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authorPheenoh <pheenoh@gmail.com>2022-10-15 15:32:34 -0600
committerPheenoh <pheenoh@gmail.com>2022-12-20 16:28:41 -0700
commit85ad8b190d7ad140f63d98d0ce83648a910b8ff0 (patch)
tree0ed9630f3a65c50e6d01b1ff60d47b01d72513df /include/d
parent84950e08b4a525a7d94c5726dbe6d53e6cb53cf1 (diff)
d_a_npc work
daBaseNpc_c::setBckAnm and J3DAnmTransform* daBaseNpc_c daBaseNpc_c::setBtpAnm daBaseNpc_c::attnSttsOn daBaseNpc_c::orderEvent daBaseNpc_c::setEnvTevColor daBaseNpc_c::setRoomNo daBaseNpc_c::checkEndAnm attempt CheckCreateHeap daNpcF_addIdx daNpcF_subIdx daNpcF_incIdx daNpcF_decIdx daNpcF_ActorMngr_c::initialize() daNpcF_ActorMngr_c::entry cleanup daNpcF_ActorMngr_c::entry daNpcF_ActorMngr_c::remove daNpcF_ActorMngr_c::getActorP daNpcF_MatAnm_c::calc attempt daNpcF_SPCurve_c::initialize minor fixes daNpcF_Path_c::initialize daNpcF_Path_c::setPathInfo daNpcF_Path_c::chkPassed daNpcF_Path_c::reverse daNpcF_Path_c::setNextIdx daNpcF_Path_c::getNextIdx daNpcF_Path_c::getBeforeIdx daNpcF_Path_c::getBeforePos daNpcF_Path_c::getNextPos daNpcT_MatAnm_c::initialize daNpcT_MatAnm_c::calc daNpcT_addIdx daNpcT_subIdx daNpcT_decIdx daNpcT_Path_c::hermite daNpcT_Path_c::initialize daNpcT_Path_c::setPathInfo attempt daNpcT_Path_c::setNextPathInfo daNpcT_Path_c::reverse daNpcT_Path_c::setNextIdx daNpcT_Path_c::getDstPos attempt daNpcT_DmgStagger_c::setParam Add FLOAT_LABEL where possible fopEn_enemy / fix e_wb move jasper's jsystem work over d_attention / d_demo / d_lib work remove asm clean up dolphin files / work on some rels (#212) * d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop * dolphin OS work / cleanup * dolphin GX work / cleanup * finish changing dolphin files to C * more files into C * match rest of MSL_C math functions * more dolphin files converted to C * remove asm * d_bg_w work * remove asm * d_a_alink work / kytag14 initial changes to d_a_e_yc checkpoint until virtual destructor issue is solved daNpcF_Lookat_c::adjustMoveDisAngle daBaseNpc_c::setMtx daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c() daNpcT_c::ctrlFaceMotion daNpcT_c::ctrlMsgAnm attempt daNpcT_c::initTalk daNpcF_clearMessageTmpBit daNpcF_getDistTableIdx daNpcF_offTmpBit daNpcF_onTmpBit daNpcF_chkTmpBit daNpcF_onEvtBit daNpcF_chkEvtBit daNpcF_c::getDistTableIdx daNpcF_chkPointInArea daNpcF_chkDoBtnEqSpeak daNpcF_getPlayerInfoFromPlayerList attempt daNpcF_pntVsLineSegmentLengthSquare2D daNpcF_c::chkPointInArea daNpcF_c::chkPointInArea daNpcF_c::getAttentionPos daNpcT_chkTmpBit daNpcT_offTmpBit daNpcT_onTmpBit daNpcT_chkEvtBit daNpcT_offEvtBit daNpcT_onEvtBit daNpcT_chkDoBtnIsSpeak daNpcT_getDistTableIdx daBaseNpc_acMngr_c::entry daNpcF_c::initTalk undo override
Diffstat (limited to 'include/d')
-rw-r--r--include/d/a/d_a_alink.h987
-rw-r--r--include/d/a/d_a_npc.h413
-rw-r--r--include/d/a/d_a_player.h150
-rw-r--r--include/d/bg/d_bg_pc.h47
-rw-r--r--include/d/bg/d_bg_plc.h4
-rw-r--r--include/d/bg/d_bg_s.h4
-rw-r--r--include/d/bg/d_bg_s_acch.h3
-rw-r--r--include/d/bg/d_bg_s_poly_pass_chk.h22
-rw-r--r--include/d/bg/d_bg_w.h190
-rw-r--r--include/d/bg/d_bg_w_base.h30
-rw-r--r--include/d/bg/d_bg_w_kcol.h92
-rw-r--r--include/d/bg/d_bg_w_sv.h18
-rw-r--r--include/d/com/d_com_inf_game.h126
-rw-r--r--include/d/com/d_com_static.h30
-rw-r--r--include/d/d_attention.h161
-rw-r--r--include/d/d_demo.h28
-rw-r--r--include/d/d_drawlist.h4
-rw-r--r--include/d/d_lib.h8
-rw-r--r--include/d/d_path.h10
-rw-r--r--include/d/d_stage.h7
-rw-r--r--include/d/event/d_event.h4
-rw-r--r--include/d/meter/d_meter2_info.h10
-rw-r--r--include/d/msg/d_msg_object.h6
-rw-r--r--include/d/particle/d_particle.h23
24 files changed, 1764 insertions, 613 deletions
diff --git a/include/d/a/d_a_alink.h b/include/d/a/d_a_alink.h
index 7df6f5c7a6..c142c1ec95 100644
--- a/include/d/a/d_a_alink.h
+++ b/include/d/a/d_a_alink.h
@@ -74,7 +74,6 @@ public:
/* 801266C0 */ virtual void draw();
/* 800CFDF4 */ virtual ~daAlink_sight_c();
-private:
/* 0x4C */ bool mLockFlag;
/* 0x4D */ u8 field_0x4d[3];
/* 0x50 */ daAlink_lockCursor_c mLockCursor;
@@ -147,6 +146,8 @@ public:
/* 800D0B8C */ virtual ~daAlink_matAnm_c();
/* 8009D90C */ virtual void calc(J3DMaterial*) const;
+ static void decMorfFrame() {}
+
private:
/* 0x0F4 */ f32 field_0xf4;
/* 0x0F8 */ f32 field_0xf8;
@@ -155,9 +156,13 @@ private:
/* 0x104 */ int mSetFlag;
};
+struct daAlink_BckData {
+ /* 0x0 */ u16 m_underID;
+ /* 0x0 */ u16 m_upperID;
+};
+
struct daAlink_AnmData {
- /* 0x0 */ u16 field_0x0;
- /* 0x2 */ u16 field_0x2;
+ /* 0x0 */ daAlink_BckData field_0x0;
/* 0x4 */ u8 field_0x4;
/* 0x5 */ u8 field_0x5;
/* 0x6 */ u16 field_0x6;
@@ -196,57 +201,105 @@ typedef int (daAlink_c::*daAlink_procFunc)();
class daAlink_c : public daPy_py_c {
public:
enum daAlink_ANM {
- /* 0x001 */ ANM_ATN_L_WALK_FORWARD = 1,
-
- /* 0x003 */ ANM_ATN_WALK_BACK = 3,
-
- /* 0x005 */ ANM_ATN_L_WALK_BACK = 5,
- /* 0x006 */ ANM_ATN_HEAVY_WALK_LEFT,
- /* 0x007 */ ANM_ATN_READY_LEFT,
- /* 0x008 */ ANM_ATN_HEAVY_WALK_RIGHT,
- /* 0x009 */ ANM_ATN_READY_RIGHT,
- /* 0x00A */ ANM_ATN_WALK_LEFT,
- /* 0x00B */ ANM_ATN_L_WALK_LEFT,
- /* 0x00C */ ANM_ATN_WALK_RIGHT,
- /* 0x00D */ ANM_ATN_L_WALK_RIGHT,
- /* 0x00E */ ANM_HEAVY_WALK,
- /* 0x00F */ ANM_ATN_HEAVY_WALK_BACK,
- /* 0x010 */ ANM_HOOKSHOT_AIM,
- /* 0x011 */ ANM_BOW_AIM,
-
- /* 0x013 */ ANM_RUN = 19,
-
- /* 0x015 */ ANM_WAIT_TURN = 0x15,
-
- /* 0x019 */ ANM_IDLE = 0x19, // name might be inaccurate, subjectivity
-
- /* 0x01B */ ANM_WAIT_INIT = 0x1B,
-
- /* 0x01D */ ANM_SIDE_STEP_LEFT = 0x1D,
- /* 0x01E */ ANM_SIDE_STEP_RIGHT,
- /* 0x01F */ ANM_SIDE_STEP_LEFT_LAND,
- /* 0x020 */ ANM_SIDE_STEP_RIGHT_LAND,
+ /* 0x000 */ ANM_ATN_RETURN_FROM_WALK,
+ /* 0x001 */ ANM_ATN_RETURN_FROM_RUN,
+ /* 0x002 */ ANM_ATN_BACK_WALK,
+ /* 0x003 */ ANM_ATN_BACK_RUN,
+ /* 0x004 */ ANM_ATN_LOCK_BACK_WALK,
+ /* 0x005 */ ANM_ATN_LOCK_BACK_RUN,
+ /* 0x006 */ ANM_ATN_WALK_LEFT,
+ /* 0x007 */ ANM_ATN_LOCK_WALK_LEFT,
+ /* 0x008 */ ANM_ATN_WALK_RIGHT,
+ /* 0x009 */ ANM_ATN_LOCK_WALK_RIGHT,
+ /* 0x00A */ ANM_ATN_RUN_LEFT,
+ /* 0x00B */ ANM_ATN_LOCK_RUN_LEFT,
+ /* 0x00C */ ANM_ATN_RUN_RIGHT,
+ /* 0x00D */ ANM_ATN_LOCK_RUN_RIGHT,
+ /* 0x00E */ ANM_WALK_HEAVY,
+ /* 0x00F */ ANM_ATN_BACK_WALK_HEAVY,
+ /* 0x010 */ ANM_ATN_WAIT_LEFT,
+ /* 0x011 */ ANM_ATN_WAIT_RIGHT,
+ /* 0x012 */ ANM_WALK,
+ /* 0x013 */ ANM_RUN,
+ /* 0x014 */ ANM_SWIM_WAIT,
+ /* 0x015 */ ANM_STEP_TURN,
+ /* 0x016 */ ANM_SMALL_GUARD,
+ /* 0x017 */ ANM_STEP_TURN_TIRED,
+ /* 0x018 */ ANM_SMALL_GUARD_TIRED,
+ /* 0x019 */ ANM_WAIT,
+ /* 0x01A */ ANM_WAIT_B,
+ /* 0x01B */ ANM_WAIT_B_TO_A,
+ /* 0x01C */ ANM_RUN_B,
+ /* 0x01D */ ANM_SIDE_JUMP_LEFT,
+ /* 0x01E */ ANM_SIDE_JUMP_RIGHT,
+ /* 0x01F */ ANM_SIDE_JUMP_LEFT_LAND,
+ /* 0x020 */ ANM_SIDE_JUMP_RIGHT_LAND,
/* 0x021 */ ANM_BACK_JUMP,
/* 0x022 */ ANM_BACK_JUMP_LAND,
/* 0x023 */ ANM_FRONT_ROLL,
/* 0x024 */ ANM_ROLL_CRASH,
- /* 0x025 */ ANM_BARRIER_RECOIL,
+ /* 0x025 */ ANM_BARRIER_RECOIL, // ?
/* 0x026 */ ANM_BACKFLIP,
/* 0x027 */ ANM_BACKFLIP_LAND,
-
- /* 0x02C */ ANM_SHIELD_GUARD = 0x2C,
-
- /* 0x02E */ ANM_SHIELD_ATTACK = 0x2E,
+ /* 0x028 */ ANM_SLIP,
+ /* 0x029 */ ANM_CROUCH,
+ /* 0x02A */ ANM_CROUCH_START,
+ /* 0x02B */ ANM_GUARD_LEFT,
+ /* 0x02C */ ANM_GUARD_RIGHT,
+ /* 0x02D */ ANM_CROUCH_DEF, // ?
+ /* 0x02E */ ANM_SHIELD_ATTACK,
/* 0x02F */ ANM_SHIELD_ATTACK_RECOIL,
-
- /* 0x033 */ ANM_FALL_LAND = 0x33, // ?
-
- /* 0x036 */ ANM_PUSH_PULL_READY = 0x36,
- /* 0x037 */ ANM_PUSH,
-
- /* 0x03A */ ANM_PULL = 0x3A,
-
- /* 0x062 */ ANM_CUT_NM_VERTICAL = 0x62,
+ /* 0x030 */ ANM_GUARD_BREAK,
+ /* 0x031 */ ANM_JUMP_START,
+ /* 0x032 */ ANM_JUMP,
+ /* 0x033 */ ANM_JUMP_LAND,
+ /* 0x034 */ ANM_CRAWL_START,
+ /* 0x035 */ ANM_CRAWL,
+ /* 0x036 */ ANM_WAIT_PUSH_PULL,
+ /* 0x037 */ ANM_PUSH_LIGHT,
+ /* 0x038 */ ANM_PUSH_START,
+ /* 0x039 */ ANM_PUSH,
+ /* 0x03A */ ANM_PULL_LIGHT,
+ /* 0x03B */ ANM_PULL_START,
+ /* 0x03C */ ANM_PULL,
+ /* 0x03D */ ANM_HORSE_MOUNT_LEFT,
+ /* 0x03E */ ANM_HORSE_MOUNT_RIGHT,
+ /* 0x03F */ ANM_HORSE_MOUNT_BACK,
+ /* 0x040 */ ANM_HORSE_GETOFF_LEFT,
+ /* 0x041 */ ANM_HORSE_GETOFF_RIGHT,
+ /* 0x042 */ ANM_HORSE_STOP,
+ /* 0x043 */ ANM_HORSE_STOP_TO_STAND,
+ /* 0x044 */ ANM_HORSE_STAND,
+ /* 0x045 */ ANM_HORSE_JUMP_START,
+ /* 0x046 */ ANM_HORSE_JUMP,
+ /* 0x047 */ ANM_HORSE_JUMP_LAND,
+ /* 0x048 */ ANM_HORSE_WAIT,
+ /* 0x049 */ ANM_HORSE_WALK_A,
+ /* 0x04A */ ANM_HORSE_WALK_B,
+ /* 0x04B */ ANM_HORSE_DASH_A,
+ /* 0x04C */ ANM_HORSE_DASH_B,
+ /* 0x04D */ ANM_WSTARTH, // ?
+ /* 0x04E */ ANM_HORSE_DASH_START,
+ /* 0x04F */ ANM_HORSE_LASH,
+ /* 0x050 */ ANM_HORSE_CUT_TURN,
+ /* 0x051 */ ANM_HORSE_WAIT_A,
+ /* 0x052 */ ANM_HORSE_WAIT_B,
+ /* 0x053 */ ANM_HORSE_DIE_RECOVER,
+ /* 0x054 */ ANM_HORSE_TURN_B,
+ /* 0x055 */ ANM_HORSE_CROUCH,
+ /* 0x056 */ ANM_HORSE_DMG_LEFT,
+ /* 0x057 */ ANM_HORSE_DMG_RIGHT,
+ /* 0x058 */ ANM_HORSE_HANG_LEFT,
+ /* 0x059 */ ANM_HORSE_HANG_RIGHT,
+ /* 0x05A */ ANM_HORSE_TURN_LEFT,
+ /* 0x05B */ ANM_HORSE_TURN_RIGHT,
+ /* 0x05C */ ANM_HORSE_RIDE_LEFT,
+ /* 0x05D */ ANM_HORSE_RIDE_RIGHT,
+ /* 0x05E */ ANM_HORSE_FALL_LEFT,
+ /* 0x05F */ ANM_HORSE_FALL_RIGHT,
+ /* 0x060 */ ANM_HORSE_TAME_WAIT_B,
+ /* 0x061 */ ANM_HORSE_TAME_WAIT_A_TO_B,
+ /* 0x062 */ ANM_CUT_NM_VERTICAL,
/* 0x063 */ ANM_CUT_NM_LEFT,
/* 0x064 */ ANM_CUT_NM_RIGHT,
/* 0x065 */ ANM_CUT_COMBO_STAB,
@@ -254,38 +307,45 @@ public:
/* 0x067 */ ANM_CUT_FINISH_LEFT,
/* 0x068 */ ANM_CUT_FINISH_VERTICAL,
/* 0x069 */ ANM_CUT_FINISH_STAB,
-
- /* 0x06C */ ANM_CUT_FINISH_RIGHT = 0x6C,
+ /* 0x06A */ ANM_CUT_MORTAL_DRAW_A,
+ /* 0x06B */ ANM_CUT_MORTAL_DRAW_B,
+ /* 0x06C */ ANM_CUT_FINISH_RIGHT,
/* 0x06D */ ANM_CUT_TWIRL,
/* 0x06E */ ANM_CUT_TWIRL_LAND,
- /* 0x06F */ ANM_CUT_RECOIL_1,
- /* 0x070 */ ANM_CUT_RECOIL_2,
+ /* 0x06F */ ANM_CUT_RECOIL_A,
+ /* 0x070 */ ANM_CUT_RECOIL_B,
/* 0x071 */ ANM_CUT_JUMP,
/* 0x072 */ ANM_CUT_JUMP_LAND,
/* 0x073 */ ANM_CUT_TURN_LEFT,
/* 0x074 */ ANM_CUT_TURN_RIGHT,
- /* 0x075 */ ANM_CUT_TURN_CHARGE_INIT,
+ /* 0x075 */ ANM_CUT_TURN_CHARGE_START,
/* 0x076 */ ANM_CUT_TURN_CHARGE,
-
- /* 0x078 */ ANM_CUT_FINISHING_BLOW_JUMP = 0x78,
+ /* 0x077 */ ANM_CUT_TURN_CHARGE_MOVE,
+ /* 0x078 */ ANM_CUT_FINISHING_BLOW_JUMP,
/* 0x079 */ ANM_CUT_FINISHING_BLOW_FALL,
/* 0x07A */ ANM_CUT_FINISHING_BLOW_STAB,
-
- /* 0x07C */ ANM_CUT_HEAD_JUMP = 0x7C,
+ /* 0x07B */ ANM_CUT_FINISHING_BLOW_MISS,
+ /* 0x07C */ ANM_CUT_HEAD_JUMP,
/* 0x07D */ ANM_CUT_HEAD,
/* 0x07E */ ANM_CUT_HEAD_LAND,
- /* 0x07F */ ANM_DMG_SMALL,
-
- /* 0x083 */ ANM_DMG_AIR = 0x83,
+ /* 0x07F */ ANM_DMG_SMALL_A,
+ /* 0x080 */ ANM_DMG_SMALL_B,
+ /* 0x081 */ ANM_DMG_SMALL_LEFT,
+ /* 0x082 */ ANM_DMG_SMALL_RIGHT,
+ /* 0x083 */ ANM_DMG_AIR_FRONT,
/* 0x084 */ ANM_DMG_LARGE,
-
- /* 0x087 */ ANM_DMG_AIR_LAND = 0x87,
+ /* 0x085 */ ANM_DMG_AIR_LEFT,
+ /* 0x086 */ ANM_DMG_AIR_RIGHT,
+ /* 0x087 */ ANM_DMG_AIR_LAND,
/* 0x088 */ ANM_DMG_LARGE_LAND,
-
- /* 0x08C */ ANM_DMG_LARGE_UP_INIT = 0x8C,
- /* 0x08D */ ANM_DMG_LARGE_UP,
-
- /* 0x090 */ ANM_SERVICE_WAIT = 0x90,
+ /* 0x089 */ ANM_DMG_AIR_LEFT_LAND,
+ /* 0x08A */ ANM_DMG_AIR_RIGHT_LAND,
+ /* 0x08B */ ANM_DMG,
+ /* 0x08C */ ANM_DMG_FALL,
+ /* 0x08D */ ANM_DMG_FALL_RECOVER,
+ /* 0x08E */ ANM_FINISH,
+ /* 0x08F */ ANM_FINISH_END,
+ /* 0x090 */ ANM_SERVICE_WAIT,
/* 0x091 */ ANM_CLIMB_JUMP,
/* 0x092 */ ANM_HANG_READY,
/* 0x093 */ ANM_CLIMB_TOP_SMALL,
@@ -294,98 +354,433 @@ public:
/* 0x096 */ ANM_HANG_ONE_HAND_MOVE,
/* 0x097 */ ANM_HANG_MOVE_LEFT,
/* 0x098 */ ANM_HANG_MOVE_RIGHT,
-
- /* 0x0A2 */ ANM_CLIMB_READY = 0xA2,
- /* 0x0A3 */ ANM_CLIMB_UP_RIGHT,
- /* 0x0A4 */ ANM_CLIMB_UP_LEFT,
- /* 0x0A5 */ ANM_CLIMB_MOVE_LEFT,
- /* 0x0A6 */ ANM_CLIMB_MOVE_RIGHT,
- /* 0x0A7 */ ANM_FALL_ONE_HAND_GRAB,
-
- /* 0x0AF */ ANM_PICK_UP_INIT = 0xAF,
- /* 0x0B0 */ ANM_PICK_UP,
- /* 0x0B1 */ ANM_THROW_SMALL,
- /* 0x0B2 */ ANM_THROW_LARGE,
- /* 0x0B3 */ ANM_PICK_UP_LARGE_INIT,
+ /* 0x099 */ ANM_LADDER_UP_START,
+ /* 0x09A */ ANM_LADDER_UP_END_LEFT,
+ /* 0x09B */ ANM_LADDER_UP_END_RIGHT,
+ /* 0x09C */ ANM_LADDER_DOWN_START,
+ /* 0x09D */ ANM_LADDER_DOWN_END_LEFT,
+ /* 0x09E */ ANM_LADDER_DOWN_END_RIGHT,
+ /* 0x09F */ ANM_LADDER_RIGHT_TO_LEFT,
+ /* 0x0A0 */ ANM_LADDER_LEFT_TO_RIGHT,
+ /* 0x0A1 */ ANM_CLIMB_HANG,
+ /* 0x0A2 */ ANM_CLIMB_START,
+ /* 0x0A3 */ ANM_CLIMB_LEFT,
+ /* 0x0A4 */ ANM_CLIMB_RIGHT,
+ /* 0x0A5 */ ANM_CLIMB_SLIDE_LEFT,
+ /* 0x0A6 */ ANM_CLIMB_SLIDE_RIGHT,
+ /* 0x0A7 */ ANM_CLIMB_HANG_MISS,
+ /* 0x0A8 */ ANM_ROOF_UP,
+ /* 0x0A9 */ ANM_ROOF_HANG_WAIT,
+ /* 0x0AA */ ANM_ROOF_HANG_MOVE,
+ /* 0x0AB */ ANM_ROOF_HANG_LEFT,
+ /* 0x0AC */ ANM_ROOF_HANG_RIGHT,
+ /* 0x0AD */ ANM_ROOF_HANG_TURN,
+ /* 0x0AE */ ANM_ROOF_HANG,
+ /* 0x0AF */ ANM_GRAB_UP_START,
+ /* 0x0B0 */ ANM_GRAB_UP,
+ /* 0x0B1 */ ANM_THROW,
+ /* 0x0B2 */ ANM_THROW_HEAVY,
+ /* 0x0B3 */ ANM_PICK_UP_LARGE_START,
/* 0x0B4 */ ANM_PICK_UP_LARGE,
-
- /* 0x0B6 */ ANM_TIRED_WAIT = 0xB6,
- /* 0x0B7 */ ANM_TIRED_WAIT_INIT,
- /* 0x0B8 */ ANM_NPC_SPEAK,
-
- /* 0x0BB */ ANM_BOOMERANG_CATCH = 0xBB,
-
- /* 0x0BD */ ANM_FORWARD_SLIDE = 0xBD,
- /* 0x0BE */ ANM_BACKWARD_SLIDE,
- /* 0x0BF */ ANM_BACKWARD_SLIDE_LAND,
- /* 0x0C0 */ ANM_FORWARD_SLIDE_LAND,
-
- /* 0x0CE */ ANM_SWIM_FREEZE = 0xCE,
-
- /* 0x0D7 */ ANM_BOARD_SPINNER = 0xD7,
-
- /* 0x0F2 */ ANM_SPINNER_STAND = 0xF2,
-
- /* 0x0F4 */ ANM_SPINNER_RIDE = 0xF4,
-
- /* 0x0F7 */ ANM_SPINNER_ATTACK = 0xF7,
- /* 0x0F8 */ ANM_SPINNER_ATTACK_LAND,
- /* 0x0F9 */ ANM_SPINNER_PUSH,
-
- /* 0x0FD */ ANM_TRANSFORM_WOLF = 0xFD, // verify
-
- /* 0x100 */ ANM_BOTTLE_DRINK_OPEN = 0x100,
+ /* 0x0B5 */ ANM_CARRY,
+ /* 0x0B6 */ ANM_WAIT_TIRED,
+ /* 0x0B7 */ ANM_WAIT_TO_TIRED,
+ /* 0x0B8 */ ANM_TALK,
+ /* 0x0B9 */ ANM_WAIT_START,
+ /* 0x0BA */ ANM_FROZEN_FREE, // ?
+ /* 0x0BB */ ANM_BOOMERANG_CATCH,
+ /* 0x0BC */ ANM_WALK_SLOPE,
+ /* 0x0BD */ ANM_SLIDE_FORWARD,
+ /* 0x0BE */ ANM_SLIDE_BACKWARD,
+ /* 0x0BF */ ANM_SLIDE_FORWARD_END,
+ /* 0x0C0 */ ANM_SLIDE_BACKWARD_END,
+ /* 0x0C1 */ ANM_SWIM_A,
+ /* 0x0C2 */ ANM_SWIM_RESURFACE,
+ /* 0x0C3 */ ANM_ATN_SWIM_LEFT,
+ /* 0x0C4 */ ANM_ATN_SWIM_RIGHT,
+ /* 0x0C5 */ ANM_ATN_SWIM_BACK,
+ /* 0x0C6 */ ANM_SWIM_DASH,
+ /* 0x0C7 */ ANM_SWIM_DIVE,
+ /* 0x0C8 */ ANM_SWIM_ZORA_START,
+ /* 0x0C9 */ ANM_SWIM_C,
+ /* 0x0CA */ ANM_SWIM_DMG_FRONT,
+ /* 0x0CB */ ANM_SWIM_DMG_BACK,
+ /* 0x0CC */ ANM_SWIM_DMG_LEFT,
+ /* 0x0CD */ ANM_SWIM_DMG_RIGHT,
+ /* 0x0CE */ ANM_SWIM_DMG_FREEZE,
+ /* 0x0CF */ ANM_TRES_OPEN_SMALL,
+ /* 0x0D0 */ ANM_TRES_OPEN_KICK,
+ /* 0x0D1 */ ANM_TRES_OPEN_BIG,
+ /* 0x0D2 */ ANM_GET_A,
+ /* 0x0D3 */ ANM_GET_A_WAIT,
+ /* 0x0D4 */ ANM_GET_A_WAIT2, // same under anm, upper anm (0x26A)
+ /* 0x0D5 */ ANM_GET_HOLDOUT,
+ /* 0x0D6 */ ANM_TURN_BACK,
+ /* 0x0D7 */ ANM_VJUMP_START,
+ /* 0x0D8 */ ANM_WAIT_SIT,
+ /* 0x0D9 */ ANM_WAIT_CANOE_LEFT,
+ /* 0x0DA */ ANM_WAIT_CANOE_RIGHT,
+ /* 0x0DB */ ANM_CANOE_ROW_LEFT,
+ /* 0x0DC */ ANM_CANOE_ROW_RIGHT,
+ /* 0x0DD */ ANM_CANOE_ROW_LEFT_BACK,
+ /* 0x0DE */ ANM_CANOE_ROW_RIGHT_BACK,
+ /* 0x0DF */ ANM_CANOE_CHANGE_HAND,
+ /* 0x0E0 */ ANM_CANOE_FISH_LEFT,
+ /* 0x0E1 */ ANM_CANOE_FISH_RIGHT,
+ /* 0x0E2 */ ANM_CANOE_REEL,
+ /* 0x0E3 */ ANM_CANOE_RELEASE,
+ /* 0x0E4 */ ANM_CANOE_PADDLE_TO_ROD,
+ /* 0x0E5 */ ANM_REEL,
+ /* 0x0E6 */ ANM_REEL_LEFT_RIGHT,
+ /* 0x0E7 */ ANM_LAND_UP, // ?
+ /* 0x0E8 */ ANM_DOOR_OPEN_LEFT,
+ /* 0x0E9 */ ANM_DOOR_OPEN_RIGHT,
+ /* 0x0EA */ ANM_DOOR_OPEN_LOCK_LEFT,
+ /* 0x0EB */ ANM_DOOR_OPEN_LOCK_RIGHT,
+ /* 0x0EC */ ANM_DOOR_OPEN_ROLL,
+ /* 0x0ED */ ANM_DOOR_OPEN_SLIDE,
+ /* 0x0EE */ ANM_PICK_UP,
+ /* 0x0EF */ ANM_ROLL_JUMP,
+ /* 0x0F0 */ ANM_SIDE_ROLL_LEFT,
+ /* 0x0F1 */ ANM_SIDE_ROLL_RIGHT,
+ /* 0x0F2 */ ANM_RIDE_WAIT,
+ /* 0x0F3 */ ANM_RIDE_FRONT,
+ /* 0x0F4 */ ANM_RIDE_CROUCH,
+ /* 0x0F5 */ ANM_RIDE_STOP,
+ /* 0x0F6 */ ANM_RIDE_JUMP_START,
+ /* 0x0F7 */ ANM_RIDE_JUMP,
+ /* 0x0F8 */ ANM_RIDE_JUMP_LAND,
+ /* 0x0F9 */ ANM_RIDE_KICK,
+ /* 0x0FA */ ANM_RIDE_CUT_TURN_CHARGE,
+ /* 0x0FB */ ANM_RIDE_CUT_TURN,
+ /* 0x0FC */ ANM_ROPE_SWING, // monkey swing?
