diff options
| author | Pheenoh <pheenoh@gmail.com> | 2022-10-15 15:32:34 -0600 |
|---|---|---|
| committer | Pheenoh <pheenoh@gmail.com> | 2022-12-20 16:28:41 -0700 |
| commit | 85ad8b190d7ad140f63d98d0ce83648a910b8ff0 (patch) | |
| tree | 0ed9630f3a65c50e6d01b1ff60d47b01d72513df /include/d | |
| parent | 84950e08b4a525a7d94c5726dbe6d53e6cb53cf1 (diff) | |
d_a_npc work
daBaseNpc_c::setBckAnm and J3DAnmTransform* daBaseNpc_c
daBaseNpc_c::setBtpAnm
daBaseNpc_c::attnSttsOn
daBaseNpc_c::orderEvent
daBaseNpc_c::setEnvTevColor
daBaseNpc_c::setRoomNo
daBaseNpc_c::checkEndAnm attempt
CheckCreateHeap
daNpcF_addIdx
daNpcF_subIdx
daNpcF_incIdx
daNpcF_decIdx
daNpcF_ActorMngr_c::initialize()
daNpcF_ActorMngr_c::entry
cleanup daNpcF_ActorMngr_c::entry
daNpcF_ActorMngr_c::remove
daNpcF_ActorMngr_c::getActorP
daNpcF_MatAnm_c::calc attempt
daNpcF_SPCurve_c::initialize
minor fixes
daNpcF_Path_c::initialize
daNpcF_Path_c::setPathInfo
daNpcF_Path_c::chkPassed
daNpcF_Path_c::reverse
daNpcF_Path_c::setNextIdx
daNpcF_Path_c::getNextIdx
daNpcF_Path_c::getBeforeIdx
daNpcF_Path_c::getBeforePos
daNpcF_Path_c::getNextPos
daNpcT_MatAnm_c::initialize
daNpcT_MatAnm_c::calc
daNpcT_addIdx
daNpcT_subIdx
daNpcT_decIdx
daNpcT_Path_c::hermite
daNpcT_Path_c::initialize
daNpcT_Path_c::setPathInfo attempt
daNpcT_Path_c::setNextPathInfo
daNpcT_Path_c::reverse
daNpcT_Path_c::setNextIdx
daNpcT_Path_c::getDstPos attempt
daNpcT_DmgStagger_c::setParam
Add FLOAT_LABEL where possible
fopEn_enemy / fix e_wb
move jasper's jsystem work over
d_attention / d_demo / d_lib work
remove asm
clean up dolphin files / work on some rels (#212)
* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop
* dolphin OS work / cleanup
* dolphin GX work / cleanup
* finish changing dolphin files to C
* more files into C
* match rest of MSL_C math functions
* more dolphin files converted to C
* remove asm
* d_bg_w work
* remove asm
* d_a_alink work / kytag14
initial changes to d_a_e_yc
checkpoint until virtual destructor issue is solved
daNpcF_Lookat_c::adjustMoveDisAngle
daBaseNpc_c::setMtx
daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c()
daNpcT_c::ctrlFaceMotion
daNpcT_c::ctrlMsgAnm attempt
daNpcT_c::initTalk
daNpcF_clearMessageTmpBit
daNpcF_getDistTableIdx
daNpcF_offTmpBit
daNpcF_onTmpBit
daNpcF_chkTmpBit
daNpcF_onEvtBit
daNpcF_chkEvtBit
daNpcF_c::getDistTableIdx
daNpcF_chkPointInArea
daNpcF_chkDoBtnEqSpeak
daNpcF_getPlayerInfoFromPlayerList attempt
daNpcF_pntVsLineSegmentLengthSquare2D
daNpcF_c::chkPointInArea
daNpcF_c::chkPointInArea
daNpcF_c::getAttentionPos
daNpcT_chkTmpBit
daNpcT_offTmpBit
daNpcT_onTmpBit
daNpcT_chkEvtBit
daNpcT_offEvtBit
daNpcT_onEvtBit
daNpcT_chkDoBtnIsSpeak
daNpcT_getDistTableIdx
daBaseNpc_acMngr_c::entry
daNpcF_c::initTalk
undo override
Diffstat (limited to 'include/d')
| -rw-r--r-- | include/d/a/d_a_alink.h | 987 | ||||
| -rw-r--r-- | include/d/a/d_a_npc.h | 413 | ||||
| -rw-r--r-- | include/d/a/d_a_player.h | 150 | ||||
| -rw-r--r-- | include/d/bg/d_bg_pc.h | 47 | ||||
| -rw-r--r-- | include/d/bg/d_bg_plc.h | 4 | ||||
| -rw-r--r-- | include/d/bg/d_bg_s.h | 4 | ||||
| -rw-r--r-- | include/d/bg/d_bg_s_acch.h | 3 | ||||
| -rw-r--r-- | include/d/bg/d_bg_s_poly_pass_chk.h | 22 | ||||
| -rw-r--r-- | include/d/bg/d_bg_w.h | 190 | ||||
| -rw-r--r-- | include/d/bg/d_bg_w_base.h | 30 | ||||
| -rw-r--r-- | include/d/bg/d_bg_w_kcol.h | 92 | ||||
| -rw-r--r-- | include/d/bg/d_bg_w_sv.h | 18 | ||||
| -rw-r--r-- | include/d/com/d_com_inf_game.h | 126 | ||||
| -rw-r--r-- | include/d/com/d_com_static.h | 30 | ||||
| -rw-r--r-- | include/d/d_attention.h | 161 | ||||
| -rw-r--r-- | include/d/d_demo.h | 28 | ||||
| -rw-r--r-- | include/d/d_drawlist.h | 4 | ||||
| -rw-r--r-- | include/d/d_lib.h | 8 | ||||
| -rw-r--r-- | include/d/d_path.h | 10 | ||||
| -rw-r--r-- | include/d/d_stage.h | 7 | ||||
| -rw-r--r-- | include/d/event/d_event.h | 4 | ||||
| -rw-r--r-- | include/d/meter/d_meter2_info.h | 10 | ||||
| -rw-r--r-- | include/d/msg/d_msg_object.h | 6 | ||||
| -rw-r--r-- | include/d/particle/d_particle.h | 23 |
24 files changed, 1764 insertions, 613 deletions
diff --git a/include/d/a/d_a_alink.h b/include/d/a/d_a_alink.h index 7df6f5c7a6..c142c1ec95 100644 --- a/include/d/a/d_a_alink.h +++ b/include/d/a/d_a_alink.h @@ -74,7 +74,6 @@ public: /* 801266C0 */ virtual void draw(); /* 800CFDF4 */ virtual ~daAlink_sight_c(); -private: /* 0x4C */ bool mLockFlag; /* 0x4D */ u8 field_0x4d[3]; /* 0x50 */ daAlink_lockCursor_c mLockCursor; @@ -147,6 +146,8 @@ public: /* 800D0B8C */ virtual ~daAlink_matAnm_c(); /* 8009D90C */ virtual void calc(J3DMaterial*) const; + static void decMorfFrame() {} + private: /* 0x0F4 */ f32 field_0xf4; /* 0x0F8 */ f32 field_0xf8; @@ -155,9 +156,13 @@ private: /* 0x104 */ int mSetFlag; }; +struct daAlink_BckData { + /* 0x0 */ u16 m_underID; + /* 0x0 */ u16 m_upperID; +}; + struct daAlink_AnmData { - /* 0x0 */ u16 field_0x0; - /* 0x2 */ u16 field_0x2; + /* 0x0 */ daAlink_BckData field_0x0; /* 0x4 */ u8 field_0x4; /* 0x5 */ u8 field_0x5; /* 0x6 */ u16 field_0x6; @@ -196,57 +201,105 @@ typedef int (daAlink_c::*daAlink_procFunc)(); class daAlink_c : public daPy_py_c { public: enum daAlink_ANM { - /* 0x001 */ ANM_ATN_L_WALK_FORWARD = 1, - - /* 0x003 */ ANM_ATN_WALK_BACK = 3, - - /* 0x005 */ ANM_ATN_L_WALK_BACK = 5, - /* 0x006 */ ANM_ATN_HEAVY_WALK_LEFT, - /* 0x007 */ ANM_ATN_READY_LEFT, - /* 0x008 */ ANM_ATN_HEAVY_WALK_RIGHT, - /* 0x009 */ ANM_ATN_READY_RIGHT, - /* 0x00A */ ANM_ATN_WALK_LEFT, - /* 0x00B */ ANM_ATN_L_WALK_LEFT, - /* 0x00C */ ANM_ATN_WALK_RIGHT, - /* 0x00D */ ANM_ATN_L_WALK_RIGHT, - /* 0x00E */ ANM_HEAVY_WALK, - /* 0x00F */ ANM_ATN_HEAVY_WALK_BACK, - /* 0x010 */ ANM_HOOKSHOT_AIM, - /* 0x011 */ ANM_BOW_AIM, - - /* 0x013 */ ANM_RUN = 19, - - /* 0x015 */ ANM_WAIT_TURN = 0x15, - - /* 0x019 */ ANM_IDLE = 0x19, // name might be inaccurate, subjectivity - - /* 0x01B */ ANM_WAIT_INIT = 0x1B, - - /* 0x01D */ ANM_SIDE_STEP_LEFT = 0x1D, - /* 0x01E */ ANM_SIDE_STEP_RIGHT, - /* 0x01F */ ANM_SIDE_STEP_LEFT_LAND, - /* 0x020 */ ANM_SIDE_STEP_RIGHT_LAND, + /* 0x000 */ ANM_ATN_RETURN_FROM_WALK, + /* 0x001 */ ANM_ATN_RETURN_FROM_RUN, + /* 0x002 */ ANM_ATN_BACK_WALK, + /* 0x003 */ ANM_ATN_BACK_RUN, + /* 0x004 */ ANM_ATN_LOCK_BACK_WALK, + /* 0x005 */ ANM_ATN_LOCK_BACK_RUN, + /* 0x006 */ ANM_ATN_WALK_LEFT, + /* 0x007 */ ANM_ATN_LOCK_WALK_LEFT, + /* 0x008 */ ANM_ATN_WALK_RIGHT, + /* 0x009 */ ANM_ATN_LOCK_WALK_RIGHT, + /* 0x00A */ ANM_ATN_RUN_LEFT, + /* 0x00B */ ANM_ATN_LOCK_RUN_LEFT, + /* 0x00C */ ANM_ATN_RUN_RIGHT, + /* 0x00D */ ANM_ATN_LOCK_RUN_RIGHT, + /* 0x00E */ ANM_WALK_HEAVY, + /* 0x00F */ ANM_ATN_BACK_WALK_HEAVY, + /* 0x010 */ ANM_ATN_WAIT_LEFT, + /* 0x011 */ ANM_ATN_WAIT_RIGHT, + /* 0x012 */ ANM_WALK, + /* 0x013 */ ANM_RUN, + /* 0x014 */ ANM_SWIM_WAIT, + /* 0x015 */ ANM_STEP_TURN, + /* 0x016 */ ANM_SMALL_GUARD, + /* 0x017 */ ANM_STEP_TURN_TIRED, + /* 0x018 */ ANM_SMALL_GUARD_TIRED, + /* 0x019 */ ANM_WAIT, + /* 0x01A */ ANM_WAIT_B, + /* 0x01B */ ANM_WAIT_B_TO_A, + /* 0x01C */ ANM_RUN_B, + /* 0x01D */ ANM_SIDE_JUMP_LEFT, + /* 0x01E */ ANM_SIDE_JUMP_RIGHT, + /* 0x01F */ ANM_SIDE_JUMP_LEFT_LAND, + /* 0x020 */ ANM_SIDE_JUMP_RIGHT_LAND, /* 0x021 */ ANM_BACK_JUMP, /* 0x022 */ ANM_BACK_JUMP_LAND, /* 0x023 */ ANM_FRONT_ROLL, /* 0x024 */ ANM_ROLL_CRASH, - /* 0x025 */ ANM_BARRIER_RECOIL, + /* 0x025 */ ANM_BARRIER_RECOIL, // ? /* 0x026 */ ANM_BACKFLIP, /* 0x027 */ ANM_BACKFLIP_LAND, - - /* 0x02C */ ANM_SHIELD_GUARD = 0x2C, - - /* 0x02E */ ANM_SHIELD_ATTACK = 0x2E, + /* 0x028 */ ANM_SLIP, + /* 0x029 */ ANM_CROUCH, + /* 0x02A */ ANM_CROUCH_START, + /* 0x02B */ ANM_GUARD_LEFT, + /* 0x02C */ ANM_GUARD_RIGHT, + /* 0x02D */ ANM_CROUCH_DEF, // ? + /* 0x02E */ ANM_SHIELD_ATTACK, /* 0x02F */ ANM_SHIELD_ATTACK_RECOIL, - - /* 0x033 */ ANM_FALL_LAND = 0x33, // ? - - /* 0x036 */ ANM_PUSH_PULL_READY = 0x36, - /* 0x037 */ ANM_PUSH, - - /* 0x03A */ ANM_PULL = 0x3A, - - /* 0x062 */ ANM_CUT_NM_VERTICAL = 0x62, + /* 0x030 */ ANM_GUARD_BREAK, + /* 0x031 */ ANM_JUMP_START, + /* 0x032 */ ANM_JUMP, + /* 0x033 */ ANM_JUMP_LAND, + /* 0x034 */ ANM_CRAWL_START, + /* 0x035 */ ANM_CRAWL, + /* 0x036 */ ANM_WAIT_PUSH_PULL, + /* 0x037 */ ANM_PUSH_LIGHT, + /* 0x038 */ ANM_PUSH_START, + /* 0x039 */ ANM_PUSH, + /* 0x03A */ ANM_PULL_LIGHT, + /* 0x03B */ ANM_PULL_START, + /* 0x03C */ ANM_PULL, + /* 0x03D */ ANM_HORSE_MOUNT_LEFT, + /* 0x03E */ ANM_HORSE_MOUNT_RIGHT, + /* 0x03F */ ANM_HORSE_MOUNT_BACK, + /* 0x040 */ ANM_HORSE_GETOFF_LEFT, + /* 0x041 */ ANM_HORSE_GETOFF_RIGHT, + /* 0x042 */ ANM_HORSE_STOP, + /* 0x043 */ ANM_HORSE_STOP_TO_STAND, + /* 0x044 */ ANM_HORSE_STAND, + /* 0x045 */ ANM_HORSE_JUMP_START, + /* 0x046 */ ANM_HORSE_JUMP, + /* 0x047 */ ANM_HORSE_JUMP_LAND, + /* 0x048 */ ANM_HORSE_WAIT, + /* 0x049 */ ANM_HORSE_WALK_A, + /* 0x04A */ ANM_HORSE_WALK_B, + /* 0x04B */ ANM_HORSE_DASH_A, + /* 0x04C */ ANM_HORSE_DASH_B, + /* 0x04D */ ANM_WSTARTH, // ? + /* 0x04E */ ANM_HORSE_DASH_START, + /* 0x04F */ ANM_HORSE_LASH, + /* 0x050 */ ANM_HORSE_CUT_TURN, + /* 0x051 */ ANM_HORSE_WAIT_A, + /* 0x052 */ ANM_HORSE_WAIT_B, + /* 0x053 */ ANM_HORSE_DIE_RECOVER, + /* 0x054 */ ANM_HORSE_TURN_B, + /* 0x055 */ ANM_HORSE_CROUCH, + /* 0x056 */ ANM_HORSE_DMG_LEFT, + /* 0x057 */ ANM_HORSE_DMG_RIGHT, + /* 0x058 */ ANM_HORSE_HANG_LEFT, + /* 0x059 */ ANM_HORSE_HANG_RIGHT, + /* 0x05A */ ANM_HORSE_TURN_LEFT, + /* 0x05B */ ANM_HORSE_TURN_RIGHT, + /* 0x05C */ ANM_HORSE_RIDE_LEFT, + /* 0x05D */ ANM_HORSE_RIDE_RIGHT, + /* 0x05E */ ANM_HORSE_FALL_LEFT, + /* 0x05F */ ANM_HORSE_FALL_RIGHT, + /* 0x060 */ ANM_HORSE_TAME_WAIT_B, + /* 0x061 */ ANM_HORSE_TAME_WAIT_A_TO_B, + /* 0x062 */ ANM_CUT_NM_VERTICAL, /* 0x063 */ ANM_CUT_NM_LEFT, /* 0x064 */ ANM_CUT_NM_RIGHT, /* 0x065 */ ANM_CUT_COMBO_STAB, @@ -254,38 +307,45 @@ public: /* 0x067 */ ANM_CUT_FINISH_LEFT, /* 0x068 */ ANM_CUT_FINISH_VERTICAL, /* 0x069 */ ANM_CUT_FINISH_STAB, - - /* 0x06C */ ANM_CUT_FINISH_RIGHT = 0x6C, + /* 0x06A */ ANM_CUT_MORTAL_DRAW_A, + /* 0x06B */ ANM_CUT_MORTAL_DRAW_B, + /* 0x06C */ ANM_CUT_FINISH_RIGHT, /* 0x06D */ ANM_CUT_TWIRL, /* 0x06E */ ANM_CUT_TWIRL_LAND, - /* 0x06F */ ANM_CUT_RECOIL_1, - /* 0x070 */ ANM_CUT_RECOIL_2, + /* 0x06F */ ANM_CUT_RECOIL_A, + /* 0x070 */ ANM_CUT_RECOIL_B, /* 0x071 */ ANM_CUT_JUMP, /* 0x072 */ ANM_CUT_JUMP_LAND, /* 0x073 */ ANM_CUT_TURN_LEFT, /* 0x074 */ ANM_CUT_TURN_RIGHT, - /* 0x075 */ ANM_CUT_TURN_CHARGE_INIT, + /* 0x075 */ ANM_CUT_TURN_CHARGE_START, /* 0x076 */ ANM_CUT_TURN_CHARGE, - - /* 0x078 */ ANM_CUT_FINISHING_BLOW_JUMP = 0x78, + /* 0x077 */ ANM_CUT_TURN_CHARGE_MOVE, + /* 0x078 */ ANM_CUT_FINISHING_BLOW_JUMP, /* 0x079 */ ANM_CUT_FINISHING_BLOW_FALL, /* 0x07A */ ANM_CUT_FINISHING_BLOW_STAB, - - /* 0x07C */ ANM_CUT_HEAD_JUMP = 0x7C, + /* 0x07B */ ANM_CUT_FINISHING_BLOW_MISS, + /* 0x07C */ ANM_CUT_HEAD_JUMP, /* 0x07D */ ANM_CUT_HEAD, /* 0x07E */ ANM_CUT_HEAD_LAND, - /* 0x07F */ ANM_DMG_SMALL, - - /* 0x083 */ ANM_DMG_AIR = 0x83, + /* 0x07F */ ANM_DMG_SMALL_A, + /* 0x080 */ ANM_DMG_SMALL_B, + /* 0x081 */ ANM_DMG_SMALL_LEFT, + /* 0x082 */ ANM_DMG_SMALL_RIGHT, + /* 0x083 */ ANM_DMG_AIR_FRONT, /* 0x084 */ ANM_DMG_LARGE, - - /* 0x087 */ ANM_DMG_AIR_LAND = 0x87, + /* 0x085 */ ANM_DMG_AIR_LEFT, + /* 0x086 */ ANM_DMG_AIR_RIGHT, + /* 0x087 */ ANM_DMG_AIR_LAND, /* 0x088 */ ANM_DMG_LARGE_LAND, - - /* 0x08C */ ANM_DMG_LARGE_UP_INIT = 0x8C, - /* 0x08D */ ANM_DMG_LARGE_UP, - - /* 0x090 */ ANM_SERVICE_WAIT = 0x90, + /* 0x089 */ ANM_DMG_AIR_LEFT_LAND, + /* 0x08A */ ANM_DMG_AIR_RIGHT_LAND, + /* 0x08B */ ANM_DMG, + /* 0x08C */ ANM_DMG_FALL, + /* 0x08D */ ANM_DMG_FALL_RECOVER, + /* 0x08E */ ANM_FINISH, + /* 0x08F */ ANM_FINISH_END, + /* 0x090 */ ANM_SERVICE_WAIT, /* 0x091 */ ANM_CLIMB_JUMP, /* 0x092 */ ANM_HANG_READY, /* 0x093 */ ANM_CLIMB_TOP_SMALL, @@ -294,98 +354,433 @@ public: /* 0x096 */ ANM_HANG_ONE_HAND_MOVE, /* 0x097 */ ANM_HANG_MOVE_LEFT, /* 0x098 */ ANM_HANG_MOVE_RIGHT, - - /* 0x0A2 */ ANM_CLIMB_READY = 0xA2, - /* 0x0A3 */ ANM_CLIMB_UP_RIGHT, - /* 0x0A4 */ ANM_CLIMB_UP_LEFT, - /* 0x0A5 */ ANM_CLIMB_MOVE_LEFT, - /* 0x0A6 */ ANM_CLIMB_MOVE_RIGHT, - /* 0x0A7 */ ANM_FALL_ONE_HAND_GRAB, - - /* 0x0AF */ ANM_PICK_UP_INIT = 0xAF, - /* 0x0B0 */ ANM_PICK_UP, - /* 0x0B1 */ ANM_THROW_SMALL, - /* 0x0B2 */ ANM_THROW_LARGE, - /* 0x0B3 */ ANM_PICK_UP_LARGE_INIT, + /* 0x099 */ ANM_LADDER_UP_START, + /* 0x09A */ ANM_LADDER_UP_END_LEFT, + /* 0x09B */ ANM_LADDER_UP_END_RIGHT, + /* 0x09C */ ANM_LADDER_DOWN_START, + /* 0x09D */ ANM_LADDER_DOWN_END_LEFT, + /* 0x09E */ ANM_LADDER_DOWN_END_RIGHT, + /* 0x09F */ ANM_LADDER_RIGHT_TO_LEFT, + /* 0x0A0 */ ANM_LADDER_LEFT_TO_RIGHT, + /* 0x0A1 */ ANM_CLIMB_HANG, + /* 0x0A2 */ ANM_CLIMB_START, + /* 0x0A3 */ ANM_CLIMB_LEFT, + /* 0x0A4 */ ANM_CLIMB_RIGHT, + /* 0x0A5 */ ANM_CLIMB_SLIDE_LEFT, + /* 0x0A6 */ ANM_CLIMB_SLIDE_RIGHT, + /* 0x0A7 */ ANM_CLIMB_HANG_MISS, + /* 0x0A8 */ ANM_ROOF_UP, + /* 0x0A9 */ ANM_ROOF_HANG_WAIT, + /* 0x0AA */ ANM_ROOF_HANG_MOVE, + /* 0x0AB */ ANM_ROOF_HANG_LEFT, + /* 0x0AC */ ANM_ROOF_HANG_RIGHT, + /* 0x0AD */ ANM_ROOF_HANG_TURN, + /* 0x0AE */ ANM_ROOF_HANG, + /* 0x0AF */ ANM_GRAB_UP_START, + /* 0x0B0 */ ANM_GRAB_UP, + /* 0x0B1 */ ANM_THROW, + /* 0x0B2 */ ANM_THROW_HEAVY, + /* 0x0B3 */ ANM_PICK_UP_LARGE_START, /* 0x0B4 */ ANM_PICK_UP_LARGE, - - /* 0x0B6 */ ANM_TIRED_WAIT = 0xB6, - /* 0x0B7 */ ANM_TIRED_WAIT_INIT, - /* 0x0B8 */ ANM_NPC_SPEAK, - - /* 0x0BB */ ANM_BOOMERANG_CATCH = 0xBB, - - /* 0x0BD */ ANM_FORWARD_SLIDE = 0xBD, - /* 0x0BE */ ANM_BACKWARD_SLIDE, - /* 0x0BF */ ANM_BACKWARD_SLIDE_LAND, - /* 0x0C0 */ ANM_FORWARD_SLIDE_LAND, - - /* 0x0CE */ ANM_SWIM_FREEZE = 0xCE, - - /* 0x0D7 */ ANM_BOARD_SPINNER = 0xD7, - - /* 0x0F2 */ ANM_SPINNER_STAND = 0xF2, - - /* 0x0F4 */ ANM_SPINNER_RIDE = 0xF4, - - /* 0x0F7 */ ANM_SPINNER_ATTACK = 0xF7, - /* 0x0F8 */ ANM_SPINNER_ATTACK_LAND, - /* 0x0F9 */ ANM_SPINNER_PUSH, - - /* 0x0FD */ ANM_TRANSFORM_WOLF = 0xFD, // verify - - /* 0x100 */ ANM_BOTTLE_DRINK_OPEN = 0x100, + /* 0x0B5 */ ANM_CARRY, + /* 0x0B6 */ ANM_WAIT_TIRED, + /* 0x0B7 */ ANM_WAIT_TO_TIRED, + /* 0x0B8 */ ANM_TALK, + /* 0x0B9 */ ANM_WAIT_START, + /* 0x0BA */ ANM_FROZEN_FREE, // ? + /* 0x0BB */ ANM_BOOMERANG_CATCH, + /* 0x0BC */ ANM_WALK_SLOPE, + /* 0x0BD */ ANM_SLIDE_FORWARD, + /* 0x0BE */ ANM_SLIDE_BACKWARD, + /* 0x0BF */ ANM_SLIDE_FORWARD_END, + /* 0x0C0 */ ANM_SLIDE_BACKWARD_END, + /* 0x0C1 */ ANM_SWIM_A, + /* 0x0C2 */ ANM_SWIM_RESURFACE, + /* 0x0C3 */ ANM_ATN_SWIM_LEFT, + /* 0x0C4 */ ANM_ATN_SWIM_RIGHT, + /* 0x0C5 */ ANM_ATN_SWIM_BACK, + /* 0x0C6 */ ANM_SWIM_DASH, + /* 0x0C7 */ ANM_SWIM_DIVE, + /* 0x0C8 */ ANM_SWIM_ZORA_START, + /* 0x0C9 */ ANM_SWIM_C, + /* 0x0CA */ ANM_SWIM_DMG_FRONT, + /* 0x0CB */ ANM_SWIM_DMG_BACK, + /* 0x0CC */ ANM_SWIM_DMG_LEFT, + /* 0x0CD */ ANM_SWIM_DMG_RIGHT, + /* 0x0CE */ ANM_SWIM_DMG_FREEZE, + /* 0x0CF */ ANM_TRES_OPEN_SMALL, + /* 0x0D0 */ ANM_TRES_OPEN_KICK, + /* 0x0D1 */ ANM_TRES_OPEN_BIG, + /* 0x0D2 */ ANM_GET_A, + /* 0x0D3 */ ANM_GET_A_WAIT, + /* 0x0D4 */ ANM_GET_A_WAIT2, // same under anm, upper anm (0x26A) + /* 0x0D5 */ ANM_GET_HOLDOUT, + /* 0x0D6 */ ANM_TURN_BACK, + /* 0x0D7 */ ANM_VJUMP_START, + /* 0x0D8 */ ANM_WAIT_SIT, + /* 0x0D9 */ ANM_WAIT_CANOE_LEFT, + /* 0x0DA */ ANM_WAIT_CANOE_RIGHT, + /* 0x0DB */ ANM_CANOE_ROW_LEFT, + /* 0x0DC */ ANM_CANOE_ROW_RIGHT, + /* 0x0DD */ ANM_CANOE_ROW_LEFT_BACK, + /* 0x0DE */ ANM_CANOE_ROW_RIGHT_BACK, + /* 0x0DF */ ANM_CANOE_CHANGE_HAND, + /* 0x0E0 */ ANM_CANOE_FISH_LEFT, + /* 0x0E1 */ ANM_CANOE_FISH_RIGHT, + /* 0x0E2 */ ANM_CANOE_REEL, + /* 0x0E3 */ ANM_CANOE_RELEASE, + /* 0x0E4 */ ANM_CANOE_PADDLE_TO_ROD, + /* 0x0E5 */ ANM_REEL, + /* 0x0E6 */ ANM_REEL_LEFT_RIGHT, + /* 0x0E7 */ ANM_LAND_UP, // ? + /* 0x0E8 */ ANM_DOOR_OPEN_LEFT, + /* 0x0E9 */ ANM_DOOR_OPEN_RIGHT, + /* 0x0EA */ ANM_DOOR_OPEN_LOCK_LEFT, + /* 0x0EB */ ANM_DOOR_OPEN_LOCK_RIGHT, + /* 0x0EC */ ANM_DOOR_OPEN_ROLL, + /* 0x0ED */ ANM_DOOR_OPEN_SLIDE, + /* 0x0EE */ ANM_PICK_UP, + /* 0x0EF */ ANM_ROLL_JUMP, + /* 0x0F0 */ ANM_SIDE_ROLL_LEFT, + /* 0x0F1 */ ANM_SIDE_ROLL_RIGHT, + /* 0x0F2 */ ANM_RIDE_WAIT, + /* 0x0F3 */ ANM_RIDE_FRONT, + /* 0x0F4 */ ANM_RIDE_CROUCH, + /* 0x0F5 */ ANM_RIDE_STOP, + /* 0x0F6 */ ANM_RIDE_JUMP_START, + /* 0x0F7 */ ANM_RIDE_JUMP, + /* 0x0F8 */ ANM_RIDE_JUMP_LAND, + /* 0x0F9 */ ANM_RIDE_KICK, + /* 0x0FA */ ANM_RIDE_CUT_TURN_CHARGE, + /* 0x0FB */ ANM_RIDE_CUT_TURN, + /* 0x0FC */ ANM_ROPE_SWING, // monkey swing? + /* 0x0FD */ ANM_TRANSFORM_TO_WOLF, + /* 0x0FE */ ANM_TRANSFORM_TO_HUMAN, + /* 0x0FF */ ANM_WAIT_WIND, + /* 0x100 */ ANM_BOTTLE_DRINK_START, /* 0x101 */ ANM_BOTTLE_DRINK, /* 0x102 */ ANM_BOTTLE_DRINK_END, - - /* 0x107 */ ANM_BOTTLE_SWING = 0x107, - /* 0x108 */ ANM_GRASS_WHISTLE_GRAB, - - /* 0x10B */ ANM_LANTERN_SWING = 0x10B, - /* 0x10C */ ANM_OIL_BOTTLE_POUR_INIT, + /* 0x103 */ ANM_BOTTLE_DRINK_NASTY, + /* 0x104 */ ANM_BOTTLE_OPEN, + /* 0x105 */ ANM_BOTTLE_POUR, + /* 0x106 */ ANM_BOTTLE_FAIRY, + /* 0x107 */ ANM_BOTTLE_SWING, + /* 0x108 */ ANM_BOTTLE_SWING_DOWN, + /* 0x109 */ ANM_BOTTLE_GET, + /* 0x10A */ ANM_BOTTLE_SCOOP, + /* 0x10B */ ANM_LANTERN_SWING, + /* 0x10C */ ANM_OIL_BOTTLE_POUR_START, /* 0x10D */ ANM_OIL_BOTTLE_POUR, /* 0x10E */ ANM_OIL_BOTTLE_POUR_END, - - /* 0x110 */ ANM_GRASS_WHISTLE_PLAY = 0x110, + /* 0x10F */ ANM_GRASS_WHISTLE_START, + /* 0x110 */ ANM_GRASS_WHISTLE_PLAY, /* 0x111 */ ANM_HAWK_CATCH, - /* 0x112 */ ANM_HAWK_SUBJECT, - - /* 0x129 */ ANM_HOOKSHOT_PULL_TO = 0x129, - - /* 0x12B */ ANM_HOOKSHOT_SHOOT = 0x12B, - - /* 0x13E */ ANM_BOOTS_EQUIP = 0x13E, - - /* 0x181 */ ANM_CHAIN_PICK_UP = 0x181, + /* 0x112 */ ANM_HAWK_WAIT, + /* 0x113 */ ANM_WAIT_D_B, // ghost rats? + /* 0x114 */ ANM_HORSE_WAIT_D_B, // ? + /* 0x115 */ ANM_MG_KICK, // ? + /* 0x116 */ ANM_DIE, + /* 0x117 */ ANM_HORSE_DIE, + /* 0x118 */ ANM_SWIM_DIE, + /* 0x119 */ ANM_SWIM_DROWN, + /* 0x11A */ ANM_ATN_COW, + /* 0x11B */ ANM_COW_CATCH_START, + /* 0x11C */ ANM_COW_CATCH, + /* 0x11D */ ANM_COW_A_D, // ? + /* 0x11E */ ANM_COW_PRESS, + /* 0x11F */ ANM_COW_THROW_LEFT, + /* 0x120 */ ANM_COW_THROW_RIGHT, + /* 0x121 */ ANM_ATN_RIGHT, + /* 0x122 */ ANM_COW_MOVE_LEFT_RIGHT, + /* 0x123 */ ANM_COW_STROKE, + /* 0x124 */ ANM_ENTRANCE, + /* 0x125 */ ANM_FALL, + /* 0x126 */ ANM_APPEARANCE, + /* 0x127 */ ANM_S_JUMP_START, // ? + /* 0x128 */ ANM_S_JUMP_END, // ? + /* 0x129 */ ANM_HOOKSHOT_FLY_LEFT, + /* 0x12A */ ANM_HOOKSHOT_FLY_RIGHT, + /* 0x12B */ ANM_HOOKSHOT_SHOOT, + /* 0x12C */ ANM_HOOKSHOT_HANG_END_LEFT, + /* 0x12D */ ANM_HOOKSHOT_HANG_END_RIGHT, + /* 0x12E */ ANM_HOOKSHOT_HANG_LEFT, + /* 0x12F */ ANM_HOOKSHOT_HANG_RIGHT, + /* 0x130 */ ANM_HOOKSHOT_HANG_WAIT_LEFT, + /* 0x131 */ ANM_HOOKSHOT_HANG_WAIT_RIGHT, + /* 0x132 */ ANM_HOOKSHOT_HANG_SHOOT_LEFT, + /* 0x133 */ ANM_HOOKSHOT_HANG_SHOOT_RIGHT, + /* 0x134 */ ANM_HOOKSHOT_HANG_LEFT_START, + /* 0x135 */ ANM_HOOKSHOT_HANG_RIGHT_START, + /* 0x136 */ ANM_HOOKSHOT_WALL_END_LEFT, + /* 0x137 */ ANM_HOOKSHOT_WALL_END_RIGHT, + /* 0x138 */ ANM_HOOKSHOT_WALL_LEFT, + /* 0x139 */ ANM_HOOKSHOT_WALL_RIGHT, + /* 0x13A */ ANM_HOOKSHOT_WALL_WAIT_LEFT, + /* 0x13B */ ANM_HOOKSHOT_WALL_WAIT_RIGHT, + /* 0x13C */ ANM_HOOKSHOT_WALL_SHOOT_LEFT, + /* 0x13D */ ANM_HOOKSHOT_WALL_SHOOT_RIGHT, + /* 0x13E */ ANM_HVY_BOOTS_PUT_ON, + /* 0x13F */ ANM_SUMOU_MIAU, // ? + /* 0x140 */ ANM_SUMOU_HAKEYOI, // ? + /* 0x141 */ ANM_SUMOU_FIGHT_WAIT, + /* 0x142 */ ANM_SUMOU_FIGHT_STEP_LEFT, + /* 0x143 */ ANM_SUMOU_FIGHT_STEP_RIGHT, + /* 0x144 */ ANM_SUMOU_FIGHT_STEP, + /* 0x145 */ ANM_SUMOU_TACKLE, + /* 0x146 */ ANM_SUMOU_TACKLE_GORON, // ? + /* 0x147 */ ANM_SUMOU_DODGE_TACKLE, + /* 0x148 */ ANM_SUMOU_TACKLE_MISS, + /* 0x149 */ ANM_SUMOU_TACKLE_SHOCK, + /* 0x14A */ ANM_SUMOU_TACKLE_WAIT, + /* 0x14B */ ANM_SUMOU_TACKLE_WAIT_GORON, // ? + /* 0x14C */ ANM_SUMOU_TACKLE_STAGGER, + /* 0x14D */ ANM_SUMOU_TACKLE_STAGGER_GORON, // ? + /* 0x14E */ ANM_SUMOU_TACKLE_SHOCK_RETURN, + /* 0x14F */ ANM_SUMOU_PUNCH, + /* 0x150 */ ANM_SUMOU_PUNCH_MISS_SHOCK, + /* 0x151 */ ANM_SUMOU_PUNCH_MISS_SHOCK_RETURN, + /* 0x152 */ ANM_SUMOU_PUNCH_SHOCK, + /* 0x153 */ ANM_SUMOU_STAGGER, + /* 0x154 */ ANM_SUMOU_PUSH_BACK, + /* 0x155 */ ANM_SUMOU_PULL_BACK, + /* 0x156 */ ANM_SUMOU_PULL_BACK_GORON, // ? + /* 0x157 */ ANM_SUMOU_WIN, + /* 0x158 */ ANM_SUMOU_WIN_GORON, + /* 0x159 */ ANM_SUMOU_LOSE, + /* 0x15A */ ANM_SUMOU_LOSE_GORON, + /* 0x15B */ ANM_SUMOU_KNOCKED_DOWN, + /* 0x15C */ ANM_SUMOU_GET_UP, + /* 0x15D */ ANM_SUMOU_SHIKO, + /* 0x15E */ ANM_SUMOU_SHIKO_WAIT, + /* 0x15F */ ANM_DMG_FBW, // ? + /* 0x160 */ ANM_IRONBALL_WAIT, + /* 0x161 */ ANM_IRONBALL_WALK, + /* 0x162 */ ANM_IRONBALL_ATTACK, + /* 0x163 */ ANM_IRONBALL_TURN, + /* 0x164 */ ANM_IRONBALL_THROW, + /* 0x165 */ ANM_IRONBALL_PULL, + /* 0x166 */ ANM_IRONBALL_CATCH, + /* 0x167 */ ANM_IRONBALL_DEF, + /* 0x168 */ ANM_MORPHEEL_HANG, + /* 0x169 */ ANM_MORPHEEL_HANG_MISS, + /* 0x16A */ ANM_MORPHEEL_HANG_WAIT, + /* 0x16B */ ANM_MORPHEEL_HANG_WAIT_B, + /* 0x16C */ ANM_MORPHEEL_CUT, + /* 0x16D */ ANM_MORPHEEL_CUT_B, // final hit of cycles 1 and 2 + /* 0x16E */ ANM_MORPHEEL_CUT_FINAL, + /* 0x16F */ ANM_MORPHEEL_SPIT_OUT, + /* 0x170 */ ANM_DRAGON_HANG_LEFT, + /* 0x171 */ ANM_DRAGON_HANG_RIGHT, + /* 0x172 */ ANM_DRAGON_HANG, + /* 0x173 */ ANM_DRAGON_HANG_WAIT, + /* 0x174 */ ANM_DRAGON_HANG_WAIT_B, + /* 0x175 */ ANM_DRAGON_CUT, + /* 0x176 */ ANM_DRAGON_CUT_B, // final hit of cycles 1 and 2 + /* 0x177 */ ANM_DRAGON_CUT_FINAL, + /* 0x178 */ ANM_COPYROD_SWING, + /* 0x179 */ ANM_COPYROD_SWING_LARGE, + /* 0x17A */ ANM_GET_MASTER_SWORD, // ? + /* 0x17B */ ANM_WAIT_F, + /* 0x17C */ ANM_ELEC_STUN_GND, + /* 0x17D */ ANM_ELEC_STUN_AIR, + /* 0x17E */ ANM_KEY_CATCH, + /* 0x17F */ ANM_HORSE_GET_ITEM, + /* 0x180 */ ANM_TWGATE_PULLED_IN, + /* 0x181 */ ANM_CHAIN_PICK_UP, /* 0x182 */ ANM_CHAIN_PULL, - - /* 0x188 */ ANM_DUNGEON_WARP_READY_INIT = 0x188, - - /* 0x18B */ ANM_CUT_JUMP_LARGE_CHARGE = 0x18B, - /* 0x18C */ ANM_CUT_JUMP_LARGE_INIT, + /* 0x183 */ ANM_CHAIN_PULL_FYRUS, + /* 0x184 */ ANM_CHAIN_PULL_END, + /* 0x185 */ ANM_WAIT_INSECT, + /* 0x186 */ ANM_DEMO_MHOP, // ? + /* 0x187 */ ANM_PULL_IRONBALL_SWITCH, + /* 0x188 */ ANM_TRADE_ITEM_PULL_OUT, + /* 0x189 */ ANM_TRADE_ITEM_WAIT, + /* 0x18A */ ANM_DEMO_KAMAE, // ? + /* 0x18B */ ANM_CUT_JUMP_LARGE_CHARGE, + /* 0x18C */ ANM_CUT_JUMP_LARGE_START, /* 0x18D */ ANM_CUT_JUMP_LARGE, /* 0x18E */ ANM_CUT_JUMP_LARGE_LAND, - /* 0x18F */ ANM_MASTER_SWORD_STICK_INIT, - /* 0x190 */ ANM_MASTER_SWORD_STICK, - /* 0x191 */ ANM_MASTER_SWORD_PULL_INIT, - - /* 0x198 */ ANM_GANON_FINISH = 408, // name probably wrong, fix later + /* 0x18F */ ANM_DEMO_MASTER_SWORD_STICK, + /* 0x190 */ ANM_DEMO_MASTER_SWORD_WAIT, + /* 0x191 */ ANM_DEMO_MASTER_SWORD_PULL, + /* 0x192 */ ANM_GANON_CHANCE, + /* 0x193 */ ANM_GANON_CHANCE_LOSING, + /* 0x194 */ ANM_GANON_CHANCE_WINNING, + /* 0x195 */ ANM_GANON_CHANCE_WIN, + /* 0x196 */ ANM_GANON_CHANCE_LOSE, + /* 0x197 */ ANM_GANON_FINISH, + /* 0x198 */ ANM_GANON_FINISH_WAIT, + /* 0x199 */ ANM_GANON_ON_HORSE, + /* 0x19A */ ANM_DIVE_START, + /* 0x19B */ ANM_DIVE, + /* 0x19C */ ANM_ODOROKU, // ? + /* 0x19D */ ANM_ASHIMOTO, // ? }; enum daAlink_UPPER { - Unk0, - Unk1, - UPPER_NOW // needs better name. main upper anmheap idx checked for actions + UPPER_0, + UPPER_1, + UPPER_2, + }; + + enum daAlink_UNDER { + UNDER_0, + UNDER_1, + UNDER_2, }; - enum daAlink_UNDER {}; + enum daAlink_FTANM {}; enum daAlink_WARP_MAT_MODE {}; enum daAlink_WANM { - /* 0x5E */ ANM_WOLF_HOWL_SUCCESS = 94, - - /* 0x70 */ ANM_TRANFORM_HUMAN = 0x70, // verify + /* 0x00 */ WANM_WAIT, + /* 0x01 */ WANM_WALK_A, + /* 0x02 */ WANM_WALK_B, + /* 0x03 */ WANM_DASH_A, + /* 0x04 */ WANM_JUMP_ATTACK_START, + /* 0x05 */ WANM_JUMP_ATTACK, + /* 0x06 */ WANM_JUMP_ATTACK_END, + /* 0x07 */ WANM_WAIT_PP, // ? + /* 0x08 */ WANM_PUSH_LIGHT, + /* 0x09 */ WANM_PUSH_START, + /* 0x0A */ WANM_PUSH, + /* 0x0B */ WANM_SIT, + /* 0x0C */ WANM_CROUCH, + /* 0x0D */ WANM_CROUCH_WALK, + /* 0x0E */ WANM_WAIT_SIT, + /* 0x0F */ WANM_TRES_OPEN, + /* 0x10 */ WANM_VJMP_START, + /* 0x11 */ WANM_BUMP_START, + /* 0x12 */ WANM_BUMP_END, + /* 0x13 */ WANM_VJMP_CLIMB, + /* 0x14 */ WANM_VJMP_CLIMB_HANG, + /* 0x15 */ WANM_TURN_BACK, + /* 0x16 */ WANM_DMG_SMALL, + /* 0x17 */ WANM_WAIT_TIRED, + /* 0x18 */ WANM_WAIT_TO_TIRED, + /* 0x19 */ WANM_HANG, + /* 0x1A */ WANM_SLIP, + /* 0x1B */ WANM_TURN, + /* 0x1C */ WANM_ATN, + /* 0x1D */ WANM_WALK_SLOPE, + /* 0x1E */ WANM_SLIDE_BACKWARD, + /* 0x1F */ WANM_SLIDE_BACKWARD_END, + /* 0x20 */ WANM_SLIDE_FORWARD_START, + /* 0x21 */ WANM_ROPE_WALK, + /* 0x22 */ WANM_ROPE_CLIMB_LEFT, + /* 0x23 */ WANM_ROPE_CLIMB_RIGHT, + /* 0x24 */ WANM_ROPE_TURN, + /* 0x25 */ WANM_ROPE_WAIT, + /* 0x26 */ WANM_ROPE_FALTER, + /* 0x27 */ WANM_DASH_B, + /* 0x28 */ WANM_DMG_AIR_FRONT, + /* 0x29 */ WANM_DMG_AIR_BACK, + /* 0x2A */ WANM_DMG_AIR_LEFT, + /* 0x2B */ WANM_DMG_AIR_RIGHT, + /* 0x2C */ WANM_DMG_AIR_FRONT_GETUP, + /* 0x2D */ WANM_DMG_AIR_BACK_GETUP, + /* 0x2E */ WANM_DMG_AIR_LEFT_GETUP, + /* 0x2F */ WANM_DMG_AIR_RIGHT_GETUP, + /* 0x30 */ WANM_SERVICE_WAIT_A, + /* 0x31 */ WANM_WAIT_B, + /* 0x32 */ WANM_JUMP_B_START, + /* 0x33 */ WANM_JUMP_B_TURN_START, + /* 0x34 */ WANM_JUMP_B, + /* 0x35 */ WANM_JUMP_B_END, + /* 0x36 */ WANM_SWIM_RESURFACE, + /* 0x37 */ WANM_SWIM_WAIT, + /* 0x38 */ WANM_SWIM, + /* 0x39 */ WANM_SWIM_DASH, + /* 0x3A */ WANM_WAIT_SHAKE, + /* 0x3B */ WANM_WAIT_START, + /* 0x3C */ WANM_DMG_FRONT, + /* 0x3D */ WANM_DMG_BACK, + /* 0x3E */ WANM_DMG_LEFT, + /* 0x3F */ WANM_DMG_RIGHT, + /* 0x40 */ WANM_ATTACK_B_LEFT, + /* 0x41 */ WANM_ATTACK_B_RIGHT, + /* 0x42 */ WANM_ATTACK_B_FRONT, + /* 0x43 */ WANM_ATTACK_B_TAIL, + /* 0x44 */ WANM_ATN_LOCK_WALK_BACK, + /* 0x45 */ WANM_ATN_LOCK_WALK_FRONT, + /* 0x46 */ WANM_ATN_LOCK_RUN, + /* 0x47 */ WANM_PICKUP_A, + /* 0x48 */ WANM_SIDE_JUMP_LEFT_START, + /* 0x49 */ WANM_SIDE_JUMP_LEFT_END, + /* 0x4A */ WANM_SIDE_JUMP_RIGHT_START, + /* 0x4B */ WANM_SIDE_JUMP_RIGHT_END, + /* 0x4C */ WANM_BACK_JUMP_START, + /* 0x4D */ WANM_BACK_JUMP_END, + /* 0x4E */ WANM_PICKUP_B, + /* 0x4F */ WANM_PICKUP_THROW, + /* 0x50 */ WANM_ATTACK_A_START, + /* 0x51 */ WANM_ATTACK_A, + /* 0x52 */ WANM_ATTACK_A_END, + /* 0x53 */ WANM_ATTACK_A_END_FRONT, + /* 0x54 */ WANM_ATTACK_A_END_BACK, + /* 0x55 */ WANM_ATTACK_T_START, + /* 0x56 */ WANM_ATTACK_T, + /* 0x57 */ WANM_HANDLE_HANG, + /* 0x58 */ WANM_HANDLE_HANG_WAIT, + /* 0x59 */ WANM_HANDLE_HANG_SW, // ? + /* 0x5A */ WANM_CUT_TURN_LEFT, + /* 0x5B */ WANM_CUT_TURN_RIGHT, + /* 0x5C */ WANM_HOWL, + /* 0x5D */ WANM_HOWL_SIT, + /* 0x5E */ WANM_HOWL_SUCCESS, + /* 0x5F */ WANM_HOWL_END, + /* 0x60 */ WANM_FALL_LAND, + /* 0x61 */ WANM_FALL_LAND_START, + /* 0x62 */ WANM_ATTACK_POE_START, + /* 0x63 */ WANM_ATTACK_POE, + /* 0x64 */ WANM_ATTACK_POE_END, + /* 0x65 */ WANM_ATTACK_POE_MISS, + /* 0x66 */ WANM_BACKFLIP_START, + /* 0x67 */ WANM_BACKFLIP_END, + /* 0x68 */ WANM_DIG, + /* 0x69 */ WANM_DIG_IN, + /* 0x6A */ WANM_DIG_UNDER, + /* 0x6B */ WANM_SLIDE_W, // ? + /* 0x6C */ WANM_JUMP_KICK, + /* 0x6D */ WANM_PULL_OUT, + /* 0x6E */ WANM_CUT_TURN_CHARGE, + /* 0x6F */ WANM_TRANSFORM_TO_WOLF, + /* 0x70 */ WANM_TRANSFORM_TO_HUMAN, + /* 0x71 */ WANM_WAIT_WIND, + /* 0x72 */ WANM_SMELL, + /* 0x73 */ WANM_DASH_START, + /* 0x74 */ WANM_ATTACK_RECOIL_START, + /* 0x75 */ WANM_ATTACK_RECOIL_END, + /* 0x76 */ WANM_FLING_LEFT, + /* 0x77 */ WANM_FLING_RIGHT, + /* 0x78 */ WANM_CATCH_START, + /* 0x79 */ WANM_CATCH, + /* 0x7A */ WANM_ATTACK_RECOIL_GROUND, + /* 0x7B */ WANM_DIE, + /* 0x7C */ WANM_SWIM_DIE, + /* 0x7D */ WANM_SWIM_DROWN, + /* 0x7E */ WANM_WAIT_STUNNED, // ? + /* 0x7F */ WANM_WAIT_A_TO_S, // ? + /* 0x80 */ WANM_SERVICE_WAIT_D, + /* 0x81 */ WANM_MIDNA_SHOCK, + /* 0x82 */ WANM_ENTRANCE, + /* 0x83 */ WANM_GET_A, + /* 0x84 */ WANM_GET, + /* 0x85 */ WANM_WAIT_KARGOROK, + /* 0x86 */ WANM_CATCH_KARGOROK, + /* 0x87 */ WANM_DMG_ELEC_GROUND, + /* 0x88 */ WANM_DMG_ELEC_AIR, + /* 0x89 */ WANM_TWGATE_PULL, + /* 0x8A */ WANM_CHAIN_PULL, + /* 0x8B */ WANM_CHAIN_PULL_END, + /* 0x8C */ WANM_LISTEN, + /* 0x8D */ WANM_PIG_GANON_CATCH_ST, + /* 0x8E */ WANM_PIG_GANON_CATCH_END, + /* 0x8F */ WANM_PIG_GANON_THROW_LEFT_START, + /* 0x90 */ WANM_PIG_GANON_THROW_LEFT_END, + /* 0x91 */ WANM_PIG_GANON_THROW_RIGHT_START, + /* 0x92 */ WANM_PIG_GANON_THROW_RIGHT_END, }; enum MODE_FLG { @@ -655,8 +1050,8 @@ public: /* 0x0E8 */ PROC_MASTER_SWORD_STICK, /* 0x0E9 */ PROC_MASTER_SWORD_PULL, /* 0x0EA */ PROC_DUNGEON_WARP_READY, - /* 0x0EB */ PROC_DUNEGON_WARP, - /* 0x0EC */ PROC_DUNEGON_WARP_SCN_START, + /* 0x0EB */ PROC_DUNGEON_WARP, + /* 0x0EC */ PROC_DUNGEON_WARP_SCN_START, /* 0x0ED */ PROC_WOLF_HOWL_DEMO, /* 0x0EE */ PROC_WOLF_SERVICE_WAIT, /* 0x0EF */ PROC_WOLF_TIRED_WAIT, @@ -774,15 +1169,6 @@ public: /* 0x15F */ PROC_QUAKE_WAIT, }; - // this might be one of the above enums, but not clear yet - enum UPPER_ANM { - ANM_SMALL_GUARD = 22, - ANM_HUMAN_CHAIN_GRAB = 98, - ANM_WOLF_CHAIN_GRAB = 672, - ANM_WOLF_ENEMY_THROW_LEFT = 701, - ANM_WOLF_ENEMY_THROW_RIGHT, - }; - enum daAlink_ITEM_BTN { /* 0x01 */ BTN_X = (1 << 0), /* 0x02 */ BTN_Y = (1 << 1), @@ -880,13 +1266,13 @@ public: /* 800A7358 */ void setPolygonSpeed(); /* 800A7950 */ void checkWindSpeedOnAngle() const; /* 800A79EC */ void checkWindSpeedOnAngleAnime(int) const; - /* 800A7A5C */ void checkDashAnime() const; + /* 800A7A5C */ bool checkDashAnime() const; /* 800A7ABC */ void checkWindWallRate(cXyz const&); /* 800A7CB0 */ void setWindSpeed(); /* 800A8310 */ void setBodyPartPos(); /* 800A87F8 */ void setAttentionPos(); /* 800A8CE4 */ void setMatrix(); - /* 800A9248 */ static void simpleAnmPlay(J3DAnmBase*); + /* 800A9248 */ static int simpleAnmPlay(J3DAnmBase*); /* 800A92F0 */ void setSwordPos(); /* 800A9450 */ void setItemMatrix(int); /* 800A9F4C */ void setWolfItemMatrix(); @@ -904,10 +1290,10 @@ public: /* 800ABB84 */ void setCollisionPos(); /* 800ABDB8 */ void setCollision(); /* 800AC394 */ void setFrameCtrl(daPy_frameCtrl_c*, u8, s16, s16, f32, f32); - /* 800AC450 */ void getMainBckData(daAlink_c::daAlink_ANM) const; - /* 800AC558 */ void checkUnderMove0BckNoArc(daAlink_c::daAlink_ANM) const; - /* 800AC5B4 */ void checkUnderMove1BckNoArc(daAlink_c::daAlink_ANM) const; - /* 800AC610 */ void getUnderUpperAnime(daAlink_c::daAlink_ANM, J3DAnmTransform**, + /* 800AC450 */ const daAlink_BckData* getMainBckData(daAlink_c::daAlink_ANM) const; + /* 800AC558 */ BOOL checkUnderMove0BckNoArc(daAlink_c::daAlink_ANM) const; + /* 800AC5B4 */ BOOL checkUnderMove1BckNoArc(daAlink_c::daAlink_ANM) const; + /* 800AC610 */ int getUnderUpperAnime(daAlink_c::daAlink_ANM, J3DAnmTransform**, J3DAnmTransform**, int, u32); /* 800AC738 */ void setDoubleAnimeBlendRatio(f32); /* 800AC754 */ void commonDoubleAnime(J3DAnmTransform*, J3DAnmTransform*, J3DAnmTransform*, @@ -918,8 +1304,8 @@ public: /* 800ACF80 */ void setSingleAnimeBase(daAlink_c::daAlink_ANM anmID); /* 800ACFB0 */ void setSingleAnimeBaseMorf(daAlink_c::daAlink_ANM anmID, f32); /* 800ACFE0 */ void setSingleAnimeBaseSpeed(daAlink_c::daAlink_ANM anmID, f32 speed, f32 morf); - /* 800AD00C */ void setSingleAnime(daAlink_c::daAlink_ANM anmID, f32 rate, f32 start, s16 endF, f32 morf); - /* 800AD0F4 */ void setSingleAnimeParam(daAlink_c::daAlink_ANM anmID, daAlinkHIO_anm_c const*); + /* 800AD00C */ int setSingleAnime(daAlink_c::daAlink_ANM anmID, f32 rate, f32 start, s16 endF, f32 morf); + /* 800AD0F4 */ int setSingleAnimeParam(daAlink_c::daAlink_ANM anmID, daAlinkHIO_anm_c const*); /* 800AD128 */ void animePlay(J3DAnmTransform*, daPy_frameCtrl_c*); /* 800AD170 */ void allAnimePlay(); /* 800AD2D8 */ void setUpperAnimeMorf(f32); @@ -930,13 +1316,13 @@ public: /* 800AD6F0 */ void setUpperAnimeParam(u16, daAlink_c::daAlink_UPPER, daAlinkHIO_anm_c const*); /* 800AD724 */ void resetUpperAnime(daAlink_c::daAlink_UPPER, f32); /* 800AD8F4 */ void setUnderAnimeMorf(f32); - /* 800AD964 */ void setUnderAnime(u16, daAlink_c::daAlink_UNDER, f32, f32, s16, f32); - /* 800ADAB8 */ void setUnderAnimeParam(u16, daAlink_c::daAlink_UNDER, daAlinkHIO_anm_c const*); + /* 800AD964 */ int setUnderAnime(u16, daAlink_c::daAlink_UNDER, f32, f32, s16, f32); + /* 800ADAB8 */ int setUnderAnimeParam(u16, daAlink_c::daAlink_UNDER, daAlinkHIO_anm_c const*); /* 800ADAEC */ void resetUnderAnime(daAlink_c::daAlink_UNDER, f32); /* 800ADB78 */ void setOldRootQuaternion(s16, s16, s16); - /* 800ADC50 */ void checkAtnLeftAnime(); - /* 800ADCEC */ void checkAtnRightAnime(); - /* 800ADD88 */ void getMoveGroundAngleSpeedRate(); + /* 800ADC50 */ BOOL checkAtnLeftAnime(); + /* 800ADCEC */ BOOL checkAtnRightAnime(); + /* 800ADD88 */ f32 getMoveGroundAngleSpeedRate(); /* 800ADE14 */ void setBlendMoveAnime(f32); /* 800AEA70 */ void setBlendAtnMoveAnime(f32); /* 800AF11C */ void setBlendAtnBackMoveAnime(f32); @@ -953,7 +1339,7 @@ public: /* 800AFC88 */ void resetFacePriTexture(); /* 800AFCBC */ void resetFacePriAnime(); /* 800AFCF0 */ void playFaceTextureAnime(); - /* 800B0098 */ void getGroundAngle(cBgS_PolyInfo*, s16); + /* 800B0098 */ s16 getGroundAngle(cBgS_PolyInfo*, s16); /* 800B0150 */ void getRoofAngle(cBgS_PolyInfo*, s16); /* 800B01FC */ void getWallEdgePos(cXyz const&, cM3dGPla*, cM3dGPla*, cXyz*, int); /* 800B02BC */ void setFrontWallType(); @@ -966,7 +1352,7 @@ public: /* 800B1B68 */ BOOL checkNotItemSinkLimit(); /* 800B1BAC */ void setSandShapeOffset(); /* 800B1FB8 */ bool checkLv2MiddleBossBgRide(s16); - /* 800B1FD8 */ void getSlidePolygon(cM3dGPla*); + /* 800B1FD8 */ bool getSlidePolygon(cM3dGPla*); /* 800B21EC */ BOOL checkSlope() const; /* 800B25CC */ BOOL itemTriggerCheck(u8); /* 800B25E8 */ BOOL itemButtonCheck(u8); @@ -999,15 +1385,15 @@ public: /* 800B3F2C */ void getStickAngleDistanceRate(); /* 800B3FD4 */ void setSpeedAndAngleNormal(); /* 800B444C */ void setSpeedAndAngleAtn(); - /* 800B477C */ void checkRequestTalkActor(dAttList_c*, fopAc_ac_c*); + /* 800B477C */ int checkRequestTalkActor(dAttList_c*, fopAc_ac_c*); /* 800B47B4 */ void checkServiceWaitMode(); /* 800B48D0 */ void setJumpMode(); /* 800B4908 */ f32 getMetamorphoseNearDis() const; /* 800B4918 */ f32 getMetamorphoseFarDis() const; /* 800B4928 */ s16 getMetamorphoseFarAngle() const; /* 800B4938 */ void setMidnaMsg(); - /* 800B4950 */ bool notTalk(); - /* 800B4A08 */ void setTalkStatus(); + /* 800B4950 */ BOOL notTalk(); + /* 800B4A08 */ BOOL setTalkStatus(); /* 800B4B2C */ f32 getFrontRollRate(); /* 800B4B7C */ void decideCommonDoStatus(); /* 800B5284 */ void decideDoStatus(); @@ -1017,7 +1403,7 @@ public: /* 800B5C64 */ void setStepLandVibration(); /* 800B5CCC */ void checkLandAction(int); /* 800B5F6C */ BOOL checkSlideAction(); - /* 800B607C */ void checkAutoJumpAction(); + /* 800B607C */ BOOL checkAutoJumpAction(); /* 800B69CC */ bool checkCutJumpInFly(); /* 800B6A30 */ BOOL checkFrontWallTypeAction(); /* 800B6F28 */ void checkItemActionInitStart(); @@ -1031,8 +1417,8 @@ public: /* 800B7528 */ void checkItemButtonChange(); /* 800B75EC */ void checkUpperItemAction(); /* 800B7B7C */ void orderPeep(); - /* 800B7BF8 */ void orderTalk(int); - /* 800B80C4 */ void orderZTalk(); + /* 800B7BF8 */ int orderTalk(int); + /* 800B80C4 */ int orderZTalk(); /* 800B8374 */ void checkNormalAction(); /* 800B8930 */ bool checkReadyItem(); /* 800B8988 */ void checkItemAction(); @@ -1043,7 +1429,7 @@ public: /* 800B92D0 */ void checkOneHandItemEquipAnime() const; /* 800B92F8 */ void checkItemEquipAnime() const; /* 800B9340 */ BOOL checkEquipAnime() const; - /* 800B9398 */ void checkWindDashAnime() const; + /* 800B9398 */ BOOL checkWindDashAnime() const; /* 800B93CC */ void checkSwordTwirlAnime() const; /* 800B93F4 */ void swordEquip(int); /* 800B9580 */ void swordUnequip(); @@ -1078,9 +1464,9 @@ public: /* 800BDF60 */ void startRestartRoom(u32, int, int, int); /* 800BE26C */ void checkCoachGuardGame(); /* 800BE2C0 */ void checkRoofRestart(); - /* 800BE3E4 */ void checkRestartRoom(); + /* 800BE3E4 */ bool checkRestartRoom(); /* 800BE9D4 */ s16 getSceneExitMoveAngle(); - /* 800BEAF8 */ int checkSceneChange(int); + /* 800BEAF8 */ int checkSceneChange(int i_exitID); /* 800BF0B8 */ void voiceStartLevel(u32); /* 800BF0EC */ void seStartSwordCut(u32); /* 800BF194 */ void seStartMapInfo(u32); @@ -1194,7 +1580,7 @@ public: /* 800C84D0 */ void procFloorDownRebound(); /* 800C854C */ void procGoronRideWaitInit(fopAc_ac_c*); /* 800C85D8 */ void procGoronRideWait(); - /* 800C8700 */ void execute(); + /* 800C8700 */ int execute(); /* 800CAFC8 */ void setDrawHand(); /* 800CB480 */ bool checkSwordDraw(); /* 800CB53C */ bool checkShieldDraw(); @@ -1229,9 +1615,9 @@ public: /* 800CFF4C */ BOOL checkAttentionLock(); /* 800D0020 */ BOOL checkFmChainGrabAnime() const; /* 800D0048 */ BOOL checkSmallUpperGuardAnime() const; - /* 800D00EC */ BOOL checkReinRide() const; + /* 800D00EC */ u32 checkReinRide() const; /* 800D0110 */ BOOL checkWolfEnemyThrowAnime() const; - /* 800D0138 */ u16 checkSpecialDemoMode() const; + /* 800D0138 */ int checkSpecialDemoMode() const; /* 800D014C */ void setMidnaTalkStatus(u8); /* 800D0164 */ void set3DStatus(u8, u8); /* 800D018C */ u32 checkModeFlg(u32) const; @@ -1244,7 +1630,7 @@ public: /* 800D0F90 */ void initCutTurnAt(f32, int); /* 800D102C */ bool checkCutFinishJumpUp(); /* 800D1088 */ void changeCutFast(); - /* 800D10E0 */ void checkCutFastReady(); + /* 800D10E0 */ bool checkCutFastReady(); /* 800D1268 */ void setSwordModel(); /* 800D1310 */ void offSwordModel(); /* 800D13AC */ BOOL checkCutTypeNoBlur() const; @@ -1325,20 +1711,20 @@ public: /* 800D6F2C */ void checkNoLandDamageSlidePolygon(); /* 800D6FE0 */ void checkCutLandDamage(); /* 800D70A0 */ void checkCaughtEscapeCutTurn(); - /* 800D7208 */ void damageMagnification(int, int); + /* 800D7208 */ f32 damageMagnification(int, int); /* 800D72BC */ void setDamagePoint(int, int, int, int); /* 800D7478 */ void setDamagePointNormal(int); /* 800D74A4 */ void setLandDamagePoint(int); /* 800D74F4 */ void getDamageVec(dCcD_GObjInf*); /* 800D76C4 */ void setDashDamage(); /* 800D7768 */ void checkIcePolygonDamage(cBgS_PolyInfo*); - /* 800D77C8 */ void checkMagicArmorNoDamage(); + /* 800D77C8 */ BOOL checkMagicArmorNoDamage(); /* 800D7820 */ void checkPolyDamage(); /* 800D7A98 */ void