100644
--- a/include/Z2AudioLib/Z2SoundStarter.h
+++ b/include/Z2AudioLib/Z2SoundStarter.h
@@ -1,6 +1,29 @@
#ifndef Z2SOUNDSTARTER_H
#define Z2SOUNDSTARTER_H
+#include "JSystem/JAudio2/JAISound.h"
#include "dolphin/types.h"
+struct Z2SoundStarter_vtable {
+ void* field_0x0;
+ void* field_0x4;
+ void* dtor;
+ void* startSound1;
+ void* startSound2;
+};
+
+struct Z2SoundStarter {
+ // Z2SoundStarter_vtable* vtable;
+
+ Z2SoundStarter(bool);
+ virtual ~Z2SoundStarter();
+
+ virtual void startSound(JAISoundID, JAISoundHandle*, JGeometry::TVec3<f32> const*);
+ virtual void startSound(JAISoundID, JAISoundHandle*, JGeometry::TVec3<f32> const*, u32, float,
+ float, float, float, float, u32);
+
+ void setPortData(JAISoundHandle*, u32, u16, s8);
+ void getPortData(JAISoundHandle*, u32, s8);
+};
+
#endif /* Z2SOUNDSTARTER_H */
diff --git a/include/Z2AudioLib/Z2WolfHowlMgr.h b/include/Z2AudioLib/Z2WolfHowlMgr.h
index c6f1d6daa4..df241f8be4 100644
--- a/include/Z2AudioLib/Z2WolfHowlMgr.h
+++ b/include/Z2AudioLib/Z2WolfHowlMgr.h
@@ -1,6 +1,76 @@
#ifndef Z2WOLFHOWLMGR_H
#define Z2WOLFHOWLMGR_H
+#include "Z2AudioLib/Z2SoundObject.h"
#include "dolphin/types.h"
+struct Z2WolfHowlData {};
+
+class Z2WolfHowlMgr {
+public:
+ Z2WolfHowlMgr();
+
+ void resetState();
+ void calcVolumeMod(float);
+ void getNowPitch();
+ void getNowInputValue();
+ void calcPitchMod(float, float);
+ void startWolfHowlSound(float, float, bool, float);
+ void setCorrectData(s8, Z2WolfHowlData*);
+ void getCorrectLine(u8);
+ void getCorrectLineNum();
+ void checkLine();
+ void getOnLineNum();
+ void startWindStoneSound(s8, Vec*);
+ void startGuideMelody(bool);
+ void skipCorrectDemo();
+
+private:
+ /* 0x00 */ JAISoundHandle* field_0x00;
+ /* 0x04 */ JAISoundHandle* field_0x04;
+ /* 0x08 */ JAISoundHandle* field_0x08;
+ /* 0x0C */ Z2WolfHowlData* field_0x0c;
+ /* 0x10 */ void* field_0x10;
+ /* 0x14 */ float mNowInputValue;
+ /* 0x18 */ float field_0x18;
+ /* 0x1C */ float field_0x1c;
+ /* 0x20 */ float field_0x20;
+ /* 0x24 */ float field_0x24;
+ /* 0x28 */ float field_0x28;
+ /* 0x2C */ u8 field_0x2c[4];
+ /* 0x30 */ float field_0x30;
+ /* 0x34 */ float field_0x34;
+ /* 0x38 */ float field_0x38;
+ /* 0x3C */ float field_0x3c;
+ /* 0x40 */ float field_0x40;
+ /* 0x44 */ float field_0x44;
+ /* 0x48 */ float field_0x48;
+ /* 0x4C */ float field_0x4c;
+ /* 0x50 */ float field_0x50;
+ /* 0x54 */ float field_0x54;
+ /* 0x58 */ float field_0x58;
+ /* 0x5C */ float field_0x5c;
+ /* 0x60 */ float field_0x60;
+ /* 0x64 */ float field_0x64;
+ /* 0x68 */ float field_0x68;
+ /* 0x6C */ float field_0x6c;
+ /* 0x70 */ float field_0x70;
+ /* 0x74 */ float field_0x74;
+ /* 0x78 */ float field_0x78;
+ /* 0x7C */ float field_0x7c;
+ /* 0x80 */ float field_0x80;
+ /* 0x84 */ float field_0x84;
+ /* 0x88 */ void* mTimer;
+ /* 0x8C */ u8 mReleaseTimer;
+ /* 0x8D */ u8 field_0x8d;
+ /* 0x8E */ u8 mCorrectCurveID;
+ /* 0x8F */ u8 field_0x8f;
+ /* 0x90 */ s16 field_0x90;
+ /* 0x92 */ u8 field_0x92[20];
+ /* 0xA6 */ u8 field_0xa6[0x14];
+ /* 0xBA */ u8 field_0xba;
+ /* 0xBB */ u8 field_0xbb;
+ /* 0xBC */ u8 field_0xbc;
+};
+
#endif /* Z2WOLFHOWLMGR_H */