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authorMax Roncace <me@caseif.net>2025-06-06 01:16:44 -0400
committerGitHub <noreply@github.com>2025-06-06 08:16:44 +0300
commit23bee3b523bd11c6195a2d398e026fe5f693abb0 (patch)
treed4cdb4f0bbc1c62034df6e4a63c97718dc9e7d80 /include
parent357de95e41746f1719ebc57bfd3e10007b168b5c (diff)
d_a_e_dk matching (#2476)
Diffstat (limited to 'include')
-rw-r--r--include/JSystem/J3DGraphBase/J3DMatBlock.h1
-rw-r--r--include/d/actor/d_a_e_dk.h32
-rw-r--r--include/d/d_com_inf_game.h38
-rw-r--r--include/d/d_particle.h16
4 files changed, 44 insertions, 43 deletions
diff --git a/include/JSystem/J3DGraphBase/J3DMatBlock.h b/include/JSystem/J3DGraphBase/J3DMatBlock.h
index 6e6d20ef13..6d382dea8e 100644
--- a/include/JSystem/J3DGraphBase/J3DMatBlock.h
+++ b/include/JSystem/J3DGraphBase/J3DMatBlock.h
@@ -699,6 +699,7 @@ struct J3DBlend : public J3DBlendInfo {
J3DBlend(J3DBlendInfo const& info) : J3DBlendInfo(info) {}
void setType(u8 i_type) { mType = i_type; }
+ void setSrcFactor(u8 i_factor) { mSrcFactor = i_factor; }
void setDstFactor(u8 i_factor) { mDstFactor = i_factor; }
GXBlendMode getBlendMode() const { return (GXBlendMode)mType; }
diff --git a/include/d/actor/d_a_e_dk.h b/include/d/actor/d_a_e_dk.h
index df0e8e7ab6..d54799a554 100644
--- a/include/d/actor/d_a_e_dk.h
+++ b/include/d/actor/d_a_e_dk.h
@@ -18,15 +18,15 @@
*/
class daE_DK_c : public fopEn_enemy_c {
public:
- /* 806AA228 */ void draw();
- /* 806AA5C8 */ void setBck(int, u8, f32, f32);
- /* 806AA68C */ void setBckCore(int, u8, f32, f32);
- /* 806AA730 */ void setActionMode(int, int);
+ /* 806AA228 */ int draw();
+ /* 806AA5C8 */ void setBck(int i_resIndex, u8 i_attr, f32 i_morf, f32 i_rate);
+ /* 806AA68C */ void setBckCore(int i_resIndex, u8 i_attr, f32 i_morf, f32 i_rate);
+ /* 806AA730 */ void setActionMode(int i_actionMode, int i_moveMode);
/* 806AA73C */ void damage_check();
- /* 806AA8B0 */ void checkPlayerSearch();
- /* 806AAB18 */ void checkPlayerAttack(f32);
+ /* 806AA8B0 */ bool checkPlayerSearch();
+ /* 806AAB18 */ int checkPlayerAttack(f32);
/* 806AAC24 */ void checkWaterHeight();
- /* 806AAD68 */ void SphBgcCallBack(dBgS_SphChk*, cBgD_Vtx_t*, int, int, int, cM3dGPla*, void*);
+ /* 806AAD68 */ static void SphBgcCallBack(dBgS_SphChk*, cBgD_Vtx_t*, int, int, int, cM3dGPla*, void*);
/* 806AAE10 */ void setElectricEffect();
/* 806AB054 */ void setCoreDeadEffect();
/* 806AB158 */ void setBodyDeadEffect();
@@ -39,10 +39,10 @@ public:
/* 806AC390 */ void action();
/* 806AC5BC */ void mtx_set();
/* 806AC754 */ void cc_set();
- /* 806AC968 */ void execute();
- /* 806ACA10 */ void _delete();
- /* 806ACAA4 */ void CreateHeap();
- /* 806ACE14 */ void create();
+ /* 806AC968 */ int execute();
+ /* 806ACA10 */ int _delete();
+ /* 806ACAA4 */ int CreateHeap();
+ /* 806ACE14 */ int create();
/* 806AD0AC */ daE_DK_c();
private:
@@ -62,7 +62,7 @@ private:
/* 0x690 */ u8 field_0x690;
/* 0x691 */ u8 field_0x691;
/* 0x692 */ u8 field_0x692;
- /* 0x694 */ s16 field_0x694;
+ /* 0x694 */ u16 field_0x694;
/* 0x698 */ s32 field_0x698;
/* 0x69C */ s32 field_0x69c;
/* 0x6A0 */ u8 field_0x6a0;
@@ -82,9 +82,9 @@ private:
/* 0x964 */ dCcD_Sph mSphere;
/* 0xA9C */ dCcD_Sph mAtSphere;
/* 0xBD4 */ dCcD_Sph mCoreSphere;
- /* 0xD0C */ dCcU_AtInfo field_0xd0c;
- /* 0xD30 */ u32 mEffects[6];
- /* 0xD48 */ u8 field_0xD48[0xD50 - 0xD48];
+ /* 0xD0C */ dCcU_AtInfo mAtInfo;