checkElecReturnDamage(dCcD_GObjInf&, fopAc_ac_c**); /* 800D7B18 */ void damageTimerCount(); /* 800D7BE8 */ void checkHugeAttack(int) const; /* 800D7C14 */ void checkLargeAttack(int) const; - /* 800D7C40 */ void checkDamageAction(); + /* 800D7C40 */ BOOL checkDamageAction(); /* 800D8F3C */ void procDamageInit(dCcD_GObjInf*, int); /* 800D9514 */ void procDamage(); /* 800D96DC */ void procCoLargeDamageInit(int, int, s16, s16, dCcD_GObjInf*, int); @@ -1368,7 +1754,7 @@ public: /* 800DC474 */ void procCoSwimFreezeReturn(); /* 800DC548 */ static BOOL checkEnemyGroup(fopAc_ac_c*); /* 800DC5A4 */ static BOOL checkSpecialNpc(fopAc_ac_c*); - /* 800DC5DC */ void checkShieldAttackEmphasys(); + /* 800DC5DC */ bool checkShieldAttackEmphasys(); /* 800DC678 */ BOOL checkGuardActionChange(); /* 800DC79C */ void stickArrowIncrement(int); /* 800DC8C4 */ void setArrowShieldActor(fopAc_ac_c*, int); @@ -1430,7 +1816,7 @@ public: /* 800E01CC */ void cancelBoomerangLock(fopAc_ac_c*); /* 800E0210 */ fopAc_ac_c* getBoomerangActor(); /* 800E0244 */ bool checkBoomerangChargeEnd(); - /* 800E02B8 */ void checkBoomerangCarry(fopAc_ac_c*); + /* 800E02B8 */ BOOL checkBoomerangCarry(fopAc_ac_c*); /* 800E03D0 */ void initBoomerangUpperAnimeSpeed(int); /* 800E0440 */ BOOL checkBoomerangAnime() const; /* 800E04AC */ BOOL checkBoomerangThrowAnime() const; @@ -1458,7 +1844,7 @@ public: /* 800E1374 */ fopAc_ac_c* getCopyRodControllActor(); /* 800E1390 */ fopAc_ac_c* getCopyRodCameraActor(); /* 800E13AC */ void initCopyRodUpperAnimeSpeed(int); - /* 800E1408 */ BOOL checkForestOldCentury(); + /* 800E1408 */ static BOOL checkForestOldCentury(); /* 800E1530 */ void checkCopyRodAnime() const; /* 800E158C */ void setCopyRodControllAnime(); /* 800E15FC */ void setCopyRodControllUpperSpeedRate(); @@ -1515,7 +1901,7 @@ public: /* 800E3D6C */ void checkGrabHeavyActor(); /* 800E3D94 */ void checkGrabSideActor(); /* 800E3DBC */ void setGrabUpperAnime(f32); - /* 800E3F20 */ void checkGrabRooster(); + /* 800E3F20 */ BOOL checkGrabRooster(); /* 800E3F50 */ void setGrabItemPos(); /* 800E4BD4 */ void freeGrabItem(); /* 800E4DEC */ void setGrabUpperSpeedRate(); @@ -1552,7 +1938,7 @@ public: /* 800E76E0 */ void procPickPut(); /* 800E7894 */ void checkSetChainPullAnime(s16); /* 800E794C */ s16 getChainStickAngleY(s16) const; - /* 800E7994 */ void checkChainEmphasys(); + /* 800E7994 */ u8 checkChainEmphasys(); /* 800E79F8 */ void searchFmChainPos(); /* 800E7AEC */ void setFmChainPosFromOut(fopAc_ac_c*, cXyz*, int); /* 800E7C30 */ void procFmChainUpInit(); @@ -1560,7 +1946,7 @@ public: /* 800E7DD8 */ void procFmChainStrongPullInit(); /* 800E7E50 */ void procFmChainStrongPull(); /* 800E7ED0 */ void setWallGrabStatus(u8, u8); - /* 800E7EE4 */ void getWallGrabStatus(); + /* 800E7EE4 */ int getWallGrabStatus(); /* 800E7EF4 */ void wallGrabTrigger(); /* 800E7F18 */ void wallGrabButton(); /* 800E7F3C */ void setPushPullKeepData(dBgW_Base::PushPullLabel, int); @@ -1712,7 +2098,7 @@ public: /* 800F3C44 */ void getCanoeMaxRotSpeed() const; /* 800F3CCC */ void getCanoeLocalPaddleTop(); /* 800F3CF8 */ void checkCanoeRideTandem(); - /* 800F3D58 */ void checkFishingRodAndLureItem() const; + /* 800F3D58 */ BOOL checkFishingRodAndLureItem() const; /* 800F3DA0 */ void initFishingRodHand(); /* 800F3DFC */ void getCanoePaddleMatrix(); /* 800F3E4C */ void checkFishingRodGrab(fopAc_ac_c*) const; @@ -1897,12 +2283,12 @@ public: /* 80101890 */ BOOL checkZoraWearMaskDraw(); /* 801018E4 */ void checkAcceptUseItemInWater(u16) const; /* 80101934 */ void swimDeleteItem(); - /* 801019B8 */ void getZoraSwim() const; + /* 801019B8 */ bool getZoraSwim() const; /* 80101A18 */ void getSwimFrontMaxSpeed() const; /* 80101AA8 */ void getSwimMaxFallSpeed() const; /* 80101B44 */ void checkOxygenTimer(); /* 80101C94 */ void offOxygenTimer(); - /* 80101CB8 */ void checkPossibleWaterInMode() const; + /* 80101CB8 */ bool checkPossibleWaterInMode() const; /* 80101CF4 */ void setWaterInAnmRate(daPy_frameCtrl_c*, f32); /* 80101D70 */ void swimBgCheck(f32); /* 801023E4 */ void setSpeedAndAngleSwim(); @@ -2047,7 +2433,7 @@ public: /* 801107BC */ void checkWaterInKandelaar(f32); /* 80110840 */ void offKandelaarModel(); /* 801108EC */ void kandelaarModelCallBack(); - /* 80110C6C */ void checkKandelaarEquipAnime() const; + /* 80110C6C */ BOOL checkKandelaarEquipAnime() const; /* 80110C94 */ void preKandelaarDraw(); /* 80110E84 */ void setKandelaarModel(); /* 80110F88 */ void resetOilBottleModel(); @@ -2096,7 +2482,7 @@ public: /* 80115AA0 */ void procIronBallReturn(); /* 80115C20 */ BOOL checkEventRun() const; /* 80115C50 */ void createNpcTks(cXyz*, int, u32); - /* 80115EC0 */ void checkDemoAction(); + /* 80115EC0 */ int checkDemoAction(); /* 80116E60 */ void checkDemoMoveMode(u32) const; /* 80116E9C */ void setDemoMoveData(u32*, cXyz const*); /* 80117064 */ void setNoDrawSwordShield(int, u16); @@ -2106,7 +2492,7 @@ public: /* 80117C90 */ void resetSpecialEvent(); /* 80117CF8 */ void endDemoMode(); /* 801180EC */ void getDemoLookActor(); - /* 80118170 */ void checkFlyAtnWait(); + /* 80118170 */ bool checkFlyAtnWait(); /* 801181A0 */ void setGetItemFace(u16); /* 801182D4 */ void checkGrabTalkActor(fopAc_ac_c*); /* 80118308 */ void setTalkStartBack(cXyz*); @@ -2119,16 +2505,16 @@ public: /* 801188B0 */ void setDemoLeftHandIndex(u16); /* 8011894C */ void setDemoRide(u16); /* 801189F8 */ void setDemoBodyBck(dDemo_actor_c*, u16); - /* 80118AD0 */ void checkFinalBattle(); - /* 80118B34 */ void checkRestartDead(int, int); + /* 80118AD0 */ BOOL checkFinalBattle(); + /* 80118B34 */ BOOL checkRestartDead(int, int); /* 80118BF4 */ void setDeadRideSyncPos(); /* 80118C98 */ BOOL checkDeadHP(); - /* 80118D7C */ void checkDeadAction(int); + /* 80118D7C */ BOOL checkDeadAction(int); /* 80118FF8 */ void setHighModelBck(mDoExt_bckAnm*, u16); /* 801190A4 */ void setHighModelFaceBtk(u16); /* 80119134 */ void setDemoBrk(J3DAnmTevRegKey**, J3DModel*, u16); /* 801191C4 */ void setStickAnmData(J3DAnmBase*, int, int, u16, int); - /* 801195C0 */ void procDemoCommon(); + /* 801195C0 */ int procDemoCommon(); /* 801195F8 */ void procCoToolDemoInit(); /* 801196D8 */ void procCoToolDemo(); /* 80119D98 */ void procCoTalkInit(); @@ -2179,7 +2565,7 @@ public: /* 8011D544 */ void procCoGetReadySitInit(); /* 8011D64C */ void procCoGetReadySit(); /* 8011D6D0 */ void procCoTwGateInit(); - /* 8011D7D4 */ void procCoTwGate(); + /* 8011D7D4 */ int procCoTwGate(); /* 8011D82C */ void procWolfSnowEscapeInit(); /* 8011D8F8 */ void procWolfSnowEscape(); /* 8011DB04 */ void procZoraMoveInit(); @@ -2199,7 +2585,7 @@ public: /* 8011E9F8 */ void procGanonFinishInit(); /* 8011EA78 */ bool procGanonFinish(); /* 8011EAE8 */ void procCutFastReadyInit(); - /* 8011EB8C */ void procCutFastReady(); + /* 8011EB8C */ int procCutFastReady(); /* 8011EBDC */ int procMasterSwordStickInit(); /* 8011EC60 */ int procMasterSwordStick(); /* 8011ED18 */ int procMasterSwordPullInit(); @@ -2697,7 +3083,7 @@ public: bool i_checkFmChainGrabAnime() const { return checkUpperAnime(0x62) || checkUpperAnime(0x2A0); } BOOL i_checkAttentionLock() { return mAttention->Lockon(); } - bool checkUpperAnime(u16 pIdx) const { return mUpperAnime[UPPER_NOW].getIdx() == pIdx; } + bool checkUpperAnime(u16 pIdx) const { return mUpperAnmHeap[UPPER_2].getIdx() == pIdx; } bool checkIronBallWaitAnime() const { return checkUpperAnime(0x19C); } bool checkHorseTurnLAnime() const { return checkUpperAnime(0x24C); } bool checkHorseTurnRAnime() const { return checkUpperAnime(0x24D); } @@ -2727,7 +3113,7 @@ public: return mEquipItem != 0x102 && checkBoomerangAnime(); } J3DAnmTransform* getNowAnmPackUpper(daAlink_UPPER param_0) { - return mNowAnmPack[param_0].getAnmTransform(); + return mNowAnmPackUpper[param_0].getAnmTransform(); } void setFacePriBck(u16 param_0) { setFaceBck(param_0, 1, 0xFFFF); } void cancelFmChainGrabFromOut() { @@ -2786,12 +3172,15 @@ public: bool checkResetRootMtx(int param_0) const { return field_0x2f90 != 0 && param_0 == 1; } + bool talkTrigger() const { return mItemTrigger & BTN_A; } + J3DAnmTransform* getNowAnmPackUnder(daAlink_UNDER i_idx) { return mNowAnmPackUnder[i_idx].getAnmTransform(); } + inline void startRestartRoomFromOut(int, u32, int); inline u16 getReadyItem(); - static u8 const m_mainBckShield[80]; - static u8 const m_mainBckSword[20]; - static u8 const m_mainBckFishing[112]; + static daAlink_BckData const m_mainBckShield[20]; + static daAlink_BckData const m_mainBckSword[5]; + static daAlink_BckData const m_mainBckFishing[28]; static daAlink_AnmData const m_anmDataTable[414]; static daAlink_WlAnmData const m_wlAnmDataTable[147]; static u8 const m_faceTexDataTable[652]; @@ -2830,7 +3219,7 @@ private: /* 0x00690 */ mDoExt_bckAnm* mpDemoFCTmpBck; /* 0x00694 */ J3DDeformData* mpDemoFCTmpBls; /* 0x00698 */ void* field_0x0698; - /* 0x0069C */ void* field_0x069c; + /* 0x0069C */ mDoExt_blkAnm* field_0x069c; /* 0x006A0 */ J3DModel* mpDemoHLTmpModel; /* 0x006A4 */ mDoExt_bckAnm* mpDemoHLTmpBck; /* 0x006A8 */ J3DModel* mpDemoHRTmpModel; @@ -2884,7 +3273,10 @@ private: /* 0x007A0 */ J3DModel* mpWlMidnaHatModel; /* 0x007A4 */ J3DModel* field_0x7a4; // related to wolf /* 0x007A8 */ J3DModel* mpWlMidnaHairModel; - /* 0x007AC */ u8 field_0x7ac[0x10]; + /* 0x007AC */ J3DAnmTevRegKey* field_0x7ac; + /* 0x007B0 */ J3DAnmTevRegKey* field_0x7b0; + /* 0x007B4 */ J3DAnmTevRegKey* field_0x7b4; + /* 0x007B8 */ J3DAnmTevRegKey* field_0x7b8; /* 0x007BC */ mDoExt_bckAnm* m_sWindowBck; /* 0x007C0 */ u32 mpWarpTexData; /* 0x007C4 */ daPy_actorKeep_c mWolfLockAcKeep[10]; @@ -2912,14 +3304,14 @@ private: /* 0x01E4C */ cBgS_PolyInfo mPolyInfo4; /* 0x01E5C */ dBgS_ObjLinChk mObjLinChk; /* 0x01ECC */ dBgS_ObjGndChk mObjGndChk; - /* 0x01F20 */ mDoExt_MtxCalcAnmBlendTblOld* field_0x1f20; + /* 0x01F20 */ mDoExt_MtxCalcAnmBlendTbl* field_0x1f20; /* 0x01F24 */ mDoExt_MtxCalcAnmBlendTblOld* field_0x1f24; - /* 0x01F28 */ mDoExt_AnmRatioPack field_0x1f28[3]; - /* 0x01F40 */ mDoExt_AnmRatioPack mNowAnmPack[3]; - /* 0x01F58 */ daPy_anmHeap_c mUnderAnime[3]; - /* 0x01F94 */ daPy_anmHeap_c mUpperAnime[3]; - /* 0x01FD0 */ daPy_frameCtrl_c mFrameCtrl1[3]; - /* 0x02018 */ daPy_frameCtrl_c mFrameCtrl2[3]; + /* 0x01F28 */ mDoExt_AnmRatioPack mNowAnmPackUnder[3]; + /* 0x01F40 */ mDoExt_AnmRatioPack mNowAnmPackUpper[3]; + /* 0x01F58 */ daPy_anmHeap_c mUnderAnmHeap[3]; + /* 0x01F94 */ daPy_anmHeap_c mUpperAnmHeap[3]; + /* 0x01FD0 */ daPy_frameCtrl_c mUnderFrameCtrl[3]; + /* 0x02018 */ daPy_frameCtrl_c mUpperFrameCtrl[3]; /* 0x02060 */ mDoExt_MtxCalcOldFrame* field_0x2060; /* 0x02064 */ daAlink_sight_c mSight; /* 0x020F0 */ daPy_anmHeap_c mAnmHeap3; @@ -2970,11 +3362,11 @@ private: /* 0x02A4C */ daAlink_footData_c mFootData2[2]; /* 0x02B94 */ f32* field_0x2b94; /* 0x02B98 */ f32 field_0x2b98; - /* 0x02B98 */ f32* field_0x2b9c; + /* 0x02B98 */ f32 field_0x2b9c; /* 0x02BA0 */ f32* field_0x2ba0; /* 0x02BA4 */ f32* field_0x2ba4; /* 0x02BA8 */ f32 mSinkShapeOffset; - /* 0x02BAC */ cXyz field_0x2bac; + /* 0x02BAC */ f32 field_0x2bac[3]; /* 0x02BB8 */ Mtx mInvMtx; /* 0x02BE8 */ Mtx field_0x2be8; /* 0x02C18 */ Mtx mRootMtx; @@ -3021,11 +3413,11 @@ private: /* 0x02FA2 */ u8 mActiveBombNum; /* 0x02FA3 */ u8 field_0x2fa3; /* 0x02FA4 */ u8 mRollCrashFlg; - /* 0x02FA5 */ u8 field_0x2fa5; + /* 0x02FA5 */ u8 mPolySound; /* 0x02FA6 */ u8 field_0x2fa6; /* 0x02FA7 */ u8 field_0x2fa7; /* 0x02FA8 */ u8 field_0x2fa8; - /* 0x02FA9 */ u8 field_0x2fa9; + /* 0x02FA9 */ u8 mWolfEyeUpTimer; /* 0x02FAA */ u8 mRideStatus; /* 0x02FAB */ u8 field_0x2fab; /* 0x02FAC */ u8 mExitDirection; @@ -3042,7 +3434,7 @@ private: /* 0x02FB7 */ u8 field_0x2fb7; /* 0x02FB8 */ u8 field_0x2fb8; /* 0x02FB9 */ u8 field_0x2fb9; - /* 0x02FBA */ u8 field_0x2fba; + /* 0x02FBA */ u8 mHotspringRecoverTimer; /* 0x02FBB */ u8 field_0x2fbb; /* 0x02FBC */ u8 field_0x2fbc; /* 0x02FBD */ u8 field_0x2fbd; @@ -3206,7 +3598,7 @@ private: /* 0x030FA */ s16 field_0x30fa; /* 0x030FC */ u16 field_0x30fc; /* 0x030FE */ u16 field_0x30fe; - /* 0x03100 */ u16 field_0x3100; + /* 0x03100 */ s16 field_0x3100; /* 0x03102 */ s16 field_0x3102; /* 0x03104 */ s16 field_0x3104; /* 0x03106 */ u16 field_0x3106; @@ -5596,17 +5988,17 @@ class daAlinkHIO_boom_c1 { public: /* 0x00 */ daAlinkHIO_anm_c mThrowAnm; /* 0x14 */ daAlinkHIO_anm_c mCatchAnm; - /* 0x28 */ s16 field_0x28; + /* 0x28 */ s16 field_0x28; // return time? /* 0x2A */ s16 mBgThroughTime; - /* 0x2C */ f32 field_0x2c; - /* 0x30 */ f32 field_0x30; - /* 0x34 */ f32 field_0x34; - /* 0x38 */ f32 field_0x38; - /* 0x3C */ f32 field_0x3c; - /* 0x40 */ f32 field_0x40; - /* 0x44 */ f32 field_0x44; + /* 0x2C */ f32 mIdleAnmSpeed; + /* 0x30 */ f32 mStartInterpolation; + /* 0x34 */ f32 mFlySpeed; + /* 0x38 */ f32 mFlySpeed2; // return speed? + /* 0x3C */ f32 mFlyDistMax; + /* 0x40 */ f32 mHorsebackFlyDistMax; + /* 0x44 */ f32 mLockDistMax; /* 0x48 */ f32 mCatchSpeed; -}; // Size: 0x4c +}; // Size: 0x4C class daAlinkHIO_boom_c0 { public: @@ -5802,16 +6194,26 @@ public: class mDoExt_morf_c; +typedef int (daMidna_c::*daMidna_func)(); class daMidna_c : public fopAc_ac_c { public: enum daMidna_ERFLG0 { - NO_SERVICE_WAIT = 128, - FORCE_PANIC = 8, + ERFLG0_NO_SERVICE_WAIT = 0x80, + ERFLG0_FORCE_PANIC = 8, }; - enum daMidna_FLG0 { NPC_NEAR = 0x100000, NPC_FAR = 0x40000, NO_DRAW = 0x2000 }; + enum daMidna_FLG0 { + FLG0_UNK_8000000 = 0x8000000, + FLG0_NPC_NEAR = 0x100000, + FLG0_NPC_FAR = 0x40000, + FLG0_NO_DRAW = 0x2000, + FLG0_UNK_200 = 0x200, + }; - enum daMidna_FLG1 { FORCE_NORMAL_COLOR = 8, FORCE_TIRED_COLOR = 4 }; + enum daMidna_FLG1 { + FLG1_FORCE_NORMAL_COL = 8, + FLG1_FORCE_TIRED_COL = 4, + }; enum daMidna_ANM {}; @@ -5873,9 +6275,14 @@ public: bool checkDemoTypeNone() const { return mDemoType == 0; } void changeOriginalDemo() { mDemoType = 3; } void changeDemoMode(u32 mode) { mDemoMode = mode; } - BOOL checkNpcNear() { return checkStateFlg0(NPC_NEAR); } - BOOL checkNpcFar() { return checkStateFlg0(NPC_FAR); } - BOOL checkNoDraw() const { return checkStateFlg0(NO_DRAW); } + BOOL checkNpcNear() { return checkStateFlg0(FLG0_NPC_NEAR); } + BOOL checkNpcFar() { return checkStateFlg0(FLG0_NPC_FAR); } + BOOL checkNoDraw() const { return checkStateFlg0(FLG0_NO_DRAW); } + int checkMetamorphoseEnable() { return (this->*mpFunc)(); } + + bool checkPortalObjRide() const { + return checkStateFlg0(FLG0_UNK_8000000) && checkStateFlg0(FLG0_UNK_200); + } inline bool checkMidnaRealBody(); @@ -5883,72 +6290,73 @@ public: static u8 const m_anmDataTable[636]; private: - /* 0x0568 */ request_of_phase_process_class* field_0x568; - /* 0x056C */ u8 field_0x56c[4]; + /* 0x0568 */ request_of_phase_process_class mPhase; /* 0x0570 */ J3DModel* field_0x570; /* 0x0574 */ J3DModel* field_0x574; - /* 0x0578 */ mDoExt_morf_c* field_0x578; + /* 0x0578 */ mDoExt_McaMorfSO* field_0x578; /* 0x057C */ mDoExt_McaMorfCallBack1_c* field_0x57c; /* 0x0580 */ cXyz* field_0x580; /* 0x0584 */ mDoExt_bckAnm field_0x584; /* 0x05A0 */ mDoExt_bckAnm field_0x5a0; - /* 0x05BC */ u8 field_0x5bc[8]; + /* 0x05BC */ J3DAnmTexPattern* field_0x5bc; + /* 0x05C0 */ J3DAnmTextureSRTKey* field_0x5c0; /* 0x05C4 */ mDoExt_invisibleModel field_0x5c4; - /* 0x05CC */ mDoExt_invisibleModel field_0x5cc; - /* 0x05D4 */ mDoExt_invisibleModel field_0x5d4; - /* 0x05DC */ mDoExt_invisibleModel field_0x5dc; + /* 0x05CC */ mDoExt_invisibleModel mInvMaskBmd; + /* 0x05D4 */ mDoExt_invisibleModel mInvHandsBmd; + /* 0x05DC */ mDoExt_invisibleModel mInvHairhandBmd; /* 0x05E4 */ daPy_anmHeap_c field_0x5e4[3]; /* 0x0620 */ daPy_anmHeap_c field_0x620; /* 0x0634 */ daPy_anmHeap_c field_0x634; - /* 0x0648 */ J3DAnmBase* field_0x648; - /* 0x064C */ J3DAnmBase* field_0x64c; - /* 0x0650 */ J3DAnmBase* field_0x650; - /* 0x0654 */ J3DAnmBase* field_0x654; - /* 0x0658 */ u8 field_0x658[0x10]; - /* 0x0668 */ J3DAnmBase* field_0x668; - /* 0x066C */ J3DAnmBase* field_0x66c; - /* 0x0670 */ u8 field_0x670[4]; - /* 0x0674 */ J3DModel* field_0x674; - /* 0x0678 */ u8 field_0x678[4]; - /* 0x067C */ J3DModel* field_0x67c; - /* 0x0680 */ u8 field_0x680[4]; - /* 0x0684 */ J3DModel* field_0x684; - /* 0x0688 */ J3DModel* field_0x688; - /* 0x068C */ J3DModel* field_0x68c; - /* 0x0690 */ J3DModel* field_0x690; - /* 0x0694 */ J3DModel* field_0x694; - /* 0x0698 */ J3DModel* field_0x698; - /* 0x069C */ u8 field_0x98c[0x10]; - /* 0x06AC */ J3DModel* field_0x6ac; - /* 0x06B0 */ J3DModel* field_0x6b0; - /* 0x06B4 */ u8 field_0x6b4[4]; - /* 0x06B8 */ mDoExt_bckAnm* field_0x6b8; - /* 0x06BC */ J3DDeformData* field_0x6bc; - /* 0x06C0 */ u8 field_0x6c0[4]; - /* 0x06C4 */ J3DFrameCtrl* field_0x6c4; - /* 0x06C8 */ J3DModel* field_0x6c8; - /* 0x06CC */ mDoExt_bckAnm* field_0x6cc; - /* 0x06D0 */ J3DModel* field_0x6d0; - /* 0x06D4 */ mDoExt_bckAnm* field_0x6d4; - /* 0x06D8 */ J3DModel* field_0x6d8; - /* 0x06DC */ mDoExt_bckAnm* field_0x6dc; - /* 0x06E0 */ s16 field_0x6e0; - /* 0x06E2 */ s16 field_0x6e2; - /* 0x06E4 */ s16 field_0x6e4; - /* 0x06E6 */ s16 field_0x6e6; - /* 0x06E8 */ u8 field_0x6e8; - /* 0x06E9 */ u8 field_0x6e9; - /* 0x06EA */ u8 field_0x6ea; - /* 0x06EB */ u8 field_0x6eb; + /* 0x0648 */ J3DAnmTextureSRTKey* field_0x648; + /* 0x064C */ J3DAnmTextureSRTKey* field_0x64c; + /* 0x0650 */ J3DAnmTextureSRTKey* field_0x650; + /* 0x0654 */ J3DAnmTextureSRTKey* field_0x654; + /* 0x0658 */ J3DAnmTevRegKey* field_0x658; + /* 0x065C */ J3DAnmTevRegKey* field_0x65c; + /* 0x0660 */ J3DAnmTevRegKey* field_0x660; + /* 0x0664 */ J3DAnmTevRegKey* field_0x664; + /* 0x0668 */ J3DAnmTevRegKey* field_0x668; + /* 0x066C */ J3DAnmTevRegKey* field_0x66c; + /* 0x0670 */ J3DModel* field_0x670; + /* 0x0674 */ J3DModel* mpMaskBmd; + /* 0x0678 */ J3DModel* field_0x678; + /* 0x067C */ J3DModel* mpHandsBmd; + /* 0x0680 */ J3DModel* field_0x680; + /* 0x0684 */ J3DModel* mpHairhandBmd; + /* 0x0688 */ J3DModel* mpDemoBDTmpBmd; + /* 0x068C */ J3DModel* mpDemoBDMaskBmd; + /* 0x0690 */ J3DModel* mpDemoBDHandsBmd; + /* 0x0694 */ J3DModel* mpDemoBDHairhandBmd; + /* 0x0698 */ J3DModel* mpGokouBmd; + /* 0x069C */ J3DShape* field_0x69c; + /* 0x06A0 */ J3DShape* field_0x6a0; + /* 0x06A4 */ J3DShape* field_0x6a4; + /* 0x06A8 */ J3DShape* field_0x6a8; + /* 0x06AC */ J3DModel* mpDemoFCBlendBmd; + /* 0x06B0 */ J3DModel* mpDemoFCTongueBmd; + /* 0x06B4 */ J3DAnmTextureSRTKey* field_0x6b4; + /* 0x06B8 */ mDoExt_bckAnm* mpDemoFCTmpBck; + /* 0x06BC */ J3DDeformData* mpDemoFCTmpBls; + /* 0x06C0 */ J3DAnmCluster* field_0x6c0; + /* 0x06C4 */ mDoExt_blkAnm* field_0x6c4; + /* 0x06C8 */ J3DModel* mpDemoHLTmpBmd; + /* 0x06CC */ mDoExt_bckAnm* mpDemoHLTmpBck; + /* 0x06D0 */ J3DModel* mpDemoHRTmpBmd; + /* 0x06D4 */ mDoExt_bckAnm* mpDemoHRTmpBck; + /* 0x06D8 */ J3DModel* mpDemoHDTmpBmd; + /* 0x06DC */ mDoExt_bckAnm* mpDemoHDTmpBck; + /* 0x06E0 */ J3DGXColorS10 field_0x6e0; + /* 0x06E8 */ J3DGXColor field_0x6e8; /* 0x06EC */ u8 field_0x6ec; /* 0x06ED */ u8 field_0x6ed; /* 0x06EE */ u8 field_0x6ee; /* 0x06EF */ u8 field_0x6ef; - /* 0x06F0 */ u8 field_0x6f0[8]; + /* 