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authorTakaRikka <38417346+TakaRikka@users.noreply.github.com>2021-06-12 15:22:36 -0700
committerGitHub <noreply@github.com>2021-06-12 18:22:36 -0400
commit4448c08ac082e8f569f2b4c0dd9e5f4d91dec093 (patch)
tree8778c90e82d9b79e70ff998082a83ab8391edb68 /include
parent5be309a186d35e952080d73cc9584a8345d9e029 (diff)
move / fix bunch of stuff (#133)
* fix some class structures / d_event wip * d_event wip * move gamepad stuff * move m_Do_main * move d_bomb / partial m_Do_reset * format * remove asm * add Z2SoundID enum * move some Z2 classes * fix * move more Z2 stuff * fix fopAc_ac_c more
Diffstat (limited to 'include')
-rw-r--r--include/JSystem/J3DGraphBase/J3DStruct.h23
-rw-r--r--include/JSystem/JAudio2/JAISound.h20
-rw-r--r--include/JSystem/JGeometry.h92
-rw-r--r--include/SSystem/SComponent/c_API_controller_pad.h52
-rw-r--r--include/Z2AudioLib/Z2AudioMgr.h37
-rw-r--r--include/Z2AudioLib/Z2Creature.h25
-rw-r--r--include/Z2AudioLib/Z2SceneMgr.h50
-rw-r--r--include/Z2AudioLib/Z2SeMgr.h4179
-rw-r--r--include/Z2AudioLib/Z2SeqMgr.h99
-rw-r--r--include/Z2AudioLib/Z2SoundObjMgr.h33
-rw-r--r--include/Z2AudioLib/Z2StatusMgr.h33
-rw-r--r--include/d/a/d_a_alink.h4
-rw-r--r--include/d/a/d_a_player.h5
-rw-r--r--include/d/bg/d_bg_s_lin_chk.h5
-rw-r--r--include/d/com/d_com_inf_game.h28
-rw-r--r--include/d/d_attention.h164
-rw-r--r--include/d/d_bomb.h42
-rw-r--r--include/d/d_jnt_col.h2
-rw-r--r--include/d/event/d_event.h348
-rw-r--r--include/d/event/d_event_data.h128
-rw-r--r--include/d/event/d_event_manager.h132
-rw-r--r--include/d/kankyo/d_kankyo.h45
-rw-r--r--include/d/menu/d_menu_window.h169
-rw-r--r--include/d/meter/d_meter2_info.h30
-rw-r--r--include/d/particle/d_particle_copoly.h2
-rw-r--r--include/f_op/f_op_actor.h84
-rw-r--r--include/f_op/f_op_actor_mng.h16
-rw-r--r--include/f_pc/f_pc_manager.h3
-rw-r--r--include/m_Do/m_Do_Reset.h42
-rw-r--r--include/m_Do/m_Do_audio.h20
-rw-r--r--include/m_Do/m_Do_controller_pad.h54
-rw-r--r--include/m_Do/m_Do_main.h33
32 files changed, 5458 insertions, 541 deletions
diff --git a/include/JSystem/J3DGraphBase/J3DStruct.h b/include/JSystem/J3DGraphBase/J3DStruct.h
index c82d717ec6..45121ca98a 100644
--- a/include/JSystem/J3DGraphBase/J3DStruct.h
+++ b/include/JSystem/J3DGraphBase/J3DStruct.h
@@ -1,6 +1,29 @@
#ifndef J3DSTRUCT_H
#define J3DSTRUCT_H
+#include "SSystem/SComponent/c_xyz.h"
+#include "dolphin/gx/GXTexture.h"
#include "dolphin/types.h"
+struct J3DLightInfo {
+ /* 803256C4 */ void operator=(J3DLightInfo const&);
+
+ /* 0x00 */ cXyz mLightPosition;
+ /* 0x0C */ cXyz mLightDirection;
+ /* 0x18 */ _GXColor mColor;
+ /* 0x1C */ f32 mA0;
+ /* 0x20 */ f32 mA1;
+ /* 0x24 */ f32 mA2;
+ /* 0x28 */ f32 mK0;
+ /* 0x2C */ f32 mK1;
+ /* 0x30 */ f32 mK2;
+}; // Size = 0x34
+
+struct J3DLightObj {
+ /* 80018C0C */ J3DLightObj();
+
+ /* 0x00 */ J3DLightInfo mInfo;
+ /* 0x34 */ u8 field_0x34[64];
+}; // Size = 0x74
+
#endif /* J3DSTRUCT_H */
diff --git a/include/JSystem/JAudio2/JAISound.h b/include/JSystem/JAudio2/JAISound.h
index 265bd2dfc8..14d6e86277 100644
--- a/include/JSystem/JAudio2/JAISound.h
+++ b/include/JSystem/JAudio2/JAISound.h
@@ -8,8 +8,9 @@
class JAISoundID {
public:
operator u32() const { return this->mId; }
+ void operator=(JAISoundID const&);
- JAISoundID(u32 pId) : mId(pId) {}
+ JAISoundID(u32 pId);
JAISoundID(JAISoundID const& other);
@@ -62,7 +63,7 @@ public:
/* 802A26B8 */ void calc_JAISound_();
/* 802A29DC */ void initTrack_JAISound_(JASTrack*);
- JAISoundID getID() const { return JAISoundID((u32)this->sound_id); }
+ JAISoundID getID() const;
u32 getUserData() const { return user_data; }
// TODO: do proper struct later
@@ -167,4 +168,19 @@ private:
JAISound* mSound;
};
+class JAISoundHandles {
+public:
+ JAISoundHandles(JAISoundHandle* pHandle, int param_1) {
+ mSoundHandle = pHandle;
+ field_0x04 = param_1;
+ };
+
+ void getHandleSoundID(JAISoundID);
+ void getFreeHandle();
+
+private:
+ JAISoundHandle* mSoundHandle;
+ int field_0x04;
+};
+
#endif /* JAISOUND_H */
diff --git a/include/JSystem/JGeometry.h b/include/JSystem/JGeometry.h
index e4848569cb..d8ac89fa5f 100644
--- a/include/JSystem/JGeometry.h
+++ b/include/JSystem/JGeometry.h
@@ -20,6 +20,98 @@ struct TVec3<f32> {
};
*/
+template <typename T>
+struct TVec2 {
+ TVec2() {}
+ TVec2(T x, T y) { set(x, y); }
+
+ void set(T x, T y) {
+ this->x = x;
+ this->y = y;
+ }
+
+ void set(const TVec2& other) {
+ x = other.x;
+ y = other.y;
+ }
+
+ void setMin(const TVec2<f32>& min) {
+ if (min.x <= x)
+ x = min.x;
+ if (min.y <= y)
+ y = min.y;
+ }
+
+ void setMax(const TVec2<f32>& max) {
+ if (x <= max.x)
+ x = max.x;
+ if (y <= max.y)
+ y = max.y;
+ }
+
+ void add(const TVec2<T>& other) {
+ x += other.x;
+ y += other.y;
+ }
+
+ bool isAbove(const TVec2<T>& other) const {
+ return (other.x <= x) && (other.y <= y) ? true : false;
+ }
+
+ T x;
+ T y;
+};
+
+template <class T>
+struct TBox {
+ TBox() : i(), f() {}
+ TBox(const TBox& other) : i(other.f), f(other.y) {}
+
+ T i, f;
+};
+
+// clang-format off
+template<> struct TBox<TVec2<f32> > {
+ f32 getWidth() const { return f.x - i.x; }
+ f32 getHeight() const { return f.y - i.y; }
+
+ inline void operator= (const TBox<TVec2<f32> >& rhs) {
+ // ???
+ *(u32*)&i.x = *(u32*)&rhs.i.x;
+ *(u32*)&i.y = *(u32*)&rhs.i.y;
+ *(u32*)&f.x = *(u32*)&rhs.f.x;
+ *(u32*)&f.y = *(u32*)&rhs.f.y;
+ }
+
+ bool isValid() const { return f.isAbove(i); }
+
+ void addPos(const TVec2<f32>& pos) {
+ i.add(pos);
+ f.add(pos);
+ }
+
+ bool intersect(const TBox<TVec2<f32> >& other) {
+ i.setMax(other.i);
+ f.setMin(other.f);
+ return isValid();
+ }
+
+ TVec2<f32> i, f;
+};
+
+template <typename T>
+struct TBox2 : TBox<TVec2<T> > {
+ TBox2() {}
+ TBox2(f32 x0, f32 y0, f32 x1, f32 y1) { set(x0, y0, x1, y1); }
+
+ inline const TBox2& operator=(const TBox2& rhs) { *(TBox<TVec2<T> >*)this = rhs; }
+ void set(const TBox2& other) { set(other.i, other.f); }
+ void set(const TVec2<f32>& i, const TVec2<f32> f) { this->i.set(i), this->f.set(f); }
+ void set(f32 x0, f32 y0, f32 x1, f32 y1) { i.set(x0, y0); f.set(x1, y1); }
+};
+
+// clang-format on
+
} // namespace JGeometry
#endif \ No newline at end of file
diff --git a/include/SSystem/SComponent/c_API_controller_pad.h b/include/SSystem/SComponent/c_API_controller_pad.h
index 1036ccab71..326d6948c9 100644
--- a/include/SSystem/SComponent/c_API_controller_pad.h
+++ b/include/SSystem/SComponent/c_API_controller_pad.h
@@ -4,32 +4,32 @@
#include "dolphin/types.h"
struct interface_of_controller_pad {
- f32 mMainStickPosX;
- f32 mMainStickPosY;
- f32 mMainStickValue;
- s16 mMainStickAngle;
- u8 field_0xe;
- u8 field_0xf;
- f32 mCStickPosX;
- f32 mCStickPosY;
- f32 mCStickValue;
- s16 mCStickAngle;
- u8 field_0x1e;
- u8 field_0x1f;
- f32 mAnalogA;
- f32 mAnalogB;
- f32 mTriggerLeft;
- f32 mTriggerRight;
- u32 mButtonFlags;
- u32 mPressedButtonFlags;
- s8 mGamepadErrorFlags;
- u8 field_0x39;
- u8 field_0x3a;
- u8 field_0x3b;
- u8 field_0x3c;
- u8 field_0x3d;
- u8 field_0x3e;
- u8 field_0x3f;
+ /* 0x00 */ f32 mMainStickPosX;
+ /* 0x04 */ f32 mMainStickPosY;
+ /* 0x08 */ f32 mMainStickValue;
+ /* 0x0C */ s16 mMainStickAngle;
+ /* 0x0E */ u8 field_0xe;
+ /* 0x0F */ u8 field_0xf;
+ /* 0x10 */ f32 mCStickPosX;
+ /* 0x14 */ f32 mCStickPosY;
+ /* 0x18 */ f32 mCStickValue;
+ /* 0x1C */ s16 mCStickAngle;
+ /* 0x1E */ u8 field_0x1e;
+ /* 0x1F */ u8 field_0x1f;
+ /* 0x20 */ f32 mAnalogA;
+ /* 0x24 */ f32 mAnalogB;
+ /* 0x28 */ f32 mTriggerLeft;
+ /* 0x2C */ f32 mTriggerRight;
+ /* 0x30 */ u32 mButtonFlags;
+ /* 0x34 */ u32 mPressedButtonFlags;
+ /* 0x38 */ s8 mGamepadErrorFlags;
+ /* 0x39 */ u8 mHoldLockL;
+ /* 0x3A */ u8 mTrigLockL;
+ /* 0x3B */ u8 mHoldLockR;
+ /* 0x3C */ u8 mTrigLockR;
+ /* 0x3D */ u8 field_0x3d;
+ /* 0x3E */ u8 field_0x3e;
+ /* 0x3F */ u8 field_0x3f;
};
void cAPICPad_recalibrate(void);
diff --git a/include/Z2AudioLib/Z2AudioMgr.h b/include/Z2AudioLib/Z2AudioMgr.h
index 55c2bde9e2..212d5f94c4 100644
--- a/include/Z2AudioLib/Z2AudioMgr.h
+++ b/include/Z2AudioLib/Z2AudioMgr.h
@@ -1,6 +1,43 @@
#ifndef Z2AUDIOMGR_H
#define Z2AUDIOMGR_H
+#include "JSystem/JAudio2/JAISound.h"
+#include "JSystem/JKernel/JKRArchive.h"
+#include "JSystem/JKernel/JKRSolidHeap.h"
+#include "Z2AudioLib/Z2SceneMgr.h"
+#include "Z2AudioLib/Z2SeMgr.h"
+#include "Z2AudioLib/Z2SeqMgr.h"
+#include "Z2AudioLib/Z2SoundStarter.h"
+#include "Z2AudioLib/Z2StatusMgr.h"
#include "dolphin/types.h"
+class Z2AudioMgr {
+public:
+ Z2AudioMgr();
+ void init(JKRSolidHeap*, u32, void*, JKRArchive*);
+ void setOutputMode(u32);
+ void zeldaGFrameWork();
+ void gframeProcess();
+ void resetProcess(u32, bool);
+ void resetRecover();
+ void hasReset() const;
+ void startSound(JAISoundID, JAISoundHandle*, JGeometry::TVec3<f32> const*);
+
+ static Z2AudioMgr* mAudioMgrPtr;
+
+private:
+ /* 0x0000 */ Z2SeMgr mSeMgr;
+ /* 0x03D0 */ Z2SeqMgr mSeqMgr;