+ /* 0xD30 */ u32 mElectricEffects[6];
+ /* 0xD48 */ u32 mDeadEffects[2];
/* 0xD50 */ u8 mHIOInit;
};
@@ -93,7 +93,7 @@ STATIC_ASSERT(sizeof(daE_DK_c) == 0xd54);
class daE_DK_HIO_c : public JORReflexible {
public:
/* 806AA1EC */ daE_DK_HIO_c();
- /* 806AD490 */ virtual ~daE_DK_HIO_c();
+ /* 806AD490 */ virtual ~daE_DK_HIO_c() {}
void genMessage(JORMContext*);
diff --git a/include/d/d_com_inf_game.h b/include/d/d_com_inf_game.h
index 2fb0725013..d87ccdf5cb 100644
--- a/include/d/d_com_inf_game.h
+++ b/include/d/d_com_inf_game.h
@@ -3862,28 +3862,28 @@ inline void dComIfGp_clearMesgCameraAttrInfo() {
g_dComIfG_gameInfo.play.clearMesgCamInfoBasicID();
}
-inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
- const dKy_tevstr_c* param_3, const csXyz* param_4,
- const cXyz* param_5, u8 param_6, dPa_levelEcallBack* param_7,
+inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* i_pos,
+ const dKy_tevstr_c* param_3, const csXyz* i_rotation,
+ const cXyz* i_scale, u8 i_alpha, dPa_levelEcallBack* param_7,
s8 param_8, const GXColor* param_9, const GXColor* param_10,
const cXyz* param_11) {
return g_dComIfG_gameInfo.play.getParticle()->setNormal(
- param_0, param_1, param_2, param_3, param_4, param_5, param_6, param_7, param_8, param_9,
+ param_0, param_1, i_pos, param_3, i_rotation, i_scale, i_alpha, param_7, param_8, param_9,
param_10, param_11, 1.0f);
}
-inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
- const csXyz* param_3, const cXyz* param_4, u8 param_5,
+inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* i_pos,
+ const csXyz* i_rotation, const cXyz* i_scale, u8 param_5,
dPa_levelEcallBack* param_6, s8 param_7, const GXColor* param_8,
const GXColor* param_9, const cXyz* param_10) {
return g_dComIfG_gameInfo.play.getParticle()->setNormal(
- param_0, param_1, param_2, NULL, param_3, param_4, param_5, param_6, param_7, param_8,
+ param_0, param_1, i_pos, NULL, i_rotation, i_scale, param_5, param_6, param_7, param_8,
param_9, param_10, 1.0f);
}
-inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
+inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* i_pos,
const dKy_tevstr_c* param_3) {
- return dComIfGp_particle_set(param_0, param_1, param_2, param_3, 0, 0, 0xFF, 0, 0xFFFFFFFF, 0,
+ return dComIfGp_particle_set(param_0, param_1, i_pos, param_3, 0, 0, 0xFF, 0, 0xFFFFFFFF, 0,
0, 0);
}
@@ -3921,45 +3921,45 @@ inline JPABaseEmitter* dComIfGp_particle_set(u16 i_resID, const cXyz* i_pos,
NULL, NULL);
}
-inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
+inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* i_pos,
const csXyz* param_3, const cXyz* param_4) {
- return dComIfGp_particle_set(param_0, param_1, param_2, param_3, param_4, 0xFF, NULL, -1, NULL,
+ return dComIfGp_particle_set(param_0, param_1, i_pos, param_3, param_4, 0xFF, NULL, -1, NULL,
NULL, NULL);
}
-inline u32 dComIfGp_particle_setColor(u32 param_0, u16 param_1, const cXyz* param_2,
+inline u32 dComIfGp_particle_setColor(u32 param_0, u16 param_1, const cXyz* i_pos,
const dKy_tevstr_c* param_3, const GXColor* param_4,
const GXColor* param_5, f32 param_6, u8 param_7,
const csXyz* param_8, const cXyz* param_9,
dPa_levelEcallBack* param_10, s8 param_11,
const cXyz* param_12) {
return g_dComIfG_gameInfo.play.getParticle()->setNormal(
- param_0, param_1, param_2, param_3, param_8, param_9, param_7, param_10, param_11, param_4,
