diff options
| author | TakaRikka <38417346+TakaRikka@users.noreply.github.com> | 2022-12-19 11:06:32 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-19 12:06:32 -0700 |
| commit | ca71275bbecc7db9a4eeca3a6ac4215b66de4318 (patch) | |
| tree | c2851f8cec211216fe0cb6a31a0260a62fc3bf53 /include/d | |
| parent | 1114b13da81ab0b52fd4bb56a32f32331a21e581 (diff) | |
big d_a_alink pass (#214)
* d_a_alink pass1 wip
* more d_a_alink work
* remove asm
* more daalink work
* 20% dol code decompiled
* fixed some nonmatchings for building
* a few daalink functions and labeling some HIO data
Diffstat (limited to 'include/d')
| -rw-r--r-- | include/d/a/d_a_alink.h | 2622 | ||||
| -rw-r--r-- | include/d/a/d_a_player.h | 154 | ||||
| -rw-r--r-- | include/d/bg/d_bg_s_acch.h | 11 | ||||
| -rw-r--r-- | include/d/cc/d_cc_d.h | 19 | ||||
| -rw-r--r-- | include/d/cc/d_cc_s.h | 2 | ||||
| -rw-r--r-- | include/d/com/d_com_inf_game.h | 402 | ||||
| -rw-r--r-- | include/d/d_attention.h | 10 | ||||
| -rw-r--r-- | include/d/d_camera.h | 3 | ||||
| -rw-r--r-- | include/d/d_demo.h | 2 | ||||
| -rw-r--r-- | include/d/d_jnt_col.h | 2 | ||||
| -rw-r--r-- | include/d/d_procname.h | 7 | ||||
| -rw-r--r-- | include/d/d_resorce.h | 2 | ||||
| -rw-r--r-- | include/d/d_stage.h | 6 | ||||
| -rw-r--r-- | include/d/d_vibration.h | 2 | ||||
| -rw-r--r-- | include/d/kankyo/d_kankyo.h | 2 | ||||
| -rw-r--r-- | include/d/meter/d_meter2.h | 2 | ||||
| -rw-r--r-- | include/d/particle/d_particle.h | 12 | ||||
| -rw-r--r-- | include/d/save/d_save.h | 74 |
18 files changed, 1772 insertions, 1562 deletions
diff --git a/include/d/a/d_a_alink.h b/include/d/a/d_a_alink.h index c142c1ec95..f381434c6b 100644 --- a/include/d/a/d_a_alink.h +++ b/include/d/a/d_a_alink.h @@ -74,6 +74,9 @@ public: /* 801266C0 */ virtual void draw(); /* 800CFDF4 */ virtual ~daAlink_sight_c(); + bool getLockFlg() { return mLockFlag; } + void offLockFlg() { mLockFlag = false; } + /* 0x4C */ bool mLockFlag; /* 0x4D */ u8 field_0x4d[3]; /* 0x50 */ daAlink_lockCursor_c mLockCursor; @@ -127,7 +130,10 @@ public: /* 800CFCF4 */ daAlink_footData_c(); private: - /* 0x00 */ u8 field_0x00[0x8]; + /* 0x00 */ u8 field_0x00[2]; + /* 0x02 */ u16 field_0x2; + /* 0x04 */ u16 field_0x4; + /* 0x06 */ u16 field_0x6; /* 0x08 */ cXyz field_0x8; /* 0x14 */ Mtx field_0x14; /* 0x44 */ Mtx field_0x44; @@ -198,6 +204,11 @@ public: class daAlink_c; typedef int (daAlink_c::*daAlink_procFunc)(); +struct daAlink_procInitTable { + /* 0x0 */ daAlink_procFunc m_procFunc; + /* 0xC */ u32 m_mode; +}; // Size: 0x10 + class daAlink_c : public daPy_py_c { public: enum daAlink_ANM { @@ -476,9 +487,9 @@ public: /* 0x110 */ ANM_GRASS_WHISTLE_PLAY, /* 0x111 */ ANM_HAWK_CATCH, /* 0x112 */ ANM_HAWK_WAIT, - /* 0x113 */ ANM_WAIT_D_B, // ghost rats? + /* 0x113 */ ANM_WAIT_D_B, // ghost rats? /* 0x114 */ ANM_HORSE_WAIT_D_B, // ? - /* 0x115 */ ANM_MG_KICK, // ? + /* 0x115 */ ANM_MG_KICK, // ? /* 0x116 */ ANM_DIE, /* 0x117 */ ANM_HORSE_DIE, /* 0x118 */ ANM_SWIM_DIE, @@ -497,7 +508,7 @@ public: /* 0x125 */ ANM_FALL, /* 0x126 */ ANM_APPEARANCE, /* 0x127 */ ANM_S_JUMP_START, // ? - /* 0x128 */ ANM_S_JUMP_END, // ? + /* 0x128 */ ANM_S_JUMP_END, // ? /* 0x129 */ ANM_HOOKSHOT_FLY_LEFT, /* 0x12A */ ANM_HOOKSHOT_FLY_RIGHT, /* 0x12B */ ANM_HOOKSHOT_SHOOT, @@ -520,7 +531,7 @@ public: /* 0x13C */ ANM_HOOKSHOT_WALL_SHOOT_LEFT, /* 0x13D */ ANM_HOOKSHOT_WALL_SHOOT_RIGHT, /* 0x13E */ ANM_HVY_BOOTS_PUT_ON, - /* 0x13F */ ANM_SUMOU_MIAU, // ? + /* 0x13F */ ANM_SUMOU_MIAU, // ? /* 0x140 */ ANM_SUMOU_HAKEYOI, // ? /* 0x141 */ ANM_SUMOU_FIGHT_WAIT, /* 0x142 */ ANM_SUMOU_FIGHT_STEP_LEFT, @@ -579,7 +590,7 @@ public: /* 0x177 */ ANM_DRAGON_CUT_FINAL, /* 0x178 */ ANM_COPYROD_SWING, /* 0x179 */ ANM_COPYROD_SWING_LARGE, - /* 0x17A */ ANM_GET_MASTER_SWORD, // ? + /* 0x17A */ ANM_GET_MASTER_SWORD, // ? /* 0x17B */ ANM_WAIT_F, /* 0x17C */ ANM_ELEC_STUN_GND, /* 0x17D */ ANM_ELEC_STUN_AIR, @@ -613,7 +624,7 @@ public: /* 0x199 */ ANM_GANON_ON_HORSE, /* 0x19A */ ANM_DIVE_START, /* 0x19B */ ANM_DIVE, - /* 0x19C */ ANM_ODOROKU, // ? + /* 0x19C */ ANM_ODOROKU, // ? /* 0x19D */ ANM_ASHIMOTO, // ? }; @@ -629,8 +640,21 @@ public: UNDER_2, }; + enum daAlink_FTANM { + FTANM_UNK_8 = 8, + FTANM_UNK_13 = 0x13, + FTANM_UNK_14 = 0x14, + FTANM_UNK_27 = 0x27, + FTANM_UNK_2D = 0x2D, + FTANM_UNK_48 = 0x48, + FTANM_UNK_7A = 0x7A, + FTANM_UNK_7B = 0x7B, + FTANM_UNK_7C = 0x7C, + FTANM_UNK_90 = 0x90, + FTANM_UNK_96 = 0x96, + FTANM_UNK_9F = 0x9F, + }; - enum daAlink_FTANM {}; enum daAlink_WARP_MAT_MODE {}; enum daAlink_WANM { @@ -761,7 +785,7 @@ public: /* 0x7C */ WANM_SWIM_DIE, /* 0x7D */ WANM_SWIM_DROWN, /* 0x7E */ WANM_WAIT_STUNNED, // ? - /* 0x7F */ WANM_WAIT_A_TO_S, // ? + /* 0x7F */ WANM_WAIT_A_TO_S, // ? /* 0x80 */ WANM_SERVICE_WAIT_D, /* 0x81 */ WANM_MIDNA_SHOCK, /* 0x82 */ WANM_ENTRANCE, @@ -1258,7 +1282,7 @@ public: /* 800A54F4 */ BOOL checkHorseStart(u32, int); /* 800A551C */ int setStartProcInit(); /* 800A5CC8 */ int create(); - /* 800A662C */ void setRoomInfo(); + /* 800A662C */ s32 setRoomInfo(); /* 800A67E0 */ void setShapeAngleOnGround(); /* 800A6B0C */ void setStepsOffset(); /* 800A6DCC */ void iceSlipBgCheck(); @@ -1278,7 +1302,7 @@ public: /* 800A9F4C */ void setWolfItemMatrix(); /* 800AA2BC */ void setHandIndex(daAlink_c::daAlink_ANM); /* 800AA2E0 */ void setSwordAtCollision(int); - /* 800AA5E8 */ void checkNoCollisionCorret(); + /* 800AA5E8 */ BOOL checkNoCollisionCorret(); /* 800AA6B4 */ void decSwordBlur(); /* 800AA714 */ void resetWolfAtCollision(); /* 800AA7EC */ void setWolfAtCollision(); @@ -1289,12 +1313,13 @@ public: /* 800ABB28 */ void cancelLockAt(); /* 800ABB84 */ void setCollisionPos(); /* 800ABDB8 */ void setCollision(); - /* 800AC394 */ void setFrameCtrl(daPy_frameCtrl_c*, u8, s16, s16, f32, f32); + /* 800AC394 */ void setFrameCtrl(daPy_frameCtrl_c* i_ctrl, u8 i_attr, s16 i_start, s16 i_end, + f32 i_rate, f32 i_frame); /* 800AC450 */ const daAlink_BckData* getMainBckData(daAlink_c::daAlink_ANM) const; /* 800AC558 */ BOOL checkUnderMove0BckNoArc(daAlink_c::daAlink_ANM) const; /* 800AC5B4 */ BOOL checkUnderMove1BckNoArc(daAlink_c::daAlink_ANM) const; /* 800AC610 */ int getUnderUpperAnime(daAlink_c::daAlink_ANM, J3DAnmTransform**, - J3DAnmTransform**, int, u32); + J3DAnmTransform**, int, u32); /* 800AC738 */ void setDoubleAnimeBlendRatio(f32); /* 800AC754 */ void commonDoubleAnime(J3DAnmTransform*, J3DAnmTransform*, J3DAnmTransform*, J3DAnmTransform*, f32, f32, f32, int); @@ -1304,7 +1329,8 @@ public: /* 800ACF80 */ void setSingleAnimeBase(daAlink_c::daAlink_ANM anmID); /* 800ACFB0 */ void setSingleAnimeBaseMorf(daAlink_c::daAlink_ANM anmID, f32); /* 800ACFE0 */ void setSingleAnimeBaseSpeed(daAlink_c::daAlink_ANM anmID, f32 speed, f32 morf); - /* 800AD00C */ int setSingleAnime(daAlink_c::daAlink_ANM anmID, f32 rate, f32 start, s16 endF, f32 morf); + /* 800AD00C */ int setSingleAnime(daAlink_c::daAlink_ANM anmID, f32 rate, f32 start, s16 endF, + f32 morf); /* 800AD0F4 */ int setSingleAnimeParam(daAlink_c::daAlink_ANM anmID, daAlinkHIO_anm_c const*); /* 800AD128 */ void animePlay(J3DAnmTransform*, daPy_frameCtrl_c*); /* 800AD170 */ void allAnimePlay(); @@ -1357,9 +1383,9 @@ public: /* 800B25CC */ BOOL itemTriggerCheck(u8); /* 800B25E8 */ BOOL itemButtonCheck(u8); /* 800B2604 */ BOOL itemButton(); - /* 800B2634 */ void itemTrigger(); - /* 800B2664 */ void spActionButton(); - /* 800B2688 */ void spActionTrigger(); + /* 800B2634 */ BOOL itemTrigger(); + /* 800B2664 */ BOOL spActionButton(); + /* 800B2688 */ BOOL spActionTrigger(); /* 800B26AC */ BOOL midnaTalkTrigger() const; /* 800B26B8 */ BOOL swordSwingTrigger(); /* 800B26DC */ void setItemActionButtonStatus(u8); @@ -1376,9 +1402,9 @@ public: /* 800B3358 */ void setTiredVoice(daPy_frameCtrl_c*); /* 800B33E4 */ void checkRestHPAnime(); /* 800B3494 */ static int getDirectionFromAngle(s16 angle); - /* 800B3500 */ void checkAttentionState(); - /* 800B3630 */ void getShapeAngleYAtnActor(); - /* 800B3734 */ void setShapeAngleToAtnActor(int); + /* 800B3500 */ bool checkAttentionState(); + /* 800B3630 */ s16 getShapeAngleYAtnActor(); + /* 800B3734 */ bool setShapeAngleToAtnActor(int); /* 800B3844 */ void initServiceWaitTime(); /* 800B3904 */ bool checkZeroSpeedF() const; /* 800B3924 */ void setNormalSpeedF(f32, f32); @@ -1386,7 +1412,7 @@ public: /* 800B3FD4 */ void setSpeedAndAngleNormal(); /* 800B444C */ void setSpeedAndAngleAtn(); /* 800B477C */ int checkRequestTalkActor(dAttList_c*, fopAc_ac_c*); - /* 800B47B4 */ void checkServiceWaitMode(); + /* 800B47B4 */ bool checkServiceWaitMode(); /* 800B48D0 */ void setJumpMode(); /* 800B4908 */ f32 getMetamorphoseNearDis() const; /* 800B4918 */ f32 getMetamorphoseFarDis() const; @@ -1401,40 +1427,40 @@ public: /* 800B5BC0 */ void setFallVoice(); /* 800B5C34 */ void setLandPassiveData(); /* 800B5C64 */ void setStepLandVibration(); - /* 800B5CCC */ void checkLandAction(int); + /* 800B5CCC */ BOOL checkLandAction(int); /* 800B5F6C */ BOOL checkSlideAction(); /* 800B607C */ BOOL checkAutoJumpAction(); - /* 800B69CC */ bool checkCutJumpInFly(); + /* 800B69CC */ BOOL checkCutJumpInFly(); /* 800B6A30 */ BOOL checkFrontWallTypeAction(); - /* 800B6F28 */ void checkItemActionInitStart(); - /* 800B7090 */ void checkItemChangeAutoAction(); + /* 800B6F28 */ int checkItemActionInitStart(); + /* 800B7090 */ int checkItemChangeAutoAction(); /* 800B7168 */ void setFastShotTimer(); /* 800B7190 */ void cancelItemUseQuake(int); - /* 800B71EC */ void cancelUpperItemReadyAnime(int); - /* 800B72E4 */ void checkItemActorPointer(); + /* 800B71EC */ int cancelUpperItemReadyAnime(int); + /* 800B72E4 */ BOOL checkItemActorPointer(); /* 800B7390 */ bool checkSwordTwirlAction(); /* 800B74B4 */ BOOL checkUpperItemActionFly(); /* 800B7528 */ void checkItemButtonChange(); - /* 800B75EC */ void checkUpperItemAction(); + /* 800B75EC */ BOOL checkUpperItemAction(); /* 800B7B7C */ void orderPeep(); /* 800B7BF8 */ int orderTalk(int); /* 800B80C4 */ int orderZTalk(); - /* 800B8374 */ void checkNormalAction(); + /* 800B8374 */ int checkNormalAction(); /* 800B8930 */ bool checkReadyItem(); - /* 800B8988 */ void checkItemAction(); - /* 800B9010 */ bool checkRAction(); - /* 800B9018 */ void checkMoveDoAction(); + /* 800B8988 */ BOOL checkItemAction(); + /* 800B9010 */ BOOL checkRAction(); + /* 800B9018 */ BOOL checkMoveDoAction(); /* 800B9148 */ BOOL checkSideRollAction(int); /* 800B9254 */ BOOL checkNoUpperAnime() const; - /* 800B92D0 */ void checkOneHandItemEquipAnime() const; - /* 800B92F8 */ void checkItemEquipAnime() const; + /* 800B92D0 */ BOOL checkOneHandItemEquipAnime() const; + /* 800B92F8 */ BOOL checkItemEquipAnime() const; /* 800B9340 */ BOOL checkEquipAnime() const; /* 800B9398 */ BOOL checkWindDashAnime() const; - /* 800B93CC */ void checkSwordTwirlAnime() const; + /* 800B93CC */ BOOL checkSwordTwirlAnime() const; /* 800B93F4 */ void swordEquip(int); /* 800B9580 */ void swordUnequip(); - /* 800B9640 */ void itemEquip(u16); - /* 800B96A4 */ void itemUnequip(u16, f32); + /* 800B9640 */ void itemEquip(u16 i_itemID); + /* 800B96A4 */ void itemUnequip(u16 i_itemID, f32 i_playSpeed); /* 800B97EC */ bool checkFastUnequip(); /* 800B983C */ void allUnequip(int); /* 800B994C */ BOOL checkItemChangeFromButton(); @@ -1444,10 +1470,10 @@ public: /* 800BA0D0 */ int checkNextAction(int); /* 800BA6A0 */ void commonChangeItem(); /* 800BA914 */ void setItemAction(); - /* 800BAF08 */ void checkNextActionFromCrouch(int); + /* 800BAF08 */ bool checkNextActionFromCrouch(int); /* 800BAF80 */ int checkUpperReadyThrowAnime() const; /* 800BB020 */ void getBodyAngleXBasePos(cXyz*); - /* 800BB084 */ void getBodyAngleXAtnActor(int); + /* 800BB084 */ s16 getBodyAngleXAtnActor(int); /* 800BB2B0 */ void setBodyAngleXReadyAnime(int); /* 800BB324 */ void setMagicArmorBrk(int); /* 800BB408 */ BOOL checkMagicArmorHeavy() const; @@ -1458,11 +1484,11 @@ public: /* 800BBD40 */ void setFootSpeed(); /* 800BBF68 */ void posMove(); /* 800BD6FC */ void autoGroundHit(); - /* 800BDD70 */ void startPeepChange(); + /* 800BDD70 */ bool startPeepChange(); /* 800BDE20 */ void setLastSceneDamage(int, u32*); /* 800BDE48 */ void setLastSceneMode(u32*); - /* 800BDF60 */ void startRestartRoom(u32, int, int, int); - /* 800BE26C */ void checkCoachGuardGame(); + /* 800BDF60 */ int startRestartRoom(u32, int, int, int); + /* 800BE26C */ BOOL checkCoachGuardGame(); /* 800BE2C0 */ void checkRoofRestart(); /* 800BE3E4 */ bool checkRestartRoom(); /* 800BE9D4 */ s16 getSceneExitMoveAngle(); @@ -1474,7 +1500,7 @@ public: /* 800BF204 */ void setBasAnime(daAlink_c::daAlink_UNDER); /* 800BF37C */ void initBasAnime(); /* 800BF4E0 */ void resetBasAnime(); - /* 800BF500 */ void checkSightLine(f32, cXyz*); + /* 800BF500 */ BOOL checkSightLine(f32, cXyz*); /* 800BF79C */ void setMetamorphoseModel(int); /* 800BF854 */ void keepItemData(); /* 800BF884 */ void returnKeepItemData(); @@ -1486,8 +1512,8 @@ public: /* 800BFE48 */ J3DModelData* loadAramBmd(u16, u32); /* 800BFF04 */ void* loadAram(u16, u32); /* 800BFF70 */ J3DAnmTevRegKey* loadAramItemBrk(u16, J3DModel*); - /* 800BFFCC */ void loadAramItemBtk(u16, J3DModel*); - /* 800C0028 */ void loadAramItemBtp(u16, J3DModel*); + /* 800BFFCC */ J3DAnmTextureSRTKey* loadAramItemBtk(u16, J3DModel*); + /* 800C0028 */ J3DAnmTexPattern* loadAramItemBtp(u16, J3DModel*); /* 800C0084 */ void changeItemBck(u16, f32); /* 800C0114 */ int checkGroupItem(int, int) const; /* 800C0164 */ int checkSetItemTrigger(int); @@ -1505,8 +1531,8 @@ public: /* 800C05DC */ bool checkNotHeavyBootsStage(); /* 800C0630 */ bool checkNotAutoJumpStage(); /* 800C0678 */ static bool checkCastleTownUseItem(u16); - /* 800C077C */ void changeItemTriggerKeepProc(u8, int); - /* 800C0A9C */ void checkNewItemChange(u8); + /* 800C077C */ int changeItemTriggerKeepProc(u8, int); + /* 800C0A9C */ int checkNewItemChange(u8); /* 800C12DC */ void deleteEquipItem(int playSound, int deleteKantera); /* 800C1704 */ void setLight(); /* 800C1CEC */ void setFrontRollCrashShock(u8); @@ -1514,13 +1540,13 @@ public: /* 800C1F6C */ void commonProcInit(daAlink_c::daAlink_PROC procID); /* 800C2DA4 */ BOOL commonProcInitNotSameProc(daAlink_PROC procID); /* 800C2DDC */ int procPreActionUnequipInit(int, fopAc_ac_c*); - /* 800C2EAC */ void procPreActionUnequip(); + /* 800C2EAC */ int procPreActionUnequip(); /* 800C3098 */ int procServiceWaitInit(); /* 800C30F0 */ int procServiceWait(); - /* 800C3224 */ void procTiredWaitInit(); + /* 800C3224 */ int procTiredWaitInit(); /* 800C3338 */ int procTiredWait(); /* 800C33B8 */ int procWaitInit(); - /* 800C3504 */ void procWait(); + /* 800C3504 */ int procWait(); /* 800C36CC */ int procMoveInit(); /* 800C3730 */ int procMove(); /* 800C3810 */ int procAtnMoveInit(); @@ -1538,48 +1564,48 @@ public: /* 800C40F0 */ int procSideStepLandInit(); /* 800C4278 */ int procSideStepLand(); /* 800C4378 */ int procSlideInit(s16); - /* 800C4514 */ void procSlide(); + /* 800C4514 */ int procSlide(); /* 800C47AC */ int procSlideLandInit(int); /* 800C4894 */ int procSlideLand(); /* 800C494C */ int procFrontRollInit(); - /* 800C4B40 */ void procFrontRoll(); - /* 800C4F14 */ void procFrontRollCrashInit(); - /* 800C4FFC */ void procFrontRollCrash(); - /* 800C5160 */ void procFrontRollSuccessInit(); - /* 800C5240 */ void procFrontRollSuccess(); + /* 800C4B40 */ int procFrontRoll(); + /* 800C4F14 */ int procFrontRollCrashInit(); + /* 800C4FFC */ int procFrontRollCrash(); + /* 800C5160 */ int procFrontRollSuccessInit(); + /* 800C5240 */ int procFrontRollSuccess(); /* 800C5328 */ int procSideRollInit(int); - /* 800C5484 */ void procSideRoll(); + /* 800C5484 */ int procSideRoll(); /* 800C5700 */ void backJumpSpeedDec(); /* 800C57A4 */ int procBackJumpInit(int); - /* 800C5964 */ void procBackJump(); - /* 800C5A54 */ void procBackJumpLandInit(int); - /* 800C5AF0 */ void procBackJumpLand(); - /* 800C5C28 */ void procSlipInit(); - /* 800C5CA4 */ void procSlip(); - /* 800C5E68 */ void procAutoJumpInit(int); - /* 800C61EC */ void procAutoJump(); - /* 800C66DC */ void procDiveJumpInit(); - /* 800C6798 */ void procDiveJump(); - /* 800C6850 */ void procRollJumpInit(); - /* 800C692C */ void procRollJump(); + /* 800C5964 */ int procBackJump(); + /* 800C5A54 */ int procBackJumpLandInit(int); + /* 800C5AF0 */ int procBackJumpLand(); + /* 800C5C28 */ int procSlipInit(); + /* 800C5CA4 */ int procSlip(); + /* 800C5E68 */ int procAutoJumpInit(int); + /* 800C61EC */ int procAutoJump(); + /* 800C66DC */ int procDiveJumpInit(); + /* 800C6798 */ int procDiveJump(); + /* 800C6850 */ int procRollJumpInit(); + /* 800C692C */ int procRollJump(); /* 800C6A48 */ int procFallInit(int, f32); - /* 800C6D20 */ void procFall(); - /* 800C6F18 */ void procLandInit(f32); - /* 800C6FE4 */ void procLand(); + /* 800C6D20 */ int procFall(); + /* 800C6F18 */ int procLandInit(f32); + /* 800C6FE4 */ int procLand(); /* 800C70F8 */ int procSmallJumpInit(int); - /* 800C72D4 */ void procSmallJump(); - /* 800C74D4 */ void procStepMoveInit(); - /* 800C755C */ void procStepMove(); - /* 800C7690 */ void procCrouchInit(); - /* 800C76F8 */ void procCrouch(); + /* 800C72D4 */ int procSmallJump(); + /* 800C74D4 */ int procStepMoveInit(); + /* 800C755C */ int procStepMove(); + /* 800C7690 */ int procCrouchInit(); + /* 800C76F8 */ int procCrouch(); /* 800C77F4 */ int procCoMetamorphoseInit(); - /* 800C7C64 */ void procCoMetamorphose(); - /* 800C82E8 */ void procCoMetamorphoseOnlyInit(); - /* 800C83A0 */ void procCoMetamorphoseOnly(); + /* 800C7C64 */ int procCoMetamorphose(); + /* 800C82E8 */ int procCoMetamorphoseOnlyInit(); + /* 800C83A0 */ int procCoMetamorphoseOnly(); /* 800C8460 */ int procFloorDownReboundInit(); - /* 800C84D0 */ void procFloorDownRebound(); - /* 800C854C */ void procGoronRideWaitInit(fopAc_ac_c*); - /* 800C85D8 */ void procGoronRideWait(); + /* 800C84D0 */ int procFloorDownRebound(); + /* 800C854C */ int procGoronRideWaitInit(fopAc_ac_c*); + /* 800C85D8 */ int procGoronRideWait(); /* 800C8700 */ int execute(); /* 800CAFC8 */ void setDrawHand(); /* 800CB480 */ bool checkSwordDraw(); @@ -1593,23 +1619,23 @@ public: /* 800CC2E0 */ void modelDraw(J3DModel*, int); /* 800CC364 */ void setWaterDropColor(J3DGXColorS10 const*); /* 800CC7DC */ void initTevCustomColor(); - /* 800CC7FC */ void draw(); + /* 800CC7FC */ int draw(); /* 800CD7AC */ ~daAlink_c(); /* 800CE294 */ void checkNoSubjectModeCamera(); - /* 800CE468 */ void acceptSubjectModeChange(); - /* 800CE628 */ void checkSubjectAction(); + /* 800CE468 */ bool acceptSubjectModeChange(); + /* 800CE628 */ int checkSubjectAction(); /* 800CE728 */ void checkBodyAngleX(s16); - /* 800CE8A0 */ void setBodyAngleToCamera(); + /* 800CE8A0 */ BOOL setBodyAngleToCamera(); /* 800CEAF4 */ void setSubjectMode(); - /* 800CEB58 */ void subjectCancelTrigger(); - /* 800CEBD8 */ void checkSubjectEnd(int); + /* 800CEB58 */ BOOL subjectCancelTrigger(); + /* 800CEBD8 */ int checkSubjectEnd(int); /* 800CECE4 */ void searchPeepObj(fopAc_ac_c*, void*); - /* 800CED84 */ void procCoSubjectivityInit(); - /* 800CEE08 */ void procCoSubjectivity(); - /* 800CEF70 */ void procCoSwimSubjectivityInit(); - /* 800CF018 */ void procCoSwimSubjectivity(); - /* 800CF100 */ void procCoPeepSubjectivityInit(); - /* 800CF1B8 */ void procCoPeepSubjectivity(); + /* 800CED84 */ int procCoSubjectivityInit(); + /* 800CEE08 */ int procCoSubjectivity(); + /* 800CEF70 */ int procCoSwimSubjectivityInit(); + /* 800CF018 */ int procCoSwimSubjectivity(); + /* 800CF100 */ int procCoPeepSubjectivityInit(); + /* 800CF1B8 */ int procCoPeepSubjectivity(); /* 800CF380 */ daAlink_c(); /* 800CFEB0 */ BOOL checkRideOn() const; /* 800CFF4C */ BOOL checkAttentionLock(); @@ -1640,9 +1666,10 @@ public: /* 800D1454 */ void checkComboCnt(); /* 800D152C */ void setCutType(u8); /* 800D1540 */ void setCylAtParam(u32, dCcG_At_Spl, u8, u8, int, f32, f32); - /* 800D1688 */ void setSwordAtParam(dCcG_At_Spl, u8, u8, int, f32, f32); - /* 800D1788 */ static bool notSwordHitVibActor(fopAc_ac_c*); - /* 800D17EC */ void setSwordHitVibration(dCcD_GObjInf*); + /* 800D1688 */ void setSwordAtParam(dCcG_At_Spl i_spl, u8 i_hitMark, u8 i_AtSe, int i_atp, f32 param_4, + f32 i_radius); + /* 800D1788 */ static BOOL notSwordHitVibActor(fopAc_ac_c*); + /* 800D17EC */ BOOL setSwordHitVibration(dCcD_GObjInf*); /* 800D1920 */ BOOL checkAtShieldHit(dCcD_GObjInf&); /* 800D1978 */ bool checkCutReverseAt(dCcD_GObjInf*); /* 800D19C8 */ BOOL changeCutReverseProc(daAlink_c::daAlink_ANM); @@ -1650,162 +1677,162 @@ public: /* 800D20B4 */ BOOL checkForceSwordSwing(); /* 800D20FC */ void setComboReserb(); /* 800D2188 */ BOOL checkComboReserb(); - /* 800D21D0 */ bool commonCutAction(); + /* 800D21D0 */ int commonCutAction(); /* 800D2284 */ void setSwordVoiceSe(u32); /* 800D22BC */ void setSwordChargeVoiceSe(); /* 800D2304 */ void setSwordComboVoice(); /* 800D2368 */ bool checkCutTurnInputTrigger(); - /* 800D23C0 */ void checkCutAction(); - /* 800D26EC */ void getCutDirection(); - /* 800D2760 */ void checkCutCancelNextMode(int); + /* 800D23C0 */ int checkCutAction(); + /* 800D26EC */ int getCutDirection(); + /* 800D2760 */ BOOL checkCutCancelNextMode(int); /* 800D27E4 */ void checkDoCutAction(); - /* 800D2890 */ static BOOL checkCutBackState(); - /* 800D28F4 */ void checkCutHeadState(); - /* 800D29D4 */ void checkDownAttackState(); - /* 800D2ABC */ void checkCutLargeTurnState() const; + /* 800D2890 */ BOOL checkCutBackState(); + /* 800D28F4 */ BOOL checkCutHeadState(); + /* 800D29D4 */ BOOL checkDownAttackState(); + /* 800D2ABC */ BOOL checkCutLargeTurnState() const; /* 800D2B88 */ void cancelCutCharge(); /* 800D2BFC */ void initCutAtnActorSearch(); /* 800D2C54 */ void checkCutAtnActorChange(); /* 800D2C78 */ void setCutJumpSpeed(int); - /* 800D2F58 */ void procCutNormalInit(int); - /* 800D31B8 */ void procCutNormal(); - /* 800D34D8 */ void procCutFinishInit(int); - /* 800D382C */ void procCutFinish(); - /* 800D3ADC */ void procCutFinishJumpUpInit(); - /* 800D3CCC */ void procCutFinishJumpUp(); - /* 800D3DD8 */ void procCutFinishJumpUpLandInit(); - /* 800D3ECC */ void procCutFinishJumpUpLand(); - /* 800D4068 */ void procCutReverseInit(daAlink_c::daAlink_ANM); - /* 800D41FC */ void procCutReverse(); - /* 800D42FC */ bool procCutJumpInit(int); - /* 800D43F8 */ bool procCutJump(); - /* 800D452C */ void procCutJumpLandInit(int); - /* 800D4684 */ void procCutJumpLand(); - /* 800D47DC */ void procCutTurnInit(int, int); - /* 800D4A74 */ void procCutTurn(); - /* 800D4C68 */ void procCutTurnChargeInit(); - /* 800D4D04 */ void procCutTurnCharge(); - /* 800D4DDC */ void procCutTurnMoveInit(int); - /* 800D4EFC */ void procCutTurnMove(); - /* 800D53C8 */ void procCutDownInit(); - /* 800D57F8 */ void procCutDown(); - /* 800D58A0 */ void procCutDownLandInit(fopEn_enemy_c*); - /* 800D5ADC */ void procCutDownLand(); - /* 800D5C88 */ void procCutHeadInit(); - /* 800D5FC8 */ void procCutHead(); - /* 800D6130 */ void procCutHeadLandInit(); - /* 800D618C */ void procCutHeadLand(); - /* 800D6238 */ void procCutLargeJumpChargeInit(); - /* 800D62A0 */ void procCutLargeJumpCharge(); - /* 800D6374 */ void procCutLargeJumpInit(); - /* 800D6484 */ bool procCutLargeJump(); - /* 800D66C0 */ void procCutLargeJumpLandInit(int); - /* 800D67FC */ void procCutLargeJumpLand(); - /* 800D698C */ void procSwordUnequipSpInit(); - /* 800D6A38 */ void procSwordUnequipSp(); - /* 800D6D94 */ void getFreezeR() const; - /* 800D6DA4 */ void getFreezeG() const; - /* 800D6DB4 */ void getFreezeB() const; - /* 800D6DC4 */ void checkMiddleBossGoronRoom(); + /* 800D2F58 */ int procCutNormalInit(int); + /* 800D31B8 */ int procCutNormal(); + /* 800D34D8 */ int procCutFinishInit(int); + /* 800D382C */ int procCutFinish(); + /* 800D3ADC */ int procCutFinishJumpUpInit(); + /* 800D3CCC */ int procCutFinishJumpUp(); + /* 800D3DD8 */ int procCutFinishJumpUpLandInit(); + /* 800D3ECC */ int procCutFinishJumpUpLand(); + /* 800D4068 */ int procCutReverseInit(daAlink_c::daAlink_ANM); + /* 800D41FC */ int procCutReverse(); + /* 800D42FC */ int procCutJumpInit(int); + /* 800D43F8 */ int procCutJump(); + /* 800D452C */ int procCutJumpLandInit(int); + /* 800D4684 */ int procCutJumpLand(); + /* 800D47DC */ int procCutTurnInit(int, int); + /* 800D4A74 */ int procCutTurn(); + /* 800D4C68 */ int procCutTurnChargeInit(); + /* 800D4D04 */ int procCutTurnCharge(); + /* 800D4DDC */ int procCutTurnMoveInit(int); + /* 800D4EFC */ int procCutTurnMove(); + /* 800D53C8 */ int procCutDownInit(); + /* 800D57F8 */ int procCutDown(); + /* 800D58A0 */ int procCutDownLandInit(fopEn_enemy_c*); + /* 800D5ADC */ int procCutDownLand(); + /* 800D5C88 */ int procCutHeadInit(); + /* 800D5FC8 */ int procCutHead(); + /* 800D6130 */ int procCutHeadLandInit(); + /* 800D618C */ int procCutHeadLand(); + /* 800D6238 */ int procCutLargeJumpChargeInit(); + /* 800D62A0 */ int procCutLargeJumpCharge(); + /* 800D6374 */ int procCutLargeJumpInit(); + /* 800D6484 */ int procCutLargeJump(); + /* 800D66C0 */ int procCutLargeJumpLandInit(int); + /* 800D67FC */ int procCutLargeJumpLand(); + /* 800D698C */ int procSwordUnequipSpInit(); + /* 800D6A38 */ int procSwordUnequipSp(); + /* 800D6D94 */ s16 getFreezeR() const; + /* 800D6DA4 */ s16 getFreezeG() const; + /* 800D6DB4 */ s16 getFreezeB() const; + /* 800D6DC4 */ bool checkMiddleBossGoronRoom(); /* 800D6E24 */ void freezeTimerDamage(); - /* 800D6F2C */ void checkNoLandDamageSlidePolygon(); + /* 800D6F2C */ BOOL checkNoLandDamageSlidePolygon(); /* 800D6FE0 */ void checkCutLandDamage(); - /* 800D70A0 */ void checkCaughtEscapeCutTurn(); - /* 800D7208 */ f32 damageMagnification(int, int); - /* 800D72BC */ void setDamagePoint(int, int, int, int); + /* 800D70A0 */ BOOL checkCaughtEscapeCutTurn(); + /* 800D7208 */ f32 damageMagnification(int i_checkZoraMag, int); + /* 800D72BC */ int setDamagePoint(int i_dmgAmount, int i_checkZoraMag, int i_setDmgTimer, int); /* 800D7478 */ void setDamagePointNormal(int); /* 800D74A4 */ void setLandDamagePoint(int); /* 800D74F4 */ void getDamageVec(dCcD_GObjInf*); /* 800D76C4 */ void setDashDamage(); - /* 800D7768 */ void checkIcePolygonDamage(cBgS_PolyInfo*); + /* 800D7768 */ static bool checkIcePolygonDamage(cBgS_PolyInfo*); /* 800D77C8 */ BOOL checkMagicArmorNoDamage(); /* 800D7820 */ void checkPolyDamage(); /* 800D7A98 */ void checkElecReturnDamage(dCcD_GObjInf&, fopAc_ac_c**); /* 800D7B18 */ void damageTimerCount(); - /* 800D7BE8 */ void checkHugeAttack(int) const; - /* 800D7C14 */ void