+ /* 0x0FD */ ANM_TRANSFORM_TO_WOLF,
+ /* 0x0FE */ ANM_TRANSFORM_TO_HUMAN,
+ /* 0x0FF */ ANM_WAIT_WIND,
+ /* 0x100 */ ANM_BOTTLE_DRINK_START,
/* 0x101 */ ANM_BOTTLE_DRINK,
/* 0x102 */ ANM_BOTTLE_DRINK_END,
-
- /* 0x107 */ ANM_BOTTLE_SWING = 0x107,
- /* 0x108 */ ANM_GRASS_WHISTLE_GRAB,
-
- /* 0x10B */ ANM_LANTERN_SWING = 0x10B,
- /* 0x10C */ ANM_OIL_BOTTLE_POUR_INIT,
+ /* 0x103 */ ANM_BOTTLE_DRINK_NASTY,
+ /* 0x104 */ ANM_BOTTLE_OPEN,
+ /* 0x105 */ ANM_BOTTLE_POUR,
+ /* 0x106 */ ANM_BOTTLE_FAIRY,
+ /* 0x107 */ ANM_BOTTLE_SWING,
+ /* 0x108 */ ANM_BOTTLE_SWING_DOWN,
+ /* 0x109 */ ANM_BOTTLE_GET,
+ /* 0x10A */ ANM_BOTTLE_SCOOP,
+ /* 0x10B */ ANM_LANTERN_SWING,
+ /* 0x10C */ ANM_OIL_BOTTLE_POUR_START,
/* 0x10D */ ANM_OIL_BOTTLE_POUR,
/* 0x10E */ ANM_OIL_BOTTLE_POUR_END,
-
- /* 0x110 */ ANM_GRASS_WHISTLE_PLAY = 0x110,
+ /* 0x10F */ ANM_GRASS_WHISTLE_START,
+ /* 0x110 */ ANM_GRASS_WHISTLE_PLAY,
/* 0x111 */ ANM_HAWK_CATCH,
- /* 0x112 */ ANM_HAWK_SUBJECT,
-
- /* 0x129 */ ANM_HOOKSHOT_PULL_TO = 0x129,
-
- /* 0x12B */ ANM_HOOKSHOT_SHOOT = 0x12B,
-
- /* 0x13E */ ANM_BOOTS_EQUIP = 0x13E,
-
- /* 0x181 */ ANM_CHAIN_PICK_UP = 0x181,
+ /* 0x112 */ ANM_HAWK_WAIT,
+ /* 0x113 */ ANM_WAIT_D_B, // ghost rats?
+ /* 0x114 */ ANM_HORSE_WAIT_D_B, // ?
+ /* 0x115 */ ANM_MG_KICK, // ?
+ /* 0x116 */ ANM_DIE,
+ /* 0x117 */ ANM_HORSE_DIE,
+ /* 0x118 */ ANM_SWIM_DIE,
+ /* 0x119 */ ANM_SWIM_DROWN,
+ /* 0x11A */ ANM_ATN_COW,
+ /* 0x11B */ ANM_COW_CATCH_START,
+ /* 0x11C */ ANM_COW_CATCH,
+ /* 0x11D */ ANM_COW_A_D, // ?
+ /* 0x11E */ ANM_COW_PRESS,
+ /* 0x11F */ ANM_COW_THROW_LEFT,
+ /* 0x120 */ ANM_COW_THROW_RIGHT,
+ /* 0x121 */ ANM_ATN_RIGHT,
+ /* 0x122 */ ANM_COW_MOVE_LEFT_RIGHT,
+ /* 0x123 */ ANM_COW_STROKE,
+ /* 0x124 */ ANM_ENTRANCE,
+ /* 0x125 */ ANM_FALL,
+ /* 0x126 */ ANM_APPEARANCE,
+ /* 0x127 */ ANM_S_JUMP_START, // ?
+ /* 0x128 */ ANM_S_JUMP_END, // ?
+ /* 0x129 */ ANM_HOOKSHOT_FLY_LEFT,
+ /* 0x12A */ ANM_HOOKSHOT_FLY_RIGHT,
+ /* 0x12B */ ANM_HOOKSHOT_SHOOT,
+ /* 0x12C */ ANM_HOOKSHOT_HANG_END_LEFT,
+ /* 0x12D */ ANM_HOOKSHOT_HANG_END_RIGHT,
+ /* 0x12E */ ANM_HOOKSHOT_HANG_LEFT,
+ /* 0x12F */ ANM_HOOKSHOT_HANG_RIGHT,
+ /* 0x130 */ ANM_HOOKSHOT_HANG_WAIT_LEFT,
+ /* 0x131 */ ANM_HOOKSHOT_HANG_WAIT_RIGHT,
+ /* 0x132 */ ANM_HOOKSHOT_HANG_SHOOT_LEFT,
+ /* 0x133 */ ANM_HOOKSHOT_HANG_SHOOT_RIGHT,
+ /* 0x134 */ ANM_HOOKSHOT_HANG_LEFT_START,
+ /* 0x135 */ ANM_HOOKSHOT_HANG_RIGHT_START,
+ /* 0x136 */ ANM_HOOKSHOT_WALL_END_LEFT,
+ /* 0x137 */ ANM_HOOKSHOT_WALL_END_RIGHT,
+ /* 0x138 */ ANM_HOOKSHOT_WALL_LEFT,
+ /* 0x139 */ ANM_HOOKSHOT_WALL_RIGHT,
+ /* 0x13A */ ANM_HOOKSHOT_WALL_WAIT_LEFT,
+ /* 0x13B */ ANM_HOOKSHOT_WALL_WAIT_RIGHT,
+ /* 0x13C */ ANM_HOOKSHOT_WALL_SHOOT_LEFT,
+ /* 0x13D */ ANM_HOOKSHOT_WALL_SHOOT_RIGHT,
+ /* 0x13E */ ANM_HVY_BOOTS_PUT_ON,
+ /* 0x13F */ ANM_SUMOU_MIAU, // ?
+ /* 0x140 */ ANM_SUMOU_HAKEYOI, // ?
+ /* 0x141 */ ANM_SUMOU_FIGHT_WAIT,
+ /* 0x142 */ ANM_SUMOU_FIGHT_STEP_LEFT,
+ /* 0x143 */ ANM_SUMOU_FIGHT_STEP_RIGHT,
+ /* 0x144 */ ANM_SUMOU_FIGHT_STEP,
+ /* 0x145 */ ANM_SUMOU_TACKLE,
+ /* 0x146 */ ANM_SUMOU_TACKLE_GORON, // ?
+ /* 0x147 */ ANM_SUMOU_DODGE_TACKLE,
+ /* 0x148 */ ANM_SUMOU_TACKLE_MISS,
+ /* 0x149 */ ANM_SUMOU_TACKLE_SHOCK,
+ /* 0x14A */ ANM_SUMOU_TACKLE_WAIT,
+ /* 0x14B */ ANM_SUMOU_TACKLE_WAIT_GORON, // ?
+ /* 0x14C */ ANM_SUMOU_TACKLE_STAGGER,
+ /* 0x14D */ ANM_SUMOU_TACKLE_STAGGER_GORON, // ?
+ /* 0x14E */ ANM_SUMOU_TACKLE_SHOCK_RETURN,
+ /* 0x14F */ ANM_SUMOU_PUNCH,
+ /* 0x150 */ ANM_SUMOU_PUNCH_MISS_SHOCK,
+ /* 0x151 */ ANM_SUMOU_PUNCH_MISS_SHOCK_RETURN,
+ /* 0x152 */ ANM_SUMOU_PUNCH_SHOCK,
+ /* 0x153 */ ANM_SUMOU_STAGGER,
+ /* 0x154 */ ANM_SUMOU_PUSH_BACK,
+ /* 0x155 */ ANM_SUMOU_PULL_BACK,
+ /* 0x156 */ ANM_SUMOU_PULL_BACK_GORON, // ?
+ /* 0x157 */ ANM_SUMOU_WIN,
+ /* 0x158 */ ANM_SUMOU_WIN_GORON,
+ /* 0x159 */ ANM_SUMOU_LOSE,
+ /* 0x15A */ ANM_SUMOU_LOSE_GORON,
+ /* 0x15B */ ANM_SUMOU_KNOCKED_DOWN,
+ /* 0x15C */ ANM_SUMOU_GET_UP,
+ /* 0x15D */ ANM_SUMOU_SHIKO,
+ /* 0x15E */ ANM_SUMOU_SHIKO_WAIT,
+ /* 0x15F */ ANM_DMG_FBW, // ?
+ /* 0x160 */ ANM_IRONBALL_WAIT,
+ /* 0x161 */ ANM_IRONBALL_WALK,
+ /* 0x162 */ ANM_IRONBALL_ATTACK,
+ /* 0x163 */ ANM_IRONBALL_TURN,
+ /* 0x164 */ ANM_IRONBALL_THROW,
+ /* 0x165 */ ANM_IRONBALL_PULL,
+ /* 0x166 */ ANM_IRONBALL_CATCH,
+ /* 0x167 */ ANM_IRONBALL_DEF,
+ /* 0x168 */ ANM_MORPHEEL_HANG,
+ /* 0x169 */ ANM_MORPHEEL_HANG_MISS,
+ /* 0x16A */ ANM_MORPHEEL_HANG_WAIT,
+ /* 0x16B */ ANM_MORPHEEL_HANG_WAIT_B,
+ /* 0x16C */ ANM_MORPHEEL_CUT,
+ /* 0x16D */ ANM_MORPHEEL_CUT_B, // final hit of cycles 1 and 2
+ /* 0x16E */ ANM_MORPHEEL_CUT_FINAL,
+ /* 0x16F */ ANM_MORPHEEL_SPIT_OUT,
+ /* 0x170 */ ANM_DRAGON_HANG_LEFT,
+ /* 0x171 */ ANM_DRAGON_HANG_RIGHT,
+ /* 0x172 */ ANM_DRAGON_HANG,
+ /* 0x173 */ ANM_DRAGON_HANG_WAIT,
+ /* 0x174 */ ANM_DRAGON_HANG_WAIT_B,
+ /* 0x175 */ ANM_DRAGON_CUT,
+ /* 0x176 */ ANM_DRAGON_CUT_B, // final hit of cycles 1 and 2
+ /* 0x177 */ ANM_DRAGON_CUT_FINAL,
+ /* 0x178 */ ANM_COPYROD_SWING,
+ /* 0x179 */ ANM_COPYROD_SWING_LARGE,
+ /* 0x17A */ ANM_GET_MASTER_SWORD, // ?
+ /* 0x17B */ ANM_WAIT_F,
+ /* 0x17C */ ANM_ELEC_STUN_GND,
+ /* 0x17D */ ANM_ELEC_STUN_AIR,
+ /* 0x17E */ ANM_KEY_CATCH,
+ /* 0x17F */ ANM_HORSE_GET_ITEM,
+ /* 0x180 */ ANM_TWGATE_PULLED_IN,
+ /* 0x181 */ ANM_CHAIN_PICK_UP,
/* 0x182 */ ANM_CHAIN_PULL,
-
- /* 0x188 */ ANM_DUNGEON_WARP_READY_INIT = 0x188,
-
- /* 0x18B */ ANM_CUT_JUMP_LARGE_CHARGE = 0x18B,
- /* 0x18C */ ANM_CUT_JUMP_LARGE_INIT,
+ /* 0x183 */ ANM_CHAIN_PULL_FYRUS,
+ /* 0x184 */ ANM_CHAIN_PULL_END,
+ /* 0x185 */ ANM_WAIT_INSECT,
+ /* 0x186 */ ANM_DEMO_MHOP, // ?
+ /* 0x187 */ ANM_PULL_IRONBALL_SWITCH,
+ /* 0x188 */ ANM_TRADE_ITEM_PULL_OUT,
+ /* 0x189 */ ANM_TRADE_ITEM_WAIT,
+ /* 0x18A */ ANM_DEMO_KAMAE, // ?
+ /* 0x18B */ ANM_CUT_JUMP_LARGE_CHARGE,
+ /* 0x18C */ ANM_CUT_JUMP_LARGE_START,
/* 0x18D */ ANM_CUT_JUMP_LARGE,
/* 0x18E */ ANM_CUT_JUMP_LARGE_LAND,
- /* 0x18F */ ANM_MASTER_SWORD_STICK_INIT,
- /* 0x190 */ ANM_MASTER_SWORD_STICK,
- /* 0x191 */ ANM_MASTER_SWORD_PULL_INIT,
-
- /* 0x198 */ ANM_GANON_FINISH = 408, // name probably wrong, fix later
+ /* 0x18F */ ANM_DEMO_MASTER_SWORD_STICK,
+ /* 0x190 */ ANM_DEMO_MASTER_SWORD_WAIT,
+ /* 0x191 */ ANM_DEMO_MASTER_SWORD_PULL,
+ /* 0x192 */ ANM_GANON_CHANCE,
+ /* 0x193 */ ANM_GANON_CHANCE_LOSING,
+ /* 0x194 */ ANM_GANON_CHANCE_WINNING,
+ /* 0x195 */ ANM_GANON_CHANCE_WIN,
+ /* 0x196 */ ANM_GANON_CHANCE_LOSE,
+ /* 0x197 */ ANM_GANON_FINISH,
+ /* 0x198 */ ANM_GANON_FINISH_WAIT,
+ /* 0x199 */ ANM_GANON_ON_HORSE,
+ /* 0x19A */ ANM_DIVE_START,
+ /* 0x19B */ ANM_DIVE,
+ /* 0x19C */ ANM_ODOROKU, // ?
+ /* 0x19D */ ANM_ASHIMOTO, // ?
};
enum daAlink_UPPER {
- Unk0,
- Unk1,
- UPPER_NOW // needs better name. main upper anmheap idx checked for actions
+ UPPER_0,
+ UPPER_1,
+ UPPER_2,
+ };
+
+ enum daAlink_UNDER {
+ UNDER_0,
+ UNDER_1,
+ UNDER_2,
};
- enum daAlink_UNDER {};
+
enum daAlink_FTANM {};
enum daAlink_WARP_MAT_MODE {};
enum daAlink_WANM {
- /* 0x5E */ ANM_WOLF_HOWL_SUCCESS = 94,
-
- /* 0x70 */ ANM_TRANFORM_HUMAN = 0x70, // verify
+ /* 0x00 */ WANM_WAIT,
+ /* 0x01 */ WANM_WALK_A,
+ /* 0x02 */ WANM_WALK_B,
+ /* 0x03 */ WANM_DASH_A,
+ /* 0x04 */ WANM_JUMP_ATTACK_START,
+ /* 0x05 */ WANM_JUMP_ATTACK,
+ /* 0x06 */ WANM_JUMP_ATTACK_END,
+ /* 0x07 */ WANM_WAIT_PP, // ?
+ /* 0x08 */ WANM_PUSH_LIGHT,
+ /* 0x09 */ WANM_PUSH_START,
+ /* 0x0A */ WANM_PUSH,
+ /* 0x0B */ WANM_SIT,
+ /* 0x0C */ WANM_CROUCH,
+ /* 0x0D */ WANM_CROUCH_WALK,
+ /* 0x0E */ WANM_WAIT_SIT,
+ /* 0x0F */ WANM_TRES_OPEN,
+ /* 0x10 */ WANM_VJMP_START,
+ /* 0x11 */ WANM_BUMP_START,
+ /* 0x12 */ WANM_BUMP_END,
+ /* 0x13 */ WANM_VJMP_CLIMB,
+ /* 0x14 */ WANM_VJMP_CLIMB_HANG,
+ /* 0x15 */ WANM_TURN_BACK,
+ /* 0x16 */ WANM_DMG_SMALL,
+ /* 0x17 */ WANM_WAIT_TIRED,
+ /* 0x18 */ WANM_WAIT_TO_TIRED,
+ /* 0x19 */ WANM_HANG,
+ /* 0x1A */ WANM_SLIP,
+ /* 0x1B */ WANM_TURN,
+ /* 0x1C */ WANM_ATN,
+ /* 0x1D */ WANM_WALK_SLOPE,
+ /* 0x1E */ WANM_SLIDE_BACKWARD,
+ /* 0x1F */ WANM_SLIDE_BACKWARD_END,
+ /* 0x20 */ WANM_SLIDE_FORWARD_START,
+ /* 0x21 */ WANM_ROPE_WALK,
+ /* 0x22 */ WANM_ROPE_CLIMB_LEFT,
+ /* 0x23 */ WANM_ROPE_CLIMB_RIGHT,
+ /* 0x24 */ WANM_ROPE_TURN,
+ /* 0x25 */ WANM_ROPE_WAIT,
+ /* 0x26 */ WANM_ROPE_FALTER,
+ /* 0x27 */ WANM_DASH_B,
+ /* 0x28 */ WANM_DMG_AIR_FRONT,
+ /* 0x29 */ WANM_DMG_AIR_BACK,
+ /* 0x2A */ WANM_DMG_AIR_LEFT,
+ /* 0x2B */ WANM_DMG_AIR_RIGHT,
+ /* 0x2C */ WANM_DMG_AIR_FRONT_GETUP,
+ /* 0x2D */ WANM_DMG_AIR_BACK_GETUP,
+ /* 0x2E */ WANM_DMG_AIR_LEFT_GETUP,
+ /* 0x2F */ WANM_DMG_AIR_RIGHT_GETUP,
+ /* 0x30 */ WANM_SERVICE_WAIT_A,
+ /* 0x31 */ WANM_WAIT_B,
+ /* 0x32 */ WANM_JUMP_B_START,
+ /* 0x33 */ WANM_JUMP_B_TURN_START,
+ /* 0x34 */ WANM_JUMP_B,
+ /* 0x35 */ WANM_JUMP_B_END,
+ /* 0x36 */ WANM_SWIM_RESURFACE,
+ /* 0x37 */ WANM_SWIM_WAIT,
+ /* 0x38 */ WANM_SWIM,
+ /* 0x39 */ WANM_SWIM_DASH,
+ /* 0x3A */ WANM_WAIT_SHAKE,
+ /* 0x3B */ WANM_WAIT_START,
+ /* 0x3C */ WANM_DMG_FRONT,
+ /* 0x3D */ WANM_DMG_BACK,
+ /* 0x3E */ WANM_DMG_LEFT,
+ /* 0x3F */ WANM_DMG_RIGHT,
+ /* 0x40 */ WANM_ATTACK_B_LEFT,
+ /* 0x41 */ WANM_ATTACK_B_RIGHT,
+ /* 0x42 */ WANM_ATTACK_B_FRONT,
+ /* 0x43 */ WANM_ATTACK_B_TAIL,
+ /* 0x44 */ WANM_ATN_LOCK_WALK_BACK,
+ /* 0x45 */ WANM_ATN_LOCK_WALK_FRONT,
+ /* 0x46 */ WANM_ATN_LOCK_RUN,
+ /* 0x47 */ WANM_PICKUP_A,
+ /* 0x48 */ WANM_SIDE_JUMP_LEFT_START,
+ /* 0x49 */ WANM_SIDE_JUMP_LEFT_END,
+ /* 0x4A */ WANM_SIDE_JUMP_RIGHT_START,
+ /* 0x4B */ WANM_SIDE_JUMP_RIGHT_END,
+ /* 0x4C */ WANM_BACK_JUMP_START,
+ /* 0x4D */ WANM_BACK_JUMP_END,
+ /* 0x4E */ WANM_PICKUP_B,
+ /* 0x4F */ WANM_PICKUP_THROW,
+ /* 0x50 */ WANM_ATTACK_A_START,
+ /* 0x51 */ WANM_ATTACK_A,
+ /* 0x52 */ WANM_ATTACK_A_END,
+ /* 0x53 */ WANM_ATTACK_A_END_FRONT,
+ /* 0x54 */ WANM_ATTACK_A_END_BACK,
+ /* 0x55 */ WANM_ATTACK_T_START,
+ /* 0x56 */ WANM_ATTACK_T,
+ /* 0x57 */ WANM_HANDLE_HANG,
+ /* 0x58 */ WANM_HANDLE_HANG_WAIT,
+ /* 0x59 */ WANM_HANDLE_HANG_SW, // ?
+ /* 0x5A */ WANM_CUT_TURN_LEFT,
+ /* 0x5B */ WANM_CUT_TURN_RIGHT,
+ /* 0x5C */ WANM_HOWL,
+ /* 0x5D */ WANM_HOWL_SIT,
+ /* 0x5E */ WANM_HOWL_SUCCESS,
+ /* 0x5F */ WANM_HOWL_END,
+ /* 0x60 */ WANM_FALL_LAND,
+ /* 0x61 */ WANM_FALL_LAND_START,
+ /* 0x62 */ WANM_ATTACK_POE_START,
+ /* 0x63 */ WANM_ATTACK_POE,
+ /* 0x64 */ WANM_ATTACK_POE_END,
+ /* 0x65 */ WANM_ATTACK_POE_MISS,
+ /* 0x66 */ WANM_BACKFLIP_START,
+ /* 0x67 */ WANM_BACKFLIP_END,
+ /* 0x68 */ WANM_DIG,
+ /* 0x69 */ WANM_DIG_IN,
+ /* 0x6A */ WANM_DIG_UNDER,
+ /* 0x6B */ WANM_SLIDE_W, // ?
+ /* 0x6C */ WANM_JUMP_KICK,
+ /* 0x6D */ WANM_PULL_OUT,
+ /* 0x6E */ WANM_CUT_TURN_CHARGE,
+ /* 0x6F */ WANM_TRANSFORM_TO_WOLF,
+ /* 0x70 */ WANM_TRANSFORM_TO_HUMAN,
+ /* 0x71 */ WANM_WAIT_WIND,
+ /* 0x72 */ WANM_SMELL,
+ /* 0x73 */ WANM_DASH_START,
+ /* 0x74 */ WANM_ATTACK_RECOIL_START,
+ /* 0x75 */ WANM_ATTACK_RECOIL_END,
+ /* 0x76 */ WANM_FLING_LEFT,
+ /* 0x77 */ WANM_FLING_RIGHT,
+ /* 0x78 */ WANM_CATCH_START,
+ /* 0x79 */ WANM_CATCH,
+ /* 0x7A */ WANM_ATTACK_RECOIL_GROUND,
+ /* 0x7B */ WANM_DIE,
+ /* 0x7C */ WANM_SWIM_DIE,
+ /* 0x7D */ WANM_SWIM_DROWN,
+ /* 0x7E */ WANM_WAIT_STUNNED, // ?
+ /* 0x7F */ WANM_WAIT_A_TO_S, // ?
