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authorJeff Padgham <jeff.ookami@gmail.com>2024-03-08 22:55:53 -0800
committerGitHub <noreply@github.com>2024-03-09 08:55:53 +0200
commit6698b38726ea3ed1a51b60320ced78238fb69a4c (patch)
tree9cb12f4d4a6398b4f3247a733026ca960e7162a0 /include/d
parent2f935526dc44d8f5deb84f7c699a7b455ad71315 (diff)
d_a_obj_rock OK (#2088)
* ~99% matching, few regalloc and ordering issues * Decomp OK * Format pass and remove asms * Updating progress --------- Co-authored-by: GinNoOokami <noreply>
Diffstat (limited to 'include/d')
-rw-r--r--include/d/com/d_com_inf_game.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/d/com/d_com_inf_game.h b/include/d/com/d_com_inf_game.h
index 0de93bcaeb..465b3accbc 100644
--- a/include/d/com/d_com_inf_game.h
+++ b/include/d/com/d_com_inf_game.h
@@ -1614,6 +1614,10 @@ inline void dComIfGs_removeZone(int i_zoneNo) {
g_dComIfG_gameInfo.info.removeZone(i_zoneNo);
}
+inline void dComIfGp_addSimpleModel(J3DModelData* i_modelData, int roomNo, u8 i_drawBG) {
+ g_dComIfG_gameInfo.play.addSimpleModel(i_modelData, roomNo, i_drawBG);
+}
+
inline void dComIfGp_removeSimpleModel(J3DModelData* i_modelData, int roomNo) {
g_dComIfG_gameInfo.play.removeSimpleModel(i_modelData, roomNo);
}