0x06F0 */ void* field_0x6f0; + /* 0x06F4 */ void* field_0x6f4; /* 0x06F8 */ void* field_0x6f8; /* 0x06FC */ Z2Creature field_0x6fc; - /* 0x078C */ dMsgFlow_c field_0x78c; - /* 0x07D8 */ dBgS_LinkLinChk field_0x7d8; + /* 0x078C */ dMsgFlow_c mMsgFlow; + /* 0x07D8 */ dBgS_LinkLinChk mLinChk; /* 0x0848 */ u8 mMotionNum; /* 0x0849 */ u8 mFaceNum; /* 0x084A */ u8 field_0x84a[4]; @@ -5958,7 +6366,8 @@ private: /* 0x085A */ s16 field_0x85a; /* 0x085C */ u8 field_0x85c[0x22]; /* 0x087E */ s16 field_0x87e; - /* 0x0880 */ u8 field_0x880[0x10]; + /* 0x0880 */ u8 field_0x880[0xC]; + /* 0x088C */ int mStaffID; /* 0x0890 */ u32 mStateFlg0; /* 0x0894 */ u32 mStateFlg1; /* 0x0898 */ u32 mEndResetStateFlg0; @@ -5973,9 +6382,11 @@ private: /* 0x0964 */ cXyz field_0x964[5]; /* 0x09A0 */ u8 field_0x9a0[0x14]; /* 0x09C4 */ cXyz field_0x9c4; + /* 0x09D0 */ u8 field_0x9d0[4]; + /* 0x09D4 */ daMidna_func mpFunc; }; -static void* daAlink_searchPortal(fopAc_ac_c* param_0, void* param_1); +static fopAc_ac_c* daAlink_searchPortal(fopAc_ac_c* param_0, void* param_1); static void* daAlink_searchCanoe(fopAc_ac_c* param_0, void* param_1); static void* daAlink_searchBoar(fopAc_ac_c* param_0, void* param_1); static fopAc_ac_c* daAlink_searchLightBall(fopAc_ac_c* p_actor, void* param_1); diff --git a/include/d/a/d_a_npc.h b/include/d/a/d_a_npc.h index 082622f526..6c3bdb6bbd 100644 --- a/include/d/a/d_a_npc.h +++ b/include/d/a/d_a_npc.h @@ -2,9 +2,41 @@ #define D_A_D_A_NPC_H #include "d/com/d_com_inf_game.h" +#include "d/d_path.h" +#include "d/msg/d_msg_object.h" #include "dolphin/types.h" #include "global.h" +struct dPnt {}; + +class daNpcT_ActorMngr_c { +private: + /* 0x0 */ u32 mActorID; + +public: + /* 801456D4 */ void initialize(); + /* 801456E0 */ void entry(fopAc_ac_c*); + /* 801456FC */ void remove(); + /* 80145708 */ fopAc_ac_c* getActorP(); + + /* 8014D108 */ virtual ~daNpcT_ActorMngr_c(); +}; + +class daNpcT_MatAnm_c : public J3DMaterialAnm { +private: + /* 0x0F4 */ mutable f32 field_0xF4; + /* 0x0F8 */ mutable f32 field_0xF8; + /* 0x0FC */ f32 mTranslationX; + /* 0x100 */ f32 mTranslationY; + /* 0x104 */u8 field_0x104; + /* 0x105 */u8 field_0x105; + +public: + /* 80145764 */ void initialize(); + /* 80145788 */ virtual void calc(J3DMaterial*) const; + /* 8014D24C */ ~daNpcT_MatAnm_c(); +}; + class daNpcT_MotionSeqMngr_c { public: class sequenceStepData_c { @@ -34,19 +66,6 @@ public: /* 8014D0C0 */ virtual ~daNpcT_MotionSeqMngr_c(); }; -class daNpcT_ActorMngr_c { -private: - /* 0x0 */ u32 mActorID; - -public: - /* 801456D4 */ void initialize(); - /* 801456E0 */ void entry(fopAc_ac_c*); - /* 801456FC */ void remove(); - /* 80145708 */ fopAc_ac_c* getActorP(); - - /* 8014D108 */ virtual ~daNpcT_ActorMngr_c(); -}; - class daNpcT_JntAnm_c { private: /* 0x000 */ daNpcT_ActorMngr_c mActrMngr; @@ -95,7 +114,8 @@ public: private: /* 0x00 */ csXyz field_0x0[2]; - /* 0x0C */ f32 field_0xc[2]; + /* 0x0C */ f32 field_0xc; + /* 0x0C */ f32 field_0x10; /* 0x14 */ s16 mStagger; /* 0x16 */ s16 field_0x16; /* 0x18 */ u8 mRebirth; @@ -111,6 +131,59 @@ struct daNpcT_motionAnmData_c { u8 data[8]; }; +class daNpcT_Hermite_c { +public: + /* 8014CBAC */ ~daNpcT_Hermite_c(); + + /* 0x00 */ f32 field_0x00; + /* 0x04 */ cXyz mPosition; + /* 0x10 */ f32 field_0x10; +}; + +class daNpcT_Path_c { +private: + /* 0x00 */ dPath* mpRoomPath; + /* 0x04 */ cXyz mPosition; + /* 0x10 */ f32 field_0x10; + /* 0x14 */ f32 field_0x14; + /* 0x18 */ f32 field_0x18; + /* 0x1C */ u16 mIdx; + /* 0x1E */ u16 field_0x1E; + /* 0x20 */ u8 mDirection; + /* 0x21 */ u8 mIsClosed; + +public: + /* 80145B7C */ void hermite(cXyz&, cXyz&, cXyz&, cXyz&, daNpcT_Hermite_c&, cXyz&); + /* 80145C40 */ void initialize(); + /* 80145C74 */ int setPathInfo(u8, s8, u8); + /* 80145D2C */ int setNextPathInfo(s8, u8); + /* 80145DA0 */ void reverse(); + /* 80145DD0 */ int setNextIdx(int); + /* 80145E38 */ int getDstPos(cXyz, cXyz*, int); + /* 80145FB4 */ int getDstPosH(cXyz, cXyz*, int, int); + /* 80146188 */ int chkPassed1(cXyz, int); + /* 801464D8 */ int chkPassed2(cXyz, cXyz*, int, int); + + inline cXyz* getPntPos(u16 i_idx) { + u16 tmpidx = i_idx; + + dStage_dPnt_c* tmppnt = &mpRoomPath->m_points[tmpidx]; + return &tmppnt->m_position; + } + + inline int chkClose() { + int roomPath = dPath_ChkClose(mpRoomPath); + return roomPath; + } + + u16& getNumPnts() { + dPath* path = mpRoomPath; + return path->m_num; + } + + inline u16& getIdx() { return mIdx; } +}; + class mDoExt_McaMorfSO; class daNpcT_c : public fopAc_ac_c { @@ -162,7 +235,7 @@ public: /* 0xD90 */ u32 field_0xd90; /* 0xD94 */ u32 field_0xd94; /* 0xD98 */ u32 field_0xd98; - /* 0xD9C */ u32 field_0xd9c; + /* 0xD9C */ profile_method_class* mSubMtd; /* 0xDA0 */ u8 field_0xda0[8]; /* 0xDA8 */ u32 field_0xda8; /* 0xDAC */ int field_0xdac; @@ -174,9 +247,9 @@ public: /* 0xDC4 */ u8 field_0xdc4[4]; /* 0xDC8 */ s16 field_0xdc8; /* 0xDCA */ s16 field_0xdca; - /* 0xDCC */ u8 field_0xdcc[8]; + /* 0xDCC */ u8 field_0xdcc[10]; /* 0xDD4 */ s16 field_0xdd4; - /* 0xDD8 */ s16 field_0xdd8; + /* 0xDD8 */ s16 mStepNo; /* 0xDDA */ s16 field_0xdda; /* 0xDDC */ f32 field_0xddc; /* 0xDE0 */ f32 field_0xde0; @@ -235,13 +308,13 @@ public: /* 8014886C */ int draw(int, int, f32, _GXColorS10*, f32, int, int, int); /* 80148C70 */ void setEnvTevColor(); /* 80148CCC */ void setRoomNo(); - /* 80148D10 */ void checkEndAnm(f32); + /* 80148D10 */ int checkEndAnm(f32); /* 80148DD0 */ void checkEndAnm(J3DFrameCtrl*, f32); /* 80148E4C */ void playAllAnm(); /* 80149190 */ void setMtx(); /* 8014924C */ void ctrlFaceMotion(); /* 80149300 */ void ctrlMotion(); - /* 801493B8 */ void ctrlMsgAnm(int*, int*, fopAc_ac_c*, int); + /* 801493B8 */ int ctrlMsgAnm(int*, int*, fopAc_ac_c*, int); /* 8014A224 */ void evtChange(); /* 8014A388 */ void setFaceMotionAnm(int, bool); /* 8014A908 */ void setPos(cXyz); @@ -261,11 +334,11 @@ public: /* 8014B648 */ void step(s16, int, int, int, int); /* 8014B808 */ void calcSpeedAndAngle(cXyz, int, s16, s16); /* 8014BB00 */ void getActorDistance(fopAc_ac_c*, int, int); - /* 8014BBF0 */ void initTalk(int, fopAc_ac_c**); + /* 8014BBF0 */ int initTalk(int, fopAc_ac_c**); /* 8014BC78 */ void talkProc(int*, int, fopAc_ac_c**, int); /* 8014BE2C */ void getNearestActorP(s16); /* 8014BEE4 */ void getEvtAreaTagP(int, int); - /* 8014BFB0 */ void getShopItemTagP(); + /* 8014BFB0 */ u32 getShopItemTagP(); /* 8014C030 */ void setHitodamaPrtcl(); /* 8014CD20 */ virtual ~daNpcT_c(); @@ -316,7 +389,13 @@ public: /* 8014CCE8 */ virtual void changeBtk(int*, int*); /* 8014A628 */ virtual void setMotionAnm(int, f32, int); - bool checkHide() { return !field_0xe25 && (!dComIfGs_wolfeye_effect_check() && field_0xa89); } + inline bool checkHide() { + return field_0xe25 || (!dComIfGs_wolfeye_effect_check() && field_0xa89); + } + + inline s16 checkStep() { + return mStepNo == 1; + } static u8 const mCcDObjData[48]; static u8 mCcDCyl[68]; @@ -337,7 +416,7 @@ public: /* 801506D8 */ void entry(unsigned int); /* 801506BC */ void entry(fopAc_ac_c*); /* 801506E0 */ void remove(); - /* 801506EC */ void getActorP(); + /* 801506EC */ fopAc_ac_c* getActorP(); /* 80155E40 */ virtual ~daNpcF_ActorMngr_c(); }; @@ -431,7 +510,7 @@ private: /* 0x9F4 */ u8 field_0x9f4; /* 0x9F5 */ u8 field_0x9f5; /* 0x9F6 */ u8 field_0x9f6; - /* 0x9F8 */ dMsgFlow_c field_0x9f8; + /* 0x9F8 */ dMsgFlow_c mFlow; /* 0xA44 */ cBgS_GndChk field_0xa44; /* 0xA80 */ dBgS_GndChk field_0xa80; /* 0xAD4 */ dBgS_LinChk field_0xad4; @@ -443,7 +522,7 @@ public: /* 801522AC */ void draw(int, int, f32, _GXColorS10*, int); /* 80152614 */ void tgHitCallBack(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*); /* 80152654 */ void srchAttnActor1(void*, void*); - /* 801526E8 */ void srchActor(void*, void*); + /* 801526E8 */ void* srchActor(void*, void*); /* 801528C8 */ void initialize(); /* 80152B2C */ void getTrnsfrmKeyAnmP(char*, int); @@ -471,19 +550,19 @@ public: /* 801539F0 */ void chkActorInSight(fopAc_ac_c*, f32); /* 80153A78 */ void chkActorInArea(fopAc_ac_c*, cXyz, cXyz, s16); /* 80153BDC */ void chkActorInAttnArea(fopAc_ac_c*, fopAc_ac_c*, int); - /* 80153D1C */ void initTalk(int, fopAc_ac_c**); + /* 80153D1C */ int initTalk(int, fopAc_ac_c**); /* 80153D84 */ void talkProc(int*, int, fopAc_ac_c**); /* 80153EF4 */ void turn(s16, f32, int); /* 801540A4 */ void step(s16, int, int, int); /* 80154250 */ void setAngle(s16); /* 80154278 */ void getDistTableIdx(int, int); - /* 801542A0 */ void getEvtAreaTagP(int, int); + /* 801542A0 */ int getEvtAreaTagP(int, int); /* 8015436C */ void getAttnActorP(int, void* (*)(void*, void*), f32, f32, f32, f32, s16, int, int); /* 80154730 */ void chkActorInSight2(fopAc_ac_c*, f32, s16); - /* 80154834 */ void chkPointInArea(cXyz, cXyz, f32, f32, f32, s16); - /* 801548F4 */ void chkPointInArea(cXyz, cXyz, cXyz, s16); - /* 8015496C */ void getAttentionPos(fopAc_ac_c*); + /* 80154834 */ bool chkPointInArea(cXyz, cXyz, f32, f32, f32, s16); + /* 801548F4 */ bool chkPointInArea(cXyz, cXyz, cXyz, s16); + /* 8015496C */ cXyz getAttentionPos(fopAc_ac_c*); /* 801549E0 */ void chkFindPlayer2(int, s16); /* 80154BD8 */ void setHitodamaPrtcl(); @@ -508,13 +587,281 @@ public: static u8 mCcDCyl[68]; static u8 mCcDSph[64]; static u8 mFindActorPList[400]; - static u8 mFindCount[4]; - static u8 mSrchActorName[2 + 2 /* padding */]; + static s32 mFindCount; + static s16 mSrchActorName; }; STATIC_ASSERT(sizeof(daNpcF_c) == 0xB48); -void daNpcF_getPlayerInfoFromPlayerList(int param_0, int param_1, cXyz& param_2, +int daNpcF_getPlayerInfoFromPlayerList(int param_0, int i_roomNo, cXyz& param_2, csXyz& param_3); +struct daBaseNpc_matAnm_c { + /* 8014D884 */ void calc(J3DMaterial*) const; + /* 80150444 */ ~daBaseNpc_matAnm_c(); +}; + +class daBaseNpc_acMngr_c { +private: + /* 0x00 */ u8 field_0x00[4]; + /* 0x04 */ u32 mActorId; +public: + /* 8014D804 */ daBaseNpc_acMngr_c(); + /* 8014D81C */ void entry(fopAc_ac_c*); + /* 8014D838 */ fopAc_ac_c* getActor(); + /* 80150524 */ ~daBaseNpc_acMngr_c(); +}; + +class daBaseNpc_path_c { +private: + /* 0x000 */ f32 field_0x0; + /* 0x004 */ dPath* mpRoomPath; + /* 0x008 */ f32 field_0x8; + /* 0x00C */ dPath* field_0xc; + /* 0x010 */ u8 field_0x10[2558]; + /* 0xA0E */ u16 field_0xa0e; + /* 0xA10 */ u16 mIdx; + /* 0xA12 */ s8 mDirection; + /* 0xA13 */ u8 field_0xa13[17]; + +public: + /* 8014D998 */ daBaseNpc_path_c(); + /* 8014D9A8 */ BOOL isPath(); + /* 8014D9BC */ int setPathInfo(u8, s8, s8); + /* 8014DA48 */ void reverseDir(); + /* 8014DA64 */ void chkPnt(cXyz); + /* 8014DAC4 */ void setNextPnt(); + /* 8014DB04 */ u16 getIdx(); + /* 8014DB0C */ void setIdx(u16); + /* 8014DB14 */ void getPntPos(u16); + /* 801503FC */ ~daBaseNpc_path_c(); + + +}; + +class daBaseNpc_lookat_c { +private: + /* 0x00 */ int field_0x00; + /* 0x04 */ csXyz mMaxJntLmt[2]; + /* 0x10 */ u8 field_0x0A[12]; + /* 0x1C */ csXyz mMinJntLmt[2]; + /* 0x28 */ u8 field_0x28[12]; + /* 0x34 */ cXyz mJntPos[3]; + /* 0x4C */ u8 field_0x4C[24]; + /* 0x64 */ csXyz mUnk[2]; + /* 0x70 */ u8 field_0x70[12]; + /* 0x7C */ csXyz mUnk2[2]; + /* 0x88 */ u8 field_0x88[4]; + /* 0x8C */ cXyz* mpAttnPos; + +public: + /* 8014DB40 */ void limitter(s16, s16*, s16, s16); + /* 8014DBB4 */ void calc(fopAc_ac_c*, f32 (*)[4], s16); + /* 8014E634 */ void setMaxJntLmt(csXyz, int); + /* 8014E658 */ void setMinJntLmt(csXyz, int); + /* 8014E67C */ void setJntPos(cXyz, int); + /* 8014E6A0 */ int setAttnPos(cXyz*); + /* 8014E6AC */ void getRot(int); + /* 801502EC */ ~daBaseNpc_lookat_c(); +}; + +class daBaseNpc_c : public fopAc_ac_c { +private: + /* 0x568 */ void* vtable; + /* 0x56C */ dBgS_Acch field_0x56c; + /* 0x744 */ u8 field_0x744[16]; + /* 0x754 */ mDoExt_McaMorfSO* mMcaMorfAnm[2]; + /* 0x758 */ Z2Creature mCreature; + /* 0x7EC */ mDoExt_bckAnm mBckAnm; + /* 0x808 */ mDoExt_btpAnm mBtpAnm; + /* 0x820 */ u8 tmp2[28]; + /* 0x83c */ u16* field_0x83c; + /* 0x840 */ u16 field_0x840; + /* 0x842 */ u8 field_0x842[6]; + /* 0x848 */ s32 mUnk; + /* 0x84C */ dMsgFlow_c mMsg; + /* 0x898 */ u8 field_0x898[2]; + /* 0x89A */ s16 mEvtIdx; + /* 0x89C */ u8 field_0x89C[34]; + /* 0x8BE */ u8 mRoomId; + /* 0x8C0 */ u8 field_0x8C0[90]; + /* 0x91A */ csXyz field_0x91a; + /* 0x920 */ csXyz field_0xd7e; + /* 0x926 */ csXyz field_0xd84; + /* 0x92C */ csXyz field_0xd8a; + /* 0x932 */ csXyz field_0x932; + /* 0x938 */ u8 field_0x938[4]; + /* 0x93C */ csXyz field_0x93c; + /* 0x940 */ u8 field_0x940[18]; + /* 0x954 */ cXyz field_0x954; + /* 0x960 */ u8 field_0x960[36]; + /* 0x984 */ csXyz field_0x984; + /* 0x98A */ u8 field_0x98A[18]; + /* 0x99C */ csXyz field_0x99c; + /* 0x9A2 */ u8 field_0x9a2[70]; + /* 0x9E8 */ const cBgS_PolyInfo mBgSPolyInfo; + /* 0x9F9 */ u8 field_0x9f9[27]; + +public: + /* 8014E6C8 */ daBaseNpc_c(); + /* 8014E89C */ ~daBaseNpc_c(); + /* 8014EAD0 */ void execute(); + /* 8014EC50 */ void draw(f32); + /* 8014EE3C */ bool getResName(); + /* 8014EE44 */ J3DAnmTransform* getTrnsfrmKeyAnmP(char*, int); + /* 8014EE80 */ void setMcaMorfAnm(J3DAnmTransformKey*, f32, f32, int, int, int); + /* 8014EEE4 */ void setBckAnm(J3DAnmTransform*, f32, int, int, int, bool); + /* 8014EF28 */ J3DAnmTransform* getTexPtrnAnmP(char*, int); + /* 8014EF64 */ void setBtpAnm(J3DAnmTexPattern*, J3DModelData*, f32, int); + /* 8014EFA4 */ void attnSttsOn(int, int); + /* 8014EFF0 */ void setParam(); + /* 8014EFF4 */ void orderEvent(int, char*); + /* 8014F09C */ void mainProc(); + /* 8014F0A0 */ void setEnvTevColor(); + /* 8014F0FC */ void setRoomNo(); + /* 8014F140 */ bool btkCtrl(); + /* 8014F148 */ int checkEndAnm(f32); + /* 8014F1C8 */ int checkEndAnm(J3DFrameCtrl*); + /* 8014F228 */ void allAnmPlay(); + /* 8014F38C */ void adjustShapeAngle(); + /* 8014F390 */ void setMtx(int); + /* 8014F4A0 */ void setCollisions(); + /* 8014F4A4 */ void setAttnPos(); + /* 8014F4A8 */ void drawOtherMdls(); + /* 8014F4AC */ bool dbgDraw(); + + void setVtable(void* table) { vtable = table;} + + static u8 const mCcDObj[48]; + static u8 mCcDCyl[68]; + static u8 mCcDSph[64]; +}; + +class daBaseNpc_moveBgActor_c : public daBaseNpc_c { +private: + /* 0xA14 */ u32 field_0xa14; + + +public: + /* 8014F4B4 */ daBaseNpc_moveBgActor_c(); + /* 8014F518 */ void MoveBGCreateHeap(); + /* 8014F60C */ void + MoveBGCreate(char const*, int, + void (*)(dBgW*, void*, cBgS_PolyInfo const&, bool, cXyz*, csXyz*, csXyz*), u32); + /* 8014F6FC */ void MoveBGDelete(); + /* 8014F770 */ void MoveBGExecute(); + /* 801503BC */ bool CreateHeap(); + /* 801503C4 */ bool Create(); + /* 801503CC */ bool Delete(); + /* 801503D4 */ bool Execute(f32 (**)[3][4]); + /* 801503DC */ bool Draw(); + /* 801503E4 */ bool IsDelete(); + /* 801503EC */ bool ToFore(); + /* 801503F4 */ bool ToBack(); + /* 80155FB0 */ ~daBaseNpc_moveBgActor_c(); + + static u8 m_name[4]; + static u8 m_dzb_id[4]; + static u8 m_set_func[4]; +}; + +class daNpcF_MatAnm_c { +private: + /* 0x000 */ J3DMaterialAnm mMaterialAnm; + /* 0x0F4 */ mutable f32 field_0xF4; + /* 0x0F8 */ mutable f32 field_0xF8; + /* 0x0FC */ f32 mTranslationX; + /* 0x100 */ f32 mTranslationY; + /* 0x104 */ u8 field_0x104; + /* 0x105 */ u8 field_0x105; + +public: + /* 80150738 */ void initialize(); + /* 8015075C */ void calc(J3DMaterial*) const; + /* 80155ED0 */ ~daNpcF_MatAnm_c(); +}; + +class daNpcF_SPCurve_c { +private: + /* 0x00 */ u16 mNurbs; + /* 0x02 */ u16 field_0x02; + /* 0x04 */ u8 field_0x04; + /* 0x05 */ bool mIsClosed; + // /* 0x08 */ dPnt mPoints[96]; + + +public: + /* 80150870 */ void initialize(dPath*, int); +}; + +class daNpcF_Path_c { +private: + /* 0x00 */ u16 mIdx; + /* 0x02 */ u8 field_0x02; + /* 0x03 */ u8 mIsClosed; + /* 0x04 */ dPath* mpRoomPath; + /* 0x08 */ f32 field_0x08; + /* 0x0C */ f32 field_0x0C; + /* 0x10 */ f32 field_0x10; + /* 0x14 */ cXyz mPosition; + /* 0x20 */ daNpcF_SPCurve_c mSPCurve; + +public: + /* 80150900 */ void initialize(); + /* 8015095C */ int setPathInfo(u8, s8, u8); + /* 80150A24 */ int chkPassed(cXyz); + /* 80150A7C */ void chkPassedDst(cXyz); + /* 80150BBC */ void reverse(); + /* 80150BE0 */ int setNextIdx(); + /* 80150C18 */ u16 getNextIdx(); + /* 80150C60 */ u16 getBeforeIdx(); + /* 80150CA8 */ void getBeforePos(cXyz&); + /* 80150D44 */ void getNextPos(cXyz&); + /* 80150DE0 */ int getDstPos(cXyz, cXyz&); + /* 80150EB4 */ void setNextIdxDst(cXyz); + + inline u16& getIdx() { return mIdx; }; + inline cXyz* getPntPos(); // finish +}; + +class daNpcF_MoveBgActor_c { +private: + +public: + /* 80155B54 */ ~daNpcF_MoveBgActor_c(); + /* 80155E88 */ bool CreateHeap(); + /* 80155E90 */ bool Create(); + /* 80155E98 */ bool Delete(); + /* 80155EA0 */ bool Execute(f32 (**)[3][4]); + /* 80155EA8 */ bool Draw(); + /* 80155EB0 */ bool IsDelete(); + /* 80155EB8 */ bool ToFore(); + /* 80155EC0 */ bool ToBack(); +}; + +class daNpcF_Lookat_c { +private: + /* 0x00 */ cXyz field_0x00[4]; + /* 0x30 */ int field_0x30; + /* 0x34 */ csXyz field_0x34[4]; + /* 0x4C */ csXyz field_0x4c[4]; + /* 0x64 */ csXyz field_0x64[4]; + /* 0x7C */ csXyz mRotAngle[4]; + /* 0x94 */ u8 field_0x94[4]; + /* 0x98 */ void* vtable; + +public: + /* 80151038 */ void initialize(); + /* 801510B8 */ void setParam(f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, s16, + cXyz*); + /* 80151350 */ void calc(fopAc_ac_c*, f32 (*)[4], csXyz**, int, int, int); + /* 801515D4 */ void adjustMoveDisAngle(s16&, s16, s16, s16); + /* 80151648 */ void initCalc(fopAc_ac_c*, f32 (*)[4], cXyz*, csXyz*, f32*, cXyz&, int); + /* 80151A54 */ void update(cXyz*, csXyz*, f32*); + /* 80151B68 */ void calcMoveDisAngle(int, cXyz*, csXyz*, cXyz, int, int); + /* 80151F54 */ void setRotAngle(); + /* 80151FE0 */ void clrRotAngle(); +}; + + #endif /* D_A_D_A_NPC_H */ diff --git a/include/d/a/d_a_player.h b/include/d/a/d_a_player.h index 1e5e9c7604..76faa71246 100644 --- a/include/d/a/d_a_player.h +++ b/include/d/a/d_a_player.h @@ -34,12 +34,15 @@ private: class daPy_boomerangMove_c { public: /* 8015E5B0 */ void initOffset(cXyz const*); - /* 8015E654 */ void posMove(cXyz*, s16*, fopAc_ac_c*, s16); + /* 8015E654 */ int posMove(cXyz*, s16*, fopAc_ac_c*, s16); /* 8015E87C */ void bgCheckAfterOffset(cXyz const*); + static s16 m_dropAngleY; + static s16 m_eventKeepFlg; + private: /* 0x0 */ u8 field_0x0; - /* 0x2 */ u16 field_0x2; + /* 0x2 */ s16 field_0x2; /* 0x4 */ f32 field_0x4; /* 0x8 */ f32 field_0x8; }; // Size: 0xC @@ -75,6 +78,7 @@ public: void setBufferSize(u32 size) { mBufferSize = size; } void setBuffer(u8* buf) { mBuffer = buf; } u8* getBuffer() { return mBuffer; } + bool checkNoSetIdx() const { return mIdx == 0xFFFF; } private: /* 0x00 */ u16 mIdx; @@ -195,69 +199,118 @@ public: public: enum daPy_FLG0 { FLG0_UNK_40000000 = 0x40000000, - EQUIP_HEAVY_BOOTS = 0x2000000, - PLAYER_NO_DRAW = 0x8000000, + FLG0_EQUIP_HVY_BOOTS = 0x2000000, + FLG0_PLAYER_NO_DRAW = 0x8000000, + FLG0_UNK_10000000 = 0x10000000, FLG0_UNK_1000000 = 0x1000000, - UNDER_WATER_MOVEMENT = 0x800000, + FLG0_UNDERWATER = 0x800000, + FLG0_UNK_100000 = 0x100000, FLG0_UNK_80000 = 0x80000, FLG0_UNK_20000 = 0x20000, FLG0_UNK_8000 = 0x8000, FLG0_UNK_4000 = 0x4000, - MAGNE_BOOTS_ON = 0x1000, + FLG0_UNK_2000 = 0x2000, + FLG0_MAGNE_BOOTS_ON = 0x1000, + FLG0_UNK_100 = 0x100, FLG0_UNK_80 = 0x80, FLG0_UNK_40 = 0x40, FLG0_UNK_20 = 0x20, - UNK_F_ROLL_CRASH_2 = 0x10, - UNK_F_ROLL_CRASH_1 = 0x8, - MIDNA_RIDE = 4, + FLG0_UNK_10 = 0x10, + FLG0_UNK_8 = 0x8, + FLG0_MIDNA_RIDE = 4, + FLG0_UNK_2 = 2, + + FLG0_HVY_STATE = FLG0_UNK_40000000 | FLG0_EQUIP_HVY_BOOTS | FLG0_UNK_20000, + }; - HEAVY_STATE_BOOTS = FLG0_UNK_40000000 | EQUIP_HEAVY_BOOTS | FLG0_UNK_20000, + enum daPy_FLG1 { + FLG1_UNK_10000000 = 0x10000000, + FLG1_IS_WOLF = 0x2000000, + FLG1_UNK_400000 = 0x400000, + FLG1_UNK_10000 = 0x10000, + FLG1_THROW_DAMAGE = 0x4000, + FLG1_UNK_20 = 0x20, + FLG1_UNK_10 = 0x10, + FLG1_UNK_4 = 4, + FLG1_UNK_2 = 2, }; - enum daPy_FLG1 { IS_WOLF = 0x2000000, FLG1_UNK_10000 = 0x10000, THROW_DAMAGE = 0x4000, FLG1_UNK_4 = 4, }; + enum daPy_FLG2 { FLG2_UNK_20000000 = 0x20000000, FLG2_UNK_4080000 = 0x4080000, FLG2_UNK_2080000 = 0x2080000, - BOAR_SINGLE_BATTLE = 0x1800000, - STATUS_WINDOW_DRAW = 0x400000, + FLG2_BOAR_SINGLE_BATTLE = 0x1800000, + FLG2_UNK_1000000 = 0x1000000, + FLG2_UNK_800000 = 0x800000, + FLG2_STATUS_WINDOW_DRAW = 0x400000, FLG2_UNK_280000 = 0x280000, - UNK_ARMOR = 0x80000, - SCENE_CHANGE_START = 0x8000, + FLG2_UNK_200000 = 0x200000, + FLG2_UNK_80000 = 0x80000, + FLG2_UNK_40000 = 0x40000, + FLG2_UNK_20000 = 0x20000, + FLG2_SCN_CHG_START = 0x8000, FLG2_UNK_4000 = 0x4000, - UNK_FLG2_2 = 2, - UNK_DAPY_FLG2_1 = 1 + FLG2_UNK_80 = 0x80, + FLG2_UNK_40 = 0x40, + FLG2_UNK_10 = 0x10, + FLG2_UNK_8 = 8, + FLG2_UNK_2 = 2, + FLG2_UNK_1 = 1, + + FLG2_UNK_58 = FLG2_UNK_40 | FLG2_UNK_10 | FLG2_UNK_8, }; + enum daPy_FLG3 { + FLG3_UNK_40000000 = 0x40000000, FLG3_UNK_2000000 = 0x2000000, FLG3_UNK_1000000 = 0x1000000, FLG3_UNK_100000 = 0x100000, - COPY_ROD_THROW_AFTER = 0x40000 + FLG3_UNK_80000 = 0x80000, + FLG3_COPY_ROD_THROW_AFTER = 0x40000, + FLG3_UNK_4000 = 0x4000, }; + enum daPy_ERFLG0 { ERFLG0_UNK_8000000 = 0x8000000, + ERFLG0_UNK_2000000 = 0x2000000, ERFLG0_UNK_1000000 = 0x1000000, ERFLG0_UNK_800000 = 0x800000, + ERFLG0_UNK_400000 = 0x400000, + ERFLG0_UNK_200000 = 0x200000, ERFLG0_UNK_100000 = 0x100000, + ERFLG0_UNK_2000 = 0x2000, ERFLG0_UNK_400 = 0x400, + ERFLG0_UNK_100 = 0x100, ERFLG0_UNK_4 = 4, ERFLG0_UNK_2 = 2, ERFLG0_UNK_1 = 1, }; + enum daPy_ERFLG1 { - GANON_FINISH = 0x80000000, - UNK_FORCE_PUT_POS = 0x2000, + ERFLG1_GANON_FINISH = 0x80000000, + ERFLG1_UNK_10000000 = 0x10000000, + ERFLG1_UNK_4000000 = 0x4000000, + ERFLG1_UNK_40000 = 0x40000, + ERFLG1_UNK_2000 = 0x2000, + ERFLG1_UNK_200 = 0x200, + ERFLG1_UNK_4 = 4, ERFLG1_UNK_2 = 2, ERFLG1_UNK_1 = 1, }; + enum daPy_ERFLG2 { ERFLG2_UNK_100 = 0x100, + ERFLG2_UNK_20 = 0x20, }; + enum daPy_RFLG0 { RFLG0_UNK_8000000 = 0x8000000, RFLG0_UNK_4000 = 0x4000, - ENEMY_ATTENTION_LOCK = 0x1000, + RFLG0_ENEMY_ATTN_LOCK = 0x1000, + RFLG0_UNK_400 = 0x400, RFLG0_UNK_80 = 0x80, RFLG0_UNK_40 = 0x40, + RFLG0_UNK_10 = 0x10, RFLG0_UNK_2 = 0x2, }; @@ -307,8 +360,8 @@ public: static BOOL checkTradeItem(int); static BOOL checkDungeonWarpItem(int); static BOOL checkMasterSwordEquip(); - void checkWoodShieldEquip(); - f32 getAttentionOffsetY(); + bool checkWoodShieldEquip(); + static f32 getAttentionOffsetY(); s16 checkNowWolfEyeUp(); static void forceRestartRoom(int, u32, int); static void setFmChainPos(fopAc_ac_c*, cXyz*, int); @@ -321,7 +374,7 @@ public: static u32 checkCarryStartLightBallA(); static u32 checkCarryStartLightBallB(); float getSpinnerRideSpeed() const; - void checkSpinnerReflectEffect(); + bool checkSpinnerReflectEffect(); static bool checkBoomerangCharge(); bool checkBoomerangChargeTime(); static daBoomerang_c* getThrowBoomerangActor(); @@ -329,10 +382,10 @@ public: static void setPlayerDamage(int, int); static void setMidnaMotionNum(int); static void setMidnaFaceNum(int); - int checkNoResetFlg0(daPy_FLG0) const; - int checkEquipHeavyBoots() const; - int checkBoarSingleBattle() const; - int checkEndResetFlg0(daPy_ERFLG0) const; + u32 checkNoResetFlg0(daPy_FLG0) const; + u32 checkEquipHeavyBoots() const; + u32 checkBoarSingleBattle() const; + u32 checkEndResetFlg0(daPy_ERFLG0) const; void onNoResetFlg2(daPy_py_c::daPy_FLG2); void offNoResetFlg0(daPy_py_c::daPy_FLG0); int checkEndResetFlg2(daPy_py_c::daPy_ERFLG2) const; @@ -340,14 +393,14 @@ public: int checkNoResetFlg3(daPy_py_c::daPy_FLG3) const; BOOL checkShieldGet(); void onNoResetFlg0(daPy_py_c::daPy_FLG0); - int checkEndResetFlg1(daPy_py_c::daPy_ERFLG1) const; + u32 checkEndResetFlg1(daPy_py_c::daPy_ERFLG1) const; void offNoResetFlg1(daPy_py_c::daPy_FLG1); void offNoResetFlg2(daPy_py_c::daPy_FLG2); - int checkWolf() const; + u32 checkWolf() const; BOOL checkSwordGet(); - int checkResetFlg0(daPy_py_c::daPy_RFLG0) const; - int checkNoResetFlg2(daPy_py_c::daPy_FLG2) const; - int checkMagneBootsOn() const; + u32 checkResetFlg0(daPy_py_c::daPy_RFLG0) const; + u32 checkNoResetFlg2(daPy_py_c::daPy_FLG2) const; + u32 checkMagneBootsOn() const; void changeDemoPos0(cXyz const*); void changeDemoMode(u32, int, int, s16); void changeDemoParam2(s16); @@ -363,6 +416,7 @@ public: /* 80182B9C */ void getRightHandPos() const; /* 8015DFD8 */ const cXyz getItemPos() const; /* 8015DFF4 */ const cXyz& getLeftHandPos() const; + /* 800977B4 */ bool checkMidnaRide() const; /* const cXyz* getItemPos() const { return &mItemPos; @@ -551,15 +605,15 @@ public: bool i_getSumouMode() const { return getSumouCameraMode(); } - bool checkStatusWindowDraw() { return i_checkNoResetFlg2(STATUS_WINDOW_DRAW); } + bool checkStatusWindowDraw() { return i_checkNoResetFlg2(FLG2_STATUS_WINDOW_DRAW); } bool checkCargoCarry() const { return mSpecialMode == SMODE_CARGO_CARRY; } - bool getHeavyStateAndBoots() { return i_checkNoResetFlg0(HEAVY_STATE_BOOTS); } - bool checkEnemyAttentionLock() const { return i_checkResetFlg0(ENEMY_ATTENTION_LOCK); } + bool getHeavyStateAndBoots() { return i_checkNoResetFlg0(FLG0_HVY_STATE); } + bool checkEnemyAttentionLock() const { return i_checkResetFlg0(RFLG0_ENEMY_ATTN_LOCK); } bool checkCanoeSlider() const { return mSpecialMode == 0x2D; } u8 getCutType() const { return mCutType; } u16 getSwordAtUpTime() const { return mSwordUpTimer; } - bool checkWaterInMove() const { return i_checkNoResetFlg0(UNDER_WATER_MOVEMENT); } - bool checkSceneChangeAreaStart() const { return i_checkNoResetFlg2(SCENE_CHANGE_START); } + bool checkWaterInMove() const { return i_checkNoResetFlg0(FLG0_UNDERWATER); } + bool checkSceneChangeAreaStart() const { return i_checkNoResetFlg2(FLG2_SCN_CHG_START); } // some functions use these function as an inline // is there a better way to handle this? @@ -567,28 +621,36 @@ public: int i_checkNoResetFlg1(daPy_FLG1 pFlag) const { return mNoResetFlg1 & pFlag; } int i_checkNoResetFlg2(daPy_FLG2 pFlag) const { return mNoResetFlg2 & pFlag; } int i_checkNoResetFlg3(daPy_FLG3 pFlag) const { return mNoResetFlg3 & pFlag; } + void i_onNoResetFlg0(int pFlg) { mNoResetFlg0 |= pFlg; } void i_onNoResetFlg1(int pFlg) { mNoResetFlg1 |= pFlg; } void i_onNoResetFlg2(int pFlg) { mNoResetFlg2 |= pFlg; } void i_onNoResetFlg3(int pFlg) { mNoResetFlg3 |= pFlg; } + void i_offNoResetFlg0(int pFlg) { mNoResetFlg0 &= ~pFlg; } void i_offNoResetFlg2(int pFlg) { mNoResetFlg2 &= ~pFlg; } void i_offNoResetFlg3(int pFlg) { mNoResetFlg3 &= ~pFlg; } + void i_offResetFlg0(int flag) { mResetFlg0 &= ~flag; } void i_onResetFlg0(int flag) { mResetFlg0 |= flag; } void i_onResetFlg1(int flag) { mResetFlg1 |= flag; } + void i_onEndResetFlg0(int flag) { mEndResetFlg0 |= flag; } void i_onEndResetFlg2(int flag) { mEndResetFlg2 |= flag; } + int i_checkResetFlg0(daPy_py_c::daPy_RFLG0 flag) const { return mResetFlg0 & flag; } + int i_checkEndResetFlg0(daPy_py_c::daPy_ERFLG0 flag) const { return mEndResetFlg0 & flag; } int i_checkEndResetFlg1(daPy_py_c::daPy_ERFLG1 flag) const { return mEndResetFlg1 & flag; } + void i_onEndResetFlg1(daPy_ERFLG1 pFlg) { mEndResetFlg1 |= pFlg; } - u32 i_checkWolf() const { return i_checkNoResetFlg1(IS_WOLF); } - BOOL i_checkEquipHeavyBoots() const { return i_checkNoResetFlg0(EQUIP_HEAVY_BOOTS); } - BOOL i_checkMagneBootsOn() const { return i_checkNoResetFlg0(MAGNE_BOOTS_ON); } - bool i_checkMidnaRide() const { return i_checkNoResetFlg0(MIDNA_RIDE); } - void i_onPlayerNoDraw() { i_onNoResetFlg0(PLAYER_NO_DRAW); } - void i_offPlayerNoDraw() { i_offNoResetFlg0(PLAYER_NO_DRAW); } + + u32 i_checkWolf() const { return i_checkNoResetFlg1(FLG1_IS_WOLF); } + BOOL i_checkEquipHeavyBoots() const { return i_checkNoResetFlg0(FLG0_EQUIP_HVY_BOOTS); } + BOOL i_checkMagneBootsOn() const { return i_checkNoResetFlg0(FLG0_MAGNE_BOOTS_ON); } + bool i_checkMidnaRide() const { return i_checkNoResetFlg0(FLG0_MIDNA_RIDE); } + void i_onPlayerNoDraw() { i_onNoResetFlg0(FLG0_PLAYER_NO_DRAW); } + void i_offPlayerNoDraw() { i_offNoResetFlg0(FLG0_PLAYER_NO_DRAW); } inline static u32 i_getLastSceneMode(); inline static u32 getLastSceneMode(); diff --git a/include/d/bg/d_bg_pc.h b/include/d/bg/d_bg_pc.h index b1f91e96c2..260c530ad2 100644 --- a/include/d/bg/d_bg_pc.h +++ b/include/d/bg/d_bg_pc.h @@ -11,10 +11,57 @@ struct sBgPc { /* 0x10 */ u32 code4; }; // Size: 0x14 +enum dBgPc_ECode { + /* 0x00004000 */ CODE_OBJ_THRU = 0x4000, + /* 0x00008000 */ CODE_CAM_THRU = 0x8000, + /* 0x00010000 */ CODE_LINK_THRU = 0x10000, + /* 0x00020000 */ CODE_ARROW_THRU = 0x20000, + /* 0x00040000 */ CODE_HS_STICK = 0x40000, + /* 0x00080000 */ CODE_BOOMERANG_THRU = 0x80000, + /* 0x00100000 */ CODE_ROPE_THRU = 0x100000, + /* 0x00200000 */ CODE_HORSE_NO_ENTRY = 0x200000, + /* 0x00400000 */ CODE_SHDW_THRU = 0x400000, + /* 0x00800000 */ CODE_BOMB_THRU = 0x800000, + /* 0x01000000 */ CODE_IRON_BALL_THRU = 0x1000000, + /* 0x02000000 */ CODE_ATTACK_THRU = 0x2000000, + /* 0x40000000 */ CODE_UNDERWATER_ROOF = 0x40000000, +}; + class dBgPc { public: void setCode(sBgPc&); + u32 getHorseNoEntry() const { return m_code.code0 >> 0x15 & 1; } + u32 getSpl() const { return m_code.code0 >> 0x18 & 0xF; } + u32 getMagnet() const { return m_code.code0 >> 0x1C & 0x3; } + u32 getMonkeyBars() const { return m_code.code0 >> 0x1F; } + u32 getWallCode() const { return m_code.code1 >> 0x8 & 0xF; } + u32 getAtt0Code() const { return m_code.code1 >> 0xC & 0xF; } + u32 getAtt1Code() const { return m_code.code1 >> 0x10 & 0x7; } + u32 getGroundCode() const { return m_code.code1 >> 0x13 & 0x1F; } + u32 getObjThrough() const { return m_code.code0 & CODE_OBJ_THRU; } + u32 getCamThrough() const { return m_code.code0 & CODE_CAM_THRU; } + u32 getLinkThrough() const { return m_code.code0 & CODE_LINK_THRU; } + u32 getArrowThrough() const { return m_code.code0 & CODE_ARROW_THRU; } + u32 getHSStick() const { return m_code.code0 & CODE_HS_STICK; } + u32 getBoomerangThrough() const { return m_code.code0 & CODE_BOOMERANG_THRU; } + u32 getRopeThrough() const { return m_code.code0 & CODE_ROPE_THRU; } + u32 getBombThrough() const { return m_code.code0 & CODE_BOMB_THRU; } + u32 getIronBallThrough() const { return m_code.code1 & CODE_IRON_BALL_THRU; } + u32 getShdwThrough() const { return m_code.code0 & CODE_SHDW_THRU; } + u32 getUnderwaterRoof() const { return m_code.code0 & CODE_UNDERWATER_ROOF; } + u32 getAttackThrough() const { return m_code.code1 & CODE_ATTACK_THRU; } + u8 getRoom() const { return m_code.code4 >> 0x14; } + u8 getExit() const { return m_code.code0 & 0x3F; } + u8 getPolyCol() const { return m_code.code0 >> 6; } + u8 getLinkNo() const { return m_code.code1; } + u8 getCamMoveBG() const { return m_code.code2; } + u8 getRoomCam() const { return m_code.code2 >> 8; } + u8 getRoomPath() const { return m_code.code2 >> 0x10; } + u8 getRoomPathPnt() const { return m_code.code2 >> 0x18; } + u8 getRoomInf() const { return m_code.code4; } + u8 getSnd() const { return m_code.code4 >> 0xB; } + private: /* 0x0 */ sBgPc m_code; }; diff --git a/include/d/bg/d_bg_plc.h b/include/d/bg/d_bg_plc.h index ed0c55085f..fde627bb51 100644 --- a/include/d/bg/d_bg_plc.h +++ b/include/d/bg/d_bg_plc.h @@ -12,7 +12,7 @@ struct PLC { /* 0x0 */ u32 magic; /* 0x4 */ u16 m_code_size; /* 0x6 */ u16 m_num; - // ... + /* 0x8 */ sBgPc* field_0x8; }; class dBgPlc { @@ -21,7 +21,7 @@ public: /* 80074080 */ ~dBgPlc(); /* 800740BC */ void setBase(void*); /* 800740C4 */ void getCode(int, sBgPc**) const; - /* 800740DC */ void getGrpCode(int) const; + /* 800740DC */ u32 getGrpCode(int) const; private: /* 0x00 */ void* m_base; diff --git a/include/d/bg/d_bg_s.h b/include/d/bg/d_bg_s.h index f07fbc2ff5..7c53bf3373 100644 --- a/include/d/bg/d_bg_s.h +++ b/include/d/bg/d_bg_s.h @@ -78,7 +78,7 @@ public: int GetSpecialCode(cBgS_PolyInfo const&); int GetMagnetCode(cBgS_PolyInfo const&); int GetMonkeyBarsCode(cBgS_PolyInfo const&); - int GetUnderwaterRoofCode(cBgS_PolyInfo const&); + u32 GetUnderwaterRoofCode(cBgS_PolyInfo const&); s32 GetWallCode(cBgS_PolyInfo const&); int GetPolyAtt0(cBgS_PolyInfo const&); int GetPolyAtt1(cBgS_PolyInfo const&); @@ -87,7 +87,7 @@ public: s32 GetRoomCamId(cBgS_PolyInfo const&); s32 GetRoomPathId(cBgS_PolyInfo const&); s32 GetRoomPathPntNo(cBgS_PolyInfo const&); - s32 GetGrpSoundId(cBgS_PolyInfo const&); + u8 GetGrpSoundId(cBgS_PolyInfo const&); u32 ChkGrpInf(cBgS_PolyInfo const&, u32); s32 GetRoomId(cBgS_PolyInfo const&); bool GetPolyAttackThrough(cBgS_PolyInfo const&); diff --git a/include/d/bg/d_bg_s_acch.h b/include/d/bg/d_bg_s_acch.h index 0754ceb3ec..dce3637027 100644 --- a/include/d/bg/d_bg_s_acch.h +++ b/include/d/bg/d_bg_s_acch.h @@ -47,7 +47,7 @@ public: bool ChkWallHit() { return m_flags & WALL_HIT; } void SetCir(cXyz& pos) { m_cir.Set(pos.x, pos.z, pos.y + GetWallH(), m_wall_r); } -}; +}; // Size: 0x40 class dBgS; class dBgS_Acch : public cBgS_Chk, public dBgS_Chk { @@ -149,6 +149,7 @@ public: void SetGrndNone() { m_flags |= GRND_NONE; } void ClrGrndNone() { m_flags &= ~GRND_NONE; } bool ChkMoveBGOnly() const { return m_flags & MOVE_BG_ONLY; } + void SetWallHit() { m_flags |= WALL_HIT; } // inline dupe void i_ClrGroundHit() { m_flags &= ~GROUND_HIT; } diff --git a/include/d/bg/d_bg_s_poly_pass_chk.h b/include/d/bg/d_bg_s_poly_pass_chk.h index c5aff507f4..5eedc5e3e2 100644 --- a/include/d/bg/d_bg_s_poly_pass_chk.h +++ b/include/d/bg/d_bg_s_poly_pass_chk.h @@ -47,17 +47,17 @@ public: void SetUnderwaterRoof(); private: - bool mObject; - bool mCamera; - bool mLink; - bool mArrow; - bool mBomb; - bool mBoomerang; - bool mRope; - bool mUnderwaterRoof; - bool mHorse; - bool mStatue; - bool mIronBall; + /* 0x4 */ bool mObject; + /* 0x5 */ bool mCamera; + /* 0x6 */ bool mLink; + /* 0x7 */ bool mArrow; + /* 0x8 */ bool mBomb; + /* 0x9 */ bool mBoomerang; + /* 0xA */ bool mRope; + /* 0xB */ bool mUnderwaterRoof; + /* 0xC */ bool mHorse; + /* 0xD */ bool mStatue; + /* 0xE */ bool mIronBall; }; #endif /* D_BG_D_BG_S_POLY_PASS_CHK_H */ diff --git a/include/d/bg/d_bg_w.h b/include/d/bg/d_bg_w.h index 7872f4a5af..a2eb1be880 100644 --- a/include/d/bg/d_bg_w.h +++ b/include/d/bg/d_bg_w.h @@ -15,22 +15,23 @@ struct dBgS_CaptPoly {}; -class cBgW_TriElm : public cM3dGPla { +class cBgW_TriElm { public: - /* 80079754 */ cBgW_TriElm(); + /* 0x00 */ cM3dGPla m_plane; + /* 80079754 */ cBgW_TriElm(); /* 800796F8 */ virtual ~cBgW_TriElm(); -}; -class cBgW_RwgElm { -private: - /* 0x0 */ u8 field_0x0[4]; + /* 0x14 vtable */ +}; // Size: 0x18 +class cBgW_RwgElm { public: - /* 800791C4 */ cBgW_RwgElm(); + /* 0x0 */ u16 field_0x0; + /* 800791C4 */ cBgW_RwgElm(); /* 800791D4 */ virtual ~cBgW_RwgElm(); -}; +}; // Size: 0x8 class cBgW_NodeTree : public cM3dGAab { public: @@ -39,22 +40,81 @@ public: /* 80079238 */ virtual ~cBgW_NodeTree(); }; -class cBgW_GrpElm : public cM3dGAab { +class cBgW_GrpElm { public: /* 8007A1E4 */ cBgW_GrpElm(); /* 8007A184 */ virtual ~cBgW_GrpElm(); + + /* 0x4 */ cM3dGAab m_aab; }; -struct cBgD_t {}; +struct cBgW_unk_b_data { + /* 0x0 */ u16 field_0x0; + /* 0x2 */ u16 field_0x2; + /* 0x4 */ u16 field_0x4; +}; // Size: 0x6 + +struct dzb_tri_data { + /* 0x0 */ u16 field_0x0; + /* 0x2 */ u16 field_0x2; + /* 0x4 */ u16 field_0x4; + /* 0x6 */ u16 m_id; + /* 0x8 */ u16 m_grp; +}; // Size: 0xA + +struct dzb_ti_data { + /* 0x0 */ u32 m_info0; + /* 0x4 */ u32 m_info1; + /* 0x8 */ u32 m_info2; + /* 0xC */ u8 field_0xc[0x10 - 0xC]; +}; + +struct dzb_b_data { + /* 0x0 */ u16 field_0x0; +}; + +struct dzb_tree_data { + /* 0x0 */ u16 field_0x0; + /* 0x2 */ u16 field_0x2; + /* 0x4 */ u16 m_id[1]; + /* 0x6 */ u8 field_0x6[0x14 - 0x6]; +}; // Size: 0x14 + +struct dzb_g_data { + /* 0x00 */ u8 field_0x0[0x24 - 0x0]; + /* 0x24 */ u16 field_0x24; + /* 0x26 */ u8 field_0x26[0x28 - 0x26]; + /* 0x28 */ u16 field_0x28; + /* 0x2A */ u16 field_0x2a; + /* 0x2C */ u8 field_0x2c[0x2E - 0x2C]; + /* 0x2E */ u16 field_0x2e; + /* 0x30 */ u32 m_info; +}; // Size: 0x34 + +struct cBgD_t { + /* 0x00 */ int m_v_num; // vertex num + /* 0x04 */ Vec* m_v_tbl; // vertex table + /* 0x08 */ int m_t_num; // triangle num + /* 0x0C */ dzb_tri_data* m_t_tbl; // triangle table + /* 0x10 */ int m_b_num; // spatial? + /* 0x14 */ dzb_b_data* m_b_tbl; + /* 0x18 */ int m_tree_num; // face group? + /* 0x1C */ dzb_tree_data* m_tree_tbl; + /* 0x20 */ int m_g_num; // string group? + /* 0x24 */ dzb_g_data* m_g_tbl; + /* 0x28 */ int m_ti_num; // surface property? + /* 0x2C */ dzb_ti_data* m_ti_tbl; + /* 0x30 */ int field_0x30; +}; class cBgW : public dBgW_Base { public: /* 80079294 */ cBgW(); /* 800793A4 */ void FreeArea(); /* 800793C4 */ void GlobalVtx(); - /* 80079484 */ void SetVtx(); - /* 80079668 */ void SetTri(); + /* 80079484 */ bool SetVtx(); + /* 80079668 */ bool SetTri(); /* 80079770 */ void BlckConnect(u16*, int*, int); /* 8007998C */ void MakeBlckTransMinMax(cXyz*, cXyz*); /* 800799E0 */ void MakeBlckMinMax(int, cXyz*, cXyz*); @@ -63,37 +123,37 @@ public: /* 80079CC4 */ void MakeNodeTreeGrpRp(int); /* 80079DF0 */ void MakeNodeTree(); /* 80079F38 */ bool Set(cBgD_t*, u32, f32 (*)[3][4]); - /* 8007A200 */ void RwgLineCheck(u16, cBgS_LinChk*); - /* 8007A3A0 */ void LineCheckRp(cBgS_LinChk*, int); - /* 8007A52C */ void LineCheckGrpRp(cBgS_LinChk*, int, int); + /* 8007A200 */ bool RwgLineCheck(u16, cBgS_LinChk*); + /* 8007A3A0 */ bool LineCheckRp(cBgS_LinChk*, int); + /* 8007A52C */ bool LineCheckGrpRp(cBgS_LinChk*, int, int); /* 8007A680 */ void RwgGroundCheckCommon(f32, u16, cBgS_GndChk*); /* 8007A774 */ void RwgGroundCheckGnd(u16, cBgS_GndChk*); /* 8007A824 */ void RwgGroundCheckWall(u16, cBgS_GndChk*); /* 8007A8F4 */ void GroundCrossRp(cBgS_GndChk*, int); - /* 8007AA50 */ void GroundCrossGrpRp(cBgS_GndChk*, int, int); + /* 8007AA50 */ bool GroundCrossGrpRp(cBgS_GndChk*, int, int); /* 8007ABC4 */ void CopyOldMtx(); /* 8007AC10 */ void Move(); /* 8007ADF0 */ void RwgShdwDraw(int, cBgS_ShdwDraw*); /* 8007AEA4 */ void ShdwDrawRp(cBgS_ShdwDraw*, int); /* 8007AFC0 */ void ShdwDrawGrpRp(cBgS_ShdwDraw*, int); /* 8007B17C */ void GetTrans(cXyz*) const; - /* 8007B2F4 */ void