diff options
| author | hev7 <143887945+hev7@users.noreply.github.com> | 2025-11-19 20:53:12 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-19 12:53:12 -0800 |
| commit | 4373bba251c50fa78a995fc5b8a66e3bdf184c69 (patch) | |
| tree | a159cd283219eb565aee09b4f5085dcf6944167e /include | |
| parent | 678c1a0e70b009dd2d1ac6a6c4a4e1cf18f8820b (diff) | |
d_a_npc_soldierB matching (#2828)
Diffstat (limited to 'include')
| -rw-r--r-- | include/d/actor/d_a_npc_soldierA.h | 6 | ||||
| -rw-r--r-- | include/d/actor/d_a_npc_soldierB.h | 103 |
2 files changed, 74 insertions, 35 deletions
diff --git a/include/d/actor/d_a_npc_soldierA.h b/include/d/actor/d_a_npc_soldierA.h index 7771fdc12f..d129fe0000 100644 --- a/include/d/actor/d_a_npc_soldierA.h +++ b/include/d/actor/d_a_npc_soldierA.h @@ -10,7 +10,7 @@ * * @details * -*/ + */ struct daNpc_SoldierA_HIOParam { /* 0x00 */ daNpcF_HIOParam common; @@ -41,7 +41,7 @@ class daNpc_SoldierA_c : public daNpcF_c { public: typedef int (daNpc_SoldierA_c::*actionFunc)(void*); typedef int (daNpc_SoldierA_c::*cutFunc)(int); - + /* 80AEF58C */ daNpc_SoldierA_c(); /* 80AEF7A0 */ ~daNpc_SoldierA_c(); /* 80AEF9A0 */ cPhs__Step create(); @@ -77,6 +77,8 @@ public: /* 80AF1B8C */ int ECut_listenLake(int); /* 80AF1CA4 */ int test(void*); + u8 getType() { return mType; } + static char* mEvtCutNameList[3]; static cutFunc mEvtCutList[3]; diff --git a/include/d/actor/d_a_npc_soldierB.h b/include/d/actor/d_a_npc_soldierB.h index 7e816e2208..ff6c69e252 100644 --- a/include/d/actor/d_a_npc_soldierB.h +++ b/include/d/actor/d_a_npc_soldierB.h @@ -3,6 +3,31 @@ #include "d/actor/d_a_npc.h" +struct daNpc_SoldierB_HIOParam { + /* 0x00 */ daNpcF_HIOParam common; +}; + +class daNpc_SoldierB_Param_c { +public: + /* 80AF267C */ virtual ~daNpc_SoldierB_Param_c() {} + + static daNpc_SoldierB_HIOParam const m; +}; + +#if DEBUG +class daNpc_SoldierB_HIO_c : public mDoHIO_entry_c { +public: + daNpc_SoldierB_HIO_c(); + void listenPropertyEvent(const JORPropertyEvent*); + void genMessage(JORMContext*); + + daNpc_SoldierB_HIOParam m; +}; +#define NPC_SOLDIERB_HIO_CLASS daNpc_SoldierB_HIO_c +#else +#define NPC_SOLDIERB_HIO_CLASS daNpc_SoldierB_Param_c +#endif + /** * @ingroup actors-npcs * @class daNpc_SoldierB_c @@ -11,57 +36,69 @@ * @details * */ -class daNpc_SoldierB_c : public fopAc_ac_c { +class daNpc_SoldierB_c : public daNpcF_c { public: + typedef int (daNpc_SoldierB_c::*actionFunc)(void*); + typedef int (daNpc_SoldierB_c::*cutFunc)(int); + /* 80AF2CAC */ daNpc_SoldierB_c(); /* 80AF2EC0 */ ~daNpc_SoldierB_c(); - /* 80AF30C0 */ void create(); - /* 80AF33A0 */ void CreateHeap(); - /* 80AF356C */ void Delete(); - /* 80AF35A0 */ void Execute(); - /* 80AF35C0 */ void Draw(); - /* 80AF3634 */ void ctrlJoint(J3DJoint*, J3DModel*); - /* 80AF3830 */ void createHeapCallBack(fopAc_ac_c*); - /* 