+ /* 0x04A4 */ Z2SceneMgr mSceneMgr;
+ /* 0x04C4 */ Z2StatusMgr mStatusMgr;
+ /* 0x04F4 */ // Z2SoundObjMgr mSoundObjMgr;
+ /* 0x051C */ // JASAudioReseter mAudioReseter;
+ /* 0x052C */ Z2SoundStarter mSoundStarter;
+ /* 0x0530 */ // Z2SoundMgr mSoundMgr;
+ /* 0x0D40 */ // JAISoundInfo mSoundInfo;
+ /* 0x0D4C */ // Z2Audience mAudience;
+ /* 0x0F2C */ // Z2SpeechMgr2 mSpeechMgr;
+ /* 0x1370 */ // Z2FxLineMgr mFxLineMgr;
+};
+
#endif /* Z2AUDIOMGR_H */
diff --git a/include/Z2AudioLib/Z2Creature.h b/include/Z2AudioLib/Z2Creature.h
index 94f95f326b..8bd14a7d87 100644
--- a/include/Z2AudioLib/Z2Creature.h
+++ b/include/Z2AudioLib/Z2Creature.h
@@ -53,12 +53,12 @@ public:
void setLinkSwordType(s32, s32);
void setLinkShieldType(s32, s32);
void setLinkBootsType(s32);
- void deleteObject();
+ virtual void deleteObject();
void init(Vec*, Vec*, Vec*);
void initKantera(Vec*);
void deleteKantera(void);
void setKanteraState(u8);
- void framework(u32, s8);
+ virtual void framework(u32, s8);
void setSinkDepth(s8);
void setRiding(bool);
void setMagnetized(bool);
@@ -68,7 +68,7 @@ public:
void startLinkVoice(JAISoundID, s8);
void startLinkVoiceLevel(JAISoundID, s8);
void startLinkSwordSound(JAISoundID, u32, s8);
- void startCollisionSE(u32, u32);
+ virtual void startCollisionSE(u32, u32);
int startHitItemSE(u32, u32, Z2SoundObjBase*, float);
void setResumeAttack(bool);
@@ -106,4 +106,23 @@ private:
/* 0x99 */ u8 padding[3];
};
+class Z2CreatureEnemy : public Z2Creature {
+public:
+ virtual void test(); // temp to build OK, remove later
+ /* 802C0F64 */ Z2CreatureEnemy();
+ /* 802C0FC4 */ virtual void deleteObject();
+ /* 802C1094 */ void init(Vec*, Vec*, u8, u8);
+ /* 802C10B4 */ void init(Vec*, Vec*, Vec*, u8, u8, u8);
+ /* 802C10D4 */ virtual void framework(u32, s8);
+ /* 802C110C */ virtual void startCreatureSound(JAISoundID, u32, s8);
+ /* 802C136C */ virtual void startCreatureSoundLevel(JAISoundID, u32, s8);
+ /* 802C168C */ virtual void startCreatureVoice(JAISoundID, s8);
+ /* 802C1948 */ virtual void startCreatureVoiceLevel(JAISoundID, s8);
+ /* 802C199C */ virtual void startCreatureExtraSound(JAISoundID, u32, s8);
+ /* 802C19D8 */ virtual void startCreatureExtraSoundLevel(JAISoundID, u32, s8);
+ /* 802C1A14 */ virtual void startCollisionSE(u32, u32);
+ /* 802C1B7C */ void setLinkSearch(bool);
+ /* 802C1B90 */ void setEnemyName(char const*);
+};
+
#endif /* Z2CREATURE_H */
diff --git a/include/Z2AudioLib/Z2SceneMgr.h b/include/Z2AudioLib/Z2SceneMgr.h
index 073fcb33e1..ec67d7326a 100644
--- a/include/Z2AudioLib/Z2SceneMgr.h
+++ b/include/Z2AudioLib/Z2SceneMgr.h
@@ -1,6 +1,56 @@
#ifndef Z2SCENEMGR_H
#define Z2SCENEMGR_H
+#include "JSystem/JAudio2/JAISound.h"
#include "dolphin/types.h"
+class Z2SceneMgr {
+public:
+ Z2SceneMgr();
+ void setInDarkness(bool);
+ void setSceneExist(bool);
+ void setFadeOutStart(u8);
+ void setFadeInStart(u8);
+ void setSceneName(char*, s32, s32);
+ void sceneChange(JAISoundID, u8, u8, u8, u8, u8, bool);
+ void framework();
+ void load1stDynamicWave();
+ void _load1stWaveInner_1();
+ void _load1stWaveInner_2();
+ void check1stDynamicWave();
+ void load2ndDynamicWave();
+ void sceneBgmStart();
+ void loadStaticWaves();
+ bool checkFirstWaves();
+ void eraseSeWave(u32);
+ void eraseBgmWave(u32);
+ void getWaveLoadStatus(u32, u32);
+ void loadSeWave(u32);
+ void loadBgmWave(u32);
+
+private:
+ /* 0x00 */ long BGM_ID;
+ /* 0x04 */ int sceneNum;
+ /* 0x08 */ int timer;
+ /* 0x0C */ s8 roomNum;
+ /* 0x0D */ u8 SeWave_1;
+ /* 0x0E */ u8 SeWaveToErase_1;
+ /* 0x0F */ u8 SeWave_2;
+ /* 0x10 */ u8 SeWaveToErase_2;
+ /* 0x11 */ u8 BgmWave_1;
+ /* 0x12 */ u8 BgmWaveToErase_1;
+ /* 0x13 */ u8 BgmWave_2;
+ /* 0x14 */ u8 BgmWaveToErase_2;
+ /* 0x15 */ u8 SeWave_3;
+ /* 0x16 */ u8 SeWaveToErase_3;
+ /* 0x17 */ u8 field_0x17;
+ /* 0x18 */ u8 field_0x18;
+ /* 0x19 */ u8 field_0x19;
+ /* 0x1A */ u8 field_0x1a;
+ /* 0x1B */ u8 field_0x1b;
+ /* 0x1C */ bool inGame;
+ /* 0x1D */ bool sceneExist;
+ /* 0x1E */ bool inDarkness;
+}; // Size = 0x20
+
#endif /* Z2SCENEMGR_H */
diff --git a/include/Z2AudioLib/Z2SeMgr.h b/include/Z2AudioLib/Z2SeMgr.h
index 9e7d9dce23..d6deefe87e 100644
--- a/include/Z2AudioLib/Z2SeMgr.h
+++ b/include/Z2AudioLib/Z2SeMgr.h
@@ -1,6 +1,4185 @@
#ifndef Z2SEMGR_H
#define Z2SEMGR_H
+#include "JSystem/JAudio2/JAISound.h"
+#include "dolphin/mtx/vec.h"
#include "dolphin/types.h"
+struct Z2MultiSeMgr {
+ Z2MultiSeMgr();
+ ~Z2MultiSeMgr();
+ void registMultiSePos(Vec*);
+ void resetMultiSePos();
+ void getPanPower();
+ void getDolbyPower();
+
+ /* 0x00 */ float mVolumeScale;
+ /* 0x04 */ float mMaxVolume;
+ /* 0x08 */ float mMaxPowL;
+ /* 0x0C */ float mMaxPowR;
+ /* 0x10 */ float mMaxPowB;
+ /* 0x14 */ float mMaxPowF;
+ /* 0x18 */ s8 mPosCount;
+}; // Size = 0x1C
+
+struct Z2MultiSeObj : Z2MultiSeMgr {
+ Z2MultiSeObj();
+ ~Z2MultiSeObj();
+
+ /* 0x1C */ u32 field_0x1c;
+ /* 0x20 */ u8 field_0x20;
+}; // Size = 0x24
+
+class Z2SeMgr {
+public:
+ /* 802AB64C */ Z2SeMgr();
+ /* 802AB750 */ void initSe();
+ /* 802AB80C */ void resetModY();
+ /* 802AB830 */ void modHeightAtCamera(Vec const**);
+ /* 802AB93C */ void incrCrowdSize();
+ /* 802AB960 */ void decrCrowdSize();
+ /* 802AB984 */ void seStart(JAISoundID, Vec const*, u32, s8, f32, f32, f32, f32, u8);
+ /* 802AC50C */ void seStartLevel(JAISoundID, Vec const*, u32, s8, f32, f32, f32, f32, u8);
+ /* 802AD8B0 */ void seStop(JAISoundID, u32);
+ /* 802AD94C */ void seStopAll(u32);
+ /* 802AD9F4 */ void seMoveVolumeAll(f32, u32);
+ /* 802ADB14 */ void messageSePlay(u16, Vec*, s8);
+ /* 802ADB50 */ void talkInSe();
+ /* 802ADC54 */ void talkOutSe();
+ /* 802ADD58 */ void menuInSe();
+ /* 802ADE5C */ void setLevObjSE(u32, Vec*, s8);
+ /* 802ADFF4 */ void setMultiTriggerSE(u32, Vec*, s8);
+ /* 802AE184 */ void processSeFramework();
+ /* 802AE524 */ void isLevelSe(JAISoundID);
+ /* 802AE5B0 */ void isSoundCulling(JAISoundID);
+
+private:
+ /* 0x000 */ JAISoundHandle mSoundHandle[24];
+ /* 0x060 */ JAISoundHandles field_0x60;
+ /* 0x068 */ Z2MultiSeObj mLevelObjSe[10];
+ /* 0x1D0 */ u8 mLevelObjectSeCount;
+ /* 0x1D4 */ Z2MultiSeObj mMultiTriggerSe[10];
+ /* 0x33C */ u8 mMultiTriggerSeCount;
+ /* 0x33D */ u8 field_0x33d[0x60];
+ /* 0x3A0 */ u32 mModY[8];
+ /* 0x3C0 */ u8 field_0x3c0;
+ /* 0x3C1 */ u8 field_0x3c1;
+ /* 0x3C2 */ u8 field_0x3c2;
+ /* 0x3C3 */ u8 field_0x3c3;
+ /* 0x3C4 */ u8 field_0x3c4;
+ /* 0x3C5 */ u8 field_0x3c5;
+ /* 0x3C6 */ u8 field_0x3c6;
+ /* 0x3C7 */ u8 field_0x3c7;
+ /* 0x3C8 */ u8 field_0x3c8;
+ /* 0x3C9 */ u8 field_0x3c9;
+ /* 0x3CA */ u8 field_0x3ca;
+ /* 0x3CB */ u8 field_0x3cb;
+ /* 0x3CC */ u8 mCrowdSize;
+}; // Size = 0x3D0
+
+// JAISoundID's for sound effects
+enum Z2SoundID {
+ Z2SE_SY_DUMMY = 0x0,
+ Z2SE_ENTER_GAME = 0x1,
+ Z2SE_QUIT_GAME = 0x2,
+ Z2SE_TITLE_ENTER = 0x3,
+ Z2SE_FILE_SELECT_CURSOR = 0x4,
+ Z2SE_FILE_SELECT_SUB = 0x5,
+ Z2SE_POINT_ON_ICON = 0x6,
+ Z2SE_NAVI_POINTER_MOVE = 0x7,
+ Z2SE_NAVI_FLY = 0x8,
+ Z2SE_NAVI_RETURN = 0x9,
+ Z2SE_FILE_SELECT_LEVEL = 0xA,
+ Z2SE_NO_SOUND = 0xB,
+ Z2SE_READ_RIDDLE_A = 0xC,
+ Z2SE_READ_RIDDLE_B = 0xD,
+ Z2SE_NAVI_CALLVOICE = 0xE,
+ Z2SE_NAVI_BLINK = 0xF,
+ Z2SE_NAVI_TALK_START = 0x10,
+ Z2SE_NAVI_TALK_END = 0x11,
+ Z2SE_OPTION_MENU_CURSOR = 0x12,
+ Z2SE_DPD_SCREEN_IN = 0x13,
+ Z2SE_DPD_SCREEN_OUT = 0x14,
+ Z2SE_HEART_PIECE_GET = 0x17,
+ Z2SE_CONSUMP_ITEM_GET = 0x18,
+ Z2SE_CONSUM_INC_CNT_1 = 0x1B,
+ Z2SE_CONSUM_INC_CNT_2 = 0x1C,
+ JA_SE_SYS_EV_TIMER_20 = 0x1D,
+ JA_SE_SYS_EV_TIMER_10 = 0x1E,
+ JA_SE_SYS_EV_TIMER_5 = 0x1F,
+ JA_SE_SYS_EV_TIMER_0 = 0x20,
+ Z2SE_HP_GAUGE_INC = 0x21,
+ Z2SE_MAGIC_METER_RECOVER = 0x22,
+ Z2SE_MAGIC_METER_DEC = 0x23,
+ Z2SE_MAGIC_METER_FINISH = 0x24,
+ Z2SE_OIL_METER_RECOVER = 0x25,
+ Z2SE_OIL_METER_LESS = 0x26,
+ Z2SE_OIL_METER_FINISH = 0x27,
+ Z2SE_SWIM_TIMER_ON = 0x28,
+ Z2SE_SWIM_TIMER_DEC = 0x29,
+ Z2SE_SWIM_TIMER_BLINK_1 = 0x2A,
+ Z2SE_SWIM_TIMER_BLINK_2 = 0x2B,
+ Z2SE_SWIM_TIMER_RECOVER = 0x2C,
+ Z2SE_DPD_CALIB_MODE = 0x2D,
+ Z2SE_DPD_CALIB_SET_A = 0x2E,
+ Z2SE_DPD_CALIB_SET_B = 0x2F,
+ Z2SE_DPD_CALIB_SET_C = 0x30,
+ Z2SE_DPD_CALIB_SET_D = 0x31,
+ Z2SE_DPD_CALIB_SET_E = 0x32,
+ Z2SE_FORCE_BACK = 0x33,
+ Z2SE_ALMOST_DIE_ALERM_1 = 0x34,
+ Z2SE_ALMOST_DIE_ALERM_2 = 0x35,
+ Z2SE_ALMOST_DIE_ALERM_3 = 0x36,
+ Z2SE_SUBJ_VIEW_IN = 0x37,
+ Z2SE_SUBJ_VIEW_OUT = 0x38,
+ Z2SE_KARI_EN_WING_S = 0x39,
+ Z2SE_KARI_EN_WING_M = 0x3A,
+ Z2SE_SYS_RESULT_WRONG = 0x3B,
+ Z2SE_ITEM_RING_IN = 0x3C,
+ Z2SE_ITEM_RING_OUT = 0x3D,
+ Z2SE_ITEM_RING_ROLL = 0x3E,
+ Z2SE_WHIP_HORSE = 0x3F,
+ Z2SE_WHIP_RECOVER = 0x40,
+ Z2SE_WHIP_RECOVER_ALL = 0x41,
+ Z2SE_WARP_MAP_CURSOR = 0x46,
+ Z2SE_WARP_MAP_ON = 0x47,
+ Z2SE_WARP_MAP_DECIDE = 0x48,
+ Z2SE_WARP_MAP_OFF = 0x49,
+ Z2SE_SYS_ERROR = 0x4A,
+ Z2SE_SY_COW_GET_IN = 0x4B,
+ Z2SE_SY_CURSOR_OPTION = 0x4C,
+ Z2SE_SY_CURSOR_ITEM = 0x4D,
+ Z2SE_SY_CURSOR_FLOOR = 0x4E,
+ Z2SE_SY_ITEM_SET_X = 0x4F,