GetPolyInfId(int) const; - /* 8007B30C */ void GetPolyInf0(int, u32, u32) const; - /* 8007B360 */ void GetMaskPolyInf0_NoShift(int, u32) const; - /* 8007B654 */ void GetPolyInf1(int, u32, u32) const; - /* 8007B78C */ void GetMaskPolyInf1_NoShift(int, u32) const; - /* 8007B824 */ void GetPolyInf2(int, u32, u32) const; - /* 8007B930 */ void GetTriGrp(int) const; + /* 8007B2F4 */ int GetPolyInfId(int) const; + /* 8007B30C */ u32 GetPolyInf0(int, u32, u32) const; + /* 8007B360 */ u32 GetMaskPolyInf0_NoShift(int, u32) const; + /* 8007B654 */ u32 GetPolyInf1(int, u32, u32) const; + /* 8007B78C */ u32 GetMaskPolyInf1_NoShift(int, u32) const; + /* 8007B824 */ u32 GetPolyInf2(int, u32, u32) const; + /* 8007B930 */ int GetTriGrp(int) const; /* 8007933C */ virtual ~cBgW(); - /* 80079EEC */ virtual void ChkMemoryError(); + /* 80079EEC */ virtual bool ChkMemoryError(); /* 8007B948 */ virtual bool ChkNotReady() const; /* 8007B958 */ virtual bool ChkLock() const; /* 8007B964 */ virtual bool ChkMoveBg() const; virtual u32 ChkMoveFlag() const = 0; /* 8007B270 */ virtual cM3dGPla GetTriPla(cBgS_PolyInfo const&) const; /* 8007B1B4 */ virtual bool GetTriPnt(cBgS_PolyInfo const&, cXyz*, cXyz*, cXyz*) const; - /* 8007B164 */ virtual void GetBnd() const; + /* 8007B164 */ virtual cM3dGAab* GetBnd() const; /* 8007B2B0 */ virtual u32 GetGrpInf(cBgS_PolyInfo const&) const; virtual void OffMoveFlag() = 0; /* 8007B240 */ virtual void GetTopUnder(f32*, f32*) const; @@ -101,7 +161,7 @@ public: /* 8007AB9C */ virtual bool GroundCross(cBgS_GndChk*); /* 8007B084 */ virtual void ShdwDraw(cBgS_ShdwDraw*); virtual void CaptPoly(dBgS_CaptPoly&) = 0; - virtual void WallCorrect(dBgS_Acch*) = 0; + virtual bool WallCorrect(dBgS_Acch*) = 0; virtual void WallCorrectSort(dBgS_Acch*) = 0; virtual bool RoofChk(dBgS_RoofChk*) = 0; virtual bool SplGrpChk(dBgS_SplGrpChk*) = 0; @@ -113,40 +173,43 @@ public: virtual int GetSpecialCode(cBgS_PolyInfo const&) = 0; virtual int GetSpecialCode(int) = 0; virtual int GetMagnetCode(cBgS_PolyInfo const&) = 0; - virtual void GetPolyObjThrough(int) = 0; - virtual void GetPolyCamThrough(int) = 0; - virtual void GetPolyLinkThrough(int) = 0; - virtual void GetPolyArrowThrough(int) = 0; + virtual u32 GetPolyObjThrough(int) = 0; + virtual u32 GetPolyCamThrough(int) = 0; + virtual u32 GetPolyLinkThrough(int) = 0; + virtual u32 GetPolyArrowThrough(int) = 0; virtual u32 GetPolyHSStick(int) = 0; - virtual void GetPolyBoomerangThrough(int) = 0; - virtual void GetPolyRopeThrough(int) = 0; - virtual void GetPolyBombThrough(int) = 0; - virtual void GetShdwThrough(int) = 0; - virtual int GetUnderwaterRoofCode(int) = 0; + virtual u32 GetPolyBoomerangThrough(int) = 0; + virtual u32 GetPolyRopeThrough(int) = 0; + virtual u32 GetPolyBombThrough(int) = 0; + virtual bool GetShdwThrough(int) = 0; + virtual u32 GetUnderwaterRoofCode(int) = 0; virtual int GetMonkeyBarsCode(cBgS_PolyInfo const&) = 0; + virtual int GetLinkNo(cBgS_PolyInfo const&) = 0; virtual s32 GetWallCode(cBgS_PolyInfo const&) = 0; virtual int GetPolyAtt0(cBgS_PolyInfo const&) = 0; virtual int GetPolyAtt1(cBgS_PolyInfo const&) = 0; virtual int GetGroundCode(cBgS_PolyInfo const&) = 0; - virtual void GetIronBallThrough(int) = 0; + virtual u32 GetIronBallThrough(int) = 0; virtual u32 GetAttackThrough(int) = 0; virtual s32 GetCamMoveBG(cBgS_PolyInfo const&) = 0; virtual s32 GetRoomCamId(cBgS_PolyInfo const&) = 0; virtual s32 GetRoomPathId(cBgS_PolyInfo const&) = 0; virtual s32 GetRoomPathPntNo(cBgS_PolyInfo const&) = 0; - virtual void GetPolyGrpRoomInfId(cBgS_PolyInfo const&) = 0; - virtual s32 GetGrpSoundId(cBgS_PolyInfo const&) = 0; + virtual u8 GetPolyGrpRoomInfId(cBgS_PolyInfo const&) = 0; + virtual u8 GetGrpSoundId(cBgS_PolyInfo const&) = 0; virtual void CrrPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0; virtual void TransPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0; virtual void MatrixCrrPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0; /* 80079564 */ virtual void CalcPlane(); /* 800797BC */ virtual void ClassifyPlane(); /* 8007B0A8 */ virtual bool ChkPolyThrough(int, cBgS_PolyPassChk*); - /* 8007B0B0 */ virtual void ChkShdwDrawThrough(int, cBgS_PolyPassChk*); + /* 8007B0B0 */ virtual bool ChkShdwDrawThrough(int, cBgS_PolyPassChk*); /* 8007B0DC */ virtual bool ChkGrpThrough(int, cBgS_GrpPassChk*, int); u32 GetOldInvMtx(Mtx m) { return PSMTXInverse(m_inv_mtx, m); } MtxP GetBaseMtxP() { return pm_base; } + bool ChkNoCalcVtx() { return field_0x88 & 2; } + bool ChkFlush() { return field_0x91 & 8; } public: /* 0x18 */ MtxP pm_base; @@ -161,9 +224,9 @@ public: /* 0x92 */ u16 field_0x92; /* 0x94 */ cBgW_TriElm* pm_tri; /* 0x98 */ cBgW_RwgElm* pm_rwg; - /* 0x9C */ VertexPosition* pm_vtx_tbl; // type not confirmed - /* 0xA0 */ void* pm_bgd; - /* 0xA4 */ void* field_0xa4; + /* 0x9C */ Vec* pm_vtx_tbl; + /* 0xA0 */ cBgD_t* pm_bgd; + /* 0xA4 */ cBgW_unk_b_data* field_0xa4; /* 0xA8 */ cBgW_GrpElm* pm_grp; /* 0xAC */ cBgW_NodeTree* pm_node_tree; }; @@ -180,28 +243,28 @@ public: /* 8007B9EC */ void positionWallCorrect(dBgS_Acch*, f32, cM3dGPla&, cXyz* pupper_pos, f32); /* 8007BA40 */ void RwgWallCorrect(dBgS_Acch*, u16); /* 8007C234 */ void WallCorrectRp(dBgS_Acch*, int); - /* 8007C360 */ void WallCorrectGrpRp(dBgS_Acch*, int, int); + /* 8007C360 */ bool WallCorrectGrpRp(dBgS_Acch*, int, int); /* 8007C4AC */ void RwgWallCorrectSort(dBgS_Acch*, u16); /* 8007C714 */ void WallCorrectRpSort(dBgS_Acch*, int); /* 8007C808 */ void WallCorrectGrpRpSort(dBgS_Acch*, int, int); /* 8007D0DC */ void RwgRoofChk(u16, dBgS_RoofChk*); /* 8007D208 */ void RoofChkRp(dBgS_RoofChk*, int); - /* 8007D330 */ void RoofChkGrpRp(dBgS_RoofChk*, int, int); + /* 8007D330 */ bool RoofChkGrpRp(dBgS_RoofChk*, int, int); /* 8007D498 */ void RwgSplGrpChk(u16, dBgS_SplGrpChk*); /* 8007D5C4 */ void SplGrpChkRp(dBgS_SplGrpChk*, int); - /* 8007D6F0 */ void SplGrpChkGrpRp(dBgS_SplGrpChk*, int, int); + /* 8007D6F0 */ bool SplGrpChkGrpRp(dBgS_SplGrpChk*, int, int); /* 8007D858 */ void RwgCaptPoly(int, dBgS_CaptPoly&); /* 8007D8E8 */ void CaptPolyRp(dBgS_CaptPoly&, int); /* 8007DA04 */ void CaptPolyGrpRp(dBgS_CaptPoly&, int, int); /* 8007DB20 */ void RwgSphChk(u16, dBgS_SphChk*, void*); /* 8007DC70 */ void SphChkRp(dBgS_SphChk*, void*, int); - /* 8007DDE0 */ void SphChkGrpRp(dBgS_SphChk*, void*, int, int); + /* 8007DDE0 */ bool SphChkGrpRp(dBgS_SphChk*, void*, int, int); /* 8007E548 */ virtual ~dBgW(); /* 8007E4B4 */ virtual u32 ChkMoveFlag() const; /* 8007E4A4 */ virtual void OffMoveFlag(); /* 8007DAF8 */ virtual void CaptPoly(dBgS_CaptPoly&); - /* 8007C484 */ virtual void WallCorrect(dBgS_Acch*); + /* 8007C484 */ virtual bool WallCorrect(dBgS_Acch*); /* 8007C910 */ virtual void WallCorrectSort(dBgS_Acch*); /* 8007D470 */ virtual bool RoofChk(dBgS_RoofChk*); /* 8007D830 */ virtual bool SplGrpChk(dBgS_SplGrpChk*); @@ -212,30 +275,30 @@ public: /* 8007B430 */ virtual int GetSpecialCode(cBgS_PolyInfo const&); /* 8007B460 */ virtual int GetSpecialCode(int); /* 8007B488 */ virtual int GetMagnetCode(cBgS_PolyInfo const&); - /* 8007B4E0 */ virtual void GetPolyObjThrough(int); - /* 8007B504 */ virtual void GetPolyCamThrough(int); - /* 8007B52C */ virtual void GetPolyLinkThrough(int); - /* 8007B550 */ virtual void GetPolyArrowThrough(int); + /* 8007B4E0 */ virtual u32 GetPolyObjThrough(int); + /* 8007B504 */ virtual u32 GetPolyCamThrough(int); + /* 8007B52C */ virtual u32 GetPolyLinkThrough(int); + /* 8007B550 */ virtual u32 GetPolyArrowThrough(int); /* 8007B574 */ virtual u32 GetPolyHSStick(int); - /* 8007B598 */ virtual void GetPolyBoomerangThrough(int); - /* 8007B5BC */ virtual void GetPolyRopeThrough(int); - /* 8007B5E0 */ virtual void GetPolyBombThrough(int); - /* 8007B604 */ virtual void GetShdwThrough(int); - /* 8007B630 */ virtual int GetUnderwaterRoofCode(int); + /* 8007B598 */ virtual u32 GetPolyBoomerangThrough(int); + /* 8007B5BC */ virtual u32 GetPolyRopeThrough(int); + /* 8007B5E0 */ virtual u32 GetPolyBombThrough(int); + /* 8007B604 */ virtual bool GetShdwThrough(int); + /* 8007B630 */ virtual u32 GetUnderwaterRoofCode(int); /* 8007B4B4 */ virtual int GetMonkeyBarsCode(cBgS_PolyInfo const&); - /* 8007B6AC */ virtual void GetLinkNo(cBgS_PolyInfo const&); + /* 8007B6AC */ virtual int GetLinkNo(cBgS_PolyInfo const&); /* 8007B6D8 */ virtual s32 GetWallCode(cBgS_PolyInfo const&); /* 8007B704 */ virtual int GetPolyAtt0(cBgS_PolyInfo const&); /* 8007B734 */ virtual int GetPolyAtt1(cBgS_PolyInfo const&); /* 8007B760 */ virtual int GetGroundCode(cBgS_PolyInfo const&); - /* 8007B7DC */ virtual void GetIronBallThrough(int); + /* 8007B7DC */ virtual u32 GetIronBallThrough(int); /* 8007B800 */ virtual u32 GetAttackThrough(int); /* 8007B87C */ virtual s32 GetCamMoveBG(cBgS_PolyInfo const&); /* 8007B8A8 */ virtual s32 GetRoomCamId(cBgS_PolyInfo const&); /* 8007B8D8 */ virtual s32 GetRoomPathId(cBgS_PolyInfo const&); /* 8007B904 */ virtual s32 GetRoomPathPntNo(cBgS_PolyInfo const&); - /* 8007DF28 */ virtual void GetPolyGrpRoomInfId(cBgS_PolyInfo const&); - /* 8007DF58 */ virtual s32 GetGrpSoundId(cBgS_PolyInfo const&); + /* 8007DF28 */ virtual u8 GetPolyGrpRoomInfId(cBgS_PolyInfo const&); + /* 8007DF58 */ virtual u8 GetGrpSoundId(cBgS_PolyInfo const&); /* 8007DF88 */ virtual void CrrPos(cBgS_PolyInfo const&, virtual void*, bool, cXyz*, csXyz*, csXyz*); /* 8007DFC4 */ virtual void TransPos(cBgS_PolyInfo const&, virtual void*, bool, cXyz*, csXyz*, @@ -244,11 +307,12 @@ public: csXyz*, csXyz*); /* 8007E444 */ virtual void CallRideCallBack(fopAc_ac_c*, fopAc_ac_c*); /* 8007E474 */ virtual void CallArrowStickCallBack(fopAc_ac_c*, fopAc_ac_c*, cXyz&); - /* 8007E02C */ virtual void ChkPolyThrough(int, cBgS_PolyPassChk*); - /* 8007E360 */ virtual void ChkShdwDrawThrough(int, cBgS_PolyPassChk*); - /* 8007E3D8 */ virtual void ChkGrpThrough(int, cBgS_GrpPassChk*, int); + /* 8007E02C */ virtual bool ChkPolyThrough(int, cBgS_PolyPassChk*); + /* 8007E360 */ virtual bool ChkShdwDrawThrough(int, cBgS_PolyPassChk*); + /* 8007E3D8 */ virtual bool ChkGrpThrough(int, cBgS_GrpPassChk*, int); void SetCrrFunc(dBgW_CrrFunc func) { m_crr_func = func; } + void OnMoveFlag() { m_flags |= 1; } private: /* 0xB0 */ dBgW_CrrFunc m_crr_func; diff --git a/include/d/bg/d_bg_w_base.h b/include/d/bg/d_bg_w_base.h index fee8c30efd..0564f0f4a7 100644 --- a/include/d/bg/d_bg_w_base.h +++ b/include/d/bg/d_bg_w_base.h @@ -32,7 +32,7 @@ public: virtual u32 ChkMoveFlag() const = 0; virtual cM3dGPla GetTriPla(cBgS_PolyInfo const&) const = 0; virtual bool GetTriPnt(cBgS_PolyInfo const&, cXyz*, cXyz*, cXyz*) const = 0; - virtual void GetBnd() const = 0; + virtual cM3dGAab* GetBnd() const = 0; virtual u32 GetGrpInf(cBgS_PolyInfo const&) const = 0; virtual void OffMoveFlag() = 0; virtual void GetTopUnder(f32*, f32*) const = 0; @@ -41,7 +41,7 @@ public: virtual bool GroundCross(cBgS_GndChk*) = 0; virtual void ShdwDraw(cBgS_ShdwDraw*) = 0; virtual void CaptPoly(dBgS_CaptPoly&) = 0; - virtual void WallCorrect(dBgS_Acch*) = 0; + virtual bool WallCorrect(dBgS_Acch*) = 0; virtual void WallCorrectSort(dBgS_Acch*) = 0; virtual bool RoofChk(dBgS_RoofChk*) = 0; virtual bool SplGrpChk(dBgS_SplGrpChk*) = 0; @@ -53,30 +53,30 @@ public: virtual int GetSpecialCode(cBgS_PolyInfo const&) = 0; virtual int GetSpecialCode(int) = 0; virtual int GetMagnetCode(cBgS_PolyInfo const&) = 0; - virtual void GetPolyObjThrough(int) = 0; - virtual void GetPolyCamThrough(int) = 0; - virtual void GetPolyLinkThrough(int) = 0; - virtual void GetPolyArrowThrough(int) = 0; + virtual u32 GetPolyObjThrough(int) = 0; + virtual u32 GetPolyCamThrough(int) = 0; + virtual u32 GetPolyLinkThrough(int) = 0; + virtual u32 GetPolyArrowThrough(int) = 0; virtual u32 GetPolyHSStick(int) = 0; - virtual void GetPolyBoomerangThrough(int) = 0; - virtual void GetPolyRopeThrough(int) = 0; - virtual void GetPolyBombThrough(int) = 0; - virtual void GetShdwThrough(int) = 0; - virtual int GetUnderwaterRoofCode(int) = 0; + virtual u32 GetPolyBoomerangThrough(int) = 0; + virtual u32 GetPolyRopeThrough(int) = 0; + virtual u32 GetPolyBombThrough(int) = 0; + virtual bool GetShdwThrough(int) = 0; + virtual u32 GetUnderwaterRoofCode(int) = 0; virtual int GetMonkeyBarsCode(cBgS_PolyInfo const&) = 0; - virtual void GetLinkNo(cBgS_PolyInfo const&) = 0; + virtual int GetLinkNo(cBgS_PolyInfo const&) = 0; virtual s32 GetWallCode(cBgS_PolyInfo const&) = 0; virtual int GetPolyAtt0(cBgS_PolyInfo const&) = 0; virtual int GetPolyAtt1(cBgS_PolyInfo const&) = 0; virtual int GetGroundCode(cBgS_PolyInfo const&) = 0; - virtual void GetIronBallThrough(int) = 0; + virtual u32 GetIronBallThrough(int) = 0; virtual u32 GetAttackThrough(int) = 0; virtual s32 GetCamMoveBG(cBgS_PolyInfo const&) = 0; virtual s32 GetRoomCamId(cBgS_PolyInfo const&) = 0; virtual s32 GetRoomPathId(cBgS_PolyInfo const&) = 0; virtual s32 GetRoomPathPntNo(cBgS_PolyInfo const&) = 0; - virtual void GetPolyGrpRoomInfId(cBgS_PolyInfo const&) = 0; - virtual s32 GetGrpSoundId(cBgS_PolyInfo const&) = 0; + virtual u8 GetPolyGrpRoomInfId(cBgS_PolyInfo const&) = 0; + virtual u8 GetGrpSoundId(cBgS_PolyInfo const&) = 0; virtual void CrrPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0; virtual void TransPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0; virtual void MatrixCrrPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0; diff --git a/include/d/bg/d_bg_w_kcol.h b/include/d/bg/d_bg_w_kcol.h index a52e448cb8..b3dee70ba3 100644 --- a/include/d/bg/d_bg_w_kcol.h +++ b/include/d/bg/d_bg_w_kcol.h @@ -7,72 +7,91 @@ struct dBgS_CaptPoly; -struct KC_PrismData {}; +struct KC_PrismData { + /* 0x0 */ f32 field_0x0; + /* 0x4 */ u16 field_0x4; + /* 0x6 */ u16 field_0x6; + /* 0x8 */ u16 field_0x8; + /* 0xA */ u16 field_0xa; + /* 0xC */ u16 field_0xc; + /* 0xE */ u16 field_0xe; +}; // Size: 0x10 + +struct pkcdata { + /* 0x00 */ Vec* field_0x0; + /* 0x04 */ Vec* field_0x4; + /* 0x08 */ KC_PrismData* m_prism_data; + /* 0x0C */ KC_PrismData* m_block_data; + /* 0x10 */ u8 field_0x10[4]; + /* 0x14 */ Vec m_area_min_pos; + /* 0x20 */ u8 field_0x20[4]; + /* 0x24 */ u32 field_0x24; +}; class dBgWKCol : public dBgW_Base { public: /* 8007E6F4 */ dBgWKCol(); /* 8007E7D0 */ void initKCollision(void*); - /* 8007E804 */ void create(void*, void*); + /* 8007E804 */ void create(void* pprism, void* plc); /* 8007E850 */ void getTriNrm(KC_PrismData*, Vec**) const; - /* 8007E8C0 */ void GetTriPla(int) const; - /* 8007E9A4 */ void GetTriPnt(int, Vec*, Vec*, Vec*) const; - /* 8007E9D4 */ void GetTriPnt(KC_PrismData const*, Vec*, Vec*, Vec*) const; + /* 8007E8C0 */ cM3dGPla GetTriPla(int) const; + /* 8007E9A4 */ bool GetTriPnt(int, Vec*, Vec*, Vec*) const; + /* 8007E9D4 */ bool GetTriPnt(KC_PrismData const*, Vec*, Vec*, Vec*) const; /* 8007EB70 */ void getPolyCode(int, dBgPc*) const; - /* 8007EBC4 */ void chkPolyThrough(dBgPc*, cBgS_PolyPassChk*, cBgS_GrpPassChk*, cXyz&) const; - /* 8007FF00 */ void ChkShdwDrawThrough(dBgPc*); + /* 8007EBC4 */ bool chkPolyThrough(dBgPc*, cBgS_PolyPassChk*, cBgS_GrpPassChk*, cXyz&) const; + /* 8007FF00 */ bool ChkShdwDrawThrough(dBgPc*); /* 8007E74C */ virtual ~dBgWKCol(); /* 8007E86C */ virtual bool ChkNotReady() const; /* 8007E87C */ virtual bool ChkLock() const; /* 8007E884 */ virtual bool ChkMoveBg() const; - /* 8007E88C */ virtual bool ChkMoveFlag() const; + /* 8007E88C */ virtual u32 ChkMoveFlag() const; /* 8007E894 */ virtual cM3dGPla GetTriPla(cBgS_PolyInfo const&) const; - /* 8007E980 */ virtual void GetTriPnt(cBgS_PolyInfo const&, cXyz*, cXyz*, cXyz*) const; - /* 8007EB28 */ virtual void GetBnd() const; - /* 8007EB30 */ virtual void GetGrpInf(cBgS_PolyInfo const&) const; + /* 8007E980 */ virtual bool GetTriPnt(cBgS_PolyInfo const&, cXyz*, cXyz*, cXyz*) const; + /* 8007EB28 */ virtual cM3dGAab* GetBnd() const; + /* 8007EB30 */ virtual u32 GetGrpInf(cBgS_PolyInfo const&) const; /* 8007EB6C */ virtual void OffMoveFlag(); /* 800829AC */ virtual void GetTopUnder(f32*, f32*) const; /* 8007EE34 */ virtual bool LineCheck(cBgS_LinChk*); /* 8007F628 */ virtual bool GroundCross(cBgS_GndChk*); /* 8007F9A4 */ virtual void ShdwDraw(cBgS_ShdwDraw*); /* 8007FF1C */ virtual void CaptPoly(dBgS_CaptPoly&); - /* 800811A0 */ virtual void WallCorrect(dBgS_Acch*); + /* 800811A0 */ virtual bool WallCorrect(dBgS_Acch*); /* 80080330 */ virtual void WallCorrectSort(dBgS_Acch*); /* 80081E18 */ virtual bool RoofChk(dBgS_RoofChk*); /* 80082184 */ virtual bool SplGrpChk(dBgS_SplGrpChk*); /* 800824EC */ virtual bool SphChk(dBgS_SphChk*, virtual void*); - /* 800829F0 */ virtual void GetGrpRoomIndex(cBgS_PolyInfo const&) const; - /* 80082A20 */ virtual void GetExitId(cBgS_PolyInfo const&); - /* 80082A50 */ virtual void GetPolyColor(cBgS_PolyInfo const&); - /* 80082A80 */ virtual void GetHorseNoEntry(cBgS_PolyInfo const&); + /* 800829F0 */ virtual s32 GetGrpRoomIndex(cBgS_PolyInfo const&) const; + /* 80082A20 */ virtual s32 GetExitId(cBgS_PolyInfo const&); + /* 80082A50 */ virtual s32 GetPolyColor(cBgS_PolyInfo const&); + /* 80082A80 */ virtual BOOL GetHorseNoEntry(cBgS_PolyInfo const&); /* 80082AB0 */ virtual int GetSpecialCode(cBgS_PolyInfo const&); /* 80082AE0 */ virtual int GetSpecialCode(int); /* 80082B0C */ virtual int GetMagnetCode(cBgS_PolyInfo const&); - /* 80082B6C */ virtual void GetPolyObjThrough(int); - /* 80082B98 */ virtual void GetPolyCamThrough(int); - /* 80082BC4 */ virtual void GetPolyLinkThrough(int); - /* 80082BF0 */ virtual void GetPolyArrowThrough(int); + /* 80082B6C */ virtual u32 GetPolyObjThrough(int); + /* 80082B98 */ virtual u32 GetPolyCamThrough(int); + /* 80082BC4 */ virtual u32 GetPolyLinkThrough(int); + /* 80082BF0 */ virtual u32 GetPolyArrowThrough(int); /* 80082C1C */ virtual u32 GetPolyHSStick(int); - /* 80082C48 */ virtual void GetPolyBoomerangThrough(int); - /* 80082C74 */ virtual void GetPolyRopeThrough(int); - /* 80082CA0 */ virtual void GetPolyBombThrough(int); - /* 80082CF8 */ virtual void GetShdwThrough(int); - /* 80082CCC */ virtual int GetUnderwaterRoofCode(int); + /* 80082C48 */ virtual u32 GetPolyBoomerangThrough(int); + /* 80082C74 */ virtual u32 GetPolyRopeThrough(int); + /* 80082CA0 */ virtual u32 GetPolyBombThrough(int); + /* 80082CF8 */ virtual bool GetShdwThrough(int); + /* 80082CCC */ virtual u32 GetUnderwaterRoofCode(int); /* 80082B3C */ virtual int GetMonkeyBarsCode(cBgS_PolyInfo const&); - /* 80082D24 */ virtual void GetLinkNo(cBgS_PolyInfo const&); + /* 80082D24 */ virtual int GetLinkNo(cBgS_PolyInfo const&); /* 80082D54 */ virtual s32 GetWallCode(cBgS_PolyInfo const&); /* 80082D84 */ virtual int GetPolyAtt0(cBgS_PolyInfo const&); /* 80082DB4 */ virtual int GetPolyAtt1(cBgS_PolyInfo const&); /* 80082DE4 */ virtual int GetGroundCode(cBgS_PolyInfo const&); - /* 80082E14 */ virtual void GetIronBallThrough(int); - /* 80082E40 */ virtual void GetAttackThrough(int); - /* 80082E6C */ virtual void GetCamMoveBG(cBgS_PolyInfo const&); - /* 80082E9C */ virtual void