+ /* 0x80 */ WANM_SERVICE_WAIT_D,
+ /* 0x81 */ WANM_MIDNA_SHOCK,
+ /* 0x82 */ WANM_ENTRANCE,
+ /* 0x83 */ WANM_GET_A,
+ /* 0x84 */ WANM_GET,
+ /* 0x85 */ WANM_WAIT_KARGOROK,
+ /* 0x86 */ WANM_CATCH_KARGOROK,
+ /* 0x87 */ WANM_DMG_ELEC_GROUND,
+ /* 0x88 */ WANM_DMG_ELEC_AIR,
+ /* 0x89 */ WANM_TWGATE_PULL,
+ /* 0x8A */ WANM_CHAIN_PULL,
+ /* 0x8B */ WANM_CHAIN_PULL_END,
+ /* 0x8C */ WANM_LISTEN,
+ /* 0x8D */ WANM_PIG_GANON_CATCH_ST,
+ /* 0x8E */ WANM_PIG_GANON_CATCH_END,
+ /* 0x8F */ WANM_PIG_GANON_THROW_LEFT_START,
+ /* 0x90 */ WANM_PIG_GANON_THROW_LEFT_END,
+ /* 0x91 */ WANM_PIG_GANON_THROW_RIGHT_START,
+ /* 0x92 */ WANM_PIG_GANON_THROW_RIGHT_END,
};
enum MODE_FLG {
@@ -655,8 +1050,8 @@ public:
/* 0x0E8 */ PROC_MASTER_SWORD_STICK,
/* 0x0E9 */ PROC_MASTER_SWORD_PULL,
/* 0x0EA */ PROC_DUNGEON_WARP_READY,
- /* 0x0EB */ PROC_DUNEGON_WARP,
- /* 0x0EC */ PROC_DUNEGON_WARP_SCN_START,
+ /* 0x0EB */ PROC_DUNGEON_WARP,
+ /* 0x0EC */ PROC_DUNGEON_WARP_SCN_START,
/* 0x0ED */ PROC_WOLF_HOWL_DEMO,
/* 0x0EE */ PROC_WOLF_SERVICE_WAIT,
/* 0x0EF */ PROC_WOLF_TIRED_WAIT,
@@ -774,15 +1169,6 @@ public:
/* 0x15F */ PROC_QUAKE_WAIT,
};
- // this might be one of the above enums, but not clear yet
- enum UPPER_ANM {
- ANM_SMALL_GUARD = 22,
- ANM_HUMAN_CHAIN_GRAB = 98,
- ANM_WOLF_CHAIN_GRAB = 672,
- ANM_WOLF_ENEMY_THROW_LEFT = 701,
- ANM_WOLF_ENEMY_THROW_RIGHT,
- };
-
enum daAlink_ITEM_BTN {
/* 0x01 */ BTN_X = (1 << 0),
/* 0x02 */ BTN_Y = (1 << 1),
@@ -880,13 +1266,13 @@ public:
/* 800A7358 */ void setPolygonSpeed();
/* 800A7950 */ void checkWindSpeedOnAngle() const;
/* 800A79EC */ void checkWindSpeedOnAngleAnime(int) const;
- /* 800A7A5C */ void checkDashAnime() const;
+ /* 800A7A5C */ bool checkDashAnime() const;
/* 800A7ABC */ void checkWindWallRate(cXyz const&);
/* 800A7CB0 */ void setWindSpeed();
/* 800A8310 */ void setBodyPartPos();
/* 800A87F8 */ void setAttentionPos();
/* 800A8CE4 */ void setMatrix();
- /* 800A9248 */ static void simpleAnmPlay(J3DAnmBase*);
+ /* 800A9248 */ static int simpleAnmPlay(J3DAnmBase*);
/* 800A92F0 */ void setSwordPos();
/* 800A9450 */ void setItemMatrix(int);
/* 800A9F4C */ void setWolfItemMatrix();
@@ -904,10 +1290,10 @@ public:
/* 800ABB84 */ void setCollisionPos();
/* 800ABDB8 */ void setCollision();
/* 800AC394 */ void setFrameCtrl(daPy_frameCtrl_c*, u8, s16, s16, f32, f32);
- /* 800AC450 */ void getMainBckData(daAlink_c::daAlink_ANM) const;
- /* 800AC558 */ void checkUnderMove0BckNoArc(daAlink_c::daAlink_ANM) const;
- /* 800AC5B4 */ void checkUnderMove1BckNoArc(daAlink_c::daAlink_ANM) const;
- /* 800AC610 */ void getUnderUpperAnime(daAlink_c::daAlink_ANM, J3DAnmTransform**,
+ /* 800AC450 */ const daAlink_BckData* getMainBckData(daAlink_c::daAlink_ANM) const;
+ /* 800AC558 */ BOOL checkUnderMove0BckNoArc(daAlink_c::daAlink_ANM) const;
+ /* 800AC5B4 */ BOOL checkUnderMove1BckNoArc(daAlink_c::daAlink_ANM) const;
+ /* 800AC610 */ int getUnderUpperAnime(daAlink_c::daAlink_ANM, J3DAnmTransform**,
J3DAnmTransform**, int, u32);
/* 800AC738 */ void setDoubleAnimeBlendRatio(f32);
/* 800AC754 */ void commonDoubleAnime(J3DAnmTransform*, J3DAnmTransform*, J3DAnmTransform*,
@@ -918,8 +1304,8 @@ public:
/* 800ACF80 */ void setSingleAnimeBase(daAlink_c::daAlink_ANM anmID);
/* 800ACFB0 */ void setSingleAnimeBaseMorf(daAlink_c::daAlink_ANM anmID, f32);
/* 800ACFE0 */ void setSingleAnimeBaseSpeed(daAlink_c::daAlink_ANM anmID, f32 speed, f32 morf);
- /* 800AD00C */ void setSingleAnime(daAlink_c::daAlink_ANM anmID, f32 rate, f32 start, s16 endF, f32 morf);
- /* 800AD0F4 */ void setSingleAnimeParam(daAlink_c::daAlink_ANM anmID, daAlinkHIO_anm_c const*);
+ /* 800AD00C */ int setSingleAnime(daAlink_c::daAlink_ANM anmID, f32 rate, f32 start, s16 endF, f32 morf);
+ /* 800AD0F4 */ int setSingleAnimeParam(daAlink_c::daAlink_ANM anmID, daAlinkHIO_anm_c const*);
/* 800AD128 */ void animePlay(J3DAnmTransform*, daPy_frameCtrl_c*);
/* 800AD170 */ void allAnimePlay();
/* 800AD2D8 */ void setUpperAnimeMorf(f32);
@@ -930,13 +1316,13 @@ public:
/* 800AD6F0 */ void setUpperAnimeParam(u16, daAlink_c::daAlink_UPPER, daAlinkHIO_anm_c const*);
/* 800AD724 */ void resetUpperAnime(daAlink_c::daAlink_UPPER, f32);
/* 800AD8F4 */ void setUnderAnimeMorf(f32);
- /* 800AD964 */ void setUnderAnime(u16, daAlink_c::daAlink_UNDER, f32, f32, s16, f32);
- /* 800ADAB8 */ void setUnderAnimeParam(u16, daAlink_c::daAlink_UNDER, daAlinkHIO_anm_c const*);
+ /* 800AD964 */ int setUnderAnime(u16, daAlink_c::daAlink_UNDER, f32, f32, s16, f32);
+ /* 800ADAB8 */ int setUnderAnimeParam(u16, daAlink_c::daAlink_UNDER, daAlinkHIO_anm_c const*);
/* 800ADAEC */ void resetUnderAnime(daAlink_c::daAlink_UNDER, f32);
/* 800ADB78 */ void setOldRootQuaternion(s16, s16, s16);
- /* 800ADC50 */ void checkAtnLeftAnime();
- /* 800ADCEC */ void checkAtnRightAnime();
- /* 800ADD88 */ void getMoveGroundAngleSpeedRate();
+ /* 800ADC50 */ BOOL checkAtnLeftAnime();
+ /* 800ADCEC */ BOOL checkAtnRightAnime();
+ /* 800ADD88 */ f32 getMoveGroundAngleSpeedRate();
/* 800ADE14 */ void setBlendMoveAnime(f32);
/* 800AEA70 */ void setBlendAtnMoveAnime(f32);
/* 800AF11C */ void setBlendAtnBackMoveAnime(f32);
@@ -953,7 +1339,7 @@ public:
/* 800AFC88 */ void resetFacePriTexture();
/* 800AFCBC */ void resetFacePriAnime();
/* 800AFCF0 */ void playFaceTextureAnime();
- /* 800B0098 */ void getGroundAngle(cBgS_PolyInfo*, s16);
+ /* 800B0098 */ s16 getGroundAngle(cBgS_PolyInfo*, s16);
/* 800B0150 */ void getRoofAngle(cBgS_PolyInfo*, s16);
/* 800B01FC */ void getWallEdgePos(cXyz const&, cM3dGPla*, cM3dGPla*, cXyz*, int);
/* 800B02BC */ void setFrontWallType();
@@ -966,7 +1352,7 @@ public:
/* 800B1B68 */ BOOL checkNotItemSinkLimit();
/* 800B1BAC */ void setSandShapeOffset();
/* 800B1FB8 */ bool checkLv2MiddleBossBgRide(s16);
- /* 800B1FD8 */ void getSlidePolygon(cM3dGPla*);
+ /* 800B1FD8 */ bool getSlidePolygon(cM3dGPla*);
/* 800B21EC */ BOOL checkSlope() const;
/* 800B25CC */ BOOL itemTriggerCheck(u8);
/* 800B25E8 */ BOOL itemButtonCheck(u8);
@@ -999,15 +1385,15 @@ public:
/* 800B3F2C */ void getStickAngleDistanceRate();
/* 800B3FD4 */ void setSpeedAndAngleNormal();
/* 800B444C */ void setSpeedAndAngleAtn();
- /* 800B477C */ void checkRequestTalkActor(dAttList_c*, fopAc_ac_c*);
+ /* 800B477C */ int checkRequestTalkActor(dAttList_c*, fopAc_ac_c*);
/* 800B47B4 */ void checkServiceWaitMode();
/* 800B48D0 */ void setJumpMode();
/* 800B4908 */ f32 getMetamorphoseNearDis() const;
/* 800B4918 */ f32 getMetamorphoseFarDis() const;
/* 800B4928 */ s16 getMetamorphoseFarAngle() const;
/* 800B4938 */ void setMidnaMsg();
- /* 800B4950 */ bool notTalk();
- /* 800B4A08 */ void setTalkStatus();
+ /* 800B4950 */ BOOL notTalk();
+ /* 800B4A08 */ BOOL setTalkStatus();
/* 800B4B2C */ f32 getFrontRollRate();
/* 800B4B7C */ void decideCommonDoStatus();
/* 800B5284 */ void decideDoStatus();
@@ -1017,7 +1403,7 @@ public:
/* 800B5C64 */ void setStepLandVibration();
/* 800B5CCC */ void checkLandAction(int);
/* 800B5F6C */ BOOL checkSlideAction();
- /* 800B607C */ void checkAutoJumpAction();
+ /* 800B607C */ BOOL checkAutoJumpAction();
/* 800B69CC */ bool checkCutJumpInFly();
/* 800B6A30 */ BOOL checkFrontWallTypeAction();
/* 800B6F28 */ void checkItemActionInitStart();
@@ -1031,8 +1417,8 @@ public:
/* 800B7528 */ void checkItemButtonChange();
/* 800B75EC */ void checkUpperItemAction();
/* 800B7B7C */ void orderPeep();
- /* 800B7BF8 */ void orderTalk(int);
- /* 800B80C4 */ void orderZTalk();
+ /* 800B7BF8 */ int orderTalk(int);
+ /* 800B80C4 */ int orderZTalk();
/* 800B8374 */ void checkNormalAction();
/* 800B8930 */ bool checkReadyItem();
/* 800B8988 */ void checkItemAction();
@@ -1043,7 +1429,7 @@ public:
/* 800B92D0 */ void checkOneHandItemEquipAnime() const;
/* 800B92F8 */ void checkItemEquipAnime() const;
/* 800B9340 */ BOOL checkEquipAnime() const;
- /* 800B9398 */ void checkWindDashAnime() const;
+ /* 800B9398 */ BOOL checkWindDashAnime() const;
/* 800B93CC */ void checkSwordTwirlAnime() const;
/* 800B93F4 */ void swordEquip(int);
/* 800B9580 */ void swordUnequip();
@@ -1078,9 +1464,9 @@ public:
/* 800BDF60 */ void startRestartRoom(u32, int, int, int);
/* 800BE26C */ void checkCoachGuardGame();
/* 800BE2C0 */ void checkRoofRestart();
- /* 800BE3E4 */ void checkRestartRoom();
+ /* 800BE3E4 */ bool checkRestartRoom();
/* 800BE9D4 */ s16 getSceneExitMoveAngle();
- /* 800BEAF8 */ int checkSceneChange(int);
+ /* 800BEAF8 */ int checkSceneChange(int i_exitID);
/* 800BF0B8 */ void voiceStartLevel(u32);
/* 800BF0EC */ void seStartSwordCut(u32);
/* 800BF194 */ void seStartMapInfo(u32);
@@ -1194,7 +1580,7 @@ public:
/* 800C84D0 */ void procFloorDownRebound();
/* 800C854C */ void procGoronRideWaitInit(fopAc_ac_c*);
/* 800C85D8 */ void procGoronRideWait();
- /* 800C8700 */ void execute();
+ /* 800C8700 */ int execute();
/* 800CAFC8 */ void setDrawHand();
/* 800CB480 */ bool checkSwordDraw();
/* 800CB53C */ bool checkShieldDraw();
@@ -1229,9 +1615,9 @@ public:
/* 800CFF4C */ BOOL checkAttentionLock();
/* 800D0020 */ BOOL checkFmChainGrabAnime() const;
/* 800D0048 */ BOOL checkSmallUpperGuardAnime() const;
- /* 800D00EC */ BOOL checkReinRide() const;
+ /* 800D00EC */ u32 checkReinRide() const;
/* 800D0110 */ BOOL checkWolfEnemyThrowAnime() const;
- /* 800D0138 */ u16 checkSpecialDemoMode() const;
+ /* 800D0138 */ int checkSpecialDemoMode() const;
/* 800D014C */ void setMidnaTalkStatus(u8);
/* 800D0164 */ void set3DStatus(u8, u8);
/* 800D018C */ u32 checkModeFlg(u32) const;
@@ -1244,7 +1630,7 @@ public:
/* 800D0F90 */ void initCutTurnAt(f32, int);
/* 800D102C */ bool checkCutFinishJumpUp();
/* 800D1088 */ void changeCutFast();
- /* 800D10E0 */ void checkCutFastReady();
+ /* 800D10E0 */ bool checkCutFastReady();
/* 800D1268 */ void setSwordModel();
/* 800D1310 */ void offSwordModel();
/* 800D13AC */ BOOL checkCutTypeNoBlur() const;
@@ -1325,20 +1711,20 @@ public:
/* 800D6F2C */ void checkNoLandDamageSlidePolygon();
/* 800D6FE0 */ void checkCutLandDamage();
/* 800D70A0 */ void checkCaughtEscapeCutTurn();
- /* 800D7208 */ void damageMagnification(int, int);
+ /* 800D7208 */ f32 damageMagnification(int, int);
/* 800D72BC */ void setDamagePoint(int, int, int, int);
/* 800D7478 */ void setDamagePointNormal(int);
/* 800D74A4 */ void setLandDamagePoint(int);
/* 800D74F4 */ void getDamageVec(dCcD_GObjInf*);
/* 800D76C4 */ void setDashDamage();
/* 800D7768 */ void checkIcePolygonDamage(cBgS_PolyInfo*);
- /* 800D77C8 */ void checkMagicArmorNoDamage();
+ /* 800D77C8 */ BOOL checkMagicArmorNoDamage();
/* 800D7820 */ void checkPolyDamage();
/* 800D7A98 */ void checkElecReturnDamage(dCcD_GObjInf&, fopAc_ac_c**);
/* 800D7B18 */ void damageTimerCount();
/* 800D7BE8 */ void checkHugeAttack(int) const;
/* 800D7C14 */ void checkLargeAttack(int) const;
- /* 800D7C40 */ void checkDamageAction();
+ /* 800D7C40 */ BOOL checkDamageAction();
/* 800D8F3C */ void procDamageInit(dCcD_GObjInf*, int);
/* 800D9514 */ void procDamage();
/* 800D96DC */ void procCoLargeDamageInit(int, int, s16, s16, dCcD_GObjInf*, int);
@@ -1368,7 +1754,7 @@ public:
/* 800DC474 */ void procCoSwimFreezeReturn();
/* 800DC548 */ static BOOL checkEnemyGroup(fopAc_ac_c*);
/* 800DC5A4 */ static BOOL checkSpecialNpc(fopAc_ac_c*);
- /* 800DC5DC */ void checkShieldAttackEmphasys();
+ /* 800DC5DC */ bool checkShieldAttackEmphasys();
/* 800DC678 */ BOOL checkGuardActionChange();
/* 800DC79C */ void stickArrowIncrement(int);
/* 800DC8C4 */ void setArrowShieldActor(fopAc_ac_c*, int);
@@ -1430,7 +1816,7 @@ public:
/* 800E01CC */ void cancelBoomerangLock(fopAc_ac_c*);
/* 800E0210 */ fopAc_ac_c* getBoomerangActor();
/* 800E0244 */ bool checkBoomerangChargeEnd();
- /* 800E02B8 */ void checkBoomerangCarry(fopAc_ac_c*);
+ /* 800E02B8 */ BOOL checkBoomerangCarry(fopAc_ac_c*);
/* 800E03D0 */ void initBoomerangUpperAnimeSpeed(int);
/* 800E0440 */ BOOL checkBoomerangAnime() const;
/* 800E04AC */ BOOL checkBoomerangThrowAnime() const;
@@ -1458,7 +1844,7 @@ public:
/* 800E1374 */ fopAc_ac_c* getCopyRodControllActor();
/* 800E1390 */ fopAc_ac_c* getCopyRodCameraActor();
/* 800E13AC */ void initCopyRodUpperAnimeSpeed(int);
- /* 800E1408 */ BOOL checkForestOldCentury();
+ /* 800E1408 */ static BOOL checkForestOldCentury();
/* 800E1530 */ void checkCopyRodAnime() const;
/* 800E158C */ void setCopyRodControllAnime();
/* 800E15FC */ void setCopyRodControllUpperSpeedRate();
@@ -1515,7 +1901,7 @@ public:
/* 800E3D6C */ void checkGrabHeavyActor();
/* 800E3D94 */ void checkGrabSideActor();
/* 800E3DBC */ void setGrabUpperAnime(f32);
- /* 800E3F20 */ void checkGrabRooster();
+ /* 800E3F20 */ BOOL checkGrabRooster();
/* 800E3F50 */ void setGrabItemPos();
/* 800E4BD4 */ void freeGrabItem();
/* 800E4DEC */ void setGrabUpperSpeedRate();
@@ -1552,7 +1938,7 @@ public:
/* 800E76E0 */ void procPickPut();
/* 800E7894 */ void checkSetChainPullAnime(s16);
/* 800E794C */ s16 getChainStickAngleY(s16) const;
- /* 800E7994 */ void checkChainEmphasys();
+ /* 800E7994 */ u8 checkChainEmphasys();
/* 800E79F8 */ void searchFmChainPos();
/* 800E7AEC */ void setFmChainPosFromOut(fopAc_ac_c*, cXyz*, int);
/* 800E7C30 */ void procFmChainUpInit();
@@ -1560,7 +1946,7 @@ public:
/* 800E7DD8 */ void procFmChainStrongPullInit();
/* 800E7E50 */ void procFmChainStrongPull();
/* 800E7ED0 */ void setWallGrabStatus(u8, u8);
- /* 800E7EE4 */ void getWallGrabStatus();
+ /* 800E7EE4 */ int getWallGrabStatus();
/* 800E7EF4 */ void wallGrabTrigger();
/* 800E7F18 */ void wallGrabButton();
/* 800E7F3C */ void setPushPullKeepData(dBgW_Base::PushPullLabel, int);
@@ -1712,7 +2098,7 @@ public:
/* 800F3C44 */ void getCanoeMaxRotSpeed() const;
/* 800F3CCC */ void getCanoeLocalPaddleTop();
/* 800F3CF8 */ void checkCanoeRideTandem();
- /* 800F3D58 */ void checkFishingRodAndLureItem() const;
+ /* 800F3D58 */ BOOL checkFishingRodAndLureItem() const;
/* 800F3DA0 */ void initFishingRodHand();
/* 800F3DFC */ void getCanoePaddleMatrix();
/* 800F3E4C */ void checkFishingRodGrab(fopAc_ac_c*) const;
@@ -1897,12 +2283,12 @@ public:
/* 80101890 */ BOOL checkZoraWearMaskDraw();
/* 801018E4 */ void checkAcceptUseItemInWater(u16) const;
/* 80101934 */ void swimDeleteItem();
- /* 801019B8 */ void getZoraSwim() const;
+ /* 801019B8 */ bool getZoraSwim() const;
/* 80101A18 */ void getSwimFrontMaxSpeed() const;
/* 80101AA8 */ void getSwimMaxFallSpeed() const;
/* 80101B44 */ void checkOxygenTimer();
/* 80101C94 */ void offOxygenTimer();
- /* 80101CB8 */ void checkPossibleWaterInMode() const;
+ /* 80101CB8 */ bool checkPossibleWaterInMode() const;
/* 80101CF4 */ void setWaterInAnmRate(daPy_frameCtrl_c*, f32);
/* 80101D70 */ void swimBgCheck(f32);
/* 801023E4 */ void setSpeedAndAngleSwim();
@@ -2047,7 +2433,7 @@ public:
/* 801107BC */ void checkWaterInKandelaar(f32);
/* 80110840 */ void offKandelaarModel();
/* 801108EC */ void kandelaarModelCallBack();
- /* 80110C6C */ void checkKandelaarEquipAnime() const;
+ /* 80110C6C */ BOOL checkKandelaarEquipAnime() const;
/* 80110C94 */ void preKandelaarDraw();
/* 80110E84 */ void setKandelaarModel();
/* 80110F88 */ void resetOilBottleModel();
@@ -2096,7 +2482,7 @@ public:
/* 80115AA0 */ void procIronBallReturn();
/* 80115C20 */ BOOL checkEventRun() const;
/* 80115C50 */ void createNpcTks(cXyz*, int, u32);
- /* 80115EC0 */ void checkDemoAction();
+ /* 80115EC0 */ int checkDemoAction();
/* 80116E60 */ void checkDemoMoveMode(u32) const;
/* 80116E9C */ void setDemoMoveData(u32*, cXyz const*);
/* 80117064 */ void setNoDrawSwordShield(int, u16);
@@ -2106,7 +2492,7 @@ public:
/* 80117C90 */ void resetSpecialEvent();
/* 80117CF8 */ void endDemoMode();
/* 801180EC */ void getDemoLookActor();
- /* 80118170 */ void checkFlyAtnWait();
+ /* 80118170 */ bool checkFlyAtnWait();
/* 801181A0 */ void setGetItemFace(u16);
/* 801182D4 */ void checkGrabTalkActor(fopAc_ac_c*);
/* 80118308 */ void setTalkStartBack(cXyz*);
@@ -2119,16 +2505,16 @@ public:
/* 801188B0 */ void setDemoLeftHandIndex(u16);
/* 8011894C */ void setDemoRide(u16);
/* 801189F8 */ void setDemoBodyBck(dDemo_actor_c*, u16);
- /* 80118AD0 */ void checkFinalBattle();
- /* 80118B34 */ void checkRestartDead(int, int);
+ /* 80118AD0 */ BOOL checkFinalBattle();
+ /* 80118B34 */ BOOL checkRestartDead(int, int);
/* 80118BF4 */ void setDeadRideSyncPos();
/* 80118C98 */ BOOL checkDeadHP();
- /* 80118D7C */ void checkDeadAction(int);
+ /* 80118D7C */ BOOL checkDeadAction(int);
/* 80118FF8 */ void setHighModelBck(mDoExt_bckAnm*, u16);
/* 801190A4 */ void setHighModelFaceBtk(u16);
/* 80119134 */ void setDemoBrk(J3DAnmTevRegKey**, J3DModel*, u16);
/* 801191C4 */ void setStickAnmData(J3DAnmBase*, int, int, u16, int);
- /* 801195C0 */ void procDemoCommon();
+ /* 801195C0 */ int procDemoCommon();
/* 801195F8 */ void procCoToolDemoInit();
/* 801196D8 */ void procCoToolDemo();
/* 80119D98 */ void procCoTalkInit();
@@ -2179,7 +2565,7 @@ public:
/* 8011D544 */ void procCoGetReadySitInit();
/* 8011D64C */ void procCoGetReadySit();
/* 8011D6D0 */ void procCoTwGateInit();
- /* 8011D7D4 */ void procCoTwGate();
+ /* 8011D7D4 */ int procCoTwGate();
/* 8011D82C */ void procWolfSnowEscapeInit();
/* 8011D8F8 */ void procWolfSnowEscape();
/* 8011DB04 */ void procZoraMoveInit();
@@ -2199,7 +2585,7 @@ public:
/* 8011E9F8 */ void procGanonFinishInit();
/* 8011EA78 */ bool procGanonFinish();
/* 8011EAE8 */ void procCutFastReadyInit();
- /* 8011EB8C */ void procCutFastReady();
+ /* 8011EB8C */ int procCutFastReady();
/* 8011EBDC */ int procMasterSwordStickInit();
/* 8011EC60 */ int procMasterSwordStick();
/* 8011ED18 */ int procMasterSwordPullInit();
@@ -2697,7 +3083,7 @@ public:
bool i_checkFmChainGrabAnime() const { return checkUpperAnime(0x62) || checkUpperAnime(0x2A0); }
BOOL i_checkAttentionLock() { return mAttention->Lockon(); }
- bool checkUpperAnime(u16 pIdx) const { return mUpperAnime[UPPER_NOW].getIdx() == pIdx; }
+ bool checkUpperAnime(u16 pIdx) const { return mUpperAnmHeap[UPPER_2].getIdx() == pIdx; }
bool checkIronBallWaitAnime() const { return checkUpperAnime(0x19C); }
bool checkHorseTurnLAnime() const { return checkUpperAnime(0x24C); }
bool checkHorseTurnRAnime() const { return checkUpperAnime(0x24D); }
@@ -2727,7 +3113,7 @@ public:
return mEquipItem != 0x102 && checkBoomerangAnime();
}
J3DAnmTransform* getNowAnmPackUpper(daAlink_UPPER param_0) {
- return mNowAnmPack[param_0].getAnmTransform();
+ return mNowAnmPackUpper[param_0].getAnmTransform();
}
void setFacePriBck(u16 param_0) { setFaceBck(param_0, 1, 0xFFFF); }
void cancelFmChainGrabFromOut() {
@@ -2786,12 +3172,15 @@ public:
bool checkResetRootMtx(int param_0) const { return field_0x2f90 != 0 && param_0 == 1; }
+ bool talkTrigger() const { return mItemTrigger & BTN_A; }
+ J3DAnmTransform* getNowAnmPackUnder(daAlink_UNDER i_idx) { return mNowAnmPackUnder[i_idx].getAnmTransform(); }
+
inline void startRestartRoomFromOut(int, u32, int);
inline u16 getReadyItem();
- static u8 const m_mainBckShield[80];
- static u8 const m_mainBckSword[20];
- static u8 const m_mainBckFishing[112];
+ static daAlink_BckData const m_mainBckShield[20];
+ static daAlink_BckData const m_mainBckSword[5];
+ static daAlink_BckData const m_mainBckFishing[28];
static daAlink_AnmData const m_anmDataTable[414];
static daAlink_WlAnmData const m_wlAnmDataTable[147];
static u8 const m_faceTexDataTable[652];
@@ -2830,7 +3219,7 @@ private:
/* 0x00690 */ mDoExt_bckAnm* mpDemoFCTmpBck;
/* 0x00694 */ J3DDeformData* mpDemoFCTmpBls;
/* 0x00698 */ void* field_0x0698;
- /* 0x0069C */ void* field_0x069c;
+ /* 0x0069C */ mDoExt_blkAnm* field_0x069c;
/* 0x006A0 */ J3DModel* mpDemoHLTmpModel;
/* 0x006A4 */ mDoExt_bckAnm* mpDemoHLTmpBck;
/* 0x006A8 */ J3DModel* mpDemoHRTmpModel;
@@ -2884,7 +3273,10 @@ private:
/* 0x007A0 */ J3DModel* mpWlMidnaHatModel;
/* 0x007A4 */ J3DModel* field_0x7a4; // related to wolf
/* 0x007A8 */ J3DModel* mpWlMidnaHairModel;
- /* 0x007AC */ u8 field_0x7ac[0x10];
+ /* 0x007AC */ J3DAnmTevRegKey* field_0x7ac;
+ /* 0x007B0 */ J3DAnmTevRegKey* field_0x7b0;
+ /* 0x007B4 */ J3DAnmTevRegKey* field_0x7b4;
+ /* 0x007B8 */ J3DAnmTevRegKey* field_0x7b8;
/* 0x007BC */ mDoExt_bckAnm* m_sWindowBck;
/* 0x007C0 */ u32 mpWarpTexData;
/* 0x007C4 */ daPy_actorKeep_c mWolfLockAcKeep[10];
@@ -2912,14 +3304,14 @@ private:
/* 0x01E4C */ cBgS_PolyInfo mPolyInfo4;
/* 0x01E5C */ dBgS_ObjLinChk mObjLinChk;
/* 0x01ECC */ dBgS_ObjGndChk mObjGndChk;
- /* 0x01F20 */ mDoExt_MtxCalcAnmBlendTblOld* field_0x1f20;
+ /* 0x01F20 */ mDoExt_MtxCalcAnmBlendTbl* field_0x1f20;
/* 0x01F24 */ mDoExt_MtxCalcAnmBlendTblOld* field_0x1f24;
- /* 0x01F28 */ mDoExt_AnmRatioPack field_0x1f28[3];
- /* 0x01F40 */ mDoExt_AnmRatioPack mNowAnmPack[3];
- /* 0x01F58 */ daPy_anmHeap_c mUnderAnime[3];
- /* 0x01F94 */ daPy_anmHeap_c mUpperAnime[3];
- /* 0x01FD0 */ daPy_frameCtrl_c mFrameCtrl1[3];
- /* 0x02018 */ daPy_frameCtrl_c mFrameCtrl2[3];
+ /* 0x01F28 */ mDoExt_AnmRatioPack mNowAnmPackUnder[3];
+ /* 0x01F40 */ mDoExt_AnmRatioPack mNowAnmPackUpper[3];
+ /* 0x01F58 */ daPy_anmHeap_c mUnderAnmHeap[3];
+ /* 0x01F94 */ daPy_anmHeap_c mUpperAnmHeap[3];
+ /* 0x01FD0 */ daPy_frameCtrl_c mUnderFrameCtrl[3];
+ /* 0x02018 */ daPy_frameCtrl_c mUpperFrameCtrl[3];
/* 0x02060 */ mDoExt_MtxCalcOldFrame* field_0x2060;
/* 0x02064 */ daAlink_sight_c mSight;
/* 0x020F0 */ daPy_anmHeap_c mAnmHeap3;
@@ -2970,11 +3362,11 @@ private:
/* 0x02A4C */ daAlink_footData_c mFootData2[2];
/* 0x02B94 */ f32* field_0x2b94;
/* 0x02B98 */ f32 field_0x2b98;
- /* 0x02B98 */ f32* field_0x2b9c;
+ /* 0x02B98 */ f32 field_0x2b9c;
/* 0x02BA0 */ f32* field_0x2ba0;
/* 0x02BA4 */ f32* field_0x2ba4;
/* 0x02BA8 */ f32 mSinkShapeOffset;
- /* 0x02BAC */ cXyz field_0x2bac;
+ /* 0x02BAC */ f32 field_0x2bac[3];
/* 0x02BB8 */ Mtx mInvMtx;
/* 0x02BE8 */ Mtx field_0x2be8;
/* 0x02C18 */ Mtx mRootMtx;
@@ -3021,11 +3413,11 @@ private:
/* 0x02FA2 */ u8 mActiveBombNum;
/* 0x02FA3 */ u8 field_0x2fa3;
/* 0x02FA4 */ u8 mRollCrashFlg;
- /* 0x02FA5 */ u8 field_0x2fa5;
+ /* 0x02FA5 */ u8 mPolySound;
/* 0x02FA6 */ u8 field_0x2fa6;
/* 0x02FA7 */ u8 field_0x2fa7;
/* 0x02FA8 */ u8 field_0x2fa8;
- /* 0x02FA9 */ u8 field_0x2fa9;
+ /* 0x02FA9 */ u8 mWolfEyeUpTimer;
/* 0x02FAA */ u8 mRideStatus;
/* 0x02FAB */ u8 field_0x2fab;
/* 0x02FAC */ u8 mExitDirection;
@@ -3042,7 +3434,7 @@ private:
/* 0x02FB7 */ u8 field_0x2fb7;
/* 0x02FB8 */ u8 field_0x2fb8;
/* 0x02FB9 */ u8 field_0x2fb9;
- /* 0x02FBA */ u8 field_0x2fba;
+ /* 0x02FBA */ u8 mHotspringRecoverTimer;
/* 0x02FBB */ u8 field_0x2fbb;
/* 0x02FBC */ u8 field_0x2fbc;
/* 0x02FBD */ u8 field_0x2fbd;
@@ -3206,7 +3598,7 @@ private:
/* 0x030FA */ s16 field_0x30fa;
/* 0x030FC */ u16 field_0x30fc;
/* 0x030FE */ u16 field_0x30fe;
- /* 0x03100 */ u16 field_0x3100;
+ /* 0x03100 */ s16 field_0x3100;
/* 0x03102 */ s16 field_0x3102;
/* 0x03104 */ s16 field_0x3104;
/* 0x03106 */ u16 field_0x3106;
@@ -5596,17 +5988,17 @@ class daAlinkHIO_boom_c1 {
public:
/* 0x00 */ daAlinkHIO_anm_c mThrowAnm;
/* 0x14 */ daAlinkHIO_anm_c mCatchAnm;
- /* 0x28 */ s16 field_0x28;
+ /* 0x28 */ s16 field_0x28; // return time?
/* 0x2A */ s16 mBgThroughTime;
- /* 0x2C */ f32 field_0x2c;
- /* 0x30 */ f32 field_0x30;
- /* 0x34 */ f32 field_0x34;
- /* 0x38 */ f32 field_0x38;
- /* 0x3C */ f32 field_0x3c;
- /* 0x40 */ f32 field_0x40;
- /* 0x44 */ f32 field_0x44;
+ /* 0x2C */ f32 mIdleAnmSpeed;
+ /* 0x30 */ f32 mStartInterpolation;
+ /* 0x34 */ f32 mFlySpeed;
+ /* 0x38 */ f32 mFlySpeed2; // return speed?
