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authorTakaRikka <38417346+TakaRikka@users.noreply.github.com>2024-02-17 11:47:45 -0800
committerGitHub <noreply@github.com>2024-02-17 20:47:45 +0100
commitfa3be5d11de6eff42205dc0af23b992cfc71df6e (patch)
tree02d5e2acff805bc998d396b13d7803ed4a8a1793 /include/d/com
parent8164c34142ebaafbd70ef0f8032343d25b1e58fc (diff)
d_map OK (#2074)
Diffstat (limited to 'include/d/com')
-rw-r--r--include/d/com/d_com_inf_game.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/d/com/d_com_inf_game.h b/include/d/com/d_com_inf_game.h
index c44fed9d69..d10b8eeef3 100644
--- a/include/d/com/d_com_inf_game.h
+++ b/include/d/com/d_com_inf_game.h
@@ -1899,6 +1899,7 @@ static dAttCatch_c* dComIfGp_att_getCatghTarget();
static void dComIfGp_setBottleStatus(u8 param_0, u8 param_1);
bool dComIfGp_getMapTrans(int i_roomNo, f32* o_transX, f32* o_transY, s16* o_angle);
void dComIfGp_setSelectItemNum(int i_selItemIdx, s16 i_num);
+bool dComIfGp_isLightDropMapVisible();
inline void dComIfGp_itemDataInit() {
g_dComIfG_gameInfo.play.itemInit();