GetRoomCamId(cBgS_PolyInfo const&); - /* 80082ECC */ virtual void GetRoomPathId(cBgS_PolyInfo const&); - /* 80082EFC */ virtual void GetRoomPathPntNo(cBgS_PolyInfo const&); - /* 80082F2C */ virtual void GetPolyGrpRoomInfId(cBgS_PolyInfo const&); - /* 80082F5C */ virtual void GetGrpSoundId(cBgS_PolyInfo const&); + /* 80082E14 */ virtual u32 GetIronBallThrough(int); + /* 80082E40 */ virtual u32 GetAttackThrough(int); + /* 80082E6C */ virtual s32 GetCamMoveBG(cBgS_PolyInfo const&); + /* 80082E9C */ virtual s32 GetRoomCamId(cBgS_PolyInfo const&); + /* 80082ECC */ virtual s32 GetRoomPathId(cBgS_PolyInfo const&); + /* 80082EFC */ virtual s32 GetRoomPathPntNo(cBgS_PolyInfo const&); + /* 80082F2C */ virtual u8 GetPolyGrpRoomInfId(cBgS_PolyInfo const&); + /* 80082F5C */ virtual u8 GetGrpSoundId(cBgS_PolyInfo const&); /* 80082F8C */ virtual void CrrPos(cBgS_PolyInfo const&, virtual void*, bool, cXyz*, csXyz*, csXyz*); /* 80082F90 */ virtual void TransPos(cBgS_PolyInfo const&, virtual void*, bool, cXyz*, csXyz*, @@ -80,8 +99,11 @@ public: /* 80082F94 */ virtual void MatrixCrrPos(cBgS_PolyInfo const&, virtual void*, bool, cXyz*, csXyz*, csXyz*); + KC_PrismData* getPrismData(int poly_index) const { return &m_pkc_head->m_prism_data[poly_index]; } + void getTri1Pos(KC_PrismData* pd, Vec** nrm) const { *nrm = &m_pkc_head->field_0x0[pd->field_0x4]; } + private: - /* 0x18 */ void* m_pkc_head; + /* 0x18 */ pkcdata* m_pkc_head; /* 0x1C */ dBgPlc m_code; /* 0x20 */ cM3dGAab m_bnd; }; diff --git a/include/d/bg/d_bg_w_sv.h b/include/d/bg/d_bg_w_sv.h index 9a9190ae5c..251b604799 100644 --- a/include/d/bg/d_bg_w_sv.h +++ b/include/d/bg/d_bg_w_sv.h @@ -1,6 +1,22 @@ #ifndef D_BG_D_BG_W_SV_H #define D_BG_D_BG_W_SV_H -#include "dolphin/types.h" +#include "d/bg/d_bg_w.h" + +class dBgWSv : public dBgW { +public: + /* 80082F98 */ u8 Set(cBgD_t*, u32); + /* 80083020 */ void CopyBackVtx(); + /* 8008308C */ void CrrPosWork(cXyz*, int, int, int); + /* 80083300 */ void TransPosWork(cXyz*, int, int, int); + + /* 800835DC */ virtual ~dBgWSv(); + /* 80083244 */ virtual void CrrPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*); + /* 8008351C */ virtual void TransPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*); + /* 800835D8 */ virtual void MatrixCrrPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*); + + /* 0xC0 */ Vec* field_0xc0; + /* 0xC4 */ u8 field_0xc4; +}; #endif /* D_BG_D_BG_W_SV_H */ diff --git a/include/d/com/d_com_inf_game.h b/include/d/com/d_com_inf_game.h index 0d0a803c88..f37913783b 100644 --- a/include/d/com/d_com_inf_game.h +++ b/include/d/com/d_com_inf_game.h @@ -162,6 +162,8 @@ public: u8 getCStickStatusForce() { return mCStickStatusForce; } u8 getCStickSetFlagForce() { return mCStickSetFlagForce; } u8 getCStickDirectionForce() { return mCStickDirectionForce; } + u8 getFaceAnimeID() { return mFaceAnimeID; } + u8 getBaseAnimeID() { return mBaseAnimeID; } bool isCStickSetFlag(u8 flag) { return mCStickSetFlag & flag; } bool isDoSetFlag(u8 flag) { return flag & mDoSetFlag; } bool isASetFlag(u8 flag) { return flag & mASetFlag; } @@ -276,12 +278,14 @@ public: int getOxygen() { return mOxygen; } void setMaxOxygen(int max) { mMaxOxygen = max; } int getMaxOxygen() { return mMaxOxygen; } + int getNowOxygen() { return mNowOxygen; } void setItemNowLife(u16 life) { mItemNowLife = life; } void setItemNowMagic(s16 magic) { mItemNowMagicCount = magic; } void setItemNowOil(s32 oil) { mItemNowOil = oil; } void setItemOilCount(s32 oil) { mItemOilCount += oil; } s16 getItemMaxLifeCount() { return mItemMaxLifeCount; } f32 getItemLifeCount() { return mItemLifeCount; } + s16 getItemMaxArrowNumCount() { return mItemMaxArrowNumCount; } void clearItemMaxLifeCount() { mItemMaxLifeCount = 0; } void clearItemLifeCount() { mItemLifeCount = 0.0f; @@ -364,7 +368,10 @@ public: void setPlayerPtr(int i, fopAc_ac_c* ptr) { mPlayerPtr[i] = ptr; } void setPlayer(int i, fopAc_ac_c* player) { mPlayer[i] = (daAlink_c*)player; } - void setPlayerInfo(int i, fopAc_ac_c* ptr, int camIdx) { mPlayer[i] = (daAlink_c*)ptr; mPlayerCameraID[camIdx] = 0; } + void setPlayerInfo(int i, fopAc_ac_c* ptr, int camIdx) { + mPlayer[i] = (daAlink_c*)ptr; + mPlayerCameraID[camIdx] = 0; + } void setPlayerStatus(int param_0, int i, u32 flag) { mPlayerStatus[i] |= flag; } void clearPlayerStatus(int param_0, int i, u32 flag) { mPlayerStatus[i] &= ~flag; } bool checkPlayerStatus(int param_0, int i, u32 flag) { return flag & mPlayerStatus[i]; } @@ -377,6 +384,8 @@ public: return mCameraInfo[i].mCameraAttentionStatus & flag; } void setCameraAttentionStatus(int i, u32 flag) { mCameraInfo[i].mCameraAttentionStatus = flag; } + void onCameraAttentionStatus(int i, u32 flag) { mCameraInfo[i].mCameraAttentionStatus |= flag; } + void offCameraAttentionStatus(int i, u32 flag) { mCameraInfo[i].mCameraAttentionStatus &= ~flag; } void setCameraInfo(int camIdx, camera_class* p_cam, int param_2, int param_3, int param_4) { mCameraInfo[camIdx].mCamera = p_cam; mCameraInfo[camIdx].field_0x4 = param_2; @@ -391,12 +400,15 @@ public: bool& isPauseFlag() { return mPauseFlag; } void offPauseFlag() { mPauseFlag = false; } void onPauseFlag() { mPauseFlag = true; } + u8 getOxygenShowFlag() { return mOxygenShowFlag; } void show2dOn() { mShow2D = 1; } s8 getLayerOld() { return mLayerOld; } void setMesgCancelButton(u8 button) { mMesgCancelButton = button; } + void setMesgBgm(u8 param_0) { mMesgBgm = param_0; } int getMessageCountNumber() { return mMessageCountNum; } void setWindowNum(u8 num) { mWindowNum = num; } + int getWindowNum() { return mWindowNum; } dDlst_window_c* getWindow(int i) { return &mWindow[i]; } void setWindow(int i, f32 param_1, f32 param_2, f32 param_3, f32 param_4, f32 param_5, f32 param_6, int camID, int mode) { @@ -797,6 +809,10 @@ void dComIfGs_onStageSwitch(int i_stageNo, int i_no); void dComIfGs_offStageSwitch(int i_stageNo, int i_no); void dComIfGs_PolyDamageOff_Set(s8 param_0); u8 dComIfGs_staffroll_next_go_check(); +BOOL dComIfGs_isEventBit(u16 id); +int dComIfGs_isItemFirstBit(u8 i_no); +u16 dComIfGs_getRupee(); +static u16 dComIfGs_getLife(); inline void dComIfGs_init() { g_dComIfG_gameInfo.info.init(); @@ -1059,6 +1075,10 @@ inline u8 dComIfGs_getOptVibration() { return g_dComIfG_gameInfo.info.getPlayer().getConfig().getVibration(); } +inline u8 dComIfGs_getOptAttentionType() { + return g_dComIfG_gameInfo.info.getPlayer().getConfig().getAttentionType(); +} + inline BOOL dComIfGs_isTbox(int i_no) { return g_dComIfG_gameInfo.info.getMemory().getBit().isTbox(i_no); } @@ -1397,7 +1417,7 @@ inline void dComIfGs_setTmpReg(u16 reg, u8 flag) { g_dComIfG_gameInfo.info.getTmp().setEventReg(reg, flag); } -inline u8 dComIfGs_getTmpReg(u16 reg) { +inline int dComIfGs_getTmpReg(u16 reg) { return g_dComIfG_gameInfo.info.getTmp().getEventReg(reg); } @@ -1477,7 +1497,6 @@ inline void dComIfGs_setMemoryToCard(u8* p_saveData, int dataNum) { g_dComIfG_gameInfo.info.memory_to_card((char*)p_saveData, dataNum); } - void dComIfGp_setSelectItem(int index); s32 dComIfGp_offHeapLockFlag(int flag); void dComIfGp_createSubExpHeap2D(); @@ -1504,6 +1523,23 @@ JKRExpHeap* dComIfGp_getSubHeap2D(int flag); void dComIfGp_world_dark_set(u8); u8 dComIfGp_getNowLevel(); void dComIfGp_calcNowRegion(); +daHorse_c* dComIfGp_getHorseActor(); +static BOOL dComIfGp_event_runCheck(); +static s32 dComIfGp_evmng_getMyStaffId(const char* pName, fopAc_ac_c* pActor, int param_2); +static u16 dComIfGp_event_chkEventFlag(u16 flag); +static s8 dComIfGp_getPlayerCameraID(int idx); +static dEvent_manager_c& dComIfGp_getEventManager(); +static u32 dComIfGp_checkPlayerStatus0(int param_0, u32 param_1); +static u32 dComIfGp_checkPlayerStatus1(int param_0, u32 param_1); +static dEvt_control_c& dComIfGp_getEvent(); +static bool dComIfGp_evmng_startCheck(char const* param_0); +static dStage_stageDt_c* dComIfGp_getStage(); +void dComIfGp_setItemLifeCount(f32 amount, u8 type); +void dComIfGp_setItemRupeeCount(s32 param_0); +static u8 dComIfGp_getDoStatus(); +static u8 dComIfGp_getRStatus(); +static dAttCatch_c* dComIfGp_att_getCatghTarget(); +static void dComIfGp_setBottleStatus(u8 param_0, u8 param_1); inline void i_dComIfGp_setItemLifeCount(float amount, u8 type) { g_dComIfG_gameInfo.play.setItemLifeCount(amount, type); @@ -2024,7 +2060,16 @@ inline BOOL dComIfGp_checkCameraAttentionStatus(int i, u32 flag) { return g_dComIfG_gameInfo.play.checkCameraAttentionStatus(i, flag); } -inline void dComIfGp_setCameraInfo(int camIdx, camera_class* p_cam, int param_2, int param_3, int param_4) { +inline void dComIfGp_onCameraAttentionStatus(int i, u32 flag) { + g_dComIfG_gameInfo.play.onCameraAttentionStatus(i, flag); +} + +inline void dComIfGp_offCameraAttentionStatus(int i, u32 flag) { + g_dComIfG_gameInfo.play.offCameraAttentionStatus(i, flag); +} + +inline void dComIfGp_setCameraInfo(int camIdx, camera_class* p_cam, int param_2, int param_3, + int param_4) { g_dComIfG_gameInfo.play.setCameraInfo(camIdx, p_cam, param_2, param_3, param_4); } @@ -2064,6 +2109,14 @@ inline int dComIfGp_getOxygen() { return g_dComIfG_gameInfo.play.getOxygen(); } +inline int dComIfGp_getNowOxygen() { + return g_dComIfG_gameInfo.play.getNowOxygen(); +} + +inline u8 dComIfGp_getOxygenShowFlag() { + return g_dComIfG_gameInfo.play.getOxygenShowFlag(); +} + inline u8 dComIfGp_getNeedLightDropNum() { return g_dComIfG_gameInfo.play.getNeedLightDropNum(); } @@ -2112,6 +2165,10 @@ inline void dComIfGp_setMesgCancelButton(u8 button) { g_dComIfG_gameInfo.play.setMesgCancelButton(button); } +inline void dComIfGp_setMesgBgmOn() { + g_dComIfG_gameInfo.play.setMesgBgm(1); +} + inline s32 dComIfGp_checkStatus(u16 flags) { return g_dComIfG_gameInfo.play.checkStatus(flags); } @@ -2136,6 +2193,10 @@ inline f32 dComIfGp_getItemLifeCount() { return g_dComIfG_gameInfo.play.getItemLifeCount(); } +inline s16 dComIfGp_getItemMaxArrowNumCount() { + return g_dComIfG_gameInfo.play.getItemMaxArrowNumCount(); +} + inline void dComIfGp_clearItemMaxLifeCount() { g_dComIfG_gameInfo.play.clearItemMaxLifeCount(); } @@ -2152,6 +2213,14 @@ inline int dComIfGp_getMessageCountNumber() { return g_dComIfG_gameInfo.play.getMessageCountNumber(); } +inline u8 dComIfGp_getMesgFaceAnimeAttrInfo() { + return g_dComIfG_gameInfo.play.getFaceAnimeID(); +} + +inline u8 dComIfGp_getMesgAnimeAttrInfo() { + return g_dComIfG_gameInfo.play.getBaseAnimeID(); +} + inline void dComIfGp_setCameraParamFileName(int i, char* name) { g_dComIfG_gameInfo.play.setCameraParamFileName(i, name); } @@ -2168,6 +2237,10 @@ inline void dComIfGp_setWindowNum(int num) { g_dComIfG_gameInfo.play.setWindowNum(num); } +inline int dComIfGp_getWindowNum() { + return g_dComIfG_gameInfo.play.getWindowNum(); +} + inline dDlst_window_c* dComIfGp_getWindow(int i) { return g_dComIfG_gameInfo.play.getWindow(i); } @@ -2288,7 +2361,8 @@ inline int dComIfGp_event_moveApproval(void* actor) { inline int dComIfGp_event_order(u16 eventType, u16 priority, u16 flag, u16 param_3, void* param_4, void* param_5, s16 eventID, u8 infoIdx) { - return g_dComIfG_gameInfo.play.getEvent().order(eventType, priority, flag, param_3, param_4, param_5, eventID, infoIdx); + return g_dComIfG_gameInfo.play.getEvent().order(eventType, priority, flag, param_3, param_4, + param_5, eventID, infoIdx); } inline void dComIfGp_event_setGtItm(int i_itemNo) { @@ -2436,10 +2510,10 @@ inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2, param_10, param_11, 1.0f); } -inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2, const csXyz* param_3, - const cXyz* param_4, u8 param_5, dPa_levelEcallBack* param_6, - s8 param_7, const GXColor* param_8, const GXColor* param_9, - const cXyz* param_10) { +inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2, + const csXyz* param_3, const cXyz* param_4, u8 param_5, + dPa_levelEcallBack* param_6, s8 param_7, const GXColor* param_8, + const GXColor* param_9, const cXyz* param_10) { return g_dComIfG_gameInfo.play.getParticle()->setNormal( param_0, param_1, param_2, NULL, param_3, param_4, param_5, param_6, param_7, param_8, param_9, param_10, 1.0f); @@ -2454,20 +2528,29 @@ inline u32 dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const dKy_tev param_9, param_10, param_11, 1.0f); } +inline u32 dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const csXyz* param_3, + const cXyz* param_4, u8 param_5, dPa_levelEcallBack* param_6, + s8 param_7, const GXColor* param_8, const GXColor* param_9, + const cXyz* param_10) { + return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_1, param_2, NULL, param_3, + param_4, param_5, param_6, param_7, + param_8, param_9, param_10, 1.0f); +} + inline u32 dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const csXyz* param_2, const cXyz* param_3) { return dComIfGp_particle_set(param_0, param_1, NULL, param_2, param_3, 0xFF, NULL, -1, NULL, NULL, NULL); } -inline u32 dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const dKy_tevstr_c* param_2, const csXyz* param_3, - const cXyz* param_4) { +inline u32 dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const dKy_tevstr_c* param_2, + const csXyz* param_3, const cXyz* param_4) { return dComIfGp_particle_set(param_0, param_1, param_2, param_3, param_4, 0xFF, NULL, -1, NULL, NULL, NULL); } -inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2, const csXyz* param_3, - const cXyz* param_4) { +inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2, + const csXyz* param_3, const cXyz* param_4) { return dComIfGp_particle_set(param_0, param_1, param_2, param_3, param_4, 0xFF, NULL, -1, NULL, NULL, NULL); } @@ -2496,7 +2579,6 @@ int dComIfGd_setShadow(u32 param_0, s8 param_1, J3DModel* param_2, cXyz* param_3 f32 param_5, f32 param_6, f32 param_7, cBgS_PolyInfo& param_8, dKy_tevstr_c* param_9, s16 param_10, f32 param_11, _GXTexObj* param_12); - inline int dComIfGd_setRealShadow(u32 param_0, s8 param_1, J3DModel* param_2, cXyz* param_3, f32 param_4, f32 param_5, dKy_tevstr_c* param_6) { return g_dComIfG_gameInfo.drawlist.setRealShadow(param_0, param_1, param_2, param_3, param_4, @@ -2522,6 +2604,10 @@ inline void dComIfGd_set2DOpa(dDlst_base_c* dlst) { g_dComIfG_gameInfo.drawlist.set2DOpa(dlst); } +inline void dComIfGd_set2DXlu(dDlst_base_c* dlst) { + g_dComIfG_gameInfo.drawlist.set2DXlu(dlst); +} + inline void dComIfGd_set2DOpaTop(dDlst_base_c* dlst) { g_dComIfG_gameInfo.drawlist.set2DOpaTop(dlst); } @@ -2530,6 +2616,13 @@ inline view_class* dComIfGd_getView() { return g_dComIfG_gameInfo.drawlist.getView(); } +inline MtxP dComIfGd_getViewRotMtx() { + return ((camera_process_class*)g_dComIfG_gameInfo.drawlist.getView())->mViewMtxNoTrans; +} +inline MtxP dComIfGd_getViewMtx() { + return ((camera_process_class*)g_dComIfG_gameInfo.drawlist.getView())->mViewMtx; +} + inline J3DDrawBuffer* dComIfGd_getListFilter() { return g_dComIfG_gameInfo.drawlist.getOpaListFilter(); } @@ -2562,6 +2655,11 @@ inline void dComIfGd_setListItem3D() { g_dComIfG_gameInfo.drawlist.setXluListItem3D(); } +inline void dComIfGd_setList3Dlast() { + g_dComIfG_gameInfo.drawlist.setOpaList3Dlast(); + g_dComIfG_gameInfo.drawlist.setXluList3Dlast(); +} + inline void dComIfGd_setXluList2DScreen() { g_dComIfG_gameInfo.drawlist.setXluList2DScreen(); } diff --git a/include/d/com/d_com_static.h b/include/d/com/d_com_static.h index 2268d3081a..ba51a8f505 100644 --- a/include/d/com/d_com_static.h +++ b/include/d/com/d_com_static.h @@ -11,30 +11,46 @@ public: class data_c { public: /* 80030F14 */ void set(s8, cXyz const&, cXyz const&, u8, u8, u8); - /* 80030FBC */ void reset(); - /* 80030FCC */ void isSwitch(); - /* 800310C8 */ void check(fopAc_ac_c*); - /* 80031038 */ void check(cXyz const&); + /* 80030FBC */ data_c* reset(); + /* 80030FCC */ u8 isSwitch(); + /* 800310C8 */ u8 check(fopAc_ac_c*); + /* 80031038 */ bool check(cXyz const&); /* 80031150 */ void execute(); /* 80031F28 */ ~data_c(); /* 80031F64 */ data_c(); - }; + + void setNext(data_c* i_next) { mpNext = i_next; } + data_c* getNext() { return mpNext; } + u8 getType() { return mType; } + + /* 0x00 */ s8 mRoomNo; + /* 0x01 */ bool field_0x1; + /* 0x02 */ u8 field_0x2; + /* 0x03 */ u8 field_0x3; + /* 0x04 */ u8 mType; + /* 0x08 */ cXyz field_0x8; + /* 0x14 */ cXyz field_0x14; + /* 0x20 */ data_c* mpNext; + }; // Size: 0x24 class room_c { public: /* 80031190 */ void add(daSus_c::data_c*); /* 800311FC */ void reset(); /* 80031EE4 */ room_c(); - }; + + /* 0x0 */ data_c* mpData; + }; // Size: 0x4 /* 80031248 */ void newData(s8, cXyz const&, cXyz const&, u8, u8, u8); /* 800313BC */ void reset(); /* 800314D4 */ static void check(fopAc_ac_c*); - /* 80031434 */ static bool check(s8, cXyz const&); + /* 80031434 */ static bool check(s8 i_roomNo, cXyz const& i_pos); /* 800315A4 */ static void execute(); static u8 mData[1152]; static u8 mRoom[256]; + static s16 mSetTop; }; #endif /* D_COM_D_COM_STATIC_H */ diff --git a/include/d/d_attention.h b/include/d/d_attention.h index d0c674f904..7551d7327c 100644 --- a/include/d/d_attention.h +++ b/include/d/d_attention.h @@ -10,32 +10,32 @@ class dAttHint_c { public: dAttHint_c() {} - /* 800738B4 */ void getPId(void*); - /* 800738CC */ void convPId(unsigned int); - /* 800738FC */ void request(fopAc_ac_c*, int); + /* 800738B4 */ u32 getPId(void*); + /* 800738CC */ fopAc_ac_c* convPId(unsigned int); + /* 800738FC */ int request(fopAc_ac_c*, int); /* 80073958 */ void init(); /* 80073970 */ void proc(); private: /* 0x0 */ u32 mHintActorID; - /* 0x4 */ u32 mPriority; + /* 0x4 */ int mPriority; /* 0x8 */ u32 field_0x8; }; class dAttCatch_c { public: dAttCatch_c() {} - s32 convPId(unsigned int); + fopAc_ac_c* convPId(unsigned int); void init(); void proc(); void request(fopAc_ac_c*, u8, f32, f32, f32, s16, int); - s32 getCatghTarget() { return convPId(mCatghTargetID); } + fopAc_ac_c* getCatghTarget() { return convPId(mCatghTargetID); } u8 getChangeItem() { return mChangeItem; } private: - /* 0x00 */ void* field_0x0; - /* 0x04 */ f32 field_0x4; + /* 0x00 */ u32 field_0x0; + /* 0x04 */ int field_0x4; /* 0x08 */ f32 field_0x8; /* 0x0C */ u8 field_0xc; /* 0x0D */ u8 field_0xd; @@ -47,11 +47,7 @@ private: class dAttParam_c { public: - dAttParam_c() {} - /* 80070038 */ dAttParam_c(s32); - -private: - /* 0x00 */ u16 field_0x0; + /* 0x00 */ u16 mFlags; /* 0x04 */ f32 field_0x4; /* 0x08 */ f32 field_0x8; /* 0x0C */ f32 field_0xc; @@ -66,21 +62,23 @@ private: /* 0x30 */ f32 mAttnCursorOffsetY; /* 0x34 */ u8 mAttnCursorAppearFrames; /* 0x35 */ u8 mAttnCursorDisappearFrames; + /* 0x38 */ f32 field_0x38; + /* 0x3C */ f32 field_0x3c; public: + dAttParam_c() {} + /* 80070038 */ dAttParam_c(s32); + /* 80070110 */ virtual ~dAttParam_c(); - /* 0x38 vtable */ -private: - /* 0x3C */ f32 mSelCursorAnmSpeed; - /* 0x40 */ f32 mAttnCursorAnmSpeed; - /* 0x44 */ u32 mDispPosX; - /* 0x48 */ u32 mDispPosY; -}; // Size = 0x4C + bool CheckFlag(u16 flag) { return mFlags & flag; } + + /* 0x40 vtable */ +}; // Size: 0x44 class dAttLook_c { public: - /* 