+ /* 0x3C */ f32 mFlyDistMax;
+ /* 0x40 */ f32 mHorsebackFlyDistMax;
+ /* 0x44 */ f32 mLockDistMax;
/* 0x48 */ f32 mCatchSpeed;
-}; // Size: 0x4c
+}; // Size: 0x4C
class daAlinkHIO_boom_c0 {
public:
@@ -5802,16 +6194,26 @@ public:
class mDoExt_morf_c;
+typedef int (daMidna_c::*daMidna_func)();
class daMidna_c : public fopAc_ac_c {
public:
enum daMidna_ERFLG0 {
- NO_SERVICE_WAIT = 128,
- FORCE_PANIC = 8,
+ ERFLG0_NO_SERVICE_WAIT = 0x80,
+ ERFLG0_FORCE_PANIC = 8,
};
- enum daMidna_FLG0 { NPC_NEAR = 0x100000, NPC_FAR = 0x40000, NO_DRAW = 0x2000 };
+ enum daMidna_FLG0 {
+ FLG0_UNK_8000000 = 0x8000000,
+ FLG0_NPC_NEAR = 0x100000,
+ FLG0_NPC_FAR = 0x40000,
+ FLG0_NO_DRAW = 0x2000,
+ FLG0_UNK_200 = 0x200,
+ };
- enum daMidna_FLG1 { FORCE_NORMAL_COLOR = 8, FORCE_TIRED_COLOR = 4 };
+ enum daMidna_FLG1 {
+ FLG1_FORCE_NORMAL_COL = 8,
+ FLG1_FORCE_TIRED_COL = 4,
+ };
enum daMidna_ANM {};
@@ -5873,9 +6275,14 @@ public:
bool checkDemoTypeNone() const { return mDemoType == 0; }
void changeOriginalDemo() { mDemoType = 3; }
void changeDemoMode(u32 mode) { mDemoMode = mode; }
- BOOL checkNpcNear() { return checkStateFlg0(NPC_NEAR); }
- BOOL checkNpcFar() { return checkStateFlg0(NPC_FAR); }
- BOOL checkNoDraw() const { return checkStateFlg0(NO_DRAW); }
+ BOOL checkNpcNear() { return checkStateFlg0(FLG0_NPC_NEAR); }
+ BOOL checkNpcFar() { return checkStateFlg0(FLG0_NPC_FAR); }
+ BOOL checkNoDraw() const { return checkStateFlg0(FLG0_NO_DRAW); }
+ int checkMetamorphoseEnable() { return (this->*mpFunc)(); }
+
+ bool checkPortalObjRide() const {
+ return checkStateFlg0(FLG0_UNK_8000000) && checkStateFlg0(FLG0_UNK_200);
+ }
inline bool checkMidnaRealBody();
@@ -5883,72 +6290,73 @@ public:
static u8 const m_anmDataTable[636];
private:
- /* 0x0568 */ request_of_phase_process_class* field_0x568;
- /* 0x056C */ u8 field_0x56c[4];
+ /* 0x0568 */ request_of_phase_process_class mPhase;
/* 0x0570 */ J3DModel* field_0x570;
/* 0x0574 */ J3DModel* field_0x574;
- /* 0x0578 */ mDoExt_morf_c* field_0x578;
+ /* 0x0578 */ mDoExt_McaMorfSO* field_0x578;
/* 0x057C */ mDoExt_McaMorfCallBack1_c* field_0x57c;
/* 0x0580 */ cXyz* field_0x580;
/* 0x0584 */ mDoExt_bckAnm field_0x584;
/* 0x05A0 */ mDoExt_bckAnm field_0x5a0;
- /* 0x05BC */ u8 field_0x5bc[8];
+ /* 0x05BC */ J3DAnmTexPattern* field_0x5bc;
+ /* 0x05C0 */ J3DAnmTextureSRTKey* field_0x5c0;
/* 0x05C4 */ mDoExt_invisibleModel field_0x5c4;
- /* 0x05CC */ mDoExt_invisibleModel field_0x5cc;
- /* 0x05D4 */ mDoExt_invisibleModel field_0x5d4;
- /* 0x05DC */ mDoExt_invisibleModel field_0x5dc;
+ /* 0x05CC */ mDoExt_invisibleModel mInvMaskBmd;
+ /* 0x05D4 */ mDoExt_invisibleModel mInvHandsBmd;
+ /* 0x05DC */ mDoExt_invisibleModel mInvHairhandBmd;
/* 0x05E4 */ daPy_anmHeap_c field_0x5e4[3];
/* 0x0620 */ daPy_anmHeap_c field_0x620;
/* 0x0634 */ daPy_anmHeap_c field_0x634;
- /* 0x0648 */ J3DAnmBase* field_0x648;
- /* 0x064C */ J3DAnmBase* field_0x64c;
- /* 0x0650 */ J3DAnmBase* field_0x650;
- /* 0x0654 */ J3DAnmBase* field_0x654;
- /* 0x0658 */ u8 field_0x658[0x10];
- /* 0x0668 */ J3DAnmBase* field_0x668;
- /* 0x066C */ J3DAnmBase* field_0x66c;
- /* 0x0670 */ u8 field_0x670[4];
- /* 0x0674 */ J3DModel* field_0x674;
- /* 0x0678 */ u8 field_0x678[4];
- /* 0x067C */ J3DModel* field_0x67c;
- /* 0x0680 */ u8 field_0x680[4];
- /* 0x0684 */ J3DModel* field_0x684;
- /* 0x0688 */ J3DModel* field_0x688;
- /* 0x068C */ J3DModel* field_0x68c;
- /* 0x0690 */ J3DModel* field_0x690;
- /* 0x0694 */ J3DModel* field_0x694;
- /* 0x0698 */ J3DModel* field_0x698;
- /* 0x069C */ u8 field_0x98c[0x10];
- /* 0x06AC */ J3DModel* field_0x6ac;
- /* 0x06B0 */ J3DModel* field_0x6b0;
- /* 0x06B4 */ u8 field_0x6b4[4];
- /* 0x06B8 */ mDoExt_bckAnm* field_0x6b8;
- /* 0x06BC */ J3DDeformData* field_0x6bc;
- /* 0x06C0 */ u8 field_0x6c0[4];
- /* 0x06C4 */ J3DFrameCtrl* field_0x6c4;
- /* 0x06C8 */ J3DModel* field_0x6c8;
- /* 0x06CC */ mDoExt_bckAnm* field_0x6cc;
- /* 0x06D0 */ J3DModel* field_0x6d0;
- /* 0x06D4 */ mDoExt_bckAnm* field_0x6d4;
- /* 0x06D8 */ J3DModel* field_0x6d8;
- /* 0x06DC */ mDoExt_bckAnm* field_0x6dc;
- /* 0x06E0 */ s16 field_0x6e0;
- /* 0x06E2 */ s16 field_0x6e2;
- /* 0x06E4 */ s16 field_0x6e4;
- /* 0x06E6 */ s16 field_0x6e6;
- /* 0x06E8 */ u8 field_0x6e8;
- /* 0x06E9 */ u8 field_0x6e9;
- /* 0x06EA */ u8 field_0x6ea;
- /* 0x06EB */ u8 field_0x6eb;
+ /* 0x0648 */ J3DAnmTextureSRTKey* field_0x648;
+ /* 0x064C */ J3DAnmTextureSRTKey* field_0x64c;
+ /* 0x0650 */ J3DAnmTextureSRTKey* field_0x650;
+ /* 0x0654 */ J3DAnmTextureSRTKey* field_0x654;
+ /* 0x0658 */ J3DAnmTevRegKey* field_0x658;
+ /* 0x065C */ J3DAnmTevRegKey* field_0x65c;
+ /* 0x0660 */ J3DAnmTevRegKey* field_0x660;
+ /* 0x0664 */ J3DAnmTevRegKey* field_0x664;
+ /* 0x0668 */ J3DAnmTevRegKey* field_0x668;
+ /* 0x066C */ J3DAnmTevRegKey* field_0x66c;
+ /* 0x0670 */ J3DModel* field_0x670;
+ /* 0x0674 */ J3DModel* mpMaskBmd;
+ /* 0x0678 */ J3DModel* field_0x678;
+ /* 0x067C */ J3DModel* mpHandsBmd;
+ /* 0x0680 */ J3DModel* field_0x680;
+ /* 0x0684 */ J3DModel* mpHairhandBmd;
+ /* 0x0688 */ J3DModel* mpDemoBDTmpBmd;
+ /* 0x068C */ J3DModel* mpDemoBDMaskBmd;
+ /* 0x0690 */ J3DModel* mpDemoBDHandsBmd;
+ /* 0x0694 */ J3DModel* mpDemoBDHairhandBmd;
+ /* 0x0698 */ J3DModel* mpGokouBmd;
+ /* 0x069C */ J3DShape* field_0x69c;
+ /* 0x06A0 */ J3DShape* field_0x6a0;
+ /* 0x06A4 */ J3DShape* field_0x6a4;
+ /* 0x06A8 */ J3DShape* field_0x6a8;
+ /* 0x06AC */ J3DModel* mpDemoFCBlendBmd;
+ /* 0x06B0 */ J3DModel* mpDemoFCTongueBmd;
+ /* 0x06B4 */ J3DAnmTextureSRTKey* field_0x6b4;
+ /* 0x06B8 */ mDoExt_bckAnm* mpDemoFCTmpBck;
+ /* 0x06BC */ J3DDeformData* mpDemoFCTmpBls;
+ /* 0x06C0 */ J3DAnmCluster* field_0x6c0;
+ /* 0x06C4 */ mDoExt_blkAnm* field_0x6c4;
+ /* 0x06C8 */ J3DModel* mpDemoHLTmpBmd;
+ /* 0x06CC */ mDoExt_bckAnm* mpDemoHLTmpBck;
+ /* 0x06D0 */ J3DModel* mpDemoHRTmpBmd;
+ /* 0x06D4 */ mDoExt_bckAnm* mpDemoHRTmpBck;
+ /* 0x06D8 */ J3DModel* mpDemoHDTmpBmd;
+ /* 0x06DC */ mDoExt_bckAnm* mpDemoHDTmpBck;
+ /* 0x06E0 */ J3DGXColorS10 field_0x6e0;
+ /* 0x06E8 */ J3DGXColor field_0x6e8;
/* 0x06EC */ u8 field_0x6ec;
/* 0x06ED */ u8 field_0x6ed;
/* 0x06EE */ u8 field_0x6ee;
/* 0x06EF */ u8 field_0x6ef;
- /* 0x06F0 */ u8 field_0x6f0[8];
+ /* 0x06F0 */ void* field_0x6f0;
+ /* 0x06F4 */ void* field_0x6f4;
/* 0x06F8 */ void* field_0x6f8;
/* 0x06FC */ Z2Creature field_0x6fc;
- /* 0x078C */ dMsgFlow_c field_0x78c;
- /* 0x07D8 */ dBgS_LinkLinChk field_0x7d8;
+ /* 0x078C */ dMsgFlow_c mMsgFlow;
+ /* 0x07D8 */ dBgS_LinkLinChk mLinChk;
/* 0x0848 */ u8 mMotionNum;
/* 0x0849 */ u8 mFaceNum;
/* 0x084A */ u8 field_0x84a[4];
@@ -5958,7 +6366,8 @@ private:
/* 0x085A */ s16 field_0x85a;
/* 0x085C */ u8 field_0x85c[0x22];
/* 0x087E */ s16 field_0x87e;
- /* 0x0880 */ u8 field_0x880[0x10];
+ /* 0x0880 */ u8 field_0x880[0xC];
+ /* 0x088C */ int mStaffID;
/* 0x0890 */ u32 mStateFlg0;
/* 0x0894 */ u32 mStateFlg1;
/* 0x0898 */ u32 mEndResetStateFlg0;
@@ -5973,9 +6382,11 @@ private:
/* 0x0964 */ cXyz field_0x964[5];
/* 0x09A0 */ u8 field_0x9a0[0x14];
/* 0x09C4 */ cXyz field_0x9c4;
+ /* 0x09D0 */ u8 field_0x9d0[4];
+ /* 0x09D4 */ daMidna_func mpFunc;
};
-static void* daAlink_searchPortal(fopAc_ac_c* param_0, void* param_1);
+static fopAc_ac_c* daAlink_searchPortal(fopAc_ac_c* param_0, void* param_1);
static void* daAlink_searchCanoe(fopAc_ac_c* param_0, void* param_1);
static void* daAlink_searchBoar(fopAc_ac_c* param_0, void* param_1);
static fopAc_ac_c* daAlink_searchLightBall(fopAc_ac_c* p_actor, void* param_1);
diff --git a/include/d/a/d_a_npc.h b/include/d/a/d_a_npc.h
index 082622f526..6c3bdb6bbd 100644
--- a/include/d/a/d_a_npc.h
+++ b/include/d/a/d_a_npc.h
@@ -2,9 +2,41 @@
#define D_A_D_A_NPC_H
#include "d/com/d_com_inf_game.h"
+#include "d/d_path.h"
+#include "d/msg/d_msg_object.h"
#include "dolphin/types.h"
#include "global.h"
+struct dPnt {};
+
+class daNpcT_ActorMngr_c {
+private:
+ /* 0x0 */ u32 mActorID;
+
+public:
+ /* 801456D4 */ void initialize();
+ /* 801456E0 */ void entry(fopAc_ac_c*);
+ /* 801456FC */ void remove();
+ /* 80145708 */ fopAc_ac_c* getActorP();
+
+ /* 8014D108 */ virtual ~daNpcT_ActorMngr_c();
+};
+
+class daNpcT_MatAnm_c : public J3DMaterialAnm {
+private:
+ /* 0x0F4 */ mutable f32 field_0xF4;
+ /* 0x0F8 */ mutable f32 field_0xF8;
+ /* 0x0FC */ f32 mTranslationX;
+ /* 0x100 */ f32 mTranslationY;
+ /* 0x104 */u8 field_0x104;
+ /* 0x105 */u8 field_0x105;
+
+public:
+ /* 80145764 */ void initialize();
+ /* 80145788 */ virtual void calc(J3DMaterial*) const;
+ /* 8014D24C */ ~daNpcT_MatAnm_c();
+};
+
class daNpcT_MotionSeqMngr_c {
public:
class sequenceStepData_c {
@@ -34,19 +66,6 @@ public:
/* 8014D0C0 */ virtual ~daNpcT_MotionSeqMngr_c();
};
-class daNpcT_ActorMngr_c {
-private:
- /* 0x0 */ u32 mActorID;
-
-public:
- /* 801456D4 */ void initialize();
- /* 801456E0 */ void entry(fopAc_ac_c*);
- /* 801456FC */ void remove();
- /* 80145708 */ fopAc_ac_c* getActorP();
-
- /* 8014D108 */ virtual ~daNpcT_ActorMngr_c();
-};
-
class daNpcT_JntAnm_c {
private:
/* 0x000 */ daNpcT_ActorMngr_c mActrMngr;
@@ -95,7 +114,8 @@ public:
private:
/* 0x00 */ csXyz field_0x0[2];
- /* 0x0C */ f32 field_0xc[2];
+ /* 0x0C */ f32 field_0xc;
+ /* 0x0C */ f32 field_0x10;
/* 0x14 */ s16 mStagger;
/* 0x16 */ s16 field_0x16;
/* 0x18 */ u8 mRebirth;
@@ -111,6 +131,59 @@ struct daNpcT_motionAnmData_c {
u8 data[8];
};
+class daNpcT_Hermite_c {
+public:
+ /* 8014CBAC */ ~daNpcT_Hermite_c();
+
+ /* 0x00 */ f32 field_0x00;
+ /* 0x04 */ cXyz mPosition;
+ /* 0x10 */ f32 field_0x10;
+};
+
+class daNpcT_Path_c {
+private:
+ /* 0x00 */ dPath* mpRoomPath;
+ /* 0x04 */ cXyz mPosition;
+ /* 0x10 */ f32 field_0x10;
+ /* 0x14 */ f32 field_0x14;
+ /* 0x18 */ f32 field_0x18;
+ /* 0x1C */ u16 mIdx;
+ /* 0x1E */ u16 field_0x1E;
+ /* 0x20 */ u8 mDirection;
+ /* 0x21 */ u8 mIsClosed;
+
+public:
+ /* 80145B7C */ void hermite(cXyz&, cXyz&, cXyz&, cXyz&, daNpcT_Hermite_c&, cXyz&);
+ /* 80145C40 */ void initialize();
+ /* 80145C74 */ int setPathInfo(u8, s8, u8);
+ /* 80145D2C */ int setNextPathInfo(s8, u8);
+ /* 80145DA0 */ void reverse();
+ /* 80145DD0 */ int setNextIdx(int);
+ /* 80145E38 */ int getDstPos(cXyz, cXyz*, int);
+ /* 80145FB4 */ int getDstPosH(cXyz, cXyz*, int, int);
+ /* 80146188 */ int chkPassed1(cXyz, int);
+ /* 801464D8 */ int chkPassed2(cXyz, cXyz*, int, int);
+
+ inline cXyz* getPntPos(u16 i_idx) {
+ u16 tmpidx = i_idx;
+
+ dStage_dPnt_c* tmppnt = &mpRoomPath->m_points[tmpidx];
+ return &tmppnt->m_position;
+ }
+
+ inline int chkClose() {
+ int roomPath = dPath_ChkClose(mpRoomPath);
+ return roomPath;
+ }
+
+ u16& getNumPnts() {
+ dPath* path = mpRoomPath;
+ return path->m_num;
+ }
+
+ inline u16& getIdx() { return mIdx; }
+};
+
class mDoExt_McaMorfSO;
class daNpcT_c : public fopAc_ac_c {
@@ -162,7 +235,7 @@ public:
/* 0xD90 */ u32 field_0xd90;
/* 0xD94 */ u32 field_0xd94;
/* 0xD98 */ u32 field_0xd98;
- /* 0xD9C */ u32 field_0xd9c;
+ /* 0xD9C */ profile_method_class* mSubMtd;
/* 0xDA0 */ u8 field_0xda0[8];
/* 0xDA8 */ u32 field_0xda8;
/* 0xDAC */ int field_0xdac;
@@ -174,9 +247,9 @@ public:
/* 0xDC4 */ u8 field_0xdc4[4];
/* 0xDC8 */ s16 field_0xdc8;
/* 0xDCA */ s16 field_0xdca;
- /* 0xDCC */ u8 field_0xdcc[8];
+ /* 0xDCC */ u8 field_0xdcc[10];
/* 0xDD4 */ s16 field_0xdd4;
- /* 0xDD8 */ s16 field_0xdd8;
+ /* 0xDD8 */ s16 mStepNo;
/* 0xDDA */ s16 field_0xdda;
/* 0xDDC */ f32 field_0xddc;
/* 0xDE0 */ f32 field_0xde0;
@@ -235,13 +308,13 @@ public:
/* 8014886C */ int draw(int, int, f32, _GXColorS10*, f32, int, int, int);
/* 80148C70 */ void setEnvTevColor();
/* 80148CCC */ void setRoomNo();
- /* 80148D10 */ void checkEndAnm(f32);
+ /* 80148D10 */ int checkEndAnm(f32);
/* 80148DD0 */ void checkEndAnm(J3DFrameCtrl*, f32);
/* 80148E4C */ void playAllAnm();
/* 80149190 */ void setMtx();
/* 8014924C */ void ctrlFaceMotion();
/* 80149300 */ void ctrlMotion();
- /* 801493B8 */ void ctrlMsgAnm(int*, int*, fopAc_ac_c*, int);
+ /* 801493B8 */ int ctrlMsgAnm(int*, int*, fopAc_ac_c*, int);
/* 8014A224 */ void evtChange();
/* 8014A388 */ void setFaceMotionAnm(int, bool);
/* 8014A908 */ void setPos(cXyz);
@@ -261,11 +334,11 @@ public:
/* 8014B648 */ void step(s16, int, int, int, int);
/* 8014B808 */ void calcSpeedAndAngle(cXyz, int, s16, s16);
/* 8014BB00 */ void getActorDistance(fopAc_ac_c*, int, int);
- /* 8014BBF0 */ void initTalk(int, fopAc_ac_c**);
+ /* 8014BBF0 */ int initTalk(int, fopAc_ac_c**);
/* 8014BC78 */ void talkProc(int*, int, fopAc_ac_c**, int);
/* 8014BE2C */ void getNearestActorP(s16);
/* 8014BEE4 */ void getEvtAreaTagP(int, int);
- /* 8014BFB0 */ void getShopItemTagP();
+ /* 8014BFB0 */ u32 getShopItemTagP();
/* 8014C030 */ void setHitodamaPrtcl();
/* 8014CD20 */ virtual ~daNpcT_c();
@@ -316,7 +389,13 @@ public:
/* 8014CCE8 */ virtual void changeBtk(int*, int*);
/* 8014A628 */ virtual void setMotionAnm(int, f32, int);
- bool checkHide() { return !field_0xe25 && (!dComIfGs_wolfeye_effect_check() && field_0xa89); }
+ inline bool checkHide() {
+ return field_0xe25 || (!dComIfGs_wolfeye_effect_check() && field_0xa89);
+ }
+
+ inline s16 checkStep() {
+ return mStepNo == 1;
+ }
static u8 const mCcDObjData[48];
static u8 mCcDCyl[68];
@@ -337,7 +416,7 @@ public:
/* 801506D8 */ void entry(unsigned int);
/* 801506BC */ void entry(fopAc_ac_c*);
/* 801506E0 */ void remove();
- /* 801506EC */ void getActorP();
+ /* 801506EC */ fopAc_ac_c* getActorP();
/* 80155E40 */ virtual ~daNpcF_ActorMngr_c();
};
@@ -431,7 +510,7 @@ private:
/* 0x9F4 */ u8 field_0x9f4;
/* 0x9F5 */ u8 field_0x9f5;
/* 0x9F6 */ u8 field_0x9f6;
- /* 0x9F8 */ dMsgFlow_c field_0x9f8;
+ /* 0x9F8 */ dMsgFlow_c mFlow;
/* 0xA44 */ cBgS_GndChk field_0xa44;
/* 0xA80 */ dBgS_GndChk field_0xa80;
/* 0xAD4 */ dBgS_LinChk field_0xad4;
@@ -443,7 +522,7 @@ public:
/* 801522AC */ void draw(int, int, f32, _GXColorS10*, int);
/* 80152614 */ void tgHitCallBack(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*);
/* 80152654 */ void srchAttnActor1(void*, void*);
- /* 801526E8 */ void srchActor(void*, void*);
+ /* 801526E8 */ void* srchActor(void*, void*);
/* 801528C8 */ void initialize();
/* 80152B2C */ void getTrnsfrmKeyAnmP(char*, int);
@@ -471,19 +550,19 @@ public:
/* 801539F0 */ void chkActorInSight(fopAc_ac_c*, f32);
/* 80153A78 */ void chkActorInArea(fopAc_ac_c*, cXyz, cXyz, s16);
/* 80153BDC */ void chkActorInAttnArea(fopAc_ac_c*, fopAc_ac_c*, int);
- /* 80153D1C */ void initTalk(int, fopAc_ac_c**);
+ /* 80153D1C */ int initTalk(int, fopAc_ac_c**);
/* 80153D84 */ void talkProc(int*, int, fopAc_ac_c**);
/* 80153EF4 */ void turn(s16, f32, int);
/* 801540A4 */ void step(s16, int, int, int);
/* 80154250 */ void setAngle(s16);
/* 80154278 */ void getDistTableIdx(int, int);
- /* 801542A0 */ void getEvtAreaTagP(int, int);
+ /* 801542A0 */ int getEvtAreaTagP(int, int);
/* 8015436C */ void getAttnActorP(int, void* (*)(void*, void*), f32, f32, f32, f32, s16, int,
int);
/* 80154730 */ void chkActorInSight2(fopAc_ac_c*, f32, s16);
- /* 80154834 */ void chkPointInArea(cXyz, cXyz, f32, f32, f32, s16);
- /* 801548F4 */ void chkPointInArea(cXyz, cXyz, cXyz, s16);
- /* 8015496C */ void getAttentionPos(fopAc_ac_c*);
+ /* 80154834 */ bool chkPointInArea(cXyz, cXyz, f32, f32, f32, s16);
+ /* 801548F4 */ bool chkPointInArea(cXyz, cXyz, cXyz, s16);
+ /* 8015496C */ cXyz getAttentionPos(fopAc_ac_c*);
/* 801549E0 */ void chkFindPlayer2(int, s16);
/* 80154BD8 */ void setHitodamaPrtcl();
@@ -508,13 +587,281 @@ public:
static u8 mCcDCyl[68];
static u8 mCcDSph[64];
static u8 mFindActorPList[400];
- static u8 mFindCount[4];
- static u8 mSrchActorName[2 + 2 /* padding */];
+ static s32 mFindCount;
+ static s16 mSrchActorName;
};
STATIC_ASSERT(sizeof(daNpcF_c) == 0xB48);
-void daNpcF_getPlayerInfoFromPlayerList(int param_0, int param_1, cXyz& param_2,
+int daNpcF_getPlayerInfoFromPlayerList(int param_0, int i_roomNo, cXyz& param_2,
csXyz& param_3);
+struct daBaseNpc_matAnm_c {
+ /* 8014D884 */ void calc(J3DMaterial*) const;
+ /* 80150444 */ ~daBaseNpc_matAnm_c();
+};
+
+class daBaseNpc_acMngr_c {
+private:
+ /* 0x00 */ u8 field_0x00[4];
+ /* 0x04 */ u32 mActorId;
+public:
+ /* 8014D804 */ daBaseNpc_acMngr_c();
+ /* 8014D81C */ void entry(fopAc_ac_c*);
+ /* 8014D838 */ fopAc_ac_c* getActor();
+ /* 80150524 */ ~daBaseNpc_acMngr_c();
+};
+
+class daBaseNpc_path_c {
+private:
+ /* 0x000 */ f32 field_0x0;
+ /* 0x004 */ dPath* mpRoomPath;
+ /* 0x008 */ f32 field_0x8;
+ /* 0x00C */ dPath* field_0xc;
+ /* 0x010 */ u8 field_0x10[2558];
+ /* 0xA0E */ u16 field_0xa0e;
+ /* 0xA10 */ u16 mIdx;
+ /* 0xA12 */ s8 mDirection;
+ /* 0xA13 */ u8 field_0xa13[17];
+
+public:
+ /* 8014D998 */ daBaseNpc_path_c();
+ /* 8014D9A8 */ BOOL isPath();
+ /* 8014D9BC */ int setPathInfo(u8, s8, s8);
+ /* 8014DA48 */ void reverseDir();
+ /* 8014DA64 */ void chkPnt(cXyz);
+ /* 8014DAC4 */ void setNextPnt();
+ /* 8014DB04 */ u16 getIdx();
+ /* 8014DB0C */ void setIdx(u16);
+ /* 8014DB14 */ void getPntPos(u16);
+ /* 801503FC */ ~daBaseNpc_path_c();
+
+
+};
+
+class daBaseNpc_lookat_c {
+private:
+ /* 0x00 */ int field_0x00;
+ /* 0x04 */ csXyz mMaxJntLmt[2];
+ /* 0x10 */ u8 field_0x0A[12];
+ /* 0x1C */ csXyz mMinJntLmt[2];
+ /* 0x28 */ u8 field_0x28[12];
+ /* 0x34 */ cXyz mJntPos[3];
+ /* 0x4C */ u8 field_0x4C[24];
+ /* 0x64 */ csXyz mUnk[2];
+ /* 0x70 */ u8 field_0x70[12];
+ /* 0x7C */ csXyz mUnk2[2];
+ /* 0x88 */ u8 field_0x88[4];
+ /* 0x8C */ cXyz* mpAttnPos;
+
+public:
+ /* 8014DB40 */ void limitter(s16, s16*, s16, s16);
+ /* 8014DBB4 */ void calc(fopAc_ac_c*, f32 (*)[4], s16);
+ /* 8014E634 */ void setMaxJntLmt(csXyz, int);
+ /* 8014E658 */ void setMinJntLmt(csXyz, int);
+ /* 8014E67C */ void setJntPos(cXyz, int);
+ /* 8014E6A0 */ int setAttnPos(cXyz*);
+ /* 8014E6AC */ void getRot(int);
+ /* 801502EC */ ~daBaseNpc_lookat_c();
+};
+
+class daBaseNpc_c : public fopAc_ac_c {
+private:
+ /* 0x568 */ void* vtable;
+ /* 0x56C */ dBgS_Acch field_0x56c;
+ /* 0x744 */ u8 field_0x744[16];
+ /* 0x754 */ mDoExt_McaMorfSO* mMcaMorfAnm[2];
+ /* 0x758 */ Z2Creature mCreature;
+ /* 0x7EC */ mDoExt_bckAnm mBckAnm;
+ /* 0x808 */ mDoExt_btpAnm mBtpAnm;
+ /* 0x820 */ u8 tmp2[28];
+ /* 0x83c */ u16* field_0x83c;
+ /* 0x840 */ u16 field_0x840;
+ /* 0x842 */ u8 field_0x842[6];
+ /* 0x848 */ s32 mUnk;
+ /* 0x84C */ dMsgFlow_c mMsg;
+ /* 0x898 */ u8 field_0x898[2];
+ /* 0x89A */ s16 mEvtIdx;
+ /* 0x89C */ u8 field_0x89C[34];
+ /* 0x8BE */ u8 mRoomId;
+ /* 0x8C0 */ u8 field_0x8C0[90];
+ /* 0x91A */ csXyz field_0x91a;
+ /* 0x920 */ csXyz field_0xd7e;
+ /* 0x926 */ csXyz field_0xd84;
+ /* 0x92C */ csXyz field_0xd8a;
+ /* 0x932 */ csXyz field_0x932;
+ /* 0x938 */ u8 field_0x938[4];
+ /* 0x93C */ csXyz field_0x93c;
+ /* 0x940 */ u8 field_0x940[18];
+ /* 0x954 */ cXyz field_0x954;