+ param_0, param_1, i_pos, param_3, param_8, param_9, param_7, param_10, param_11, param_4,
param_5, param_12, param_6);
}
-inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param_1,
+inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* i_pos,
const dKy_tevstr_c* param_2,
const GXColor* param_3, const GXColor* param_4,
f32 param_5, u8 param_6, const csXyz* param_7,
const cXyz* param_8, dPa_levelEcallBack* param_9,
s8 param_10, const cXyz* param_11) {
- return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_0, param_1, param_2, param_7,
+ return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_0, i_pos, param_2, param_7,
param_8, param_6, param_9, param_10,
param_3, param_4, param_11, param_5);
}
-inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param_1,
+inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* i_pos,
const dKy_tevstr_c* param_2,
const GXColor* param_3, const GXColor* param_4,
f32 param_5, u8 param_6) {
- return dComIfGp_particle_setColor(param_0, param_1, param_2, param_3, param_4, param_5, param_6,
+ return dComIfGp_particle_setColor(param_0, i_pos, param_2, param_3, param_4, param_5, param_6,
NULL, NULL, NULL, -1, NULL);
}
-inline void dComIfGp_particle_setSimple(u16 param_0, cXyz* param_1, u8 param_2, _GXColor& param_3,
+inline void dComIfGp_particle_setSimple(u16 param_0, cXyz* i_pos, u8 param_2, _GXColor& param_3,
_GXColor& param_4, int param_5, float param_6) {
- g_dComIfG_gameInfo.play.getParticle()->setSimple(param_0, param_1, 0, param_2, param_3, param_4,
+ g_dComIfG_gameInfo.play.getParticle()->setSimple(param_0, i_pos, 0, param_2, param_3, param_4,
param_5, param_6);
}
diff --git a/include/d/d_particle.h b/include/d/d_particle.h
index eea3e1d825..c1c01f91ff 100644
--- a/include/d/d_particle.h
+++ b/include/d/d_particle.h
@@ -367,19 +367,19 @@ public:
void forceOnEventMove(u32 param_0) { field_0x210.forceOnEventMove(param_0); }
JPABaseEmitter* getEmitter(u32 param_0) { return field_0x210.getEmitter(param_0); }
- u32 setNormal(u32 param_0, u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3,
- const csXyz* param_4, const cXyz* param_5, u8 param_6,
- dPa_levelEcallBack* param_7, s8 param_8, const GXColor* param_9,
- const GXColor* param_10, const cXyz* param_11, f32 param_12) {
- return set(param_0, 0, param_1, param_2, param_3, param_4, param_5, param_6, param_7,
+ u32 setNormal(u32 param_0, u16 param_1, const cXyz* i_pos, const dKy_tevstr_c* param_3,
+ const csXyz* i_rotation, const cXyz* i_scale, u8 i_alpha, dPa_levelEcallBack* param_7,
+ s8 param_8, const GXColor* param_9, const GXColor* param_10, const cXyz* param_11,
+ f32 param_12) {
+ return set(param_0, 0, param_1, i_pos, param_3, i_rotation, i_scale, i_alpha, param_7,
param_8, param_9, param_10, param_11, param_12);
}
- JPABaseEmitter* setNormal(u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3,
- const csXyz* param_4, const cXyz* param_5, u8 param_6,
+ JPABaseEmitter* setNormal(u16 param_1, const cXyz* i_pos, const dKy_tevstr_c* param_3,
+ const csXyz* i_rotation, const cXyz* i_scale, u8 i_alpha,
dPa_levelEcallBack* param_7, s8 param_8, const GXColor* param_9,
const GXColor* param_10, const cXyz* param_11, f32 param_12) {
- return set(0, param_1, param_2, param_3, param_4, param_5, param_6, param_7, param_8,
+ return set(0, param_1, i_pos, param_3, i_rotation, i_scale, i_alpha, param_7, param_8,
param_9, param_10, param_11, param_12);
}