+ Z2SE_SY_ITEM_SET_Y = 0x50,
+ Z2SE_SY_EXP_WIN_OPEN = 0x51,
+ Z2SE_SY_EXP_WIN_CLOSE = 0x52,
+ Z2SE_SY_HINT_BUTTON = 0x56,
+ Z2SE_SY_L_FOCUS_SET = 0x57,
+ Z2SE_SY_L_FOCUS_RESET = 0x58,
+ Z2SE_SY_CAMERA_L_MOVE = 0x59,
+ Z2SE_SY_CAMERA_L_CANCEL = 0x5A,
+ Z2SE_SY_MENU_IN = 0x5B,
+ Z2SE_SY_MENU_OUT = 0x5C,
+ Z2SE_SY_MENU_PAGE_CHANGE = 0x5D,
+ Z2SE_SY_TALK_START = 0x5E,
+ Z2SE_SY_TALK_NEXT = 0x5F,
+ Z2SE_SY_TALK_END = 0x60,
+ Z2SE_SY_TALK_WIN_OPEN = 0x61,
+ Z2SE_SY_TALK_WIN_CLOSE = 0x62,
+ Z2SE_SY_TALK_CURSOR = 0x63,
+ Z2SE_SY_TALK_CURSOR_OK = 0x64,
+ Z2SE_SY_DEMO_MESSAGE_NEXT = 0x65,
+ Z2SE_SY_DEMO_MESSAGE_END = 0x66,
+ Z2SE_SY_L_FOCUS_SET_SOFT = 0x67,
+ Z2SE_SY_BOOM_LOCK_ON_1 = 0x68,
+ Z2SE_SY_BOOM_LOCK_ON_2 = 0x69,
+ Z2SE_SY_BOOM_LOCK_ON_3 = 0x6A,
+ Z2SE_SY_BOOM_LOCK_ON_4 = 0x6B,
+ Z2SE_SY_BOOM_LOCK_ON_5 = 0x6C,
+ Z2SE_SY_CURSOR_OK = 0x6D,
+ Z2SE_SY_CURSOR_CANCEL = 0x6E,
+ Z2SE_SY_ITEM_USE_CANCEL = 0x6F,
+ Z2SE_GREEN_LUPY_GET = 0x70,
+ Z2SE_BLUE_LUPY_GET = 0x71,
+ Z2SE_RED_LUPY_GET = 0x72,
+ Z2SE_LUPY_INC_CNT_1 = 0x73,
+ Z2SE_LUPY_INC_CNT_2 = 0x74,
+ Z2SE_LUPY_DEC_CNT_1 = 0x75,
+ Z2SE_LUPY_DEC_CNT_2 = 0x76,
+ Z2SE_SY_HINT_BUTTON_BLINK = 0x77,
+ Z2SE_SY_SUMO_READY = 0x78,
+ Z2SE_SY_SUMO_START = 0x79,
+ Z2SE_SY_TEXT_DISP_ALL = 0x7A,
+ Z2SE_SY_TEXT_OUT = 0x7B,
+ Z2SE_SY_TEXT_OUT_FEMALE = 0x7C,
+ Z2SE_SY_TEXT_OUT_CHILD = 0x7D,
+ Z2SE_SY_TEXT_OUT_GORON = 0x7E,
+ Z2SE_SY_TEXT_OUT_ZORA = 0x7F,
+ Z2SE_SY_TEXT_OUT_GREY = 0x80,
+ Z2SE_SY_TEXT_OUT_SPIRIT = 0x81,
+ Z2SE_SY_TEXT_OUT_BRAVE = 0x82,
+ Z2SE_SY_TEXT_OUT_GANON = 0x83,
+ Z2SE_SY_TEXT_OUT_ZANT = 0x84,
+ Z2SE_SY_TEXT_OUT_YAMI = 0x85,
+ Z2SE_SY_WARP_FADE = 0x86,
+ Z2SE_SY_WARP_FADE_GW = 0x87,
+ Z2SE_SY_MG_TIMER_20 = 0x88,
+ Z2SE_SY_MG_TIMER_10 = 0x89,
+ Z2SE_SY_MG_TIMER_5 = 0x8A,
+ Z2SE_SY_MG_TIMEUP = 0x8B,
+ Z2SE_SY_MG_CANOE_SCORE = 0x8C,
+ Z2SE_SY_MG_KARGO_COMBO_01 = 0x8D,
+ Z2SE_SY_MG_KARGO_COMBO_02 = 0x8E,
+ Z2SE_SY_MG_KARGO_COMBO_03 = 0x8F,
+ Z2SE_SY_MG_KARGO_COMBO_04 = 0x90,
+ Z2SE_SY_MG_KARGO_COMBO_05 = 0x91,
+ Z2SE_SY_MG_KARGO_COMBO_06 = 0x92,
+ Z2SE_SY_MG_KARGO_COMBO_07 = 0x93,
+ Z2SE_SY_MG_KARGO_COMBO_08 = 0x94,
+ Z2SE_SY_MG_KARGO_COMBO_09 = 0x95,
+ Z2SE_SY_MG_KARGO_COMBO_10 = 0x96,
+ Z2SE_SY_MG_SEKI_BLACK_OUT = 0x97,
+ Z2SE_SY_MG_SEKI_WHITE_OUT = 0x98,
+ Z2SE_SY_MG_SEKI_FAILURE = 0x99,
+ Z2SE_SY_MG_CANOE_SCORE_2 = 0x9A,
+ Z2SE_SY_WARP_FADE_FAIRY = 0x9B,
+ Z2SE_D25_WHITE_OUT = 0x9C,
+ Z2SE_D28_SPACE_OUT = 0x9D,
+ Z2SE_D24_FLASHBACK = 0x9E,
+ Z2SE_SY_CONTINUE_OK = 0x9F,
+ Z2SE_SY_MENU_CURSOR_COMMON = 0xA0,
+ Z2SE_SY_MENU_NEXT = 0xA1,
+ Z2SE_SY_MENU_BACK = 0xA2,
+ Z2SE_SY_MENU_CHANGE_WINDOW = 0xA3,
+ Z2SE_SY_MENU_SUB_IN = 0xA4,
+ Z2SE_SY_MENU_SUB_OUT = 0xA5,
+ Z2SE_SY_MENU_SUB_NEXT = 0xA6,
+ Z2SE_SY_NEW_FILE = 0xA7,
+ Z2SE_SY_FILE_MENU_SLIDE_IN = 0xA8,
+ Z2SE_SY_FILE_COPY_LEVEL = 0xA9,
+ Z2SE_SY_FILE_COPY_OK = 0xAA,
+ Z2SE_SY_FILE_DELETE_LEVEL = 0xAB,
+ Z2SE_SY_FILE_DELETE_OK = 0xAC,
+ Z2SE_SY_FILE_SAVE_LEVEL = 0xAD,
+ Z2SE_SY_FILE_SAVE_OK = 0xAE,
+ Z2SE_SY_FILE_ERROR = 0xAF,
+ Z2SE_SY_NAME_CURSOR = 0xB0,
+ Z2SE_SY_NAME_INPUT = 0xB1,
+ Z2SE_SY_NAME_DELETE = 0xB2,
+ Z2SE_SY_NAME_OK = 0xB3,
+ Z2SE_SY_ITEM_SET_B = 0xB4,
+ Z2SE_SY_ITEM_COMBINE_ON = 0xB5,
+ Z2SE_SY_ITEM_COMBINE_OFF = 0xB6,
+ Z2SE_SY_ITEM_COMBINE_ICON = 0xB7,
+ Z2SE_SY_MAP_OPEN_S = 0xB8,
+ Z2SE_SY_MAP_CLOSE_S = 0xB9,
+ Z2SE_SY_MAP_OPEN_L = 0xBA,
+ Z2SE_SY_MAP_CLOSE_L = 0xBB,
+ Z2SE_SY_MAP_ZOOMIN = 0xBC,
+ Z2SE_SY_MAP_ZOOMOUT = 0xBD,
+ Z2SE_SY_MAP_SCROLL = 0xBE,
+ Z2SE_SY_MAP_DPD_HOLD_ON = 0xBF,
+ Z2SE_SY_MAP_DPD_HOLD_OFF = 0xC0,
+ Z2SE_SY_MAP_AREA_SELECT = 0xC1,
+ Z2SE_SY_LETTER_OPEN = 0xC2,
+ Z2SE_SY_LETTER_CLOSE = 0xC3,
+ Z2SE_SY_LETTER_NEXT_PAGE = 0xC4,
+ Z2SE_SY_LIGHT_POT_EQUIP = 0xC5,
+ Z2SE_SY_LIGHT_DROP_GET = 0xC6,
+ Z2SE_SY_LIGHT_DROP_COMPLETE = 0xC7,
+ Z2SE_SY_OPTION_SWITCH = 0xC8,
+ Z2SE_SY_SOUND_MODE_MONO = 0xC9,
+ Z2SE_SY_SOUND_MODE_STEREO = 0xCA,
+ Z2SE_SY_SOUND_MODE_SURROUND = 0xCB,
+ Z2SE_SY_DPD_CALIB_SW = 0xCC,
+ Z2SE_SY_SENSOR_BAR_WIDTH = 0xCD,
+ Z2SE_SY_MG_CANOE_SCORE_DW = 0xCE,
+ Z2SE_SY_HAWK_GET_KAGO = 0xCF,
+ Z2SE_AL_V_ATTACK_S = 0x10000,
+ Z2SE_AL_V_ATTACK_L = 0x10001,
+ Z2SE_AL_V_DAMAGE_S = 0x10002,
+ Z2SE_AL_V_DAMAGE_L = 0x10003,
+ Z2SE_AL_V_ATTACK_M = 0x10004,
+ Z2SE_AL_V_JUMP_S = 0x10005,
+ Z2SE_AL_V_JUMP_L = 0x10006,
+ Z2SE_AL_V_BACKTEN = 0x10007,
+ Z2SE_AL_V_ZENTEN_FAIL = 0x10008,
+ Z2SE_AL_V_ZENTEN_FAIL_2 = 0x10009,
+ Z2SE_AL_V_GRAB = 0x1000A,
+ Z2SE_AL_V_FOOT_MISS = 0x1000B,
+ Z2SE_AL_V_FALL = 0x1000C,
+ Z2SE_AL_V_LANDING_FAIL = 0x1000D,
+ Z2SE_AL_V_LANDING_FAIL_2 = 0x1000E,
+ Z2SE_AL_V_LIFTUP_S = 0x1000F,
+ Z2SE_AL_V_LIFTUP_L = 0x10010,
+ Z2SE_AL_V_THROW_S = 0x10011,
+ Z2SE_AL_V_THROW_L = 0x10012,
+ Z2SE_AL_V_PUSH_ROCK = 0x10013,
+ Z2SE_AL_V_TIRED_S = 0x10014,
+ Z2SE_AL_V_TIRED_L = 0x10015,
+ Z2SE_AL_V_DIE = 0x10016,
+ Z2SE_AL_V_DIE_SHORT = 0x10017,
+ Z2SE_AL_V_CLIMB = 0x10018,
+ Z2SE_AL_V_DRINK = 0x10019,
+ Z2SE_AL_V_DRINK_2 = 0x1001A,
+ Z2SE_AL_V_RUSH_HORSE = 0x1001B,
+ Z2SE_AL_V_ATTACK_RUN = 0x1001C,
+ Z2SE_AL_V_SWING_BOTTLE = 0x1001D,
+ Z2SE_AL_V_BITTEN_LOOP = 0x1001E,
+ Z2SE_AL_V_D04_WAKE_UP = 0x1001F,
+ Z2SE_AL_V_D04_NOTICE = 0x10020,
+ Z2SE_AL_V_D04_SURPRISE_A = 0x10021,
+ Z2SE_AL_V_D04_SURPRISE_B = 0x10022,
+ Z2SE_AL_V_D04_KIDNAPPED = 0x10023,
+ Z2SE_AL_V_D04_SURPRISE_C = 0x10024,
+ Z2SE_AL_V_GORONJUMP = 0x10025,
+ Z2SE_AL_V_DRINK_DAMAGE = 0x10026,
+ Z2SE_AL_V_SWING_IB = 0x10027,
+ Z2SE_AL_V_THROW_IB = 0x10028,
+ Z2SE_AL_V_FALL_MAGMA = 0x10029,
+ Z2SE_AL_V_FALL_QUICKSAND = 0x1002A,
+ Z2SE_AL_V_ATTACK_S_FREE = 0x1002B,
+ Z2SE_AL_V_ATTACK_M_FREE = 0x1002C,
+ Z2SE_AL_V_ATTACK_L_FREE = 0x1002D,
+ Z2SE_WL_V_BREATH_WAIT = 0x1002E,
+ Z2SE_WL_V_BREATH_TIRED = 0x1002F,
+ Z2SE_WL_V_BREATH_SIT = 0x10030,
+ Z2SE_WL_V_BREATH_WALK = 0x10031,
+ Z2SE_WL_V_BREATH_RUN = 0x10032,
+ Z2SE_WL_V_BREATH_JUMP = 0x10033,
+ Z2SE_WL_V_DAMAGE = 0x10034,
+ Z2SE_WL_V_HOWL = 0x10035,
+ Z2SE_WL_V_YAWN = 0x10036,
+ Z2SE_WL_V_ROAR = 0x10037,
+ Z2SE_WL_V_ATTACK_S = 0x10038,
+ Z2SE_WL_V_ATTACK_L = 0x10039,
+ Z2SE_WL_V_ATTACK_SPIN = 0x1003A,
+ Z2SE_WL_V_ATTACK_THRUST = 0x1003B,
+ Z2SE_WL_V_THREAT = 0x1003C,
+ Z2SE_WL_V_DASH = 0x1003D,
+ Z2SE_WL_V_SNIFF = 0x1003E,
+ Z2SE_WL_V_NOSE = 0x1003F,
+ Z2SE_WL_V_LAND_DAMAGE = 0x10040,
+ Z2SE_WL_V_FALL_TO_RESTART = 0x10041,
+ Z2SE_WL_V_RESTART = 0x10042,
+ Z2SE_WL_V_DIE = 0x10043,
+ Z2SE_WL_V_BITE_ATTACK = 0x10044,
+ Z2SE_WL_V_BITE_THROAT = 0x10045,
+ Z2SE_WL_V_HOLD_MOUTH = 0x10046,
+ Z2SE_WL_V_LOCK_JUMP = 0x10047,
+ Z2SE_AL_V_SUMO_HARITE_ATK = 0x10048,
+ Z2SE_AL_V_SUMO_HARITE_DMG = 0x10049,
+ Z2SE_AL_V_SUMO_TUCKLE_ATK = 0x1004A,
+ Z2SE_AL_V_SUMO_HOLDED = 0x1004B,
+ Z2SE_AL_V_SUMO_HOLD_BACK = 0x1004C,
+ Z2SE_AL_V_SUMO_PUSH = 0x1004D,
+ Z2SE_AL_V_SUMO_PUSH_LAST = 0x1004E,
+ Z2SE_AL_V_SUMO_FALL_LOSE = 0x1004F,
+ Z2SE_AL_V_UNDER_WATER = 0x10050,
+ Z2SE_AL_V_KAITEN = 0x10051,
+ Z2SE_AL_V_KAITEN_FREE = 0x10052,
+ Z2SE_AL_V_DAMAGE_FREEZE = 0x10053,
+ Z2SE_AL_V_DAMAGE_ELEC = 0x10054,
+ Z2SE_AL_V_DAMAGE_COMIC = 0x10055,
+ Z2SE_AL_V_BACKTEN_FREE = 0x10056,
+ Z2SE_AL_V_JUMP_HANG = 0x10057,
+ Z2SE_AL_V_CLIMB_WALL = 0x10058,
+ Z2SE_AL_V_THROW_GORON = 0x10059,
+ Z2SE_AL_V_PULL_CHAIN_FM = 0x1005A,
+ Z2SE_AL_V_DIVING = 0x1005B,
+ Z2SE_AL_V_MAGNET_CAUGHT = 0x1005C,
+ Z2SE_AL_V_RELAX_A = 0x1005D,
+ Z2SE_AL_V_RELAX_B = 0x1005E,
+ Z2SE_AL_V_RELAX_C = 0x1005F,
+ Z2SE_AL_V_TAMING = 0x10060,
+ Z2SE_AL_V_SUMO_SHIKO = 0x10061,
+ Z2SE_AL_V_SUMO_PUSHED_BACK = 0x10062,
+ Z2SE_AL_V_ATTACK_RUN_FREE = 0x10063,
+ Z2SE_AL_V_D02_LOOKBACK = 0x10064,
+ Z2SE_AL_V_D02_WRY_FACE = 0x10065,
+ Z2SE_AL_V_D04_NOD_SMILE = 0x10066,
+ Z2SE_AL_V_D04_LOOKBACK = 0x10067,
+ Z2SE_AL_V_D04_SURPRISE_D = 0x10068,
+ Z2SE_AL_V_D04_ATTACKED = 0x10069,
+ Z2SE_AL_V_D04_SURPRISE_E = 0x1006A,
+ Z2SE_AL_V_D04_DASH = 0x1006B,
+ Z2SE_AL_V_D04_SUFFER_A = 0x1006C,
+ Z2SE_AL_V_D04_SUFFER_B = 0x1006D,
+ Z2SE_AL_V_D04_SUFFER_C = 0x1006E,
+ Z2SE_AL_V_D04_FALL_DOWN_A = 0x1006F,
+ Z2SE_AL_V_D04_FALL_DOWN_B = 0x10070,
+ Z2SE_AL_V_D04_TRANSFORM = 0x10071,
+ Z2SE_AL_V_D11_SURPRISE = 0x10072,
+ Z2SE_AL_V_D15_RUSH_HORSE = 0x10073,
+ Z2SE_AL_V_D15_SURPRISE = 0x10074,
+ Z2SE_AL_V_D15_ANGER = 0x10075,
+ Z2SE_AL_V_D36_SWAY_JUMP = 0x10076,
+ Z2SE_AL_V_D36_SWAY_LAND = 0x10077,
+ Z2SE_AL_V_D36_JUMP_TO_HORSE = 0x10078,
+ Z2SE_AL_V_D36_LOOSE_BALANCE = 0x10079,
+ Z2SE_AL_V_D36_HANG_HORSE = 0x1007A,
+ Z2SE_AL_V_D36_LOOK_BACK = 0x1007B,
+ Z2SE_AL_V_D16_SMILE = 0x1007C,
+ Z2SE_AL_V_D17_LOOK_BACK = 0x1007D,
+ Z2SE_AL_V_D17_NOD = 0x1007E,
+ Z2SE_AL_V_D18_SMILING = 0x1007F,
+ Z2SE_AL_V_D18_SHUDDER = 0x10080,
+ Z2SE_AL_V_D18_DARK_LAUGH = 0x10081,
+ Z2SE_AL_V_D18_SCREAM = 0x10082,
+ Z2SE_AL_V_D18_AWAKE = 0x10083,
+ Z2SE_AL_V_D19_HIT_SHOULDER = 0x10084,
+ Z2SE_AL_V_D19_WORRIED = 0x10085,
+ Z2SE_AL_V_D19_NOTICE = 0x10086,
+ Z2SE_AL_V_D19_CANT_SAY = 0x10087,
+ Z2SE_AL_V_D35_LOOK_BACK = 0x10088,
+ Z2SE_AL_V_D20_SURPRISE = 0x10089,
+ Z2SE_AL_V_D20_UPSET = 0x1008A,
+ Z2SE_AL_V_D20_DAMAGE = 0x1008B,
+ Z2SE_AL_V_D22_PULLOUT = 0x1008C,