checkLargeAttack(int) const; + /* 800D7BE8 */ bool checkHugeAttack(int) const; + /* 800D7C14 */ bool checkLargeAttack(int) const; /* 800D7C40 */ BOOL checkDamageAction(); - /* 800D8F3C */ void procDamageInit(dCcD_GObjInf*, int); - /* 800D9514 */ void procDamage(); - /* 800D96DC */ void procCoLargeDamageInit(int, int, s16, s16, dCcD_GObjInf*, int); - /* 800D9E88 */ void procCoLargeDamage(); - /* 800DA180 */ void procLargeDamageUpInit(int, int, s16, s16); - /* 800DA554 */ void procLargeDamageUp(); - /* 800DA82C */ void procCoLargeDamageWallInit(int, int, s16, s16); - /* 800DAC28 */ void procCoLargeDamageWall(); - /* 800DAC84 */ void procCoPolyDamageInit(); - /* 800DAD90 */ void procCoPolyDamage(); - /* 800DAE10 */ void procLandDamageInit(int); - /* 800DB060 */ void procLandDamage(); - /* 800DB140 */ void procCoElecDamageInit(fopAc_ac_c*, dCcD_GObjInf*, int); - /* 800DB418 */ void procCoElecDamage(); - /* 800DB5B0 */ void procStEscapeInit(); - /* 800DB610 */ void procStEscape(); - /* 800DB6A4 */ void procDkCaughtInit(unsigned int); - /* 800DB860 */ void procDkCaught(); + /* 800D8F3C */ int procDamageInit(dCcD_GObjInf*, int); + /* 800D9514 */ int procDamage(); + /* 800D96DC */ int procCoLargeDamageInit(int, int, s16, s16, dCcD_GObjInf*, int); + /* 800D9E88 */ int procCoLargeDamage(); + /* 800DA180 */ int procLargeDamageUpInit(int, int, s16, s16); + /* 800DA554 */ int procLargeDamageUp(); + /* 800DA82C */ int procCoLargeDamageWallInit(int, int, s16, s16); + /* 800DAC28 */ int procCoLargeDamageWall(); + /* 800DAC84 */ int procCoPolyDamageInit(); + /* 800DAD90 */ int procCoPolyDamage(); + /* 800DAE10 */ int procLandDamageInit(int); + /* 800DB060 */ int procLandDamage(); + /* 800DB140 */ int procCoElecDamageInit(fopAc_ac_c*, dCcD_GObjInf*, int); + /* 800DB418 */ int procCoElecDamage(); + /* 800DB5B0 */ int procStEscapeInit(); + /* 800DB610 */ int procStEscape(); + /* 800DB6A4 */ int procDkCaughtInit(unsigned int); + /* 800DB860 */ int procDkCaught(); /* 800DBC98 */ void setScreamWaitAnime(); - /* 800DBD1C */ void procScreamWaitInit(); - /* 800DBDA4 */ void procScreamWait(); - /* 800DBE00 */ void procCoSandWallHitInit(); - /* 800DBE74 */ void procCoSandWallHit(); - /* 800DBED8 */ void procCoLavaReturnInit(int); - /* 800DC214 */ void procCoLavaReturn(); - /* 800DC278 */ void procCoSwimFreezeReturnInit(); - /* 800DC474 */ void procCoSwimFreezeReturn(); + /* 800DBD1C */ int procScreamWaitInit(); + /* 800DBDA4 */ int procScreamWait(); + /* 800DBE00 */ int procCoSandWallHitInit(); + /* 800DBE74 */ int procCoSandWallHit(); + /* 800DBED8 */ int procCoLavaReturnInit(int); + /* 800DC214 */ int procCoLavaReturn(); + /* 800DC278 */ int procCoSwimFreezeReturnInit(); + /* 800DC474 */ int procCoSwimFreezeReturn(); /* 800DC548 */ static BOOL checkEnemyGroup(fopAc_ac_c*); /* 800DC5A4 */ static BOOL checkSpecialNpc(fopAc_ac_c*); /* 800DC5DC */ bool checkShieldAttackEmphasys(); /* 800DC678 */ BOOL checkGuardActionChange(); /* 800DC79C */ void stickArrowIncrement(int); /* 800DC8C4 */ void setArrowShieldActor(fopAc_ac_c*, int); - /* 800DCA2C */ void checkWoodShieldEquipNotIronBall() const; + /* 800DCA2C */ BOOL checkWoodShieldEquipNotIronBall() const; /* 800DCA80 */ void getArrowShieldOffset(cXyz const*, csXyz const*, cXyz*, cXyz*) const; /* 800DCD74 */ void setArrowShieldPos(cXyz*, csXyz*, cXyz const*, cXyz const*) const; /* 800DCDF0 */ BOOL checkUpperGuardAnime() const; - /* 800DCF04 */ void checkPlayerGuardAndAttack() const; - /* 800DCF64 */ void checkGuardAccept(); + /* 800DCF04 */ BOOL checkPlayerGuardAndAttack() const; + /* 800DCF64 */ BOOL checkGuardAccept(); /* 800DD008 */ void setUpperGuardAnime(f32); /* 800DD018 */ void setShieldGuard(); /* 800DD114 */ void setGuardSe(dCcD_GObjInf*); /* 800DD1D4 */ void setSmallGuard(dCcD_GObjInf*); - /* 800DD3E4 */ void procGuardSlipInit(int, dCcD_GObjInf*); - /* 800DD894 */ void procGuardSlip(); - /* 800DDA10 */ void procGuardAttackInit(); - /* 800DDBA8 */ void procGuardAttack(); - /* 800DDE58 */ void procGuardBreakInit(); - /* 800DDF2C */ void procGuardBreak(); + /* 800DD3E4 */ int procGuardSlipInit(int, dCcD_GObjInf*); + /* 800DD894 */ int procGuardSlip(); + /* 800DDA10 */ int procGuardAttackInit(); + /* 800DDBA8 */ int procGuardAttack(); + /* 800DDE58 */ int procGuardBreakInit(); + /* 800DDF2C */ int procGuardBreak(); /* 800DE008 */ bool procTurnMoveInit(int); - /* 800DE380 */ void procTurnMove(); + /* 800DE380 */ int procTurnMove(); /* 800DE64C */ void getArrowFlyData(f32*, f32*, int) const; - /* 800DE740 */ void getArrowIncAtR() const; - /* 800DE750 */ void getBombArrowFlyExplodeTime() const; - /* 800DE760 */ void getArrowIncAtMaxStart() const; - /* 800DE770 */ void getArrowIncAtMax() const; + /* 800DE740 */ f32 getArrowIncAtR() const; + /* 800DE750 */ s16 getBombArrowFlyExplodeTime() const; + /* 800DE760 */ f32 getArrowIncAtMaxStart() const; + /* 800DE770 */ f32 getArrowIncAtMax() const; /* 800DE780 */ BOOL checkBowAndSlingItem(int); /* 800DE7D4 */ void setSlingModel(); - /* 800DE884 */ void checkBowCameraArrowPosP(s16*, s16*); - /* 800DE9B8 */ void checkBowReadyAnime() const; - /* 800DE9E8 */ void checkBowAnime() const; + /* 800DE884 */ cXyz* checkBowCameraArrowPosP(s16*, s16*); + /* 800DE9B8 */ BOOL checkBowReadyAnime() const; + /* 800DE9E8 */ BOOL checkBowAnime() const; /* 800DEA3C */ void makeArrow(); /* 800DEAE4 */ void deleteArrow(); /* 800DEB8C */ void setBowOrSlingStatus(); /* 800DEBC8 */ void changeArrowType(); - /* 800DED88 */ void cancelBowMoveRideNotAtn(); - /* 800DEE1C */ void cancelBowMove(); + /* 800DED88 */ BOOL cancelBowMoveRideNotAtn(); + /* 800DEE1C */ BOOL cancelBowMove(); /* 800DEEDC */ void setBowReadyAnime(); /* 800DEFB8 */ void setBowReloadAnime(); /* 800DF0BC */ void checkUpperItemActionBow(); /* 800DF798 */ void checkUpperItemActionBowFly(); - /* 800DF814 */ void checkNextActionBow(); + /* 800DF814 */ int checkNextActionBow(); /* 800DFAE8 */ void setBowModel(); /* 800DFBC8 */ bool checkBowGrabLeftHand() const; /* 800DFC28 */ void setBowHangAnime(); /* 800DFC70 */ void setBowNormalAnime(); /* 800DFCD8 */ void setBowSight(); - /* 800DFD6C */ void procBowSubjectInit(); - /* 800DFDDC */ void procBowSubject(); - /* 800DFE3C */ void procBowMoveInit(); - /* 800DFEC0 */ void procBowMove(); + /* 800DFD6C */ int procBowSubjectInit(); + /* 800DFDDC */ int procBowSubject(); + /* 800DFE3C */ int procBowMoveInit(); + /* 800DFEC0 */ int procBowMove(); /* 800DFFE0 */ BOOL checkBoomerangLockAccept(); /* 800E0010 */ f32 getBoomSpeed(); /* 800E00B0 */ f32 getBoomCatchSpeed() const; @@ -1825,18 +1852,18 @@ public: /* 800E05E8 */ void setThrowBoomerangAnime(); /* 800E0630 */ void setBoomerangCatchAnime(); /* 800E06B8 */ void throwBoomerang(); - /* 800E08C4 */ void returnBoomerang(int); - /* 800E0A9C */ void checkUpperItemActionBoomerang(); + /* 800E08C4 */ int returnBoomerang(int); + /* 800E0A9C */ int checkUpperItemActionBoomerang(); /* 800E0B58 */ void checkUpperItemActionBoomerangFly(); - /* 800E0BE4 */ void checkNextActionBoomerang(); - /* 800E0D8C */ void checkBoomerangCatchAction(); + /* 800E0BE4 */ int checkNextActionBoomerang(); + /* 800E0D8C */ int checkBoomerangCatchAction(); /* 800E0E64 */ void setBoomerangSight(); - /* 800E0F10 */ void procBoomerangSubjectInit(); - /* 800E0FA0 */ void procBoomerangSubject(); - /* 800E1060 */ void procBoomerangMoveInit(); - /* 800E10F4 */ void procBoomerangMove(); - /* 800E11D8 */ void procBoomerangCatchInit(); - /* 800E1248 */ void procBoomerangCatch(); + /* 800E0F10 */ int procBoomerangSubjectInit(); + /* 800E0FA0 */ int procBoomerangSubject(); + /* 800E1060 */ int procBoomerangMoveInit(); + /* 800E10F4 */ int procBoomerangMove(); + /* 800E11D8 */ int procBoomerangCatchInit(); + /* 800E1248 */ int procBoomerangCatch(); /* 800E12E0 */ static BOOL checkLv6BossRoom(); /* 800E1310 */ f32 getCopyRodBallSpeed() const; /* 800E1320 */ f32 getCopyRodBallReturnSpeed() const; @@ -1845,39 +1872,39 @@ public: /* 800E1390 */ fopAc_ac_c* getCopyRodCameraActor(); /* 800E13AC */ void initCopyRodUpperAnimeSpeed(int); /* 800E1408 */ static BOOL checkForestOldCentury(); - /* 800E1530 */ void checkCopyRodAnime() const; + /* 800E1530 */ int checkCopyRodAnime() const; /* 800E158C */ void setCopyRodControllAnime(); /* 800E15FC */ void setCopyRodControllUpperSpeedRate(); /* 800E1748 */ void setCopyRodModel(); /* 800E1840 */ void setCopyRodReadyAnime(); /* 800E191C */ void throwCopyRod(); - /* 800E1A30 */ void returnCopyRod(); - /* 800E1ADC */ void checkUpperItemActionCopyRod(); + /* 800E1A30 */ int returnCopyRod(); + /* 800E1ADC */ int checkUpperItemActionCopyRod(); /* 800E1BB4 */ void checkUpperItemActionCopyRodFly(); - /* 800E1C44 */ void checkNextActionCopyRod(); + /* 800E1C44 */ int checkNextActionCopyRod(); /* 800E1D6C */ void setCopyRodSight(); - /* 800E1E20 */ void procCopyRodSubjectInit(); - /* 800E1EB0 */ void procCopyRodSubject(); - /* 800E1F68 */ void procCopyRodMoveInit(); - /* 800E1FFC */ void procCopyRodMove(); - /* 800E20C8 */ void procCopyRodSwingInit(); - /* 800E21FC */ void procCopyRodSwing(); - /* 800E2308 */ void procCopyRodReviveInit(); - /* 800E23A4 */ void procCopyRodRevive(); + /* 800E1E20 */ int procCopyRodSubjectInit(); + /* 800E1EB0 */ int procCopyRodSubject(); + /* 800E1F68 */ int procCopyRodMoveInit(); + /* 800E1FFC */ int procCopyRodMove(); + /* 800E20C8 */ int procCopyRodSwingInit(); + /* 800E21FC */ int procCopyRodSwing(); + /* 800E2308 */ int procCopyRodReviveInit(); + /* 800E23A4 */ int procCopyRodRevive(); /* 800E23FC */ void concatMagneBootMtx(); /* 800E243C */ void concatMagneBootInvMtx(); /* 800E247C */ void multVecMagneBootInvMtx(cXyz*); /* 800E24B0 */ int commonMagneLineCheck(cXyz*, cXyz*); - /* 800E251C */ void checkBootsMoveAnime(int); + /* 800E251C */ BOOL checkBootsMoveAnime(int); /* 800E2580 */ void setHeavyBoots(int); /* 800E2738 */ s16 getMagneBootsLocalAngleY(s16, int); /* 800E2808 */ void setMagneBootsMtx(cBgS_PolyInfo*, int); /* 800E2DC4 */ void cancelMagneBootsOn(); /* 800E2F88 */ int checkMagneBootsFly(); - /* 800E3048 */ void procBootsEquipInit(); - /* 800E30DC */ void procBootsEquip(); + /* 800E3048 */ int procBootsEquipInit(); + /* 800E30DC */ int procBootsEquip(); /* 800E3218 */ int procMagneBootsFlyInit(); - /* 800E3454 */ void procMagneBootsFly(); + /* 800E3454 */ int procMagneBootsFly(); /* 800E3760 */ s16 getBombExplodeTime() const; /* 800E3770 */ f32 getBombGravity() const; /* 800E3780 */ f32 getBombMaxFallSpeed() const; @@ -1892,21 +1919,21 @@ public: /* 800E3810 */ f32 getBombExplodeWaterEffectLimit() const; /* 800E3820 */ s16 getBombInsectLimitAngle() const; /* 800E38EC */ void checkGrabLineCheck(); - /* 800E3BCC */ void getGrabThrowRate(); - /* 800E3C1C */ void checkGrabThrowAnime() const; - /* 800E3C6C */ void checkGrabAnime() const; - /* 800E3C9C */ void checkGrabAnimeAndThrow() const; + /* 800E3BCC */ f32 getGrabThrowRate(); + /* 800E3C1C */ BOOL checkGrabThrowAnime() const; + /* 800E3C6C */ BOOL checkGrabAnime() const; + /* 800E3C9C */ BOOL checkGrabAnimeAndThrow() const; /* 800E3CF4 */ BOOL checkGrabCarryActor(); /* 800E3D1C */ void checkGrabSlowMoveActor(); - /* 800E3D6C */ void checkGrabHeavyActor(); - /* 800E3D94 */ void checkGrabSideActor(); + /* 800E3D6C */ BOOL checkGrabHeavyActor(); + /* 800E3D94 */ BOOL checkGrabSideActor(); /* 800E3DBC */ void setGrabUpperAnime(f32); /* 800E3F20 */ BOOL checkGrabRooster(); /* 800E3F50 */ void setGrabItemPos(); /* 800E4BD4 */ void freeGrabItem(); /* 800E4DEC */ void setGrabUpperSpeedRate(); /* 800E4FA8 */ void setCarryArmAngle(f32, f32); - /* 800E5150 */ void checkGrabNotThrow(); + /* 800E5150 */ BOOL checkGrabNotThrow(); /* 800E5170 */ void checkNextActionGrab(); /* 800E53AC */ void initGrabNextMode(); /* 800E53F8 */ void setGrabItemThrow(); @@ -1914,37 +1941,37 @@ public: /* 800E5830 */ void putObjLineCheck(dBgS_LinChk&, cXyz*, fopAc_ac_c*); /* 800E5B6C */ void grabLineCheck(cXyz*, cXyz*); /* 800E5BB4 */ void setGrabItemActor(fopAc_ac_c*); - /* 800E5CBC */ void procGrabReadyInit(); - /* 800E5EC8 */ void procGrabReady(); - /* 800E5FD0 */ void procGrabUpInit(); - /* 800E6230 */ void procGrabUp(); - /* 800E637C */ void procGrabMiss(); - /* 800E63F0 */ void procGrabThrowInit(int); - /* 800E65F8 */ void procGrabThrow(); - /* 800E672C */ void procGrabPutInit(); - /* 800E6914 */ void procGrabPut(); - /* 800E6A9C */ void procGrabWaitInit(); - /* 800E6C34 */ void procGrabWait(); - /* 800E6D6C */ void procGrabReboundInit(int); - /* 800E6E0C */ void procGrabRebound(); - /* 800E6EEC */ void procGrabStandInit(); - /* 800E6FE0 */ void procGrabStand(); + /* 800E5CBC */ int procGrabReadyInit(); + /* 800E5EC8 */ int procGrabReady(); + /* 800E5FD0 */ int procGrabUpInit(); + /* 800E6230 */ int procGrabUp(); + /* 800E637C */ int procGrabMiss(); + /* 800E63F0 */ int procGrabThrowInit(int); + /* 800E65F8 */ int procGrabThrow(); + /* 800E672C */ int procGrabPutInit(); + /* 800E6914 */ int procGrabPut(); + /* 800E6A9C */ int procGrabWaitInit(); + /* 800E6C34 */ int procGrabWait(); + /* 800E6D6C */ int procGrabReboundInit(int); + /* 800E6E0C */ int procGrabRebound(); + /* 800E6EEC */ int procGrabStandInit(); + /* 800E6FE0 */ int procGrabStand(); /* 800E70C0 */ bool checkInsectActorName(fopAc_ac_c*); - /* 800E70FC */ void procInsectCatchInit(); + /* 800E70FC */ int procInsectCatchInit(); /* 800E71D4 */ bool procInsectCatch(); - /* 800E7254 */ void procPickUpInit(); - /* 800E7460 */ void procPickUp(); - /* 800E75EC */ void procPickPutInit(int); - /* 800E76E0 */ void procPickPut(); + /* 800E7254 */ int procPickUpInit(); + /* 800E7460 */ int procPickUp(); + /* 800E75EC */ int procPickPutInit(int); + /* 800E76E0 */ int procPickPut(); /* 800E7894 */ void checkSetChainPullAnime(s16); /* 800E794C */ s16 getChainStickAngleY(s16) const; /* 800E7994 */ u8 checkChainEmphasys(); - /* 800E79F8 */ void searchFmChainPos(); + /* 800E79F8 */ u8 searchFmChainPos(); /* 800E7AEC */ void setFmChainPosFromOut(fopAc_ac_c*, cXyz*, int); - /* 800E7C30 */ void procFmChainUpInit(); - /* 800E7CC0 */ void procFmChainUp(); - /* 800E7DD8 */ void procFmChainStrongPullInit(); - /* 800E7E50 */ void procFmChainStrongPull(); + /* 800E7C30 */ int procFmChainUpInit(); + /* 800E7CC0 */ int procFmChainUp(); + /* 800E7DD8 */ int procFmChainStrongPullInit(); + /* 800E7E50 */ int procFmChainStrongPull(); /* 800E7ED0 */ void setWallGrabStatus(u8, u8); /* 800E7EE4 */ int getWallGrabStatus(); /* 800E7EF4 */ void wallGrabTrigger(); @@ -1957,55 +1984,55 @@ public: /* 800E8314 */ f32 getGoatCatchDistance2(); /* 800E8334 */ void endPushPull(); /* 800E8354 */ void getPushPullAnimeSpeed(); - /* 800E8428 */ void procCoPushPullWaitInit(int); - /* 800E857C */ void procCoPushPullWait(); - /* 800E875C */ void procCoPushMoveInit(int, int); - /* 800E89F0 */ void procCoPushMove(); - /* 800E8D1C */ void procPullMoveInit(int); - /* 800E8F44 */ void procPullMove(); + /* 800E8428 */ int procCoPushPullWaitInit(int); + /* 800E857C */ int procCoPushPullWait(); + /* 800E875C */ int procCoPushMoveInit(int, int); + /* 800E89F0 */ int procCoPushMove(); + /* 800E8D1C */ int procPullMoveInit(int); + /* 800E8F44 */ int procPullMove(); /* 800E9210 */ void setGoatStopGameFail(fopAc_ac_c*); - /* 800E9344 */ void procGoatMoveInit(); - /* 800E9434 */ void procGoatMove(); - /* 800E9894 */ void procGoatCatchInit(fopAc_ac_c*, f32); - /* 800E9BD0 */ void procGoatCatch(); - /* 800EA2A8 */ void procGoatStrokeInit(); - /* 800EA3AC */ void procGoatStroke(); - /* 800EA3F4 */ void procGoronMoveInit(); - /* 800EA4CC */ void procGoronMove(); - /* 800EA844 */ void checkSumouVsActor(); + /* 800E9344 */ int procGoatMoveInit(); + /* 800E9434 */ int procGoatMove(); + /* 800E9894 */ int procGoatCatchInit(fopAc_ac_c*, f32); + /* 800E9BD0 */ int procGoatCatch(); + /* 800EA2A8 */ int procGoatStrokeInit(); + /* 800EA3AC */ int procGoatStroke(); + /* 800EA3F4 */ int procGoronMoveInit(); + /* 800EA4CC */ int procGoronMove(); + /* 800EA844 */ BOOL checkSumouVsActor(); /* 800EA8D0 */ void cancelSumouMode(); /* 800EA908 */ void sumouPunchTrigger(); /* 800EA92C */ void setSumouPunchStatus(); - /* 800EA950 */ void procSumouReadyInit(); - /* 800EAA28 */ void procSumouReady(); - /* 800EAC4C */ void procSumouMoveInit(); - /* 800EAD84 */ void procSumouMove(); - /* 800EB208 */ void procSumouSideMoveInit(); - /* 800EB2BC */ void procSumouSideMove(); - /* 800EB624 */ void procSumouActionInit(int, int, int); - /* 800EBCE0 */ void procSumouAction(); - /* 800EC0F8 */ void procSumouStaggerInit(); - /* 800EC170 */ void procSumouStagger(); - /* 800EC20C */ void procSumouWinLoseInit(); - /* 800EC3D8 */ void procSumouWinLose(); - /* 800EC538 */ void procSumouShikoInit(); - /* 800EC5F4 */ void procSumouShiko(); + /* 800EA950 */ int procSumouReadyInit(); + /* 800EAA28 */ int procSumouReady(); + /* 800EAC4C */ int procSumouMoveInit(); + /* 800EAD84 */ int procSumouMove(); + /* 800EB208 */ int procSumouSideMoveInit(); + /* 800EB2BC */ int procSumouSideMove(); + /* 800EB624 */ int procSumouActionInit(int, int, int); + /* 800EBCE0 */ int procSumouAction(); + /* 800EC0F8 */ int procSumouStaggerInit(); + /* 800EC170 */ int procSumouStagger(); + /* 800EC20C */ int procSumouWinLoseInit(); + /* 800EC3D8 */ int procSumouWinLose(); + /* 800EC538 */ int procSumouShikoInit(); + /* 800EC5F4 */ int procSumouShiko(); /* 800EC76C */ void checkHorseZeldaBowMode(); /* 800EC7B0 */ void setHorseZeldaDamage(); - /* 800EC7DC */ bool checkHorseDashAccept(); - /* 800EC814 */ void checkCowGame(); - /* 800EC87C */ void getReinRideDirection(); + /* 800EC7DC */ BOOL checkHorseDashAccept(); + /* 800EC814 */ BOOL checkCowGame(); + /* 800EC87C */ int getReinRideDirection(); /* 800EC8F8 */ void checkReinRideBgCheck(); /* 800ECA3C */ void commonInitForceRideRein(); /* 800ECAAC */ void initForceRideBoar(); /* 800ECB58 */ void initForceRideHorse(); /* 800ECBD0 */ void rideGetOff(); - /* 800ECD90 */ void checkHorseNotDamageReaction() const; - /* 800ECDC4 */ void checkHorseWaitLashAnime() const; - /* 800ECDEC */ void checkHorseReinLeftOnly() const; + /* 800ECD90 */ BOOL checkHorseNotDamageReaction() const; + /* 800ECDC4 */ BOOL checkHorseWaitLashAnime() const; + /* 800ECDEC */ BOOL checkHorseReinLeftOnly() const; /* 800ECE10 */ void getReinHandType() const; /* 800ECF04 */ BOOL checkHorseLieAnime() const; - /* 800ECF5C */ void checkHorseSubjectivity() const; + /* 800ECF5C */ BOOL checkHorseSubjectivity() const; /* 800ECF9C */ void setHorseSwordUpAnime(); /* 800ECFF4 */ void setHorseTurnUpperAnime(int); /* 800ED074 */ BOOL checkHorseNoUpperAnime() const; @@ -2039,71 +2066,71 @@ public: /* 800EF598 */ void checkHorseGetOff(); /* 800EF6B0 */ void checkHorseGetOffAndSetDoStatus(); /* 800EF884 */ void setHorseGetOff(int); - /* 800EF95C */ void procHorseRideInit(); - /* 800EFDC4 */ void procHorseRide(); - /* 800F038C */ void procHorseGetOffInit(int); - /* 800F0620 */ void procHorseGetOff(); - /* 800F0980 */ void procHorseWaitInit(); - /* 800F0AA4 */ void procHorseWait(); - /* 800F0C6C */ void procHorseTurnInit(); - /* 800F0CE4 */ void procHorseTurn(); - /* 800F1060 */ void procHorseJumpInit(); - /* 800F10F8 */ void procHorseJump(); - /* 800F1188 */ void procHorseLandInit(); - /* 800F1204 */ void procHorseLand(); - /* 800F1294 */ void procHorseSubjectivityInit(); - /* 800F12F8 */ void procHorseSubjectivity(); - /* 800F13D8 */ void procHorseCutInit(); - /* 800F1688 */ void procHorseCut(); - /* 800F1894 */ void procHorseCutChargeReadyInit(); - /* 800F194C */ void procHorseCutChargeReady(); - /* 800F1AAC */ void procHorseCutTurnInit(); - /* 800F1BA4 */ void procHorseCutTurn(); - /* 800F1D18 */ void procHorseDamageInit(dCcD_GObjInf*); - /* 800F2028 */ void procHorseDamage(); - /* 800F2150 */ void procHorseBowSubjectInit(); - /* 800F21B4 */ void procHorseBowSubject(); - /* 800F224C */ void procHorseBowMoveInit(); - /* 800F22A8 */ void procHorseBowMove(); - /* 800F2334 */ void procHorseGrabMoveInit(); - /* 800F2390 */ void procHorseGrabMove(); - /* 800F2454 */ void procHorseBoomerangSubjectInit(); - /* 800F24C8 */ void procHorseBoomerangSubject(); - /* 800F25B4 */ void procHorseBoomerangMoveInit(); - /* 800F2628 */ void procHorseBoomerangMove(); - /* 800F26F4 */ void procHorseHookshotSubjectInit(); - /* 800F2770 */ void procHorseHookshotSubject(); - /* 800F2824 */ void procHorseHookshotMoveInit(); - /* 800F2898 */ void procHorseHookshotMove(); - /* 800F2934 */ void procHorseBottleDrinkInit(u16); - /* 800F2AD8 */ void procHorseBottleDrink(); - /* 800F2B4C */ void procHorseKandelaarPourInit(); - /* 800F2C78 */ void procHorseKandelaarPour(); - /* 800F2D84 */ void procHorseComebackInit(); - /* 800F2DE4 */ void procHorseComeback(); - /* 800F2EE0 */ void procHorseRunInit(); - /* 800F2F98 */ void procHorseRun(); - /* 800F3430 */ void procHorseHangInit(dCcD_GObjInf*, int); - /* 800F3580 */ void procHorseHang(); - /* 800F36E4 */ void procHorseGetKeyInit(); - /* 800F3754 */ void procHorseGetKey(); - /* 800F3818 */ void procHorseLookDownInit(); - /* 800F3894 */ void procHorseLookDown(); - /* 800F38E8 */ void procBoarRunInit(); - /* 800F3998 */ void procBoarRun(); - /* 800F3BB0 */ void getCanoeMaxSpeed() const; - /* 800F3BDC */ void getCanoeBackMaxSpeed() const; - /* 800F3BEC */ void getCanoeCres() const; - /* 800F3C18 */ void getCanoeSpeedRate() const; - /* 800F3C44 */ void getCanoeMaxRotSpeed() const; - /* 800F3CCC */ void getCanoeLocalPaddleTop(); - /* 800F3CF8 */ void checkCanoeRideTandem(); + /* 800EF95C */ int procHorseRideInit(); + /* 800EFDC4 */ int procHorseRide(); + /* 800F038C */ int procHorseGetOffInit(int); + /* 800F0620 */ int procHorseGetOff(); + /* 800F0980 */ int procHorseWaitInit(); + /* 800F0AA4 */ int procHorseWait(); + /* 800F0C6C */ int procHorseTurnInit(); + /* 800F0CE4 */ int procHorseTurn(); + /* 800F1060 */ int procHorseJumpInit(); + /* 800F10F8 */ int procHorseJump(); + /* 800F1188 */ int procHorseLandInit(); + /* 800F1204 */ int procHorseLand(); + /* 800F1294 */ int procHorseSubjectivityInit(); + /* 800F12F8 */ int procHorseSubjectivity(); + /* 800F13D8 */ int procHorseCutInit(); + /* 800F1688 */ int procHorseCut(); + /* 800F1894 */ int procHorseCutChargeReadyInit(); + /* 800F194C */ int procHorseCutChargeReady(); + /* 800F1AAC */ int procHorseCutTurnInit(); + /* 800F1BA4 */ int procHorseCutTurn(); + /* 800F1D18 */ int procHorseDamageInit(dCcD_GObjInf*); + /* 800F2028 */ int procHorseDamage(); + /* 800F2150 */ int procHorseBowSubjectInit(); + /* 800F21B4 */ int procHorseBowSubject(); + /* 800F224C */ int procHorseBowMoveInit(); + /* 800F22A8 */ int procHorseBowMove(); + /* 800F2334 */ int procHorseGrabMoveInit(); + /* 800F2390 */ int procHorseGrabMove(); + /* 800F2454 */ int procHorseBoomerangSubjectInit(); + /* 800F24C8 */ int procHorseBoomerangSubject(); + /* 800F25B4 */ int procHorseBoomerangMoveInit(); + /* 800F2628 */ int procHorseBoomerangMove(); + /* 800F26F4 */ int procHorseHookshotSubjectInit(); + /* 800F2770 */ int procHorseHookshotSubject(); + /* 800F2824 */ int procHorseHookshotMoveInit(); + /* 800F2898 */ int procHorseHookshotMove(); + /* 800F2934 */ int procHorseBottleDrinkInit(u16); + /* 800F2AD8 */ int procHorseBottleDrink(); + /* 800F2B4C */ int procHorseKandelaarPourInit(); + /* 800F2C78 */ int procHorseKandelaarPour(); + /* 800F2D84 */ int procHorseComebackInit(); + /* 800F2DE4 */ int procHorseComeback(); + /* 800F2EE0 */ int procHorseRunInit(); + /* 800F2F98 */ int procHorseRun(); + /* 800F3430 */ int procHorseHangInit(dCcD_GObjInf*, int); + /* 800F3580 */ int procHorseHang(); + /* 800F36E4 */ int procHorseGetKeyInit(); + /* 800F3754 */ int procHorseGetKey(); + /* 800F3818 */ int procHorseLookDownInit(); + /* 800F3894 */ int procHorseLookDown(); + /* 800F38E8 */ int procBoarRunInit(); + /* 800F3998 */ int procBoarRun(); + /* 800F3BB0 */ f32 getCanoeMaxSpeed() const; + /* 800F3BDC */ f32 getCanoeBackMaxSpeed() const; + /* 800F3BEC */ f32 getCanoeCres() const; + /* 800F3C18 */ f32 getCanoeSpeedRate() const; + /* 800F3C44 */ s16 getCanoeMaxRotSpeed() const; + /* 800F3CCC */ cXyz* getCanoeLocalPaddleTop(); + /* 800F3CF8 */ BOOL checkCanoeRideTandem(); /* 800F3D58 */ BOOL checkFishingRodAndLureItem() const; /* 800F3DA0 */ void initFishingRodHand(); - /* 800F3DFC */ void getCanoePaddleMatrix(); - /* 800F3E4C */ void checkFishingRodGrab(fopAc_ac_c*) const; - /* 800F3EB8 */ void checkCanoePaddleGrab(fopAc_ac_c*) const; - /* 800F3F38 */ void checkCanoeFishingRodGrabOrPut() const; + /* 800F3DFC */ MtxP getCanoePaddleMatrix(); + /* 800F3E4C */ BOOL checkFishingRodGrab(fopAc_ac_c*) const; + /* 800F3EB8 */ BOOL checkCanoePaddleGrab(fopAc_ac_c*) const; + /* 800F3F38 */ BOOL checkCanoeFishingRodGrabOrPut() const; /* 800F3FC4 */ void initCanoeRide(); /* 800F4008 */ BOOL checkCanoeJumpRide(); /* 800F40E4 */ void setArmReelAnime(); @@ -2112,56 +2139,56 @@ public: /* 800F4564 */ void setRideCanoeBasePos(fopAc_ac_c*); /* 800F459C */ void setSyncCanoePos(); /* 800F47D8 */ void canoeCommon(); - /* 800F4924 */ void checkNextActionCanoe(); - /* 800F4A50 */ void procCanoeRideInit(); - /* 800F4B90 */ void procCanoeRide(); - /* 800F4C78 */ void procCanoeJumpRideInit(fopAc_ac_c*); - /* 800F4D84 */ void procCanoeJumpRide(); - /* 800F4DF8 */ void procCanoeGetOffInit(); - /* 800F5048 */ void procCanoeGetOff(); - /* 800F51E4 */ void procCanoeWaitInit(int); - /* 800F542C */ void procCanoeWait(); - /* 800F571C */ void procCanoeRowInit(int); - /* 800F5A1C */ void procCanoeRow(); - /* 800F5D04 */ void procCanoePaddleShiftInit(int); - /* 800F5DB8 */ void procCanoePaddleShift(); - /* 800F5EA8 */ void procCanoePaddlePutInit(int); - /* 800F5FEC */ void procCanoePaddlePut(); - /* 800F6140 */ void procCanoePaddleGrabInit(); - /* 800F6188 */ void procCanoePaddleGrab(); - /* 800F6320 */ void procCanoeRodGrabInit(); - /* 800F6394 */ void procCanoeRodGrab(); - /* 800F6464 */ void procCanoeFishingWaitInit(); - /* 800F659C */ void procCanoeFishingWait(); - /* 800F67C0 */ void procCanoeFishingReelInit(); - /* 800F6874 */ void procCanoeFishingReel(); - /* 800F69D4 */ void procCanoeFishingGetInit(); - /* 800F6A70 */ void procCanoeFishingGet(); - /* 800F6BEC */ void procCanoeSubjectivityInit(); - /* 800F6C30 */ void procCanoeSubjectivity(); - /* 800F6D10 */ void procCanoeBowSubjectInit(); - /* 800F6D64 */ void procCanoeBowSubject(); - /* 800F6DF0 */ void procCanoeBowMoveInit(); - /* 800F6E44 */ void procCanoeBowMove(); - /* 800F6EB0 */ void procCanoeGrabMoveInit(); - /* 800F6EFC */ void procCanoeGrabMove(); - /* 800F6FA4 */ void