80AF3850 */ void ctrlJointCallBack(J3DJoint*, int); + /* 80AF30C0 */ cPhs__Step create(); + /* 80AF33A0 */ int CreateHeap(); + /* 80AF356C */ int Delete(); + /* 80AF35A0 */ int Execute(); + /* 80AF35C0 */ int Draw(); + /* 80AF3634 */ int ctrlJoint(J3DJoint*, J3DModel*); + /* 80AF3830 */ static int createHeapCallBack(fopAc_ac_c*); + /* 80AF3850 */ static int ctrlJointCallBack(J3DJoint*, int); /* 80AF389C */ void setParam(); - /* 80AF39B8 */ void main(); - /* 80AF3B30 */ bool ctrlBtk(); + /* 80AF39B8 */ BOOL main(); + /* 80AF3B30 */ BOOL ctrlBtk(); /* 80AF3B38 */ void setAttnPos(); - /* 80AF4030 */ bool setMotionAnm(int, f32); + /* 80AF4030 */ void setMotionAnm(int, f32); /* 80AF4130 */ void setMotion(int, f32, int); - /* 80AF4174 */ bool drawDbgInfo(); + /* 80AF4174 */ int drawDbgInfo(); /* 80AF417C */ void drawOtherMdls(); - /* 80AF4228 */ void getTypeFromParam(); - /* 80AF4248 */ void isDelete(); + /* 80AF4228 */ u8 getTypeFromParam(); + /* 80AF4248 */ BOOL isDelete(); /* 80AF426C */ void reset(); /* 80AF43E4 */ void playMotion(); - /* 80AF4508 */ void chkAction(int (daNpc_SoldierB_c::*)(void*)); - /* 80AF4534 */ void setAction(int (daNpc_SoldierB_c::*)(void*)); - /* 80AF45DC */ void selectAction(); + /* 80AF4508 */ BOOL chkAction(int (daNpc_SoldierB_c::*)(void*)); + /* 80AF4534 */ BOOL setAction(int (daNpc_SoldierB_c::*)(void*)); + /* 80AF45DC */ BOOL selectAction(); /* 80AF465C */ void doNormalAction(int); - /* 80AF4770 */ void doEvent(); + /* 80AF4770 */ BOOL doEvent(); /* 80AF49E4 */ void setLookMode(int); /* 80AF4A08 */ void lookat(); - /* 80AF4CFC */ void wait(void*); - /* 80AF4DBC */ void talk(void*); - /* 80AF4F54 */ void ECut_listenLake(int); - /* 80AF50AC */ void test(void*); + /* 80AF4CFC */ int wait(void*); + /* 80AF4DBC */ int talk(void*); + /* 80AF4F54 */ int ECut_listenLake(int); + /* 80AF50AC */ int test(void*); static char* mEvtCutNameList[2]; - static u8 mEvtCutList[24]; + static cutFunc mEvtCutList[2]; private: - /* 0x568 */ u8 field_0x568[0xe20 - 0x568]; + /* 0xB48 */ Z2Creature mSound; + /* 0xBD8 */ J3DModel* mSpearModel; + /* 0xBDC */ daNpcF_Lookat_c mLookat; + /* 0xC78 */ daNpcF_ActorMngr_c mActorMngrs[3]; + /* 0xC90 */ NPC_SOLDIERB_HIO_CLASS* mHIO; + /* 0xC94 */ dCcD_Cyl mCyl; + /* 0xDD0 */ actionFunc mNextAction; + /* 0xDDC */ actionFunc mAction; + /* 0xDE8 */ request_of_phase_process_class mPhases[3]; + /* 0xE00 */ int field_0xe00; + /* 0xE04 */ int field_0xe04; + /* 0xE08 */ int field_0xe08; + /* 0xE0C */ int field_0xe0c; + /* 0xE10 */ int mMsgNo; + /* 0xE14 */ s16 mLookMode; + /* 0xE16 */ u16 mMode; + /* 0xE18 */ u8 mType; + /* 0xE1C */ int mAnm; }; STATIC_ASSERT(sizeof(daNpc_SoldierB_c) == 0xe20); -class daNpc_SoldierB_Param_c { -public: - /* 80AF5A68 */ ~daNpc_SoldierB_Param_c(); - - static u8 const m[108]; -}; - - #endif /* D_A_NPC_SOLDIERB_H */ |