+ Z2SE_AL_V_D22_TAKE_A_REST = 0x1008D,
+ Z2SE_AL_V_CANON_JUMP = 0x1008E,
+ Z2SE_AL_V_JUMP_DIVING = 0x1008F,
+ Z2SE_AL_V_INSECT_LOOP = 0x10090,
+ Z2SE_AL_V_GUARD_BROKEN = 0x10091,
+ Z2SE_AL_V_TAME = 0x10092,
+ Z2SE_AL_V_TATE_OSHI = 0x10093,
+ Z2SE_AL_V_TODOME_JUMP = 0x10094,
+ Z2SE_AL_V_TODOME_RETURN = 0x10095,
+ Z2SE_AL_V_SOTOMO_ROLL = 0x10096,
+ Z2SE_AL_V_SOTOMO_ATK = 0x10097,
+ Z2SE_AL_V_KABUTO_JUMP = 0x10098,
+ Z2SE_AL_V_KABUTO_ATK = 0x10099,
+ Z2SE_AL_V_IAIGIRI = 0x1009A,
+ Z2SE_AL_V_JUMP_ATTACK_L_1 = 0x1009B,
+ Z2SE_AL_V_JUMP_ATTACK_L_2 = 0x1009C,
+ Z2SE_AL_V_KAITENGIRI_L = 0x1009D,
+ Z2SE_AL_V_OUGI_KAMAE = 0x1009E,
+ Z2SE_AL_V_ENTRANCE = 0x1009F,
+ Z2SE_AL_V_APPEARANCE = 0x100A0,
+ Z2SE_AL_V_TW_PULL = 0x100A1,
+ Z2SE_AL_V_D_MHOP = 0x100A2,
+ Z2SE_AL_V_MSTR_SW_STICK = 0x100A3,
+ Z2SE_AL_V_MSTR_SW_PULLOUT = 0x100A4,
+ Z2SE_AL_V_GET_SWL = 0x100A5,
+ Z2SE_AL_V_D_ODOROKU = 0x100A6,
+ Z2SE_AL_V_D_ASHIMOTO = 0x100A7,
+ Z2SE_AL_V_D_UNAZUKU = 0x100A8,
+ Z2SE_AL_V_TERRORED = 0x100A9,
+ Z2SE_WL_V_TERRORED = 0x100AA,
+ Z2SE_AL_V_DAMAGE_ON_HORSE = 0x100AB,
+ Z2SE_AL_V_CLING_HORSE = 0x100AC,
+ Z2SE_AL_V_TRANSFORM = 0x100AD,
+ Z2SE_WL_V_CATCHED = 0x100AE,
+ Z2SE_WL_V_CATCHED_LOOP = 0x100AF,
+ Z2SE_WL_V_SLIP_ROLL = 0x100B0,
+ Z2SE_WL_V_SLIP_CLIMB = 0x100B1,
+ Z2SE_WL_V_DIE_WATER = 0x100B2,
+ Z2SE_WL_V_FALL_MAGMA = 0x100B3,
+ Z2SE_WL_V_FALL_QUICKSAND = 0x100B4,
+ Z2SE_WL_V_PUSH_ROCK = 0x100B5,
+ Z2SE_WL_V_TURN_BACK = 0x100B6,
+ Z2SE_WL_V_HOLD_THROW = 0x100B7,
+ Z2SE_WL_V_BITE_HANG = 0x100B8,
+ Z2SE_WL_V_FAILED = 0x100B9,
+ Z2SE_WL_V_FOOTMISS = 0x100BA,
+ Z2SE_WL_V_ENTRANCE = 0x100BB,
+ Z2SE_WL_V_MD_SHOCK = 0x100BC,
+ Z2SE_WL_V_TW_PULL = 0x100BD,
+ Z2SE_WL_V_ATTACK_POU_ST = 0x100BE,
+ Z2SE_WL_V_ATTACK_POU_BITE = 0x100BF,
+ Z2SE_WL_V_DAMAGE_ELEC = 0x100C0,
+ Z2SE_WL_V_DAMAGE_FREEZE = 0x100C1,
+ Z2SE_AL_V_VS_GND_TUBA_A = 0x100C2,
+ Z2SE_AL_V_VS_GND_TUBA_B = 0x100C3,
+ Z2SE_AL_V_VS_GND_TUBA_C = 0x100C4,
+ Z2SE_AL_V_VS_GND_TUBA_WIN = 0x100C5,
+ Z2SE_AL_V_VS_GND_TUBA_LOSE = 0x100C6,
+ Z2SE_WL_V_TITLE_HOWL = 0x100C7,
+ Z2SE_AL_SWORD_PULLOUT = 0x20000,
+ Z2SE_AL_SWORD_PUTIN = 0x20001,
+ Z2SE_AL_SWORD_SWING_S = 0x20002,
+ Z2SE_AL_SWORD_SWING_L = 0x20003,
+ Z2SE_AL_SWORD_THRUST = 0x20004,
+ Z2SE_AL_KAITENGIRI = 0x20005,
+ Z2SE_AL_FINISH_SWING1 = 0x20006,
+ Z2SE_AL_FINISH_SWING2 = 0x20007,
+ Z2SE_AL_FINISH_PUTIN = 0x20008,
+ Z2SE_WOLFATTACK_WIND_S = 0x20009,
+ Z2SE_WOLFATTACK_WIND_L = 0x2000A,
+ Z2SE_WOLF_DIG_HOLE = 0x2000B,
+ Z2SE_WOLF_WIPE_OFF_WATER = 0x2000C,
+ Z2SE_WOLFATTACK_WIND_TAIL = 0x2000D,
+ Z2SE_WOLFATTACK_WIND_SCREW = 0x2000E,
+ Z2SE_WOLF_SWALLOW = 0x2000F,
+ Z2SE_AL_KICK_HORSE = 0x20010,
+ Z2SE_BOOM_TORNADO = 0x20011,
+ Z2SE_AL_SET_CHAIN = 0x20012,
+ Z2SE_AL_GRAB_CHAIN = 0x20013,
+ Z2SE_AL_DAMAGE_NORMAL = 0x20014,
+ Z2SE_AL_DAMAGE_LARGE = 0x20015,
+ Z2SE_AL_BODYATTACK = 0x20016,
+ Z2SE_WOLFATTACK_WIND_RUSH = 0x20017,
+ Z2SE_WARP_DOME_OPEN = 0x20018,
+ Z2SE_WARP_DOME_SUSTAIN = 0x20019,
+ Z2SE_BOOM_POWER_RESUME = 0x2001A,
+ Z2SE_BOOM_POWER_FULL = 0x2001B,
+ Z2SE_MIDNA_BIND_AREA_OPEN = 0x2001C,
+ Z2SE_MIDNA_BIND_AREA_SUS = 0x2001D,
+ Z2SE_PLAY_REED_TOBIKUSA = 0x2001E,
+ Z2SE_TOBIKUSA_ECHO = 0x2001F,
+ Z2SE_AL_SWING_BOTTLE = 0x20020,
+ Z2SE_AL_PADDLING_FORWARD = 0x20021,
+ Z2SE_AL_PADDLING_BACKWARD = 0x20022,
+ Z2SE_PLAY_REED_UMAKUSA = 0x20023,
+ Z2SE_UMAKUSA_ECHO = 0x20024,
+ Z2SE_SWORD_POWER_COME = 0x20025,
+ Z2SE_AL_SWORD_SHIELD_ADD = 0x20026,
+ Z2SE_AL_HARNESS_ADD_HS = 0x20027,
+ Z2SE_AL_HARNESS_ADD_WB = 0x20028,
+ Z2SE_AL_KANTERA_SWING_ADD = 0x20029,
+ Z2SE_AL_MAGNETIZED = 0x2002A,
+ JA_SE_LK_CUT_GRASS = 0x2002B,
+ JA_SE_FT_ADD_GRASS = 0x2002C,
+ Z2SE_AL_ITEM_TAKEOUT = 0x2002D,
+ JA_SE_LK_BOOM_FLY = 0x2002E,
+ JA_SE_LK_BOOM_CATCH = 0x2002F,
+ JA_SE_LK_FALL_DAMAGE = 0x20030,
+ Z2SE_AL_IB_SWING = 0x20031,
+ Z2SE_AL_IB_THROW = 0x20032,
+ Z2SE_AL_IB_PULLBACK = 0x20033,
+ Z2SE_AL_IB_CATCH = 0x20034,
+ Z2SE_AL_IB_CHAIN_ADD = 0x20035,
+ Z2SE_AL_HS_HANGING_UP = 0x20036,
+ Z2SE_AL_HS_HANGING_DOWN = 0x20037,
+ JA_SE_LK_MOVE_ROCK = 0x20038,
+ JA_SE_LK_MOVE_ROCK_LIMIT = 0x20039,
+ JA_SE_LK_MOVE_WBLOCK = 0x2003A,
+ JA_SE_LK_MOVE_WBLOCK_LIMIT = 0x2003B,
+ Z2SE_AL_ARROW_EMPTY = 0x2003C,
+ JA_SE_LK_W_WEP_CRT_HIT = 0x2003D,
+ JA_SE_LK_MS_WEP_CRT_HIT = 0x2003E,
+ Z2SE_AL_WALK_IN_WATER = 0x2003F,
+ Z2SE_AL_WALK_OUT_WATER = 0x20040,
+ Z2SE_AL_BURNING = 0x20041,
+ Z2SE_AL_DRAW_BOW = 0x20042,
+ Z2SE_AL_HS_OPEN = 0x20043,
+ Z2SE_WOLF_POWER_COME = 0x20044,
+ Z2SE_LK_BOTTLE_CLOSE = 0x20045,
+ Z2SE_LK_BOTTLE_OPEN = 0x20046,
+ Z2SE_AL_BURN_START = 0x20047,
+ Z2SE_LK_HS_SHOOT = 0x20048,
+ Z2SE_LK_HS_CHAIN = 0x20049,
+ Z2SE_LK_HS_WIND_UP = 0x2004A,
+ Z2SE_LK_HS_WIND_UP_FIN = 0x2004B,
+ Z2SE_AL_FREEZE = 0x2004C,
+ Z2SE_LK_SCOOP_WATER = 0x2004D,
+ Z2SE_LK_SPRINKLE_WATER = 0x2004E,
+ Z2SE_AL_OPEN_LETTER = 0x2004F,
+ Z2SE_WOLF_SENSE_OPEN_START = 0x20050,
+ Z2SE_WOLF_SENSE_OPEN = 0x20051,
+ Z2SE_WOLF_DIG_HOLE_THROUGH = 0x20052,
+ Z2SE_WOLF_WIPE_OFF_DUST = 0x20053,
+ Z2SE_WOLF_BODYATTACK = 0x20054,
+ Z2SE_AL_FREEZE_RECOVER = 0x20055,
+ Z2SE_AL_PICKUP_GRASS = 0x20056,
+ Z2SE_AL_ITEM_TAKEOUT_FAST = 0x20057,
+ Z2SE_AL_KANTERA_BURNING = 0x20058,
+ Z2SE_AL_KANTERA_SWING = 0x20059,
+ Z2SE_AL_KANTERA_OFF = 0x2005A,
+ Z2SE_AL_GORON_JUMP_START = 0x2005B,
+ Z2SE_AL_GORON_JUMP_ROLLING = 0x2005C,
+ Z2SE_AL_KANTERA_OFF_SWING = 0x2005D,
+ Z2SE_AL_CHANGE_BOOTS = 0x2005E,
+ Z2SE_AL_STROKE_GOAT_A = 0x2005F,
+ Z2SE_AL_STROKE_GOAT_B = 0x20060,
+ Z2SE_AL_DAMAGE_SMALL = 0x20061,
+ Z2SE_AL_UNDERWATER_BUBBLE = 0x20062,
+ Z2SE_AL_WATER_STROKE_S = 0x20063,
+ Z2SE_AL_WATER_STROKE_L = 0x20064,
+ Z2SE_AL_WATER_STROKE_FAST = 0x20065,
+ Z2SE_AL_WATER_STROKE_CIRCLE = 0x20066,
+ Z2SE_AL_COPYROD_THROW = 0x20067,
+ Z2SE_AL_COPYROD_RETURN = 0x20068,
+ Z2SE_AL_COPYROD_CATCH = 0x20069,
+ Z2SE_AL_COPYROD_SWING = 0x2006A,
+ Z2SE_AL_COPYROD_READY = 0x2006B,
+ Z2SE_AL_SPINNER_RIDE = 0x2006C,
+ Z2SE_AL_SPINNER_EXTEND = 0x2006D,
+ Z2SE_AL_SPINNER_RAIL = 0x2006E,
+ Z2SE_AL_SINK_MAGMA = 0x2006F,
+ Z2SE_AL_SINK_SAND_LEVEL = 0x20070,
+ Z2SE_AL_SINK_SAND_OUT = 0x20071,
+ Z2SE_AL_SINK_SAND_PITFALL = 0x20072,
+ Z2SE_AL_SINK_SNOW_LEVEL = 0x20073,
+ Z2SE_AL_SINK_SNOW_OUT = 0x20074,
+ Z2SE_AL_SINK_SNOW_PITFALL = 0x20075,
+ Z2SE_AL_SPINNER_START = 0x20076,
+ Z2SE_AL_SPINNER_END = 0x20077,
+ Z2SE_AL_ROD_SWING_LURE = 0x20078,
+ Z2SE_AL_ROD_SWING_UKI = 0x20079,
+ Z2SE_AL_ROD_CASTING_LOOP = 0x2007A,
+ Z2SE_AL_ROD_ROLLBACK_SLOW = 0x2007B,
+ Z2SE_AL_ROD_ROLLBACK_FAST = 0x2007C,
+ Z2SE_AL_REEL_SLOW_LOOP = 0x2007D,
+ Z2SE_AL_REEL_FAST_LOOP = 0x2007E,
+ Z2SE_AL_ROD_BEND = 0x2007F,
+ Z2SE_AL_FISHING_HIT = 0x20080,
+ Z2SE_AL_LURE_IN_WATER = 0x20081,
+ Z2SE_AL_UKI_IN_WATER = 0x20082,
+ Z2SE_AL_FISH_JUMP_UP = 0x20083,
+ Z2SE_AL_FISH_JUMP_DOWN = 0x20084,
+ Z2SE_AL_FISH_CATCH = 0x20085,
+ Z2SE_AL_FISH_RELEASE = 0x20086,
+ Z2SE_AL_FISH_JUMP_UP_S = 0x20087,
+ Z2SE_AL_REEL_CRATCH_OFF = 0x20088,
+ Z2SE_AL_UKI_OUT_WATER = 0x20089,
+ Z2SE_AL_ROD_TAKEOUT = 0x2008A,
+ Z2SE_AL_LURE_BOUND = 0x2008B,
+ Z2SE_AL_FISHING_BOOTS_GET = 0x2008C,
+ Z2SE_AL_REEL_ROLL_THROW = 0x2008D,
+ Z2SE_AL_COPYROD_WAIT = 0x2008E,
+ Z2SE_AL_COPYROD_READY_OFF = 0x2008F,
+ Z2SE_AL_D04_HEARTBEAT = 0x20090,
+ Z2SE_AL_SNOBO_RIDE = 0x20091,
+ Z2SE_AL_SNOBO_BREAK = 0x20092,
+ Z2SE_AL_SNOBO_JUMP = 0x20093,
+ Z2SE_AL_SNOBO_LAND = 0x20094,
+ Z2SE_WOLF_SENSE_CLOSE = 0x20095,
+ Z2SE_AL_WARP_IN_TATE = 0x20096,
+ Z2SE_AL_WARP_IN_YOKO = 0x20097,
+ Z2SE_AL_WARP_OUT = 0x20098,
+ Z2SE_WOLF_WARP_IN_TATE = 0x20099,
+ Z2SE_WOLF_WARP_IN_YOKO = 0x2009A,
+ Z2SE_WOLF_WARP_OUT = 0x2009B,
+ Z2SE_AL_SHOE_PKPK = 0x2009C,
+ Z2SE_AL_TORIDASU = 0x2009D,
+ Z2SE_AL_CANOE_COL = 0x2009E,
+ Z2SE_AL_CANOE_FALL_DW = 0x2009F,
+ Z2SE_AL_CANOE_FALL_WET = 0x200A0,
+ Z2SE_AL_LV3_FALL_WET = 0x200A1,
+ Z2SE_AL_SWM_STICK = 0x200A2,
+ Z2SE_AL_SWM_PULL = 0x200A3,
+ Z2SE_AL_COPYROD_COMEBACK = 0x200A4,
+ Z2SE_AL_WAIT_SWORD_SWING = 0x200A5,
+ Z2SE_AL_PULL_CHAIN = 0x200A6,
+ Z2SE_AL_PULL_CHAIN_STOP = 0x200A7,
+ Z2SE_AL_TRANSFORM_A_TO_W = 0x200A8,
+ Z2SE_AL_TRANSFORM_W_TO_A = 0x200A9,
+ Z2SE_AL_SCOOP_OIL = 0x200AA,
+ Z2SE_AL_SCOOP_SOUP = 0x200AB,
+ Z2SE_AL_ELEC_DAMAGE = 0x200AC,
+ Z2SE_AL_WOOD_SHIELD_BURN = 0x200AD,
+ Z2SE_AL_IN_WATER_FALL = 0x200AE,
+ Z2SE_AL_PACHINKO_DRAW = 0x200AF,
+ Z2SE_AL_PACHINKO_SHOT = 0x200B0,
+ Z2SE_AL_JUMP_DIVE_WATER = 0x200B1,
+ Z2SE_AL_SWORD_COLLIDE = 0x200B2,
+ Z2SE_AL_JUMP_ATK_L_IMPACT = 0x200B3,
+ Z2SE_AL_KAITEN_L_SLASH = 0x200B4,
+ Z2SE_AL_HAWK_EYE_PUTON = 0x200B5,
+ Z2SE_AL_HAWK_EYE_PUTOFF = 0x200B6,
+ Z2SE_AL_HAWK_EYE_PAN = 0x200B7,
+ Z2SE_AL_HAWK_EYE_ZOOMIN = 0x200B8,
+ Z2SE_AL_HAWK_EYE_ZOOMOUT = 0x200B9,
+ Z2SE_AL_SNOBO_ICEBREAK = 0x200BA,
+ Z2SE_AL_ICE_SLIP = 0x200BB,
+ Z2SE_AL_LIGHTNING_SW_GET = 0x200BC,
+ Z2SE_AL_LIGHTNING_SW_GLOW = 0x200BD,
+ Z2SE_AL_M_ARMER_RECOVER = 0x200BE,
+ Z2SE_AL_LTN_SWORD_SWING_S = 0x200BF,
+ Z2SE_AL_LTN_SWORD_SWING_L = 0x200C0,
+ Z2SE_AL_LTN_SWORD_THRUST = 0x200C1,
+ Z2SE_AL_LTN_KAITENGIRI = 0x200C2,