procCanoeBoomerangSubjectInit(); - /* 800F7010 */ void procCanoeBoomerangSubject(); - /* 800F70F0 */ void procCanoeBoomerangMoveInit(); - /* 800F715C */ void procCanoeBoomerangMove(); - /* 800F7208 */ void procCanoeHookshotSubjectInit(); - /* 800F7274 */ void procCanoeHookshotSubject(); - /* 800F731C */ void procCanoeHookshotMoveInit(); - /* 800F7388 */ void procCanoeHookshotMove(); - /* 800F7404 */ void procCanoeBottleDrinkInit(u16); - /* 800F7550 */ void procCanoeBottleDrink(); - /* 800F75BC */ void procCanoeKandelaarPourInit(); - /* 800F7684 */ void procCanoeKandelaarPour(); + /* 800F4924 */ int checkNextActionCanoe(); + /* 800F4A50 */ int procCanoeRideInit(); + /* 800F4B90 */ int procCanoeRide(); + /* 800F4C78 */ int procCanoeJumpRideInit(fopAc_ac_c*); + /* 800F4D84 */ int procCanoeJumpRide(); + /* 800F4DF8 */ int procCanoeGetOffInit(); + /* 800F5048 */ int procCanoeGetOff(); + /* 800F51E4 */ int procCanoeWaitInit(int); + /* 800F542C */ int procCanoeWait(); + /* 800F571C */ int procCanoeRowInit(int); + /* 800F5A1C */ int procCanoeRow(); + /* 800F5D04 */ int procCanoePaddleShiftInit(int); + /* 800F5DB8 */ int procCanoePaddleShift(); + /* 800F5EA8 */ int procCanoePaddlePutInit(int); + /* 800F5FEC */ int procCanoePaddlePut(); + /* 800F6140 */ int procCanoePaddleGrabInit(); + /* 800F6188 */ int procCanoePaddleGrab(); + /* 800F6320 */ int procCanoeRodGrabInit(); + /* 800F6394 */ int procCanoeRodGrab(); + /* 800F6464 */ int procCanoeFishingWaitInit(); + /* 800F659C */ int procCanoeFishingWait(); + /* 800F67C0 */ int procCanoeFishingReelInit(); + /* 800F6874 */ int procCanoeFishingReel(); + /* 800F69D4 */ int procCanoeFishingGetInit(); + /* 800F6A70 */ int procCanoeFishingGet(); + /* 800F6BEC */ int procCanoeSubjectivityInit(); + /* 800F6C30 */ int procCanoeSubjectivity(); + /* 800F6D10 */ int procCanoeBowSubjectInit(); + /* 800F6D64 */ int procCanoeBowSubject(); + /* 800F6DF0 */ int procCanoeBowMoveInit(); + /* 800F6E44 */ int procCanoeBowMove(); + /* 800F6EB0 */ int procCanoeGrabMoveInit(); + /* 800F6EFC */ int procCanoeGrabMove(); + /* 800F6FA4 */ int procCanoeBoomerangSubjectInit(); + /* 800F7010 */ int procCanoeBoomerangSubject(); + /* 800F70F0 */ int procCanoeBoomerangMoveInit(); + /* 800F715C */ int procCanoeBoomerangMove(); + /* 800F7208 */ int procCanoeHookshotSubjectInit(); + /* 800F7274 */ int procCanoeHookshotSubject(); + /* 800F731C */ int procCanoeHookshotMoveInit(); + /* 800F7388 */ int procCanoeHookshotMove(); + /* 800F7404 */ int procCanoeBottleDrinkInit(u16); + /* 800F7550 */ int procCanoeBottleDrink(); + /* 800F75BC */ int procCanoeKandelaarPourInit(); + /* 800F7684 */ int procCanoeKandelaarPour(); /* 800F7708 */ void setGroundFishingRodActor(); - /* 800F7760 */ void procFishingCastInit(); - /* 800F7814 */ void procFishingCast(); - /* 800F7988 */ void procFishingFoodInit(); - /* 800F7AA8 */ void procFishingFood(); + /* 800F7760 */ int procFishingCastInit(); + /* 800F7814 */ int procFishingCast(); + /* 800F7988 */ int procFishingFoodInit(); + /* 800F7AA8 */ int procFishingFood(); /* 800F7C50 */ void getCrawlMoveAnmSpeed(); /* 800F7C74 */ void getCrawlMoveSpeed(); /* 800F7CE8 */ void setCrawlMoveDirectionArrow(); @@ -2177,45 +2204,45 @@ public: /* 800F8DBC */ void setCrawlMoveAngle(); /* 800F8F08 */ void stopHalfMoveAnime(f32); /* 800F8F84 */ void setCrawlAutoMoveAimPos(); - /* 800F9210 */ void procCrawlStartInit(); - /* 800F9384 */ void procCrawlStart(); - /* 800F9474 */ void procCrawlMoveInit(s16, s16); - /* 800F95B8 */ void procCrawlMove(); - /* 800F99FC */ void procCrawlAutoMoveInit(int, cXyz*); - /* 800F9ABC */ void procCrawlAutoMove(); - /* 800F9D7C */ void procCrawlEndInit(int, s16, s16); - /* 800F9F30 */ void procCrawlEnd(); + /* 800F9210 */ int procCrawlStartInit(); + /* 800F9384 */ int procCrawlStart(); + /* 800F9474 */ int procCrawlMoveInit(s16, s16); + /* 800F95B8 */ int procCrawlMove(); + /* 800F99FC */ int procCrawlAutoMoveInit(int, cXyz*); + /* 800F9ABC */ int procCrawlAutoMove(); + /* 800F9D7C */ int procCrawlEndInit(int, s16, s16); + /* 800F9F30 */ int procCrawlEnd(); /* 800F9FDC */ void getHangMoveAnmSpeed(); /* 800F9FFC */ void getHangDirectionFromAngle(); - /* 800FA070 */ void hangMoveBgCheck(s16, cXyz*); + /* 800FA070 */ BOOL hangMoveBgCheck(s16, cXyz*); /* 800FA338 */ void changeHangMoveProc(int); /* 800FA5C8 */ void checkHangFootWall(); /* 800FA6E4 */ void setHangGroundY(); /* 800FA78C */ void changeHangEndProc(); /* 800FA85C */ void checkHangStartSideWall(s16); - /* 800FAA7C */ void procHangStartInit(); - /* 800FAE14 */ void procHangStart(); - /* 800FAECC */ void procHangFallStartInit(cM3dGPla*); - /* 800FB1A4 */ void procHangFallStart(); - /* 800FB2A0 */ void procHangUpInit(int); - /* 800FB328 */ void procHangUp(); - /* 800FB43C */ void procHangWaitInit(); - /* 800FB544 */ void procHangWait(); - /* 800FB650 */ void procHangMoveInit(int); - /* 800FB790 */ void procHangMove(); - /* 800FBBC8 */ void procHangClimbInit(f32); - /* 800FBCD4 */ void procHangClimb(); - /* 800FBE04 */ void procHangWallCatchInit(); - /* 800FC0D8 */ void procHangWallCatch(); - /* 800FC178 */ void procHangReadyInit(); - /* 800FC240 */ void procHangReady(); - /* 800FC2F4 */ void procHangLeverDownInit(); - /* 800FC390 */ void procHangLeverDown(); + /* 800FAA7C */ int procHangStartInit(); + /* 800FAE14 */ int procHangStart(); + /* 800FAECC */ int procHangFallStartInit(cM3dGPla*); + /* 800FB1A4 */ int procHangFallStart(); + /* 800FB2A0 */ int procHangUpInit(int); + /* 800FB328 */ int procHangUp(); + /* 800FB43C */ int procHangWaitInit(); + /* 800FB544 */ int procHangWait(); + /* 800FB650 */ int procHangMoveInit(int); + /* 800FB790 */ int procHangMove(); + /* 800FBBC8 */ int procHangClimbInit(f32); + /* 800FBCD4 */ int procHangClimb(); + /* 800FBE04 */ int procHangWallCatchInit(); + /* 800FC0D8 */ int procHangWallCatch(); + /* 800FC178 */ int procHangReadyInit(); + /* 800FC240 */ int procHangReady(); + /* 800FC2F4 */ int procHangLeverDownInit(); + /* 800FC390 */ int procHangLeverDown(); /* 800FC5A4 */ void setDragonHangPos(); /* 800FC6B4 */ void setOctaIealHangPos(); /* 800FC748 */ void setBossBodyHangPos(); - /* 800FC77C */ void procBossBodyHangInit(fopAc_ac_c*); - /* 800FC870 */ void procBossBodyHang(); + /* 800FC77C */ int procBossBodyHangInit(fopAc_ac_c*); + /* 800FC870 */ int procBossBodyHang(); /* 800FCF58 */ void getLadderUnitCount() const; /* 800FCF84 */ void setLadderInit(); /* 800FD048 */ void setLadderPosInit(); @@ -2224,16 +2251,16 @@ public: /* 800FD2AC */ void changeLadderMoveProc(int); /* 800FD4A8 */ void setMoveBGLadderCorrect(); /* 800FD5E4 */ void checkLadderFall(); - /* 800FD648 */ void procLadderUpStartInit(); - /* 800FD7B0 */ void procLadderUpStart(); - /* 800FD824 */ void procLadderUpEndInit(int); - /* 800FD8E8 */ void procLadderUpEnd(); - /* 800FD9CC */ void procLadderDownStartInit(); - /* 800FDB74 */ void procLadderDownStart(); - /* 800FDC18 */ void procLadderDownEndInit(int); - /* 800FDCCC */ void procLadderDownEnd(); - /* 800FDD90 */ void procLadderMoveInit(int, int, cXyz*); - /* 800FDF50 */ void procLadderMove(); + /* 800FD648 */ int procLadderUpStartInit(); + /* 800FD7B0 */ int procLadderUpStart(); + /* 800FD824 */ int procLadderUpEndInit(int); + /* 800FD8E8 */ int procLadderUpEnd(); + /* 800FD9CC */ int procLadderDownStartInit(); + /* 800FDB74 */ int procLadderDownStart(); + /* 800FDC18 */ int procLadderDownEndInit(int); + /* 800FDCCC */ int procLadderDownEnd(); + /* 800FDD90 */ int procLadderMoveInit(int, int, cXyz*); + /* 800FDF50 */ int procLadderMove(); /* 800FE010 */ void getClimbMoveUpDownAnmSpeed(); /* 800FE034 */ void getClimbMoveSideAnmSpeed(); /* 800FE058 */ void checkClimbCode(cBgS_PolyInfo&); @@ -2249,104 +2276,104 @@ public: /* 800FED50 */ void checkClimbGround(cXyz*, f32); /* 800FEEC0 */ void checkBgClimbMove(int); /* 800FF28C */ void setClimbStartNotGround(); - /* 800FF450 */ void procClimbUpStartInit(int); - /* 800FF704 */ void procClimbUpStart(); - /* 800FF818 */ void procClimbDownStartInit(s16); - /* 800FF9A8 */ void procClimbDownStart(); - /* 800FFAB0 */ void procClimbMoveUpDownInit(int); - /* 800FFC58 */ void procClimbMoveUpDown(); - /* 800FFDB0 */ void procClimbMoveSideInit(); - /* 800FFF4C */ void procClimbMoveSide(); - /* 801000F8 */ void procClimbWaitInit(int, int); - /* 80100258 */ void procClimbWait(); - /* 801003E4 */ void procClimbToRoofInit(); - /* 80100464 */ void procClimbToRoof(); + /* 800FF450 */ int procClimbUpStartInit(int); + /* 800FF704 */ int procClimbUpStart(); + /* 800FF818 */ int procClimbDownStartInit(s16); + /* 800FF9A8 */ int procClimbDownStart(); + /* 800FFAB0 */ int procClimbMoveUpDownInit(int); + /* 800FFC58 */ int procClimbMoveUpDown(); + /* 800FFDB0 */ int procClimbMoveSideInit(); + /* 800FFF4C */ int procClimbMoveSide(); + /* 801000F8 */ int procClimbWaitInit(int, int); + /* 80100258 */ int procClimbWait(); + /* 801003E4 */ int procClimbToRoofInit(); + /* 80100464 */ int procClimbToRoof(); /* 801005CC */ void getRoofHangFMoveAnmSpeed() const; /* 801005F0 */ void getRoofHangSMoveAnmSpeed() const; /* 80100614 */ void setRoofHangHandOnSE(cBgS_PolyInfo*); /* 80100668 */ void checkRoofHangMovePos(); /* 80100770 */ void commonRoofHangProc(); /* 801008EC */ void checkNextActionRoofHang(); - /* 80100A10 */ void procRoofHangStartInit(cBgS_PolyInfo const&, cXyz const&, int); - /* 80100AE4 */ void procRoofHangStart(); - /* 80100BB4 */ void procRoofHangWaitInit(int); - /* 80100D38 */ void procRoofHangWait(); - /* 80100DA4 */ void procRoofHangFrontMoveInit(); - /* 80100EEC */ void procRoofHangFrontMove(); - /* 8010121C */ void procRoofHangSideMoveInit(); - /* 80101308 */ void procRoofHangSideMove(); - /* 801013B8 */ void procRoofHangTurnInit(); - /* 80101534 */ void procRoofHangTurn(); + /* 80100A10 */ int procRoofHangStartInit(cBgS_PolyInfo const&, cXyz const&, int); + /* 80100AE4 */ int procRoofHangStart(); + /* 80100BB4 */ int procRoofHangWaitInit(int); + /* 80100D38 */ int procRoofHangWait(); + /* 80100DA4 */ int procRoofHangFrontMoveInit(); + /* 80100EEC */ int procRoofHangFrontMove(); + /* 8010121C */ int procRoofHangSideMoveInit(); + /* 80101308 */ int procRoofHangSideMove(); + /* 801013B8 */ int procRoofHangTurnInit(); + /* 80101534 */ int procRoofHangTurn(); /* 8010163C */ void setRoofHangSwitch(); - /* 801016AC */ void procRoofSwitchHangInit(fopAc_ac_c*); - /* 801017AC */ void procRoofSwitchHang(); + /* 801016AC */ int procRoofSwitchHangInit(fopAc_ac_c*); + /* 801017AC */ int procRoofSwitchHang(); /* 80101890 */ BOOL checkZoraWearMaskDraw(); - /* 801018E4 */ void checkAcceptUseItemInWater(u16) const; + /* 801018E4 */ BOOL checkAcceptUseItemInWater(u16) const; /* 80101934 */ void swimDeleteItem(); /* 801019B8 */ bool getZoraSwim() const; - /* 80101A18 */ void getSwimFrontMaxSpeed() const; - /* 80101AA8 */ void getSwimMaxFallSpeed() const; + /* 80101A18 */ f32 getSwimFrontMaxSpeed() const; + /* 80101AA8 */ f32 getSwimMaxFallSpeed() const; /* 80101B44 */ void checkOxygenTimer(); /* 80101C94 */ void offOxygenTimer(); - /* 80101CB8 */ bool checkPossibleWaterInMode() const; + /* 80101CB8 */ BOOL checkPossibleWaterInMode() const; /* 80101CF4 */ void setWaterInAnmRate(daPy_frameCtrl_c*, f32); /* 80101D70 */ void swimBgCheck(f32); /* 801023E4 */ void setSpeedAndAngleSwim(); - /* 801029C8 */ void checkNextActionSwim(); + /* 801029C8 */ int checkNextActionSwim(); /* 80102B1C */ void checkSwimAction(int); - /* 80103058 */ void checkSwimUpAction(); + /* 80103058 */ int checkSwimUpAction(); /* 801032C8 */ void swimOutAfter(int); - /* 80103398 */ void checkSwimFall(); + /* 80103398 */ bool checkSwimFall(); /* 801033CC */ void checkSwimOutAction(); /* 80103698 */ void setSwimMoveAnime(); - /* 80103EE0 */ void checkSwimButtonAccept(); - /* 80103F08 */ void checkUpSwimButtonAccept(); - /* 80103F24 */ void checkSwimButtonMove(); - /* 80103F94 */ void checkZoraSwimMove(); - /* 80103FE8 */ void checkSwimNeckUpDown() const; + /* 80103EE0 */ bool checkSwimButtonAccept(); + /* 80103F08 */ bool checkUpSwimButtonAccept(); + /* 80103F24 */ BOOL checkSwimButtonMove(); + /* 80103F94 */ BOOL checkZoraSwimMove(); + /* 80103FE8 */ BOOL checkSwimNeckUpDown() const; /* 80104034 */ void setSwimUpDownOffset(); - /* 801040F8 */ void procSwimUpInit(); - /* 801041E8 */ void procSwimUp(); - /* 801042F8 */ void procSwimWaitInit(int); - /* 801044B4 */ void procSwimWait(); - /* 80104670 */ void procSwimMoveInit(); - /* 801047B8 */ void procSwimMove(); - /* 80104958 */ void procSwimDiveInit(); - /* 80104AA0 */ void procSwimDive(); - /* 80104C50 */ void procSwimHookshotSubjectInit(); - /* 80104D7C */ void procSwimHookshotSubject(); - /* 80104EB8 */ void procSwimHookshotMoveInit(); - /* 80104FC4 */ void procSwimHookshotMove(); - /* 8010519C */ void procSwimDamageInit(dCcD_GObjInf*); - /* 80105728 */ void procSwimDamage(); - /* 801058A0 */ void procOctaIealSpitInit(); - /* 80105A00 */ void procOctaIealSpit(); - /* 80105A98 */ void checkSnowCode() const; - /* 80105ABC */ void checkSnowCodePolygon(cBgS_PolyInfo&); - /* 80105B10 */ void checkBoardRestart(); - /* 80105B58 */ void boardCommon(int); + /* 801040F8 */ int procSwimUpInit(); + /* 801041E8 */ int procSwimUp(); + /* 801042F8 */ int procSwimWaitInit(int); + /* 801044B4 */ int procSwimWait(); + /* 80104670 */ int procSwimMoveInit(); + /* 801047B8 */ int procSwimMove(); + /* 80104958 */ int procSwimDiveInit(); + /* 80104AA0 */ int procSwimDive(); + /* 80104C50 */ int procSwimHookshotSubjectInit(); + /* 80104D7C */ int procSwimHookshotSubject(); + /* 80104EB8 */ int procSwimHookshotMoveInit(); + /* 80104FC4 */ int procSwimHookshotMove(); + /* 8010519C */ int procSwimDamageInit(dCcD_GObjInf*); + /* 80105728 */ int procSwimDamage(); + /* 801058A0 */ int procOctaIealSpitInit(); + /* 80105A00 */ int procOctaIealSpit(); + /* 80105A98 */ bool checkSnowCode() const; + /* 80105ABC */ static bool checkSnowCodePolygon(cBgS_PolyInfo&); + /* 80105B10 */ bool checkBoardRestart(); + /* 80105B58 */ int boardCommon(int); /* 80106534 */ void setCommonBoardAnime(int); - /* 8010658C */ void checkNextActionBoard(); - /* 80106618 */ void checkBoardSwordTriggerAction(); - /* 80106650 */ void commonProcBoardInit(daAlink_c::daAlink_PROC); - /* 801066B8 */ void getBoardRowAnmSpeed(); + /* 8010658C */ int checkNextActionBoard(); + /* 80106618 */ int checkBoardSwordTriggerAction(); + /* 80106650 */ int commonProcBoardInit(daAlink_c::daAlink_PROC); + /* 801066B8 */ f32 getBoardRowAnmSpeed(); /* 801066EC */ void setBoardLandAnime(); - /* 80106774 */ void procBoardRideInit(); - /* 801069D0 */ void procBoardRide(); - /* 80106A38 */ void procBoardWaitInit(fopAc_ac_c*); - /* 80106BCC */ void procBoardWait(); - /* 80106E88 */ void procBoardRowInit(); - /* 80106F00 */ void procBoardRow(); - /* 80107060 */ void procBoardTurnInit(); - /* 801070DC */ void procBoardTurn(); - /* 80107218 */ void procBoardJumpInit(f32, int); - /* 80107300 */ void procBoardJump(); - /* 801073D0 */ void procBoardSubjectivityInit(); - /* 80107418 */ void procBoardSubjectivity(); - /* 801074AC */ void procBoardCutInit(); - /* 8010755C */ void procBoardCut(); - /* 801075D4 */ void procBoardCutTurnInit(); - /* 80107744 */ void procBoardCutTurn(); + /* 80106774 */ int procBoardRideInit(); + /* 801069D0 */ int procBoardRide(); + /* 80106A38 */ int procBoardWaitInit(fopAc_ac_c*); + /* 80106BCC */ int procBoardWait(); + /* 80106E88 */ int procBoardRowInit(); + /* 80106F00 */ int procBoardRow(); + /* 80107060 */ int procBoardTurnInit(); + /* 801070DC */ int procBoardTurn(); + /* 80107218 */ int procBoardJumpInit(f32, int); + /* 80107300 */ int procBoardJump(); + /* 801073D0 */ int procBoardSubjectivityInit(); + /* 80107418 */ int procBoardSubjectivity(); + /* 801074AC */ int procBoardCutInit(); + /* 8010755C */ int procBoardCut(); + /* 801075D4 */ int procBoardCutTurnInit(); + /* 80107744 */ int procBoardCutTurn(); /* 801083C8 */ void hookshotAtHitCallBack(dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*); /* 801086DC */ void resetHookshotMode(); /* 8010871C */ bool setEnemyBombHookshot(fopAc_ac_c*); @@ -2364,13 +2391,13 @@ public: /* 80108DB4 */ void setHookshotSight(); /* 80108EEC */ void cancelHookshotShot(); /* 80108F64 */ bool cancelHookshotMove(); - /* 8010903C */ void checkHookshotReadyMaterialOffMode() const; + /* 8010903C */ BOOL checkHookshotReadyMaterialOffMode() const; /* 80109070 */ void setHookshotReadyMaterial(); /* 801090EC */ void initHookshotUpperAnimeSpeed(int); /* 80109170 */ void initHookshotReady(); /* 801091E4 */ void setHookshotReadyAnime(); /* 80109284 */ void checkUpperItemActionHookshot(); - /* 801095C8 */ void checkNextActionHookshot(); + /* 801095C8 */ int checkNextActionHookshot(); /* 801097A0 */ void setHookshotReturnEnd(); /* 80109890 */ void setHookshotHangMoveBGCollect(); /* 80109AAC */ void setHookshotTopPosFly(); @@ -2383,22 +2410,22 @@ public: /* 8010B84C */ void checkLandHookshotHang(); /* 8010B96C */ void commonHookshotRoofWait(); /* 8010BA6C */ void commonHookshotWallWait(); - /* 8010BAA8 */ void procHookshotSubjectInit(); - /* 8010BB48 */ void procHookshotSubject(); - /* 8010BC08 */ void procHookshotMoveInit(); - /* 8010BCA4 */ void procHookshotMove(); - /* 8010BD90 */ void procHookshotFlyInit(); - /* 8010BEF0 */ void procHookshotFly(); - /* 8010C830 */ void procHookshotRoofWaitInit(int, fopAc_ac_c*, int); - /* 8010C9F4 */ void procHookshotRoofWait(); - /* 8010CC80 */ void procHookshotRoofShootInit(fopAc_ac_c*); - /* 8010CD60 */ void procHookshotRoofShoot(); - /* 8010CF6C */ void procHookshotRoofBootsInit(fopAc_ac_c*); - /* 8010D034 */ void procHookshotRoofBoots(); - /* 8010D174 */ void procHookshotWallWaitInit(int, s16, int); - /* 8010D38C */ void procHookshotWallWait(); - /* 8010D5F4 */ void procHookshotWallShootInit(); - /* 8010D6CC */ void procHookshotWallShoot(); + /* 8010BAA8 */ int procHookshotSubjectInit(); + /* 8010BB48 */ int procHookshotSubject(); + /* 8010BC08 */ int procHookshotMoveInit(); + /* 8010BCA4 */ int procHookshotMove(); + /* 8010BD90 */ int procHookshotFlyInit(); + /* 8010BEF0 */ int procHookshotFly(); + /* 8010C830 */ int procHookshotRoofWaitInit(int, fopAc_ac_c*, int); + /* 8010C9F4 */ int procHookshotRoofWait(); + /* 8010CC80 */ int procHookshotRoofShootInit(fopAc_ac_c*); + /* 8010CD60 */ int procHookshotRoofShoot(); + /* 8010CF6C */ int procHookshotRoofBootsInit(fopAc_ac_c*); + /* 8010D034 */ int procHookshotRoofBoots(); + /* 8010D174 */ int procHookshotWallWaitInit(int, s16, int); + /* 8010D38C */ int procHookshotWallWait(); + /* 8010D5F4 */ int procHookshotWallShootInit(); + /* 8010D6CC */ int procHookshotWallShoot(); /* 8010D93C */ f32 getSpinnerGravity() const; /* 8010D94C */ f32 getSpinnerMaxFallSpeed() const; /* 8010D95C */ f32 getSpinnerJumpRate() const; @@ -2416,20 +2443,20 @@ public: /* 8010DE64 */ void setSpinnerStatus(u8, u8); /* 8010DE78 */ int procSpinnerWaitInit(); /* 8010DF4C */ int procSpinnerWait(); - /* 8010E48C */ void bottleModelCallBack(); - /* 8010E584 */ void checkOilBottleItemNotGet(u16); + /* 8010E48C */ int bottleModelCallBack(); + /* 8010E584 */ BOOL checkOilBottleItemNotGet(u16); /* 8010E5D8 */ void setBottleModel(u16); - /* 8010EAC4 */ void commonBottleDrink(int); - /* 8010F45C */ void makeFairy(cXyz*, u32); - /* 8010F54C */ void procBottleDrinkInit(u16); - /* 8010F698 */ void procBottleDrink(); - /* 8010F6F4 */ void procBottleOpenInit(u16); - /* 8010F8E4 */ void procBottleOpen(); - /* 8010FC38 */ void procBottleSwingInit(fopAc_ac_c*, int); - /* 8010FF58 */ void procBottleSwing(); - /* 801102D0 */ void procBottleGetInit(int); - /* 80110518 */ void procBottleGet(); - /* 8011078C */ void checkWaterInKandelaarOffset(f32); + /* 8010EAC4 */ int commonBottleDrink(int); + /* 8010F45C */ fopAc_ac_c* makeFairy(cXyz*, u32); + /* 8010F54C */ int procBottleDrinkInit(u16); + /* 8010F698 */ int procBottleDrink(); + /* 8010F6F4 */ int procBottleOpenInit(u16); + /* 8010F8E4 */ int procBottleOpen(); + /* 8010FC38 */ int procBottleSwingInit(fopAc_ac_c*, int); + /* 8010FF58 */ int procBottleSwing(); + /* 801102D0 */ int procBottleGetInit(int); + /* 80110518 */ int procBottleGet(); + /* 8011078C */ BOOL checkWaterInKandelaarOffset(f32); /* 801107BC */ void checkWaterInKandelaar(f32); /* 80110840 */ void offKandelaarModel(); /* 801108EC */ void kandelaarModelCallBack(); @@ -2440,24 +2467,24 @@ public: /* 80110FE0 */ void commonKandelaarPourInit(); /* 801110B8 */ void commonKandelaarPour(int); /* 8011130C */ void initKandelaarSwing(); - /* 80111440 */ void procKandelaarSwingInit(); - /* 801115CC */ void procKandelaarSwing(); - /* 8011167C */ void procKandelaarPourInit(); - /* 80111724 */ void procKandelaarPour(); + /* 80111440 */ int procKandelaarSwingInit(); + /* 801115CC */ int procKandelaarSwing(); + /* 8011167C */ int procKandelaarPourInit(); + /* 80111724 */ int procKandelaarPour(); /* 80111784 */ void setGrassWhistleModel(int); /* 8011181C */ void setHorseWhistleModel(); /* 80111894 */ int procGrassWhistleGetInit(); /* 801119D8 */ int procGrassWhistleGet(); - /* 80111A9C */ void procGrassWhistleWaitInit(int, int, int, s16, cXyz*); - /* 80111CA4 */ void procGrassWhistleWait(); - /* 80111FF0 */ void procCoHorseCallWaitInit(int); - /* 801120C8 */ void procCoHorseCallWait(); - /* 801121B4 */ void procHawkCatchInit(); - /* 80112220 */ void procHawkCatch(); - /* 80112278 */ void procHawkSubjectInit(); - /* 80112304 */ void procHawkSubject(); - /* 80112474 */ void checkIronBallThrowMode() const; - /* 801124B4 */ void checkIronBallThrowReturnMode() const; + /* 80111A9C */ int procGrassWhistleWaitInit(int, int, int, s16, cXyz*); + /* 80111CA4 */ int procGrassWhistleWait(); + /* 80111FF0 */ int procCoHorseCallWaitInit(int); + /* 801120C8 */ int procCoHorseCallWait(); + /* 801121B4 */ int procHawkCatchInit(); + /* 80112220 */ int procHawkCatch(); + /* 80112278 */ int procHawkSubjectInit(); + /* 80112304 */ int procHawkSubject(); + /* 80112474 */ bool checkIronBallThrowMode() const; + /* 801124B4 */ bool checkIronBallThrowReturnMode() const; /* 80112568 */ void setIronBallWaitUpperAnime(int); /* 80112628 */ void checkIronBallDelete(); /* 801126F8 */ void setIronBallReturn(int); @@ -2465,25 +2492,25 @@ public: /* 801127F0 */ void setIronBallModel(); /* 80112C84 */ void setIronBallGroundVec(cXyz const*, cXyz*); /* 80112E7C */ void setIronBallChainPos(); - /* 80113CA0 */ void checkIronBallReturnChange(); + /* 80113CA0 */ BOOL checkIronBallReturnChange(); /* 80113D58 */ void setIronBallPos(); /* 801150E4 */ BOOL checkIronBallAnime() const; /* 8011510C */ void setIronBallReadyAnime(); /* 801151E0 */ void setIronBallBaseAnime(); - /* 80115254 */ void checkUpperItemActionIronBall(); - /* 801153F8 */ void checkNextActionIronBall(); - /* 801154E4 */ void procIronBallSubjectInit(); - /* 80115564 */ void procIronBallSubject(); - /* 801155EC */ void procIronBallMoveInit(); - /* 80115674 */ void procIronBallMove(); - /* 8011577C */ void procIronBallThrowInit(); - /* 80115860 */ void procIronBallThrow(); - /* 801159F0 */ void procIronBallReturnInit(); - /* 80115AA0 */ void procIronBallReturn(); + /* 80115254 */ BOOL checkUpperItemActionIronBall(); + /* 801153F8 */ int checkNextActionIronBall(); + /* 801154E4 */ int procIronBallSubjectInit(); + /* 80115564 */ int procIronBallSubject(); + /* 801155EC */ int procIronBallMoveInit(); + /* 80115674 */ int procIronBallMove(); + /* 8011577C */ int procIronBallThrowInit(); + /* 80115860 */ int procIronBallThrow(); + /* 801159F0 */ int procIronBallReturnInit(); + /* 80115AA0 */ int procIronBallReturn(); /* 80115C20 */ BOOL checkEventRun() const; /* 80115C50 */ void createNpcTks(cXyz*, int, u32); /* 80115EC0 */ int checkDemoAction(); - /* 80116E60 */ void checkDemoMoveMode(u32) const; + /* 80116E60 */ bool checkDemoMoveMode(u32) const; /* 80116E9C */ void setDemoMoveData(u32*, cXyz const*); /* 80117064 */ void setNoDrawSwordShield(int, u16); /* 801171F4 */ void setDemoData(); @@ -2491,21 +2518,21 @@ public: /* 80117C34 */ void endHighModel(); /* 80117C90 */ void resetSpecialEvent(); /* 80117CF8 */ void endDemoMode(); - /* 801180EC */ void getDemoLookActor(); - /* 80118170 */ bool checkFlyAtnWait(); + /* 801180EC */ fopAc_ac_c* getDemoLookActor(); + /* 80118170 */ BOOL checkFlyAtnWait(); /* 801181A0 */ void setGetItemFace(u16); - /* 801182D4 */ void checkGrabTalkActor(fopAc_ac_c*); + /* 801182D4 */ BOOL checkGrabTalkActor(fopAc_ac_c*); /* 80118308 */ void setTalkStartBack(cXyz*); /* 8011856C */ void setShapeAngleToTalkActor(); /* 80118654 */ void setTalkAnime(); /* 801186D4 */ void setTradeItemAnime(); /* 80118778 */ void setTradeItemOutHand(); - /* 801187B4 */ void checkEndMessage(u32); + /* 801187B4 */ BOOL checkEndMessage(u32); /* 80118840 */ void setDemoRightHandIndex(u16); /* 801188B0 */ void setDemoLeftHandIndex(u16); /* 8011894C */ void setDemoRide(u16); /* 801189F8 */ void setDemoBodyBck(dDemo_actor_c*, u16); - /* 80118AD0 */ BOOL checkFinalBattle(); + /* 80118AD0 */ static BOOL checkFinalBattle(); /* 80118B34 */ BOOL checkRestartDead(int, int); /* 80118BF4 */ void setDeadRideSyncPos(); /* 80118C98 */ BOOL checkDeadHP(); @@ -2515,101 +2542,101 @@ public: /* 80119134 */ void setDemoBrk(J3DAnmTevRegKey**, J3DModel*, u16); /* 801191C4 */ void setStickAnmData(J3DAnmBase*, int, int, u16, int); /* 801195C0 */ int procDemoCommon(); - /* 801195F8 */ void procCoToolDemoInit(); - /* 801196D8 */ void procCoToolDemo(); - /* 80119D98 */ void procCoTalkInit(); - /* 80119F64 */ void procCoTalk(); - /* 8011A214 */ void procCoOpenTreasureInit(); - /* 8011A42C */ void procCoOpenTreasure(); - /* 8011A4C0 */ void procCoUnequipInit(); - /* 8011A5CC */ void procCoUnequip(); + /* 801195F8 */ int procCoToolDemoInit(); + /* 801196D8 */ int procCoToolDemo(); + /* 80119D98 */ int procCoTalkInit(); + /* 80119F64 */ int procCoTalk(); + /* 8011A214 */ int procCoOpenTreasureInit(); + /* 8011A42C */ int procCoOpenTreasure(); + /* 8011A4C0 */ int procCoUnequipInit(); + /* 8011A5CC */ int procCoUnequip(); /* 8011A688 */ void setGetSubBgm(int); - /* 8011A798 */ void procCoGetItemInit(); - /* 8011AC28 */ void procCoGetItem(); - /* 8011B3F0 */ void procCoTurnBackInit(); - /* 8011B46C */ void procCoTurnBack(); - /* 8011B57C */ void procDoorOpenInit(); - /* 8011B71C */ void procDoorOpen(); - /* 8011B914 */ void procCoLookWaitInit(); - /* 8011BA20 */ void procCoLookWait(); - /* 8011BABC */ void procCoDemoPushPullWaitInit(); - /* 8011BB40 */ void procCoDemoPushMoveInit(); + /* 8011A798 */ int procCoGetItemInit(); + /* 