+ /* 0x960 */ u8 field_0x960[36];
+ /* 0x984 */ csXyz field_0x984;
+ /* 0x98A */ u8 field_0x98A[18];
+ /* 0x99C */ csXyz field_0x99c;
+ /* 0x9A2 */ u8 field_0x9a2[70];
+ /* 0x9E8 */ const cBgS_PolyInfo mBgSPolyInfo;
+ /* 0x9F9 */ u8 field_0x9f9[27];
+
+public:
+ /* 8014E6C8 */ daBaseNpc_c();
+ /* 8014E89C */ ~daBaseNpc_c();
+ /* 8014EAD0 */ void execute();
+ /* 8014EC50 */ void draw(f32);
+ /* 8014EE3C */ bool getResName();
+ /* 8014EE44 */ J3DAnmTransform* getTrnsfrmKeyAnmP(char*, int);
+ /* 8014EE80 */ void setMcaMorfAnm(J3DAnmTransformKey*, f32, f32, int, int, int);
+ /* 8014EEE4 */ void setBckAnm(J3DAnmTransform*, f32, int, int, int, bool);
+ /* 8014EF28 */ J3DAnmTransform* getTexPtrnAnmP(char*, int);
+ /* 8014EF64 */ void setBtpAnm(J3DAnmTexPattern*, J3DModelData*, f32, int);
+ /* 8014EFA4 */ void attnSttsOn(int, int);
+ /* 8014EFF0 */ void setParam();
+ /* 8014EFF4 */ void orderEvent(int, char*);
+ /* 8014F09C */ void mainProc();
+ /* 8014F0A0 */ void setEnvTevColor();
+ /* 8014F0FC */ void setRoomNo();
+ /* 8014F140 */ bool btkCtrl();
+ /* 8014F148 */ int checkEndAnm(f32);
+ /* 8014F1C8 */ int checkEndAnm(J3DFrameCtrl*);
+ /* 8014F228 */ void allAnmPlay();
+ /* 8014F38C */ void adjustShapeAngle();
+ /* 8014F390 */ void setMtx(int);
+ /* 8014F4A0 */ void setCollisions();
+ /* 8014F4A4 */ void setAttnPos();
+ /* 8014F4A8 */ void drawOtherMdls();
+ /* 8014F4AC */ bool dbgDraw();
+
+ void setVtable(void* table) { vtable = table;}
+
+ static u8 const mCcDObj[48];
+ static u8 mCcDCyl[68];
+ static u8 mCcDSph[64];
+};
+
+class daBaseNpc_moveBgActor_c : public daBaseNpc_c {
+private:
+ /* 0xA14 */ u32 field_0xa14;
+
+
+public:
+ /* 8014F4B4 */ daBaseNpc_moveBgActor_c();
+ /* 8014F518 */ void MoveBGCreateHeap();
+ /* 8014F60C */ void
+ MoveBGCreate(char const*, int,
+ void (*)(dBgW*, void*, cBgS_PolyInfo const&, bool, cXyz*, csXyz*, csXyz*), u32);
+ /* 8014F6FC */ void MoveBGDelete();
+ /* 8014F770 */ void MoveBGExecute();
+ /* 801503BC */ bool CreateHeap();
+ /* 801503C4 */ bool Create();
+ /* 801503CC */ bool Delete();
+ /* 801503D4 */ bool Execute(f32 (**)[3][4]);
+ /* 801503DC */ bool Draw();
+ /* 801503E4 */ bool IsDelete();
+ /* 801503EC */ bool ToFore();
+ /* 801503F4 */ bool ToBack();
+ /* 80155FB0 */ ~daBaseNpc_moveBgActor_c();
+
+ static u8 m_name[4];
+ static u8 m_dzb_id[4];
+ static u8 m_set_func[4];
+};
+
+class daNpcF_MatAnm_c {
+private:
+ /* 0x000 */ J3DMaterialAnm mMaterialAnm;
+ /* 0x0F4 */ mutable f32 field_0xF4;
+ /* 0x0F8 */ mutable f32 field_0xF8;
+ /* 0x0FC */ f32 mTranslationX;
+ /* 0x100 */ f32 mTranslationY;
+ /* 0x104 */ u8 field_0x104;
+ /* 0x105 */ u8 field_0x105;
+
+public:
+ /* 80150738 */ void initialize();
+ /* 8015075C */ void calc(J3DMaterial*) const;
+ /* 80155ED0 */ ~daNpcF_MatAnm_c();
+};
+
+class daNpcF_SPCurve_c {
+private:
+ /* 0x00 */ u16 mNurbs;
+ /* 0x02 */ u16 field_0x02;
+ /* 0x04 */ u8 field_0x04;
+ /* 0x05 */ bool mIsClosed;
+ // /* 0x08 */ dPnt mPoints[96];
+
+
+public:
+ /* 80150870 */ void initialize(dPath*, int);
+};
+
+class daNpcF_Path_c {
+private:
+ /* 0x00 */ u16 mIdx;
+ /* 0x02 */ u8 field_0x02;
+ /* 0x03 */ u8 mIsClosed;
+ /* 0x04 */ dPath* mpRoomPath;
+ /* 0x08 */ f32 field_0x08;
+ /* 0x0C */ f32 field_0x0C;
+ /* 0x10 */ f32 field_0x10;
+ /* 0x14 */ cXyz mPosition;
+ /* 0x20 */ daNpcF_SPCurve_c mSPCurve;
+
+public:
+ /* 80150900 */ void initialize();
+ /* 8015095C */ int setPathInfo(u8, s8, u8);
+ /* 80150A24 */ int chkPassed(cXyz);
+ /* 80150A7C */ void chkPassedDst(cXyz);
+ /* 80150BBC */ void reverse();
+ /* 80150BE0 */ int setNextIdx();
+ /* 80150C18 */ u16 getNextIdx();
+ /* 80150C60 */ u16 getBeforeIdx();
+ /* 80150CA8 */ void getBeforePos(cXyz&);
+ /* 80150D44 */ void getNextPos(cXyz&);
+ /* 80150DE0 */ int getDstPos(cXyz, cXyz&);
+ /* 80150EB4 */ void setNextIdxDst(cXyz);
+
+ inline u16& getIdx() { return mIdx; };
+ inline cXyz* getPntPos(); // finish
+};
+
+class daNpcF_MoveBgActor_c {
+private:
+
+public:
+ /* 80155B54 */ ~daNpcF_MoveBgActor_c();
+ /* 80155E88 */ bool CreateHeap();
+ /* 80155E90 */ bool Create();
+ /* 80155E98 */ bool Delete();
+ /* 80155EA0 */ bool Execute(f32 (**)[3][4]);
+ /* 80155EA8 */ bool Draw();
+ /* 80155EB0 */ bool IsDelete();
+ /* 80155EB8 */ bool ToFore();
+ /* 80155EC0 */ bool ToBack();
+};
+
+class daNpcF_Lookat_c {
+private:
+ /* 0x00 */ cXyz field_0x00[4];
+ /* 0x30 */ int field_0x30;
+ /* 0x34 */ csXyz field_0x34[4];
+ /* 0x4C */ csXyz field_0x4c[4];
+ /* 0x64 */ csXyz field_0x64[4];
+ /* 0x7C */ csXyz mRotAngle[4];
+ /* 0x94 */ u8 field_0x94[4];
+ /* 0x98 */ void* vtable;
+
+public:
+ /* 80151038 */ void initialize();
+ /* 801510B8 */ void setParam(f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, s16,
+ cXyz*);
+ /* 80151350 */ void calc(fopAc_ac_c*, f32 (*)[4], csXyz**, int, int, int);
+ /* 801515D4 */ void adjustMoveDisAngle(s16&, s16, s16, s16);
+ /* 80151648 */ void initCalc(fopAc_ac_c*, f32 (*)[4], cXyz*, csXyz*, f32*, cXyz&, int);
+ /* 80151A54 */ void update(cXyz*, csXyz*, f32*);
+ /* 80151B68 */ void calcMoveDisAngle(int, cXyz*, csXyz*, cXyz, int, int);
+ /* 80151F54 */ void setRotAngle();
+ /* 80151FE0 */ void clrRotAngle();
+};
+
+
#endif /* D_A_D_A_NPC_H */
diff --git a/include/d/a/d_a_player.h b/include/d/a/d_a_player.h
index 1e5e9c7604..76faa71246 100644
--- a/include/d/a/d_a_player.h
+++ b/include/d/a/d_a_player.h
@@ -34,12 +34,15 @@ private:
class daPy_boomerangMove_c {
public:
/* 8015E5B0 */ void initOffset(cXyz const*);
- /* 8015E654 */ void posMove(cXyz*, s16*, fopAc_ac_c*, s16);
+ /* 8015E654 */ int posMove(cXyz*, s16*, fopAc_ac_c*, s16);
/* 8015E87C */ void bgCheckAfterOffset(cXyz const*);
+ static s16 m_dropAngleY;
+ static s16 m_eventKeepFlg;
+
private:
/* 0x0 */ u8 field_0x0;
- /* 0x2 */ u16 field_0x2;
+ /* 0x2 */ s16 field_0x2;
/* 0x4 */ f32 field_0x4;
/* 0x8 */ f32 field_0x8;
}; // Size: 0xC
@@ -75,6 +78,7 @@ public:
void setBufferSize(u32 size) { mBufferSize = size; }
void setBuffer(u8* buf) { mBuffer = buf; }
u8* getBuffer() { return mBuffer; }
+ bool checkNoSetIdx() const { return mIdx == 0xFFFF; }
private:
/* 0x00 */ u16 mIdx;
@@ -195,69 +199,118 @@ public:
public:
enum daPy_FLG0 {
FLG0_UNK_40000000 = 0x40000000,
- EQUIP_HEAVY_BOOTS = 0x2000000,
- PLAYER_NO_DRAW = 0x8000000,
+ FLG0_EQUIP_HVY_BOOTS = 0x2000000,
+ FLG0_PLAYER_NO_DRAW = 0x8000000,
+ FLG0_UNK_10000000 = 0x10000000,
FLG0_UNK_1000000 = 0x1000000,
- UNDER_WATER_MOVEMENT = 0x800000,
+ FLG0_UNDERWATER = 0x800000,
+ FLG0_UNK_100000 = 0x100000,
FLG0_UNK_80000 = 0x80000,
FLG0_UNK_20000 = 0x20000,
FLG0_UNK_8000 = 0x8000,
FLG0_UNK_4000 = 0x4000,
- MAGNE_BOOTS_ON = 0x1000,
+ FLG0_UNK_2000 = 0x2000,
+ FLG0_MAGNE_BOOTS_ON = 0x1000,
+ FLG0_UNK_100 = 0x100,
FLG0_UNK_80 = 0x80,
FLG0_UNK_40 = 0x40,
FLG0_UNK_20 = 0x20,
- UNK_F_ROLL_CRASH_2 = 0x10,
- UNK_F_ROLL_CRASH_1 = 0x8,
- MIDNA_RIDE = 4,
+ FLG0_UNK_10 = 0x10,
+ FLG0_UNK_8 = 0x8,
+ FLG0_MIDNA_RIDE = 4,
+ FLG0_UNK_2 = 2,
+
+ FLG0_HVY_STATE = FLG0_UNK_40000000 | FLG0_EQUIP_HVY_BOOTS | FLG0_UNK_20000,
+ };
- HEAVY_STATE_BOOTS = FLG0_UNK_40000000 | EQUIP_HEAVY_BOOTS | FLG0_UNK_20000,
+ enum daPy_FLG1 {
+ FLG1_UNK_10000000 = 0x10000000,
+ FLG1_IS_WOLF = 0x2000000,
+ FLG1_UNK_400000 = 0x400000,
+ FLG1_UNK_10000 = 0x10000,
+ FLG1_THROW_DAMAGE = 0x4000,
+ FLG1_UNK_20 = 0x20,
+ FLG1_UNK_10 = 0x10,
+ FLG1_UNK_4 = 4,
+ FLG1_UNK_2 = 2,
};
- enum daPy_FLG1 { IS_WOLF = 0x2000000, FLG1_UNK_10000 = 0x10000, THROW_DAMAGE = 0x4000, FLG1_UNK_4 = 4, };
+
enum daPy_FLG2 {
FLG2_UNK_20000000 = 0x20000000,
FLG2_UNK_4080000 = 0x4080000,
FLG2_UNK_2080000 = 0x2080000,
- BOAR_SINGLE_BATTLE = 0x1800000,
- STATUS_WINDOW_DRAW = 0x400000,
+ FLG2_BOAR_SINGLE_BATTLE = 0x1800000,
+ FLG2_UNK_1000000 = 0x1000000,
+ FLG2_UNK_800000 = 0x800000,
+ FLG2_STATUS_WINDOW_DRAW = 0x400000,
FLG2_UNK_280000 = 0x280000,
- UNK_ARMOR = 0x80000,
- SCENE_CHANGE_START = 0x8000,
+ FLG2_UNK_200000 = 0x200000,
+ FLG2_UNK_80000 = 0x80000,
+ FLG2_UNK_40000 = 0x40000,
+ FLG2_UNK_20000 = 0x20000,
+ FLG2_SCN_CHG_START = 0x8000,
FLG2_UNK_4000 = 0x4000,
- UNK_FLG2_2 = 2,
- UNK_DAPY_FLG2_1 = 1
+ FLG2_UNK_80 = 0x80,
+ FLG2_UNK_40 = 0x40,
+ FLG2_UNK_10 = 0x10,
+ FLG2_UNK_8 = 8,
+ FLG2_UNK_2 = 2,
+ FLG2_UNK_1 = 1,
+
+ FLG2_UNK_58 = FLG2_UNK_40 | FLG2_UNK_10 | FLG2_UNK_8,
};
+
enum daPy_FLG3 {
+ FLG3_UNK_40000000 = 0x40000000,
FLG3_UNK_2000000 = 0x2000000,
FLG3_UNK_1000000 = 0x1000000,
FLG3_UNK_100000 = 0x100000,
- COPY_ROD_THROW_AFTER = 0x40000
+ FLG3_UNK_80000 = 0x80000,
+ FLG3_COPY_ROD_THROW_AFTER = 0x40000,
+ FLG3_UNK_4000 = 0x4000,
};
+
enum daPy_ERFLG0 {
ERFLG0_UNK_8000000 = 0x8000000,
+ ERFLG0_UNK_2000000 = 0x2000000,
ERFLG0_UNK_1000000 = 0x1000000,
ERFLG0_UNK_800000 = 0x800000,
+ ERFLG0_UNK_400000 = 0x400000,
+ ERFLG0_UNK_200000 = 0x200000,
ERFLG0_UNK_100000 = 0x100000,
+ ERFLG0_UNK_2000 = 0x2000,
ERFLG0_UNK_400 = 0x400,
+ ERFLG0_UNK_100 = 0x100,
ERFLG0_UNK_4 = 4,
ERFLG0_UNK_2 = 2,
ERFLG0_UNK_1 = 1,
};
+
enum daPy_ERFLG1 {
- GANON_FINISH = 0x80000000,
- UNK_FORCE_PUT_POS = 0x2000,
+ ERFLG1_GANON_FINISH = 0x80000000,
+ ERFLG1_UNK_10000000 = 0x10000000,
+ ERFLG1_UNK_4000000 = 0x4000000,
+ ERFLG1_UNK_40000 = 0x40000,
+ ERFLG1_UNK_2000 = 0x2000,
+ ERFLG1_UNK_200 = 0x200,
+ ERFLG1_UNK_4 = 4,
ERFLG1_UNK_2 = 2,
ERFLG1_UNK_1 = 1,
};
+
enum daPy_ERFLG2 {
ERFLG2_UNK_100 = 0x100,
+ ERFLG2_UNK_20 = 0x20,
};
+
enum daPy_RFLG0 {
RFLG0_UNK_8000000 = 0x8000000,
RFLG0_UNK_4000 = 0x4000,
- ENEMY_ATTENTION_LOCK = 0x1000,
+ RFLG0_ENEMY_ATTN_LOCK = 0x1000,
+ RFLG0_UNK_400 = 0x400,
RFLG0_UNK_80 = 0x80,
RFLG0_UNK_40 = 0x40,
+ RFLG0_UNK_10 = 0x10,
RFLG0_UNK_2 = 0x2,
};
@@ -307,8 +360,8 @@ public:
static BOOL checkTradeItem(int);
static BOOL checkDungeonWarpItem(int);
static BOOL checkMasterSwordEquip();
- void checkWoodShieldEquip();
- f32 getAttentionOffsetY();
+ bool checkWoodShieldEquip();
+ static f32 getAttentionOffsetY();
s16 checkNowWolfEyeUp();
static void forceRestartRoom(int, u32, int);
static void setFmChainPos(fopAc_ac_c*, cXyz*, int);
@@ -321,7 +374,7 @@ public:
static u32 checkCarryStartLightBallA();
static u32 checkCarryStartLightBallB();
float getSpinnerRideSpeed() const;
- void checkSpinnerReflectEffect();
+ bool checkSpinnerReflectEffect();
static bool checkBoomerangCharge();
bool checkBoomerangChargeTime();
static daBoomerang_c* getThrowBoomerangActor();
@@ -329,10 +382,10 @@ public:
static void setPlayerDamage(int, int);
static void setMidnaMotionNum(int);
static void setMidnaFaceNum(int);
- int checkNoResetFlg0(daPy_FLG0) const;
- int checkEquipHeavyBoots() const;
- int checkBoarSingleBattle() const;
- int checkEndResetFlg0(daPy_ERFLG0) const;
+ u32 checkNoResetFlg0(daPy_FLG0) const;
+ u32 checkEquipHeavyBoots() const;
+ u32 checkBoarSingleBattle() const;
+ u32 checkEndResetFlg0(daPy_ERFLG0) const;
void onNoResetFlg2(daPy_py_c::daPy_FLG2);
void offNoResetFlg0(daPy_py_c::daPy_FLG0);
int checkEndResetFlg2(daPy_py_c::daPy_ERFLG2) const;
@@ -340,14 +393,14 @@ public:
int checkNoResetFlg3(daPy_py_c::daPy_FLG3) const;
BOOL checkShieldGet();
void onNoResetFlg0(daPy_py_c::daPy_FLG0);
- int checkEndResetFlg1(daPy_py_c::daPy_ERFLG1) const;
+ u32 checkEndResetFlg1(daPy_py_c::daPy_ERFLG1) const;
void offNoResetFlg1(daPy_py_c::daPy_FLG1);
void offNoResetFlg2(daPy_py_c::daPy_FLG2);
- int checkWolf() const;
+ u32 checkWolf() const;
BOOL checkSwordGet();
- int checkResetFlg0(daPy_py_c::daPy_RFLG0) const;
- int checkNoResetFlg2(daPy_py_c::daPy_FLG2) const;
- int checkMagneBootsOn() const;
+ u32 checkResetFlg0(daPy_py_c::daPy_RFLG0) const;
+ u32 checkNoResetFlg2(daPy_py_c::daPy_FLG2) const;
+ u32 checkMagneBootsOn() const;
void changeDemoPos0(cXyz const*);
void changeDemoMode(u32, int, int, s16);
void changeDemoParam2(s16);
@@ -363,6 +416,7 @@ public:
/* 80182B9C */ void getRightHandPos() const;
/* 8015DFD8 */ const cXyz getItemPos() const;
/* 8015DFF4 */ const cXyz& getLeftHandPos() const;
+ /* 800977B4 */ bool checkMidnaRide() const;
/* const cXyz* getItemPos() const {
return &mItemPos;
@@ -551,15 +605,15 @@ public:
bool i_getSumouMode() const { return getSumouCameraMode(); }
- bool checkStatusWindowDraw() { return i_checkNoResetFlg2(STATUS_WINDOW_DRAW); }
+ bool checkStatusWindowDraw() { return i_checkNoResetFlg2(FLG2_STATUS_WINDOW_DRAW); }
bool checkCargoCarry() const { return mSpecialMode == SMODE_CARGO_CARRY; }
- bool getHeavyStateAndBoots() { return i_checkNoResetFlg0(HEAVY_STATE_BOOTS); }
- bool checkEnemyAttentionLock() const { return i_checkResetFlg0(ENEMY_ATTENTION_LOCK); }
+ bool getHeavyStateAndBoots() { return i_checkNoResetFlg0(FLG0_HVY_STATE); }
+ bool checkEnemyAttentionLock() const { return i_checkResetFlg0(RFLG0_ENEMY_ATTN_LOCK); }
bool checkCanoeSlider() const { return mSpecialMode == 0x2D; }
u8 getCutType() const { return mCutType; }
u16 getSwordAtUpTime() const { return mSwordUpTimer; }
- bool checkWaterInMove() const { return i_checkNoResetFlg0(UNDER_WATER_MOVEMENT); }
- bool checkSceneChangeAreaStart() const { return i_checkNoResetFlg2(SCENE_CHANGE_START); }
+ bool checkWaterInMove() const { return i_checkNoResetFlg0(FLG0_UNDERWATER); }
+ bool checkSceneChangeAreaStart() const { return i_checkNoResetFlg2(FLG2_SCN_CHG_START); }
// some functions use these function as an inline
// is there a better way to handle this?
@@ -567,28 +621,36 @@ public:
int i_checkNoResetFlg1(daPy_FLG1 pFlag) const { return mNoResetFlg1 & pFlag; }
int i_checkNoResetFlg2(daPy_FLG2 pFlag) const { return mNoResetFlg2 & pFlag; }
int i_checkNoResetFlg3(daPy_FLG3 pFlag) const { return mNoResetFlg3 & pFlag; }
+
void i_onNoResetFlg0(int pFlg) { mNoResetFlg0 |= pFlg; }
void i_onNoResetFlg1(int pFlg) { mNoResetFlg1 |= pFlg; }
void i_onNoResetFlg2(int pFlg) { mNoResetFlg2 |= pFlg; }
void i_onNoResetFlg3(int pFlg) { mNoResetFlg3 |= pFlg; }
+
void i_offNoResetFlg0(int pFlg) { mNoResetFlg0 &= ~pFlg; }
void i_offNoResetFlg2(int pFlg) { mNoResetFlg2 &= ~pFlg; }
void i_offNoResetFlg3(int pFlg) { mNoResetFlg3 &= ~pFlg; }
+
void i_offResetFlg0(int flag) { mResetFlg0 &= ~flag; }
void i_onResetFlg0(int flag) { mResetFlg0 |= flag; }
void i_onResetFlg1(int flag) { mResetFlg1 |= flag; }
+
void i_onEndResetFlg0(int flag) { mEndResetFlg0 |= flag; }
void i_onEndResetFlg2(int flag) { mEndResetFlg2 |= flag; }
+
int i_checkResetFlg0(daPy_py_c::daPy_RFLG0 flag) const { return mResetFlg0 & flag; }
+
int i_checkEndResetFlg0(daPy_py_c::daPy_ERFLG0 flag) const { return mEndResetFlg0 & flag; }
int i_checkEndResetFlg1(daPy_py_c::daPy_ERFLG1 flag) const { return mEndResetFlg1 & flag; }
+
void i_onEndResetFlg1(daPy_ERFLG1 pFlg) { mEndResetFlg1 |= pFlg; }
- u32 i_checkWolf() const { return i_checkNoResetFlg1(IS_WOLF); }
- BOOL i_checkEquipHeavyBoots() const { return i_checkNoResetFlg0(EQUIP_HEAVY_BOOTS); }
- BOOL i_checkMagneBootsOn() const { return i_checkNoResetFlg0(MAGNE_BOOTS_ON); }
- bool i_checkMidnaRide() const { return i_checkNoResetFlg0(MIDNA_RIDE); }
- void i_onPlayerNoDraw() { i_onNoResetFlg0(PLAYER_NO_DRAW); }
- void i_offPlayerNoDraw() { i_offNoResetFlg0(PLAYER_NO_DRAW); }
+
+ u32 i_checkWolf() const { return i_checkNoResetFlg1(FLG1_IS_WOLF); }
+ BOOL i_checkEquipHeavyBoots() const { return i_checkNoResetFlg0(FLG0_EQUIP_HVY_BOOTS); }
+ BOOL i_checkMagneBootsOn() const { return i_checkNoResetFlg0(FLG0_MAGNE_BOOTS_ON); }
+ bool i_checkMidnaRide() const { return i_checkNoResetFlg0(FLG0_MIDNA_RIDE); }
+ void i_onPlayerNoDraw() { i_onNoResetFlg0(FLG0_PLAYER_NO_DRAW); }
+ void i_offPlayerNoDraw() { i_offNoResetFlg0(FLG0_PLAYER_NO_DRAW); }
inline static u32 i_getLastSceneMode();
inline static u32 getLastSceneMode();
diff --git a/include/d/bg/d_bg_pc.h b/include/d/bg/d_bg_pc.h
index b1f91e96c2..260c530ad2 100644
--- a/include/d/bg/d_bg_pc.h
+++ b/include/d/bg/d_bg_pc.h
@@ -11,10 +11,57 @@ struct sBgPc {
/* 0x10 */ u32 code4;
}; // Size: 0x14
+enum dBgPc_ECode {
+ /* 0x00004000 */ CODE_OBJ_THRU = 0x4000,
+ /* 0x00008000 */ CODE_CAM_THRU = 0x8000,
+ /* 0x00010000 */ CODE_LINK_THRU = 0x10000,
+ /* 0x00020000 */ CODE_ARROW_THRU = 0x20000,
+ /* 0x00040000 */ CODE_HS_STICK = 0x40000,
+ /* 0x00080000 */ CODE_BOOMERANG_THRU = 0x80000,
+ /* 0x00100000 */ CODE_ROPE_THRU = 0x100000,
+ /* 0x00200000 */ CODE_HORSE_NO_ENTRY = 0x200000,
+ /* 0x00400000 */ CODE_SHDW_THRU = 0x400000,
+ /* 0x00800000 */ CODE_BOMB_THRU = 0x800000,
+ /* 0x01000000 */ CODE_IRON_BALL_THRU = 0x1000000,
+ /* 0x02000000 */ CODE_ATTACK_THRU = 0x2000000,
+ /* 0x40000000 */ CODE_UNDERWATER_ROOF = 0x40000000,
+};
+
class dBgPc {
public:
void setCode(sBgPc&);
+ u32 getHorseNoEntry() const { return m_code.code0 >> 0x15 & 1; }
+ u32 getSpl() const { return m_code.code0 >> 0x18 & 0xF; }
+ u32 getMagnet() const { return m_code.code0 >> 0x1C & 0x3; }
+ u32 getMonkeyBars() const { return m_code.code0 >> 0x1F; }
+ u32 getWallCode() const { return m_code.code1 >> 0x8 & 0xF; }
+ u32 getAtt0Code() const { return m_code.code1 >> 0xC & 0xF; }
+ u32 getAtt1Code() const { return m_code.code1 >> 0x10 & 0x7; }
+ u32 getGroundCode() const { return m_code.code1 >> 0x13 & 0x1F; }
+ u32 getObjThrough() const { return m_code.code0 & CODE_OBJ_THRU; }
+ u32 getCamThrough() const { return m_code.code0 & CODE_CAM_THRU; }
+ u32 getLinkThrough() const { return m_code.code0 & CODE_LINK_THRU; }
+ u32 getArrowThrough() const { return m_code.code0 & CODE_ARROW_THRU; }
+ u32 getHSStick() const { return m_code.code0 & CODE_HS_STICK; }
+ u32 getBoomerangThrough() const { return m_code.code0 & CODE_BOOMERANG_THRU; }
+ u32 getRopeThrough() const { return m_code.code0 & CODE_ROPE_THRU; }
+ u32 getBombThrough() const { return m_code.code0 & CODE_BOMB_THRU; }
+ u32 getIronBallThrough() const { return m_code.code1 & CODE_IRON_BALL_THRU; }
+ u32 getShdwThrough() const { return m_code.code0 & CODE_SHDW_THRU; }
+ u32 getUnderwaterRoof() const { return m_code.code0 & CODE_UNDERWATER_ROOF; }
+ u32 getAttackThrough() const { return m_code.code1 & CODE_ATTACK_THRU; }
+ u8 getRoom() const { return m_code.code4 >> 0x14; }
+ u8 getExit() const { return m_code.code0 & 0x3F; }
+ u8 getPolyCol() const { return m_code.code0 >> 6; }
+ u8 getLinkNo() const { return m_code.code1; }
+ u8 getCamMoveBG() const { return m_code.code2; }
+ u8 getRoomCam() const { return m_code.code2 >> 8; }
+ u8 getRoomPath() const { return m_code.code2 >> 0x10; }
+ u8 getRoomPathPnt() const { return m_code.code2 >> 0x18; }
+ u8 getRoomInf() const { return m_code.code4; }
+ u8 getSnd() const { return m_code.code4 >> 0xB; }
+
private:
/* 0x0 */ sBgPc m_code;
};
diff --git a/include/d/bg/d_bg_plc.h b/include/d/bg/d_bg_plc.h
index ed0c55085f..fde627bb51 100644
--- a/include/d/bg/d_bg_plc.h
+++ b/include/d/bg/d_bg_plc.h
@@ -12,7 +12,7 @@ struct PLC {
/* 0x0 */ u32 magic;
/* 0x4 */ u16 m_code_size;
/* 0x6 */ u16 m_num;
- // ...
