diff options
| author | TakaRikka <takarikka@outlook.com> | 2023-06-30 16:33:01 -0700 |
|---|---|---|
| committer | TakaRikka <takarikka@outlook.com> | 2023-06-30 16:33:01 -0700 |
| commit | 554e962be07785ed261a4c350e81cea0d62be84e (patch) | |
| tree | 9fa9b28f8c5000a4544cc517c7d89115e9864f25 /include/d/com | |
| parent | 7b680de442ca367fca79bf1c0a74ab477a50fa21 (diff) | |
d_a_disappear / d_a_kytag16 OK
Diffstat (limited to 'include/d/com')
| -rw-r--r-- | include/d/com/d_com_inf_game.h | 90 |
1 files changed, 42 insertions, 48 deletions
diff --git a/include/d/com/d_com_inf_game.h b/include/d/com/d_com_inf_game.h index ae2994b76c..a3105e5134 100644 --- a/include/d/com/d_com_inf_game.h +++ b/include/d/com/d_com_inf_game.h @@ -452,9 +452,7 @@ public: mMesgCamInfoActor9 = param_9; mMesgCamInfoActor10 = param_10; } - int getMesgCamInfo() { - return mMesgCamInfoBasicID; - } + int getMesgCamInfo() { return mMesgCamInfoBasicID; } void setFontArchive(JKRArchive* arc) { mFontArchive = arc; } void setRubyArchive(JKRArchive* arc) { mRubyArchive = arc; } void setMain2DArchive(JKRArchive* arc) { mMain2DArchive = arc; } @@ -494,9 +492,7 @@ public: f32 getCameraZoomForcus(int i_no) { return mCameraInfo[i_no].mCameraZoomForcus; } - void setMesgCamInfoID(int param_0) { - mMesgCamInfo = param_0; - } + void setMesgCamInfoID(int param_0) { mMesgCamInfo = param_0; } void setStatus(u16 status) { mStatus = status; } s32 checkStatus(u16 flags) { return flags & mStatus; } @@ -914,8 +910,8 @@ s16 dComIfGs_getWarpPlayerAngleY(); s8 dComIfGs_getWarpRoomNo(); BOOL dComIfGs_isOneZoneSwitch(int i_swBit, int i_roomNo); BOOL dComIfGs_isOneZoneItem(int i_swBit, int i_roomNo); -BOOL dComIfGs_isZoneSwitch(int,int); -BOOL dComIfGs_isZoneItem(int,int); +BOOL dComIfGs_isZoneSwitch(int, int); +BOOL dComIfGs_isZoneItem(int, int); void dComIfGs_setLastWarpMarkItemData(const char* stage, cXyz pos, s16 angle, s8 roomNo, u8, u8); u16 dComIfGs_getMaxLifeGauge(); void dComIfGs_setWarpMarkFlag(u8); @@ -1023,8 +1019,8 @@ inline void dComIfGs_setCollectClothes(u8 i_clothesNo) { g_dComIfG_gameInfo.info.getPlayer().getCollect().setCollect(COLLECT_CLOTHING, i_clothesNo); } -inline void dComIfGs_setCardToMemory(char* card_ptr,int dataNum) { - g_dComIfG_gameInfo.info.card_to_memory(card_ptr,dataNum); +inline void dComIfGs_setCardToMemory(char* card_ptr, int dataNum) { + g_dComIfG_gameInfo.info.card_to_memory(card_ptr, dataNum); } inline void dComIfGs_setRodTypeLevelUp() { @@ -1098,7 +1094,6 @@ inline void dComIfGs_offSwitch(int i_no, int i_roomNo) { g_dComIfG_gameInfo.info.offSwitch(i_no, i_roomNo); } - inline BOOL dComIfGs_isSwitch(int i_no, int i_roomNo) { return g_dComIfG_gameInfo.info.isSwitch(i_no, i_roomNo); } @@ -1575,7 +1570,7 @@ inline BOOL dComIfGs_isActor(int i_no, int i_roomNo) { } inline void dComIfGs_offActor(int i_no, int i_roomNo) { - g_dComIfG_gameInfo.info.offActor(i_no,i_roomNo); + g_dComIfG_gameInfo.info.offActor(i_no, i_roomNo); } inline void dComIfGs_putSave(int i_stageNo) { @@ -1752,7 +1747,6 @@ static dAttCatch_c* dComIfGp_att_getCatghTarget(); static void dComIfGp_setBottleStatus(u8 param_0, u8 param_1); bool dComIfGp_getMapTrans(int i_roomNo, f32* o_transX, f32* o_transY, s16* o_angle); - inline void dComIfGp_itemDataInit() { g_dComIfG_gameInfo.play.itemInit(); } @@ -3179,37 +3173,37 @@ inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2, 0, 0); } -inline JPABaseEmitter* dComIfGp_particle_set(u16 param_1, const cXyz* param_2, - const dKy_tevstr_c* param_3, const csXyz* param_4, - const cXyz* param_5, u8 param_6, - dPa_levelEcallBack* param_7, s8 param_8, - const GXColor* param_9, const GXColor* param_10, - const cXyz* param_11) { - return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_1, param_2, param_3, param_4, - param_5, param_6, param_7, param_8, - param_9, param_10, param_11, 1.0f); +inline JPABaseEmitter* dComIfGp_particle_set(u16 i_resID, const cXyz* i_pos, + const dKy_tevstr_c* param_3, const