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authorTrueffel <106771418+Trueffeloot@users.noreply.github.com>2023-11-02 18:42:44 +0100
committerGitHub <noreply@github.com>2023-11-02 19:42:44 +0200
commitfadcd7bcdfdfa664677e9caaf272dd1895dbd8cd (patch)
treec599a139092d389d077bf03651dfabcc5fe58038 /include/d/a
parente1b1ac6a0c4e4b2a85e5ea39ffb80bc6caedc861 (diff)
d_a_dbdoor00 OK (#1973)
* initial work on d_a_door_dbdoor00 * dbdoor mostly OK * finish all functions and header * remove externs * remove unused asm
Diffstat (limited to 'include/d/a')
-rw-r--r--include/d/a/d_a_player.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/d/a/d_a_player.h b/include/d/a/d_a_player.h
index e1cad14dbe..3573bce813 100644
--- a/include/d/a/d_a_player.h
+++ b/include/d/a/d_a_player.h
@@ -792,6 +792,8 @@ public:
void i_changeDemoPos0(const cXyz* i_posP) { mDemo.setPos0(i_posP); }
+ void changeDemoMoveAngle(s16 i_angle) { mDemo.setMoveAngle(i_angle); }
+
inline static u32 i_getLastSceneMode();
inline static u32 getLastSceneMode();
inline static bool checkWoodSwordEquip();