+ /* 0x8 */ sBgPc* field_0x8;
};
class dBgPlc {
@@ -21,7 +21,7 @@ public:
/* 80074080 */ ~dBgPlc();
/* 800740BC */ void setBase(void*);
/* 800740C4 */ void getCode(int, sBgPc**) const;
- /* 800740DC */ void getGrpCode(int) const;
+ /* 800740DC */ u32 getGrpCode(int) const;
private:
/* 0x00 */ void* m_base;
diff --git a/include/d/bg/d_bg_s.h b/include/d/bg/d_bg_s.h
index f07fbc2ff5..7c53bf3373 100644
--- a/include/d/bg/d_bg_s.h
+++ b/include/d/bg/d_bg_s.h
@@ -78,7 +78,7 @@ public:
int GetSpecialCode(cBgS_PolyInfo const&);
int GetMagnetCode(cBgS_PolyInfo const&);
int GetMonkeyBarsCode(cBgS_PolyInfo const&);
- int GetUnderwaterRoofCode(cBgS_PolyInfo const&);
+ u32 GetUnderwaterRoofCode(cBgS_PolyInfo const&);
s32 GetWallCode(cBgS_PolyInfo const&);
int GetPolyAtt0(cBgS_PolyInfo const&);
int GetPolyAtt1(cBgS_PolyInfo const&);
@@ -87,7 +87,7 @@ public:
s32 GetRoomCamId(cBgS_PolyInfo const&);
s32 GetRoomPathId(cBgS_PolyInfo const&);
s32 GetRoomPathPntNo(cBgS_PolyInfo const&);
- s32 GetGrpSoundId(cBgS_PolyInfo const&);
+ u8 GetGrpSoundId(cBgS_PolyInfo const&);
u32 ChkGrpInf(cBgS_PolyInfo const&, u32);
s32 GetRoomId(cBgS_PolyInfo const&);
bool GetPolyAttackThrough(cBgS_PolyInfo const&);
diff --git a/include/d/bg/d_bg_s_acch.h b/include/d/bg/d_bg_s_acch.h
index 0754ceb3ec..dce3637027 100644
--- a/include/d/bg/d_bg_s_acch.h
+++ b/include/d/bg/d_bg_s_acch.h
@@ -47,7 +47,7 @@ public:
bool ChkWallHit() { return m_flags & WALL_HIT; }
void SetCir(cXyz& pos) { m_cir.Set(pos.x, pos.z, pos.y + GetWallH(), m_wall_r); }
-};
+}; // Size: 0x40
class dBgS;
class dBgS_Acch : public cBgS_Chk, public dBgS_Chk {
@@ -149,6 +149,7 @@ public:
void SetGrndNone() { m_flags |= GRND_NONE; }
void ClrGrndNone() { m_flags &= ~GRND_NONE; }
bool ChkMoveBGOnly() const { return m_flags & MOVE_BG_ONLY; }
+ void SetWallHit() { m_flags |= WALL_HIT; }
// inline dupe
void i_ClrGroundHit() { m_flags &= ~GROUND_HIT; }
diff --git a/include/d/bg/d_bg_s_poly_pass_chk.h b/include/d/bg/d_bg_s_poly_pass_chk.h
index c5aff507f4..5eedc5e3e2 100644
--- a/include/d/bg/d_bg_s_poly_pass_chk.h
+++ b/include/d/bg/d_bg_s_poly_pass_chk.h
@@ -47,17 +47,17 @@ public:
void SetUnderwaterRoof();
private:
- bool mObject;
- bool mCamera;
- bool mLink;
- bool mArrow;
- bool mBomb;
- bool mBoomerang;
- bool mRope;
- bool mUnderwaterRoof;
- bool mHorse;
- bool mStatue;
- bool mIronBall;
+ /* 0x4 */ bool mObject;
+ /* 0x5 */ bool mCamera;
+ /* 0x6 */ bool mLink;
+ /* 0x7 */ bool mArrow;
+ /* 0x8 */ bool mBomb;
+ /* 0x9 */ bool mBoomerang;
+ /* 0xA */ bool mRope;
+ /* 0xB */ bool mUnderwaterRoof;
+ /* 0xC */ bool mHorse;
+ /* 0xD */ bool mStatue;
+ /* 0xE */ bool mIronBall;
};
#endif /* D_BG_D_BG_S_POLY_PASS_CHK_H */
diff --git a/include/d/bg/d_bg_w.h b/include/d/bg/d_bg_w.h
index 7872f4a5af..a2eb1be880 100644
--- a/include/d/bg/d_bg_w.h
+++ b/include/d/bg/d_bg_w.h
@@ -15,22 +15,23 @@
struct dBgS_CaptPoly {};
-class cBgW_TriElm : public cM3dGPla {
+class cBgW_TriElm {
public:
- /* 80079754 */ cBgW_TriElm();
+ /* 0x00 */ cM3dGPla m_plane;
+ /* 80079754 */ cBgW_TriElm();
/* 800796F8 */ virtual ~cBgW_TriElm();
-};
-class cBgW_RwgElm {
-private:
- /* 0x0 */ u8 field_0x0[4];
+ /* 0x14 vtable */
+}; // Size: 0x18
+class cBgW_RwgElm {
public:
- /* 800791C4 */ cBgW_RwgElm();
+ /* 0x0 */ u16 field_0x0;
+ /* 800791C4 */ cBgW_RwgElm();
/* 800791D4 */ virtual ~cBgW_RwgElm();
-};
+}; // Size: 0x8
class cBgW_NodeTree : public cM3dGAab {
public:
@@ -39,22 +40,81 @@ public:
/* 80079238 */ virtual ~cBgW_NodeTree();
};
-class cBgW_GrpElm : public cM3dGAab {
+class cBgW_GrpElm {
public:
/* 8007A1E4 */ cBgW_GrpElm();
/* 8007A184 */ virtual ~cBgW_GrpElm();
+
+ /* 0x4 */ cM3dGAab m_aab;
};
-struct cBgD_t {};
+struct cBgW_unk_b_data {
+ /* 0x0 */ u16 field_0x0;
+ /* 0x2 */ u16 field_0x2;
+ /* 0x4 */ u16 field_0x4;
+}; // Size: 0x6
+
+struct dzb_tri_data {
+ /* 0x0 */ u16 field_0x0;
+ /* 0x2 */ u16 field_0x2;
+ /* 0x4 */ u16 field_0x4;
+ /* 0x6 */ u16 m_id;
+ /* 0x8 */ u16 m_grp;
+}; // Size: 0xA
+
+struct dzb_ti_data {
+ /* 0x0 */ u32 m_info0;
+ /* 0x4 */ u32 m_info1;
+ /* 0x8 */ u32 m_info2;
+ /* 0xC */ u8 field_0xc[0x10 - 0xC];
+};
+
+struct dzb_b_data {
+ /* 0x0 */ u16 field_0x0;
+};
+
+struct dzb_tree_data {
+ /* 0x0 */ u16 field_0x0;
+ /* 0x2 */ u16 field_0x2;
+ /* 0x4 */ u16 m_id[1];
+ /* 0x6 */ u8 field_0x6[0x14 - 0x6];
+}; // Size: 0x14
+
+struct dzb_g_data {
+ /* 0x00 */ u8 field_0x0[0x24 - 0x0];
+ /* 0x24 */ u16 field_0x24;
+ /* 0x26 */ u8 field_0x26[0x28 - 0x26];
+ /* 0x28 */ u16 field_0x28;
+ /* 0x2A */ u16 field_0x2a;
+ /* 0x2C */ u8 field_0x2c[0x2E - 0x2C];
+ /* 0x2E */ u16 field_0x2e;
+ /* 0x30 */ u32 m_info;
+}; // Size: 0x34
+
+struct cBgD_t {
+ /* 0x00 */ int m_v_num; // vertex num
+ /* 0x04 */ Vec* m_v_tbl; // vertex table
+ /* 0x08 */ int m_t_num; // triangle num
+ /* 0x0C */ dzb_tri_data* m_t_tbl; // triangle table
+ /* 0x10 */ int m_b_num; // spatial?
+ /* 0x14 */ dzb_b_data* m_b_tbl;
+ /* 0x18 */ int m_tree_num; // face group?
+ /* 0x1C */ dzb_tree_data* m_tree_tbl;
+ /* 0x20 */ int m_g_num; // string group?
+ /* 0x24 */ dzb_g_data* m_g_tbl;
+ /* 0x28 */ int m_ti_num; // surface property?
+ /* 0x2C */ dzb_ti_data* m_ti_tbl;
+ /* 0x30 */ int field_0x30;
+};
class cBgW : public dBgW_Base {
public:
/* 80079294 */ cBgW();
/* 800793A4 */ void FreeArea();
/* 800793C4 */ void GlobalVtx();
- /* 80079484 */ void SetVtx();
- /* 80079668 */ void SetTri();
+ /* 80079484 */ bool SetVtx();
+ /* 80079668 */ bool SetTri();
/* 80079770 */ void BlckConnect(u16*, int*, int);
/* 8007998C */ void MakeBlckTransMinMax(cXyz*, cXyz*);
/* 800799E0 */ void MakeBlckMinMax(int, cXyz*, cXyz*);
@@ -63,37 +123,37 @@ public:
/* 80079CC4 */ void MakeNodeTreeGrpRp(int);
/* 80079DF0 */ void MakeNodeTree();
/* 80079F38 */ bool Set(cBgD_t*, u32, f32 (*)[3][4]);
- /* 8007A200 */ void RwgLineCheck(u16, cBgS_LinChk*);
- /* 8007A3A0 */ void LineCheckRp(cBgS_LinChk*, int);
- /* 8007A52C */ void LineCheckGrpRp(cBgS_LinChk*, int, int);
+ /* 8007A200 */ bool RwgLineCheck(u16, cBgS_LinChk*);
+ /* 8007A3A0 */ bool LineCheckRp(cBgS_LinChk*, int);
+ /* 8007A52C */ bool LineCheckGrpRp(cBgS_LinChk*, int, int);
/* 8007A680 */ void RwgGroundCheckCommon(f32, u16, cBgS_GndChk*);
/* 8007A774 */ void RwgGroundCheckGnd(u16, cBgS_GndChk*);
/* 8007A824 */ void RwgGroundCheckWall(u16, cBgS_GndChk*);
/* 8007A8F4 */ void GroundCrossRp(cBgS_GndChk*, int);
- /* 8007AA50 */ void GroundCrossGrpRp(cBgS_GndChk*, int, int);
+ /* 8007AA50 */ bool GroundCrossGrpRp(cBgS_GndChk*, int, int);
/* 8007ABC4 */ void CopyOldMtx();
/* 8007AC10 */ void Move();
/* 8007ADF0 */ void RwgShdwDraw(int, cBgS_ShdwDraw*);
/* 8007AEA4 */ void ShdwDrawRp(cBgS_ShdwDraw*, int);
/* 8007AFC0 */ void ShdwDrawGrpRp(cBgS_ShdwDraw*, int);
/* 8007B17C */ void GetTrans(cXyz*) const;
- /* 8007B2F4 */ void GetPolyInfId(int) const;
- /* 8007B30C */ void GetPolyInf0(int, u32, u32) const;
- /* 8007B360 */ void GetMaskPolyInf0_NoShift(int, u32) const;
- /* 8007B654 */ void GetPolyInf1(int, u32, u32) const;
- /* 8007B78C */ void GetMaskPolyInf1_NoShift(int, u32) const;
- /* 8007B824 */ void GetPolyInf2(int, u32, u32) const;
- /* 8007B930 */ void GetTriGrp(int) const;
+ /* 8007B2F4 */ int GetPolyInfId(int) const;
+ /* 8007B30C */ u32 GetPolyInf0(int, u32, u32) const;
+ /* 8007B360 */ u32 GetMaskPolyInf0_NoShift(int, u32) const;
+ /* 8007B654 */ u32 GetPolyInf1(int, u32, u32) const;
+ /* 8007B78C */ u32 GetMaskPolyInf1_NoShift(int, u32) const;
+ /* 8007B824 */ u32 GetPolyInf2(int, u32, u32) const;
+ /* 8007B930 */ int GetTriGrp(int) const;
/* 8007933C */ virtual ~cBgW();
- /* 80079EEC */ virtual void ChkMemoryError();
+ /* 80079EEC */ virtual bool ChkMemoryError();
/* 8007B948 */ virtual bool ChkNotReady() const;
/* 8007B958 */ virtual bool ChkLock() const;
/* 8007B964 */ virtual bool ChkMoveBg() const;
virtual u32 ChkMoveFlag() const = 0;
/* 8007B270 */ virtual cM3dGPla GetTriPla(cBgS_PolyInfo const&) const;
/* 8007B1B4 */ virtual bool GetTriPnt(cBgS_PolyInfo const&, cXyz*, cXyz*, cXyz*) const;
- /* 8007B164 */ virtual void GetBnd() const;
+ /* 8007B164 */ virtual cM3dGAab* GetBnd() const;
/* 8007B2B0 */ virtual u32 GetGrpInf(cBgS_PolyInfo const&) const;
virtual void OffMoveFlag() = 0;
/* 8007B240 */ virtual void GetTopUnder(f32*, f32*) const;
@@ -101,7 +161,7 @@ public:
/* 8007AB9C */ virtual bool GroundCross(cBgS_GndChk*);
/* 8007B084 */ virtual void ShdwDraw(cBgS_ShdwDraw*);
virtual void CaptPoly(dBgS_CaptPoly&) = 0;
- virtual void WallCorrect(dBgS_Acch*) = 0;
+ virtual bool WallCorrect(dBgS_Acch*) = 0;
virtual void WallCorrectSort(dBgS_Acch*) = 0;
virtual bool RoofChk(dBgS_RoofChk*) = 0;
virtual bool SplGrpChk(dBgS_SplGrpChk*) = 0;
@@ -113,40 +173,43 @@ public:
virtual int GetSpecialCode(cBgS_PolyInfo const&) = 0;
virtual int GetSpecialCode(int) = 0;
virtual int GetMagnetCode(cBgS_PolyInfo const&) = 0;
- virtual void GetPolyObjThrough(int) = 0;
- virtual void GetPolyCamThrough(int) = 0;
- virtual void GetPolyLinkThrough(int) = 0;
- virtual void GetPolyArrowThrough(int) = 0;
+ virtual u32 GetPolyObjThrough(int) = 0;
+ virtual u32 GetPolyCamThrough(int) = 0;
+ virtual u32 GetPolyLinkThrough(int) = 0;
+ virtual u32 GetPolyArrowThrough(int) = 0;
virtual u32 GetPolyHSStick(int) = 0;
- virtual void GetPolyBoomerangThrough(int) = 0;
- virtual void GetPolyRopeThrough(int) = 0;
- virtual void GetPolyBombThrough(int) = 0;
- virtual void GetShdwThrough(int) = 0;
- virtual int GetUnderwaterRoofCode(int) = 0;
+ virtual u32 GetPolyBoomerangThrough(int) = 0;
+ virtual u32 GetPolyRopeThrough(int) = 0;
+ virtual u32 GetPolyBombThrough(int) = 0;
+ virtual bool GetShdwThrough(int) = 0;
+ virtual u32 GetUnderwaterRoofCode(int) = 0;
virtual int GetMonkeyBarsCode(cBgS_PolyInfo const&) = 0;
+ virtual int GetLinkNo(cBgS_PolyInfo const&) = 0;
virtual s32 GetWallCode(cBgS_PolyInfo const&) = 0;
virtual int GetPolyAtt0(cBgS_PolyInfo const&) = 0;
virtual int GetPolyAtt1(cBgS_PolyInfo const&) = 0;
virtual int GetGroundCode(cBgS_PolyInfo const&) = 0;
- virtual void GetIronBallThrough(int) = 0;
+ virtual u32 GetIronBallThrough(int) = 0;
virtual u32 GetAttackThrough(int) = 0;
virtual s32 GetCamMoveBG(cBgS_PolyInfo const&) = 0;
virtual s32 GetRoomCamId(cBgS_PolyInfo const&) = 0;
virtual s32 GetRoomPathId(cBgS_PolyInfo const&) = 0;
virtual s32 GetRoomPathPntNo(cBgS_PolyInfo const&) = 0;
- virtual void GetPolyGrpRoomInfId(cBgS_PolyInfo const&) = 0;
- virtual s32 GetGrpSoundId(cBgS_PolyInfo const&) = 0;
+ virtual u8 GetPolyGrpRoomInfId(cBgS_PolyInfo const&) = 0;
+ virtual u8 GetGrpSoundId(cBgS_PolyInfo const&) = 0;
virtual void CrrPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0;
virtual void TransPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0;
virtual void MatrixCrrPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0;
/* 80079564 */ virtual void CalcPlane();
/* 800797BC */ virtual void ClassifyPlane();
/* 8007B0A8 */ virtual bool ChkPolyThrough(int, cBgS_PolyPassChk*);
- /* 8007B0B0 */ virtual void ChkShdwDrawThrough(int, cBgS_PolyPassChk*);
+ /* 8007B0B0 */ virtual bool ChkShdwDrawThrough(int, cBgS_PolyPassChk*);
/* 8007B0DC */ virtual bool ChkGrpThrough(int, cBgS_GrpPassChk*, int);
u32 GetOldInvMtx(Mtx m) { return PSMTXInverse(m_inv_mtx, m); }
MtxP GetBaseMtxP() { return pm_base; }
+ bool ChkNoCalcVtx() { return field_0x88 & 2; }
+ bool ChkFlush() { return field_0x91 & 8; }
public:
/* 0x18 */ MtxP pm_base;
@@ -161,9 +224,9 @@ public:
/* 0x92 */ u16 field_0x92;
/* 0x94 */ cBgW_TriElm* pm_tri;
/* 0x98 */ cBgW_RwgElm* pm_rwg;
- /* 0x9C */ VertexPosition* pm_vtx_tbl; // type not confirmed
- /* 0xA0 */ void* pm_bgd;
- /* 0xA4 */ void* field_0xa4;
+ /* 0x9C */ Vec* pm_vtx_tbl;
+ /* 0xA0 */ cBgD_t* pm_bgd;
+ /* 0xA4 */ cBgW_unk_b_data* field_0xa4;
/* 0xA8 */ cBgW_GrpElm* pm_grp;
/* 0xAC */ cBgW_NodeTree* pm_node_tree;
};
@@ -180,28 +243,28 @@ public:
/* 8007B9EC */ void positionWallCorrect(dBgS_Acch*, f32, cM3dGPla&, cXyz* pupper_pos, f32);
/* 8007BA40 */ void RwgWallCorrect(dBgS_Acch*, u16);
/* 8007C234 */ void WallCorrectRp(dBgS_Acch*, int);
- /* 8007C360 */ void WallCorrectGrpRp(dBgS_Acch*, int, int);
+ /* 8007C360 */ bool WallCorrectGrpRp(dBgS_Acch*, int, int);
/* 8007C4AC */ void RwgWallCorrectSort(dBgS_Acch*, u16);
/* 8007C714 */ void WallCorrectRpSort(dBgS_Acch*, int);
/* 8007C808 */ void WallCorrectGrpRpSort(dBgS_Acch*, int, int);
/* 8007D0DC */ void RwgRoofChk(u16, dBgS_RoofChk*);
/* 8007D208 */ void RoofChkRp(dBgS_RoofChk*, int);
- /* 8007D330 */ void RoofChkGrpRp(dBgS_RoofChk*, int, int);
+ /* 8007D330 */ bool RoofChkGrpRp(dBgS_RoofChk*, int, int);
/* 8007D498 */ void RwgSplGrpChk(u16, dBgS_SplGrpChk*);
/* 8007D5C4 */ void SplGrpChkRp(dBgS_SplGrpChk*, int);
- /* 8007D6F0 */ void SplGrpChkGrpRp(dBgS_SplGrpChk*, int, int);
+ /* 8007D6F0 */ bool SplGrpChkGrpRp(dBgS_SplGrpChk*, int, int);
/* 8007D858 */ void RwgCaptPoly(int, dBgS_CaptPoly&);
/* 8007D8E8 */ void CaptPolyRp(dBgS_CaptPoly&, int);
/* 8007DA04 */ void CaptPolyGrpRp(dBgS_CaptPoly&, int, int);
/* 8007DB20 */ void RwgSphChk(u16, dBgS_SphChk*, void*);
/* 8007DC70 */ void SphChkRp(dBgS_SphChk*, void*, int);
- /* 8007DDE0 */ void SphChkGrpRp(dBgS_SphChk*, void*, int, int);
+ /* 8007DDE0 */ bool SphChkGrpRp(dBgS_SphChk*, void*, int, int);
/* 8007E548 */ virtual ~dBgW();
/* 8007E4B4 */ virtual u32 ChkMoveFlag() const;
/* 8007E4A4 */ virtual void OffMoveFlag();
/* 8007DAF8 */ virtual void CaptPoly(dBgS_CaptPoly&);
- /* 8007C484 */ virtual void WallCorrect(dBgS_Acch*);
+ /* 8007C484 */ virtual bool WallCorrect(dBgS_Acch*);
/* 8007C910 */ virtual void WallCorrectSort(dBgS_Acch*);
/* 8007D470 */ virtual bool RoofChk(dBgS_RoofChk*);
/* 8007D830 */ virtual bool SplGrpChk(dBgS_SplGrpChk*);
@@ -212,30 +275,30 @@ public:
/* 8007B430 */ virtual int GetSpecialCode(cBgS_PolyInfo const&);
/* 8007B460 */ virtual int GetSpecialCode(int);
/* 8007B488 */ virtual int GetMagnetCode(cBgS_PolyInfo const&);
- /* 8007B4E0 */ virtual void GetPolyObjThrough(int);
- /* 8007B504 */ virtual void GetPolyCamThrough(int);
- /* 8007B52C */ virtual void GetPolyLinkThrough(int);
- /* 8007B550 */ virtual void GetPolyArrowThrough(int);
+ /* 8007B4E0 */ virtual u32 GetPolyObjThrough(int);
+ /* 8007B504 */ virtual u32 GetPolyCamThrough(int);
+ /* 8007B52C */ virtual u32 GetPolyLinkThrough(int);
+ /* 8007B550 */ virtual u32 GetPolyArrowThrough(int);
/* 8007B574 */ virtual u32 GetPolyHSStick(int);
- /* 8007B598 */ virtual void GetPolyBoomerangThrough(int);
- /* 8007B5BC */ virtual void GetPolyRopeThrough(int);
- /* 8007B5E0 */ virtual void GetPolyBombThrough(int);
- /* 8007B604 */ virtual void GetShdwThrough(int);
- /* 8007B630 */ virtual int GetUnderwaterRoofCode(int);
+ /* 8007B598 */ virtual u32 GetPolyBoomerangThrough(int);
+ /* 8007B5BC */ virtual u32 GetPolyRopeThrough(int);
+ /* 8007B5E0 */ virtual u32 GetPolyBombThrough(int);
+ /* 8007B604 */ virtual bool GetShdwThrough(int);
+ /* 8007B630 */ virtual u32 GetUnderwaterRoofCode(int);
/* 8007B4B4 */ virtual int GetMonkeyBarsCode(cBgS_PolyInfo const&);
- /* 8007B6AC */ virtual void GetLinkNo(cBgS_PolyInfo const&);
+ /* 8007B6AC */ virtual int GetLinkNo(cBgS_PolyInfo const&);
/* 8007B6D8 */ virtual s32 GetWallCode(cBgS_PolyInfo const&);
/* 8007B704 */ virtual int GetPolyAtt0(cBgS_PolyInfo const&);
/* 8007B734 */ virtual int GetPolyAtt1(cBgS_PolyInfo const&);
/* 8007B760 */ virtual int GetGroundCode(cBgS_PolyInfo const&);
- /* 8007B7DC */ virtual void GetIronBallThrough(int);
+ /* 8007B7DC */ virtual u32 GetIronBallThrough(int);
/* 8007B800 */ virtual u32 GetAttackThrough(int);
/* 8007B87C */ virtual s32 GetCamMoveBG(cBgS_PolyInfo const&);
/* 8007B8A8 */ virtual s32 GetRoomCamId(cBgS_PolyInfo const&);
/* 8007B8D8 */ virtual s32 GetRoomPathId(cBgS_PolyInfo const&);
/* 8007B904 */ virtual s32 GetRoomPathPntNo(cBgS_PolyInfo const&);
- /* 8007DF28 */ virtual void GetPolyGrpRoomInfId(cBgS_PolyInfo const&);
- /* 8007DF58 */ virtual s32 GetGrpSoundId(cBgS_PolyInfo const&);
+ /* 8007DF28 */ virtual u8 GetPolyGrpRoomInfId(cBgS_PolyInfo const&);
+ /* 8007DF58 */ virtual u8 GetGrpSoundId(cBgS_PolyInfo const&);
/* 8007DF88 */ virtual void CrrPos(cBgS_PolyInfo const&, virtual void*, bool, cXyz*, csXyz*,
csXyz*);
/* 8007DFC4 */ virtual void TransPos(cBgS_PolyInfo const&, virtual void*, bool, cXyz*, csXyz*,
@@ -244,11 +307,12 @@ public:
csXyz*, csXyz*);
/* 8007E444 */ virtual void CallRideCallBack(fopAc_ac_c*, fopAc_ac_c*);
/* 8007E474 */ virtual void CallArrowStickCallBack(fopAc_ac_c*, fopAc_ac_c*, cXyz&);
- /* 8007E02C */ virtual void ChkPolyThrough(int, cBgS_PolyPassChk*);
- /* 8007E360 */ virtual void ChkShdwDrawThrough(int, cBgS_PolyPassChk*);
- /* 8007E3D8 */ virtual void ChkGrpThrough(int, cBgS_GrpPassChk*, int);
+ /* 8007E02C */ virtual bool ChkPolyThrough(int, cBgS_PolyPassChk*);
+ /* 8007E360 */ virtual bool ChkShdwDrawThrough(int, cBgS_PolyPassChk*);
+ /* 8007E3D8 */ virtual bool ChkGrpThrough(int, cBgS_GrpPassChk*, int);
void SetCrrFunc(dBgW_CrrFunc func) { m_crr_func = func; }
+ void OnMoveFlag() { m_flags |= 1; }
private:
/* 0xB0 */ dBgW_CrrFunc m_crr_func;
diff --git a/include/d/bg/d_bg_w_base.h b/include/d/bg/d_bg_w_base.h
index fee8c30efd..0564f0f4a7 100644
--- a/include/d/bg/d_bg_w_base.h
+++ b/include/d/bg/d_bg_w_base.h
@@ -32,7 +32,7 @@ public:
virtual u32 ChkMoveFlag() const = 0;
virtual cM3dGPla GetTriPla(cBgS_PolyInfo const&) const = 0;
virtual bool GetTriPnt(cBgS_PolyInfo const&, cXyz*, cXyz*, cXyz*) const = 0;
- virtual void GetBnd() const = 0;
+ virtual cM3dGAab* GetBnd() const = 0;
virtual u32 GetGrpInf(cBgS_PolyInfo const&) const = 0;
virtual void OffMoveFlag() = 0;
virtual void GetTopUnder(f32*, f32*) const = 0;
@@ -41,7 +41,7 @@ public:
virtual bool GroundCross(cBgS_GndChk*) = 0;
virtual void ShdwDraw(cBgS_ShdwDraw*) = 0;
virtual void CaptPoly(dBgS_CaptPoly&) = 0;
- virtual void WallCorrect(dBgS_Acch*) = 0;
+ virtual bool WallCorrect(dBgS_Acch*) = 0;
virtual void WallCorrectSort(dBgS_Acch*) = 0;
virtual bool RoofChk(dBgS_RoofChk*) = 0;
virtual bool SplGrpChk(dBgS_SplGrpChk*) = 0;
@@ -53,30 +53,30 @@ public:
virtual int GetSpecialCode(cBgS_PolyInfo const&) = 0;
virtual int GetSpecialCode(int) = 0;
virtual int GetMagnetCode(cBgS_PolyInfo const&) = 0;
- virtual void GetPolyObjThrough(int) = 0;
- virtual void GetPolyCamThrough(int) = 0;
- virtual void GetPolyLinkThrough(int) = 0;
- virtual void GetPolyArrowThrough(int) = 0;
+ virtual u32 GetPolyObjThrough(int) = 0;
+ virtual u32 GetPolyCamThrough(int) = 0;
+ virtual u32 GetPolyLinkThrough(int) = 0;
+ virtual u32 GetPolyArrowThrough(int) = 0;
virtual u32 GetPolyHSStick(int) = 0;
- virtual void GetPolyBoomerangThrough(int) = 0;
- virtual void GetPolyRopeThrough(int) = 0;
- virtual void GetPolyBombThrough(int) = 0;
- virtual void GetShdwThrough(int) = 0;
- virtual int GetUnderwaterRoofCode(int) = 0;
+ virtual u32 GetPolyBoomerangThrough(int) = 0;
+ virtual u32 GetPolyRopeThrough(int) = 0;
+ virtual u32 GetPolyBombThrough(int) = 0;
+ virtual bool GetShdwThrough(int) = 0;
+ virtual u32 GetUnderwaterRoofCode(int) = 0;
virtual int GetMonkeyBarsCode(cBgS_PolyInfo const&) = 0;
- virtual void GetLinkNo(cBgS_PolyInfo const&) = 0;
+ virtual int GetLinkNo(cBgS_PolyInfo const&) = 0;
virtual s32 GetWallCode(cBgS_PolyInfo const&) = 0;
virtual int GetPolyAtt0(cBgS_PolyInfo const&) = 0;
virtual int GetPolyAtt1(cBgS_PolyInfo const&) = 0;
virtual int GetGroundCode(cBgS_PolyInfo const&) = 0;
- virtual void GetIronBallThrough(int) = 0;
+ virtual u32 GetIronBallThrough(int) = 0;
virtual u32 GetAttackThrough(int) = 0;
virtual s32 GetCamMoveBG(cBgS_PolyInfo const&) = 0;
virtual s32 GetRoomCamId(cBgS_PolyInfo const&) = 0;
virtual s32 GetRoomPathId(cBgS_PolyInfo const&) = 0;
virtual s32 GetRoomPathPntNo(cBgS_PolyInfo const&) = 0;
- virtual void GetPolyGrpRoomInfId(cBgS_PolyInfo const&) = 0;
- virtual s32 GetGrpSoundId(cBgS_PolyInfo const&) = 0;
+ virtual u8 GetPolyGrpRoomInfId(cBgS_PolyInfo const&) = 0;
+ virtual u8 GetGrpSoundId(cBgS_PolyInfo const&) = 0;
virtual void CrrPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0;
virtual void TransPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0;
virtual void MatrixCrrPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0;
diff --git a/include/d/bg/d_bg_w_kcol.h b/include/d/bg/d_bg_w_kcol.h
index a52e448cb8..b3dee70ba3 100644
--- a/include/d/bg/d_bg_w_kcol.h
+++ b/include/d/bg/d_bg_w_kcol.h
@@ -7,72 +7,91 @@
struct dBgS_CaptPoly;
-struct KC_PrismData {};
+struct KC_PrismData {
+ /* 0x0 */ f32 field_0x0;
+ /* 0x4 */ u16 field_0x4;
+ /* 0x6 */ u16 field_0x6;
+ /* 0x8 */ u16 field_0x8;
+ /* 0xA */ u16 field_0xa;
+ /* 0xC */ u16 field_0xc;
+ /* 0xE */ u16 field_0xe;
+}; // Size: 0x10
+
+struct pkcdata {
+ /* 0x00 */ Vec* field_0x0;
+ /* 0x04 */ Vec* field_0x4;
+ /* 0x08 */ KC_PrismData* m_prism_data;
+ /* 0x0C */ KC_PrismData* m_block_data;
+ /* 0x10 */ u8 field_0x10[4];
+ /* 0x14 */ Vec m_area_min_pos;
+ /* 0x20 */ u8 field_0x20[4];
+ /* 0x24 */ u32 field_0x24;
+};
class dBgWKCol : public dBgW_Base {
public:
/* 8007E6F4 */ dBgWKCol();
/* 8007E7D0 */ void initKCollision(void*);
- /* 8007E804 */ void create(void*, void*);
+ /* 8007E804 */ void create(void* pprism, void* plc);
/* 8007E850 */ void getTriNrm(KC_PrismData*, Vec**) const;
- /* 8007E8C0 */ void GetTriPla(int) const;