csXyz* i_rotation, + const cXyz* i_scale, u8 i_alpha, + dPa_levelEcallBack* i_callback, s8 param_8, + const GXColor* i_prmColor, const GXColor* i_envColor, + const cXyz* i_particleScale) { + return g_dComIfG_gameInfo.play.getParticle()->setNormal( + i_resID, i_pos, param_3, i_rotation, i_scale, i_alpha, i_callback, param_8, i_prmColor, + i_envColor, i_particleScale, 1.0f); } -inline JPABaseEmitter* dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const csXyz* param_3, - const cXyz* param_4, u8 param_5, - dPa_levelEcallBack* param_6, s8 param_7, - const GXColor* param_8, const GXColor* param_9, - const cXyz* param_10) { - return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_1, param_2, NULL, param_3, - param_4, param_5, param_6, param_7, - param_8, param_9, param_10, 1.0f); +inline JPABaseEmitter* dComIfGp_particle_set(u16 i_resID, const cXyz* i_pos, + const csXyz* i_rotation, const cXyz* i_scale, + u8 i_alpha, dPa_levelEcallBack* i_callback, s8 param_7, + const GXColor* i_prmColor, const GXColor* i_envColor, + const cXyz* i_particleScale) { + return g_dComIfG_gameInfo.play.getParticle()->setNormal( + i_resID, i_pos, NULL, i_rotation, i_scale, i_alpha, i_callback, param_7, i_prmColor, + i_envColor, i_particleScale, 1.0f); } -inline JPABaseEmitter* dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const csXyz* param_2, - const cXyz* param_3) { - return dComIfGp_particle_set(param_0, param_1, NULL, param_2, param_3, 0xFF, NULL, -1, NULL, +inline JPABaseEmitter* dComIfGp_particle_set(u16 i_resID, const cXyz* i_pos, + const csXyz* i_rotation, const cXyz* i_scale) { + return dComIfGp_particle_set(i_resID, i_pos, NULL, i_rotation, i_scale, 255, NULL, -1, NULL, NULL, NULL); } -inline JPABaseEmitter* dComIfGp_particle_set(u16 param_0, const cXyz* param_1, - const dKy_tevstr_c* param_2, const csXyz* param_3, - const cXyz* param_4) { - return dComIfGp_particle_set(param_0, param_1, param_2, param_3, param_4, 0xFF, NULL, -1, NULL, +inline JPABaseEmitter* dComIfGp_particle_set(u16 i_resID, const cXyz* i_pos, + const dKy_tevstr_c* param_2, const csXyz* i_rotation, + const cXyz* i_scale) { + return dComIfGp_particle_set(i_resID, i_pos, param_2, i_rotation, i_scale, 255, NULL, -1, NULL, NULL, NULL); } @@ -3249,11 +3243,10 @@ inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param NULL, NULL, NULL, -1, NULL); } -inline void dComIfGp_particle_setSimple(u16 param_0,cXyz* param_1, - u8 param_2, _GXColor& param_3, - _GXColor& param_4, int param_5, - float param_6) { - g_dComIfG_gameInfo.play.getParticle()->setSimple(param_0,param_1,0,param_2,param_3,param_4,param_5,param_6); +inline void dComIfGp_particle_setSimple(u16 param_0, cXyz* param_1, u8 param_2, _GXColor& param_3, + _GXColor& param_4, int param_5, float param_6) { + g_dComIfG_gameInfo.play.getParticle()->setSimple(param_0, param_1, 0, param_2, param_3, param_4, + param_5, param_6); } inline void dComIfGp_particle_levelEmitterOnEventMove(u32 param_0) { @@ -3265,12 +3258,13 @@ inline JPABaseEmitter* dComIfGp_particle_getEmitter(u32 param_0) { } inline u32 dComIfGp_particle_setSimpleFoot(u32 param_0, u32* param_1, cBgS_PolyInfo& param_2, - cXyz const* param_3, dKy_tevstr_c const* param_4, int param_5, - csXyz const* param_6, cXyz const* param_7, - dPa_levelEcallBack* param_8, s8 param_9, - cXyz const* param_10) { - return g_dComIfG_gameInfo.play.getParticle()->setSimpleFoot(param_0, param_1, param_2, param_3, param_4, param_5, - param_6, param_7, param_8, param_9, param_10); + cXyz const* param_3, dKy_tevstr_c const* param_4, + int param_5, csXyz const* param_6, cXyz const* param_7, + dPa_levelEcallBack* param_8, s8 param_9, + cXyz const* param_10) { + return g_dComIfG_gameInfo.play.getParticle()->setSimpleFoot(param_0, param_1, param_2, param_3, + param_4, param_5, param_6, param_7, + param_8, param_9, param_10); } inline u32 dComIfGp_particle_setPolyColor(u32 param_0, u16 param_1, cBgS_PolyInfo& param_2, |