+ Z2SE_AL_LTN_FINISH_SWING1 = 0x200C3,
+ Z2SE_AL_LTN_FINISH_SWING2 = 0x200C4,
+ Z2SE_AL_LTN_SW_WAIT_SWING = 0x200C5,
+ Z2SE_AL_UKI_KURUKURU_LOOP = 0x200C6,
+ Z2SE_AL_UKI_POKOPOKO = 0x200C7,
+ Z2SE_AL_DOJOU_EAT_IMPACT = 0x200C8,
+ Z2SE_D22_WLF_LIGHT = 0x200C9,
+ Z2SE_D22_WLF_BRK = 0x200CA,
+ Z2SE_D22_AL_PULL_OUT = 0x200CB,
+ Z2SE_D04_AL_TF_BRIGHT = 0x200CC,
+ Z2SE_D04_AL_TF_BRIGHT_2 = 0x200CE,
+ Z2SE_D04_WLF_TF_OFF = 0x200D0,
+ Z2SE_D04_WLF_CHAIN = 0x200D1,
+ Z2SE_D06_WLF_BITE_CHAIN = 0x200D2,
+ Z2SE_D06_WLF_CHAIN_LAND = 0x200D3,
+ Z2SE_D06_WLF_SWING_BD = 0x200D4,
+ Z2SE_BOOM_GET_DEMO_LOOP1 = 0x200D5,
+ Z2SE_BOOM_GET_DEMO_LOOP2 = 0x200D6,
+ Z2SE_AL_M_ARMER_TURNOFF = 0x200D7,
+ Z2SE_AL_LURE_BOUND_WOOD = 0x200D8,
+ Z2SE_AL_BACKTEN_WIND = 0x200D9,
+ Z2SE_FN_WALK_DUMMY = 0x30000,
+ Z2SE_FN_JUMP_DUMMY = 0x30001,
+ Z2SE_FN_BOUND_DUMMY = 0x30002,
+ Z2SE_FN_HAND_DUMMY = 0x30003,
+ Z2SE_FN_WALK_HEAVY = 0x30004,
+ Z2SE_FN_JUMP_HEAVY = 0x30005,
+ Z2SE_FN_LADDER_CLIMB = 0x30006,
+ Z2SE_FN_LADDER_DOWN = 0x30007,
+ Z2SE_WL_WALK_L_DUMMY = 0x30008,
+ Z2SE_WL_WALK_R_DUMMY = 0x30009,
+ Z2SE_WL_RUN_L_DUMMY = 0x3000A,
+ Z2SE_WL_RUN_R_DUMMY = 0x3000B,
+ Z2SE_FN_WALL_CLIMB = 0x3000C,
+ Z2SE_FN_LINK_CRAWL = 0x3000D,
+ Z2SE_FN_ROPE_CREAK = 0x3000E,
+ Z2SE_FN_CHAIN_CREAK = 0x3000F,
+ Z2SE_HS_WALK_L_DUMMY = 0x30010,
+ Z2SE_HS_WALK_R_DUMMY = 0x30011,
+ Z2SE_HS_TROT_L_DUMMY = 0x30012,
+ Z2SE_HS_TROT_R_DUMMY = 0x30013,
+ Z2SE_HS_GALLOP_L_DUMMY = 0x30014,
+ Z2SE_HS_GALLOP_R_DUMMY = 0x30015,
+ Z2SE_FT_HORSE_PEDAL = 0x30016,
+ Z2SE_FN_LINK_SLIP = 0x30017,
+ Z2SE_FN_WOLF_SLIP = 0x30018,
+ Z2SE_FN_HORSE_SLIP = 0x30019,
+ Z2SE_BODY_FALL_DOWN = 0x3001A,
+ Z2SE_AL_SWIM = 0x3001B,
+ Z2SE_AL_INTO_WATER = 0x3001C,
+ Z2SE_AL_OUTOF_WATER = 0x3001D,
+ Z2SE_AL_DIVE_INTO_WATER = 0x3001E,
+ Z2SE_AL_DIVE_SWIM = 0x3001F,
+ Z2SE_AL_SWIM_UNDERWATER = 0x30020,
+ Z2SE_WL_SWIM = 0x30021,
+ Z2SE_WL_INTO_WATER = 0x30022,
+ Z2SE_WL_OUTOF_WATER = 0x30023,
+ Z2SE_WL_DIG_GROUND = 0x30024,
+ Z2SE_WB_FRONT_L_DUMMY = 0x30025,
+ Z2SE_WB_FRONT_R_DUMMY = 0x30026,
+ Z2SE_WB_REAR_L_DUMMY = 0x30027,
+ Z2SE_WB_REAR_R_DUMMY = 0x30028,
+ Z2SE_EN_WB_L_SLIP = 0x30029,
+ Z2SE_EN_WB_KICK_GROUND = 0x3002A,
+ Z2SE_BB_FRONT_L = 0x3002B,
+ Z2SE_BB_FRONT_R = 0x3002C,
+ Z2SE_BB_REAR_L = 0x3002D,
+ Z2SE_BB_REAR_R = 0x3002E,
+ Z2SE_EN_BB_KICK_GROUND = 0x3002F,
+ Z2SE_EN_BB_FN_WALK_L = 0x30030,
+ Z2SE_EN_BB_FN_WALK_R = 0x30031,
+ Z2SE_RIDER_FOOTNOTE = 0x30032,
+ Z2SE_RIDER_FOOTNOTE_WATER = 0x30033,
+ Z2SE_GOAT_WALK_L_GROUND = 0x30034,
+ Z2SE_GOAT_WALK_R_GROUND = 0x30035,
+ Z2SE_GOAT_RUN_L_GROUND = 0x30036,
+ Z2SE_GOAT_RUN_R_GROUND = 0x30037,
+ Z2SE_GORON_FOOTNOTE = 0x30038,
+ Z2SE_STALFOS_FOOTNOTE = 0x30039,
+ Z2SE_STALHOUND_FOOTNOTE = 0x3003A,
+ Z2SE_BABYSTAL_FOOTNOTE = 0x3003B,
+ Z2SE_FN_GOB_WALK = 0x3003C,
+ Z2SE_FN_GOB_STEP = 0x3003D,
+ Z2SE_FN_GOB_JUMP = 0x3003E,
+ Z2SE_FN_ROPE_CREAK_ADD = 0x3003F,
+ Z2SE_FN_SANDAL_WALK_L = 0x30040,
+ Z2SE_FN_SANDAL_WALK_R = 0x30041,
+ Z2SE_FN_SANDAL_JUMP = 0x30042,
+ Z2SE_FN_SANDAL_WALK_ADULT_L = 0x30043,
+ Z2SE_FN_SANDAL_WALK_ADULT_R = 0x30044,
+ Z2SE_FN_KICK_STONE = 0x30045,
+ Z2SE_FN_NPC_CHILD_WALK_L = 0x30046,
+ Z2SE_FN_NPC_CHILD_WALK_R = 0x30047,
+ Z2SE_FN_NPC_CHILD_JUMP = 0x30048,
+ Z2SE_FN_NPC_ADULT_WALK_L = 0x30049,
+ Z2SE_FN_NPC_ADULT_WALK_R = 0x3004A,
+ Z2SE_FN_ARMER_LIGHT_ADD = 0x3004B,
+ Z2SE_FN_ARMER_HEAVY_ADD = 0x3004C,
+ Z2SE_FN_SEKIZOU_L = 0x3004D,
+ Z2SE_FN_SEKIZOU_R = 0x3004E,
+ Z2SE_FN_ZORA_L = 0x3004F,
+ Z2SE_FN_ZORA_R = 0x30050,
+ Z2SE_AL_SWIM_DASH = 0x30051,
+ Z2SE_WL_SWIM_DASH = 0x30052,
+ Z2SE_KN_FOOTNOTE_A = 0x30053,
+ Z2SE_KN_FOOTNOTE_B = 0x30054,
+ Z2SE_D15_ECHO_SANDAL_L = 0x30055,
+ Z2SE_D15_ECHO_SANDAL_R = 0x30056,
+ Z2SE_D15_WB_FOOT_FRONT_L = 0x30057,
+ Z2SE_D15_WB_FOOT_FRONT_R = 0x30058,
+ Z2SE_D15_WB_FOOT_REAR_L = 0x30059,
+ Z2SE_D15_WB_FOOT_REAR_R = 0x3005A,
+ Z2SE_HIT_SWORD = 0x40000,
+ Z2SE_HIT_SWORD_STAB = 0x40001,
+ Z2SE_HIT_SHIELD_ATTACK = 0x40002,
+ Z2SE_HIT_WOLFBITE = 0x40003,
+ Z2SE_HIT_WOLFKICK = 0x40004,
+ Z2SE_HIT_WOOD_WEAPON = 0x40005,
+ Z2SE_HIT_HAMMER = 0x40006,
+ Z2SE_HIT_ARROW_STICK = 0x40007,
+ Z2SE_HIT_ARROW_REBOUND = 0x40008,
+ Z2SE_HIT_HOOKSHOT_STICK = 0x40009,
+ Z2SE_HIT_HOOKSHOT_REBOUND = 0x4000A,
+ Z2SE_HIT_METAL_WEAPON = 0x4000B,
+ Z2SE_HIT_STONE_WEAPON = 0x4000C,
+ Z2SE_HIT_HARD_BODY = 0x4000D,
+ Z2SE_HIT_SOFT_BODY = 0x4000E,
+ Z2SE_HIT_DUMMY_CANCEL = 0x4000F,
+ Z2SE_HIT_SWORD_RUN = 0x40010,
+ Z2SE_HIT_EN_WOOD_WEAPON = 0x40011,
+ Z2SE_HIT_THOROW_OBJ = 0x40012,
+ Z2SE_HIT_SPINNER = 0x40013,
+ Z2SE_HIT_COPYROD = 0x40014,
+ Z2SE_HIT_STATUE_HAMMER = 0x40015,
+ Z2SE_HIT_AL_ARROW_STICK = 0x40016,
+ Z2SE_HIT_AL_ARROW_REBOUND = 0x40017,
+ Z2SE_HIT_PACHINKO = 0x40018,
+ Z2SE_SWORD_STICK_PULLOUT = 0x40019,
+ Z2SE_COL_FLIP_ARROW = 0x4001A,
+ Z2SE_COL_FLIP_BOOM = 0x4001B,
+ Z2SE_HIT_ROPE_CUT = 0x4001C,
+ Z2SE_HIT_ROPE_REBOUND = 0x4001D,
+ Z2SE_HIT_CHAIN_REBOUND = 0x4001E,
+ JA_SE_OBJ_BREAK_WOOD_S = 0x4001F,
+ JA_SE_OBJ_BREAK_WOOD_L = 0x40020,
+ JA_SE_OBJ_BREAK_CHINA_S = 0x40021,
+ JA_SE_OBJ_BREAK_CHINA_L = 0x40022,
+ JA_SE_OBJ_BREAK_WRAILING = 0x40023,
+ JA_SE_OBJ_HIT_SHOCK_SWITCH = 0x40024,
+ Z2SE_HS_V_CRY = 0x50000,
+ Z2SE_HS_V_BURURU = 0x50001,
+ Z2SE_CAT_CRY_FAMILIER = 0x50002,
+ Z2SE_CAT_CRY_ANNOY = 0x50003,
+ Z2SE_CAT_CRY_CARRY = 0x50004,
+ Z2SE_CAT_CRY_ATTACK = 0x50005,
+ Z2SE_CHICKEN_WALK = 0x50006,
+ Z2SE_CHICKEN_CRY = 0x50007,
+ Z2SE_CAT_CRY_ANNOY_D = 0x50008,
+ Z2SE_CAT_CRY_ATTACK_D = 0x50009,
+ Z2SE_HS_V_ANNOY = 0x5000B,
+ Z2SE_HS_V_RUSH = 0x5000C,
+ Z2SE_DOG_BARK = 0x5000D,
+ Z2SE_DOG_BREATH = 0x5000E,
+ Z2SE_DOG_CARRIED = 0x5000F,
+ Z2SE_M007_DOG_COME_RUNNING = 0x50013,
+ Z2SE_KOSARU_V_WAIT = 0x50014,
+ Z2SE_KOSARU_V_WALK = 0x50015,
+ Z2SE_KOSARU_V_JUMP = 0x50016,
+ Z2SE_KOSARU_V_CALL = 0x50017,
+ Z2SE_KOSARU_V_CATCH = 0x50018,
+ Z2SE_KOSARU_V_THROW = 0x50019,
+ Z2SE_KOSARU_V_PRISONED = 0x5001A,
+ Z2SE_KOSARU_V_POINT = 0x5001B,
+ Z2SE_KOSARU_V_CRUSHED = 0x5001C,
+ Z2SE_KOSARU_V_SCARED = 0x5001D,
+ Z2SE_KOSARU_V_SLAPPED_HIP = 0x5001E,
+ Z2SE_GOAT_V_CRY = 0x5001F,
+ Z2SE_GOAT_V_RUN = 0x50020,
+ Z2SE_GOAT_V_NOSE = 0x50021,
+ Z2SE_GOAT_V_EAT = 0x50022,
+ Z2SE_DOG_V_CALL_HELP = 0x50023,
+ Z2SE_DOG_V_JUMP = 0x50024,
+ Z2SE_HAWK_V_FIND_LINK = 0x50025,
+ Z2SE_HAWK_V_LANDING = 0x50026,
+ Z2SE_HAWK_V_TAKE_OFF = 0x50027,
+ Z2SE_MK_V_DEMO_HELP_APPEAR = 0x50028,
+ Z2SE_MK_V_ROPE_START = 0x50029,
+ Z2SE_MK_V_SWINGING = 0x5002A,
+ Z2SE_MK_V_D_DELIGHT = 0x5002B,
+ Z2SE_MK_V_D_BOMB_SHOW = 0x5002C,
+ Z2SE_MK_V_LOSE_BOMB = 0x5002D,
+ Z2SE_TKS_V_OUT_OF_POT = 0x5002E,
+ Z2SE_TKS_V_JUMP_UP = 0x5002F,
+ Z2SE_TKS_V_RUNNING_LOOP = 0x50030,
+ Z2SE_TKS_V_FALLING_LOOP = 0x50031,
+ Z2SE_TKS_V_ODOROKI_LOOP = 0x50032,
+ Z2SE_TKC_V_ODOROKI_LOOP = 0x50033,
+ Z2SE_TKJ_V_ODOROKI_LOOP = 0x50034,
+ Z2SE_HAWK_V_REGI_DEMO_1 = 0x50035,
+ Z2SE_HAWK_V_REGI_DEMO_2 = 0x50036,
+ Z2SE_TKJ_V_RUNNING_LOOP = 0x50037,
+ Z2SE_TKJ_V_CATCHED_CRY = 0x50038,
+ Z2SE_M019_YELIA_01 = 0x50039,
+ Z2SE_M020_YELIA_02 = 0x5003A,
+ Z2SE_TKJ_V_THROWN_CRY = 0x5003B,
+ Z2SE_TKS_V_TRANSLATE = 0x5003C,
+ Z2SE_M023_YELIA_05 = 0x5003D,
+ Z2SE_MOIR_V_WOLF_SURPRISE = 0x5003E,
+ Z2SE_MOIR_V_SHIT_H = 0x5003F,
+ Z2SE_MOIR_V_SHIT_L = 0x50040,
+ Z2SE_GRA_V_SPAWATER_SHOUT = 0x50041,
+ Z2SE_TKJ_V_SHOP_TALK = 0x50042,
+ Z2SE_KOSARU_V_SWING_KANTERA = 0x50043,
+ Z2SE_KOSARU_V_JUMP_SURPRISE = 0x50044,
+ Z2SE_KOSARU_V_RELEIEF = 0x50045,
+ Z2SE_KOSARU_V_KAGO_WAIT = 0x50046,
+ Z2SE_TAMABE_V_TUTO_BIKKURI = 0x50047,
+ Z2SE_SHA_V_URANAU = 0x50048,
+ Z2SE_M036_URI_01 = 0x5004A,
+ Z2SE_KN_V_BREATH = 0x5004B,
+ Z2SE_KN_V_GUARD = 0x5004C,
+ Z2SE_KN_V_DAMAGE_S = 0x5004D,
+ Z2SE_KN_V_DAMAGE_M = 0x5004E,
+ Z2SE_KN_V_DAMAGE_L = 0x5004F,
+ Z2SE_KN_V_ATTACK = 0x50050,
+ Z2SE_KN_V_BALL_READY = 0x50051,
+ Z2SE_KN_V_BALL_THROW = 0x50052,
+ Z2SE_KN_V_SOTOMOGIRI = 0x50053,
+ Z2SE_KN_V_KABUTOWARI = 0x50054,
+ Z2SE_KN_V_IAIGIRI = 0x50055,
+ Z2SE_KN_V_JUMP_ATTACK_L = 0x50056,
+ Z2SE_WLF_V_DEMO_BREATH_RUN = 0x50057,
+ Z2SE_WLF_V_DEMO_BREATH_WAI = 0x50058,
+ Z2SE_WLF_V_DEMO_UNARI = 0x50059,
+ Z2SE_D07V_WLF_UNARI_TRIG = 0x5005A,
+ Z2SE_M053_KOLIN_03 = 0x5005B,
+ Z2SE_TARO_V_CAGE_CRY_LOOP = 0x5005C,
+ Z2SE_M055_TARO_02 = 0x5005D,
+ Z2SE_M056_TARO_03 = 0x5005E,
+ Z2SE_TARO_V_CAGE_HAPPY = 0x5005F,
+ Z2SE_M058_TARO_05 = 0x50060,
+ Z2SE_WLF_V_DEMO_DAMAGE_S = 0x50061,
+ Z2SE_WLF_V_DEMO_DAMAGE_L = 0x50062,
+ Z2SE_D20V_WLF_WAIT_BREATH = 0x50063,
+ Z2SE_D20V_WLF_WAIT_DAMAGE = 0x50064,
+ Z2SE_POST_V_RUN_HIGH = 0x50065,
+ Z2SE_POST_V_RUN_LOW = 0x50066,
+ Z2SE_GORON_V_SMR_CAUTION = 0x5006A,
+ Z2SE_GORON_V_SMR_TO_STONE = 0x5006B,
+ Z2SE_GORON_V_SMR_REPLY = 0x5006C,
+ Z2SE_YAMI_MURMUR_S = 0x5006D,
+ Z2SE_YAMI_MURMUR_D = 0x5006E,
+ Z2SE_YAMI_MURMUR_T = 0x5006F,
+ Z2SE_SHAD_V_INCANTATION_L = 0x50070,
+ Z2SE_GRA_A_V_BRBR = 0x50071,
+ Z2SE_CHIN_V_KUSHAMI = 0x50072,
+ Z2SE_M077_HANJO_05 = 0x50073,
+ Z2SE_MDN_V_WARP_LIFTUP = 0x50074,
+ Z2SE_MSG_V_MDN_D21 = 0x50075,