- /* 8007E9A4 */ void GetTriPnt(int, Vec*, Vec*, Vec*) const;
- /* 8007E9D4 */ void GetTriPnt(KC_PrismData const*, Vec*, Vec*, Vec*) const;
+ /* 8007E8C0 */ cM3dGPla GetTriPla(int) const;
+ /* 8007E9A4 */ bool GetTriPnt(int, Vec*, Vec*, Vec*) const;
+ /* 8007E9D4 */ bool GetTriPnt(KC_PrismData const*, Vec*, Vec*, Vec*) const;
/* 8007EB70 */ void getPolyCode(int, dBgPc*) const;
- /* 8007EBC4 */ void chkPolyThrough(dBgPc*, cBgS_PolyPassChk*, cBgS_GrpPassChk*, cXyz&) const;
- /* 8007FF00 */ void ChkShdwDrawThrough(dBgPc*);
+ /* 8007EBC4 */ bool chkPolyThrough(dBgPc*, cBgS_PolyPassChk*, cBgS_GrpPassChk*, cXyz&) const;
+ /* 8007FF00 */ bool ChkShdwDrawThrough(dBgPc*);
/* 8007E74C */ virtual ~dBgWKCol();
/* 8007E86C */ virtual bool ChkNotReady() const;
/* 8007E87C */ virtual bool ChkLock() const;
/* 8007E884 */ virtual bool ChkMoveBg() const;
- /* 8007E88C */ virtual bool ChkMoveFlag() const;
+ /* 8007E88C */ virtual u32 ChkMoveFlag() const;
/* 8007E894 */ virtual cM3dGPla GetTriPla(cBgS_PolyInfo const&) const;
- /* 8007E980 */ virtual void GetTriPnt(cBgS_PolyInfo const&, cXyz*, cXyz*, cXyz*) const;
- /* 8007EB28 */ virtual void GetBnd() const;
- /* 8007EB30 */ virtual void GetGrpInf(cBgS_PolyInfo const&) const;
+ /* 8007E980 */ virtual bool GetTriPnt(cBgS_PolyInfo const&, cXyz*, cXyz*, cXyz*) const;
+ /* 8007EB28 */ virtual cM3dGAab* GetBnd() const;
+ /* 8007EB30 */ virtual u32 GetGrpInf(cBgS_PolyInfo const&) const;
/* 8007EB6C */ virtual void OffMoveFlag();
/* 800829AC */ virtual void GetTopUnder(f32*, f32*) const;
/* 8007EE34 */ virtual bool LineCheck(cBgS_LinChk*);
/* 8007F628 */ virtual bool GroundCross(cBgS_GndChk*);
/* 8007F9A4 */ virtual void ShdwDraw(cBgS_ShdwDraw*);
/* 8007FF1C */ virtual void CaptPoly(dBgS_CaptPoly&);
- /* 800811A0 */ virtual void WallCorrect(dBgS_Acch*);
+ /* 800811A0 */ virtual bool WallCorrect(dBgS_Acch*);
/* 80080330 */ virtual void WallCorrectSort(dBgS_Acch*);
/* 80081E18 */ virtual bool RoofChk(dBgS_RoofChk*);
/* 80082184 */ virtual bool SplGrpChk(dBgS_SplGrpChk*);
/* 800824EC */ virtual bool SphChk(dBgS_SphChk*, virtual void*);
- /* 800829F0 */ virtual void GetGrpRoomIndex(cBgS_PolyInfo const&) const;
- /* 80082A20 */ virtual void GetExitId(cBgS_PolyInfo const&);
- /* 80082A50 */ virtual void GetPolyColor(cBgS_PolyInfo const&);
- /* 80082A80 */ virtual void GetHorseNoEntry(cBgS_PolyInfo const&);
+ /* 800829F0 */ virtual s32 GetGrpRoomIndex(cBgS_PolyInfo const&) const;
+ /* 80082A20 */ virtual s32 GetExitId(cBgS_PolyInfo const&);
+ /* 80082A50 */ virtual s32 GetPolyColor(cBgS_PolyInfo const&);
+ /* 80082A80 */ virtual BOOL GetHorseNoEntry(cBgS_PolyInfo const&);
/* 80082AB0 */ virtual int GetSpecialCode(cBgS_PolyInfo const&);
/* 80082AE0 */ virtual int GetSpecialCode(int);
/* 80082B0C */ virtual int GetMagnetCode(cBgS_PolyInfo const&);
- /* 80082B6C */ virtual void GetPolyObjThrough(int);
- /* 80082B98 */ virtual void GetPolyCamThrough(int);
- /* 80082BC4 */ virtual void GetPolyLinkThrough(int);
- /* 80082BF0 */ virtual void GetPolyArrowThrough(int);
+ /* 80082B6C */ virtual u32 GetPolyObjThrough(int);
+ /* 80082B98 */ virtual u32 GetPolyCamThrough(int);
+ /* 80082BC4 */ virtual u32 GetPolyLinkThrough(int);
+ /* 80082BF0 */ virtual u32 GetPolyArrowThrough(int);
/* 80082C1C */ virtual u32 GetPolyHSStick(int);
- /* 80082C48 */ virtual void GetPolyBoomerangThrough(int);
- /* 80082C74 */ virtual void GetPolyRopeThrough(int);
- /* 80082CA0 */ virtual void GetPolyBombThrough(int);
- /* 80082CF8 */ virtual void GetShdwThrough(int);
- /* 80082CCC */ virtual int GetUnderwaterRoofCode(int);
+ /* 80082C48 */ virtual u32 GetPolyBoomerangThrough(int);
+ /* 80082C74 */ virtual u32 GetPolyRopeThrough(int);
+ /* 80082CA0 */ virtual u32 GetPolyBombThrough(int);
+ /* 80082CF8 */ virtual bool GetShdwThrough(int);
+ /* 80082CCC */ virtual u32 GetUnderwaterRoofCode(int);
/* 80082B3C */ virtual int GetMonkeyBarsCode(cBgS_PolyInfo const&);
- /* 80082D24 */ virtual void GetLinkNo(cBgS_PolyInfo const&);
+ /* 80082D24 */ virtual int GetLinkNo(cBgS_PolyInfo const&);
/* 80082D54 */ virtual s32 GetWallCode(cBgS_PolyInfo const&);
/* 80082D84 */ virtual int GetPolyAtt0(cBgS_PolyInfo const&);
/* 80082DB4 */ virtual int GetPolyAtt1(cBgS_PolyInfo const&);
/* 80082DE4 */ virtual int GetGroundCode(cBgS_PolyInfo const&);
- /* 80082E14 */ virtual void GetIronBallThrough(int);
- /* 80082E40 */ virtual void GetAttackThrough(int);
- /* 80082E6C */ virtual void GetCamMoveBG(cBgS_PolyInfo const&);
- /* 80082E9C */ virtual void GetRoomCamId(cBgS_PolyInfo const&);
- /* 80082ECC */ virtual void GetRoomPathId(cBgS_PolyInfo const&);
- /* 80082EFC */ virtual void GetRoomPathPntNo(cBgS_PolyInfo const&);
- /* 80082F2C */ virtual void GetPolyGrpRoomInfId(cBgS_PolyInfo const&);
- /* 80082F5C */ virtual void GetGrpSoundId(cBgS_PolyInfo const&);
+ /* 80082E14 */ virtual u32 GetIronBallThrough(int);
+ /* 80082E40 */ virtual u32 GetAttackThrough(int);
+ /* 80082E6C */ virtual s32 GetCamMoveBG(cBgS_PolyInfo const&);
+ /* 80082E9C */ virtual s32 GetRoomCamId(cBgS_PolyInfo const&);
+ /* 80082ECC */ virtual s32 GetRoomPathId(cBgS_PolyInfo const&);
+ /* 80082EFC */ virtual s32 GetRoomPathPntNo(cBgS_PolyInfo const&);
+ /* 80082F2C */ virtual u8 GetPolyGrpRoomInfId(cBgS_PolyInfo const&);
+ /* 80082F5C */ virtual u8 GetGrpSoundId(cBgS_PolyInfo const&);
/* 80082F8C */ virtual void CrrPos(cBgS_PolyInfo const&, virtual void*, bool, cXyz*, csXyz*,
csXyz*);
/* 80082F90 */ virtual void TransPos(cBgS_PolyInfo const&, virtual void*, bool, cXyz*, csXyz*,
@@ -80,8 +99,11 @@ public:
/* 80082F94 */ virtual void MatrixCrrPos(cBgS_PolyInfo const&, virtual void*, bool, cXyz*,
csXyz*, csXyz*);
+ KC_PrismData* getPrismData(int poly_index) const { return &m_pkc_head->m_prism_data[poly_index]; }
+ void getTri1Pos(KC_PrismData* pd, Vec** nrm) const { *nrm = &m_pkc_head->field_0x0[pd->field_0x4]; }
+
private:
- /* 0x18 */ void* m_pkc_head;
+ /* 0x18 */ pkcdata* m_pkc_head;
/* 0x1C */ dBgPlc m_code;
/* 0x20 */ cM3dGAab m_bnd;
};
diff --git a/include/d/bg/d_bg_w_sv.h b/include/d/bg/d_bg_w_sv.h
index 9a9190ae5c..251b604799 100644
--- a/include/d/bg/d_bg_w_sv.h
+++ b/include/d/bg/d_bg_w_sv.h
@@ -1,6 +1,22 @@
#ifndef D_BG_D_BG_W_SV_H
#define D_BG_D_BG_W_SV_H
-#include "dolphin/types.h"
+#include "d/bg/d_bg_w.h"
+
+class dBgWSv : public dBgW {
+public:
+ /* 80082F98 */ u8 Set(cBgD_t*, u32);
+ /* 80083020 */ void CopyBackVtx();
+ /* 8008308C */ void CrrPosWork(cXyz*, int, int, int);
+ /* 80083300 */ void TransPosWork(cXyz*, int, int, int);
+
+ /* 800835DC */ virtual ~dBgWSv();
+ /* 80083244 */ virtual void CrrPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*);
+ /* 8008351C */ virtual void TransPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*);
+ /* 800835D8 */ virtual void MatrixCrrPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*);
+
+ /* 0xC0 */ Vec* field_0xc0;
+ /* 0xC4 */ u8 field_0xc4;
+};
#endif /* D_BG_D_BG_W_SV_H */
diff --git a/include/d/com/d_com_inf_game.h b/include/d/com/d_com_inf_game.h
index 0d0a803c88..f37913783b 100644
--- a/include/d/com/d_com_inf_game.h
+++ b/include/d/com/d_com_inf_game.h
@@ -162,6 +162,8 @@ public:
u8 getCStickStatusForce() { return mCStickStatusForce; }
u8 getCStickSetFlagForce() { return mCStickSetFlagForce; }
u8 getCStickDirectionForce() { return mCStickDirectionForce; }
+ u8 getFaceAnimeID() { return mFaceAnimeID; }
+ u8 getBaseAnimeID() { return mBaseAnimeID; }
bool isCStickSetFlag(u8 flag) { return mCStickSetFlag & flag; }
bool isDoSetFlag(u8 flag) { return flag & mDoSetFlag; }
bool isASetFlag(u8 flag) { return flag & mASetFlag; }
@@ -276,12 +278,14 @@ public:
int getOxygen() { return mOxygen; }
void setMaxOxygen(int max) { mMaxOxygen = max; }
int getMaxOxygen() { return mMaxOxygen; }
+ int getNowOxygen() { return mNowOxygen; }
void setItemNowLife(u16 life) { mItemNowLife = life; }
void setItemNowMagic(s16 magic) { mItemNowMagicCount = magic; }
void setItemNowOil(s32 oil) { mItemNowOil = oil; }
void setItemOilCount(s32 oil) { mItemOilCount += oil; }
s16 getItemMaxLifeCount() { return mItemMaxLifeCount; }
f32 getItemLifeCount() { return mItemLifeCount; }
+ s16 getItemMaxArrowNumCount() { return mItemMaxArrowNumCount; }
void clearItemMaxLifeCount() { mItemMaxLifeCount = 0; }
void clearItemLifeCount() {
mItemLifeCount = 0.0f;
@@ -364,7 +368,10 @@ public:
void setPlayerPtr(int i, fopAc_ac_c* ptr) { mPlayerPtr[i] = ptr; }
void setPlayer(int i, fopAc_ac_c* player) { mPlayer[i] = (daAlink_c*)player; }
- void setPlayerInfo(int i, fopAc_ac_c* ptr, int camIdx) { mPlayer[i] = (daAlink_c*)ptr; mPlayerCameraID[camIdx] = 0; }
+ void setPlayerInfo(int i, fopAc_ac_c* ptr, int camIdx) {
+ mPlayer[i] = (daAlink_c*)ptr;
+ mPlayerCameraID[camIdx] = 0;
+ }
void setPlayerStatus(int param_0, int i, u32 flag) { mPlayerStatus[i] |= flag; }
void clearPlayerStatus(int param_0, int i, u32 flag) { mPlayerStatus[i] &= ~flag; }
bool checkPlayerStatus(int param_0, int i, u32 flag) { return flag & mPlayerStatus[i]; }
@@ -377,6 +384,8 @@ public:
return mCameraInfo[i].mCameraAttentionStatus & flag;
}
void setCameraAttentionStatus(int i, u32 flag) { mCameraInfo[i].mCameraAttentionStatus = flag; }
+ void onCameraAttentionStatus(int i, u32 flag) { mCameraInfo[i].mCameraAttentionStatus |= flag; }
+ void offCameraAttentionStatus(int i, u32 flag) { mCameraInfo[i].mCameraAttentionStatus &= ~flag; }
void setCameraInfo(int camIdx, camera_class* p_cam, int param_2, int param_3, int param_4) {
mCameraInfo[camIdx].mCamera = p_cam;
mCameraInfo[camIdx].field_0x4 = param_2;
@@ -391,12 +400,15 @@ public:
bool& isPauseFlag() { return mPauseFlag; }
void offPauseFlag() { mPauseFlag = false; }
void onPauseFlag() { mPauseFlag = true; }
+ u8 getOxygenShowFlag() { return mOxygenShowFlag; }
void show2dOn() { mShow2D = 1; }
s8 getLayerOld() { return mLayerOld; }
void setMesgCancelButton(u8 button) { mMesgCancelButton = button; }
+ void setMesgBgm(u8 param_0) { mMesgBgm = param_0; }
int getMessageCountNumber() { return mMessageCountNum; }
void setWindowNum(u8 num) { mWindowNum = num; }
+ int getWindowNum() { return mWindowNum; }
dDlst_window_c* getWindow(int i) { return &mWindow[i]; }
void setWindow(int i, f32 param_1, f32 param_2, f32 param_3, f32 param_4, f32 param_5,
f32 param_6, int camID, int mode) {
@@ -797,6 +809,10 @@ void dComIfGs_onStageSwitch(int i_stageNo, int i_no);
void dComIfGs_offStageSwitch(int i_stageNo, int i_no);
void dComIfGs_PolyDamageOff_Set(s8 param_0);
u8 dComIfGs_staffroll_next_go_check();
+BOOL dComIfGs_isEventBit(u16 id);
+int dComIfGs_isItemFirstBit(u8 i_no);
+u16 dComIfGs_getRupee();
+static u16 dComIfGs_getLife();
inline void dComIfGs_init() {
g_dComIfG_gameInfo.info.init();
@@ -1059,6 +1075,10 @@ inline u8 dComIfGs_getOptVibration() {
return g_dComIfG_gameInfo.info.getPlayer().getConfig().getVibration();
}
+inline u8 dComIfGs_getOptAttentionType() {
+ return g_dComIfG_gameInfo.info.getPlayer().getConfig().getAttentionType();
+}
+
inline BOOL dComIfGs_isTbox(int i_no) {
return g_dComIfG_gameInfo.info.getMemory().getBit().isTbox(i_no);
}
@@ -1397,7 +1417,7 @@ inline void dComIfGs_setTmpReg(u16 reg, u8 flag) {
g_dComIfG_gameInfo.info.getTmp().setEventReg(reg, flag);
}
-inline u8 dComIfGs_getTmpReg(u16 reg) {
+inline int dComIfGs_getTmpReg(u16 reg) {
return g_dComIfG_gameInfo.info.getTmp().getEventReg(reg);
}
@@ -1477,7 +1497,6 @@ inline void dComIfGs_setMemoryToCard(u8* p_saveData, int dataNum) {
g_dComIfG_gameInfo.info.memory_to_card((char*)p_saveData, dataNum);
}
-
void dComIfGp_setSelectItem(int index);
s32 dComIfGp_offHeapLockFlag(int flag);
void dComIfGp_createSubExpHeap2D();
@@ -1504,6 +1523,23 @@ JKRExpHeap* dComIfGp_getSubHeap2D(int flag);
void dComIfGp_world_dark_set(u8);
u8 dComIfGp_getNowLevel();
void dComIfGp_calcNowRegion();
+daHorse_c* dComIfGp_getHorseActor();
+static BOOL dComIfGp_event_runCheck();
+static s32 dComIfGp_evmng_getMyStaffId(const char* pName, fopAc_ac_c* pActor, int param_2);
+static u16 dComIfGp_event_chkEventFlag(u16 flag);
+static s8 dComIfGp_getPlayerCameraID(int idx);
+static dEvent_manager_c& dComIfGp_getEventManager();
+static u32 dComIfGp_checkPlayerStatus0(int param_0, u32 param_1);
+static u32 dComIfGp_checkPlayerStatus1(int param_0, u32 param_1);
+static dEvt_control_c& dComIfGp_getEvent();
+static bool dComIfGp_evmng_startCheck(char const* param_0);
+static dStage_stageDt_c* dComIfGp_getStage();
+void dComIfGp_setItemLifeCount(f32 amount, u8 type);
+void dComIfGp_setItemRupeeCount(s32 param_0);
+static u8 dComIfGp_getDoStatus();
+static u8 dComIfGp_getRStatus();
+static dAttCatch_c* dComIfGp_att_getCatghTarget();
+static void dComIfGp_setBottleStatus(u8 param_0, u8 param_1);
inline void i_dComIfGp_setItemLifeCount(float amount, u8 type) {
g_dComIfG_gameInfo.play.setItemLifeCount(amount, type);
@@ -2024,7 +2060,16 @@ inline BOOL dComIfGp_checkCameraAttentionStatus(int i, u32 flag) {
return g_dComIfG_gameInfo.play.checkCameraAttentionStatus(i, flag);
}
-inline void dComIfGp_setCameraInfo(int camIdx, camera_class* p_cam, int param_2, int param_3, int param_4) {
+inline void dComIfGp_onCameraAttentionStatus(int i, u32 flag) {
+ g_dComIfG_gameInfo.play.onCameraAttentionStatus(i, flag);
+}
+
+inline void dComIfGp_offCameraAttentionStatus(int i, u32 flag) {
+ g_dComIfG_gameInfo.play.offCameraAttentionStatus(i, flag);
+}
+
+inline void dComIfGp_setCameraInfo(int camIdx, camera_class* p_cam, int param_2, int param_3,
+ int param_4) {
g_dComIfG_gameInfo.play.setCameraInfo(camIdx, p_cam, param_2, param_3, param_4);
}
@@ -2064,6 +2109,14 @@ inline int dComIfGp_getOxygen() {
return g_dComIfG_gameInfo.play.getOxygen();
}
+inline int dComIfGp_getNowOxygen() {
+ return g_dComIfG_gameInfo.play.getNowOxygen();
+}
+
+inline u8 dComIfGp_getOxygenShowFlag() {
+ return g_dComIfG_gameInfo.play.getOxygenShowFlag();
+}
+
inline u8 dComIfGp_getNeedLightDropNum() {
return g_dComIfG_gameInfo.play.getNeedLightDropNum();
}
@@ -2112,6 +2165,10 @@ inline void dComIfGp_setMesgCancelButton(u8 button) {
g_dComIfG_gameInfo.play.setMesgCancelButton(button);
}
+inline void dComIfGp_setMesgBgmOn() {
+ g_dComIfG_gameInfo.play.setMesgBgm(1);
+}
+
inline s32 dComIfGp_checkStatus(u16 flags) {
return g_dComIfG_gameInfo.play.checkStatus(flags);
}
@@ -2136,6 +2193,10 @@ inline f32 dComIfGp_getItemLifeCount() {
return g_dComIfG_gameInfo.play.getItemLifeCount();
}
+inline s16 dComIfGp_getItemMaxArrowNumCount() {
+ return g_dComIfG_gameInfo.play.getItemMaxArrowNumCount();
+}
+
inline void dComIfGp_clearItemMaxLifeCount() {
g_dComIfG_gameInfo.play.clearItemMaxLifeCount();
}
@@ -2152,6 +2213,14 @@ inline int dComIfGp_getMessageCountNumber() {
return g_dComIfG_gameInfo.play.getMessageCountNumber();
}
+inline u8 dComIfGp_getMesgFaceAnimeAttrInfo() {
+ return g_dComIfG_gameInfo.play.getFaceAnimeID();
+}
+
+inline u8 dComIfGp_getMesgAnimeAttrInfo() {
+ return g_dComIfG_gameInfo.play.getBaseAnimeID();
+}
+
inline void dComIfGp_setCameraParamFileName(int i, char* name) {
g_dComIfG_gameInfo.play.setCameraParamFileName(i, name);
}
@@ -2168,6 +2237,10 @@ inline void dComIfGp_setWindowNum(int num) {
g_dComIfG_gameInfo.play.setWindowNum(num);
}
+inline int dComIfGp_getWindowNum() {
+ return g_dComIfG_gameInfo.play.getWindowNum();
+}
+
inline dDlst_window_c* dComIfGp_getWindow(int i) {
return g_dComIfG_gameInfo.play.getWindow(i);
}
@@ -2288,7 +2361,8 @@ inline int dComIfGp_event_moveApproval(void* actor) {
inline int dComIfGp_event_order(u16 eventType, u16 priority, u16 flag, u16 param_3, void* param_4,
void* param_5, s16 eventID, u8 infoIdx) {
- return g_dComIfG_gameInfo.play.getEvent().order(eventType, priority, flag, param_3, param_4, param_5, eventID, infoIdx);
+ return g_dComIfG_gameInfo.play.getEvent().order(eventType, priority, flag, param_3, param_4,
+ param_5, eventID, infoIdx);
}
inline void dComIfGp_event_setGtItm(int i_itemNo) {
@@ -2436,10 +2510,10 @@ inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
param_10, param_11, 1.0f);
}
-inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2, const csXyz* param_3,
- const cXyz* param_4, u8 param_5, dPa_levelEcallBack* param_6,
- s8 param_7, const GXColor* param_8, const GXColor* param_9,
- const cXyz* param_10) {
+inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
+ const csXyz* param_3, const cXyz* param_4, u8 param_5,
+ dPa_levelEcallBack* param_6, s8 param_7, const GXColor* param_8,
+ const GXColor* param_9, const cXyz* param_10) {
return g_dComIfG_gameInfo.play.getParticle()->setNormal(
param_0, param_1, param_2, NULL, param_3, param_4, param_5, param_6, param_7, param_8,
param_9, param_10, 1.0f);
@@ -2454,20 +2528,29 @@ inline u32 dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const dKy_tev
param_9, param_10, param_11, 1.0f);
}
+inline u32 dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const csXyz* param_3,
+ const cXyz* param_4, u8 param_5, dPa_levelEcallBack* param_6,
+ s8 param_7, const GXColor* param_8, const GXColor* param_9,
+ const cXyz* param_10) {
+ return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_1, param_2, NULL, param_3,
+ param_4, param_5, param_6, param_7,
+ param_8, param_9, param_10, 1.0f);
+}
+
inline u32 dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const csXyz* param_2,
const cXyz* param_3) {
return dComIfGp_particle_set(param_0, param_1, NULL, param_2, param_3, 0xFF, NULL, -1, NULL,
NULL, NULL);
}
-inline u32 dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const dKy_tevstr_c* param_2, const csXyz* param_3,
- const cXyz* param_4) {
+inline u32 dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const dKy_tevstr_c* param_2,
+ const csXyz* param_3, const cXyz* param_4) {
return dComIfGp_particle_set(param_0, param_1, param_2, param_3, param_4, 0xFF, NULL, -1, NULL,
NULL, NULL);
}
-inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2, const csXyz* param_3,
- const cXyz* param_4) {
+inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
+ const csXyz* param_3, const cXyz* param_4) {
return dComIfGp_particle_set(param_0, param_1, param_2, param_3, param_4, 0xFF, NULL, -1, NULL,
NULL, NULL);
}
@@ -2496,7 +2579,6 @@ int dComIfGd_setShadow(u32 param_0, s8 param_1, J3DModel* param_2, cXyz* param_3
f32 param_5, f32 param_6, f32 param_7, cBgS_PolyInfo& param_8,
dKy_tevstr_c* param_9, s16 param_10, f32 param_11, _GXTexObj* param_12);
-
inline int dComIfGd_setRealShadow(u32 param_0, s8 param_1, J3DModel* param_2, cXyz* param_3,
f32 param_4, f32 param_5, dKy_tevstr_c* param_6) {
return g_dComIfG_gameInfo.drawlist.setRealShadow(param_0, param_1, param_2, param_3, param_4,
@@ -2522,6 +2604,10 @@ inline void dComIfGd_set2DOpa(dDlst_base_c* dlst) {
g_dComIfG_gameInfo.drawlist.set2DOpa(dlst);
}
+inline void dComIfGd_set2DXlu(dDlst_base_c* dlst) {
+ g_dComIfG_gameInfo.drawlist.set2DXlu(dlst);
+}
+
inline void dComIfGd_set2DOpaTop(dDlst_base_c* dlst) {
g_dComIfG_gameInfo.drawlist.set2DOpaTop(dlst);
}
@@ -2530,6 +2616,13 @@ inline view_class* dComIfGd_getView() {
return g_dComIfG_gameInfo.drawlist.getView();
}
+inline MtxP dComIfGd_getViewRotMtx() {
+ return ((camera_process_class*)g_dComIfG_gameInfo.drawlist.getView())->mViewMtxNoTrans;
+}
+inline MtxP dComIfGd_getViewMtx() {
+ return ((camera_process_class*)g_dComIfG_gameInfo.drawlist.getView())->mViewMtx;
+}
+
inline J3DDrawBuffer* dComIfGd_getListFilter() {
return g_dComIfG_gameInfo.drawlist.getOpaListFilter();
}
@@ -2562,6 +2655,11 @@ inline void dComIfGd_setListItem3D() {
g_dComIfG_gameInfo.drawlist.setXluListItem3D();
}
+inline void dComIfGd_setList3Dlast() {
+ g_dComIfG_gameInfo.drawlist.setOpaList3Dlast();
+ g_dComIfG_gameInfo.drawlist.setXluList3Dlast();
+}
+
inline void dComIfGd_setXluList2DScreen() {
g_dComIfG_gameInfo.drawlist.setXluList2DScreen();
}
diff --git a/include/d/com/d_com_static.h b/include/d/com/d_com_static.h
index 2268d3081a..ba51a8f505 100644
--- a/include/d/com/d_com_static.h
+++ b/include/d/com/d_com_static.h
@@ -11,30 +11,46 @@ public:
class data_c {
public:
/* 80030F14 */ void set(s8, cXyz const&, cXyz const&, u8, u8, u8);
- /* 80030FBC */ void reset();
- /* 80030FCC */ void isSwitch();
- /* 800310C8 */ void check(fopAc_ac_c*);
- /* 80031038 */ void check(cXyz const&);
+ /* 80030FBC */ data_c* reset();
+ /* 80030FCC */ u8 isSwitch();
+ /* 800310C8 */ u8 check(fopAc_ac_c*);
+ /* 80031038 */ bool check(cXyz const&);
/* 80031150 */ void execute();
/* 80031F28 */ ~data_c();
/* 80031F64 */ data_c();
- };
+
+ void setNext(data_c* i_next) { mpNext = i_next; }
+ data_c* getNext() { return mpNext; }
+ u8 getType() { return mType; }
+
+ /* 0x00 */ s8 mRoomNo;
+ /* 0x01 */ bool field_0x1;
+ /* 0x02 */ u8 field_0x2;
+ /* 0x03 */ u8 field_0x3;
+ /* 0x04 */ u8 mType;
+ /* 0x08 */ cXyz field_0x8;
+ /* 0x14 */ cXyz field_0x14;
+ /* 0x20 */ data_c* mpNext;
+ }; // Size: 0x24
class room_c {
public:
/* 80031190 */ void add(daSus_c::data_c*);
/* 800311FC */ void reset();
/* 80031EE4 */ room_c();
- };
+
+ /* 0x0 */ data_c* mpData;
+ }; // Size: 0x4
/* 80031248 */ void newData(s8, cXyz const&, cXyz const&, u8, u8, u8);
/* 800313BC */ void reset();
/* 800314D4 */ static void check(fopAc_ac_c*);
- /* 80031434 */ static bool check(s8, cXyz const&);
+ /* 80031434 */ static bool check(s8 i_roomNo, cXyz const& i_pos);