8011AC28 */ int procCoGetItem(); + /* 8011B3F0 */ int procCoTurnBackInit(); + /* 8011B46C */ int procCoTurnBack(); + /* 8011B57C */ int procDoorOpenInit(); + /* 8011B71C */ int procDoorOpen(); + /* 8011B914 */ int procCoLookWaitInit(); + /* 8011BA20 */ int procCoLookWait(); + /* 8011BABC */ int procCoDemoPushPullWaitInit(); + /* 8011BB40 */ int procCoDemoPushMoveInit(); /* 8011BC14 */ void setMonkeyMoveAnime(); - /* 8011BC74 */ void procMonkeyMoveInit(); - /* 8011BD18 */ void procMonkeyMove(); - /* 8011BD6C */ void procDemoBoomerangCatchInit(); - /* 8011BDF0 */ void procDemoBoomerangCatch(); - /* 8011BE54 */ void procCoDeadInit(int); - /* 8011C1B4 */ void procCoDead(); - /* 8011C62C */ void procCoLookAroundInit(); - /* 8011C760 */ void procCoLookAround(); - /* 8011C81C */ void procBossAtnWaitInit(); - /* 8011C890 */ void procCoQuakeWaitInit(); - /* 8011C904 */ void procCoCaughtInit(); - /* 8011C9D0 */ void procLookUpInit(); - /* 8011CA4C */ void procLookUp(); - /* 8011CA98 */ void procLookUpToGetItemInit(); - /* 8011CB20 */ void procLookUpToGetItem(); - /* 8011CBD4 */ void procHandPatInit(); - /* 8011CCA8 */ void procHandPat(); - /* 8011CDE0 */ void procCoFogDeadInit(); - /* 8011CF60 */ void procCoFogDead(); - /* 8011D0A0 */ void procWolfSmellWaitInit(); - /* 8011D110 */ void procCoNodInit(); - /* 8011D1F4 */ void procCoNod(); - /* 8011D268 */ void procCoEyeAwayInit(); - /* 8011D304 */ void procCoGlareInit(); - /* 8011D3CC */ void procCoGlare(); - /* 8011D474 */ void procGoatStopReadyInit(); - /* 8011D4D4 */ void procGoatStopReady(); - /* 8011D544 */ void procCoGetReadySitInit(); - /* 8011D64C */ void procCoGetReadySit(); - /* 8011D6D0 */ void procCoTwGateInit(); + /* 8011BC74 */ int procMonkeyMoveInit(); + /* 8011BD18 */ int procMonkeyMove(); + /* 8011BD6C */ int procDemoBoomerangCatchInit(); + /* 8011BDF0 */ int procDemoBoomerangCatch(); + /* 8011BE54 */ int procCoDeadInit(int); + /* 8011C1B4 */ int procCoDead(); + /* 8011C62C */ int procCoLookAroundInit(); + /* 8011C760 */ int procCoLookAround(); + /* 8011C81C */ int procBossAtnWaitInit(); + /* 8011C890 */ int procCoQuakeWaitInit(); + /* 8011C904 */ int procCoCaughtInit(); + /* 8011C9D0 */ int procLookUpInit(); + /* 8011CA4C */ int procLookUp(); + /* 8011CA98 */ int procLookUpToGetItemInit(); + /* 8011CB20 */ int procLookUpToGetItem(); + /* 8011CBD4 */ int procHandPatInit(); + /* 8011CCA8 */ int procHandPat(); + /* 8011CDE0 */ int procCoFogDeadInit(); + /* 8011CF60 */ int procCoFogDead(); + /* 8011D0A0 */ int procWolfSmellWaitInit(); + /* 8011D110 */ int procCoNodInit(); + /* 8011D1F4 */ int procCoNod(); + /* 8011D268 */ int procCoEyeAwayInit(); + /* 8011D304 */ int procCoGlareInit(); + /* 8011D3CC */ int procCoGlare(); + /* 8011D474 */ int procGoatStopReadyInit(); + /* 8011D4D4 */ int procGoatStopReady(); + /* 8011D544 */ int procCoGetReadySitInit(); + /* 8011D64C */ int procCoGetReadySit(); + /* 8011D6D0 */ int procCoTwGateInit(); /* 8011D7D4 */ int procCoTwGate(); - /* 8011D82C */ void procWolfSnowEscapeInit(); - /* 8011D8F8 */ void procWolfSnowEscape(); - /* 8011DB04 */ void procZoraMoveInit(); - /* 8011DB9C */ void procZoraMove(); - /* 8011DDD4 */ void procLookAroundTurnInit(); - /* 8011DED8 */ void procLookAroundTurn(); - /* 8011DF68 */ void procTradeItemOutInit(); - /* 8011E060 */ void procTradeItemOut(); + /* 8011D82C */ int procWolfSnowEscapeInit(); + /* 8011D8F8 */ int procWolfSnowEscape(); + /* 8011DB04 */ int procZoraMoveInit(); + /* 8011DB9C */ int procZoraMove(); + /* 8011DDD4 */ int procLookAroundTurnInit(); + /* 8011DED8 */ int procLookAroundTurn(); + /* 8011DF68 */ int procTradeItemOutInit(); + /* 8011E060 */ int procTradeItemOut(); /* 8011E3D8 */ void checkLetterItem(int); - /* 8011E448 */ void procNotUseItemInit(int); - /* 8011E57C */ void procNotUseItem(); - /* 8011E6E0 */ void procSwordReadyInit(); - /* 8011E748 */ void procSwordReady(); + /* 8011E448 */ int procNotUseItemInit(int); + /* 8011E57C */ int procNotUseItem(); + /* 8011E6E0 */ int procSwordReadyInit(); + /* 8011E748 */ int procSwordReady(); /* 8011E83C */ void setSwordPushAnime(); - /* 8011E8E0 */ void procSwordPushInit(); - /* 8011E960 */ void procSwordPush(); - /* 8011E9F8 */ void procGanonFinishInit(); + /* 8011E8E0 */ int procSwordPushInit(); + /* 8011E960 */ int procSwordPush(); + /* 8011E9F8 */ int procGanonFinishInit(); /* 8011EA78 */ bool procGanonFinish(); - /* 8011EAE8 */ void procCutFastReadyInit(); + /* 8011EAE8 */ int procCutFastReadyInit(); /* 8011EB8C */ int procCutFastReady(); /* 8011EBDC */ int procMasterSwordStickInit(); /* 8011EC60 */ int procMasterSwordStick(); /* 8011ED18 */ int procMasterSwordPullInit(); - /* 8011ED8C */ void procMasterSwordPull(); + /* 8011ED8C */ int procMasterSwordPull(); /* 8011EE40 */ static BOOL checkLv7DungeonShop(); /* 8011EE94 */ int procDungeonWarpReadyInit(); - /* 8011EFB8 */ void procDungeonWarpReady(); - /* 8011F084 */ void procDungeonWarpInit(); + /* 8011EFB8 */ int procDungeonWarpReady(); + /* 8011F084 */ int procDungeonWarpInit(); /* 8011F0F4 */ int procDungeonWarp(); - /* 8011F360 */ void procDungeonWarpSceneStartInit(); - /* 8011F460 */ void procDungeonWarpSceneStart(); + /* 8011F360 */ int procDungeonWarpSceneStartInit(); + /* 8011F460 */ int procDungeonWarpSceneStart(); /* 8011F658 */ bool checkAcceptWarp(); /* 8011F7D8 */ void dungeonReturnWarp(); /* 8011F9EC */ void checkWarpStart(); /* 8011FBC0 */ void warpModelTexScroll(); - /* 8011FD4C */ void procCoWarpInit(int, int); - /* 80120124 */ void procCoWarp(); + /* 8011FD4C */ int procCoWarpInit(int, int); + /* 80120124 */ int procCoWarp(); /* 80120440 */ void commonWaitTurnInit(); - /* 80120474 */ void commonGrabPutInit(); + /* 80120474 */ int commonGrabPutInit(); /* 80120500 */ void commonLargeDamageUpInit(int, int, s16, s16); /* 80120534 */ void commonFallInit(int); - /* 80120580 */ void setEmitter(u32*, u16, cXyz const*, csXyz const*); - /* 80120634 */ void setEmitterPolyColor(u32*, u16, cBgS_PolyInfo&, cXyz const*, csXyz const*); - /* 801206C4 */ void setEmitterColor(u32*, u16, cXyz const*, csXyz const*); + /* 80120580 */ JPABaseEmitter* setEmitter(u32*, u16, cXyz const*, csXyz const*); + /* 80120634 */ JPABaseEmitter* setEmitterPolyColor(u32*, u16, cBgS_PolyInfo&, cXyz const*, csXyz const*); + /* 801206C4 */ JPABaseEmitter* setEmitterColor(u32*, u16, cXyz const*, csXyz const*); /* 80120778 */ void stopDrawParticle(u32); /* 801207BC */ void setEffectFrontRollParam(); /* 80120880 */ void setEffectSlipParam(); @@ -2671,10 +2698,10 @@ public: /* 80127F20 */ BOOL checkWolfSlowDash(); /* 80127F50 */ void setSpeedAndAngleWolf(); /* 80128478 */ void setSpeedAndAngleWolfAtn(); - /* 80128798 */ void checkWolfAtnWait(); + /* 80128798 */ BOOL checkWolfAtnWait(); /* 8012880C */ BOOL checkUnderMove0BckNoArcWolf(daAlink_c::daAlink_WANM) const; /* 80128844 */ void setBlendWolfMoveAnime(f32); - /* 80128F0C */ void checkWolfAtnMoveBack(s16); + /* 80128F0C */ BOOL checkWolfAtnMoveBack(s16); /* 80128F5C */ void setWolfAtnMoveDirection(); /* 80129114 */ void setBlendWolfAtnMoveAnime(f32); /* 8012933C */ void setBlendWolfAtnBackMoveAnime(f32); @@ -2685,149 +2712,149 @@ public: /* 801296D8 */ void setSingleAnimeWolfBaseSpeed(daAlink_c::daAlink_WANM, f32, f32); /* 80129704 */ void setSingleAnimeWolf(daAlink_c::daAlink_WANM, f32, f32, s16, f32); /* 80129848 */ void setSingleAnimeWolfParam(daAlink_c::daAlink_WANM, daAlinkHIO_anm_c const*); - /* 8012987C */ void checkWolfLandAction(int); + /* 8012987C */ int checkWolfLandAction(int); /* 80129958 */ BOOL checkMidnaUseAbility() const; /* 801299A8 */ void checkWolfUseAbility(); /* 80129A80 */ int checkWolfGroundSpecialMode(); - /* 80129B44 */ void checkNextActionWolf(int); + /* 80129B44 */ int checkNextActionWolf(int); /* 8012A02C */ void wolfSideBgCheck(s16); /* 8012A228 */ void checkWolfAttackReverse(int); - /* 8012A330 */ void checkWolfBarrierHitReverse(); - /* 8012A41C */ void checkWolfBarrierWallHit(cBgS_PolyInfo&); + /* 8012A330 */ int checkWolfBarrierHitReverse(); + /* 8012A41C */ bool checkWolfBarrierWallHit(cBgS_PolyInfo&); /* 8012A498 */ void wolfBgCheck(); /* 8012ACCC */ void changeWolfBlendRate(int); /* 8012AD1C */ void setWolfFootMatrix(); /* 8012B724 */ void wolfFootBgCheck(); - /* 8012BFA8 */ void checkWolfWaitSlipPolygon(); + /* 8012BFA8 */ BOOL checkWolfWaitSlipPolygon(); /* 8012C1F4 */ void setWolfWaitSlip(); /* 8012C308 */ void checkWolfAtnDoCharge(); /* 8012C30C */ void setWolfChainPos(); /* 8012CB0C */ void setWolfAnmVoice(); - /* 8012CBE4 */ void procWolfServiceWaitInit(int); - /* 8012CD28 */ void procWolfServiceWait(); - /* 8012CF68 */ void procWolfTiredWaitInit(); - /* 8012CFEC */ void procWolfTiredWait(); - /* 8012D050 */ void procWolfMidnaRideShockInit(); - /* 8012D104 */ void procWolfMidnaRideShock(); - /* 8012D1A8 */ void procWolfWaitInit(); - /* 8012D2A8 */ void procWolfWait(); - /* 8012D380 */ void procWolfMoveInit(); - /* 8012D3E4 */ void procWolfMove(); - /* 8012D474 */ void procWolfDashInit(); - /* 8012D590 */ void procWolfDash(); - /* 8012D8C0 */ void procWolfDashReverseInit(int); - /* 8012DA5C */ void procWolfDashReverse(); - /* 8012DBA8 */ void procWolfAtnActorMoveInit(); - /* 8012DC44 */ void procWolfAtnActorMove(); - /* 8012DD08 */ void procWolfWaitTurnInit(); - /* 8012DDB4 */ void procWolfWaitTurn(); - /* 8012DEC8 */ void procWolfSideStepInit(int); - /* 8012E0AC */ void procWolfSideStep(); - /* 8012E1E8 */ void procWolfSideStepLandInit(s16); - /* 8012E2DC */ void procWolfSideStepLand(); - /* 8012E398 */ void procWolfBackJumpInit(int); - /* 8012E508 */ void procWolfBackJump(); - /* 8012E5F4 */ void procWolfBackJumpLandInit(s16, s16); - /* 8012E684 */ void procWolfBackJumpLand(); - /* 8012E754 */ void procWolfHowlInit(int); - /* 8012E83C */ void procWolfHowl(); - /* 8012E9C8 */ void procWolfAutoJumpInit(int); - /* 8012EB94 */ void procWolfAutoJump(); - /* 8012EDD0 */ void procWolfFallInit(int, f32); - /* 8012EFB8 */ void procWolfFall(); - /* 8012F138 */ void procWolfLandInit(); - /* 8012F1F0 */ void procWolfLand(); - /* 8012F278 */ void procWolfSitInit(int); - /* 8012F358 */ void procWolfSit(); - /* 8012F41C */ void procWolfStepMoveInit(); - /* 8012F500 */ void procWolfStepMove(); - /* 8012F634 */ void procWolfSlipInit(); - /* 8012F6EC */ void procWolfSlip(); - /* 8012F840 */ void procWolfSlipTurnInit(int); - /* 8012F9C0 */ void procWolfSlipTurn(); - /* 8012FB18 */ void procWolfSlipTurnLandInit(); - /* 8012FBB4 */ void procWolfSlipTurnLand(); - /* 8012FC38 */ void procWolfSlideReadyInit(s16, int); - /* 8012FD2C */ void procWolfSlideReady(); - /* 8012FE80 */ void procWolfSlideInit(s16, int); - /* 8012FFA4 */ void procWolfSlide(); - /* 801300D4 */ void procWolfSlideLandInit(); - /* 80130138 */ void procWolfSlideLand(); - /* 801301E4 */ void procWolfWaitSlipInit(); - /* 80130268 */ void procWolfWaitSlip(); - /* 80130440 */ void procWolfSlopeStartInit(int); - /* 801304D4 */ void procWolfSlopeStart(); + /* 8012CBE4 */ int procWolfServiceWaitInit(int); + /* 8012CD28 */ int procWolfServiceWait(); + /* 8012CF68 */ int procWolfTiredWaitInit(); + /* 8012CFEC */ int procWolfTiredWait(); + /* 8012D050 */ int procWolfMidnaRideShockInit(); + /* 8012D104 */ int procWolfMidnaRideShock(); + /* 8012D1A8 */ int procWolfWaitInit(); + /* 8012D2A8 */ int procWolfWait(); + /* 8012D380 */ int procWolfMoveInit(); + /* 8012D3E4 */ int procWolfMove(); + /* 8012D474 */ int procWolfDashInit(); + /* 8012D590 */ int procWolfDash(); + /* 8012D8C0 */ int procWolfDashReverseInit(int); + /* 8012DA5C */ int procWolfDashReverse(); + /* 8012DBA8 */ int procWolfAtnActorMoveInit(); + /* 8012DC44 */ int procWolfAtnActorMove(); + /* 8012DD08 */ int procWolfWaitTurnInit(); + /* 8012DDB4 */ int procWolfWaitTurn(); + /* 8012DEC8 */ int procWolfSideStepInit(int); + /* 8012E0AC */ int procWolfSideStep(); + /* 8012E1E8 */ int procWolfSideStepLandInit(s16); + /* 8012E2DC */ int procWolfSideStepLand(); + /* 8012E398 */ int procWolfBackJumpInit(int); + /* 8012E508 */ int procWolfBackJump(); + /* 8012E5F4 */ int procWolfBackJumpLandInit(s16, s16); + /* 8012E684 */ int procWolfBackJumpLand(); + /* 8012E754 */ int procWolfHowlInit(int); + /* 8012E83C */ int procWolfHowl(); + /* 8012E9C8 */ int procWolfAutoJumpInit(int); + /* 8012EB94 */ int procWolfAutoJump(); + /* 8012EDD0 */ int procWolfFallInit(int, f32); + /* 8012EFB8 */ int procWolfFall(); + /* 8012F138 */ int procWolfLandInit(); + /* 8012F1F0 */ int procWolfLand(); + /* 8012F278 */ int procWolfSitInit(int); + /* 8012F358 */ int procWolfSit(); + /* 8012F41C */ int procWolfStepMoveInit(); + /* 8012F500 */ int procWolfStepMove(); + /* 8012F634 */ int procWolfSlipInit(); + /* 8012F6EC */ int procWolfSlip(); + /* 8012F840 */ int procWolfSlipTurnInit(int); + /* 8012F9C0 */ int procWolfSlipTurn(); + /* 8012FB18 */ int procWolfSlipTurnLandInit(); + /* 8012FBB4 */ int procWolfSlipTurnLand(); + /* 8012FC38 */ int procWolfSlideReadyInit(s16, int); + /* 8012FD2C */ int procWolfSlideReady(); + /* 8012FE80 */ int procWolfSlideInit(s16, int); + /* 8012FFA4 */ int procWolfSlide(); + /* 801300D4 */ int procWolfSlideLandInit(); + /* 80130138 */ int procWolfSlideLand(); + /* 801301E4 */ int procWolfWaitSlipInit(); + /* 80130268 */ int procWolfWaitSlip(); + /* 80130440 */ int procWolfSlopeStartInit(int); + /* 801304D4 */ int procWolfSlopeStart(); /* 80130654 */ void setWolfHowlNotHappen(int); - /* 80130700 */ void procWolfHowlDemoInit(); - /* 80130BC4 */ void procWolfHowlDemo(); - /* 80131450 */ void checkWolfRopeHit(dCcD_GObjInf*, cXyz const*, int) const; - /* 80131628 */ void checkWolfRopeJumpHang(); - /* 801316A4 */ void getWolfRopeMoveSpeed(); - /* 80131718 */ void setWolfRopePosY(); - /* 801319F0 */ void initWolfRopeShapeAngle(); + /* 80130700 */ int procWolfHowlDemoInit(); + /* 80130BC4 */ int procWolfHowlDemo(); + /* 80131450 */ fopAc_ac_c* checkWolfRopeHit(dCcD_GObjInf*, cXyz const*, int) const; + /* 80131628 */ int checkWolfRopeJumpHang(); + /* 801316A4 */ f32 getWolfRopeMoveSpeed(); + /* 80131718 */ int setWolfRopePosY(); + /* 801319F0 */ s16 initWolfRopeShapeAngle(); /* 80131A6C */ void wolfRopeSwingInc(f32); /* 80131AFC */ void setWolfRopeOffsetY(int); - /* 80131C00 */ void getDirectionRopeMove() const; - /* 80131C74 */ void procWolfRopeMoveInit(int, int); - /* 80131DA0 */ void procWolfRopeMove(); - /* 80132738 */ void procWolfRopeHangInit(int); - /* 80132914 */ void procWolfRopeHang(); - /* 80132D68 */ void procWolfRopeTurnInit(); - /* 80132E88 */ void procWolfRopeTurn(); - /* 80133054 */ void procWolfRopeStaggerInit(int); - /* 80133164 */ void procWolfRopeStagger(); - /* 8013384C */ void procWolfRopeSubjectivityInit(); - /* 80133930 */ void procWolfRopeSubjectivity(); + /* 80131C00 */ int getDirectionRopeMove() const; + /* 80131C74 */ int procWolfRopeMoveInit(int, int); + /* 80131DA0 */ int procWolfRopeMove(); + /* 80132738 */ int procWolfRopeHangInit(int); + /* 80132914 */ int procWolfRopeHang(); + /* 80132D68 */ int procWolfRopeTurnInit(); + /* 80132E88 */ int procWolfRopeTurn(); + /* 80133054 */ int procWolfRopeStaggerInit(int); + /* 80133164 */ int procWolfRopeStagger(); + /* 8013384C */ int procWolfRopeSubjectivityInit(); + /* 80133930 */ int procWolfRopeSubjectivity(); /* 80133D6C */ void getWolfTagJumpTime() const; /* 80133EF0 */ cXyz* checkMidnaLockJumpPoint() const; - /* 80134000 */ void procWolfTagJumpInit(fopAc_ac_c*); - /* 80134838 */ void procWolfTagJump(); - /* 80134DB8 */ void procWolfTagJumpLandInit(fopAc_ac_c*); - /* 80134EBC */ void procWolfTagJumpLand(); + /* 80134000 */ int procWolfTagJumpInit(fopAc_ac_c*); + /* 80134838 */ int procWolfTagJump(); + /* 80134DB8 */ int procWolfTagJumpLandInit(fopAc_ac_c*); + /* 80134EBC */ int procWolfTagJumpLand(); /* 80135160 */ int procWolfGiantPuzzleInit(); - /* 801351F8 */ void procWolfGiantPuzzle(); + /* 801351F8 */ int procWolfGiantPuzzle(); /* 80135458 */ void setWolfHangGroundY(); /* 801354C8 */ void changeWolfHangEndProc(); - /* 801355EC */ void procWolfHangReadyInit(); - /* 80135668 */ void procWolfHangReady(); - /* 801356F0 */ void procWolfHangWallCatchInit(int); - /* 80135AF4 */ void procWolfHangWallCatch(); - /* 80135CD8 */ void procWolfHangFallStartInit(cM3dGPla*); - /* 80135F00 */ void procWolfHangFallStart(); + /* 801355EC */ int procWolfHangReadyInit(); + /* 80135668 */ int procWolfHangReady(); + /* 801356F0 */ int procWolfHangWallCatchInit(int); + /* 80135AF4 */ int procWolfHangWallCatch(); + /* 80135CD8 */ int procWolfHangFallStartInit(cM3dGPla*); + /* 80135F00 */ int procWolfHangFallStart(); /* 80136064 */ void setWolfHeadDamage(); - /* 801360EC */ void procWolfDamageInit(dCcD_GObjInf*); - /* 80136508 */ void procWolfDamage(); - /* 80136624 */ void procWolfLargeDamageUpInit(int, int, s16, s16); - /* 801369E4 */ void procWolfLargeDamageUp(); - /* 80136C18 */ void procWolfLandDamageInit(int); - /* 80136DE4 */ void procWolfLandDamage(); + /* 801360EC */ int procWolfDamageInit(dCcD_GObjInf*); + /* 80136508 */ int procWolfDamage(); + /* 80136624 */ int procWolfLargeDamageUpInit(int, int, s16, s16); + /* 801369E4 */ int procWolfLargeDamageUp(); + /* 80136C18 */ int procWolfLandDamageInit(int); + /* 80136DE4 */ int procWolfLandDamage(); /* 80136EC4 */ void setWolfScreamWaitAnime(); /* 80136F54 */ int procWolfScreamWaitInit(); - /* 80136FF8 */ void procWolfScreamWait(); - /* 801370E4 */ void getWolfLieMoveAnmSpeed(); + /* 80136FF8 */ int procWolfScreamWait(); + /* 801370E4 */ f32 getWolfLieMoveAnmSpeed(); /* 8013712C */ void getWolfLieMoveSpeed(); - /* 801371A0 */ void checkMidnaDisappearMode() const; + /* 801371A0 */ BOOL checkMidnaDisappearMode() const; /* 801371FC */ void checkWolfLieContinue(int); - /* 801372B4 */ void checkNextActionWolfFromLie(); + /* 801372B4 */ int checkNextActionWolfFromLie(); /* 80137330 */ void setWolfLieMoveVoice(int); - /* 801373F8 */ void checkWolfLieCode(); - /* 80137420 */ void procWolfLieStartInit(int); - /* 8013753C */ void procWolfLieStart(); - /* 80137634 */ void procWolfLieMoveInit(int); - /* 801377F0 */ void procWolfLieMove(); - /* 80137C90 */ void procWolfLieAutoMoveInit(int, cXyz*); - /* 80137D4C */ void procWolfLieAutoMove(); + /* 801373F8 */ bool checkWolfLieCode(); + /* 80137420 */ int procWolfLieStartInit(int); + /* 8013753C */ int procWolfLieStart(); + /* 80137634 */ int procWolfLieMoveInit(int); + /* 801377F0 */ int procWolfLieMove(); + /* 80137C90 */ int procWolfLieAutoMoveInit(int, cXyz*); + /* 80137D4C */ int procWolfLieAutoMove(); /* 80138000 */ void setSpeedAndAngleSwimWolf(); - /* 80138188 */ void getWolfSwimMoveAnmSpeed(); - /* 801381F8 */ void decideDoStatusSwimWolf(); - /* 801383D8 */ void procWolfSwimUpInit(); - /* 80138484 */ void procWolfSwimUp(); - /* 8013852C */ void procWolfSwimWaitInit(int); - /* 80138644 */ void procWolfSwimWait(); - /* 8013871C */ void procWolfSwimMoveInit(); - /* 801387A0 */ void procWolfSwimMove(); - /* 8013890C */ void procWolfSwimEndWaitInit(int); - /* 80138A18 */ void procWolfSwimEndWait(); + /* 80138188 */ f32 getWolfSwimMoveAnmSpeed(); + /* 801381F8 */ int decideDoStatusSwimWolf(); + /* 801383D8 */ int procWolfSwimUpInit(); + /* 80138484 */ int procWolfSwimUp(); + /* 8013852C */ int procWolfSwimWaitInit(int); + /* 80138644 */ int procWolfSwimWait(); + /* 8013871C */ int procWolfSwimMoveInit(); + /* 801387A0 */ int procWolfSwimMove(); + /* 8013890C */ int procWolfSwimEndWaitInit(int); + /* 80138A18 */ int procWolfSwimEndWait(); /* 80138C04 */ void resetWolfEnemyBiteAll(); /* 80138C44 */ void checkWolfEnemyThrowAction(); /* 80138CB8 */ void setWolfLockDomeModel(); @@ -2839,66 +2866,66 @@ public: /* 801392E4 */ void checkWolfComboCnt(); /* 801393A4 */ void checkWolfAttackAction(); /* 801395B4 */ void setWolfEnemyThrowUpperAnime(daAlink_c::daAlink_WANM, f32); - /* 80139600 */ void setWolfEnemyHangBitePos(fopEn_enemy_c*); + /* 80139600 */ BOOL setWolfEnemyHangBitePos(fopEn_enemy_c*); /* 801396F8 */ void setWolfBiteDamage(fopEn_enemy_c*); /* 801397A4 */ void checkWolfLockAttackChargeState(); - /* 801398A8 */ void procWolfRollAttackChargeInit(); - /* 80139908 */ void procWolfRollAttackCharge(); - /* 801399C4 */ void procWolfRollAttackMoveInit(); - /* 80139A70 */ void procWolfRollAttackMove(); - /* 80139DE0 */ void procWolfJumpAttackInit(int); - /* 8013A4F8 */ void procWolfJumpAttack(); - /* 8013A7EC */ void procWolfJumpAttackKickInit(); - /* 8013A8A0 */ void procWolfJumpAttackKick(); - /* 8013A8FC */ void procWolfJumpAttackSlideLandInit(int, int, int); - /* 8013AAC4 */ void procWolfJumpAttackSlideLand(); - /* 8013AC44 */ void procWolfJumpAttackNormalLandInit(int); - /* 8013ACF4 */ void procWolfJumpAttackNormalLand(); - /* 8013ADF0 */ void procWolfWaitAttackInit(int); - /* 8013AFC0 */ void procWolfWaitAttack(); - /* 8013B2A0 */ void procWolfRollAttackInit(int, int); - /* 8013B424 */ void procWolfRollAttack(); - /* 8013B528 */ void procWolfDownAttackInit(); - /* 8013B808 */ void procWolfDownAttack(); - /* 8013B964 */ void procWolfDownAtLandInit(fopEn_enemy_c*); - /* 8013BA44 */ void procWolfDownAtLand(); - /* 8013BC94 */ void procWolfDownAtMissLandInit(); - /* 8013BD54 */ void procWolfDownAtMissLand(); - /* 8013BE24 */ void procWolfLockAttackInit(int); - /* 8013C3E4 */ void procWolfLockAttack(); - /* 8013C630 */ void procWolfLockAttackTurnInit(int); - /* 8013C7A4 */ void procWolfLockAttackTurn(); - /* 8013C8C8 */ void procWolfAttackReverseInit(); - /* 8013C9EC */ void procWolfAttackReverse(); - /* 8013CB48 */ void procWolfEnemyThrowInit(int); - /* 8013CC5C */ void procWolfEnemyThrow(); - /* 8013CCF4 */ void procWolfEnemyHangBiteInit(); - /* 8013CDEC */ void procWolfEnemyHangBite(); - /* 8013D0D4 */ void procWolfGrabUpInit(); - /* 8013D3FC */ void procWolfGrabUp(); - /* 8013D588 */ void procWolfGrabPutInit(); - /* 8013D65C */ void procWolfGrabPut(); - /* 8013D818 */ void procWolfGrabThrowInit(); - /* 8013D86C */ void procWolfGrabThrow(); - /* 8013D930 */ void procWolfPushInit(); - /* 8013DA8C */ void procWolfPush(); + /* 801398A8 */ int procWolfRollAttackChargeInit(); + /* 80139908 */ int procWolfRollAttackCharge(); + /* 801399C4 */ int procWolfRollAttackMoveInit(); + /* 80139A70 */ int procWolfRollAttackMove(); + /* 80139DE0 */ int procWolfJumpAttackInit(int); + /* 8013A4F8 */ int procWolfJumpAttack(); + /* 8013A7EC */ int procWolfJumpAttackKickInit(); + /* 8013A8A0 */ int procWolfJumpAttackKick(); + /* 8013A8FC */ int procWolfJumpAttackSlideLandInit(int, int, int); + /* 8013AAC4 */ int procWolfJumpAttackSlideLand(); + /* 8013AC44 */ int procWolfJumpAttackNormalLandInit(int); + /* 8013ACF4 */ int procWolfJumpAttackNormalLand(); + /* 8013ADF0 */ int procWolfWaitAttackInit(int); + /* 8013AFC0 */ int procWolfWaitAttack(); + /* 8013B2A0 */ int procWolfRollAttackInit(int, int); + /* 8013B424 */ int procWolfRollAttack(); + /* 8013B528 */ int procWolfDownAttackInit(); + /* 8013B808 */ int procWolfDownAttack(); + /* 8013B964 */ int procWolfDownAtLandInit(fopEn_enemy_c*); + /* 8013BA44 */ int procWolfDownAtLand(); + /* 8013BC94 */ int procWolfDownAtMissLandInit(); + /* 8013BD54 */ int procWolfDownAtMissLand(); + /* 8013BE24 */ int procWolfLockAttackInit(int); + /* 8013C3E4 */ int procWolfLockAttack(); + /* 8013C630 */ int procWolfLockAttackTurnInit(int); + /* 8013C7A4 */ int procWolfLockAttackTurn(); + /* 8013C8C8 */ int procWolfAttackReverseInit(); + /* 8013C9EC */ int procWolfAttackReverse(); + /* 8013CB48 */ int procWolfEnemyThrowInit(int); + /* 8013CC5C */ int procWolfEnemyThrow(); + /* 8013CCF4 */ int procWolfEnemyHangBiteInit(); + /* 8013CDEC */ int procWolfEnemyHangBite(); + /* 8013D0D4 */ int procWolfGrabUpInit(); + /* 8013D3FC */ int procWolfGrabUp(); + /* 8013D588 */ int procWolfGrabPutInit(); + /* 8013D65C */ int procWolfGrabPut(); + /* 8013D818 */ int procWolfGrabThrowInit(); + /* 8013D86C */ int procWolfGrabThrow(); + /* 8013D930 */ int procWolfPushInit(); + /* 8013DA8C */ int procWolfPush(); /* 8013DB6C */ int procWolfCargoCarryInit(); - /* 8013DC5C */ void procWolfCargoCarry(); - /* 8013DDF8 */ void procWolfChainUpInit(); - /* 8013DE70 */ void procWolfChainUp(); - /* 8013DF30 */ void procWolfGanonCatchInit(); - /* 8013E034 */ void procWolfGanonCatch(); - /* 8013E240 */ void procWolfChainReadyInit(); - /* 8013E2A8 */ void procWolfChainReady(); - /* 8013E6C0 */ void procWolfChainWaitInit(); - /* 8013E80C */ void procWolfChainWait(); - /* 8013ED44 */ void procWolfDigInit(); - /* 8013F1F0 */ void procWolfDig(); - /* 8013F4A8 */ void procWolfDigThroughInit(int); - /* 8013F7C4 */ void procWolfDigThrough(); + /* 8013DC5C */ int procWolfCargoCarry(); + /* 8013DDF8 */ int procWolfChainUpInit(); + /* 8013DE70 */ int procWolfChainUp(); + /* 8013DF30 */ int procWolfGanonCatchInit(); + /* 8013E034 */ int procWolfGanonCatch(); + /* 8013E240 */ int procWolfChainReadyInit(); + /* 8013E2A8 */ int procWolfChainReady(); + /* 8013E6C0 */ int procWolfChainWaitInit(); + /* 8013E80C */ int procWolfChainWait(); + /* 8013ED44 */ int procWolfDigInit(); + /* 8013F1F0 */ int procWolfDig(); + /* 8013F4A8 */ int procWolfDigThroughInit(int); + /* 8013F7C4 */ int procWolfDigThrough(); /* 8013F90C */ void setSmellSave(); - /* 8013FA14 */ void procWolfGetSmellInit(); - /* 8013FC24 */ void procWolfGetSmell(); + /* 8013FA14 */ int procWolfGetSmellInit(); + /* 8013FC24 */ int procWolfGetSmell(); /* 8013FF28 */ void setArcName(int); /* 8013FF90 */ void setShieldArcName(); /* 8013FFD8 */ void setOriginalHeap(JKRExpHeap**, u32); @@ -2952,7 +2979,7 @@ public: virtual BOOL checkGoatThrowAfter() const; virtual BOOL checkWolfTagLockJump() const; virtual BOOL checkWolfTagLockJumpLand() const; - virtual bool checkWolfRope(); + virtual BOOL checkWolfRope(); virtual BOOL checkWolfRopeHang() const; virtual BOOL checkRollJump() const; virtual BOOL checkGoronRideWait() const; @@ -3020,7 +3047,7 @@ public: virtual bool checkKandelaarSwing(int) const; virtual s16 getBoardCutTurnOffsetAngleY() const; virtual cXyz* getMagneBootsTopVec(); - virtual bool getKandelaarFlamePos(); + virtual cXyz* getKandelaarFlamePos(); virtual bool checkUseKandelaar(int); virtual void setDkCaught(fopAc_ac_c*); virtual void onPressedDamage(cXyz const&, short); @@ -3033,8 +3060,8 @@ public: virtual bool checkSpinnerPathMove(); virtual bool checkSpinnerTriggerAttack(); virtual void onSpinnerPathForceRemove(); - virtual bool getIronBallBgHit() const; - virtual bool getIronBallCenterPos(); + virtual s16 getIronBallBgHit() const; + virtual cXyz* getIronBallCenterPos(); virtual bool checkCanoeFishingGetLeft() const; virtual