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authorTakaRikka <38417346+TakaRikka@users.noreply.github.com>2024-04-21 05:27:47 -0700
committerGitHub <noreply@github.com>2024-04-21 15:27:47 +0300
commitb24b477fc4b641e58069455cdabfe80d5d0995b4 (patch)
tree9fa859e8d7bd9be5129191d349cad1da2f61f1a5 /include/d/a
parent151c5099abdddb91c8c4cf3565c0c5075a0e0146 (diff)
d_a_tag_firewall done (#2137)
* mostly fix TVec3 ctors * d_a_tag_firewall done * remove asm
Diffstat (limited to 'include/d/a')
-rw-r--r--include/d/a/d_a_player.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/d/a/d_a_player.h b/include/d/a/d_a_player.h
index 36cf27edd6..6d551c2e6f 100644
--- a/include/d/a/d_a_player.h
+++ b/include/d/a/d_a_player.h
@@ -293,7 +293,7 @@ public:
FLG2_UNK_200000 = 0x200000,
FLG2_UNK_100000 = 0x100000,
FLG2_UNK_80000 = 0x80000,
- FLG2_UNK_40000 = 0x40000,
+ FLG2_FORCE_GAMEOVER = 0x40000,
FLG2_UNK_20000 = 0x20000,
FLG2_UNK_10000 = 0x10000,
FLG2_SCN_CHG_START = 0x8000,
@@ -818,6 +818,7 @@ public:
void onPlayerShadowNoDraw() { onNoResetFlg2(FLG2_PLAYER_SHADOW); }
void offPlayerShadowNoDraw() { offNoResetFlg2(FLG2_PLAYER_SHADOW); }
void onLightSwordGetEffect() { onEndResetFlg2(ERFLG2_UNK_10); }
+ void onForceGameOver() { onNoResetFlg2(FLG2_FORCE_GAMEOVER); }
u32 checkBoarSingleBattle() const { return checkNoResetFlg2(FLG2_BOAR_SINGLE_BATTLE); }