/* 800315A4 */ static void execute();
static u8 mData[1152];
static u8 mRoom[256];
+ static s16 mSetTop;
};
#endif /* D_COM_D_COM_STATIC_H */
diff --git a/include/d/d_attention.h b/include/d/d_attention.h
index d0c674f904..7551d7327c 100644
--- a/include/d/d_attention.h
+++ b/include/d/d_attention.h
@@ -10,32 +10,32 @@
class dAttHint_c {
public:
dAttHint_c() {}
- /* 800738B4 */ void getPId(void*);
- /* 800738CC */ void convPId(unsigned int);
- /* 800738FC */ void request(fopAc_ac_c*, int);
+ /* 800738B4 */ u32 getPId(void*);
+ /* 800738CC */ fopAc_ac_c* convPId(unsigned int);
+ /* 800738FC */ int request(fopAc_ac_c*, int);
/* 80073958 */ void init();
/* 80073970 */ void proc();
private:
/* 0x0 */ u32 mHintActorID;
- /* 0x4 */ u32 mPriority;
+ /* 0x4 */ int mPriority;
/* 0x8 */ u32 field_0x8;
};
class dAttCatch_c {
public:
dAttCatch_c() {}
- s32 convPId(unsigned int);
+ fopAc_ac_c* convPId(unsigned int);
void init();
void proc();
void request(fopAc_ac_c*, u8, f32, f32, f32, s16, int);
- s32 getCatghTarget() { return convPId(mCatghTargetID); }
+ fopAc_ac_c* getCatghTarget() { return convPId(mCatghTargetID); }
u8 getChangeItem() { return mChangeItem; }
private:
- /* 0x00 */ void* field_0x0;
- /* 0x04 */ f32 field_0x4;
+ /* 0x00 */ u32 field_0x0;
+ /* 0x04 */ int field_0x4;
/* 0x08 */ f32 field_0x8;
/* 0x0C */ u8 field_0xc;
/* 0x0D */ u8 field_0xd;
@@ -47,11 +47,7 @@ private:
class dAttParam_c {
public:
- dAttParam_c() {}
- /* 80070038 */ dAttParam_c(s32);
-
-private:
- /* 0x00 */ u16 field_0x0;
+ /* 0x00 */ u16 mFlags;
/* 0x04 */ f32 field_0x4;
/* 0x08 */ f32 field_0x8;
/* 0x0C */ f32 field_0xc;
@@ -66,21 +62,23 @@ private:
/* 0x30 */ f32 mAttnCursorOffsetY;
/* 0x34 */ u8 mAttnCursorAppearFrames;
/* 0x35 */ u8 mAttnCursorDisappearFrames;
+ /* 0x38 */ f32 field_0x38;
+ /* 0x3C */ f32 field_0x3c;
public:
+ dAttParam_c() {}
+ /* 80070038 */ dAttParam_c(s32);
+
/* 80070110 */ virtual ~dAttParam_c();
- /* 0x38 vtable */
-private:
- /* 0x3C */ f32 mSelCursorAnmSpeed;
- /* 0x40 */ f32 mAttnCursorAnmSpeed;
- /* 0x44 */ u32 mDispPosX;
- /* 0x48 */ u32 mDispPosY;
-}; // Size = 0x4C
+ bool CheckFlag(u16 flag) { return mFlags & flag; }
+
+ /* 0x40 vtable */
+}; // Size: 0x44
class dAttLook_c {
public:
- /* 80073CA4 */ void convPId(unsigned int);
+ /* 80073CA4 */ fopAc_ac_c* convPId(unsigned int);
/* 80073CD4 */ void init();
/* 80073CEC */ void proc();
/* 80073D08 */ void request(fopAc_ac_c*, f32, f32, f32, s16, int);
@@ -96,10 +94,11 @@ class dAttList_c {
public:
/* 800304D0 */ ~dAttList_c() {}
/* 8003050C */ dAttList_c() {}
- /* 80073864 */ void getActor();
+ /* 80073864 */ fopAc_ac_c* getActor();
/* 80073898 */ void setActor(fopAc_ac_c*);
-private:
+ u32 getPid() { return mActorID; }
+
/* 0x00 */ f32 mWeight;
/* 0x04 */ f32 mDistance;
/* 0x08 */ cSAngle mAngle;
@@ -117,15 +116,15 @@ public:
/* 800732B0 */ void draw(cXyz&, f32 (*)[4]);
/* 0x000 */ J3DModel* mModel[2];
- /* 0x008 */ mDoExt_bckAnm bckAnm[2];
- /* 0x040 */ mDoExt_bpkAnm bpkAnm[2];
- /* 0x070 */ mDoExt_brkAnm brkAnm[2];
- /* 0x0A0 */ mDoExt_brkAnm brkAnm2[2];
- /* 0x0D0 */ mDoExt_btkAnm btkAnm[2];
- /* 0x100 */ mDoExt_bckAnm bckAnm2;
- /* 0x11C */ mDoExt_bpkAnm bpkAnm2;
- /* 0x134 */ mDoExt_brkAnm brkAnm3;
- /* 0x14C */ mDoExt_btkAnm btkAnm2;
+ /* 0x008 */ mDoExt_bckAnm mNoticeCursorBck[2];
+ /* 0x040 */ mDoExt_bpkAnm mNoticeCursorBpk[2];
+ /* 0x070 */ mDoExt_brkAnm mNoticeCursorBrk[2];
+ /* 0x0A0 */ mDoExt_brkAnm mNoticeCursor02Brk[2];
+ /* 0x0D0 */ mDoExt_btkAnm mNoticeCursorBtk[2];
+ /* 0x100 */ mDoExt_bckAnm mImpactBck;
+ /* 0x11C */ mDoExt_bpkAnm mImpactBpk;
+ /* 0x134 */ mDoExt_brkAnm mImpactBrk;
+ /* 0x14C */ mDoExt_btkAnm mImpactBtk;
/* 0x164 */ cXyz field_0x164;
/* 0x170 */ u8 field_0x170;
/* 0x171 */ u8 field_0x171;
@@ -152,45 +151,56 @@ struct dist_entry {
u32 field_0x18;
}; // Size: 0x1C
+struct type_tbl_entry {
+ s16 field_0x0;
+ u16 field_0x2;
+};
+
class dAttention_c {
public:
+ enum EState {
+ ST_NONE,
+ ST_LOCK,
+ ST_RELEASE,
+ };
+
dAttention_c() {}
/* 80070198 */ dAttention_c(fopAc_ac_c*, u32);
/* 80070774 */ ~dAttention_c();
- /* 80070844 */ void GetLockonList(s32);
- /* 80070880 */ void getActionBtnB();
- /* 80070974 */ void getActionBtnXY();
- /* 80070A70 */ void chkAttMask(u32, u32);
- /* 80070E90 */ void calcWeight(int, fopAc_ac_c*, f32, s16, s16, u32*);
+ /* 80070844 */ dAttList_c* GetLockonList(s32);
+ /* 80070880 */ dAttList_c* getActionBtnB();
+ /* 80070974 */ dAttList_c* getActionBtnXY();
+ /* 80070A70 */ int chkAttMask(u32, u32);
+ /* 80070E90 */ f32 calcWeight(int, fopAc_ac_c*, f32, s16, s16, u32*);
/* 800710C0 */ void setList(int, fopAc_ac_c*, f32, f32, cSAngle, u32);
/* 80071240 */ void initList(u32);
- /* 800713CC */ void makeList();
+ /* 800713CC */ int makeList();
/* 80071424 */ void setOwnerAttentionPos();
- /* 80071488 */ void SelectAttention(fopAc_ac_c*);
+ /* 80071488 */ int SelectAttention(fopAc_ac_c*);
/* 800716B8 */ void sortList();
/* 800718A4 */ void stockAttention();
- /* 80071960 */ void nextAttention();
- /* 80071A68 */ void freeAttention();
- /* 80071A98 */ void chaseAttention();
- /* 80071CC0 */ void EnemyDistance(fopAc_ac_c*);
+ /* 80071960 */ fopAc_ac_c* nextAttention();
+ /* 80071A68 */ int freeAttention();
+ /* 80071A98 */ bool chaseAttention();
+ /* 80071CC0 */ f32 EnemyDistance(fopAc_ac_c*);
/* 80071DEC */ void runSoundProc();
/* 80071E84 */ void runDrawProc();
/* 800720F4 */ void runDebugDisp();
/* 800720F8 */ void checkButton();
- /* 800722A0 */ void triggerProc();
- /* 800722EC */ void lostCheck();
+ /* 800722A0 */ bool triggerProc();
+ /* 800722EC */ int lostCheck();
/* 80072344 */ void judgementStatus4Hold();
/* 800725F0 */ void judgementStatus4Switch();
- /* 80072924 */ void Run();
+ /* 80072924 */ int Run();
/* 80072BD4 */ void Draw();
/* 80072D80 */ void lockSoundStart(u32);
- /* 8007353C */ void LockonTarget(s32);
- /* 800735DC */ void LockonReleaseDistanse();
- /* 800736CC */ void LockonTargetPId(s32);
- /* 80073734 */ void ActionTarget(s32);
- /* 8007378C */ void CheckObjectTarget(s32);
+ /* 8007353C */ fopAc_ac_c* LockonTarget(s32);
+ /* 800735DC */ f32 LockonReleaseDistanse();
+ /* 800736CC */ u32 LockonTargetPId(s32);
+ /* 80073734 */ fopAc_ac_c* ActionTarget(s32);
+ /* 8007378C */ fopAc_ac_c* CheckObjectTarget(s32);
/* 800737E4 */ bool LockonTruth();
- /* 80073838 */ void checkDistance(cXyz*, s16, cXyz*, f32, f32, f32, f32);
+ /* 80073838 */ int checkDistance(cXyz*, s16, cXyz*, f32, f32, f32, f32);
/* 8016E424 */ void LockEdge();
/* 80182994 */ void GetCheckObjectCount();
/* 80182AD0 */ void keepLock(int);
@@ -199,6 +209,10 @@ public:
dAttCatch_c& getCatghTarget() { return mCatghTarget; }
u8 getCatchChgItem() { return mCatghTarget.getChangeItem(); }
BOOL chkFlag(u32 flag) { return mFlags & flag; }
+ void setFlag(u32 flag) { mFlags |= flag; }
+ void clrFlag(u32 flag) { mFlags &= ~flag; }
+ int GetActionCount() { return mActionCount; }
+ int GetLockonCount() { return mLockonCount; }
s8 Lockon() {
/* s32 chk = true;
if (!LockonTruth() && !chkFlag(0x20000000)) {
@@ -209,28 +223,28 @@ public:
return !LockonTruth() && !chkFlag(0x20000000);
}
- static u8 loc_type_tbl[12];
- static u8 act_type_tbl[20];
+ static type_tbl_entry loc_type_tbl[3];
+ static type_tbl_entry act_type_tbl[5];
static dist_entry dist_table[234];
- static u32 loc_type_num;
- static u32 act_type_num;
- static u32 chk_type_tbl;
- static u32 chk_type_num;
+ static int loc_type_num;
+ static int act_type_num;
+ static type_tbl_entry chk_type_tbl[1];
+ static int chk_type_num;
public:
/* 0x000 */ fopAc_ac_c* mpPlayer;
/* 0x004 */ u32 mLockTargetID;
/* 0x008 */ dAttDraw_CallBack_c mpDrawCallback;
- /* 0x00C */ u32 field_0xc;
+ /* 0x00C */ u32 mPadNo;
/* 0x010 */ u32 field_0x10;
/* 0x014 */ u8 field_0x14[4];
/* 0x018 */ JKRSolidHeap* heap;
- /* 0x01C */ cXyz field_0x1c;
+ /* 0x01C */ cXyz mDrawAttnPos;
/* 0x028 */ dAttDraw_c draw[2];
- /* 0x318 */ int field_0x318;
- /* 0x31C */ cXyz field_0x31c;
- /* 0x328 */ u8 field_0x328;
- /* 0x329 */ u8 field_0x329;
+ /* 0x318 */ u32 mTargetActorID;
+ /* 0x31C */ cXyz mOwnerAttnPos;
+ /* 0x328 */ s8 field_0x328;
+ /* 0x329 */ u8 mAttnStatus;
/* 0x32A */ u8 field_0x32a;
/* 0x32B */ u8 field_0x32b;
/* 0x32C */ u8 field_0x32c;
@@ -248,22 +262,17 @@ public:
/* 0x3E0 */ dAttList_c mActionList[4];
/* 0x430 */ int mActionCount;
/* 0x434 */ int mActionOffset;
- /* 0x438 */ dAttList_c field_0x438[4];
+ /* 0x438 */ dAttList_c mCheckObjectList[4];
/* 0x488 */ int mCheckObjectCount;
- /* 0x48C */ int field_0x48c;
+ /* 0x48C */ int mCheckObjectOffset;
/* 0x490 */ dAttHint_c mZHintTarget;
/* 0x49C */ dAttCatch_c mCatghTarget;
/* 0x4B4 */ dAttLook_c mLookTarget;
- /* 0x4C4 */ int field_0x4c4;
- /* 0x4C8 */ u8 field_0x4c8;
- /* 0x4C9 */ u8 field_0x4c9;
- /* 0x4CA */ u8 field_0x4ca;
- /* 0x4CB */ u8 field_0x4cb;
- /* 0x4CC */ u8 field_0x4cc;
- /* 0x4CD */ u8 field_0x4cd;
- /* 0x4CE */ u8 field_0x4ce;
- /* 0x4CF */ u8 field_0x4cf;
- /* 0x4D0 */ dAttParam_c mAttParam;
+ /* 0x4C4 */ int mAttnBlockTimer;
+ /* 0x4C8 */ dAttParam_c mAttParam;
+ /* 0x50C */ u8 field_0x50c[0x514 - 0x50c];
+ /* 0x514 */ u32 mEnemyActorID;
+ /* 0x518 */ f32 mEnemyDist;
}; // Size: 0x51C
STATIC_ASSERT(sizeof(dAttention_c) == 0x51C);
diff --git a/include/d/d_demo.h b/include/d/d_demo.h
index 584e24cc85..15d09fb5cd 100644
--- a/include/d/d_demo.h
+++ b/include/d/d_demo.h
@@ -52,15 +52,15 @@ public:
class dDemo_actor_c : public JStage::TActor {
public:
/* 80038020 */ dDemo_actor_c();
- /* 80038128 */ void getActor();
+ /* 80038128 */ fopAc_ac_c* getActor();
/* 8003815C */ void setActor(fopAc_ac_c*);
- /* 8003819C */ void getPrm_Morf();
+ /* 8003819C */ f32 getPrm_Morf();
/* 80038338 */ void getDemoIDData(int*, int*, int*, u16*, u8*);
/* 80038098 */ virtual ~dDemo_actor_c();
/* 800387EC */ virtual void JSGSetData(u32, void const*, u32);
- /* 8003A05C */ virtual void JSGFindNodeID(char const*) const;
- /* 8003A088 */ virtual void JSGGetNodeTransformation(u32, f32 (*)[4]) const;
+ /* 8003A05C */ virtual s32 JSGFindNodeID(char const*) const;
+ /* 8003A088 */ virtual int JSGGetNodeTransformation(u32, f32 (*)[4]) const;
/* 8003A0D8 */ virtual void JSGGetTranslation(Vec*) const;
/* 80038920 */ virtual void JSGSetTranslation(Vec const&);
/* 8003A0F4 */ virtual void JSGGetScaling(Vec*) const;
@@ -77,6 +77,16 @@ public:
/* 8003A0D0 */ virtual f32 JSGGetTextureAnimationFrameMax() const;
void setModel(J3DModel* p_model) { mModel = p_model; }
+ u8 checkEnable(u16 flag) { return mFlags & flag; }
+ void onEnable(u16 flag) { mFlags |= flag; }
+ cXyz& getTrans() { return mTrans; }
+ cXyz& getScale() { return mScale; }
+ csXyz& getRatate() { return mRotate; }
+ u32 getAnmId() { return mAnmId; }
+ u32 getOldAnmId() { return mOldAnmId; }
+ void setOldAnmId(u32 id) { mOldAnmId = id; }
+ void setAnmFrameMax(f32 max) { mAnmFrameMax = max; }
+ f32 getAnmFrame() { return mAnmFrame; }
private:
/* 0x04 */ u16 mFlags;
@@ -136,6 +146,8 @@ public:
/* 80038EA8 */ virtual void JSGSetAngleAttenuation(f32, GXSpotFn);
/* 80038EC0 */ virtual void JSGSetDirection(Vec const&);
+ void onEnable(u8 flag) { mFlags |= flag; }
+
private:
/* 0x04 */ u8 mFlags;
/* 0x08 */ JStage::TELight mLightType;
@@ -161,6 +173,8 @@ public:
/* 80038F10 */ virtual void JSGSetEndZ(f32);
/* 80038F24 */ virtual void JSGSetColor(GXColor);
+ void onEnable(u8 flag) { mFlags |= flag; }
+
private:
/* 0x04 */ u8 mFlags;
/* 0x05 */ u8 mFogType;
@@ -193,6 +207,8 @@ public:
/* 80038D84 */ virtual f32 JSGGetViewRoll() const;
/* 80038DDC */ virtual void JSGSetViewRoll(f32);
+ void onEnable(u8 flag) { mFlags |= flag; }
+
private:
/* 0x04 */ u8 mFlags;
/* 0x08 */ f32 mProjNear;
@@ -214,6 +230,8 @@ public:
/* 800394C8 */ virtual ~dDemo_ambient_c();
/* 80038DF0 */ virtual void JSGSetColor(GXColor);
+ void onEnable(u8 flag) { mFlags |= flag; }
+
private:
/* 0x04 */ u8 mFlags;
/* 0x05 */ GXColor mColor;
@@ -255,6 +273,8 @@ public:
static s32 getMode() { return m_mode; }
static JStudio::stb::TControl* getControl() { return m_control; }
static bool isStatus(u32 status) { return m_status & status; }
+ static void onStatus(u32 status) { m_status |= status; }
+ static void offStatus(u32 status) { m_status &= ~status; }
static void setBranchData(const u8* p_data) { m_branchData = p_data; }
static s16 m_branchId;
diff --git a/include/d/d_drawlist.h b/include/d/d_drawlist.h
index 4a4abb8f91..423383e051 100644
--- a/include/d/d_drawlist.h
+++ b/include/d/d_drawlist.h
@@ -226,6 +226,7 @@ public:
/* 80051ADC */ void setScissor(f32, f32, f32, f32);
void setCameraID(int id) { mCameraID = id; }
+ s8 getCameraID() { return mCameraID; }
void setMode(int mode) { mMode = mode; }
f32 getViewPort() { return mXOrig; }
@@ -284,6 +285,7 @@ public:
void set2DOpa(dDlst_base_c* dlst) { set(mp2DOpaSet[0], mp2DOpaSet[1], dlst); }
void set2DOpaTop(dDlst_base_c* dlst) { set(mp2DOpaTopSet[0], mp2DOpaTopSet[1], dlst); }
+ void set2DXlu(dDlst_base_c* dlst) { set(mp2DXluSet[0], mp2DXluSet[1], dlst); }
view_class* getView() { return mView; }
void setView(view_class* view) { mView = view; }
void setWindow(dDlst_window_c* window) { mWindow = window; }
@@ -303,6 +305,8 @@ public:
void setXluListItem3D() { setXluDrawList(mDrawBuffers[DB_XLU_LIST_ITEM3D]); }
void setXluListBG() { setXluDrawList(mDrawBuffers[DB_XLU_LIST_BG]); }
void setOpaListBG() { setOpaDrawList(mDrawBuffers[DB_OPA_LIST_BG]); }
+ void setOpaList3Dlast() { setOpaDrawList(mDrawBuffers[DB_LIST_3D_LAST]); }
+ void setXluList3Dlast() { setXluDrawList(mDrawBuffers[DB_LIST_3D_LAST]); }
void setXluList2DScreen() { setXluDrawList(mDrawBuffers[DB_LIST_2D_SCREEN]); }
void peekZdata() { mPeekZ.peekData(); }
diff --git a/include/d/d_lib.h b/include/d/d_lib.h
index 121bff182e..0f87597d27 100644
--- a/include/d/d_lib.h
+++ b/include/d/d_lib.h
@@ -2,6 +2,7 @@
#define D_D_LIB_H
#include "dolphin/types.h"
+#include "dolphin/os/OS.h"
struct JKRAramArchive;
u32 dLib_getExpandSizeFromAramArchive(JKRAramArchive* arc, char const* resName);
@@ -71,12 +72,13 @@ struct CSTControl : public STControl {
};
struct dLib_time_c {
- /* 80032804 */ void getTime();
+ /* 80032804 */ static OSTime getTime();
/* 80032880 */ static void stopTime();
/* 800328BC */ static void startTime();
- static u8 m_diffTime[4];
- static u8 m_stopTime[4];
+ static OSTime m_diffTime;
+ static OSTime m_stopTime;
+ static bool m_timeStopped;
};
#endif /* D_D_LIB_H */
diff --git a/include/d/d_path.h b/include/d/d_path.h
index 6e4187ba36..c30446e949 100644
--- a/include/d/d_path.h
+++ b/include/d/d_path.h
@@ -2,18 +2,22 @@
#define D_D_PATH_H
#include "dolphin/types.h"
+#include "d/d_stage.h"
-class dStage_dPnt_c;
-
-struct dPath {
+class dPath {
+public:
/* 0x0 */ u16 m_num;
/* 0x2 */ u16 m_nextID;
/* 0x4 */ u8 field_0x4;
/* 0x5 */ u8 m_closed;
/* 0x6 */ u8 field_0x6;
/* 0x8 */ dStage_dPnt_c* m_points;
+
};
+// should be move to dlib TU per chn debug
+inline int dPath_ChkClose(dPath* i_path) { return (i_path->m_closed & 1); }
+
dPath* dPath_GetRoomPath(int path_index, int room_no);
#endif /* D_D_PATH_H */
diff --git a/include/d/d_stage.h b/include/d/d_stage.h
index edc02abc6a..9055acf9af 100644
--- a/include/d/d_stage.h
+++ b/include/d/d_stage.h
@@ -255,7 +255,7 @@ public:
// PPNT
struct dStage_dPnt_c {
/* 0x0 */ int field_0x0;
- /* 0xC */ cXyz m_position;
+ /* 0x4 */ cXyz m_position;
}; // Size: 0x10
struct dStage_FloorInfo_c {
@@ -900,13 +900,14 @@ static int dStage_fieldMapFiliInfo2Init(dStage_dt_c*, void*, int, void*);
static int dStage_fieldMapMapPathInit(dStage_dt_c*, void*, int, void*);
s8 dStage_roomRead_dt_c_GetReverbStage(roomRead_class&, int);
-int dStage_changeScene(int, f32, u32, s8, s16, int);
+int dStage_changeScene(int i_exitId, f32 i_speed, u32 i_mode, s8 i_roomNo, s16 i_angle, int i_layerOverride);
void dStage_infoCreate();
u8 dStage_stagInfo_GetParticleNo(stage_stag_info_class* p_info, int layer);
int dStage_changeSceneExitId(cBgS_PolyInfo& param_0, f32 speed, u32 mode, s8 roomNo, s16 angle);
int dStage_changeScene4Event(int i_exitId, s8 room_no, int i_wipe, bool param_3, f32 speed,
- u32 mode, s16 angle, int param_7);
+ u32 mode, s16 angle, int param_7);
void dStage_Create();
+static s32 dStage_stagInfo_GetSaveTbl(stage_stag_info_class* param_0);
inline s32 dStage_roomRead_dt_c_GetVrboxswitch(roomRead_data_class& data) {
return data.field_0x2 & 8;
diff --git a/include/d/event/d_event.h b/include/d/event/d_event.h
index 04a9a610cb..3b2eb2e9bb 100644
--- a/include/d/event/d_event.h
+++ b/include/d/event/d_event.h
@@ -103,7 +103,9 @@ public:
void setPtI_Id(unsigned int id);
void setPtD(void* ptr);
void setGtItm(u8 itemNo);
- void isOrderOK();
+ BOOL isOrderOK();
+ /* 807DFAD8 */ void checkSkipEdge();
+ /* 807E2908 */ void startCheckSkipEdge(void*);
u16 chkFlag2(u16 flag) { return flag & mFlag2; }
bool runCheck() { return mEventStatus != 0; }
diff --git a/include/d/meter/d_meter2_info.h b/include/d/meter/d_meter2_info.h
index bf07ea3be1..3088f04487 100644
--- a/include/d/meter/d_meter2_info.h
+++ b/include/d/meter/d_meter2_info.h
@@ -49,6 +49,10 @@ class dMeter2_c;
class J2DPicture;
class dMeterMap_c;
+enum dMeter2Info_warpStatus {
+ /* 0x3 */ WARP_DECIDED = 3,
+};
+
class dMeter2Info_c {
public:
class WarpInfo_c {
@@ -246,6 +250,8 @@ void dMeter2Info_setCloth(u8 i_clothId, bool param_1);
void dMeter2Info_setShield(u8 i_itemId, bool param_1);
void dMeter2Info_set2DVibration();
void dMeter2Info_set2DVibrationM();
+static void dMeter2Info_setFloatingMessage(u16 pMessageID, s16 pMessageTimer, bool pWakuVisible);
+static void dMeter2Info_offUseButton(int pButton);
inline void dMeter2Info_Initialize() {
g_meter2_info.init();
@@ -495,6 +501,10 @@ inline void dMeter2Info_onDirectUseItem(int param_0) {
g_meter2_info.onDirectUseItem(param_0);
}
+inline void dMeter2Info_setFloatingFlow(u16 param_0, s16 param_1, bool param_2) {
+ g_meter2_info.setFloatingFlow(param_0, param_1, param_2);
+}
+
char* dMeter2Info_getNumberTextureName(int pIndex);
void dMeter2Info_recieveLetter();
u8 dMeter2Info_getNewLetterNum();
diff --git a/include/d/msg/d_msg_object.h b/include/d/msg/d_msg_object.h
index dbf173e88b..fedaa1cef2 100644
--- a/include/d/msg/d_msg_object.h
+++ b/include/d/msg/d_msg_object.h
@@ -133,7 +133,7 @@ public:
/* 80238320 */ static void onMsgSend();
/* 8023834C */ void offMsgSend();
/* 80238378 */ void isMsgSend();
- /* 802383A4 */ void isMouthCheck();
+ /* 802383A4 */ bool isMouthCheck();
/* 802383D0 */ static u32 getMessageID();
/* 802383E4 */ void getSmellTypeMessageID();
/* 80238410 */ static void setSmellType(u8);
@@ -273,6 +273,10 @@ inline void dMsgObject_readMessageGroup(mDoDvdThd_mountXArchive_c** param_0) {
dMsgObject_getMsgObjectClass()->readMessageGroup(param_0);
}
+inline void dMsgObject_setDemoMessage(u32 param_0) {
+ dMsgObject_getMsgObjectClass()->setDemoMessage(param_0);
+}
+
inline void dMsgObject_setShopWaitTimer(u8 timer) {
dMsgObject_c::setShopWaitTimer(timer);
}
diff --git a/include/d/particle/d_particle.h b/include/d/particle/d_particle.h
index d4a8cc965d..270c1347d0 100644
--- a/include/d/particle/d_particle.h
+++ b/include/d/particle/d_particle.h
@@ -2,9 +2,9 @@
#define D_PARTICLE_D_PARTICLE_H
#include "JSystem/JParticle/JPAParticle.h"
+#include "d/particle/d_particle_name.h"
#include "dolphin/types.h"
#include "f_op/f_op_actor.h"
-#include "d/particle/d_particle_name.h"
class dPa_levelEcallBack : public JPAEmitterCallBack {
public:
@@ -138,8 +138,8 @@ public:
/* 8004AB1C */ void create(u8);
/* 8004ABC4 */ void remove();
- /* 8004AC00 */ void setModel(JPABaseEmitter*, J3DModelData*, dKy_tevstr_c const&, u8, void*, u8,
- u8);
+ /* 8004AC00 */ static void setModel(JPABaseEmitter*, J3DModelData*, dKy_tevstr_c const&, u8,
+ void*, u8, u8);
/* 8004AC90 */ void resetModel(JPABaseEmitter*);
/* 8004ACC0 */ void setupModel(JPABaseEmitter*);
/* 8004ACEC */ void drawModel(JPABaseEmitter*, f32 (*)[4]);
@@ -152,7 +152,15 @@ public:
/* 80050014 */ virtual void drawAfter(JPABaseEmitter*);
/* 8004AAA8 */ virtual void setup(JPABaseEmitter*, cXyz const*, csXyz const*, s8);
- static u8 mEcallback[4];
+ static void setModel(JPABaseEmitter* param_0, J3DModelData* param_1,
+ const dKy_tevstr_c& param_2, u8 param_3, J3DAnmTexPattern* param_4,
+ u8 param_5) {
+ setModel(param_0, param_1, param_2, param_3, param_4, param_5);
+ }
+
+ static dPa_modelEcallBack* getEcallback() { return mEcallback; }
+
+ static dPa_modelEcallBack* mEcallback;
static u8 mPcallback[4];
static J3DModel* mModel;
};
@@ -207,7 +215,6 @@ public:
/* 8004FE6C */ virtual ~dPa_fsenthPcallBack();
/* 8004DCA0 */ virtual void execute(JPABaseEmitter*, JPABaseParticle*);
/* 8004DD0C */ virtual void draw(JPABaseEmitter*, JPABaseParticle*);
-
};
class dPa_simpleData_c {
@@ -244,7 +251,7 @@ public:
void offActive() { mStatus &= ~1; }
bool isActive() { return mStatus & 1; }
-
+
private:
/* 0x00 */ u32 mId;
/* 0x04 */ u16 mNameId;
@@ -341,6 +348,10 @@ public:
static void offStatus(u8 status) { mStatus &= ~status; }
static bool isStatus(u8 status) { return mStatus & status; }
+ static dPa_selectTexEcallBack* getTsuboSelectTexEcallBack(int idx) {
+ return ((dPa_selectTexEcallBack*)mTsubo) + idx;
+ }
+
static u8 mTsubo[64];
static u8 mLifeBall[24];
static Mtx mWindViewMatrix;