bool checkCanoeFishingGetRight() const; virtual u8 checkBeeChildDrink() const; @@ -3081,22 +3108,58 @@ public: u32 i_checkModeFlg(u32 pFlag) const { return mModeFlg & pFlag; } bool i_checkSmallUpperGuardAnime() const { return checkUpperAnime(0x16); } bool i_checkFmChainGrabAnime() const { return checkUpperAnime(0x62) || checkUpperAnime(0x2A0); } + + // wrapping functions that use this with "#pragma optimization_level 2" can help fix some issues, but not always BOOL i_checkAttentionLock() { return mAttention->Lockon(); } - bool checkUpperAnime(u16 pIdx) const { return mUpperAnmHeap[UPPER_2].getIdx() == pIdx; } + bool checkUpperAnime(u16 i_idx) const { return mUpperAnmHeap[UPPER_2].getIdx() == i_idx; } + bool checkUnderAnime(u16 i_idx) const { return mUnderAnmHeap[UNDER_2].getIdx() == i_idx; } + + bool checkNoSetUpperAnime() const { return mUpperAnmHeap[UPPER_2].checkNoSetIdx(); } + bool checkSwimMoveHandAnime() const { return checkUpperAnime(0x23F); } + bool checkZoraSwimDamageAnime() const { return checkUpperAnime(0xBF); } bool checkIronBallWaitAnime() const { return checkUpperAnime(0x19C); } bool checkHorseTurnLAnime() const { return checkUpperAnime(0x24C); } bool checkHorseTurnRAnime() const { return checkUpperAnime(0x24D); } bool checkHorseTurnAnime() const { return checkHorseTurnLAnime() || checkHorseTurnRAnime(); } bool checkHookshotShootAnime() const { return checkUpperAnime(0x18C); } bool checkHookshotReadyAnime() const { return checkUpperAnime(0x18D); } - bool checkHookshotAnime() const { + BOOL checkHookshotAnime() const { return checkHookshotReadyAnime() || checkHookshotShootAnime(); } BOOL checkBoomerangReadyAnime() const { return (mEquipItem == BOOMERANG || mEquipItem == 0x102) && checkUpperAnime(0x54); } bool checkDkCaught2Anime() const { return checkUpperAnime(0x262); } + BOOL checkCopyRodThrowAnime() const { return mEquipItem == COPY_ROD && checkUpperAnime(0x53); } + BOOL checkCutDashChargeAnime() const { return checkUpperAnime(0x83); } + BOOL checkBoomerangAnimeAndReturnWait() const { return checkBoomerangAnime(); } + BOOL checkTwoHandItemEquipAnime() const { return checkUpperAnime(0x245); } + BOOL checkBarkAnime() const { return 0; } + bool checkWolfGrabAnimeObj() const { return checkUpperAnime(0x2DA); } + bool checkWolfGrabAnimeStick() const { return checkUpperAnime(0x2DB); } + bool checkWolfGrabAnime() const { return checkWolfGrabAnimeObj() || checkWolfGrabAnimeStick(); } + bool checkKandelaarSwingAnime() const { return false; } + bool checkBowChargeWaitAnime() const { return checkUpperAnime(0xA); } + bool checkBowReloadAnime() const { return checkUpperAnime(0x9); } + bool checkBowShootAnime() const { return checkUpperAnime(0xC); } + bool checkBowWaitAnime() const { return checkUpperAnime(0xD); } + BOOL checkGrabUpThrowAnime() const { return checkUpperAnime(0x170); } + BOOL checkGrabSideThrowAnime() const { return checkUpperAnime(0x51) || mUpperAnmHeap[0].getIdx() == 0x51; } + BOOL checkGrabHeavyThrowAnime() const { return checkUpperAnime(0x17B); } + BOOL checkGrabAnimeUp() const { return checkUpperAnime(0x16C); } + BOOL checkGrabAnimeSide() const { return checkUpperAnime(0x50); } + BOOL checkGrabAnimeCarry() const { return checkUpperAnime(0x60); } + bool checkHorseUnderDashStartAnime() const { return checkUnderAnime(0xDD); } + bool checkUpperHorseLieAnime() const { return checkUpperAnime(0x265); } + bool checkHorseTiredAnime() const { return checkUpperAnime(0x263); } + bool checkHorseSwordUpAnime() const { return checkUpperAnime(0xCC); } + bool checkIronBallPreSwingAnime() const { return checkUpperAnime(0x19A); } + bool checkIronBallSwingAnime() const { return checkUpperAnime(0x19B); } + bool checkDashDamageAnime() const { return checkUpperAnime(0xAD); } + bool checkBoomerangCatchAnime() const { return checkUpperAnime(0x52); } + BOOL checkCopyRodReadyAnime() const { return mEquipItem == COPY_ROD && checkUpperAnime(0x54); } + BOOL checkCanoeFishingWaitAnime() const { return checkUpperAnime(0x5D) || checkUpperAnime(0x260); } s16 checkWolfEyeUp() const { return mWolfEyeUp; } void onModeFlg(u32 flag) { mModeFlg |= flag; } @@ -3105,9 +3168,11 @@ public: daPy_actorKeep_c* getThrowBoomerangAcKeep() { return &mThrowBoomerangAcKeep; } s32 getStartRoomNo() { return fopAcM_GetParam(this) & 0x3F; } bool checkFisingRodLure() const { return mEquipItem == 0x105; } - bool doTrigger() const { return mItemTrigger & 0x10; } + bool doTrigger() const { return mItemTrigger & BTN_A; } + bool swordTrigger() { return itemTriggerCheck(BTN_B); } + bool peepSubjectCancelTrigger() { return itemTriggerCheck(0x8); } u32 getStartMode() { return (fopAcM_GetParam(this) >> 0xC) & 0x1F; } - bool checkInputOnR() const { return field_0x33ac > 0.05f; } + inline bool checkInputOnR() const; static int getSightBti() { return 0x5B; } bool checkBoomerangChargeEndWait() const { return mEquipItem != 0x102 && checkBoomerangAnime(); @@ -3116,6 +3181,8 @@ public: return mNowAnmPackUpper[param_0].getAnmTransform(); } void setFacePriBck(u16 param_0) { setFaceBck(param_0, 1, 0xFFFF); } + void setFaceBasicBck(u16 param_0) { setFaceBck(param_0, 0, 0xFFFF); } + void setFaceBasicBtp(u16 param_0) { setFaceBtp(param_0, 0, 0xFFFF); } void cancelFmChainGrabFromOut() { field_0x2fa3 = 0; field_0x2844.clearData(); @@ -3127,6 +3194,7 @@ public: BOOL i_checkReinRide() const { return mRideStatus == 1 || mRideStatus == 2; } int getGrassHowlEventActor() const { return field_0x3198; } + MtxP getShieldMtx() const { return mShieldModel->getBaseTRMtx(); } bool checkFishingCastMode() const { bool var_r5; @@ -3160,6 +3228,9 @@ public: return var_r4; } + BOOL checkCanoeRideOwn(const fopAc_ac_c* param_0) const { return checkCanoeRide() && mRideAcKeep.getActorConst() == param_0; } + bool checkWolfDashMode() const { return i_checkNoResetFlg1(FLG1_DASH_MODE); } + J3DModel* initModel(J3DModelData* p_modelData, u32 param_1) { return initModel(p_modelData, 0x80000, param_1); } @@ -3168,13 +3239,51 @@ public: return initModel(p_modelData, 0, param_1); } - bool checkWindSpeedOnXZ() const { return field_0x35b8.abs2XZ() > 1.0f; } - bool checkResetRootMtx(int param_0) const { return field_0x2f90 != 0 && param_0 == 1; } + bool checkGrabGlide() { return checkGrabRooster(); } + + BOOL i_checkRideOn() const { return mRideStatus != 0; } + + bool checkSwimDashMode() const { return i_checkNoResetFlg1(FLG1_DASH_MODE); } + bool talkTrigger() const { return mItemTrigger & BTN_A; } - J3DAnmTransform* getNowAnmPackUnder(daAlink_UNDER i_idx) { return mNowAnmPackUnder[i_idx].getAnmTransform(); } + J3DAnmTransform* getNowAnmPackUnder(daAlink_UNDER i_idx) { + return mNowAnmPackUnder[i_idx].getAnmTransform(); + } + bool doButton() const { return mItemButton & BTN_A; } + void setGrassCancelStatus(u8 param_0) { setBStatus(param_0); } + + void seStartSystem(u32 i_seID) { mDoAud_seStart(i_seID, NULL, 0, 0); } + bool checkIronBallEquip() const { return mEquipItem == IRONBALL; } + f32 getAnmSpeedStickRate(f32 param_0, f32 param_1) const { + return param_0 + (field_0x33a8 * (param_1 - param_0)); + } + + bool escapeTrigger() { + field_0x2fae |= 8; + return mItemTrigger & (BTN_A | BTN_B); + } + + void setDamageColorTime() { + mDamageColorTime = 32 - (mDamageTimer % 16); + } + + int getDirectionFromShapeAngle() const { + return getDirectionFromAngle(field_0x2fe2 - shape_angle.y); + } + + int getDirectionFromCurrentAngle() const { + return getDirectionFromAngle(field_0x2fe2 - current.angle.y); + } + + bool checkRootTransClearMode() { return field_0x2f99 & 7; } + bool checkRootTransZClearMode() { return field_0x2f99 & 4; } + bool checkRootTransXClearMode() { return field_0x2f99 & 1; } + bool checkRootTransYClearMode() { return field_0x2f99 & 2; } + + inline bool checkWindSpeedOnXZ() const; inline void startRestartRoomFromOut(int, u32, int); inline u16 getReadyItem(); @@ -3204,18 +3313,18 @@ private: /* 0x00654 */ J3DModel* mpLinkFaceModel; /* 0x00658 */ J3DModel* mpLinkHatModel; /* 0x0065C */ J3DModel* field_0x065c; - /* 0x00660 */ J3DModel* mpSwAModel; // Ordon Sword model + /* 0x00660 */ J3DModel* mpSwAModel; // Ordon Sword model /* 0x00664 */ J3DModel* mpSwASheathModel; // Ordon Sword sheath model - /* 0x00668 */ J3DModel* mpSwMModel; // Master Sword model + /* 0x00668 */ J3DModel* mpSwMModel; // Master Sword model /* 0x0066C */ J3DModel* mpSwMSheathModel; // Master Sword sheath model /* 0x00670 */ J3DModel* mWoodSwordModel; /* 0x00674 */ J3DModel* mpWlChangeModel; /* 0x00678 */ J3DModel* mShieldModel; - /* 0x0067C */ J3DAnmBase* field_0x067c; - /* 0x00680 */ J3DAnmBase* field_0x0680; + /* 0x0067C */ J3DAnmTevRegKey* mMagicArmorBodyBrk; + /* 0x00680 */ J3DAnmTevRegKey* mMagicArmorHeadBrk; /* 0x00684 */ J3DModel* mpDemoFCBlendModel; /* 0x00688 */ J3DModel* mpDemoFCTongueModel; - /* 0x0068C */ J3DAnmBase* field_0x068c; + /* 0x0068C */ J3DAnmTextureSRTKey* field_0x068c; /* 0x00690 */ mDoExt_bckAnm* mpDemoFCTmpBck; /* 0x00694 */ J3DDeformData* mpDemoFCTmpBls; /* 0x00698 */ void* field_0x0698; @@ -3284,9 +3393,9 @@ private: /* 0x00850 */ dCcD_Cyl field_0x850[3]; /* 0x00C04 */ dCcD_Cyl field_0xC04[3]; /* 0x00FB8 */ dCcD_Sph field_0xFB8; - /* 0x010F0 */ dCcD_Cyl field_0x10F0; - /* 0x0122C */ dCcD_Cps field_0x122C[3]; - /* 0x015F8 */ dCcD_Cps mGuardAttackAtCps; + /* 0x010F0 */ dCcD_Cyl mAtCyl; + /* 0x0122C */ dCcD_Cps mAtCps[3]; + /* 0x015F8 */ dCcD_Cps mGuardAtCps; /* 0x0173C */ dCcD_Stts field_0x173c; // related to ball and chain /* 0x01778 */ dCcD_Sph field_0x1778; /* 0x018B0 */ dBgS_AcchCir field_0x18B0[3]; @@ -3319,8 +3428,11 @@ private: /* 0x02118 */ daPy_anmHeap_c mAnmHeap5; /* 0x0212C */ daPy_anmHeap_c mAnmHeap6; /* 0x02140 */ daPy_anmHeap_c mAnmHeap7; - /* 0x02154 */ mDoExt_bckAnm field_0x2154; - /* 0x02170 */ u8 field_0x2170[0x10]; + /* 0x02154 */ J3DAnmTexPattern* field_0x2154; + /* 0x02158 */ J3DAnmTextureSRTKey* field_0x2158; + /* 0x0215C */ daPy_frameCtrl_c* field_0x215c; + /* 0x02160 */ s8* field_0x2160; + /* 0x02164 */ mDoExt_bckAnm field_0x2164; /* 0x02180 */ daAlink_matAnm_c* field_0x2180[2]; /* 0x02188 */ dEyeHL_c mEyeHL1; /* 0x0219C */ dEyeHL_c mEyeHL2; @@ -3353,7 +3465,7 @@ private: /* 0x0285C */ daPy_actorKeep_c field_0x285c; /* 0x02864 */ dMsgFlow_c mMsgFlow; /* 0x028B0 */ int field_0x28b0[0x10]; - /* 0x028F0 */ int field_0x28f0; + /* 0x028F0 */ u32 mMsgClassID; /* 0x028F4 */ int mAtnActorID; /* 0x028F8 */ int field_0x28f8; /* 0x028FC */ int field_0x28fc; @@ -3364,7 +3476,7 @@ private: /* 0x02B98 */ f32 field_0x2b98; /* 0x02B98 */ f32 field_0x2b9c; /* 0x02BA0 */ f32* field_0x2ba0; - /* 0x02BA4 */ f32* field_0x2ba4; + /* 0x02BA4 */ f32 field_0x2ba4; /* 0x02BA8 */ f32 mSinkShapeOffset; /* 0x02BAC */ f32 field_0x2bac[3]; /* 0x02BB8 */ Mtx mInvMtx; @@ -3421,7 +3533,7 @@ private: /* 0x02FAA */ u8 mRideStatus; /* 0x02FAB */ u8 field_0x2fab; /* 0x02FAC */ u8 mExitDirection; - /* 0x02FAD */ u8 field_0x2fad; + /* 0x02FAD */ u8 mPeepExitID; /* 0x02FAE */ u8 field_0x2fae; /* 0x02FAF */ u8 field_0x2faf; /* 0x02FB0 */ u8 field_0x2fb0; @@ -3469,7 +3581,7 @@ private: /* 0x02FDC */ u16 mEquipItem; /* 0x02FDE */ u16 field_0x2fde; /* 0x02FE0 */ s16 mStickAngle; - /* 0x02FE2 */ s16 field_0x2fe2; + /* 0x02FE2 */ s16 field_0x2fe2; // related to current stick angle /* 0x02FE4 */ s16 field_0x2fe4; /* 0x02FE6 */ s16 field_0x2fe6; /* 0x02FE8 */ u16 mProcID; @@ -3497,7 +3609,7 @@ private: /* 0x03014 */ s16 mFallVoiceInit; /* 0x03016 */ u8 field_0x3016[2]; /* 0x03018 */ s16 field_0x3018; - /* 0x0301A */ s16 mHookshotMode; + /* 0x0301A */ s16 mItemMode; /* 0x0301C */ s16 field_0x301c; /* 0x0301E */ s16 field_0x301e; /* 0x03020 */ s16 field_0x3020; @@ -3542,8 +3654,8 @@ private: /* 0x03074 */ s16 field_0x3074; /* 0x03076 */ s16 field_0x3076; /* 0x03078 */ s16 field_0x3078; - /* 0x0307A */ s16 field_0x307a; - /* 0x0307C */ s16 field_0x307c; + /* 0x0307A */ s16 mStickSpinTimer; + /* 0x0307C */ s16 mPrevStickAngle; /* 0x0307E */ s16 field_0x307e; /* 0x03080 */ s16 field_0x3080; /* 0x03082 */ s16 field_0x3082; @@ -3582,7 +3694,7 @@ private: /* 0x030C8 */ s16 field_0x30c8; /* 0x030CA */ s16 field_0x30ca; /* 0x030CC */ s16 field_0x30cc; - /* 0x030CE */ u16 field_0x30ce; + /* 0x030CE */ u16 mKeepItem; /* 0x030D0 */ s16 field_0x30d0; /* 0x030D2 */ s16 field_0x30d2; /* 0x030D4 */ u16 field_0x30d4; @@ -3622,7 +3734,7 @@ private: /* 0x0312A */ csXyz field_0x312a[2]; /* 0x03136 */ csXyz field_0x3136[2]; /* 0x03142 */ csXyz field_0x3142[4]; - /* 0x0315A */ csXyz field_0x315a; + /* 0x0315A */ csXyz mFishingArm1Angle; /* 0x03160 */ csXyz field_0x3160; /* 0x03166 */ csXyz field_0x3166; /* 0x0316C */ csXyz field_0x316c; @@ -3667,7 +3779,8 @@ private: /* 0x03244 */ u8 field_0x3244[20]; /* 0x03258 */ u32 field_0x3258; /* 0x0325C */ u32 field_0x325c; - /* 0x03260 */ u8 field_0x3260[40]; + /* 0x03260 */ u32 field_0x3260[2]; + /* 0x03268 */ u8 field_0x3268[0x3288 - 0x3268]; /* 0x03288 */ u32 field_0x3288; /* 0x0328C */ u32 field_0x328c; /* 0x03290 */ u32 field_0x3290; @@ -3776,7 +3889,7 @@ private: /* 0x035E8 */ cXyz field_0x35e8; /* 0x035F4 */ cXyz mMidnaAtnPos; /* 0x03600 */ cXyz field_0x3600; - /* 0x0360C */ cXyz field_0x360c; + /* 0x0360C */ cXyz mKandelaarFlamePos; /* 0x03618 */ cXyz field_0x3618; /* 0x03624 */ cXyz field_0x3624; /* 0x03630 */ cXyz field_0x3630; @@ -3804,8 +3917,8 @@ private: /* 0x037D4 */ cXyz field_0x37d4; /* 0x037E0 */ cXyz field_0x37e0; /* 0x037EC */ cXyz mHookshotTopPos; - /* 0x037F8 */ cXyz field_0x37f8; - /* 0x03804 */ cXyz field_0x3804; + /* 0x037F8 */ cXyz mIronBallCenterPos; + /* 0x03804 */ cXyz mIronBallBgChkPos; /* 0x03810 */ cXyz field_0x3810; /* 0x0381C */ cXyz field_0x381c; /* 0x03828 */ cXyz field_0x3828; @@ -3813,17 +3926,21 @@ private: /* 0x03840 */ cXyz* mIronBallChainPos; /* 0x03844 */ csXyz* mIronBallChainAngle; /* 0x03848 */ void* field_0x3848; - /* 0x0384C */ f32* field_0x384c; + /* 0x0384C */ cXyz* field_0x384c; /* 0x03850 */ daAlink_procFunc mpProcFunc; }; // Size: 0x38BC +static bool daAlink_checkLightBallA(fopAc_ac_c* p_actor); +static bool daAlink_checkLightBallB(fopAc_ac_c* p_actor); +static fopAc_ac_c* daAlink_searchCoach(fopAc_ac_c* param_0, void* param_1); + struct daAlinkHIO_anm_c { - /* 0x00 */ s16 mEndF; - /* 0x04 */ f32 mRate; - /* 0x08 */ f32 mStart; - /* 0x0C */ f32 mInterpolation; // morf - /* 0x10 */ f32 field_0x10; // CF? -}; // size = 0x14 + /* 0x00 */ s16 mEndFrame; + /* 0x04 */ f32 mSpeed; + /* 0x08 */ f32 mStartFrame; + /* 0x0C */ f32 mInterpolation; + /* 0x10 */ f32 mCheckFrame; // name maybe wrong +}; // size: 0x14 struct daAlinkHIO_basic_c1 { /* 0x00 */ bool mOneHitKill; @@ -3861,12 +3978,12 @@ public: class daAlinkHIO_backJump_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; - /* 0x28 */ f32 field_0x28; - /* 0x2C */ f32 field_0x2C; - /* 0x30 */ f32 field_0x30; - /* 0x34 */ f32 field_0x34; + /* 0x00 */ daAlinkHIO_anm_c mBackflipAnm; + /* 0x14 */ daAlinkHIO_anm_c mLandAnm; + /* 0x28 */ f32 mBackflipSpeedH; + /* 0x2C */ f32 mBackflipSpeedV; + /* 0x30 */ f32 mFallHeight; + /* 0x34 */ f32 mFallInterpolation; }; // Size: 0x38 class daAlinkHIO_backJump_c0 { @@ -3879,7 +3996,7 @@ public: /* 0x00 */ daAlinkHIO_anm_c mJumpAnm; /* 0x14 */ daAlinkHIO_anm_c mLandAnm; /* 0x28 */ daAlinkHIO_anm_c mDiveAnm; - /* 0x3C */ daAlinkHIO_anm_c mDiveUnkAnm; + /* 0x3C */ daAlinkHIO_anm_c mDiveConnectAnm; /* 0x50 */ bool mAlwaysMaxSpeedJump; /* 0x52 */ s16 mJumpAngle; /* 0x54 */ s16 mSpinJumpRotateSpeed; @@ -3932,7 +4049,7 @@ public: class daAlinkHIO_cut_c1 { public: /* 0x00 */ daAlinkHIO_anm_c mEquipAnm; - /* 0x14 */ daAlinkHIO_anm_c mReleaseAnm; + /* 0x14 */ daAlinkHIO_anm_c mUnequipAnm; /* 0x28 */ daAlinkHIO_anm_c mRecoilAnm; /* 0x3C */ daAlinkHIO_anm_c mStabAnm; /* 0x50 */ bool mForceHitCombo; @@ -3955,7 +4072,7 @@ public: /* 0x80 */ f32 mSwordRadiusHorseback; /* 0x84 */ f32 mRunCutLength; /* 0x88 */ f32 mRunCutRadius; - /* 0x8C */ f32 mUnkReleaseASpeed; + /* 0x8C */ f32 mFastUnequipAnmSpeed; /* 0x90 */ f32 mSwordLengthHorsebackFight; /* 0x94 */ f32 mSwordRadiusHorsebackFight; /* 0x98 */ f32 mFlourishControlStartFrame; @@ -3986,19 +4103,19 @@ public: class daAlinkHIO_cutLargeJump_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c mChargeAnm; // ? - /* 0x14 */ daAlinkHIO_anm_c mChargeMoveAnm; // ? + /* 0x00 */ daAlinkHIO_anm_c mChargeAnm; + /* 0x14 */ daAlinkHIO_anm_c mChargeMoveAnm; /* 0x28 */ daAlinkHIO_anm_c mCutAnm; /* 0x3C */ daAlinkHIO_anm_c mLandAnm; /* 0x50 */ f32 mCutSpeedH; /* 0x54 */ f32 mCutSpeedV; - /* 0x58 */ f32 mJumpAttackStartF; - /* 0x5C */ f32 mJumpAttackEndF; - /* 0x60 */ f32 mCutInitF; - /* 0x64 */ f32 mLandAttackInitF; - /* 0x68 */ f32 mLandAttackEndF; + /* 0x58 */ f32 mJumpAttackStartFrame; + /* 0x5C */ f32 mJumpAttackEndFrame; + /* 0x60 */ f32 mCutInitFrame; + /* 0x64 */ f32 mLandAttackInitFrame; + /* 0x68 */ f32 mLandAttackEndFrame; /* 0x6C */ f32 mLandAttackRadius; - /* 0x70 */ f32 mSpinSlashUnkCF; + /* 0x70 */ f32 mSpinSlashCheckFrame; }; // Size: 0x74 class daAlinkHIO_cutLargeJump_c0 { @@ -4006,185 +4123,97 @@ public: static daAlinkHIO_cutLargeJump_c1 const m; }; -class daAlinkHIO_cutNmV_c1 { +class daAlinkHIO_cutNormal_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; + /* 0x00 */ daAlinkHIO_anm_c mCutAnm; + /* 0x14 */ f32 mSpeed; + /* 0x18 */ f32 mAttackStartFrame; + /* 0x1C */ f32 mAttackEndFrame; }; // Size: 0x20 class daAlinkHIO_cutNmV_c0 { public: - static daAlinkHIO_cutNmV_c1 const m; + static daAlinkHIO_cutNormal_c1 const m; }; -class daAlinkHIO_cutNmL_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; -}; // Size: 0x20 - class daAlinkHIO_cutNmL_c0 { public: - static daAlinkHIO_cutNmL_c1 const m; + static daAlinkHIO_cutNormal_c1 const m; }; -class daAlinkHIO_cutNmR_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; -}; // Size: 0x20 - class daAlinkHIO_cutNmR_c0 { public: - static daAlinkHIO_cutNmR_c1 const m; + static daAlinkHIO_cutNormal_c1 const m; }; -class daAlinkHIO_cutNmSL_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; -}; // Size: 0x20 - class daAlinkHIO_cutNmSL_c0 { public: - static daAlinkHIO_cutNmSL_c1 const m; + static daAlinkHIO_cutNormal_c1 const m; }; -class daAlinkHIO_cutNmSR_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; -}; // Size: 0x20 - class daAlinkHIO_cutNmSR_c0 { public: - static daAlinkHIO_cutNmSR_c1 const m; + static daAlinkHIO_cutNormal_c1 const m; }; -class daAlinkHIO_cutFnL_c1 { +class daAlinkHIO_cutFinish_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; - /* 0x20 */ f32 field_0x20; - /* 0x24 */ f32 field_0x24; - /* 0x28 */ f32 field_0x28; + /* 0x00 */ daAlinkHIO_anm_c mCutAnm; + /* 0x14 */ s16 mStopTime; + /* 0x16 */ s16 mComboStopTime; + /* 0x18 */ f32 mSpeed; + /* 0x1C */ f32 mAttackStartFrame; + /* 0x20 */ f32 mAttackEndFrame; + /* 0x24 */ f32 mComboCheckFrame; + /* 0x28 */ f32 mComboStartFrame; }; // Size: 0x2C class daAlinkHIO_cutFnL_c0 { public: - static daAlinkHIO_cutFnL_c1 const m; + static daAlinkHIO_cutFinish_c1 const m; }; -class daAlinkHIO_cutFnV_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; - /* 0x20 */ f32 field_0x20; - /* 0x24 */ f32 field_0x24; - /* 0x28 */ f32 field_0x28; -}; // Size: 0x2C - class daAlinkHIO_cutFnV_c0 { public: - static daAlinkHIO_cutFnV_c1 const m; + static daAlinkHIO_cutFinish_c1 const m; }; -class daAlinkHIO_cutFnS_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ s16 field_0x14; - /* 0x16 */ s16 field_0x16; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; - /* 0x20 */ f32 field_0x20; - /* 0x24 */ f32 field_0x24; - /* 0x28 */ f32 field_0x28; -}; // Size: 0x2C - class daAlinkHIO_cutFnS_c0 { public: - static daAlinkHIO_cutFnS_c1 const m; + static daAlinkHIO_cutFinish_c1 const m; }; -class daAlinkHIO_cutFnSl_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ s16 field_0x14; - /* 0x16 */ s16 field_0x16; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; - /* 0x20 */ f32 field_0x20; - /* 0x24 */ f32 field_0x24; - /* 0x28 */ f32 field_0x28; -}; // Size: 0x2C - class daAlinkHIO_cutFnSl_c0 { public: - static daAlinkHIO_cutFnSl_c1 const m; + static daAlinkHIO_cutFinish_c1 const m; }; -class daAlinkHIO_cutFnSm_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ s16 field_0x14; - /* 0x16 */ s16 field_0x16; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; - /* 0x20 */ f32 field_0x20; - /* 0x24 */ f32 field_0x24; - /* 0x28 */ f32 field_0x28; -}; // Size: 0x2C - class daAlinkHIO_cutFnSm_c0 { public: - static daAlinkHIO_cutFnSm_c1 const m; + static daAlinkHIO_cutFinish_c1 const m; }; -class daAlinkHIO_cutFnR_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; - /* 0x20 */ f32 field_0x20; - /* 0x24 */ f32 field_0x24; - /* 0x28 */ f32 field_0x28; -}; // Size: 0x2C - class daAlinkHIO_cutFnR_c0 { public: - static daAlinkHIO_cutFnR_c1 const m; + static daAlinkHIO_cutFinish_c1 const m; }; class daAlinkHIO_cutFnJU_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; - /* 0x28 */ f32 field_0x28; - /* 0x2C */ f32 field_0x2C; - /* 0x30 */ f32 field_0x30; - /* 0x34 */ f32 field_0x34; - /* 0x38 */ f32 field_0x38; - /* 0x3C */ f32 field_0x3C; - /* 0x40 */ f32 field_0x40; - /* 0x44 */ f32 field_0x44; - /* 0x48 */ f32 field_0x48; - /* 0x4C */ f32 field_0x4C; - /* 0x50 */ f32 field_0x50; + /* 0x00 */ daAlinkHIO_anm_c mCutAnm; + /* 0x14 */ daAlinkHIO_anm_c mLandAnm; + /* 0x28 */ s16 mStopTime; + /* 0x2A */ s16 mComboStopTime; + /* 0x2C */ f32 mSpeedH; + /* 0x30 */ f32 mSpeedV; + /* 0x34 */ f32 mAttackStartFrame; + /* 0x38 */ f32 mAttackEndFrame; + /* 0x3C */ f32 mComboCheckFrame; + /* 0x40 */ f32 mComboStartFrame; + /* 0x44 */ f32 mFallHeight; + /* 0x48 */ f32 mFallInterpolation; + /* 0x4C */ f32 mAttackRadius; + /* 0x50 */ f32 mAttackOffset; }; // Size: 0x54 class daAlinkHIO_cutFnJU_c0 { @@ -4194,32 +4223,33 @@ public: class daAlinkHIO_cutTurn_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; - /* 0x28 */ daAlinkHIO_anm_c field_0x28; - /* 0x3C */ f32 field_0x3C; - /* 0x40 */ f32 field_0x40; - /* 0x44 */ f32 field_0x44; - /* 0x48 */ f32 field_0x48; - /* 0x4C */ f32 field_0x4C; - /* 0x50 */ f32 field_0x50; - /* 0x54 */ f32 field_0x54; - /* 0x58 */ f32 field_0x58; - /* 0x5C */ f32 field_0x5C; - /* 0x60 */ f32 field_0x60; - /* 0x64 */ f32 field_0x64; - /* 0x68 */ f32 field_0x68; - /* 0x6C */ f32 field_0x6C; - /* 0x70 */ f32 field_0x70; - /* 0x74 */ f32 field_0x74; - /* 0x78 */ f32 field_0x78; - /* 0x7C */ f32 field_0x7C; - /* 0x80 */ f32 field_0x80; - /* 0x84 */ f32 field_0x84; - /* 0x88 */ f32 field_0x88; - /* 0x8C */ f32 field_0x8C; - /* 0x90 */ f32 field_0x90; - /* 0x94 */ f32 field_0x94; + /* 0x00 */ daAlinkHIO_anm_c mRightTurnAnm; + /* 0x14 */ daAlinkHIO_anm_c mChargeAnm; + /* 0x28 */ daAlinkHIO_anm_c mLeftTurnAnm; + /* 0x3C */ s16 mStopTime; + /* 0x3E */ s16 field_0x3E; + /* 0x40 */ f32 mRightTurnInputStartFrame; + /* 0x44 */ f32 mRightAttackStartFrame; + /* 0x48 */ f32 mRightAttackEndFrame; + /* 0x4C */ f32 mMoveFBAnmSpeed; + /* 0x50 */ f32 mMoveFBInterpolation; + /* 0x54 */ f32 mMoveLRAnmSpeed; + /* 0x58 */ f32 mMoveLRInterpolation; + /* 0x5C */ f32 mMaxSpeed; + /* 0x60 */ f32 mChargeMoveAccel; + /* 0x64 */ f32 mChargeMoveDecel; + /* 0x68 */ f32 mSpeed; + /* 0x6C */ f32 mRightComboStartFrame; + /* 0x70 */ f32 mAttackRadius; + /* 0x74 */ f32 mLeftTurnInputStartFrame; + /* 0x78 */ f32 mLeftAttackStartFrame; + /* 0x7C */ f32 mLeftAttackEndFrame; + /* 0x80 */ f32 mLeftComboStartFrame; + /* 0x84 */ f32 mAttackRadiusAccel; + /* 0x88 */ f32 mLightAttackRadius; + /* 0x8C */ f32 mLightAttackRadiusAccel; + /* 0x90 */ f32 mLargeAttackRadius; + /* 0x94 */ f32 mLargeAttackAccel; }; // Size: 0x98 class daAlinkHIO_cutTurn_c0 { @@ -4298,54 +4328,40 @@ public: static daAlinkHIO_hoCutCharge_c1 const m; }; -class daAlinkHIO_cutDaL_c1 { +class daAlinkHIO_cutDash_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; + /* 0x00 */ daAlinkHIO_anm_c mCutAnm; + /* 0x14 */ f32 mAttackStartFrame; + /* 0x18 */ f32 mAttackEndFrame; }; // Size: 0x1C class daAlinkHIO_cutDaL_c0 { public: - static daAlinkHIO_cutDaL_c1 const m; + static daAlinkHIO_cutDash_c1 const m; }; -class daAlinkHIO_cutDaR_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; -}; // Size: 0x1C - class daAlinkHIO_cutDaR_c0 { public: - static daAlinkHIO_cutDaR_c1 const m; + static daAlinkHIO_cutDash_c1 const m; }; -class daAlinkHIO_cutDaCharge_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; -}; // Size: 0x1C - class daAlinkHIO_cutDaCharge_c0 { public: - static daAlinkHIO_cutDaCharge_c1 const m; + static daAlinkHIO_cutDash_c1 const m; }; class daAlinkHIO_cutDown_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; - /* 0x28 */ daAlinkHIO_anm_c field_0x28; - /* 0x3C */ daAlinkHIO_anm_c field_0x3C; - /* 0x50 */ daAlinkHIO_anm_c field_0x50; - /* 0x64 */ s16 field_0x64; - /* 0x66 */ s16 field_0x66; - /* 0x68 */ f32 field_0x68; - /* 0x6C */ f32 field_0x6C; - /* 0x70 */ f32 field_0x70; + /* 0x00 */ daAlinkHIO_anm_c mJumpAnm; + /* 0x14 */ daAlinkHIO_anm_c mFallAnm; + /* 0x28 */ daAlinkHIO_anm_c mLandAnm; + /* 0x3C */ daAlinkHIO_anm_c mMissAnm; + /* 0x50 */ daAlinkHIO_anm_c mRecoverAnm; + /* 0x64 */ s16 mSuccessStopTime; + /* 0x66 */ s16 mFailStopTime; + /* 0x68 */ f32 mRecoverSpeedH; + /* 0x6C */ f32 mRecoverSpeedV; + /* 0x70 */ f32 mSpeedV; }; // Size: 0x74 class daAlinkHIO_cutDown_c0 { @@ -4355,18 +4371,18 @@ public: class daAlinkHIO_cutHead_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; - /* 0x28 */ daAlinkHIO_anm_c field_0x28; - /* 0x3C */ f32 field_0x3C; - /* 0x40 */ f32 field_0x40; - /* 0x44 */ f32 field_0x44; - /* 0x48 */ f32 field_0x48; - /* 0x4C */ f32 field_0x4C; - /* 0x50 */ f32 field_0x50; - /* 0x54 */ f32 field_0x54; - /* 0x58 */ f32 field_0x58; - /* 0x5C */ f32 field_0x5C; + /* 0x00 */ daAlinkHIO_anm_c mJumpAnm; + /* 0x14 */ daAlinkHIO_anm_c mCutAnm; + /* 0x28 */ daAlinkHIO_anm_c mLandAnm; + /* 0x3C */ f32 mGravity; + /* 0x40 */ f32 mMaxHeight; + /* 0x44 */ f32 mMaxDistance; + /* 0x48 */ f32 mAddSpeedV; + /* 0x4C */ f32 mAddSpeedH; + /* 0x50 */ f32 mAttackStartFrame; + /* 0x54 */ f32 mAttackEndFrame; + /* 0x58 */ f32 mSwordRadius; + /* 0x5C */ f32 mSwordLength; }; // Size: 0x60 class daAlinkHIO_cutHead_c0 { @@ -4374,54 +4390,45 @@ public: static daAlinkHIO_cutHead_c1 const m; }; -class daAlinkHIO_gAtPush_c1 { +class daAlinkHIO_guardAttack_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; - /* 0x20 */ f32 field_0x20; + /* 0x00 */ daAlinkHIO_anm_c mAttackAnm; + /* 0x14 */ f32 mSpeed; + /* 0x18 */ f32 mAttackStartFrame; + /* 0x1C */ f32 mAttackEndFrame; + /* 0x20 */ f32 mSlashCheckFrame; }; // Size: 0x24 class daAlinkHIO_gAtPush_c0 { public: - static daAlinkHIO_gAtPush_c1 const m; + static daAlinkHIO_guardAttack_c1 const m; }; -class daAlinkHIO_gAtKick_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; - /* 0x20 */ f32 field_0x20; -}; // Size: 0x24 - class daAlinkHIO_gAtKick_c0 { public: - static daAlinkHIO_gAtKick_c1 const m; + static daAlinkHIO_guardAttack_c1 const m; }; class daAlinkHIO_guard_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; - /* 0x28 */ daAlinkHIO_anm_c field_0x28; - /* 0x3C */ daAlinkHIO_anm_c field_0x3C; - /* 0x50 */ s16 field_0x50; - /* 0x52 */ s16 field_0x52; - /* 0x54 */ s16 field_0x54; - /* 0x56 */ s16 field_0x56; - /* 0x58 */ s16 field_0x58; - /* 0x5C */ f32 field_0x5C; - /* 0x60 */ f32 field_0x60; - /* 0x64 */ f32 field_0x64; - /* 0x68 */ f32 field_0x68; - /* 0x6C */ f32 field_0x6C; - /* 0x70 */ f32 field_0x70; - /* 0x74 */ f32 field_0x74; - /* 0x78 */ f32 field_0x78; - /* 0x7C */ f32 field_0x7C; + /* 0x00 */ daAlinkHIO_anm_c mGuardHitAnm; + /* 0x14 */ daAlinkHIO_anm_c mCrouchGuardHitAnm; // Unused + /* 0x28 */ daAlinkHIO_anm_c mRecoilAnm; + /* 0x3C */ daAlinkHIO_anm_c mGuardBreakAnm; + /* 0x50 */ s16 mGuardLRAngleMax; + /* 0x52 */ s16 mGuardFBAngleMax; + /* 0x54 */ s16 mGuardBodyInterpolation; + /* 0x56 */ s16 mSmallGuardLRAngleMax; + /* 0x58 */ s16 mSmallGuardFBAngleMax; + /* 0x5C */ f32 mCrouchGuardAnmSpeed; // Unused + /* 0x60 */ f32 mCrouchGuardInterpolation; // Unused + /* 0x64 */ f32 mGuardSpeedNormal; + /* 0x68 */ f32 mGuardSpeedLarge; + /* 0x6C */ f32 mGuardSpeedHuge; + /* 0x70 */ f32 mAttackPosOffset; + /* 0x74 */ f32 mAttackRadius; + /* 0x78 */ f32 mMagneGuardSpeed; + /* 0x7C */ f32 mMagneHvyGuardSpeed; }; // Size: 0x80 class daAlinkHIO_guard_c0 { @@ -4431,18 +4438,18 @@ public: class daAlinkHIO_crouch_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; - /* 0x28 */ s16 field_0x28; - /* 0x2A */ s16 field_0x2A; - /* 0x2C */ s16 field_0x2C; - /* 0x30 */ f32 field_0x30; - /* 0x34 */ f32 field_0x34; - /* 0x38 */ f32 field_0x38; - /* 0x3C */ f32 field_0x3C; - /* 0x40 */ f32 field_0x40; - /* 0x44 */ f32 field_0x44; - /* 0x48 */ f32 field_0x48; + /* 0x00 */ daAlinkHIO_anm_c mCrawlStartAnm; + /* 0x14 */ daAlinkHIO_anm_c mCrawlEndAnm; + /* 0x28 */ s16 mCrawlTurnRate; + /* 0x2A */ s16 mCrawlTurnMax; + /* 0x2C */ s16 mCrawlTurnMin; + /* 0x30 */ f32 mCrouchAnmSpeed; + /* 0x34 */ f32 mCrouchInterpolation; + /* 0x38 */ f32 mStandInterpolation; + /* 0x3C */ f32 mCrawlMoveRate; + /* 0x40 */ f32 mCrawlAnmSpeedMax; + /* 0x44 */ f32 mCrawlAnmSpeedMin; + /* 0x48 */ f32 mCrawlInterpolation; }; // Size: 0x4C class daAlinkHIO_crouch_c0 { @@ -4468,9 +4475,9 @@ public: /* 0x40 */ f32 mSlideSpeed; /* 0x44 */ f32 mSlideDeceleration; /* 0x48 */ f32 mFootPositionRatio; - /* 0x4C */ f32 mUnkInterpolation; - /* 0x50 */ f32 mMinWalkFrame; - /* 0x54 */ f32 mMinTiredWalkFrame; + /* 0x4C */ f32 mWaitBInterpolation; + /* 0x50 */ f32 mMinWalkRate; + /* 0x54 */ f32 mMinTiredWalkRate; }; // Size: 0x58 class daAlinkHIO_move_c0 { @@ -4530,28 +4537,28 @@ public: class daAlinkHIO_noActAtnMove_c1 { public: - /* 0x00 */ s16 field_0x0; - /* 0x02 */ s16 field_0x2; - /* 0x04 */ s16 field_0x4; - /* 0x08 */ f32 field_0x8; - /* 0x0C */ f32 field_0xC; - /* 0x10 */ f32 field_0x10; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; - /* 0x20 */ f32 field_0x20; - /* 0x24 */ f32 field_0x24; - /* 0x28 */ f32 field_0x28; - /* 0x2C */ f32 field_0x2C; - /* 0x30 */ f32 field_0x30; - /* 0x34 */ f32 field_0x34; - /* 0x38 */ f32 field_0x38; - /* 0x3C */ f32 field_0x3C; - /* 0x40 */ f32 field_0x40; - /* 0x44 */ f32 field_0x44; - /* 0x48 */ f32 field_0x48; - /* 0x4C */ f32 field_0x4C; - /* 0x50 */ f32 field_0x50; + /* 0x00 */ s16 mMaxTurnAngle; + /* 0x02 */ s16 mMinTurnAngle; + /* 0x04 */ s16 mTurnAngleRate; + /* 0x08 */ f32 mWaitAnmSpeed; + /* 0x0C */ f32 mWalkAnmSpeed; + /* 0x10 */ f32 mRunAnmSpeed; + /* 0x14 */ f32 mWalkChangeRate; + /* 0x18 */ f32 mRunChangeRate; + /* 0x1C */ f32 mMaxSpeed; + /* 0x20 */ f32 mAcceleration; + /* 0x24 */ f32 mDeceleration; + /* 0x28 */ f32 mBackWalkAnmSpeed; + /* 0x2C */ f32 mBackRunAnmSpeed; + /* 0x30 */ f32 mBackWalkChangeRate; + /* 0x34 */ f32 mBackRunChangeRate; + /* 0x38 */ f32 mMaxBackwardsSpeed; + /* 0x3C */ f32 mBackAcceleration; + /* 0x40 */ f32 mBackDeceleration; + /* 0x44 */ f32 mMinWalkFrame; + /* 0x48 */ f32 mMinBackWalkFrame; + /* 0x4C */ f32 mWalkForwardAnmSpeed; + /* 0x50 */ f32 mRunForwardAnmSpeed; }; // Size: 0x54 class daAlinkHIO_noActAtnMove_c0 { @@ -4573,19 +4580,10 @@ public: static daAlinkHIO_wallMove_c1 const m; }; -class daAlinkHIO_wallCatch_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; - /* 0x28 */ daAlinkHIO_anm_c field_0x28; - /* 0x3C */ daAlinkHIO_anm_c field_0x3C; - /* 0x50 */ f32 field_0x50; -}; // Size: 0x54 - class daAlinkHIO_wallFall_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; + /* 0x00 */ daAlinkHIO_anm_c mOneHandGrabAnm; + /* 0x14 */ daAlinkHIO_anm_c mTwoHandGrabAnm; }; // Size: 0x28 class daAlinkHIO_wallFall_c0 { @@ -4593,6 +4591,15 @@ public: static daAlinkHIO_wallFall_c1 const m; }; +class daAlinkHIO_wallCatch_c1 { +public: + /* 0x00 */ daAlinkHIO_anm_c mGrabAAnm; + /* 0x14 */ daAlinkHIO_anm_c mGrabBAnm; + /* 0x28 */ daAlinkHIO_anm_c mClimbAnm; + /* 0x3C */ daAlinkHIO_anm_c mJumpAnm; + /* 0x50 */ f32 mClimbStartFrame; +}; // Size: 0x54 + class daAlinkHIO_wallCatch_c0 { public: static daAlinkHIO_wallCatch_c1 const m; @@ -4660,10 +4667,9 @@ public: class daAlinkHIO_slide_c1 { public: - // most of these havent been verified yet /* 0x00 */ daAlinkHIO_anm_c mForwardSlideAnm; /* 0x14 */ daAlinkHIO_anm_c mBackwardSlideAnm; - /* 0x28 */ daAlinkHIO_anm_c mForwardLandAnm; // this and 0x3C might have names reversed? + /* 0x28 */ daAlinkHIO_anm_c mForwardLandAnm; /* 0x3C */ daAlinkHIO_anm_c mBackwardLandAnm; /* 0x50 */ f32 mMaxSpeed; /* 0x54 */ f32 mAcceleration; @@ -4671,9 +4677,9 @@ public: /* 0x5C */ f32 mClimbAngle; /* 0x60 */ f32 mClimbAnmMinSpeed; /* 0x64 */ f32 mMaxClimbSpeed; - /* 0x68 */ f32 mLavaFloorSlideAngle; // ? - /* 0x6C */ f32 mLavaFloorWeakSlideAngle; // ? - /* 0x70 */ f32 mLavaFloorWeakSlideSpeed; + /* 0x68 */ f32 mLV2MinibossFloorSlideAngle; + /* 0x6C */ f32 mLV2MinibossFloorWeakSlideAngle; + /* 0x70 */ f32 mLV2MinibossFloorWeakSlideSpeed; /* 0x74 */ f32 mMaxClimbAnmSpeed; }; // Size: 0x78 @@ -4721,7 +4727,7 @@ public: /* 0x56 */ s16 mUnderwaterTurnRate; /* 0x58 */ s16 mUnderwaterTurnMin; /* 0x5A */ s16 mUnderwaterTurnMax; - /* 0x5C */ s16 field_0x5c; // related to dash + /* 0x5C */ s16 field_0x5c; // related to dash /* 0x5E */ s16 field_0x5e; // related to dash /* 0x60 */ f32 mInitHeight; /* 0x64 */ f32 mResurfaceHeight; @@ -4851,20 +4857,20 @@ public: class daAlinkHIO_horse_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; - /* 0x28 */ daAlinkHIO_anm_c field_0x28; - /* 0x3C */ daAlinkHIO_anm_c field_0x3C; - /* 0x50 */ s16 field_0x50; - /* 0x52 */ s16 field_0x52; - /* 0x54 */ s16 field_0x54; - /* 0x56 */ s16 field_0x56; + /* 0x00 */ daAlinkHIO_anm_c mWalkAnm; + /* 0x14 */ daAlinkHIO_anm_c mRunAnm; + /* 0x28 */ daAlinkHIO_anm_c mWhipAnm; + /* 0x3C */ daAlinkHIO_anm_c mWhipRunAnm; + /* 0x50 */ s16 mSwordUpTime; + /* 0x52 */ s16 mSearchRangeAngle; + /* 0x54 */ s16 mNoWalkTime; + /* 0x56 */ s16 mWhipWaitTime; /* 0x58 */ s16 field_0x58; /* 0x5A */ s16 field_0x5A; - /* 0x5C */ f32 field_0x5C; - /* 0x60 */ f32 field_0x60; - /* 0x64 */ f32 field_0x64; - /* 0x68 */ f32 field_0x68; + /* 0x5C */ f32 mSwordUpAnmSpeed; + /* 0x60 */ f32 mSwordUpInterpolation; + /* 0x64 */ f32 mHorseWalkStartFrame; + /* 0x68 */ f32 mTiredWaitInterpolation; }; // Size: 0x6C class daAlinkHIO_horse_c0 { @@ -4885,7 +4891,7 @@ public: /* 0x2C */ f32 field_0x2C; /* 0x30 */ f32 field_0x30; /* 0x34 */ f32 field_0x34; - /* 0x38 */ f32 field_0x38; + /* 0x38 */ f32 mBackMaxSpeed; /* 0x3C */ f32 field_0x3C; /* 0x40 */ f32 field_0x40; /* 0x44 */ f32 field_0x44; @@ -4898,29 +4904,29 @@ public: class daAlinkHIO_damage_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; - /* 0x28 */ u8 field_0x28; - /* 0x2A */ s16 field_0x2A; - /* 0x2C */ s16 field_0x2C; - /* 0x2E */ s16 field_0x2E; - /* 0x30 */ s16 field_0x30; - /* 0x32 */ s16 field_0x32; - /* 0x34 */ s16 field_0x34; - /* 0x36 */ s16 field_0x36; - /* 0x38 */ s16 field_0x38; - /* 0x3A */ s16 field_0x3A; - /* 0x3C */ s16 field_0x3C; - /* 0x3E */ s16 field_0x3E; - /* 0x40 */ s16 field_0x40; - /* 0x42 */ s16 field_0x42; - /* 0x44 */ s16 field_0x44; - /* 0x46 */ s16 field_0x46; - /* 0x48 */ s16 field_0x48; - /* 0x4A */ s16 field_0x4A; - /* 0x4C */ s16 field_0x4C; - /* 0x50 */ f32 field_0x50; - /* 0x54 */ f32 field_0x54; + /* 0x00 */ daAlinkHIO_anm_c mFloorDmgAnm; + /* 0x14 */ daAlinkHIO_anm_c mDashDmgAnm; + /* 0x28 */ u8 mInvincible; + /* 0x2A */ s16 mInvincibleTime; + /* 0x2C */ s16 mWolfFloorInvincibleTime; + /* 0x2E */ s16 mFreezeTime; + /* 0x30 */ s16 mFreezeInitR; + /* 0x32 */ s16 mFreezeInitG; + /* 0x34 */ s16 mFreezeInitB; + /* 0x36 */ s16 mDamageR0; + /* 0x38 */ s16 mDamageG0; + /* 0x3A */ s16 mDamageB0; + /* 0x3C */ s16 mDamageR1; + /* 0x3E */ s16 mDamageG1; + /* 0x40 */ s16 mDamageB1; + /* 0x42 */ s16 mDamageR2; + /* 0x44 */ s16 mDamageG2; + /* 0x46 */ s16 mDamageB2; + /* 0x48 */ s16 mFreezeR; + /* 0x4A */ s16 mFreezeG; + /* 0x4C */ s16 mFreezeB; + /* 0x50 */ f32 mRecoverStandAnmSpeed; + /* 0x54 */ f32 mInvertedFallInterpolation; }; // Size: 0x58 class daAlinkHIO_damage_c0 { @@ -5010,17 +5016,17 @@ public: class daAlinkHIO_damFall_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; - /* 0x28 */ s16 field_0x28; - /* 0x2A */ s16 field_0x2A; - /* 0x2C */ f32 field_0x2C; - /* 0x30 */ f32 field_0x30; - /* 0x34 */ f32 field_0x34; - /* 0x38 */ f32 field_0x38; - /* 0x3C */ f32 field_0x3C; - /* 0x40 */ f32 field_0x40; - /* 0x44 */ f32 field_0x44; + /* 0x00 */ daAlinkHIO_anm_c mLandAnm; + /* 0x14 */ daAlinkHIO_anm_c mStandAnm; + /* 0x28 */ s16 mSmallStopTime; + /* 0x2A */ s16 mBigStopTime; + /* 0x2C */ f32 mMinRollHeight; + /* 0x30 */ f32 mMaxRollHeight; + /* 0x34 */ f32 mSmallDmgHeight; + /* 0x38 */ f32 mBigDmgHeight; + /* 0x3C */ f32 mSmallDmgLandStartFrame; + /* 0x40 */ f32 mFallAnmTransitionHeight; + /* 0x44 */ f32 mFallAnmMorf; }; // Size: 0x48 class daAlinkHIO_damFall_c0 { @@ -5119,8 +5125,8 @@ public: /* 0x0E */ s16 mLightDropR; /* 0x10 */ s16 mLightDropG; /* 0x12 */ s16 mLightDropB; - /* 0x14 */ f32 mSwampInputRate; // ? -}; // Size: 0x18 + /* 0x14 */ f32 mUnderwaterInputRate; +}; // Size: 0x18 class daAlinkHIO_wolf_c0 { public: @@ -5968,15 +5974,15 @@ public: class daAlinkHIO_bottle_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; - /* 0x28 */ daAlinkHIO_anm_c field_0x28; - /* 0x3C */ daAlinkHIO_anm_c field_0x3C; - /* 0x50 */ daAlinkHIO_anm_c field_0x50; - /* 0x64 */ daAlinkHIO_anm_c field_0x64; - /* 0x78 */ daAlinkHIO_anm_c field_0x78; + /* 0x00 */ daAlinkHIO_anm_c mStartDrinkAnm; + /* 0x14 */ daAlinkHIO_anm_c mEndDrinkAnm; + /* 0x28 */ daAlinkHIO_anm_c mOpenBottleAnm; + /* 0x3C */ daAlinkHIO_anm_c mPourAnm; + /* 0x50 */ daAlinkHIO_anm_c mSwingDownAnm; + /* 0x64 */ daAlinkHIO_anm_c mSwingSideAnm; + /* 0x78 */ daAlinkHIO_anm_c mGetAnm; /* 0x8C */ daAlinkHIO_anm_c field_0x8C; - /* 0xA0 */ daAlinkHIO_anm_c field_0xA0; + /* 0xA0 */ daAlinkHIO_anm_c mScoopAnm; }; // Size: 0xB4 class daAlinkHIO_bottle_c0 { @@ -5988,12 +5994,12 @@ class daAlinkHIO_boom_c1 { public: /* 0x00 */ daAlinkHIO_anm_c mThrowAnm; /* 0x14 */ daAlinkHIO_anm_c mCatchAnm; - /* 0x28 */ s16 field_0x28; // return time? + /* 0x28 */ s16 mChargeTime; /* 0x2A */ s16 mBgThroughTime; /* 0x2C */ f32 mIdleAnmSpeed; /* 0x30 */ f32 mStartInterpolation; /* 0x34 */ f32 mFlySpeed; - /* 0x38 */ f32 mFlySpeed2; // return speed? + /* 0x38 */ f32 mChargeFlySpeed; /* 0x3C */ f32 mFlyDistMax; /* 0x40 */ f32 mHorsebackFlyDistMax; /* 0x44 */ f32 mLockDistMax; @@ -6007,27 +6013,27 @@ public: class daAlinkHIO_bow_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; - /* 0x28 */ s16 field_0x28; - /* 0x2A */ s16 field_0x2a; - /* 0x2C */ s16 field_0x2c; - /* 0x30 */ f32 field_0x30; - /* 0x34 */ f32 field_0x34; - /* 0x38 */ f32 field_0x38; - /* 0x3C */ f32 field_0x3c; - /* 0x40 */ f32 field_0x40; - /* 0x44 */ f32 field_0x44; - /* 0x48 */ f32 field_0x48; - /* 0x4C */ f32 field_0x4c; - /* 0x50 */ f32 field_0x50; - /* 0x54 */ f32 field_0x54; - /* 0x58 */ f32 field_0x58; - /* 0x5C */ f32 field_0x5c; - /* 0x60 */ f32 field_0x60; - /* 0x64 */ f32 field_0x64; - /* 0x68 */ f32 field_0x68; - /* 0x6C */ f32 field_0x6c; + /* 0x00 */ daAlinkHIO_anm_c mShootAnm; + /* 0x14 */ daAlinkHIO_anm_c mLoadAnm; + /* 0x28 */ s16 mChargeArrowTime; + /* 0x2A */ s16 mBombArrowHoldTime; + /* 0x2C */ s16 mBombArrowFlyExplodeTime; + /* 0x30 */ f32 mStartInterpolation; + /* 0x34 */ f32 mArrowSpeed; + /* 0x38 */ f32 mArrowDistance; + /* 0x3C */ f32 mChargeArrowSpeed; + /* 0x40 */ f32 mChargeArrowDistance; + /* 0x44 */ f32 mArrowAttackRadius; + /* 0x48 */ f32 mBombArrowSpeed; + /* 0x4C */ f32 mBombArrowDistance; + /* 0x50 */ f32 mChargeBombArrowSpeed; + /* 0x54 */ f32 mChargeBombArrowDistance; + /* 0x58 */ f32 mScopeArrowSpeed; + /* 0x5C */ f32 mScopeArrowDistance; + /* 0x60 */ f32 mArrowIncAttackMaxStart; + /* 0x64 */ f32 mArrowIncAttackMax; + /* 0x68 */ f32 mSlingshotSpeed; + /* 0x6C */ f32 mSlingshotDistance; }; // Size: 0x70 class daAlinkHIO_bow_c0 { @@ -6037,38 +6043,38 @@ public: class daAlinkHIO_ironBall_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ s16 field_0x14; - /* 0x16 */ s16 field_0x16; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; - /* 0x20 */ f32 field_0x20; - /* 0x24 */ f32 field_0x24; - /* 0x28 */ f32 field_0x28; - /* 0x2C */ f32 field_0x2C; - /* 0x30 */ f32 field_0x30; - /* 0x34 */ f32 field_0x34; - /* 0x38 */ f32 field_0x38; - /* 0x3C */ f32 field_0x3C; - /* 0x40 */ f32 field_0x40; - /* 0x44 */ f32 field_0x44; - /* 0x48 */ f32 field_0x48; - /* 0x4C */ f32 field_0x4C; - /* 0x50 */ f32 field_0x50; - /* 0x54 */ f32 field_0x54; - /* 0x58 */ f32 field_0x58; - /* 0x5C */ f32 field_0x5C; - /* 0x60 */ f32 field_0x60; - /* 0x64 */ f32 field_0x64; - /* 0x68 */ f32 field_0x68; + /* 0x00 */ daAlinkHIO_anm_c mCatchAnm; + /* 0x14 */ s16 mThrowChainNum; + /* 0x16 */ s16 mReturnChainRemoveNum; + /* 0x18 */ f32 mWaitAnmSpeed; + /* 0x1C */ f32 mPrepareAnmSpeed; + /* 0x20 */ f32 mPrepareInterpolation; + /* 0x24 */ f32 mTurnAnmSpeed; + /* 0x28 */ f32 mTurnInterpolation; + /* 0x2C */ f32 mPreThrowAnmSpeed; + /* 0x30 */ f32 mPreThrowAnmInterpolation; + /* 0x34 */ f32 mThrowAnmSpeed; + /* 0x38 */ f32 mThrowInterpolation; + /* 0x3C */ f32 mPullAnmSpeed; + /* 0x40 */ f32 mPullInterpolation; + /* 0x44 */ f32 mChainSpeedRate; + /* 0x48 */ f32 mChainGravity; + /* 0x4C */ f32 mReturnChainAccelY; + /* 0x50 */ f32 mReturnChainRate; + /* 0x54 */ f32 mThrowChainAccelZ; + /* 0x58 */ f32 mThrowChainAccelY; + /* 0x5C */ f32 mThrowChainGravity; + /* 0x60 */ f32 mBallGravity; + /* 0x64 */ f32 mThrowBallGravity; + /* 0x68 */ f32 mBallMaxFallSpeed; /* 0x6C */ f32 field_0x6C; - /* 0x70 */ f32 field_0x70; - /* 0x74 */ f32 field_0x74; - /* 0x78 */ f32 field_0x78; - /* 0x7C */ f32 field_0x7C; - /* 0x80 */ f32 field_0x80; - /* 0x84 */ f32 field_0x84; - /* 0x88 */ f32 field_0x88; + /* 0x70 */ f32 mThrowSpeedZ; + /* 0x74 */ f32 mThrowSpeedY; + /* 0x78 */ f32 mReturnBallGravity; + /* 0x7C */ f32 mAttackRadius; + /* 0x80 */ f32 mFeetPosRatio; + /* 0x84 */ f32 mWalkAnmSpeedMax; + /* 0x88 */ f32 mWalkAnmSpeedMin; }; // Size: 0x8C class daAlinkHIO_ironBall_c0 { @@ -6102,7 +6108,7 @@ public: /* 0x14 */ f32 mStopSpeedY; /* 0x18 */ f32 mMaxSpeedY; /* 0x1C */ f32 mEffScale; - /* 0x20 */ f32 mAtRadius; + /* 0x20 */ f32 mAttackRadius; /* 0x24 */ f32 mPokeBombTrackRate; /* 0x28 */ f32 mWaterGravity; /* 0x2C */ f32 mWaterMaxFallSpeed; @@ -6169,22 +6175,22 @@ public: class daAlinkHIO_hookshot_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ daAlinkHIO_anm_c field_0x14; - /* 0x28 */ daAlinkHIO_anm_c field_0x28; - /* 0x3C */ f32 field_0x3C; - /* 0x40 */ f32 field_0x40; - /* 0x44 */ f32 field_0x44; - /* 0x48 */ f32 field_0x48; - /* 0x4C */ f32 field_0x4C; - /* 0x50 */ f32 field_0x50; - /* 0x54 */ f32 field_0x54; - /* 0x58 */ f32 field_0x58; - /* 0x5C */ f32 field_0x5C; - /* 0x60 */ f32 field_0x60; - /* 0x64 */ f32 field_0x64; - /* 0x68 */ f32 field_0x68; - /* 0x6C */ f32 field_0x6C; + /* 0x00 */ daAlinkHIO_anm_c mShootAnm; + /* 0x14 */ daAlinkHIO_anm_c mRoofHangAnm; + /* 0x28 */ daAlinkHIO_anm_c mWallHangAnm; + /* 0x3C */ u8 mForceStick; + /* 0x40 */ f32 mWaitAnmSpeed; + /* 0x44 */ f32 mStartInterpolation; + /* 0x48 */ f32 mMaxLength; + /* 0x4C */ f32 mShootSpeed; + /* 0x50 */ f32 mReturnSpeed; + /* 0x54 */ f32 mStickReturnSpeed; + /* 0x58 */ f32 mRoofHangRiseSpeed; + /* 0x5C */ f32 mRoofHangDecendSpeed; + /* 0x60 */ f32 mBossMaxLength; + /* 0x64 */ f32 mBossShootSpeed; + /* 0x68 */ f32 mBossReturnSpeed; + /* 0x6C */ f32 mBossStickReturnSpeed; }; // Size: 0x70 class daAlinkHIO_hookshot_c0 { @@ -6206,6 +6212,7 @@ public: FLG0_UNK_8000000 = 0x8000000, FLG0_NPC_NEAR = 0x100000, FLG0_NPC_FAR = 0x40000, + FLG0_NO_INPUT = 0x4000, FLG0_NO_DRAW = 0x2000, FLG0_UNK_200 = 0x200, }; @@ -6278,13 +6285,14 @@ public: BOOL checkNpcNear() { return checkStateFlg0(FLG0_NPC_NEAR); } BOOL checkNpcFar() { return checkStateFlg0(FLG0_NPC_FAR); } BOOL checkNoDraw() const { return checkStateFlg0(FLG0_NO_DRAW); } + BOOL checkNoInput() const { return checkStateFlg0(FLG0_NO_INPUT); } int checkMetamorphoseEnable() { return (this->*mpFunc)(); } - + bool checkPortalObjRide() const { return checkStateFlg0(FLG0_UNK_8000000) && checkStateFlg0(FLG0_UNK_200); } - inline bool checkMidnaRealBody(); + inline static BOOL checkMidnaRealBody(); static u8 const m_texDataTable[84]; static u8 const m_anmDataTable[636]; @@ -6387,7 +6395,7 @@ private: }; static fopAc_ac_c* daAlink_searchPortal(fopAc_ac_c* param_0, void* param_1); -static void* daAlink_searchCanoe(fopAc_ac_c* param_0, void* param_1); +static fopAc_ac_c* daAlink_searchCanoe(fopAc_ac_c* param_0, void* param_1); static void* daAlink_searchBoar(fopAc_ac_c* param_0, void* param_1); static fopAc_ac_c* daAlink_searchLightBall(fopAc_ac_c* p_actor, void* param_1); diff --git a/include/d/a/d_a_player.h b/include/d/a/d_a_player.h index ee49352f59..97ee69ced6 100644 --- a/include/d/a/d_a_player.h +++ b/include/d/a/d_a_player.h @@ -21,6 +21,9 @@ public: /* 8015F384 */ void setSightImage(ResTIMG*); bool getDrawFlg() { return mDrawFlag; } + void onDrawFlg() { mDrawFlag = true; } + void offDrawFlg() { mDrawFlag = false; } + void setPos(const cXyz* i_pos) { mPos = *i_pos; } private: /* 0x04 */ bool mDrawFlag; @@ -37,6 +40,9 @@ public: /* 8015E654 */ int posMove(cXyz*, s16*, fopAc_ac_c*, s16); /* 8015E87C */ void bgCheckAfterOffset(cXyz const*); + static void initDropAngleY() { m_dropAngleY = 0x4000; } + static void offEventKeepFlg() { m_eventKeepFlg = 0; } + static s16 m_dropAngleY; static s16 m_eventKeepFlg; @@ -138,15 +144,18 @@ public: void setSpecialDemoType(); void setDemoType(u16 pType) { mDemoType = pType; } - u16 getDemoType() const { return mDemoType; } + int getDemoType() const { return mDemoType; } void setDemoMode(u32 mode) { mDemoMode = mode; } u32 getDemoMode() const { return mDemoMode; } int getParam1() const { return mParam1; } void setOriginalDemoType() { setDemoType(3); } void i_setSpecialDemoType() { setDemoType(5); } + void setSystemDemoType() { setDemoType(2); } void setStick(f32 stick) { mStick = stick; } void setMoveAngle(s16 angle) { mDemoMoveAngle = angle; } s16 getMoveAngle() const { return mDemoMoveAngle; } + f32 getStick() { return mStick; } + int getParam0() const { return mParam0; } private: /* 0x00 */ u16 mDemoType; @@ -156,7 +165,7 @@ private: /* 0x08 */ int mParam0; /* 0x0C */ int mParam1; /* 0x10 */ u32 mDemoMode; - /* 0x14 */ float mStick; + /* 0x14 */ f32 mStick; /* 0x18 */ cXyz mDemoPos0; }; // Size: 0x24 @@ -191,8 +200,8 @@ public: /* 0x05BC */ cXyz mSwordTopPos; /* 0x05C8 */ cXyz mLeftHandPos; /* 0x05D4 */ cXyz mRightHandPos; - /* 0x05E0 */ cXyz mLeftFootPosP; - /* 0x05EC */ cXyz mRightFootPosP; + /* 0x05E0 */ cXyz mLeftFootPos; + /* 0x05EC */ cXyz mRightFootPos; /* 0x05F8 */ u8 field_0x5f8[0xC]; /* 0x0604 */ daPy_demo_c mDemo; @@ -221,25 +230,34 @@ public: FLG0_UNK_2 = 2, FLG0_HVY_STATE = FLG0_UNK_40000000 | FLG0_EQUIP_HVY_BOOTS | FLG0_UNK_20000, + FLG0_UNK_14000 = 0x14000, }; enum daPy_FLG1 { + FLG1_UNK_40000000 = 0x40000000, FLG1_UNK_10000000 = 0x10000000, + FLG1_UNK_4000000 = 0x4000000, FLG1_IS_WOLF = 0x2000000, - FLG1_UNK_400000 = 0x400000, + FLG1_DASH_MODE = 0x400000, FLG1_UNK_10000 = 0x10000, + FLG1_UNK_8000 = 0x8000, FLG1_THROW_DAMAGE = 0x4000, + FLG1_UNK_80 = 0x80, + FLG1_UNK_40 = 0x40, FLG1_UNK_20 = 0x20, FLG1_UNK_10 = 0x10, FLG1_UNK_4 = 4, FLG1_UNK_2 = 2, + FLG1_UNK_1 = 1, }; enum daPy_FLG2 { FLG2_UNK_20000000 = 0x20000000, + FLG2_UNK_10000000 = 0x10000000, FLG2_UNK_4080000 = 0x4080000, FLG2_UNK_2080000 = 0x2080000, FLG2_BOAR_SINGLE_BATTLE = 0x1800000, + FLG2_UNK_8000000 = 0x8000000, FLG2_UNK_1000000 = 0x1000000, FLG2_UNK_800000 = 0x800000, FLG2_STATUS_WINDOW_DRAW = 0x400000, @@ -250,6 +268,8 @@ public: FLG2_UNK_20000 = 0x20000, FLG2_SCN_CHG_START = 0x8000, FLG2_UNK_4000 = 0x4000, + FLG2_UNK_1000 = 0x1000, + FLG2_UNK_200 = 0x200, FLG2_UNK_80 = 0x80, FLG2_UNK_40 = 0x40, FLG2_UNK_10 = 0x10, @@ -262,15 +282,25 @@ public: enum daPy_FLG3 { FLG3_UNK_40000000 = 0x40000000, + FLG3_UNK_20000000 = 0x20000000, + FLG3_UNK_4000000 = 0x4000000, FLG3_UNK_2000000 = 0x2000000, FLG3_UNK_1000000 = 0x1000000, FLG3_UNK_100000 = 0x100000, FLG3_UNK_80000 = 0x80000, FLG3_COPY_ROD_THROW_AFTER = 0x40000, FLG3_UNK_4000 = 0x4000, + FLG3_UNK_200 = 0x200, + FLG3_UNK_100 = 0x100, + FLG3_UNK_40 = 0x40, + FLG3_UNK_20 = 0x20, + FLG3_UNK_10 = 0x10, + FLG3_UNK_4 = 4, }; enum daPy_ERFLG0 { + ERFLG0_UNK_40000000 = 0x40000000, + ERFLG0_UNK_10000000 = 0x10000000, ERFLG0_UNK_8000000 = 0x8000000, ERFLG0_UNK_2000000 = 0x2000000, ERFLG0_UNK_1000000 = 0x1000000, @@ -279,8 +309,12 @@ public: ERFLG0_UNK_200000 = 0x200000, ERFLG0_UNK_100000 = 0x100000, ERFLG0_UNK_2000 = 0x2000, + ERFLG0_UNK_1000 = 0x1000, ERFLG0_UNK_400 = 0x400, ERFLG0_UNK_100 = 0x100, + ERFLG0_UNK_80 = 0x80, + ERFLG0_UNK_40 = 0x40, + ERFLG0_UNK_8 = 8, ERFLG0_UNK_4 = 4, ERFLG0_UNK_2 = 2, ERFLG0_UNK_1 = 1, @@ -288,11 +322,19 @@ public: enum daPy_ERFLG1 { ERFLG1_GANON_FINISH = 0x80000000, + ERFLG1_UNK_40000000 = 0x40000000, ERFLG1_UNK_10000000 = 0x10000000, ERFLG1_UNK_4000000 = 0x4000000, ERFLG1_UNK_40000 = 0x40000, ERFLG1_UNK_2000 = 0x2000, + ERFLG1_UNK_800 = 0x800, + ERFLG1_UNK_400 = 0x400, ERFLG1_UNK_200 = 0x200, + ERFLG1_UNK_100 = 0x100, + ERFLG1_UNK_80 = 0x80, + ERFLG1_UNK_10 = 0x10, + ERFLG1_UNK_20 = 0x20, + ERFLG1_UNK_8 = 8, ERFLG1_UNK_4 = 4, ERFLG1_UNK_2 = 2, ERFLG1_UNK_1 = 1, @@ -300,11 +342,13 @@ public: enum daPy_ERFLG2 { ERFLG2_UNK_100 = 0x100, + ERFLG2_UNK_40 = 0x40, ERFLG2_UNK_20 = 0x20, }; enum daPy_RFLG0 { RFLG0_UNK_8000000 = 0x8000000, + RFLG0_UNK_4000000 = 0x4000000, RFLG0_UNK_4000 = 0x4000, RFLG0_ENEMY_ATTN_LOCK = 0x1000, RFLG0_UNK_400 = 0x400, @@ -314,6 +358,11 @@ public: RFLG0_UNK_2 = 0x2, }; + enum daPy_RFLG1 { + RFLG1_UNK_30 = 0x30, + RFLG1_UNK_2 = 0x2, + }; + enum { /* 0x01 */ SMODE_SUMO_READY = 1, /* 0x25 */ SMODE_SUMO_LOSE = 37, @@ -324,28 +373,51 @@ public: }; enum CutType { - /* 0x01 */ TYPE_CUT_VERTICAL = 1, - /* 0x02 */ TYPE_CUT_STAB, - /* 0x03 */ TYPE_CUT_SWEEP, - /* 0x04 */ TYPE_CUT_HORIZONTAL, - /* 0x05 */ TYPE_CUT_HEAD, // Helm Splitter - /* 0x06 */ TYPE_CUT_LEFT_SWEEP_FINISH, - /* 0x07 */ TYPE_CUT_DOWN_FINISH, - /* 0x08 */ TYPE_CUT_TURN_RIGHT, - /* 0x0A */ TYPE_CUT_JUMP = 10, - /* 0x10 */ TYPE_CUT_AIR = 0x10, - /* 0x12 */ TYPE_CUT_LARGE_JUMP_INIT = 0x12, - /* 0x13 */ TYPE_CUT_LARGE_JUMP, - /* 0x14 */ TYPE_CUT_LARGE_JUMP_FINISH, - /* 0x15 */ TYPE_CUT_RIGHT_SWEEP_FINISH, - /* 0x16 */ TYPE_CUT_TURN_LEFT, - /* 0x17 */ TYPE_CUT_LARGE_TURN_LEFT, - /* 0x18 */ TYPE_CUT_LARGE_TURN_RIGHT, - /* 0x1A */ TYPE_CUT_FAST_MOVE = 0x1A, - /* 0x1E */ TYPE_CUT_TWIRL = 0x1E, // Back Slice - /* 0x1F */ TYPE_CUT_FAST, - /* 0x20 */ TYPE_CUT_STAB_FINISH, - /* 0x21 */ TYPE_CUT_STAB_COMBO, + /* 0x01 */ CUT_TYPE_NM_VERTICAL = 1, + /* 0x02 */ CUT_TYPE_NM_STAB, + /* 0x03 */ CUT_TYPE_NM_RIGHT, + /* 0x04 */ CUT_TYPE_NM_LEFT, + /* 0x05 */ CUT_TYPE_HEAD_JUMP, // Helm Splitter + /* 0x06 */ CUT_TYPE_FINISH_LEFT, + /* 0x07 */ CUT_TYPE_FINISH_VERTICAL, + /* 0x08 */ CUT_TYPE_TURN_RIGHT, + /* 0x0A */ CUT_TYPE_JUMP = 10, + /* 0x0B */ CUT_TYPE_DASH_UNK_B, + /* 0x0C */ CUT_TYPE_DASH_UNK_C, + /* 0x0D */ CUT_TYPE_DASH_UNK_D, + /* 0x10 */ CUT_TYPE_AIR = 0x10, + /* 0x11 */ CUT_TYPE_DASH_UNK_11, + /* 0x12 */ CUT_TYPE_LARGE_JUMP_INIT, + /* 0x13 */ CUT_TYPE_LARGE_JUMP, + /* 0x14 */ CUT_TYPE_LARGE_JUMP_FINISH, + /* 0x15 */ CUT_TYPE_FINISH_RIGHT, + /* 0x16 */ CUT_TYPE_TURN_LEFT, + /* 0x17 */ CUT_TYPE_LARGE_TURN_LEFT, + /* 0x18 */ CUT_TYPE_LARGE_TURN_RIGHT, + /* 0x1A */ CUT_TYPE_MORTAL_DRAW_A = 0x1A, + /* 0x1E */ CUT_TYPE_TWIRL = 0x1E, // Back Slice + /* 0x1F */ CUT_TYPE_MORTAL_DRAW_B, + /* 0x20 */ CUT_TYPE_FINISH_STAB, + /* 0x21 */ CUT_TYPE_COMBO_STAB, + /* 0x22 */ CUT_TYPE_HORSE_UNK_22, + /* 0x23 */ CUT_TYPE_HORSE_UNK_23, + /* 0x25 */ CUT_TYPE_DASH_UNK_25 = 0x25, + /* 0x26 */ CUT_TYPE_DASH_UNK_26 = 0x26, + /* 0x27 */ CUT_TYPE_DOWN, + /* 0x29 */ CUT_TYPE_GUARD_ATTACK = 0x29, + /* 0x2A */ CUT_TYPE_HORSE_UNK_2A, + /* 0x2B */ CUT_TYPE_HORSE_TURN, + /* 0x2C */ CUT_TYPE_WOLF_B_LEFT, + /* 0x2D */ CUT_TYPE_WOLF_B_RIGHT, + /* 0x2E */ CUT_TYPE_WOLF_B_FRONT, + /* 0x2F */ CUT_TYPE_WOLF_B_BACK, + /* 0x31 */ CUT_TYPE_WOLF_UNK_31 = 0x31, + /* 0x32 */ CUT_TYPE_WOLF_UNK_32, + /* 0x33 */ CUT_TYPE_WOLF_TURN_LEFT, + /* 0x34 */ CUT_TYPE_WOLF_TURN_RIGHT, + /* 0x36 */ CUT_TYPE_WOLF_LOCK = 0x36, + /* 0x38 */ CUT_TYPE_DASH_UNK_38 = 0x38, + /* 0x39 */ CUT_TYPE_WOLF_UNK_39, }; static u32 setParamData(int, int, int, int); @@ -360,7 +432,7 @@ public: static BOOL checkTradeItem(int); static BOOL checkDungeonWarpItem(int); static BOOL checkMasterSwordEquip(); - bool checkWoodShieldEquip(); + static BOOL checkWoodShieldEquip(); f32 getAttentionOffsetY(); s16 checkNowWolfEyeUp(); static void forceRestartRoom(int, u32, int); @@ -458,7 +530,7 @@ public: virtual BOOL checkGoatThrowAfter() const; virtual BOOL checkWolfTagLockJump() const; virtual BOOL checkWolfTagLockJumpLand() const; - virtual bool checkWolfRope(); + virtual BOOL checkWolfRope(); virtual BOOL checkWolfRopeHang() const; virtual BOOL checkRollJump() const; virtual BOOL checkGoronRideWait() const; @@ -537,7 +609,7 @@ public: virtual s16 getBoardCutTurnOffsetAngleY() const; virtual cXyz* getMagneHitPos(); virtual cXyz* getMagneBootsTopVec(); - virtual