+ Z2SE_GOAT_V_THROWN = 0x50077,
+ Z2SE_GOAT_V_ANGRY = 0x50078,
+ Z2SE_GOAT_V_BREATH = 0x50079,
+ Z2SE_GOAT_V_BREATH_SHAKE = 0x5007A,
+ Z2SE_KOSARU_V_DELIGHT = 0x5007B,
+ Z2SE_EN_WB_V_INANAKI = 0x5007C,
+ Z2SE_EN_WB_V_DAMAGE = 0x5007D,
+ Z2SE_EN_WB_V_INANAKI_DMG = 0x5007E,
+ Z2SE_EN_WB_V_BREATH = 0x5007F,
+ Z2SE_EN_WB_V_CRASH = 0x50080,
+ Z2SE_EN_WB_V_DOWN = 0x50081,
+ Z2SE_EN_WB_V_UP = 0x50082,
+ Z2SE_EN_WB_V_RIDE = 0x50083,
+ Z2SE_MK_V_COME_BACK = 0x50084,
+ Z2SE_MIDNA_V_LAUGH_LOOP = 0x50085,
+ Z2SE_GORON_V_FIGHTING_WAIT = 0x50086,
+ Z2SE_GORON_V_PUNCH = 0x50087,
+ Z2SE_GORON_V_GUARD = 0x50088,
+ Z2SE_GORON_V_TOTTER = 0x50089,
+ Z2SE_GORON_V_HEAD_BACK = 0x5008A,
+ Z2SE_GORON_V_HIT_TO_STONE = 0x5008B,
+ Z2SE_GORON_V_RECOVER = 0x5008C,
+ Z2SE_GORON_V_TO_STONE = 0x5008D,
+ Z2SE_GORON_V_THROWN = 0x5008E,
+ Z2SE_GORON_V_RELAX = 0x5008F,
+ Z2SE_GORON_V_THROWN_FIRST = 0x50090,
+ Z2SE_MYNA_V_LIGHT_ON = 0x50091,
+ Z2SE_MYNA_V_LIGHT_OFF = 0x50092,
+ Z2SE_BOU_V_SUMO_HARITE_ATK = 0x50093,
+ Z2SE_BOU_V_SUMO_HARITE_DMG = 0x50094,
+ Z2SE_BOU_V_SUMO_TUCKLE_ATK = 0x50095,
+ Z2SE_BOU_V_SUMO_HOLDED = 0x50096,
+ Z2SE_BOU_V_SUMO_HOLD_BACK = 0x50097,
+ Z2SE_BOU_V_SUMO_PUSH = 0x50098,
+ Z2SE_BOU_V_SUMO_PUSH_LAST = 0x50099,
+ Z2SE_BOU_V_SUMO_FALL_LOSE = 0x5009A,
+ Z2SE_HS_V_D15_CRY = 0x5009B,
+ Z2SE_HS_V_COACH_CRY = 0x5009E,
+ Z2SE_HS_V_CRY_UMAKUSA = 0x5009F,
+ Z2SE_MIDNA_V_APPEAR = 0x500A0,
+ Z2SE_HYL_MDN_RPLY = 0x500A1,
+ Z2SE_HYL_MDN_JOKE = 0x500A2,
+ Z2SE_HYL_MDN_SEXY = 0x500A3,
+ Z2SE_HYL_MDN_RDCL = 0x500A4,
+ Z2SE_HYL_MDN_BORE = 0x500A5,
+ Z2SE_HYL_MDN_IRRT = 0x500A6,
+ Z2SE_HYL_MDN_ORDR = 0x500A7,
+ Z2SE_HYL_MDN_RSNT = 0x500A8,
+ Z2SE_HYL_MDN_CHER = 0x500A9,
+ Z2SE_HYL_MDN_CONF = 0x500AA,
+ Z2SE_HYL_MDN_HSTL = 0x500AB,
+ Z2SE_HYL_MDN_TIRE = 0x500AC,
+ Z2SE_HYL_MDN_SRUS = 0x500AD,
+ Z2SE_HYL_MDN_RPLB = 0x500AE,
+ Z2SE_HYL_MDN_APLG = 0x500AF,
+ Z2SE_HYL_MDN_DSID = 0x500B0,
+ Z2SE_HYL_MDN_AFRD = 0x500B1,
+ Z2SE_MDN_D07_OTT = 0x500B2,
+ Z2SE_MDN_D10_HOO = 0x500B3,
+ Z2SE_MDN_D10_HMNG = 0x500B4,
+ Z2SE_MSG_V_MDN_LAUGH_30 = 0x500B5,
+ Z2SE_MSG_V_MDN_LAUGH_31 = 0x500B6,
+ Z2SE_MSG_V_MDN_LAUGH_32 = 0x500B7,
+ Z2SE_MSG_V_A_MDN_102 = 0x500B8,
+ Z2SE_MSG_V_A_MDN_103 = 0x500B9,
+ Z2SE_MSG_V_A_MDN_104 = 0x500BA,
+ Z2SE_YM_V_SNOBO_RIDING = 0x500BB,
+ Z2SE_YM_V_SNOBO_JUMP = 0x500BC,
+ Z2SE_YM_V_SNOBO_SPIN = 0x500BD,
+ Z2SE_YW_V_SNOBO_RIDING = 0x500BE,
+ Z2SE_YW_V_SNOBO_JUMP = 0x500BF,
+ Z2SE_YW_V_SNOBO_SPIN = 0x500C0,
+ Z2SE_BOU_V_SUMO_SHIKO = 0x500C1,
+ Z2SE_BOU_V_SUMO_PUSHED_BACK = 0x500C2,
+ Z2SE_GRN_V_SUMO_SHIKO = 0x500C3,
+ Z2SE_GRN_V_SUMO_HARITE_ATK = 0x500C4,
+ Z2SE_GRN_V_SUMO_HARITE_DMG = 0x500C5,
+ Z2SE_GRN_V_SUMO_TUCKLE_ATK = 0x500C6,
+ Z2SE_GRN_V_SUMO_HOLDED = 0x500C7,
+ Z2SE_GRN_V_SUMO_HOLD_BACK = 0x500C8,
+ Z2SE_GRN_V_SUMO_PUSH = 0x500C9,
+ Z2SE_GRN_V_SUMO_PUSHED_BACK = 0x500CA,
+ Z2SE_GRN_V_SUMO_PUSH_LAST = 0x500CB,
+ Z2SE_GRN_V_SUMO_FALL_LOSE = 0x500CC,
+ Z2SE_MESSAGE_SE_COMMON = 0x500CD,
+ Z2SE_YAMI_CUT_S = 0x500CE,
+ Z2SE_YAMI_CUT_D = 0x500CF,
+ Z2SE_YAMI_CUT_T = 0x500D0,
+ Z2SE_YAMI_CUT_L_SWD_S = 0x500D1,
+ Z2SE_YAMI_CUT_L_SWD_D = 0x500D2,
+ Z2SE_YAMI_CUT_L_SWD_T = 0x500D3,
+ Z2SE_YELIA_V_KYAAA_TRIG = 0x500D4,
+ Z2SE_YELIA_V_KYAAA_LOOP = 0x500D5,
+ Z2SE_TARO_V_SWING_L = 0x500D6,
+ Z2SE_TARO_V_SWING_S = 0x500D7,
+ Z2SE_TARO_V_ARROW_YEAH = 0x500D8,
+ Z2SE_BESU_MV_DOUYOU = 0x500D9,
+ Z2SE_MOI_MV_WOUND_UMEKI = 0x500DA,
+ Z2SE_MOI_V_WOUND_SWING = 0x500DB,
+ Z2SE_MOI_V_SWING_L = 0x500DC,
+ Z2SE_MOI_V_SWING_S = 0x500DD,
+ Z2SE_MOI_V_WOUND_BREATH = 0x500DE,
+ Z2SE_MOI_V_SLEEP_UNASARE = 0x500DF,
+ Z2SE_URI_V_SCREAM_L = 0x500E0,
+ Z2SE_URI_V_SCREAM_S = 0x500E1,
+ Z2SE_KYURY_MV_ZEKKU = 0x500E2,
+ Z2SE_KYURY_MV_WORRY = 0x500E3,
+ Z2SE_HANJO_MV_CRY = 0x500E4,
+ Z2SE_GRZ_V_BREAK = 0x500E5,
+ Z2SE_GRZ_V_BREAK_FINISH_M = 0x500E6,
+ Z2SE_GRZ_V_BREATH = 0x500E7,
+ Z2SE_GRZ_V_SNIFF = 0x500E8,
+ Z2SE_GRZ_V_BREAK_FINISH_L = 0x500E9,
+ Z2SE_GRO_MV_SINGING = 0x500EA,
+ Z2SE_GRR_MV_SINGING = 0x500EB,
+ Z2SE_ZRC_V_SLEEPING = 0x500EC,
+ Z2SE_ZRC_V_UNASARE = 0x500ED,
+ Z2SE_ZRA_MV_WOUND_BREATH = 0x500EE,
+ Z2SE_ZRA_MV_WOUND_COUGH = 0x500EF,
+ Z2SE_SHAD_V_INCANTATION = 0x500F0,
+ Z2SE_YKM_V_GETFOOD = 0x500F1,
+ Z2SE_FAIRY_V_SMILING_S = 0x500F2,
+ Z2SE_FAIRY_V_SIGH_S = 0x500F3,
+ Z2SE_FAIRY_V_SIGH_L = 0x500F4,
+ Z2SE_POST_V_THEME = 0x500F5,
+ Z2SE_POST_V_FANFARE = 0x500F6,
+ Z2SE_CLERK_MV_SONG_HO = 0x500F7,
+ Z2SE_WAD_A_MV_DANCE = 0x500F8,
+ Z2SE_MCN_A_V_DANCE = 0x500F9,
+ Z2SE_WCN_A_V_DANCE = 0x500FA,
+ Z2SE_BESU_V_SHIKARARE = 0x500FB,
+ Z2SE_KKRI_V_AISOWARAI = 0x500FC,
+ Z2SE_KKRI_V_GREETING = 0x500FD,
+ Z2SE_LUD_V_HOUSHIN = 0x500FE,
+ Z2SE_LUD_V_SHIKARARE = 0x500FF,
+ Z2SE_GRZ_V_NOD = 0x50100,
+ Z2SE_GRO_V_BREATH = 0x50101,
+ Z2SE_GRS_V_SURPRISED = 0x50102,
+ Z2SE_GRA_V_ROLLING = 0x50103,
+ Z2SE_TOBY_V_BOOT = 0x50104,
+ Z2SE_THE_V_BURNING = 0x50105,
+ Z2SE_ASH_V_SMILING = 0x50106,
+ Z2SE_YKM_V_DASH = 0x50107,
+ Z2SE_YKM_V_HUG = 0x50108,
+ Z2SE_YKW_V_HUG = 0x50109,
+ Z2SE_FAIRY_V_SMILING_L = 0x5010A,
+ Z2SE_POST_V_APPEAR = 0x5010B,
+ Z2SE_POST_V_SMILING = 0x5010C,
+ Z2SE_CHIN_V_YEAH = 0x5010D,
+ Z2SE_CHIN_V_SMILING = 0x5010E,
+ Z2SE_INS_V_UFUFU = 0x5010F,
+ Z2SE_YELIA_V_LOOK_KIBORI = 0x50110,
+ Z2SE_MAN_A1_V_AWAY = 0x50111,
+ Z2SE_MAN_A1_V_SURPRISE = 0x50112,
+ Z2SE_MAN_A1_V_FEAR = 0x50113,
+ Z2SE_MAN_A1_V_HEY = 0x50114,
+ Z2SE_MAN_A1_V_LAUGH = 0x50115,
+ Z2SE_MAN_A1_V_HMM = 0x50116,
+ Z2SE_MAD_A1_V_AWAY = 0x50117,
+ Z2SE_MAD_A1_V_SURPRISE = 0x50118,
+ Z2SE_MAD_A1_V_FEAR = 0x50119,
+ Z2SE_MAD_A1_V_HEY = 0x5011A,
+ Z2SE_MAD_A1_V_LAUGH = 0x5011B,
+ Z2SE_MAD_A1_V_HMM = 0x5011C,
+ Z2SE_MCN_A1_V_AWAY = 0x5011D,
+ Z2SE_MCN_A1_V_SURPRISE = 0x5011E,
+ Z2SE_MCN_A1_V_FEAR = 0x5011F,
+ Z2SE_MCN_A1_V_HEY = 0x50120,
+ Z2SE_MCN_A1_V_LAUGH = 0x50121,
+ Z2SE_MCN_A1_V_HMM = 0x50122,
+ Z2SE_MON_A1_V_AWAY = 0x50123,
+ Z2SE_MON_A1_V_SURPRISE = 0x50124,
+ Z2SE_MON_A1_V_FEAR = 0x50125,
+ Z2SE_MON_A1_V_HEY = 0x50126,
+ Z2SE_MON_A1_V_LAUGH = 0x50127,
+ Z2SE_MON_A1_V_HMM = 0x50128,
+ Z2SE_MAN_B1_V_AWAY = 0x50129,
+ Z2SE_MAN_B1_V_SURPRISE = 0x5012A,
+ Z2SE_MAN_B1_V_FEAR = 0x5012B,
+ Z2SE_MAN_B1_V_HEY = 0x5012C,
+ Z2SE_MAN_B1_V_LAUGH = 0x5012D,
+ Z2SE_MAN_B1_V_HMM = 0x5012E,
+ Z2SE_MAN_C1_V_AWAY = 0x5012F,
+ Z2SE_MAN_C1_V_SURPRISE = 0x50130,
+ Z2SE_MAN_C1_V_FEAR = 0x50131,
+ Z2SE_MAN_C1_V_HEY = 0x50132,
+ Z2SE_MAN_C1_V_LAUGH = 0x50133,
+ Z2SE_MAN_C1_V_HMM = 0x50134,
+ Z2SE_MAS_A1_V_AWAY = 0x50135,
+ Z2SE_MAS_A1_V_SURPRISE = 0x50136,
+ Z2SE_MAS_A1_V_FEAR = 0x50137,
+ Z2SE_MAS_A1_V_HEY = 0x50138,
+ Z2SE_MAS_A1_V_LAUGH = 0x50139,
+ Z2SE_MAS_A1_V_HMM = 0x5013A,
+ Z2SE_MBN_A1_V_AWAY = 0x5013B,
+ Z2SE_MBN_A1_V_SURPRISE = 0x5013C,
+ Z2SE_MBN_A1_V_FEAR = 0x5013D,
+ Z2SE_MBN_A1_V_HEY = 0x5013E,
+ Z2SE_MBN_A1_V_LAUGH = 0x5013F,
+ Z2SE_MBN_A1_V_HMM = 0x50140,
+ Z2SE_MAD_A2_V_AWAY = 0x50141,
+ Z2SE_MAD_A2_V_SURPRISE = 0x50142,
+ Z2SE_MAD_A2_V_FEAR = 0x50143,
+ Z2SE_MAD_A2_V_HEY = 0x50144,
+ Z2SE_MAD_A2_V_LAUGH = 0x50145,
+ Z2SE_MAD_A2_V_HMM = 0x50146,
+ Z2SE_MAN_A2_V_AWAY = 0x50147,
+ Z2SE_MAN_A2_V_SURPRISE = 0x50148,
+ Z2SE_MAN_A2_V_FEAR = 0x50149,
+ Z2SE_MAN_A2_V_HEY = 0x5014A,
+ Z2SE_MAN_A2_V_LAUGH = 0x5014B,
+ Z2SE_MAN_A2_V_HMM = 0x5014C,
+ Z2SE_MCN_A2_V_AWAY = 0x5014D,
+ Z2SE_MCN_A2_V_SURPRISE = 0x5014E,
+ Z2SE_MCN_A2_V_FEAR = 0x5014F,
+ Z2SE_MCN_A2_V_HEY = 0x50150,
+ Z2SE_MCN_A2_V_LAUGH = 0x50151,
+ Z2SE_MCN_A2_V_HMM = 0x50152,
+ Z2SE_MON_A2_V_AWAY = 0x50153,
+ Z2SE_MON_A2_V_SURPRISE = 0x50154,
+ Z2SE_MON_A2_V_FEAR = 0x50155,
+ Z2SE_MON_A2_V_HEY = 0x50156,
+ Z2SE_MON_A2_V_LAUGH = 0x50157,
+ Z2SE_MON_A2_V_HMM = 0x50158,
+ Z2SE_MAN_B2_V_AWAY = 0x50159,
+ Z2SE_MAN_B2_V_SURPRISE = 0x5015A,
+ Z2SE_MAN_B2_V_FEAR = 0x5015B,
+ Z2SE_MAN_B2_V_HEY = 0x5015C,
+ Z2SE_MAN_B2_V_LAUGH = 0x5015D,
+ Z2SE_MAN_B2_V_HMM = 0x5015E,
+ Z2SE_MAN_C2_V_AWAY = 0x5015F,
+ Z2SE_MAN_C2_V_SURPRISE = 0x50160,
+ Z2SE_MAN_C2_V_FEAR = 0x50161,
+ Z2SE_MAN_C2_V_HEY = 0x50162,
+ Z2SE_MAN_C2_V_LAUGH = 0x50163,
+ Z2SE_MAN_C2_V_HMM = 0x50164,
+ Z2SE_MAS_A2_V_AWAY = 0x50165,
+ Z2SE_MAS_A2_V_SURPRISE = 0x50166,
+ Z2SE_MAS_A2_V_FEAR = 0x50167,
+ Z2SE_MAS_A2_V_HEY = 0x50168,
+ Z2SE_MAS_A2_V_LAUGH = 0x50169,
+ Z2SE_MAS_A2_V_HMM = 0x5016A,
+ Z2SE_MBN_A2_V_AWAY = 0x5016B,
+ Z2SE_MBN_A2_V_SURPRISE = 0x5016C,
+ Z2SE_MBN_A2_V_FEAR = 0x5016D,
+ Z2SE_MBN_A2_V_HEY = 0x5016E,
+ Z2SE_MBN_A2_V_LAUGH = 0x5016F,
+ Z2SE_MBN_A2_V_HMM = 0x50170,
+ Z2SE_WAN_A1_V_AWAY = 0x50171,
+ Z2SE_WAN_A1_V_SURPRISE = 0x50172,
+ Z2SE_WAN_A1_V_FEAR = 0x50173,
+ Z2SE_WAN_A1_V_HEY = 0x50174,
+ Z2SE_WAN_A1_V_LAUGH = 0x50175,
+ Z2SE_WAN_A1_V_HMM = 0x50176,
+ Z2SE_WAD_A1_V_AWAY = 0x50177,
+ Z2SE_WAD_A1_V_SURPRISE = 0x50178,
+ Z2SE_WAD_A1_V_FEAR = 0x50179,
+ Z2SE_WAD_A1_V_HEY = 0x5017A,
+ Z2SE_WAD_A1_V_LAUGH = 0x5017B,
+ Z2SE_WAD_A1_V_HMM = 0x5017C,
+ Z2SE_MAT_A1_V_AWAY = 0x5017D,
+ Z2SE_MAT_A1_V_SURPRISE = 0x5017E,
+ Z2SE_MAT_A1_V_FEAR = 0x5017F,
+ Z2SE_MAT_A1_V_HEY = 0x50180,
+ Z2SE_MAT_A1_V_LAUGH = 0x50181,
+ Z2SE_MAT_A1_V_HMM = 0x50182,