80073CA4 */ void convPId(unsigned int); + /* 80073CA4 */ fopAc_ac_c* convPId(unsigned int); /* 80073CD4 */ void init(); /* 80073CEC */ void proc(); /* 80073D08 */ void request(fopAc_ac_c*, f32, f32, f32, s16, int); @@ -96,10 +94,11 @@ class dAttList_c { public: /* 800304D0 */ ~dAttList_c() {} /* 8003050C */ dAttList_c() {} - /* 80073864 */ void getActor(); + /* 80073864 */ fopAc_ac_c* getActor(); /* 80073898 */ void setActor(fopAc_ac_c*); -private: + u32 getPid() { return mActorID; } + /* 0x00 */ f32 mWeight; /* 0x04 */ f32 mDistance; /* 0x08 */ cSAngle mAngle; @@ -117,15 +116,15 @@ public: /* 800732B0 */ void draw(cXyz&, f32 (*)[4]); /* 0x000 */ J3DModel* mModel[2]; - /* 0x008 */ mDoExt_bckAnm bckAnm[2]; - /* 0x040 */ mDoExt_bpkAnm bpkAnm[2]; - /* 0x070 */ mDoExt_brkAnm brkAnm[2]; - /* 0x0A0 */ mDoExt_brkAnm brkAnm2[2]; - /* 0x0D0 */ mDoExt_btkAnm btkAnm[2]; - /* 0x100 */ mDoExt_bckAnm bckAnm2; - /* 0x11C */ mDoExt_bpkAnm bpkAnm2; - /* 0x134 */ mDoExt_brkAnm brkAnm3; - /* 0x14C */ mDoExt_btkAnm btkAnm2; + /* 0x008 */ mDoExt_bckAnm mNoticeCursorBck[2]; + /* 0x040 */ mDoExt_bpkAnm mNoticeCursorBpk[2]; + /* 0x070 */ mDoExt_brkAnm mNoticeCursorBrk[2]; + /* 0x0A0 */ mDoExt_brkAnm mNoticeCursor02Brk[2]; + /* 0x0D0 */ mDoExt_btkAnm mNoticeCursorBtk[2]; + /* 0x100 */ mDoExt_bckAnm mImpactBck; + /* 0x11C */ mDoExt_bpkAnm mImpactBpk; + /* 0x134 */ mDoExt_brkAnm mImpactBrk; + /* 0x14C */ mDoExt_btkAnm mImpactBtk; /* 0x164 */ cXyz field_0x164; /* 0x170 */ u8 field_0x170; /* 0x171 */ u8 field_0x171; @@ -152,45 +151,56 @@ struct dist_entry { u32 field_0x18; }; // Size: 0x1C +struct type_tbl_entry { + s16 field_0x0; + u16 field_0x2; +}; + class dAttention_c { public: + enum EState { + ST_NONE, + ST_LOCK, + ST_RELEASE, + }; + dAttention_c() {} /* 80070198 */ dAttention_c(fopAc_ac_c*, u32); /* 80070774 */ ~dAttention_c(); - /* 80070844 */ void GetLockonList(s32); - /* 80070880 */ void getActionBtnB(); - /* 80070974 */ void getActionBtnXY(); - /* 80070A70 */ void chkAttMask(u32, u32); - /* 80070E90 */ void calcWeight(int, fopAc_ac_c*, f32, s16, s16, u32*); + /* 80070844 */ dAttList_c* GetLockonList(s32); + /* 80070880 */ dAttList_c* getActionBtnB(); + /* 80070974 */ dAttList_c* getActionBtnXY(); + /* 80070A70 */ int chkAttMask(u32, u32); + /* 80070E90 */ f32 calcWeight(int, fopAc_ac_c*, f32, s16, s16, u32*); /* 800710C0 */ void setList(int, fopAc_ac_c*, f32, f32, cSAngle, u32); /* 80071240 */ void initList(u32); - /* 800713CC */ void makeList(); + /* 800713CC */ int makeList(); /* 80071424 */ void setOwnerAttentionPos(); - /* 80071488 */ void SelectAttention(fopAc_ac_c*); + /* 80071488 */ int SelectAttention(fopAc_ac_c*); /* 800716B8 */ void sortList(); /* 800718A4 */ void stockAttention(); - /* 80071960 */ void nextAttention(); - /* 80071A68 */ void freeAttention(); - /* 80071A98 */ void chaseAttention(); - /* 80071CC0 */ void EnemyDistance(fopAc_ac_c*); + /* 80071960 */ fopAc_ac_c* nextAttention(); + /* 80071A68 */ int freeAttention(); + /* 80071A98 */ bool chaseAttention(); + /* 80071CC0 */ f32 EnemyDistance(fopAc_ac_c*); /* 80071DEC */ void runSoundProc(); /* 80071E84 */ void runDrawProc(); /* 800720F4 */ void runDebugDisp(); /* 800720F8 */ void checkButton(); - /* 800722A0 */ void triggerProc(); - /* 800722EC */ void lostCheck(); + /* 800722A0 */ bool triggerProc(); + /* 800722EC */ int lostCheck(); /* 80072344 */ void judgementStatus4Hold(); /* 800725F0 */ void judgementStatus4Switch(); - /* 80072924 */ void Run(); + /* 80072924 */ int Run(); /* 80072BD4 */ void Draw(); /* 80072D80 */ void lockSoundStart(u32); - /* 8007353C */ void LockonTarget(s32); - /* 800735DC */ void LockonReleaseDistanse(); - /* 800736CC */ void LockonTargetPId(s32); - /* 80073734 */ void ActionTarget(s32); - /* 8007378C */ void CheckObjectTarget(s32); + /* 8007353C */ fopAc_ac_c* LockonTarget(s32); + /* 800735DC */ f32 LockonReleaseDistanse(); + /* 800736CC */ u32 LockonTargetPId(s32); + /* 80073734 */ fopAc_ac_c* ActionTarget(s32); + /* 8007378C */ fopAc_ac_c* CheckObjectTarget(s32); /* 800737E4 */ bool LockonTruth(); - /* 80073838 */ void checkDistance(cXyz*, s16, cXyz*, f32, f32, f32, f32); + /* 80073838 */ int checkDistance(cXyz*, s16, cXyz*, f32, f32, f32, f32); /* 8016E424 */ void LockEdge(); /* 80182994 */ void GetCheckObjectCount(); /* 80182AD0 */ void keepLock(int); @@ -199,6 +209,10 @@ public: dAttCatch_c& getCatghTarget() { return mCatghTarget; } u8 getCatchChgItem() { return mCatghTarget.getChangeItem(); } BOOL chkFlag(u32 flag) { return mFlags & flag; } + void setFlag(u32 flag) { mFlags |= flag; } + void clrFlag(u32 flag) { mFlags &= ~flag; } + int GetActionCount() { return mActionCount; } + int GetLockonCount() { return mLockonCount; } s8 Lockon() { /* s32 chk = true; if (!LockonTruth() && !chkFlag(0x20000000)) { @@ -209,28 +223,28 @@ public: return !LockonTruth() && !chkFlag(0x20000000); } - static u8 loc_type_tbl[12]; - static u8 act_type_tbl[20]; + static type_tbl_entry loc_type_tbl[3]; + static type_tbl_entry act_type_tbl[5]; static dist_entry dist_table[234]; - static u32 loc_type_num; - static u32 act_type_num; - static u32 chk_type_tbl; - static u32 chk_type_num; + static int loc_type_num; + static int act_type_num; + static type_tbl_entry chk_type_tbl[1]; + static int chk_type_num; public: /* 0x000 */ fopAc_ac_c* mpPlayer; /* 0x004 */ u32 mLockTargetID; /* 0x008 */ dAttDraw_CallBack_c mpDrawCallback; - /* 0x00C */ u32 field_0xc; + /* 0x00C */ u32 mPadNo; /* 0x010 */ u32 field_0x10; /* 0x014 */ u8 field_0x14[4]; /* 0x018 */ JKRSolidHeap* heap; - /* 0x01C */ cXyz field_0x1c; + /* 0x01C */ cXyz mDrawAttnPos; /* 0x028 */ dAttDraw_c draw[2]; - /* 0x318 */ int field_0x318; - /* 0x31C */ cXyz field_0x31c; - /* 0x328 */ u8 field_0x328; - /* 0x329 */ u8 field_0x329; + /* 0x318 */ u32 mTargetActorID; + /* 0x31C */ cXyz mOwnerAttnPos; + /* 0x328 */ s8 field_0x328; + /* 0x329 */ u8 mAttnStatus; /* 0x32A */ u8 field_0x32a; /* 0x32B */ u8 field_0x32b; /* 0x32C */ u8 field_0x32c; @@ -248,22 +262,17 @@ public: /* 0x3E0 */ dAttList_c mActionList[4]; /* 0x430 */ int mActionCount; /* 0x434 */ int mActionOffset; - /* 0x438 */ dAttList_c field_0x438[4]; + /* 0x438 */ dAttList_c mCheckObjectList[4]; /* 0x488 */ int mCheckObjectCount; - /* 0x48C */ int field_0x48c; + /* 0x48C */ int mCheckObjectOffset; /* 0x490 */ dAttHint_c mZHintTarget; /* 0x49C */ dAttCatch_c mCatghTarget; /* 0x4B4 */ dAttLook_c mLookTarget; - /* 0x4C4 */ int field_0x4c4; - /* 0x4C8 */ u8 field_0x4c8; - /* 0x4C9 */ u8 field_0x4c9; - /* 0x4CA */ u8 field_0x4ca; - /* 0x4CB */ u8 field_0x4cb; - /* 0x4CC */ u8 field_0x4cc; - /* 0x4CD */ u8 field_0x4cd; - /* 0x4CE */ u8 field_0x4ce; - /* 0x4CF */ u8 field_0x4cf; - /* 0x4D0 */ dAttParam_c mAttParam; + /* 0x4C4 */ int mAttnBlockTimer; + /* 0x4C8 */ dAttParam_c mAttParam; + /* 0x50C */ u8 field_0x50c[0x514 - 0x50c]; + /* 0x514 */ u32 mEnemyActorID; + /* 0x518 */ f32 mEnemyDist; }; // Size: 0x51C STATIC_ASSERT(sizeof(dAttention_c) == 0x51C); diff --git a/include/d/d_demo.h b/include/d/d_demo.h index 584e24cc85..15d09fb5cd 100644 --- a/include/d/d_demo.h +++ b/include/d/d_demo.h @@ -52,15 +52,15 @@ public: class dDemo_actor_c : public JStage::TActor { public: /* 80038020 */ dDemo_actor_c(); - /* 80038128 */ void getActor(); + /* 80038128 */ fopAc_ac_c* getActor(); /* 8003815C */ void setActor(fopAc_ac_c*); - /* 8003819C */ void getPrm_Morf(); + /* 8003819C */ f32 getPrm_Morf(); /* 80038338 */ void getDemoIDData(int*, int*, int*, u16*, u8*); /* 80038098 */ virtual ~dDemo_actor_c(); /* 800387EC */ virtual void JSGSetData(u32, void const*, u32); - /* 8003A05C */ virtual void JSGFindNodeID(char const*) const; - /* 8003A088 */ virtual void JSGGetNodeTransformation(u32, f32 (*)[4]) const; + /* 8003A05C */ virtual s32 JSGFindNodeID(char const*) const; + /* 8003A088 */ virtual int JSGGetNodeTransformation(u32, f32 (*)[4]) const; /* 8003A0D8 */ virtual void JSGGetTranslation(Vec*) const; /* 80038920 */ virtual void JSGSetTranslation(Vec const&); /* 8003A0F4 */ virtual void JSGGetScaling(Vec*) const; @@ -77,6 +77,16 @@ public: /* 8003A0D0 */ virtual f32 JSGGetTextureAnimationFrameMax() const; void setModel(J3DModel* p_model) { mModel = p_model; } + u8 checkEnable(u16 flag) { return mFlags & flag; } + void onEnable(u16 flag) { mFlags |= flag; } + cXyz& getTrans() { return mTrans; } + cXyz& getScale() { return mScale; } + csXyz& getRatate() { return mRotate; } + u32 getAnmId() { return mAnmId; } + u32 getOldAnmId() { return mOldAnmId; } + void setOldAnmId(u32 id) { mOldAnmId = id; } + void setAnmFrameMax(f32 max) { mAnmFrameMax = max; } + f32 getAnmFrame() { return mAnmFrame; } private: /* 0x04 */ u16 mFlags; @@ -136,6 +146,8 @@ public: /* 80038EA8 */ virtual void JSGSetAngleAttenuation(f32, GXSpotFn); /* 80038EC0 */ virtual void JSGSetDirection(Vec const&); + void onEnable(u8 flag) { mFlags |= flag; } + private: /* 0x04 */ u8 mFlags; /* 0x08 */ JStage::TELight mLightType; @@ -161,6 +173,8 @@ public: /* 80038F10 */ virtual void JSGSetEndZ(f32); /* 80038F24 */ virtual void JSGSetColor(GXColor); + void onEnable(u8 flag) { mFlags |= flag; } + private: /* 0x04 */ u8 mFlags; /* 0x05 */ u8 mFogType; @@ -193,6 +207,8 @@ public: /* 80038D84 */ virtual f32 JSGGetViewRoll() const; /* 80038DDC */ virtual void JSGSetViewRoll(f32); + void onEnable(u8 flag) { mFlags |= flag; } + private: /* 0x04 */ u8 mFlags; /* 0x08 */ f32 mProjNear; @@ -214,6 +230,8 @@ public: /* 800394C8 */ virtual ~dDemo_ambient_c(); /* 80038DF0 */ virtual void JSGSetColor(GXColor); + void onEnable(u8 flag) { mFlags |= flag; } + private: /* 0x04 */ u8 mFlags; /* 0x05 */ GXColor mColor; @@ -255,6 +273,8 @@ public: static s32 getMode() { return m_mode; } static JStudio::stb::TControl* getControl() { return m_control; } static bool isStatus(u32 status) { return m_status & status; } + static void onStatus(u32 status) { m_status |= status; } + static void offStatus(u32 status) { m_status &= ~status; } static void setBranchData(const u8* p_data) { m_branchData = p_data; } static s16 m_branchId; diff --git a/include/d/d_drawlist.h b/include/d/d_drawlist.h index 4a4abb8f91..423383e051 100644 --- a/include/d/d_drawlist.h +++ b/include/d/d_drawlist.h @@ -226,6 +226,7 @@ public: /* 80051ADC */ void setScissor(f32, f32, f32, f32); void setCameraID(int id) { mCameraID = id; } + s8 getCameraID() { return mCameraID; } void setMode(int mode) { mMode = mode; } f32 getViewPort() { return mXOrig; } @@ -284,6 +285,7 @@ public: void set2DOpa(dDlst_base_c* dlst) { set(mp2DOpaSet[0], mp2DOpaSet[1], dlst); } void set2DOpaTop(dDlst_base_c* dlst) { set(mp2DOpaTopSet[0], mp2DOpaTopSet[1], dlst); } + void set2DXlu(dDlst_base_c* dlst) { set(mp2DXluSet[0], mp2DXluSet[1], dlst); } view_class* getView() { return mView; } void setView(view_class* view) { mView = view; } void setWindow(dDlst_window_c* window) { mWindow = window; } @@ -303,6 +305,8 @@ public: void setXluListItem3D() { setXluDrawList(mDrawBuffers[DB_XLU_LIST_ITEM3D]); } void setXluListBG() { setXluDrawList(mDrawBuffers[DB_XLU_LIST_BG]); } void setOpaListBG() { setOpaDrawList(mDrawBuffers[DB_OPA_LIST_BG]); } + void setOpaList3Dlast() { setOpaDrawList(mDrawBuffers[DB_LIST_3D_LAST]); } + void setXluList3Dlast() { setXluDrawList(mDrawBuffers[DB_LIST_3D_LAST]); } void setXluList2DScreen() { setXluDrawList(mDrawBuffers[DB_LIST_2D_SCREEN]); } void peekZdata() { mPeekZ.peekData(); } diff --git a/include/d/d_lib.h b/include/d/d_lib.h index 121bff182e..0f87597d27 100644 --- a/include/d/d_lib.h +++ b/include/d/d_lib.h @@ -2,6 +2,7 @@ #define D_D_LIB_H #include "dolphin/types.h" +#include "dolphin/os/OS.h" struct JKRAramArchive; u32 dLib_getExpandSizeFromAramArchive(JKRAramArchive* arc, char const* resName); @@ -71,12 +72,13 @@ struct CSTControl : public STControl { }; struct dLib_time_c { - /* 80032804 */ void getTime(); + /* 80032804 */ static OSTime getTime(); /* 80032880 */ static void stopTime(); /* 800328BC */ static void startTime(); - static u8 m_diffTime[4]; - static u8 m_stopTime[4]; + static OSTime m_diffTime; + static OSTime m_stopTime; + static bool m_timeStopped; }; #endif /* D_D_LIB_H */ diff --git a/include/d/d_path.h b/include/d/d_path.h index 6e4187ba36..c30446e949 100644 --- a/include/d/d_path.h +++ b/include/d/d_path.h @@ -2,18 +2,22 @@ #define D_D_PATH_H #include "dolphin/types.h" +#include "d/d_stage.h" -class dStage_dPnt_c; - -struct dPath { +class dPath { +public: /* 0x0 */ u16 m_num; /* 0x2 */ u16 m_nextID; /* 0x4 */ u8 field_0x4; /* 0x5 */ u8 m_closed; /* 0x6 */ u8 field_0x6; /* 0x8 */ dStage_dPnt_c* m_points; + }; +// should be move to dlib TU per chn debug +inline int dPath_ChkClose(dPath* i_path) { return (i_path->m_closed & 1); } + dPath* dPath_GetRoomPath(int path_index, int room_no); #endif /* D_D_PATH_H */ diff --git a/include/d/d_stage.h b/include/d/d_stage.h index edc02abc6a..9055acf9af 100644 --- a/include/d/d_stage.h +++ b/include/d/d_stage.h @@ -255,7 +255,7 @@ public: // PPNT struct dStage_dPnt_c { /* 0x0 */ int field_0x0; - /* 0xC */ cXyz m_position; + /* 0x4 */ cXyz m_position; }; // Size: 0x10 struct dStage_FloorInfo_c { @@ -900,13 +900,14 @@ static int dStage_fieldMapFiliInfo2Init(dStage_dt_c*, void*, int, void*); static int dStage_fieldMapMapPathInit(dStage_dt_c*, void*, int, void*); s8 dStage_roomRead_dt_c_GetReverbStage(roomRead_class&, int); -int dStage_changeScene(int, f32, u32, s8, s16, int); +int dStage_changeScene(int i_exitId, f32 i_speed, u32 i_mode, s8 i_roomNo, s16 i_angle, int i_layerOverride); void dStage_infoCreate(); u8 dStage_stagInfo_GetParticleNo(stage_stag_info_class* p_info, int layer); int dStage_changeSceneExitId(cBgS_PolyInfo& param_0, f32 speed, u32 mode, s8 roomNo, s16 angle); int dStage_changeScene4Event(int i_exitId, s8 room_no, int i_wipe, bool param_3, f32 speed, - u32 mode, s16 angle, int param_7); + u32 mode, s16 angle, int param_7); void dStage_Create(); +static s32 dStage_stagInfo_GetSaveTbl(stage_stag_info_class* param_0); inline s32 dStage_roomRead_dt_c_GetVrboxswitch(roomRead_data_class& data) { return data.field_0x2 & 8; diff --git a/include/d/event/d_event.h b/include/d/event/d_event.h index 04a9a610cb..3b2eb2e9bb 100644 --- a/include/d/event/d_event.h +++ b/include/d/event/d_event.h @@ -103,7 +103,9 @@ public: void setPtI_Id(unsigned int id); void setPtD(void* ptr); void setGtItm(u8 itemNo); - void isOrderOK(); + BOOL isOrderOK(); + /* 807DFAD8 */ void checkSkipEdge(); + /* 807E2908 */ void startCheckSkipEdge(void*); u16 chkFlag2(u16 flag) { return flag & mFlag2; } bool runCheck() { return mEventStatus != 0; } diff --git a/include/d/meter/d_meter2_info.h b/include/d/meter/d_meter2_info.h index bf07ea3be1..3088f04487 100644 --- a/include/d/meter/d_meter2_info.h +++ b/include/d/meter/d_meter2_info.h @@ -49,6 +49,10 @@ class dMeter2_c; class J2DPicture; class dMeterMap_c; +enum dMeter2Info_warpStatus { + /* 0x3 */ WARP_DECIDED = 3, +}; + class dMeter2Info_c { public: class WarpInfo_c { @@ -246,6 +250,8 @@ void dMeter2Info_setCloth(u8 i_clothId, bool param_1); void dMeter2Info_setShield(u8 i_itemId, bool param_1); void dMeter2Info_set2DVibration(); void dMeter2Info_set2DVibrationM(); +static void dMeter2Info_setFloatingMessage(u16 pMessageID, s16 pMessageTimer, bool pWakuVisible); +static void dMeter2Info_offUseButton(int pButton); inline void dMeter2Info_Initialize() { g_meter2_info.init(); @@ -495,6 +501,10 @@ inline void dMeter2Info_onDirectUseItem(int param_0) { g_meter2_info.onDirectUseItem(param_0); } +inline void dMeter2Info_setFloatingFlow(u16 param_0, s16 param_1, bool param_2) { + g_meter2_info.setFloatingFlow(param_0, param_1, param_2); +} + char* dMeter2Info_getNumberTextureName(int pIndex); void dMeter2Info_recieveLetter(); u8 dMeter2Info_getNewLetterNum(); diff --git a/include/d/msg/d_msg_object.h b/include/d/msg/d_msg_object.h index dbf173e88b..fedaa1cef2 100644 --- a/include/d/msg/d_msg_object.h +++ b/include/d/msg/d_msg_object.h @@ -133,7 +133,7 @@ public: /* 80238320 */ static void onMsgSend(); /* 8023834C */ void offMsgSend(); /* 80238378 */ void isMsgSend(); - /* 802383A4 */ void isMouthCheck(); + /* 802383A4 */ bool isMouthCheck(); /* 802383D0 */ static u32 getMessageID(); /* 802383E4 */ void getSmellTypeMessageID(); /* 80238410 */ static void setSmellType(u8); @@ -273,6 +273,10 @@ inline void dMsgObject_readMessageGroup(mDoDvdThd_mountXArchive_c** param_0) { dMsgObject_getMsgObjectClass()->readMessageGroup(param_0); } +inline void dMsgObject_setDemoMessage(u32 param_0) { + dMsgObject_getMsgObjectClass()->setDemoMessage(param_0); +} + inline void dMsgObject_setShopWaitTimer(u8 timer) { dMsgObject_c::setShopWaitTimer(timer); } diff --git a/include/d/particle/d_particle.h b/include/d/particle/d_particle.h index d4a8cc965d..270c1347d0 100644 --- a/include/d/particle/d_particle.h +++ b/include/d/particle/d_particle.h @@ -2,9 +2,9 @@ #define D_PARTICLE_D_PARTICLE_H #include "JSystem/JParticle/JPAParticle.h" +#include "d/particle/d_particle_name.h" #include "dolphin/types.h" #include "f_op/f_op_actor.h" -#include "d/particle/d_particle_name.h" class dPa_levelEcallBack : public JPAEmitterCallBack { public: @@ -138,8 +138,8 @@ public: /* 8004AB1C */ void create(u8); /* 8004ABC4 */ void remove(); - /* 8004AC00 */ void setModel(JPABaseEmitter*, J3DModelData*, dKy_tevstr_c const&, u8, void*, u8, - u8); + /* 8004AC00 */ static void setModel(JPABaseEmitter*, J3DModelData*, dKy_tevstr_c const&, u8, + void*, u8, u8); /* 8004AC90 */ void resetModel(JPABaseEmitter*); /* 8004ACC0 */ void setupModel(JPABaseEmitter*); /* 8004ACEC */ void drawModel(JPABaseEmitter*, f32 (*)[4]); @@ -152,7 +152,15 @@ public: /* 80050014 */ virtual void drawAfter(JPABaseEmitter*); /* 8004AAA8 */ virtual void setup(JPABaseEmitter*, cXyz const*, csXyz const*, s8); - static u8 mEcallback[4]; + static void setModel(JPABaseEmitter* param_0, J3DModelData* param_1, + const dKy_tevstr_c& param_2, u8 param_3, J3DAnmTexPattern* param_4, + u8 param_5) { + setModel(param_0, param_1, param_2, param_3, param_4, param_5); + } + + static dPa_modelEcallBack* getEcallback() { return mEcallback; } + + static dPa_modelEcallBack* mEcallback; static u8 mPcallback[4]; static J3DModel* mModel; }; @@ -207,7 +215,6 @@ public: /* 8004FE6C */ virtual ~dPa_fsenthPcallBack(); /* 8004DCA0 */ virtual void execute(JPABaseEmitter*, JPABaseParticle*); /* 8004DD0C */ virtual void draw(JPABaseEmitter*, JPABaseParticle*); - }; class dPa_simpleData_c { @@ -244,7 +251,7 @@ public: void offActive() { mStatus &= ~1; } bool isActive() { return mStatus & 1; } - + private: /* 0x00 */ u32 mId; /* 0x04 */ u16 mNameId; @@ -341,6 +348,10 @@ public: static void offStatus(u8 status) { mStatus &= ~status; } static bool isStatus(u8 status) { return mStatus & status; } + static dPa_selectTexEcallBack* getTsuboSelectTexEcallBack(int idx) { + return ((dPa_selectTexEcallBack*)mTsubo) + idx; + } + static u8 mTsubo[64]; static u8 mLifeBall[24]; static Mtx mWindViewMatrix; |