bool getKandelaarFlamePos(); + virtual cXyz* getKandelaarFlamePos(); virtual bool checkUseKandelaar(int); virtual void setDkCaught(fopAc_ac_c*); virtual void onPressedDamage(cXyz const&, short); @@ -550,8 +622,8 @@ public: virtual bool checkSpinnerPathMove(); virtual bool checkSpinnerTriggerAttack(); virtual void onSpinnerPathForceRemove(); - virtual bool getIronBallBgHit() const; - virtual bool getIronBallCenterPos(); + virtual s16 getIronBallBgHit() const; + virtual cXyz* getIronBallCenterPos(); virtual bool checkCanoeFishingGetLeft() const; virtual bool checkCanoeFishingGetRight() const; virtual u8 checkBeeChildDrink() const; @@ -604,16 +676,28 @@ public: } bool i_getSumouMode() const { return getSumouCameraMode(); } + void i_cancelOriginalDemo() { + mDemo.setSystemDemoType(); + mDemo.setDemoMode(1); + } bool checkStatusWindowDraw() { return i_checkNoResetFlg2(FLG2_STATUS_WINDOW_DRAW); } bool checkCargoCarry() const { return mSpecialMode == SMODE_CARGO_CARRY; } bool getHeavyStateAndBoots() { return i_checkNoResetFlg0(FLG0_HVY_STATE); } bool checkEnemyAttentionLock() const { return i_checkResetFlg0(RFLG0_ENEMY_ATTN_LOCK); } bool checkCanoeSlider() const { return mSpecialMode == 0x2D; } + bool checkGoatStopGame() const { return mSpecialMode == 0x2A; } + bool i_checkGoronSideMove() const { return mSpecialMode == 0x2B; } u8 getCutType() const { return mCutType; } u16 getSwordAtUpTime() const { return mSwordUpTimer; } bool checkWaterInMove() const { return i_checkNoResetFlg0(FLG0_UNDERWATER); } bool checkSceneChangeAreaStart() const { return i_checkNoResetFlg2(FLG2_SCN_CHG_START); } + + void offGoronSideMove() { + if (i_checkGoronSideMove()) { + mSpecialMode = 0; + } + } // some functions use these function as an inline // is there a better way to handle this? @@ -628,6 +712,7 @@ public: void i_onNoResetFlg3(int pFlg) { mNoResetFlg3 |= pFlg; } void i_offNoResetFlg0(int pFlg) { mNoResetFlg0 &= ~pFlg; } + void i_offNoResetFlg1(int pFlg) { mNoResetFlg1 &= ~pFlg; } void i_offNoResetFlg2(int pFlg) { mNoResetFlg2 &= ~pFlg; } void i_offNoResetFlg3(int pFlg) { mNoResetFlg3 &= ~pFlg; } @@ -637,11 +722,13 @@ public: void i_onEndResetFlg0(int flag) { mEndResetFlg0 |= flag; } void i_onEndResetFlg2(int flag) { mEndResetFlg2 |= flag; } + void i_offEndResetFlg2(daPy_ERFLG2 flag) { mEndResetFlg2 &= ~flag; } int i_checkResetFlg0(daPy_py_c::daPy_RFLG0 flag) const { return mResetFlg0 & flag; } int i_checkEndResetFlg0(daPy_py_c::daPy_ERFLG0 flag) const { return mEndResetFlg0 & flag; } int i_checkEndResetFlg1(daPy_py_c::daPy_ERFLG1 flag) const { return mEndResetFlg1 & flag; } + int i_checkEndResetFlg2(daPy_py_c::daPy_ERFLG2 flag) const { return mEndResetFlg2 & flag; } void i_onEndResetFlg1(daPy_ERFLG1 pFlg) { mEndResetFlg1 |= pFlg; } @@ -652,9 +739,12 @@ public: void i_onPlayerNoDraw() { i_onNoResetFlg0(FLG0_PLAYER_NO_DRAW); } void i_offPlayerNoDraw() { i_offNoResetFlg0(FLG0_PLAYER_NO_DRAW); } + u32 i_checkBoarSingleBattle() const { return i_checkNoResetFlg2(FLG2_BOAR_SINGLE_BATTLE); } + inline static u32 i_getLastSceneMode(); inline static u32 getLastSceneMode(); inline static bool checkWoodSwordEquip(); + inline static bool checkLightMasterSwordEquip(); inline BOOL i_checkSwordGet(); inline bool i_checkShieldGet() const; inline static BOOL checkNowWolf(); diff --git a/include/d/bg/d_bg_s_acch.h b/include/d/bg/d_bg_s_acch.h index dce3637027..a00f1768ae 100644 --- a/include/d/bg/d_bg_s_acch.h +++ b/include/d/bg/d_bg_s_acch.h @@ -113,6 +113,7 @@ public: cXyz* GetPos() { return pm_pos; } cXyz* GetOldPos() { return pm_old_pos; } f32 GetGroundH() const { return m_ground_h; } + f32 GetRoofHeight() const { return m_roof_height; } void SetLin() { m_lin.SetStartEnd(*pm_old_pos, *pm_pos); } bool ChkGroundFind() { return m_flags & GROUND_FIND; } bool ChkGroundHit() { return m_flags & GROUND_HIT; } @@ -123,6 +124,7 @@ public: void SetRoofHit() { m_flags |= ROOF_HIT; } bool ChkWallHit() { return m_flags & WALL_HIT; } void OffLineCheckHit() { m_flags &= ~LINE_CHECK_HIT; } + void OffLineCheck() { m_flags &= ~LINE_CHECK; } bool ChkLineCheckNone() { return m_flags & LINE_CHECK_NONE; } bool ChkLineCheck() { return m_flags & LINE_CHECK; } void ClrRoofHit() { m_flags &= ~ROOF_HIT; } @@ -206,4 +208,13 @@ public: /* 80BB336C */ virtual ~dBgS_ObjAcch(); }; +class dBgS_StatueAcch : public dBgS_Acch { +public: + dBgS_StatueAcch() { + SetStatue(); + } + + /* 806646F8 */ virtual ~dBgS_StatueAcch(); +}; + #endif /* D_BG_D_BG_S_ACCH_H */ diff --git a/include/d/cc/d_cc_d.h b/include/d/cc/d_cc_d.h index 5a7813a55b..53f5cad807 100644 --- a/include/d/cc/d_cc_d.h +++ b/include/d/cc/d_cc_d.h @@ -87,7 +87,7 @@ public: enum dCcG_At_Spl { /* 0x0 */ dCcG_At_Spl_UNK_0, - /* 0x1 */ dCcG_At_Spl_UNK_01, + /* 0x1 */ dCcG_At_Spl_UNK_1, }; class dCcD_GObjInf; @@ -151,6 +151,7 @@ public: /* 0x2C */ cXyz mVec; /* 0x38 */ cXyz mRVec; }; // Size = 0x44 + class dCcD_GObjTg : public dCcD_GAtTgCoCommonBase { public: /* 800839A0 */ void Set(dCcD_SrcGObjTg const&); @@ -159,6 +160,7 @@ public: cXyz& GetVec() { return mVec; } void SetShieldFrontRangeYAngle(s16* angle) { mShieldFrontRangeYAngle = angle; } void SetMtrl(u8 mtrl) { mMtrl = mtrl; } + void SetHitMark(CcG_Tg_HitMark mark) { mHitMark = mark; } private: /* 0x1C */ u8 mSe; @@ -171,6 +173,7 @@ private: /* 0x44 */ s16* mShieldFrontRangeYAngle; /* 0x48 */ s16 mShieldRange; }; // Size = 0x4A ? + class dCcD_GObjCo : public dCcD_GAtTgCoCommonBase { public: /* 80083B8C */ virtual ~dCcD_GObjCo() {} @@ -195,11 +198,13 @@ public: /* 8008457C */ u8 GetTgHitObjSe(); /* 800845B0 */ static u32 getHitSeID(u8, int); /* 8008460C */ void ClrCoHit(); - /* 80084658 */ bool ChkCoHit(); + /* 80084658 */ u32 ChkCoHit(); /* 800846B0 */ void ResetCoHit(); /* 800846F0 */ cCcD_Obj* GetCoHitObj(); /* 80084740 */ void Set(dCcD_SrcGObjInf const&); + fopAc_ac_c* GetCoHitAc() { return mGObjCo.GetAc(); } + void SetAtVec(cXyz& vec) { mGObjAt.SetVec(vec); } bool ChkAtNoMass() const { return mGObjAt.ChkSPrm(8); } void OnAtNoHitMark() { mGObjAt.OnSPrm(2); } @@ -224,6 +229,16 @@ public: u8 GetAtMtrl() { return mGObjAt.GetMtrl(); } fopAc_ac_c* GetTgHitAc() { return mGObjTg.GetAc(); } void SetTgShieldFrontRangeYAngle(s16* angle) { mGObjTg.SetShieldFrontRangeYAngle(angle); } + void OffTgWolfSpNoDamage() { mGObjTg.OffSPrm(0x800); } + void OnTgWolfSpNoDamage() { mGObjTg.OnSPrm(0x800); } + void SetTgHitMark(CcG_Tg_HitMark mark) { mGObjTg.SetHitMark(mark); } + void OnTgSpShield() { mGObjTg.OnSPrm(0x40); } + void OffTgSpShield() { mGObjTg.OffSPrm(0x40); } + void OnTgShield() { mGObjTg.OnSPrm(0x1); } + void OffTgShield() { mGObjTg.OffSPrm(0x1); } + void OnTgShieldFrontRange() { mGObjTg.OnSPrm(0x8); } + void OffTgShieldFrontRange() { mGObjTg.OffSPrm(0x8); } + bool ChkTgIronBallRebound() { return mGObjTg.ChkSPrm(0x100); } static u32 const m_hitSeID[24]; diff --git a/include/d/cc/d_cc_s.h b/include/d/cc/d_cc_s.h index b78889dd3f..55874fcae1 100644 --- a/include/d/cc/d_cc_s.h +++ b/include/d/cc/d_cc_s.h @@ -43,6 +43,8 @@ public: /* 800872A8 */ virtual void MoveAfterCheck(); /* 80086754 */ virtual void CalcParticleAngle(dCcD_GObjInf*, cCcD_Stts*, cCcD_Stts*, csXyz*); + void SetMass(cCcD_Obj* i_obj, u8 i_priority) { mMass_Mng.Set(i_obj, i_priority); } + static u8 m_mtrl_hit_tbl[64]; private: diff --git a/include/d/com/d_com_inf_game.h b/include/d/com/d_com_inf_game.h index 51fda45e96..7123ba9069 100644 --- a/include/d/com/d_com_inf_game.h +++ b/include/d/com/d_com_inf_game.h @@ -135,7 +135,7 @@ public: dAttention_c& getAttention() { return mAttention; } dStage_startStage_c* getStartStage() { return &mStartStage; } - void setSelectItem(int idx, u8 itemId) { mSelectItem[idx] = itemId; } + void setSelectItem(int idx, u8 i_itemNo) { mSelectItem[idx] = i_itemNo; } u8 getSelectItem(int idx) { return mSelectItem[idx]; } void setSelectEquip(int idx, u8 item_id) { mSelectEquip[idx] = item_id; } void setItem(u8 slot, u8 i_no) { @@ -273,6 +273,7 @@ public: void setItemMaxLifeCount(s16 max) { mItemMaxLifeCount += max; } void setOxygen(int oxygen) { mOxygen = oxygen; } void setNowOxygen(s32 oxygen) { mNowOxygen = oxygen; } + void setOxygenCount(s32 oxygen) { mOxygenCount += oxygen; } int getOxygen() { return mOxygen; } void setMaxOxygen(int max) { mMaxOxygen = max; } int getMaxOxygen() { return mMaxOxygen; } @@ -395,11 +396,15 @@ public: void setStatus(u16 status) { mStatus = status; } s32 checkStatus(u16 flags) { return flags & mStatus; } + void setDirection(u8 i_dir) { mDirection = i_dir; } + bool& isPauseFlag() { return mPauseFlag; } void offPauseFlag() { mPauseFlag = false; } void onPauseFlag() { mPauseFlag = true; } u8 getOxygenShowFlag() { return mOxygenShowFlag; } + void setOxygenShowFlag(u8 flag) { mOxygenShowFlag = flag; } void show2dOn() { mShow2D = 1; } + void show2dOff() { mShow2D = 0; } s8 getLayerOld() { return mLayerOld; } void setMesgCancelButton(u8 button) { mMesgCancelButton = button; } void setMesgBgm(u8 param_0) { mMesgBgm = param_0; } @@ -744,6 +749,10 @@ inline dCcS* dComIfG_Ccsp() { return &g_dComIfG_gameInfo.play.mCcs; } +inline dCcS& dComIfG_Ccsp2() { + return g_dComIfG_gameInfo.play.mCcs; +} + inline dRes_info_c* dComIfG_getObjectResInfo(const char* arc_name) { return g_dComIfG_gameInfo.mResControl.getObjectResInfo(arc_name); } @@ -770,34 +779,27 @@ void dComIfGs_setMixItemIndex(int i_no, u8 item_index); u8 dComIfGs_getBottleMax(); u8 dComIfGs_checkGetItem(u8 i_itemNo); void dComIfGs_setSelectEquipClothes(u8 i_itemNo); -void dComIfGs_setKeyNum(int i_stageNo, u8 keyNum); +void dComIfGs_setKeyNum(int i_stageNo, u8 i_keyNum); void dComIfGs_BossLife_public_Set(s8); s8 dComIfGs_sense_type_change_Get(); cXyz& dComIfGs_getWarpPlayerPos(); const char* dComIfGs_getWarpStageName(); s16 dComIfGs_getWarpPlayerAngleY(); s8 dComIfGs_getWarpRoomNo(); -BOOL dComIfGs_isOneZoneSwitch(int swBit, int roomNo); +BOOL dComIfGs_isOneZoneSwitch(int i_swBit, int i_roomNo); void dComIfGs_setLastWarpMarkItemData(const char* stage, cXyz pos, s16 angle, s8 roomNo, u8, u8); u16 dComIfGs_getMaxLifeGauge(); void dComIfGs_setWarpMarkFlag(u8); void dComIfGs_setSelectEquipSword(u8 i_itemNo); void dComIfGs_setSelectEquipShield(u8 i_itemNo); -inline int i_dComIfGs_isItemFirstBit(u8 i_no) { - return g_dComIfG_gameInfo.info.getPlayer().getGetItem().isFirstBit(i_no); -} - -inline u16 i_dComIfGs_getRupee() { - return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().getRupee(); -} BOOL dComIfGs_isVisitedRoom(int i_roomNo); -void dComIfGs_onZoneSwitch(int swBit, int roomNo); -void dComIfGs_onOneZoneSwitch(int param_0, int param_1); -void dComIfGs_offZoneSwitch(int param_0, int param_1); -void dComIfGs_offOneZoneSwitch(int param_0, int param_1); -s8 dComIfGp_getReverb(int roomNo); +void dComIfGs_onZoneSwitch(int i_swBit, int i_roomNo); +void dComIfGs_onOneZoneSwitch(int i_swBit, int i_roomNo); +void dComIfGs_offZoneSwitch(int i_swBit, int i_roomNo); +void dComIfGs_offOneZoneSwitch(int i_swBit, int i_roomNo); +s8 dComIfGp_getReverb(int i_roomNo); void dComIfGs_gameStart(); -int dComIfGs_wolfeye_effect_check(); +bool dComIfGs_wolfeye_effect_check(); BOOL dComIfGs_Wolf_Change_Check(); void dComIfGs_onVisitedRoom(int param_0); void dComIfGs_setWarpItemData(char const* stage, cXyz pos, s16 angle, s8 roomNo, u8 param_4, @@ -807,7 +809,7 @@ void dComIfGs_onStageSwitch(int i_stageNo, int i_no); void dComIfGs_offStageSwitch(int i_stageNo, int i_no); void dComIfGs_PolyDamageOff_Set(s8 param_0); u8 dComIfGs_staffroll_next_go_check(); -BOOL dComIfGs_isEventBit(u16 id); +BOOL dComIfGs_isEventBit(u16 i_flag); int dComIfGs_isItemFirstBit(u8 i_no); u16 dComIfGs_getRupee(); static u16 dComIfGs_getLife(); @@ -816,6 +818,14 @@ inline void dComIfGs_init() { g_dComIfG_gameInfo.info.init(); } +inline int i_dComIfGs_isItemFirstBit(u8 i_no) { + return g_dComIfG_gameInfo.info.getPlayer().getGetItem().isFirstBit(i_no); +} + +inline u16 i_dComIfGs_getRupee() { + return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().getRupee(); +} + inline void dComIfGs_onDungeonItemMap() { g_dComIfG_gameInfo.info.getMemory().getBit().onDungeonItemMap(); } @@ -828,76 +838,68 @@ inline void dComIfGs_onDungeonItemWarp() { g_dComIfG_gameInfo.info.getMemory().getBit().onDungeonItemWarp(); } -inline void dComIfGs_setItem(int slot, u8 i_no) { - g_dComIfG_gameInfo.info.getPlayer().getItem().setItem(slot, i_no); +inline void dComIfGs_setItem(int i_slotNo, u8 i_itemNo) { + g_dComIfG_gameInfo.info.getPlayer().getItem().setItem(i_slotNo, i_itemNo); } -inline void dComIfGs_setOxygen(int amount) { - g_dComIfG_gameInfo.play.setOxygen(amount); +inline void dComIfGs_setOil(u16 i_oil) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setOil(i_oil); } -inline void dComIfGs_setMaxOxygen(int max) { - g_dComIfG_gameInfo.play.setMaxOxygen(max); +inline void dComIfGs_setMaxOil(u16 i_maxOil) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setMaxOil(i_maxOil); } -inline void dComIfGs_setOil(u16 amount) { - g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setOil(amount); +inline void dComIfGs_setWalletSize(u8 i_size) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setWalletSize(i_size); } -inline void dComIfGs_setMaxOil(u16 max) { - g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setMaxOil(max); +inline void dComIfGs_setMagic(u8 i_magic) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setMagic(i_magic); } -inline void dComIfGs_setWalletSize(u8 size) { - g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setWalletSize(size); +inline void dComIfGs_setMaxMagic(u8 i_maxMagic) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setMaxMagic(i_maxMagic); } -inline void dComIfGs_setMagic(u8 amount) { - g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setMagic(amount); +inline void dComIfGs_setRupee(u16 i_rupees) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setRupee(i_rupees); } -inline void dComIfGs_setMaxMagic(u8 max) { - g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setMaxMagic(max); +inline void dComIfGs_setLife(u16 i_life) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setLife(i_life); } -inline void dComIfGs_setRupee(u16 amount) { - g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setRupee(amount); -} - -inline void dComIfGs_setLife(u16 amount) { - g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setLife(amount); -} - -inline void dComIfGs_setMaxLife(u8 max) { - g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setMaxLife(max); +inline void dComIfGs_setMaxLife(u8 i_maxLife) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setMaxLife(i_maxLife); } inline void dComIfGs_onDungeonItemBossKey() { g_dComIfG_gameInfo.info.getMemory().getBit().onDungeonItemBossKey(); } -inline void dComIfGs_setCollectSword(u8 sword_id) { - g_dComIfG_gameInfo.info.getPlayer().getCollect().setCollect(COLLECT_SWORD, sword_id); +inline void dComIfGs_setCollectSword(u8 i_swordNo) { + g_dComIfG_gameInfo.info.getPlayer().getCollect().setCollect(COLLECT_SWORD, i_swordNo); } -inline void dComIfGs_setCollectShield(u8 shield_id) { - g_dComIfG_gameInfo.info.getPlayer().getCollect().setCollect(COLLECT_SHIELD, shield_id); +inline void dComIfGs_setCollectShield(u8 i_shieldNo) { + g_dComIfG_gameInfo.info.getPlayer().getCollect().setCollect(COLLECT_SHIELD, i_shieldNo); } -inline void dComIfGs_setCollectClothes(u8 clothes_id) { - g_dComIfG_gameInfo.info.getPlayer().getCollect().setCollect(COLLECT_CLOTHING, clothes_id); +inline void dComIfGs_setCollectClothes(u8 i_clothesNo) { + g_dComIfG_gameInfo.info.getPlayer().getCollect().setCollect(COLLECT_CLOTHING, i_clothesNo); } inline void dComIfGs_setRodTypeLevelUp() { g_dComIfG_gameInfo.info.getPlayer().getItem().setRodTypeLevelUp(); } -inline void dComIfGs_setArrowNum(u8 num) { - g_dComIfG_gameInfo.info.getPlayer().getItemRecord().setArrowNum(num); +inline void dComIfGs_setArrowNum(u8 i_arrowNum) { + g_dComIfG_gameInfo.info.getPlayer().getItemRecord().setArrowNum(i_arrowNum); } -inline void dComIfGs_setArrowMax(u8 max) { - g_dComIfG_gameInfo.info.getPlayer().getItemMax().setArrowNum(max); +inline void dComIfGs_setArrowMax(u8 i_arrowMax) { + g_dComIfG_gameInfo.info.getPlayer().getItemMax().setArrowNum(i_arrowMax); } inline u8 dComIfGs_getPachinkoMax() { @@ -908,16 +910,16 @@ inline void dComIfGs_setEmptyBombBag() { g_dComIfG_gameInfo.info.getPlayer().getItem().setEmptyBombBag(); } -inline void dComIfGs_setEmptyBombBag(u8 newBomb, u8 bombNum) { - g_dComIfG_gameInfo.info.getPlayer().getItem().setEmptyBombBag(newBomb, bombNum); +inline void dComIfGs_setEmptyBombBag(u8 i_newBomb, u8 i_bombNum) { + g_dComIfG_gameInfo.info.getPlayer().getItem().setEmptyBombBag(i_newBomb, i_bombNum); } -inline void dComIfGs_setEmptyBombBagItemIn(u8 newBomb, bool setNum) { - g_dComIfG_gameInfo.info.getPlayer().getItem().setEmptyBombBagItemIn(newBomb, setNum); +inline void dComIfGs_setEmptyBombBagItemIn(u8 i_newBomb, bool i_setNum) { + g_dComIfG_gameInfo.info.getPlayer().getItem().setEmptyBombBagItemIn(i_newBomb, i_setNum); } -inline void dComIfGs_setEmptyBombBagItemIn(u8 newBomb, u8 bombNum, bool setNum) { - g_dComIfG_gameInfo.info.getPlayer().getItem().setEmptyBombBagItemIn(newBomb, bombNum, setNum); +inline void dComIfGs_setEmptyBombBagItemIn(u8 i_newBomb, u8 i_bombNum, bool i_setNum) { + g_dComIfG_gameInfo.info.getPlayer().getItem().setEmptyBombBagItemIn(i_newBomb, i_bombNum, i_setNum); } inline void dComIfGs_setEmptyBottle() { @@ -932,16 +934,16 @@ inline void dComIfGs_setEmptyBottleItemIn(u8 i_itemNo) { g_dComIfG_gameInfo.info.getPlayer().getItem().setEmptyBottleItemIn(i_itemNo); } -inline void dComIfGs_setBottleNum(u8 i_bottleIdx, u8 bottle_num) { - g_dComIfG_gameInfo.info.getPlayer().getItemRecord().setBottleNum(i_bottleIdx, bottle_num); +inline void dComIfGs_setBottleNum(u8 i_bottleIdx, u8 i_bottleNum) { + g_dComIfG_gameInfo.info.getPlayer().getItemRecord().setBottleNum(i_bottleIdx, i_bottleNum); } -inline void dComIfGs_onEventBit(u16 id) { - g_dComIfG_gameInfo.info.getSavedata().getEvent().onEventBit(id); +inline void dComIfGs_onEventBit(u16 i_flag) { + g_dComIfG_gameInfo.info.getSavedata().getEvent().onEventBit(i_flag); } -inline BOOL i_dComIfGs_isEventBit(u16 id) { - return g_dComIfG_gameInfo.info.getEvent().isEventBit(id); +inline BOOL i_dComIfGs_isEventBit(u16 i_flag) { + return g_dComIfG_gameInfo.info.getEvent().isEventBit(i_flag); } inline void dComIfGs_onLightDropFlag(u8 i_nowLevel) { @@ -960,8 +962,16 @@ inline BOOL dComIfGs_isSwitch(int i_no, int i_roomNo) { return g_dComIfG_gameInfo.info.isSwitch(i_no, i_roomNo); } -inline void dComIfGs_onSvZoneSwitch(int zoneNo, int swBit) { - g_dComIfG_gameInfo.info.getZone(zoneNo).getZoneBit().onSwitch(swBit); +inline BOOL dComIfGs_isRegionBit(int i_region) { + return g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().isRegionBit(i_region); +} + +inline void dComIfGs_onRegionBit(int i_region) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().onRegionBit(i_region); +} + +inline void dComIfGs_onSvZoneSwitch(int i_zoneNo, int i_swBit) { + g_dComIfG_gameInfo.info.getZone(i_zoneNo).getZoneBit().onSwitch(i_swBit); } inline s32 dComIfGs_isDungeonItemMap() { @@ -976,17 +986,17 @@ inline s32 dComIfGs_isDungeonItemBossKey() { return g_dComIfG_gameInfo.info.getMemory().getBit().isDungeonItemBossKey(); } -inline u8 dComIfGs_getItem(int slot_no, bool check_combo) { - return g_dComIfG_gameInfo.info.getPlayer().getItem().getItem(slot_no, check_combo); +inline u8 dComIfGs_getItem(int i_slotNo, bool i_checkCombo) { + return g_dComIfG_gameInfo.info.getPlayer().getItem().getItem(i_slotNo, i_checkCombo); } -inline BOOL dComIfGs_isCollectSword(u8 sword_id) { - return g_dComIfG_gameInfo.info.getPlayer().getCollect().isCollect(COLLECT_SWORD, sword_id); +inline BOOL dComIfGs_isCollectSword(u8 i_swordNo) { + return g_dComIfG_gameInfo.info.getPlayer().getCollect().isCollect(COLLECT_SWORD, i_swordNo); } -inline BOOL dComIfGs_isCollectClothing(u8 clothing_id) { +inline BOOL dComIfGs_isCollectClothing(u8 i_clothesNo) { return g_dComIfG_gameInfo.info.getPlayer().getCollect().isCollect(COLLECT_CLOTHING, - clothing_id); + i_clothesNo); } inline u8 dComIfGs_checkBottle(u8 i_itemNo) { @@ -1025,8 +1035,8 @@ inline u16 i_dComIfGs_getLife() { return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().getLife(); } -inline void dComIfGs_offEventBit(u16 event) { - g_dComIfG_gameInfo.info.getSavedata().getEvent().offEventBit(event); +inline void dComIfGs_offEventBit(u16 i_flag) { + g_dComIfG_gameInfo.info.getSavedata().getEvent().offEventBit(i_flag); } inline const char* dComIfGs_getLastWarpMarkStageName() { @@ -1065,8 +1075,8 @@ inline u8 dComIfGs_getLightDropNum(u8 i_nowLevel) { return g_dComIfG_gameInfo.info.getPlayer().getLightDrop().getLightDropNum(i_nowLevel); } -inline u8 dComIfGs_getSelectItemIndex(int idx) { - return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().getSelectItemIndex(idx); +inline u8 dComIfGs_getSelectItemIndex(int i_no) { + return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().getSelectItemIndex(i_no); } inline u8 dComIfGs_getOptVibration() { @@ -1125,19 +1135,27 @@ inline s32 dComIfGs_isStageBossEnemy() { return g_dComIfG_gameInfo.info.getMemory().getBit().isStageBossEnemy(); } -inline void dComIfGs_setKeyNum(u8 keyNum) { - g_dComIfG_gameInfo.info.getMemory().getBit().setKeyNum(keyNum); +inline void dComIfGs_setKeyNum(u8 i_keyNum) { + g_dComIfG_gameInfo.info.getMemory().getBit().setKeyNum(i_keyNum); } -inline BOOL dComIfGs_isSaveVisitedRoom(int param_0, int param_1) { - return g_dComIfG_gameInfo.info.getSavedata().getSave2(param_0)->isVisitedRoom(param_1); +inline BOOL dComIfGs_isSaveVisitedRoom(int param_0, int i_roomNo) { + return g_dComIfG_gameInfo.info.getSavedata().getSave2(param_0)->isVisitedRoom(i_roomNo); } -inline s16 dComIfGs_getOil() { +inline void dComIfGs_onSaveVisitedRoom(int param_0, int i_roomNo) { + return g_dComIfG_gameInfo.info.getSavedata().getSave2(param_0)->onVisitedRoom(i_roomNo); +} + +inline void dComIfGs_offSaveVisitedRoom(int param_0, int i_roomNo) { + return g_dComIfG_gameInfo.info.getSavedata().getSave2(param_0)->offVisitedRoom(i_roomNo); +} + +inline u16 dComIfGs_getOil() { return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().getOil(); } -inline s16 dComIfGs_getMaxOil() { +inline u16 dComIfGs_getMaxOil() { return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().getMaxOil(); } @@ -1161,20 +1179,20 @@ inline s32 dComIfGs_isGetMagicUseFlag() { return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().isMagicFlag(0); } -inline void dComIfGs_offTmpBit(u16 flag) { - g_dComIfG_gameInfo.info.getTmp().offEventBit(flag); +inline void dComIfGs_offTmpBit(u16 i_flag) { + g_dComIfG_gameInfo.info.getTmp().offEventBit(i_flag); } inline BOOL dComIfGs_isDarkClearLV(int i_no) { return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusB().isDarkClearLV(i_no); } -inline BOOL dComIfGs_isTmpBit(u16 flag) { - return g_dComIfG_gameInfo.info.getTmp().isEventBit(flag); +inline BOOL dComIfGs_isTmpBit(u16 i_flag) { + return g_dComIfG_gameInfo.info.getTmp().isEventBit(i_flag); } -inline void dComIfGs_onTmpBit(u16 flag) { - g_dComIfG_gameInfo.info.getTmp().onEventBit(flag); +inline void dComIfGs_onTmpBit(u16 i_flag) { + g_dComIfG_gameInfo.info.getTmp().onEventBit(i_flag); } inline BOOL dComIfGs_isTransformLV(int i_no) { @@ -1197,20 +1215,20 @@ inline u8 dComIfGs_getBottleNum(u8 i_bottleIdx) { return g_dComIfG_gameInfo.info.getPlayer().getItemRecord().getBottleNum(i_bottleIdx); } -inline u8 dComIfGs_getBombMax(u8 bombId) { - return g_dComIfG_gameInfo.info.getPlayer().getItemMax().getBombNum(bombId); +inline u8 dComIfGs_getBombMax(u8 i_bombType) { + return g_dComIfG_gameInfo.info.getPlayer().getItemMax().getBombNum(i_bombType); } -inline void dComIfGs_setBombNum(u8 i_bagIdx, u8 bombId) { - g_dComIfG_gameInfo.info.getPlayer().getItemRecord().setBombNum(i_bagIdx, bombId); +inline void dComIfGs_setBombNum(u8 i_bagIdx, u8 i_bombNum) { + g_dComIfG_gameInfo.info.getPlayer().getItemRecord().setBombNum(i_bagIdx, i_bombNum); } -inline void dComIfGs_setPachinkoNum(u8 num) { - g_dComIfG_gameInfo.info.getPlayer().getItemRecord().setPachinkoNum(num); +inline void dComIfGs_setPachinkoNum(u8 i_num) { + g_dComIfG_gameInfo.info.getPlayer().getItemRecord().setPachinkoNum(i_num); } -inline void dComIfGs_addBottleNum(u8 i_bottleIdx, s16 num) { - g_dComIfG_gameInfo.info.getPlayer().getItemRecord().addBottleNum(i_bottleIdx, num); +inline void dComIfGs_addBottleNum(u8 i_bottleIdx, s16 i_num) { + g_dComIfG_gameInfo.info.getPlayer().getItemRecord().addBottleNum(i_bottleIdx, i_num); } inline void dComIfGs_resetLastWarpAcceptStage() { @@ -1253,8 +1271,8 @@ inline s8 dComIfGs_getRestartRoomNo() { return g_dComIfG_gameInfo.info.getRestart().getRoomNo(); } -inline void dComIfGs_setRestartRoomParam(u32 param) { - g_dComIfG_gameInfo.info.getRestart().setRoomParam(param); +inline void dComIfGs_setRestartRoomParam(u32 i_param) { + g_dComIfG_gameInfo.info.getRestart().setRoomParam(i_param); } inline u8 dComIfGs_getMagic() { @@ -1285,44 +1303,44 @@ inline u16 dComIfGs_getDate() { return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusB().getDate(); } -inline void dComIfGs_setDate(u16 date) { - return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusB().setDate(date); +inline void dComIfGs_setDate(u16 i_date) { + return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusB().setDate(i_date); } inline f32 dComIfGs_getTime() { return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusB().getTime(); } -inline void dComIfGs_setTime(f32 time) { - return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusB().setTime(time); +inline void dComIfGs_setTime(f32 i_time) { + return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusB().setTime(i_time); } -inline void dComIfGs_onDarkClearLV(int lv) { - g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusB().onDarkClearLV(lv); +inline void dComIfGs_onDarkClearLV(int i_no) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusB().onDarkClearLV(i_no); } -inline void dComIfGs_onTransformLV(int lv) { - g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusB().onTransformLV(lv); +inline void dComIfGs_onTransformLV(int i_no) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusB().onTransformLV(i_no); } -inline void dComIfGs_onSaveDunSwitch(int flag) { - g_dComIfG_gameInfo.info.getDan().onSwitch(flag); +inline void dComIfGs_onSaveDunSwitch(int i_swNo) { + g_dComIfG_gameInfo.info.getDan().onSwitch(i_swNo); } -inline