+ Z2SE_WCN_A1_V_AWAY = 0x50183,
+ Z2SE_WCN_A1_V_SURPRISE = 0x50184,
+ Z2SE_WCN_A1_V_FEAR = 0x50185,
+ Z2SE_WCN_A1_V_HEY = 0x50186,
+ Z2SE_WCN_A1_V_LAUGH = 0x50187,
+ Z2SE_WCN_A1_V_HMM = 0x50188,
+ Z2SE_WON_A1_V_AWAY = 0x50189,
+ Z2SE_WON_A1_V_SURPRISE = 0x5018A,
+ Z2SE_WON_A1_V_FEAR = 0x5018B,
+ Z2SE_WON_A1_V_HEY = 0x5018C,
+ Z2SE_WON_A1_V_LAUGH = 0x5018D,
+ Z2SE_WON_A1_V_HMM = 0x5018E,
+ Z2SE_WGN_A1_V_AWAY = 0x5018F,
+ Z2SE_WGN_A1_V_SURPRISE = 0x50190,
+ Z2SE_WGN_A1_V_FEAR = 0x50191,
+ Z2SE_WGN_A1_V_HEY = 0x50192,
+ Z2SE_WGN_A1_V_LAUGH = 0x50193,
+ Z2SE_WGN_A1_V_HMM = 0x50194,
+ Z2SE_WAN_B1_V_AWAY = 0x50195,
+ Z2SE_WAN_B1_V_SURPRISE = 0x50196,
+ Z2SE_WAN_B1_V_FEAR = 0x50197,
+ Z2SE_WAN_B1_V_HEY = 0x50198,
+ Z2SE_WAN_B1_V_LAUGH = 0x50199,
+ Z2SE_WAN_B1_V_HMM = 0x5019A,
+ Z2SE_WAN_A2_V_AWAY = 0x5019B,
+ Z2SE_WAN_A2_V_SURPRISE = 0x5019C,
+ Z2SE_WAN_A2_V_FEAR = 0x5019D,
+ Z2SE_WAN_A2_V_HEY = 0x5019E,
+ Z2SE_WAN_A2_V_LAUGH = 0x5019F,
+ Z2SE_WAN_A2_V_HMM = 0x501A0,
+ Z2SE_WAD_A2_V_AWAY = 0x501A1,
+ Z2SE_WAD_A2_V_SURPRISE = 0x501A2,
+ Z2SE_WAD_A2_V_FEAR = 0x501A3,
+ Z2SE_WAD_A2_V_HEY = 0x501A4,
+ Z2SE_WAD_A2_V_LAUGH = 0x501A5,
+ Z2SE_WAD_A2_V_HMM = 0x501A6,
+ Z2SE_MAT_A2_V_AWAY = 0x501A7,
+ Z2SE_MAT_A2_V_SURPRISE = 0x501A8,
+ Z2SE_MAT_A2_V_FEAR = 0x501A9,
+ Z2SE_MAT_A2_V_HEY = 0x501AA,
+ Z2SE_MAT_A2_V_LAUGH = 0x501AB,
+ Z2SE_MAT_A2_V_HMM = 0x501AC,
+ Z2SE_WCN_A2_V_AWAY = 0x501AD,
+ Z2SE_WCN_A2_V_SURPRISE = 0x501AE,
+ Z2SE_WCN_A2_V_FEAR = 0x501AF,
+ Z2SE_WCN_A2_V_HEY = 0x501B0,
+ Z2SE_WCN_A2_V_LAUGH = 0x501B1,
+ Z2SE_WCN_A2_V_HMM = 0x501B2,
+ Z2SE_WON_A2_V_AWAY = 0x501B3,
+ Z2SE_WON_A2_V_SURPRISE = 0x501B4,
+ Z2SE_WON_A2_V_FEAR = 0x501B5,
+ Z2SE_WON_A2_V_HEY = 0x501B6,
+ Z2SE_WON_A2_V_LAUGH = 0x501B7,
+ Z2SE_WON_A2_V_HMM = 0x501B8,
+ Z2SE_WGN_A2_V_AWAY = 0x501B9,
+ Z2SE_WGN_A2_V_SURPRISE = 0x501BA,
+ Z2SE_WGN_A2_V_FEAR = 0x501BB,
+ Z2SE_WGN_A2_V_HEY = 0x501BC,
+ Z2SE_WGN_A2_V_LAUGH = 0x501BD,
+ Z2SE_WGN_A2_V_HMM = 0x501BE,
+ Z2SE_WAN_B2_V_AWAY = 0x501BF,
+ Z2SE_WAN_B2_V_SURPRISE = 0x501C0,
+ Z2SE_WAN_B2_V_FEAR = 0x501C1,
+ Z2SE_WAN_B2_V_HEY = 0x501C2,
+ Z2SE_WAN_B2_V_LAUGH = 0x501C3,
+ Z2SE_WAN_B2_V_HMM = 0x501C4,
+ Z2SE_MSG_V_A_MDN_1 = 0x501C8,
+ Z2SE_MSG_V_A_MDN_2 = 0x501C9,
+ Z2SE_MSG_V_KOKKO = 0x501CA,
+ Z2SE_MSG_V_SQUIRREL = 0x501CB,
+ Z2SE_MSG_V_CAT = 0x501CC,
+ Z2SE_MSG_V_PERU = 0x501CD,
+ Z2SE_MSG_V_FROG = 0x501CE,
+ Z2SE_MSG_V_DOG = 0x501CF,
+ Z2SE_MSG_V_MONKEY = 0x501D0,
+ Z2SE_MSG_V_MYNA = 0x501D1,
+ Z2SE_KIU_V_FEAR = 0x501D2,
+ Z2SE_HANA_V_FEAR = 0x501D3,
+ Z2SE_MICH_V_FEAR = 0x501D4,
+ Z2SE_MOI_V_KUTT = 0x501D5,
+ Z2SE_YKM_V_HUMMING = 0x501D6,
+ Z2SE_YKM_V_ATTACK_TREE = 0x501D7,
+ Z2SE_YKM_V_JUMP_TO_LEAF = 0x501D8,
+ Z2SE_GRA_V_YURAYURA = 0x501D9,
+ Z2SE_SEKI_V_KAKUSEI_1 = 0x501DA,
+ Z2SE_SEKI_V_KAKUSEI_2 = 0x501DB,
+ Z2SE_SEKI_V_JUMP_1 = 0x501DC,
+ Z2SE_SEKI_V_COL1 = 0x501DD,
+ Z2SE_SEKI_V_COL2 = 0x501DE,
+ Z2SE_SEKI_V_NO_JUMP_1 = 0x501DF,
+ Z2SE_SEKI_V_NO_JUMP_2 = 0x501E0,
+ Z2SE_GRA_V_ROLLING_RETURN = 0x501E1,
+ Z2SE_SEKI_V_JUMP_2 = 0x501E2,
+ Z2SE_SEKI_V_CLEAR_1 = 0x501E3,
+ Z2SE_SEKI_V_CLEAR_2 = 0x501E4,
+ Z2SE_MOI_V_GUARD_SWING = 0x501E5,
+ Z2SE_JAGA_V_SURPRISE = 0x501E6,
+ Z2SE_TOBY_V_SURPRISE = 0x501E7,
+ Z2SE_TOBY_V_BURUBURU = 0x501E8,
+ Z2SE_MDN_V_FLY_OUT = 0x501E9,
+ Z2SE_MDN_V_MGN_TAME = 0x501EA,
+ Z2SE_MDN_V_CLINGST = 0x501EB,
+ Z2SE_MDN_V_LV_PANIC = 0x501EC,
+ Z2SE_MDN_V_HIT = 0x501ED,
+ Z2SE_MDN_V_LOOKABOUT_1 = 0x501EE,
+ Z2SE_MDN_V_WLSWIMDIE = 0x501EF,
+ Z2SE_MDN_V_WAITD = 0x501F0,
+ Z2SE_MDN_V_SWAITA = 0x501F1,
+ Z2SE_MDN_V_SWAITB_1 = 0x501F2,
+ Z2SE_D26V_MDN_CRY_2 = 0x501F3,
+ Z2SE_MDN_V_SWAITB_3 = 0x501F4,
+ Z2SE_MDN_V_SWAITC = 0x501F5,
+ Z2SE_MDN_V_SWAITD = 0x501F6,
+ Z2SE_MDN_V_LEADSWAIT = 0x501F7,
+ Z2SE_MDN_V_HIP = 0x501F8,
+ Z2SE_MDN_V_WLDIEA = 0x501F9,
+ Z2SE_MDN_V_ENTRANCE = 0x501FA,
+ Z2SE_MDN_V_DOOROP = 0x501FB,
+ Z2SE_MDN_V_ROPEWAIT_1 = 0x501FC,
+ Z2SE_MDN_V_ROPEWAIT_2 = 0x501FD,
+ Z2SE_MDN_V_ROPEFALTER = 0x501FE,
+ Z2SE_MDN_V_WAITTP = 0x501FF,
+ Z2SE_MDN_V_MGN_CATCH = 0x50200,
+ Z2SE_MDN_V_MGN_THROW = 0x50201,
+ Z2SE_D01V_LINK_SMILE_KLN = 0x50202,
+ Z2SE_D01V_ARU_CALLING = 0x50203,
+ Z2SE_D01V_YELIA_NOTICE = 0x50204,
+ Z2SE_D01V_LINK_SMILE_YLA = 0x50205,
+ Z2SE_D02V_BOU_APPEAR = 0x50206,
+ Z2SE_D02V_YELIA_NOTICE = 0x50207,
+ Z2SE_D02V_BOU_LOOKBACK = 0x50208,
+ Z2SE_D02V_BOU_SHOGERU = 0x50209,
+ Z2SE_D02V_BOU_KOMATTA = 0x5020A,
+ Z2SE_D04V_YELIA_SURPRISE = 0x5020B,
+ Z2SE_D04V_YELIA_SCREAM = 0x5020C,
+ Z2SE_D13V_BANS_KEIKAI = 0x5020D,
+ Z2SE_D13V_TARO_ODOSARE = 0x5020E,
+ Z2SE_D13V_BANS_SOPPO = 0x5020F,
+ Z2SE_D13V_BESU_CRY_OUT = 0x50210,
+ Z2SE_D13V_LEN_KOMARU = 0x50211,
+ Z2SE_D13V_BANS_MASK = 0x50212,
+ Z2SE_D13V_LEN_NIRAMU = 0x50213,
+ Z2SE_D13V_BANS_YOTTEKURU = 0x50214,
+ Z2SE_D13V_BANS_LOOK_BASE = 0x50215,
+ Z2SE_D13V_BANS_TOBITSUKI = 0x50216,
+ Z2SE_D13V_BANS_ZUKKOKE = 0x50217,
+ Z2SE_D13V_BANS_ATOZUSARI = 0x50218,
+ Z2SE_D13V_BESU_CRYING = 0x50219,
+ Z2SE_D13V_KOLIN_HARAWARE = 0x5021A,
+ Z2SE_D13V_BANS_WHO = 0x5021B,
+ Z2SE_D13V_TARO_FUN = 0x5021C,
+ Z2SE_D16V_KOLIN_WAKEUP = 0x5021D,
+ Z2SE_D16V_KOLIN_RELIEF = 0x5021E,
+ Z2SE_D16V_KOLIN_KOBUSHI = 0x5021F,
+ Z2SE_D16V_LINK_NOD = 0x50220,
+ Z2SE_D16V_KOLIN_SLEEP = 0x50221,
+ Z2SE_D16V_TARO_SURPRISE = 0x50222,
+ Z2SE_D16V_BESU_SURPRISE = 0x50223,
+ Z2SE_D16V_TARO_CARRY = 0x50224,
+ Z2SE_D35V_KOLIN_SMILE = 0x50225,
+ Z2SE_D35V_LINK_MIHIRAKI = 0x50226,
+ Z2SE_D35V_KOLIN_RUN = 0x50227,
+ Z2SE_D35V_THE_RELIEF = 0x50228,
+ Z2SE_D35V_LINK_LOOK_THE = 0x50229,
+ Z2SE_D35V_THE_WINK = 0x5022A,
+ Z2SE_D35V_LINK_NOTICE_1 = 0x5022B,
+ Z2SE_D35V_LINK_NOTICE_2 = 0x5022C,
+ Z2SE_D37V_LINK_SMILE = 0x5022D,
+ Z2SE_D37V_TARO_HIPPARARE = 0x5022E,
+ Z2SE_D37V_YELIA_SMILE = 0x5022F,
+ Z2SE_D14V_KOLIN_KIDUKU = 0x50230,
+ Z2SE_D14V_KOLIN_KOKERU = 0x50231,
+ Z2SE_D14V_TARO_RUN = 0x50232,
+ Z2SE_D14V_BESU_RUN = 0x50233,
+ Z2SE_D14V_TARO_STOP = 0x50234,
+ Z2SE_D14V_BESU_STOP = 0x50235,
+ Z2SE_D14V_TARO_JIMAN = 0x50236,
+ Z2SE_D14V_KOLIN_STANDUP = 0x50237,
+ Z2SE_D14V_BANS_SHOKAI = 0x50238,
+ Z2SE_D14V_KOLIN_MITSUMERU = 0x50239,
+ Z2SE_D14V_TARO_MITSUMERU = 0x5023A,
+ Z2SE_D14V_BESU_MITSUMERU = 0x5023B,
+ Z2SE_D17V_KOLIN_SITDOWN = 0x5023C,
+ Z2SE_D17V_KOLIN_BREATH = 0x5023D,
+ Z2SE_D17V_LINK_SURPRISE = 0x5023E,
+ Z2SE_D17V_KOLIN_ALLRIGHT = 0x5023F,
+ Z2SE_D17V_LINK_RELIEF_KLN = 0x50240,
+ Z2SE_D19V_LINK_SHOULDER_HIT = 0x50241,
+ Z2SE_D19V_DOC_NIRAMU = 0x50242,
+ Z2SE_D19V_LINK_CANNOT_SAY = 0x50243,
+ Z2SE_D19V_DOC_SORASU = 0x50244,
+ Z2SE_D19V_YELIA_MATTE = 0x50245,
+ Z2SE_D19V_YELIA_SIGH = 0x50246,
+ Z2SE_D19V_LINK_KIDUKU = 0x50247,
+ Z2SE_D19V_YELIA_KIDUKAZU = 0x50248,
+ Z2SE_D19V_LINK_YLA_BACK = 0x50249,
+ Z2SE_D19V_THE_THINK = 0x5024A,
+ Z2SE_D19V_YELIA_SITDOWN = 0x5024B,
+ Z2SE_D19V_ZRC_BREATH_1 = 0x5024C,
+ Z2SE_D19V_THE_IDEA = 0x5024D,
+ Z2SE_D19V_YELIA_FACEUP = 0x5024E,
+ Z2SE_D19V_HAI_A_SEKI = 0x5024F,
+ Z2SE_D19V_HAI_B_SEKI = 0x50250,
+ Z2SE_D19V_HAI_C_SEKI = 0x50251,
+ Z2SE_D19V_HAI_D_SEKI = 0x50252,
+ Z2SE_D19V_HAI_E_SEKI = 0x50253,
+ Z2SE_D19V_THE_NOTICE_HAI = 0x50254,
+ Z2SE_D19V_HAI_A_MORIAGARI = 0x50255,
+ Z2SE_D19V_HAI_B_MORIAGARI = 0x50256,
+ Z2SE_D19V_HAI_C_MORIAGARI = 0x50257,
+ Z2SE_D19V_HAI_D_MORIAGARI = 0x50258,
+ Z2SE_D19V_HAI_E_MORIAGARI = 0x50259,
+ Z2SE_D19V_THE_YOKATTA = 0x5025A,
+ Z2SE_D19V_THE_REMEMBER = 0x5025B,
+ Z2SE_D19V_THE_FIND_ONE = 0x5025C,
+ Z2SE_D19V_HAI_E_ONLY_ME = 0x5025D,
+ Z2SE_D19V_HAI_E_ESCAPE = 0x5025E,
+ Z2SE_D19V_THE_UNARU = 0x5025F,
+ Z2SE_D19V_THE_NIDOTO = 0x50260,
+ Z2SE_D19V_THE_FIND_LINK = 0x50261,
+ Z2SE_D19V_LINK_M_LOST_YLA = 0x50262,
+ Z2SE_D19V_ZRC_BREATH_2 = 0x50263,
+ Z2SE_D19V_THE_THROW_KISS = 0x50264,
+ Z2SE_D19V_THE_LAUGH = 0x50265,
+ Z2SE_D17V_LINK_NOTICE = 0x50266,
+ Z2SE_D06V_MDN_KAWASU = 0x50267,
+ Z2SE_D06V_MDN_LAUGH_OVER = 0x50268,
+ Z2SE_D08V_MDN_SEEK = 0x50269,
+ Z2SE_D08V_KOLIN_CHANGE = 0x5026A,
+ Z2SE_D08V_YELIA_CHANGE = 0x5026B,
+ Z2SE_D18V_LINK_IN_THE_DARK = 0x5026C,
+ Z2SE_D18V_LINK_SMILING = 0x5026D,
+ Z2SE_D18V_YELIA_SMILING = 0x5026E,
+ Z2SE_D18V_YELIA_ATTACK = 0x5026F,
+ Z2SE_D18V_LINK_B_SMILE = 0x50270,
+ Z2SE_D18V_LINK_B_MAGIC = 0x50271,
+ Z2SE_D18V_LINK_REMOVE = 0x50272,
+ Z2SE_D18V_LINK_B_LAUGH = 0x50273,
+ Z2SE_D18V_LINK_B_SURPRISE = 0x50274,
+ Z2SE_D18V_LINK_B_WEAK = 0x50275,
+ Z2SE_D18V_LINK_B_LOOKBACK = 0x50276,
+ Z2SE_D18V_LINK_B_SHOUT = 0x50277,
+ Z2SE_D18V_YELIA_UFUFU_1 = 0x50278,
+ Z2SE_D18V_YELIA_UFUFU_2 = 0x50279,
+ Z2SE_D18V_YELIA_AHAHA_1 = 0x5027A,
+ Z2SE_D18V_YELIA_AHAHA_2 = 0x5027B,
+ Z2SE_D18V_YELIA_AHAHA_3 = 0x5027C,
+ Z2SE_D18V_LINK_WAKEUP = 0x5027D,
+ Z2SE_D18V_LINK_BREATH = 0x5027E,
+ Z2SE_D26V_MDN_CRY_1 = 0x5027F,
+ Z2SE_D26V_MJN_1ST = 0x50280,
+ Z2SE_D26V_MJN_JUMP = 0x50281,
+ Z2SE_D26V_MJN_HAND_UP = 0x50282,
+ Z2SE_D26V_MJN_SPEAR_ATK = 0x50283,
+ Z2SE_D26V_MDN_NOTICE = 0x50284,
+ Z2SE_MDN_V_STN_OUT = 0x50285,
+ Z2SE_D20V_MDN_HAA = 0x50286,
+ Z2SE_MSG_MDN_KKK = 0x50287,
+ Z2SE_D28V_MJN_TAME = 0x50288,