void dComIfGs_offSaveDunSwitch(int flag) { - g_dComIfG_gameInfo.info.getDan().offSwitch(flag); +inline void dComIfGs_offSaveDunSwitch(int i_swNo) { + g_dComIfG_gameInfo.info.getDan().offSwitch(i_swNo); } inline u8 dComIfGs_getDataNum() { return g_dComIfG_gameInfo.info.getDataNum(); } -inline void dComIfGs_setDataNum(u8 num) { - return g_dComIfG_gameInfo.info.setDataNum(num); +inline void dComIfGs_setDataNum(u8 i_num) { + return g_dComIfG_gameInfo.info.setDataNum(i_num); } -inline void dComIfGs_setNewFile(u8 file) { - return g_dComIfG_gameInfo.info.setNewFile(file); +inline void dComIfGs_setNewFile(u8 i_fileNo) { + return g_dComIfG_gameInfo.info.setNewFile(i_fileNo); } inline char* dComIfGs_getPlayerName() { @@ -1337,26 +1355,26 @@ inline bool dComIfGs_isPlayerFieldLastStayFieldDataExistFlag() { return g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().isFieldDataExistFlag(); } -inline void dComIfGs_setPlayerFieldLastStayInfo(const char* stage, cXyz& pos, s16 angle, s8 point, - u8 region) { - g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().set(stage, pos, angle, point, - region); +inline void dComIfGs_setPlayerFieldLastStayInfo(const char* i_stage, cXyz& i_pos, s16 i_angle, s8 i_point, + u8 i_region) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().set(i_stage, i_pos, i_angle, i_point, + i_region); } -inline void dComIfGs_setStartPoint(s16 point) { - g_dComIfG_gameInfo.info.getRestart().setStartPoint(point); +inline void dComIfGs_setStartPoint(s16 i_point) { + g_dComIfG_gameInfo.info.getRestart().setStartPoint(i_point); } -inline void dComIfGs_clearRoomSwitch(int zoneNo) { - g_dComIfG_gameInfo.info.getZone(zoneNo).getZoneBit().clearRoomSwitch(); +inline void dComIfGs_clearRoomSwitch(int i_zoneNo) { + g_dComIfG_gameInfo.info.getZone(i_zoneNo).getZoneBit().clearRoomSwitch(); } -inline void dComIfGs_clearRoomItem(int zoneNo) { - g_dComIfG_gameInfo.info.getZone(zoneNo).getZoneBit().clearRoomItem(); +inline void dComIfGs_clearRoomItem(int i_zoneNo) { + g_dComIfG_gameInfo.info.getZone(i_zoneNo).getZoneBit().clearRoomItem(); } -inline void dComIfGs_removeZone(int zoneNo) { - g_dComIfG_gameInfo.info.removeZone(zoneNo); +inline void dComIfGs_removeZone(int i_zoneNo) { + g_dComIfG_gameInfo.info.removeZone(i_zoneNo); } inline u32 dComIfGs_getTurnRestartParam() { @@ -1407,20 +1425,20 @@ inline u16 dComIfGs_getRupeeMax() { return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().getRupeeMax(); } -inline void dComIfGs_onLightDropGetFlag(u8 level) { - g_dComIfG_gameInfo.info.getPlayer().getLightDrop().onLightDropGetFlag(level); +inline void dComIfGs_onLightDropGetFlag(u8 i_nowLevel) { + g_dComIfG_gameInfo.info.getPlayer().getLightDrop().onLightDropGetFlag(i_nowLevel); } -inline void dComIfGs_setTmpReg(u16 reg, u8 flag) { - g_dComIfG_gameInfo.info.getTmp().setEventReg(reg, flag); +inline void dComIfGs_setTmpReg(u16 i_reg, u8 i_no) { + g_dComIfG_gameInfo.info.getTmp().setEventReg(i_reg, i_no); } -inline int dComIfGs_getTmpReg(u16 reg) { - return g_dComIfG_gameInfo.info.getTmp().getEventReg(reg); +inline int dComIfGs_getTmpReg(u16 i_reg) { + return g_dComIfG_gameInfo.info.getTmp().getEventReg(i_reg); } -inline void dComIfGs_setWarashibeItem(u8 itemNo) { - g_dComIfG_gameInfo.info.getPlayer().getItem().setWarashibeItem(itemNo); +inline void dComIfGs_setWarashibeItem(u8 i_itemNo) { + g_dComIfG_gameInfo.info.getPlayer().getItem().setWarashibeItem(i_itemNo); } inline void dComIfGs_setBottleItemIn(u8 curItem, u8 newItem) { @@ -1435,44 +1453,36 @@ inline u8 dComIfGs_checkBombBag(u8 i_itemNo) { return g_dComIfG_gameInfo.info.getPlayer().getItem().checkBombBag(i_itemNo); } -inline bool i_dComIfGp_checkPlayerStatus0(int param_0, u32 flag) { - return g_dComIfG_gameInfo.play.checkPlayerStatus(param_0, 0, flag); -} - -inline bool i_dComIfGp_checkPlayerStatus1(int param_0, u32 flag) { - return g_dComIfG_gameInfo.play.checkPlayerStatus(param_0, 1, flag); -} - inline s64 dComIfGs_getTotalTime() { return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getTotalTime(); } -inline void dComIfGs_setSaveTotalTime(s64 time) { - g_dComIfG_gameInfo.info.setSaveTotalTime(time); +inline void dComIfGs_setSaveTotalTime(s64 i_time) { + g_dComIfG_gameInfo.info.setSaveTotalTime(i_time); } -inline void dComIfGs_setSaveStartTime(s64 time) { - g_dComIfG_gameInfo.info.setStartTime(time); +inline void dComIfGs_setSaveStartTime(s64 i_time) { + g_dComIfG_gameInfo.info.setStartTime(i_time); } -inline void dComIfGs_setNoFile(u8 file) { - g_dComIfG_gameInfo.info.setNoFile(file); +inline void dComIfGs_setNoFile(u8 i_file) { + g_dComIfG_gameInfo.info.setNoFile(i_file); } inline void* dComIfGs_getPEventBit() { return g_dComIfG_gameInfo.info.getEvent().getPEventBit(); } -inline bool dComIfGs_isItem(int bitNo, int roomNo) { - return g_dComIfG_gameInfo.info.isItem(bitNo, roomNo); +inline bool dComIfGs_isItem(int i_bitNo, int i_roomNo) { + return g_dComIfG_gameInfo.info.isItem(i_bitNo, i_roomNo); } -inline void dComIfGs_onItem(int bitNo, int roomNo) { - g_dComIfG_gameInfo.info.onItem(bitNo, roomNo); +inline void dComIfGs_onItem(int i_bitNo, int i_roomNo) { + g_dComIfG_gameInfo.info.onItem(i_bitNo, i_roomNo); } -inline void dComIfGs_onActor(int bitNo, int roomNo) { - g_dComIfG_gameInfo.info.onActor(bitNo, roomNo); +inline void dComIfGs_onActor(int i_bitNo, int i_roomNo) { + g_dComIfG_gameInfo.info.onActor(i_bitNo, i_roomNo); } inline void dComIfGs_setLastWarpAcceptStage(s8 param_0) { @@ -1487,14 +1497,15 @@ inline u8 dComIfGs_getNewFile() { return g_dComIfG_gameInfo.info.getNewFile(); } -inline void dComIfGs_setInitDataToCard(u8* p_saveData, int dataNum) { - g_dComIfG_gameInfo.info.initdata_to_card((char*)p_saveData, dataNum); +inline void dComIfGs_setInitDataToCard(u8* i_saveData, int i_dataNum) { + g_dComIfG_gameInfo.info.initdata_to_card((char*)i_saveData, i_dataNum); } -inline void dComIfGs_setMemoryToCard(u8* p_saveData, int dataNum) { - g_dComIfG_gameInfo.info.memory_to_card((char*)p_saveData, dataNum); +inline void dComIfGs_setMemoryToCard(u8* i_saveData, int i_dataNum) { + g_dComIfG_gameInfo.info.memory_to_card((char*)i_saveData, i_dataNum); } + void dComIfGp_setSelectItem(int index); s32 dComIfGp_offHeapLockFlag(int flag); void dComIfGp_createSubExpHeap2D(); @@ -1510,7 +1521,7 @@ u8 dComIfGp_SelectWarpPt_get(); void dComIfGp_setNextStage(char const* stage, s16 point, s8 roomNo, s8 layer, f32 lastSpeed, u32 lastMode, int, s8 wipe, s16 lastAngle, int, int); void dComIfGp_setNextStage(char const* stage, s16 point, s8 roomNo, s8 layer); -int dComIfGp_getSelectItemNum(int index); +s16 dComIfGp_getSelectItemNum(int index); int dComIfGp_getSelectItemMaxNum(int index); void dComIfGp_mapShow(); void dComIfGp_mapHide(); @@ -1539,9 +1550,18 @@ static u8 dComIfGp_getRStatus(); static dAttCatch_c* dComIfGp_att_getCatghTarget(); static void dComIfGp_setBottleStatus(u8 param_0, u8 param_1); +inline bool i_dComIfGp_checkPlayerStatus0(int param_0, u32 flag) { + return g_dComIfG_gameInfo.play.checkPlayerStatus(param_0, 0, flag); +} + +inline bool i_dComIfGp_checkPlayerStatus1(int param_0, u32 flag) { + return g_dComIfG_gameInfo.play.checkPlayerStatus(param_0, 1, flag); +} + inline void i_dComIfGp_setItemLifeCount(float amount, u8 type) { g_dComIfG_gameInfo.play.setItemLifeCount(amount, type); } + inline void i_dComIfGp_setItemRupeeCount(int amount) { g_dComIfG_gameInfo.play.setItemRupeeCount(amount); } @@ -2030,6 +2050,10 @@ inline void dComIfGp_setStatus(u16 status) { g_dComIfG_gameInfo.play.setStatus(status); } +inline void dComIfGp_setAdvanceDirection(u8 i_dir) { + g_dComIfG_gameInfo.play.setDirection(i_dir); +} + inline void dComIfGp_setLinkPlayer(fopAc_ac_c* ptr) { g_dComIfG_gameInfo.play.setPlayerPtr(0, ptr); } @@ -2099,7 +2123,11 @@ inline void dComIfGp_setNowOxygen(s32 oxygen) { g_dComIfG_gameInfo.play.setNowOxygen(oxygen); } -inline int dComIfGp_getMaxOxygen() { +inline void dComIfGp_setOxygenCount(s32 oxygen) { + g_dComIfG_gameInfo.play.setOxygenCount(oxygen); +} + +inline s32 dComIfGp_getMaxOxygen() { return g_dComIfG_gameInfo.play.getMaxOxygen(); } @@ -2115,6 +2143,14 @@ inline u8 dComIfGp_getOxygenShowFlag() { return g_dComIfG_gameInfo.play.getOxygenShowFlag(); } +inline void dComIfGp_onOxygenShowFlag() { + g_dComIfG_gameInfo.play.setOxygenShowFlag(1); +} + +inline void dComIfGp_offOxygenShowFlag() { + g_dComIfG_gameInfo.play.setOxygenShowFlag(0); +} + inline u8 dComIfGp_getNeedLightDropNum() { return g_dComIfG_gameInfo.play.getNeedLightDropNum(); } @@ -2183,6 +2219,10 @@ inline void dComIfGp_2dShowOn() { g_dComIfG_gameInfo.play.show2dOn(); } +inline void dComIfGp_2dShowOff() { + g_dComIfG_gameInfo.play.show2dOff(); +} + inline s16 dComIfGp_getItemMaxLifeCount() { return g_dComIfG_gameInfo.play.getItemMaxLifeCount(); } @@ -2359,6 +2399,10 @@ inline void dComIfGp_event_setGtItm(int i_itemNo) { g_dComIfG_gameInfo.play.getEvent().setGtItm(i_itemNo); } +inline void i_dComIfGp_event_reset() { + g_dComIfG_gameInfo.play.getEvent().reset(); +} + inline void dComIfGp_evmng_cutEnd(int param_0) { dComIfGp_getPEvtManager()->cutEnd(param_0); } @@ -2446,6 +2490,10 @@ inline int dComIfGp_evmng_getMySubstanceNum(int index, char* name) { return dComIfGp_getPEvtManager()->getMySubstanceNum(index, name); } +inline int dComIfGp_evmng_checkStartDemo() { + return dComIfGp_getPEvtManager()->checkStartDemo(); +} + inline void dComIfGp_evmng_create() { g_dComIfG_gameInfo.play.getEvtManager().create(); } @@ -2509,7 +2557,7 @@ inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2, param_9, param_10, 1.0f); } -inline u32 dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3, +inline JPABaseEmitter* dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3, const csXyz* param_4, const cXyz* param_5, u8 param_6, dPa_levelEcallBack* param_7, s8 param_8, const GXColor* param_9, const GXColor* param_10, const cXyz* param_11) { @@ -2518,7 +2566,7 @@ inline u32 dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const dKy_tev param_9, param_10, param_11, 1.0f); } -inline u32 dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const csXyz* param_3, +inline JPABaseEmitter* dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const csXyz* param_3, const cXyz* param_4, u8 param_5, dPa_levelEcallBack* param_6, s8 param_7, const GXColor* param_8, const GXColor* param_9, const cXyz* param_10) { @@ -2527,13 +2575,13 @@ inline u32 dComIfGp_particle_set(u16 param_1, const cXyz* param_2, const csXyz* param_8, param_9, param_10, 1.0f); } -inline u32 dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const csXyz* param_2, +inline JPABaseEmitter* dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const csXyz* param_2, const cXyz* param_3) { return dComIfGp_particle_set(param_0, param_1, NULL, param_2, param_3, 0xFF, NULL, -1, NULL, NULL, NULL); } -inline u32 dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const dKy_tevstr_c* param_2, +inline JPABaseEmitter* dComIfGp_particle_set(u16 param_0, const cXyz* param_1, const dKy_tevstr_c* param_2, const csXyz* param_3, const cXyz* param_4) { return dComIfGp_particle_set(param_0, param_1, param_2, param_3, param_4, 0xFF, NULL, -1, NULL, NULL, NULL); @@ -2545,6 +2593,30 @@ inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2, NULL, NULL); } +inline u32 dComIfGp_particle_setColor(u32 param_0, u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3, + const GXColor* param_4, const GXColor* param_5, f32 param_6, u8 param_7, + const csXyz* param_8, const cXyz* param_9, dPa_levelEcallBack* param_10, + s8 param_11, const cXyz* param_12) { + return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_0, param_1, param_2, param_3, + param_8, param_9, param_7, param_10, + param_11, param_4, param_5, param_12, + param_6); +} + +inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param_1, const dKy_tevstr_c* param_2, + const GXColor* param_3, const GXColor* param_4, f32 param_5, u8 param_6, + const csXyz* param_7, const cXyz* param_8, dPa_levelEcallBack* param_9, + s8 param_10, const cXyz* param_11) { + return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_0, param_1, param_2, param_7, + param_8, param_6, param_9, param_10, + param_3, param_4, param_11, param_5); +} + +inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param_1, const dKy_tevstr_c* param_2, + const GXColor* param_3, const GXColor* param_4, f32 param_5, u8 param_6) { + return dComIfGp_particle_setColor(param_0, param_1, param_2, param_3, param_4, param_5, param_6, NULL, NULL, NULL, -1, NULL); +} + inline void dComIfGp_particle_levelEmitterOnEventMove(u32 param_0) { g_dComIfG_gameInfo.play.getParticle()->forceOnEventMove(param_0); } diff --git a/include/d/d_attention.h b/include/d/d_attention.h index b214b991cd..75dc8aa5d3 100644 --- a/include/d/d_attention.h +++ b/include/d/d_attention.h @@ -211,15 +211,7 @@ public: BOOL chkFlag(u32 flag) { return mFlags & flag; } void setFlag(u32 flag) { mFlags |= flag; } void clrFlag(u32 flag) { mFlags &= ~flag; } - s8 Lockon() { - /* s32 chk = true; - if (!LockonTruth() && !chkFlag(0x20000000)) { - chk = false; - } - return chk; */ - - return !LockonTruth() && !chkFlag(0x20000000); - } + bool Lockon() { return LockonTruth() || chkFlag(0x20000000); } // only matches with -O2? static type_tbl_entry loc_type_tbl[3]; static type_tbl_entry act_type_tbl[5]; diff --git a/include/d/d_camera.h b/include/d/d_camera.h index b0baf02a57..5aad5b6ae1 100644 --- a/include/d/d_camera.h +++ b/include/d/d_camera.h @@ -164,6 +164,8 @@ public: /* 0x40 */ cSAngle field_0x40; }; // Size: 0x44 + /* 80088A7C */ void StartEventCamera(int, int, ...); + /* 80088BBC */ void EndEventCamera(int); /* 8008908C */ void getEvIntData(int*, char*, int); /* 80088CB0 */ void getEvIntData(int*, char*); /* 80089154 */ void getEvFloatData(f32*, char*, f32); @@ -521,5 +523,6 @@ public: dCamera_c* dCam_getBody(); dCamera_c* dCam_getCamera(); +s16 dCam_getControledAngleY(camera_class* param_0); #endif /* D_D_CAMERA_H */ diff --git a/include/d/d_demo.h b/include/d/d_demo.h index 15d09fb5cd..9238020210 100644 --- a/include/d/d_demo.h +++ b/include/d/d_demo.h @@ -118,6 +118,8 @@ public: /* 80039AAC */ virtual ~dDemo_system_c(); /* 80039528 */ virtual bool JSGFindObject(JStage::TObject**, char const*, JStage::TEObject) const; + + void setObject(dDemo_object_c* i_object) { mpObject = i_object; } private: /* 0x4 */ dDemo_object_c* mpObject; diff --git a/include/d/d_jnt_col.h b/include/d/d_jnt_col.h index 71d566c05d..ce664a66e7 100644 --- a/include/d/d_jnt_col.h +++ b/include/d/d_jnt_col.h @@ -21,6 +21,8 @@ public: /* 80036FA8 */ void setArrowPosAndAngle(cXyz const*, cXyz const*, int, cXyz*, csXyz*); bool checkPassNum(int bit) { return field_0xc & (1 << bit); } + void onPassNum(int num) { field_0xc |= (1 << num); } + void offPassNum(int num) { field_0xc &= ~(1 << num); } /* 0x00 */ dJntColData_c* mData; /* 0x04 */ J3DModel* mModel; diff --git a/include/d/d_procname.h b/include/d/d_procname.h index 0ec11077fc..21c6600ce2 100644 --- a/include/d/d_procname.h +++ b/include/d/d_procname.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef D_PROCNAME_H +#define D_PROCNAME_H enum { PROC_OVERLAP0 = 0x0000, @@ -793,4 +794,6 @@ enum { PROC_TIMER = 0x0315, PROC_METER2 = 0x0316, PROC_GAMEOVER = 0x0317, -};
\ No newline at end of file +}; + +#endif /* D_PROCNAME_H */
\ No newline at end of file diff --git a/include/d/d_resorce.h b/include/d/d_resorce.h index 75ec2f715b..1af4ce76bf 100644 --- a/include/d/d_resorce.h +++ b/include/d/d_resorce.h @@ -16,7 +16,7 @@ public: /* 8003AB30 */ static void onWarpMaterial(J3DModelData*); /* 8003AC1C */ static void offWarpMaterial(J3DModelData*); /* 8003AD08 */ void setWarpSRT(J3DModelData*, cXyz const&, f32, f32); - /* 8003AE14 */ void loaderBasicBmd(u32, void*); + /* 8003AE14 */ static J3DModelData* loaderBasicBmd(u32, void*); /* 8003B30C */ int loadResource(); /* 8003B998 */ void deleteArchiveRes(); /* 8003BAC4 */ int setRes(JKRArchive*, JKRHeap*); diff --git a/include/d/d_stage.h b/include/d/d_stage.h index 6e6bdbe678..54cfaa0847 100644 --- a/include/d/d_stage.h +++ b/include/d/d_stage.h @@ -292,7 +292,8 @@ struct dStage_MapEvent_dt_c { /* 0x08 */ u8 field_0x8; /* 0x09 */ u8 field_0x9; /* 0x0A */ u8 field_0xA[0xD - 0xA]; - /* 0x0D */ char mName[9]; + /* 0x0D */ char mName[7]; + /* 0x14 */ u16 field_0x14; /* 0x16 */ u8 field_0x16; /* 0x17 */ u8 field_0x17; /* 0x18 */ u8 mSeType; // 1: RIDDLE_A, 2: RIDDLE_B @@ -908,6 +909,9 @@ int dStage_changeScene4Event(int i_exitId, s8 room_no, int i_wipe, bool param_3, u32 mode, s16 angle, int param_7); void dStage_Create(); static s32 dStage_stagInfo_GetSaveTbl(stage_stag_info_class* param_0); +void dStage_restartRoom(u32 roomParam, u32 mode, int param_2); +struct cBgS_GndChk; +int dStage_RoomCheck(cBgS_GndChk* gndChk); inline s32 dStage_roomRead_dt_c_GetVrboxswitch(roomRead_data_class& data) { return data.field_0x2 & 8; diff --git a/include/d/d_vibration.h b/include/d/d_vibration.h index 58b6634557..b24ff7248d 100644 --- a/include/d/d_vibration.h +++ b/include/d/d_vibration.h @@ -28,7 +28,7 @@ private: public: class { public: - /* 0x00 */ u32 field_0x0; + /* 0x00 */ u32 field_0x0; /* 0x04 */ int field_0x4; /* 0x08 */ s32 field_0x8; /* 0x0C */ s32 field_0xc; diff --git a/include/d/kankyo/d_kankyo.h b/include/d/kankyo/d_kankyo.h index 198e129434..c99567d4b5 100644 --- a/include/d/kankyo/d_kankyo.h +++ b/include/d/kankyo/d_kankyo.h @@ -35,6 +35,8 @@ static void dKy_vrbox_addcol_set(s16 param_0, s16 param_1, s16 param_2, f32 para void dKy_GxFog_set(); static void GxFog_set(); static void GxXFog_set(); +u8 dKy_pol_argument_get(cBgS_PolyInfo const* i_poly); +void dKy_Sound_set(cXyz param_0, int param_1, unsigned int param_2, int param_3); struct LIGHT_INFLUENCE { diff --git a/include/d/meter/d_meter2.h b/include/d/meter/d_meter2.h index de6d979ed5..3e10104ce9 100644 --- a/include/d/meter/d_meter2.h +++ b/include/d/meter/d_meter2.h @@ -116,6 +116,8 @@ public: /* 80202240 */ virtual void draw(); /* 80201370 */ virtual ~dMeterButton_c(); + + /* 0x004 */ u8 field_0x4[0x630 - 0x4]; }; class dMeterString_c : public dMeterSub_c { diff --git a/include/d/particle/d_particle.h b/include/d/particle/d_particle.h index 270c1347d0..b2c122b130 100644 --- a/include/d/particle/d_particle.h +++ b/include/d/particle/d_particle.h @@ -300,7 +300,7 @@ public: /* 8004C218 */ void setHitMark(u16, fopAc_ac_c*, cXyz const*, csXyz const*, cXyz const*, u32); /* 8004C838 */ void setWaterRipple(u32*, cBgS_PolyInfo&, cXyz const*, f32, dKy_tevstr_c const*, cXyz const*, s8); - /* 8004CA90 */ u32 set(u8, u16, cXyz const*, dKy_tevstr_c const*, csXyz const*, cXyz const*, u8, + /* 8004CA90 */ JPABaseEmitter* set(u8, u16, cXyz const*, dKy_tevstr_c const*, csXyz const*, cXyz const*, u8, dPa_levelEcallBack*, s8, _GXColor const*, _GXColor const*, cXyz const*, f32); /* 8004D4CC */ u32 set(u32, u8, u16, cXyz const*, dKy_tevstr_c const*, csXyz const*, @@ -334,10 +334,10 @@ public: param_8, param_9, param_10, param_11, param_12); } - u32 setNormal(u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3, - const csXyz* param_4, const cXyz* param_5, u8 param_6, - dPa_levelEcallBack* param_7, s8 param_8, const GXColor* param_9, - const GXColor* param_10, const cXyz* param_11, f32 param_12) { + JPABaseEmitter* setNormal(u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3, + const csXyz* param_4, const cXyz* param_5, u8 param_6, + dPa_levelEcallBack* param_7, s8 param_8, const GXColor* param_9, + const GXColor* param_10, const cXyz* param_11, f32 param_12) { return set(0, param_1, param_2, param_3, param_4, param_5, param_6, param_7, param_8, param_9, param_10, param_11, param_12); } @@ -352,6 +352,8 @@ public: return ((dPa_selectTexEcallBack*)mTsubo) + idx; } + static JPAEmitterManager* getEmitterManager() { return mEmitterMng; } + static u8 mTsubo[64]; static u8 mLifeBall[24]; static Mtx mWindViewMatrix; diff --git a/include/d/save/d_save.h b/include/d/save/d_save.h index 9669f98531..a31380e64b 100644 --- a/include/d/save/d_save.h +++ b/include/d/save/d_save.h @@ -376,9 +376,9 @@ enum { class dSv_player_status_a_c { public: void init(); - void setSelectItemIndex(int i_no, u8 item_index); + void setSelectItemIndex(int i_no, u8 i_slotNo); u8 getSelectItemIndex(int i_no) const; - void setMixItemIndex(int i_no, u8 item_index); + void setMixItemIndex(int i_no, u8 i_slotNo); u8 getMixItemIndex(int i_no) const; u16 getRupeeMax() const; int isMagicFlag(u8 i_magic) const; @@ -392,15 +392,15 @@ public: u8& getMaxMagic() { return mMaxMagic; } u8 getSelectEquip(int item) const { return mSelectEquip[item]; } u8 getTransformStatus() const { return mTransformStatus; } - void setOil(u16 oil) { mOil = oil; } - void setMaxOil(u16 max) { mMaxOil = max; } - void setWalletSize(u8 size) { mWalletSize = size; } - void setMagic(u8 magic) { mMagic = magic; } - void setMaxMagic(u8 max) { mMaxMagic = max; } - void setRupee(u16 rupees) { mRupee = rupees; } - void setLife(u16 life) { mLife = life; } - void setMaxLife(u8 max) { mMaxLife = max; } - void setSelectEquip(int item_index, u8 item) { mSelectEquip[item_index] = item; } + void setOil(u16 i_oil) { mOil = i_oil; } + void setMaxOil(u16 i_maxOil) { mMaxOil = i_maxOil; } + void setWalletSize(u8 i_size) { mWalletSize = i_size; } + void setMagic(u8 i_magic) { mMagic = i_magic; } + void setMaxMagic(u8 i_maxMagic) { mMaxMagic = i_maxMagic; } + void setRupee(u16 i_rupees) { mRupee = i_rupees; } + void setLife(u16 i_life) { mLife = i_life; } + void setMaxLife(u8 i_maxLife) { mMaxLife = i_maxLife; } + void setSelectEquip(int i_equipId, u8 i_itemNo) { mSelectEquip[i_equipId] = i_itemNo; } private: /* 0x00 */ u16 mMaxLife; @@ -431,11 +431,11 @@ public: void onTransformLV(int i_no); BOOL isTransformLV(int i_no) const; - void setDateIpl(s64 time) { mDateIpl = time; } + void setDateIpl(s64 i_time) { mDateIpl = i_time; } u16 getDate() const { return mDate; } f32 getTime() const { return mTime; } - void setDate(u16 date) { mDate = date; } - void setTime(f32 time) { mTime = time; } + void setDate(u16 i_date) { mDate = i_date; } + void setTime(f32 i_time) { mTime = i_time; } OSTime getDateIpl() const { return mDateIpl; } private: @@ -530,10 +530,10 @@ private: class dSv_player_item_c { public: void init(); - void setItem(int item_slot, u8 i_itemNo); - u8 getItem(int slot_no, bool check_combo) const; + void setItem(int i_slotNo, u8 i_itemNo); + u8 getItem(int i_slotNo, bool i_checkCombo) const; void setLineUpItem(); - u8 getLineUpItem(int slot_no) const; + u8 getLineUpItem(int i_slotNo) const; void setBottleItemIn(u8 curItemIn, u8 newItemIn); void setEmptyBottleItemIn(u8 i_itemNo); void setEmptyBottle(); @@ -543,12 +543,12 @@ public: u8 checkBottle(u8 i_itemNo); int checkInsectBottle(); u8 checkEmptyBottle(); - void setBombBagItemIn(u8 curBomb, u8 newBomb, bool setNum); - void setBombBagItemIn(u8 curBomb, u8 newBomb, u8 bombNum, bool setNum); - void setEmptyBombBagItemIn(u8 newBomb, bool setNum); - void setEmptyBombBagItemIn(u8 newBomb, u8 bombNum, bool setNum); + void setBombBagItemIn(u8 i_curBomb, u8 i_newBomb, bool i_setNum); + void setBombBagItemIn(u8 i_curBomb, u8 i_newBomb, u8 i_bombNum, bool i_setNum); + void setEmptyBombBagItemIn(u8 i_newBomb, bool i_setNum); + void setEmptyBombBagItemIn(u8 i_newBomb, u8 i_bombNum, bool i_setNum); void setEmptyBombBag(); - void setEmptyBombBag(u8 newBomb, u8 bombNum); + void setEmptyBombBag(u8 i_newBomb, u8 i_bombNum); u8 checkBombBag(u8 i_itemNo); void setWarashibeItem(u8 i_itemNo); void setRodTypeLevelUp(); @@ -573,16 +573,16 @@ private: class dSv_player_item_record_c { public: void init(); - void setBombNum(u8 i_bagIdx, u8 bag_id); + void setBombNum(u8 i_bagIdx, u8 i_bombNum); u8 getBombNum(u8 i_bagIdx) const; - void setBottleNum(u8 i_bottleIdx, u8 bottle_num); - u8 addBottleNum(u8 i_bottleIdx, s16 num); + void setBottleNum(u8 i_bottleIdx, u8 i_bottleNum); + u8 addBottleNum(u8 i_bottleIdx, s16 i_num); u8 getBottleNum(u8 i_bottleIdx) const; u8 getArrowNum() const { return mArrowNum; } - void setArrowNum(u8 amount) { mArrowNum = amount; } + void setArrowNum(u8 i_num) { mArrowNum = i_num; } u8 getPachinkoNum() const { return mPachinkoNum; } - void setPachinkoNum(u8 num) { mPachinkoNum = num; } + void setPachinkoNum(u8 i_num) { mPachinkoNum = i_num; } private: /* 0x0 */ u8 mArrowNum; @@ -595,10 +595,10 @@ private: class dSv_player_item_max_c { public: void init(); - void setBombNum(u8 bomb_id, u8 bomb_max); - u8 getBombNum(u8 bomb_id) const; + void setBombNum(u8 i_bombType, u8 i_maxNum); + u8 getBombNum(u8 i_bombType) const; - void setArrowNum(u8 max) { mItemMax[ARROW_MAX] = max; } + void setArrowNum(u8 i_maxNum) { mItemMax[ARROW_MAX] = i_maxNum; } u8 getArrowNum() { return mItemMax[ARROW_MAX]; } private: @@ -639,7 +639,7 @@ private: class dSv_light_drop_c { public: void init(); - void setLightDropNum(u8 i_nowLevel, u8 dropNum); + void setLightDropNum(u8 i_nowLevel, u8 i_dropNum); u8 getLightDropNum(u8 i_nowLevel) const; void onLightDropGetFlag(u8 i_nowLevel); BOOL isLightDropGetFlag(u8 i_nowLevel) const; @@ -667,7 +667,7 @@ private: class dSv_fishing_info_c { public: void init(); - void addFishCount(u8 fish_index); + void addFishCount(u8 i_fishIndex); private: /* 0x00 */ u16 mFishCount[16]; @@ -678,9 +678,9 @@ class dSv_player_info_c { public: void init(); char* getLinkName() { return mPlayerName; } - void setPlayerName(const char* name) { strcpy((char*)mPlayerName, name); } - void setHorseName(const char* name) { strcpy((char*)mHorseName, name); } - void setTotalTime(s64 time) { mTotalTime = time; } + void setPlayerName(const char* i_name) { strcpy((char*)mPlayerName, i_name); } + void setHorseName(const char* i_name) { strcpy((char*)mHorseName, i_name); } + void setTotalTime(s64 i_time) { mTotalTime = i_time; } s64 getTotalTime() const { return mTotalTime; } private: @@ -802,7 +802,7 @@ public: s32 isDungeonItem(int i_no) const; u8 getKeyNum() { return mKeyNum; } - void setKeyNum(u8 keyNum) { mKeyNum = keyNum; } + void setKeyNum(u8 i_keyNum) { mKeyNum = i_keyNum; } void onDungeonItemMap() { onDungeonItem(MAP); } s32 isDungeonItemMap() const { return isDungeonItem(MAP); } void onDungeonItemCompass() { onDungeonItem(COMPASS); } @@ -884,7 +884,7 @@ STATIC_ASSERT(sizeof(dSv_memory2_c) == 8); class dSv_danBit_c { public: - bool init(s8 i_stage); + bool init(s8 i_stageNo); void onSwitch(int i_no); void offSwitch(int i_no); BOOL isSwitch(int i_no) const; |