+ Z2SE_D28V_MJN_RUSH = 0x50289,
+ Z2SE_D28V_SEI_A = 0x5028A,
+ Z2SE_D28V_SEI_B = 0x5028B,
+ Z2SE_D28V_SEI_C = 0x5028C,
+ Z2SE_D28V_SEI_D = 0x5028D,
+ Z2SE_D20V_LINK_LOOKBACK = 0x5028E,
+ Z2SE_D20V_LINK_CANNOT_SAY = 0x5028F,
+ Z2SE_D20V_LINK_SHOUT = 0x50290,
+ Z2SE_D20V_MDN_APPEAR = 0x50291,
+ Z2SE_D20V_MDN_SHIBARARE = 0x50292,
+ Z2SE_D20V_MDN_UBAWARE = 0x50293,
+ Z2SE_D20V_ZANT_THROW_AWAY = 0x50294,
+ Z2SE_D20V_MDN_HIT_GROUND = 0x50295,
+ Z2SE_D20V_MDN_FATALLY = 0x50296,
+ Z2SE_D20V_MDN_SHIBARI_AGAIN = 0x50297,
+ Z2SE_D20V_MDN_BRAINWASH = 0x50298,
+ Z2SE_D20V_ZANT_WANT_YOU = 0x50299,
+ Z2SE_D20V_MDN_AWAY_ZANT = 0x5029A,
+ Z2SE_D20V_MDN_SHIBARI_THIRD = 0x5029B,
+ Z2SE_D20V_MDN_UMEKI = 0x5029C,
+ Z2SE_D20V_MDN_SHOUT = 0x5029D,
+ Z2SE_D21V_MDN_BREATH = 0x5029E,
+ Z2SE_D21V_MDN_FALLDOWN = 0x5029F,
+ Z2SE_D21V_MDN_HATTOSURU = 0x502A0,
+ Z2SE_D21V_ZELDA_HATTOSURU = 0x502A1,
+ Z2SE_D21V_MDN_LIGHT = 0x502A2,
+ Z2SE_D21V_MDN_LOOK_BARRIER = 0x502A3,
+ Z2SE_D21V_MDN_KUYASHI = 0x502A4,
+ Z2SE_D22V_MDN_TOBASARE = 0x502A5,
+ Z2SE_D22V_LINK_PULLING = 0x502A6,
+ Z2SE_D22V_LINK_PULLED = 0x502A7,
+ Z2SE_D23V_LINK_NOD = 0x502A8,
+ Z2SE_D24V_KNJ_OUR_MISS = 0x502A9,
+ Z2SE_D24V_MDN_CHANGED_DOWN = 0x502AA,
+ Z2SE_D24V_MDN_SLOW_WALK = 0x502AB,
+ Z2SE_D24V_MDN_KUYASHI = 0x502AC,
+ Z2SE_D24V_KNJ_SEE_OFF = 0x502AD,
+ Z2SE_D09V_SEI_APPEAR = 0x502AE,
+ Z2SE_D11V_SEI_APPEAR = 0x502AF,
+ Z2SE_D14V_SEI_APPEAR = 0x502B0,
+ Z2SE_D20V_SEI_APPEAR = 0x502B1,
+ Z2SE_D20V_SEI_DMG = 0x502B2,
+ Z2SE_D22V_LINK_SWING_1 = 0x502B3,
+ Z2SE_D22V_LINK_SWING_2 = 0x502B4,
+ Z2SE_D22V_LINK_SWING_3 = 0x502B5,
+ Z2SE_D25V_MDN_NOT_CHANGE = 0x502B6,
+ Z2SE_D25V_ZANT_FATALLY = 0x502B7,
+ Z2SE_D25V_ZANT_DREAMING = 0x502B8,
+ Z2SE_D25V_ZANT_DIE = 0x502B9,
+ Z2SE_D27V_MDN_LOOK_ZELDA = 0x502BA,
+ Z2SE_D27V_LINK_LOOK_ZELDA = 0x502BB,
+ Z2SE_D27V_LINK_STOP_BY_MDN = 0x502BC,
+ Z2SE_D27V_GANON_SITDOWN = 0x502BD,
+ Z2SE_D27V_GANON_STANDUP = 0x502BE,
+ Z2SE_D27V_GANON_STOOD_FACE = 0x502BF,
+ Z2SE_D27V_GANON_LEFT_HAND = 0x502C0,
+ Z2SE_D27V_GANON_TRIFORCE = 0x502C1,
+ Z2SE_D27V_GANON_LAUGH_DENY = 0x502C2,
+ Z2SE_D27V_LINK_AH_MDN_FLY = 0x502C3,
+ Z2SE_D27V_MDN_TUBUTUUKA = 0x502C4,
+ Z2SE_D27V_MDN_NO_DAMAGE = 0x502C5,
+ Z2SE_D27V_MDN_ATTACK_ZLD = 0x502C6,
+ Z2SE_D27V_MDN_STOP_ATTACK = 0x502C7,
+ Z2SE_D27V_MDN_BLEW_AWAY = 0x502C8,
+ Z2SE_D27V_MDN_HIT_GROUND = 0x502C9,
+ Z2SE_D27V_LINK_FOLLOW_MDN = 0x502CA,
+ Z2SE_D27V_LINK_LOOKBACK = 0x502CB,
+ Z2SE_D27V_ZELDA_G_WALK = 0x502CC,
+ Z2SE_D27V_ZELDA_G_FLOAT = 0x502CD,
+ Z2SE_D27V_ZELDA_G_HIRUMU = 0x502CE,
+ Z2SE_D27V_ZELDA_G_ATTACKED = 0x502CF,
+ Z2SE_D27V_GANON_SCREAM = 0x502D0,
+ Z2SE_D27V_GANON_TO_PORK_1 = 0x502D1,
+ Z2SE_D28V_LINK_LOOK_GNN = 0x502D2,
+ Z2SE_D28V_ZELDA_LOOK_GNN = 0x502D3,
+ Z2SE_D28V_LINK_BACK = 0x502D4,
+ Z2SE_D28V_LINK_NOTICE_MDN_1 = 0x502D5,
+ Z2SE_D28V_LINK_NOTICE_MDN_2 = 0x502D6,
+ Z2SE_D28V_LINK_REACH_HAND = 0x502D7,
+ Z2SE_D28V_LINK_BEFORE_WARP = 0x502D8,
+ Z2SE_D28V_LINK_LOOK_AROUND = 0x502D9,
+ Z2SE_D28V_LINK_RUMBLE = 0x502DA,
+ Z2SE_D28V_ZELDA_RUMBLE = 0x502DB,
+ Z2SE_D28V_ZELDA_LOOK_MASK = 0x502DC,
+ Z2SE_D28V_LINK_LOOK_MASK = 0x502DD,
+ Z2SE_D28V_LINK_COME_HORSE = 0x502DE,
+ Z2SE_D28V_ZELDA_MAGIC = 0x502DF,
+ Z2SE_D29V_GANON_STANDUP = 0x502E0,
+ Z2SE_D29V_GANON_BREATH = 0x502E1,
+ Z2SE_D29V_GANON_TRIFORCE = 0x502E2,
+ Z2SE_D29V_GANON_BEFORE_D = 0x502E3,
+ Z2SE_D29V_GANON_DIE = 0x502E4,
+ Z2SE_D30V_LINK_NOTICE_MDN = 0x502E5,
+ Z2SE_D30V_LINK_RUN_TO_MDN = 0x502E6,
+ Z2SE_D30V_LINK_LOOK_MDN = 0x502E7,
+ Z2SE_D30V_LINK_SMILING = 0x502E8,
+ Z2SE_D30V_LINK_SURPRISE = 0x502E9,
+ Z2SE_D30V_ZELDA_SURPRISE = 0x502EA,
+ Z2SE_D30V_LINK_LOOKBACK = 0x502EB,
+ Z2SE_D32V_MDN_LOOK_MIRROR = 0x502EC,
+ Z2SE_D32V_MDN_KUYASHII = 0x502ED,
+ Z2SE_D32V_GANON_UMEKI = 0x502EE,
+ Z2SE_D32V_GANON_PIERCED = 0x502EF,
+ Z2SE_D32V_GANON_FURISIBORU = 0x502F0,
+ Z2SE_D32V_GANON_RIGHT_FREE = 0x502F1,
+ Z2SE_D32V_KNJ_SURPRISE = 0x502F2,
+ Z2SE_D32V_GANON_LEFT_FREE = 0x502F3,
+ Z2SE_D32V_KNJ_ATTACKED = 0x502F4,
+ Z2SE_D32V_KNJ_OTHERS_SURP = 0x502F5,
+ Z2SE_D32V_GANON_USE_SWORD = 0x502F6,
+ Z2SE_D32V_GANON_IN_MIRROR = 0x502F7,
+ Z2SE_D32V_KNJ_NAGEKI = 0x502F8,
+ Z2SE_D32V_KNJ_SETSUMEIGO_1 = 0x502F9,
+ Z2SE_D32V_KNJ_SETSUMEIGO_2 = 0x502FA,
+ Z2SE_D33V_ZANT_STANDUP = 0x502FB,
+ Z2SE_D33V_ZANT_NEJIRU = 0x502FC,
+ Z2SE_D33V_ZANT_HANERU = 0x502FD,
+ Z2SE_D33V_ZANT_IKIGIRE = 0x502FE,
+ Z2SE_D33V_ZANT_JUMP_TO_LNK = 0x502FF,
+ Z2SE_D33V_ZANT_KAITEN = 0x50300,
+ Z2SE_D33V_ZANT_EBIZORI = 0x50301,
+ Z2SE_D33V_ZANT_HIZATSUKI = 0x50302,
+ Z2SE_D33V_ZANT_KUYASHII = 0x50303,
+ Z2SE_D33V_ZANT_ATOZUSARI = 0x50304,
+ Z2SE_D33V_GANON_UMEKI = 0x50305,
+ Z2SE_D33V_ZANT_BOUZEN = 0x50306,
+ Z2SE_D32V_GANON_LAUGH_1 = 0x50307,
+ Z2SE_D32V_GANON_LAUGH_2 = 0x50308,
+ Z2SE_D07V_MDN_LAUGH_WOLF = 0x50309,
+ Z2SE_D07V_ZELDA_SURPRISE = 0x5030A,
+ Z2SE_D07V_MDN_AH = 0x5030B,
+ Z2SE_D07V_HAI_C_WAIT = 0x5030C,
+ Z2SE_D07V_HAI_E_WAIT = 0x5030D,
+ Z2SE_D07V_HAI_F_WAIT = 0x5030E,
+ Z2SE_D07V_HAI_G_WAIT = 0x5030F,
+ Z2SE_D07V_HAI_A_SMOKE = 0x50310,
+ Z2SE_D07V_HAI_C_SMOKE = 0x50311,
+ Z2SE_D07V_HAI_G_SMOKE = 0x50312,
+ Z2SE_D07V_ZELDA_NN = 0x50313,
+ Z2SE_D07V_HAI_B_ATTACK = 0x50314,
+ Z2SE_D07V_HAI_C_ATTACK = 0x50315,
+ Z2SE_D07V_HAI_C_SWING = 0x50316,
+ Z2SE_D07V_HAI_C_COUNTER = 0x50317,
+ Z2SE_D07V_HAI_C_FUMARERU = 0x50318,
+ Z2SE_D07V_ZELDA_AH = 0x50319,
+ Z2SE_D07V_HAI_C_NECK_1 = 0x5031A,
+ Z2SE_D07V_HAI_D_NECK_1 = 0x5031B,
+ Z2SE_D07V_HAI_E_NECK_1 = 0x5031C,
+ Z2SE_D07V_HAI_A_NECK_2 = 0x5031D,
+ Z2SE_D07V_HAI_G_LOOKBACK = 0x5031E,
+ Z2SE_D07V_ZELDA_SUR_OR_DIE = 0x5031F,
+ Z2SE_D07V_MDN_OTTO = 0x50320,
+ Z2SE_D07V_MDN_RIDE_WOLF = 0x50321,
+ Z2SE_D15V_TARO_HEAR_STEP = 0x50322,
+ Z2SE_D15V_BESU_HEAR_STEP = 0x50323,
+ Z2SE_D15V_TARO_LOOK_ENEMY = 0x50324,
+ Z2SE_D15V_BESU_LOOK_ENEMY = 0x50325,
+ Z2SE_D15V_TARO_BREATH = 0x50326,
+ Z2SE_D15V_KOLIN_LOOK_ENEMY = 0x50327,
+ Z2SE_D15V_KOLIN_MAYOI = 0x50328,
+ Z2SE_D15V_KOLIN_KETSUI = 0x50329,
+ Z2SE_D15V_KOLIN_ATTACK = 0x5032A,
+ Z2SE_D15V_BESU_TAORERU = 0x5032B,
+ Z2SE_D15V_BANS_APPEAR = 0x5032C,
+ Z2SE_D15V_BANS_MENOMAE = 0x5032D,
+ Z2SE_D15V_BANS_DOWNMASK = 0x5032E,
+ Z2SE_D06V_MDN_AKUBI = 0x5032F,
+ Z2SE_D29V_GANON_BREATH_T1 = 0x50330,
+ Z2SE_D29V_GANON_BREATH_L1 = 0x50331,
+ Z2SE_D29V_GANON_BREATH_T2 = 0x50332,
+ Z2SE_D29V_GANON_BREATH_L2 = 0x50333,
+ Z2SE_D06V_MDN_KIAI = 0x50334,
+ Z2SE_D22V_WLF_LONG_BARK = 0x50335,
+ Z2SE_MIDNA_APPEAR = 0x60000,
+ Z2SE_MIDNA_DISAPPEAR = 0x60001,
+ Z2SE_CAT_SWIM = 0x60002,
+ Z2SE_BIRD_FLYING = 0x60003,
+ Z2SE_BIRD_STAY = 0x60004,
+ Z2SE_CHICKEN_WING = 0x60005,
+ Z2SE_GORON_PUNCHWIND = 0x60006,
+ Z2SE_GORON_TO_STONE = 0x60007,
+ Z2SE_GORON_TREMBLE = 0x60008,
+ Z2SE_GORON_RECOVER = 0x60009,
+ JA_SE_CM_MONS_EXPLODE = 0x6000A,
+ Z2SE_MIDNA_JUMP = 0x6000B,
+ Z2SE_CSL_TOWN_BAND_GT_1 = 0x6000C,
+ Z2SE_CSL_TOWN_BAND_GT_2 = 0x6000D,
+ Z2SE_CSL_TOWN_BAND_GT_3 = 0x6000E,
+ Z2SE_CSL_TOWN_BAND_FLUTE = 0x6000F,
+ JA_SE_CM_MAGBALL_BOUND = 0x60010,
+ Z2SE_CSL_TOWN_BAND_VOCAL = 0x60011,
+ JA_SE_CM_CUT_GRASS = 0x60012,
+ Z2SE_KN_BALL_LEVEL = 0x60013,
+ Z2SE_TKC_WARP_IN = 0x60014,
+ Z2SE_TKC_WARP_OUT = 0x60015,
+ Z2SE_TKS_SHOW_UP = 0x60016,
+ Z2SE_TKS_HIDE = 0x60017,
+ Z2SE_TKS_BOUND = 0x60018,
+ Z2SE_TKJ_FOOTNOTE = 0x60019,
+ Z2SE_ZELDA_ARROW_DRAW = 0x6001A,
+ Z2SE_ZELDA_ARROW_SHOT = 0x6001B,
+ Z2SE_ZELDA_ARROW_FLY = 0x6001C,
+ Z2SE_ZELDA_ARROW_HIT = 0x6001D,
+ Z2SE_MIDNA_JUMP_FINISH = 0x6001E,
+ Z2SE_KOSARU_FOOTNOTE = 0x6001F,
+ Z2SE_KOSARU_JUMP_START = 0x60020,
+ Z2SE_KOSARU_JUMP_END = 0x60021,
+ Z2SE_KOSARU_HAND_CLAP = 0x60022,
+ Z2SE_KOSARU_FALL_GROUND = 0x60023,
+ Z2SE_KOSARU_JUMP_WIND = 0x60024,
+ Z2SE_KOSARU_ATTACK_POLL = 0x60025,
+ Z2SE_KOSARU_ROLL = 0x60026,
+ Z2SE_KOSARU_CLIMB = 0x60027,
+ Z2SE_DARK_VANISH = 0x60028,
+ Z2SE_MIDNA_BIND_LOCK_ON = 0x60029,
+ Z2SE_MIDNA_BIND_LOCK_SUS = 0x6002A,
+ Z2SE_CM_BODYFALL_S = 0x6002B,
+ Z2SE_CM_BODYFALL_M = 0x6002C,
+ Z2SE_CM_BODYFALL_L = 0x6002D,
+ Z2SE_CM_BODYFALL_ASASE_S = 0x6002E,
+ Z2SE_CM_BODYFALL_ASASE_M = 0x6002F,
+ Z2SE_CM_BODYFALL_ASASE_L = 0x60030,
+ Z2SE_CM_BODYFALL_WATER_S = 0x60031,
+ Z2SE_CM_BODYFALL_WATER_M = 0x60032,
+ Z2SE_CM_BODYFALL_WATER_L = 0x60033,
+ Z2SE_CM_KAZAKIRI_S = 0x60034,
+ Z2SE_CM_KAZAKIRI_M = 0x60035,
+ Z2SE_CM_KAZAKIRI_L = 0x60036,
+ Z2SE_HORSE_BODYHIT = 0x60037,
+ Z2SE_HORSE_SUDDEN_STOP = 0x60038,
+ Z2SE_HAWK_WING = 0x60039,
+ Z2SE_HAWK_GLIDE = 0x6003A,
+ Z2SE_HAWK_HOVER = 0x6003B,
+ Z2SE_HAWK_LANDING = 0x6003C,
+ Z2SE_MK_ROPE_SWING = 0x6003D,
+ Z2SE_MK_DARK_BOOMERANG = 0x6003E,
+ Z2SE_MK_DARK_BOOM_RESUME = 0x6003F,
+ Z2SE_MK_DARK_INSECT_DEATH = 0x60040,
+ Z2SE_KOSARU_FT_BRIDGE = 0x60041,
+ Z2SE_KOSARU_SWIM = 0x60042,
+ Z2SE_TKJ_WING = 0x60043,
+ Z2SE_TKC_WING = 0x60044,
+ Z2SE_LINKBIRD_CRY = 0x60045,
+ Z2SE_LINKBIRD_WING = 0x60046,
+ Z2SE_MOI_STIFF_SHOULDER = 0x60047,
+ Z2SE_MOI_BELT_TIGHTEN_UP = 0x60048,
+ Z2SE_MOI_HOLD_SWORD = 0x60049,
+ Z2SE_GORON_ROLLING = 0x6004A,
+ Z2SE_GORON_ROLL_BOUND = 0x6004B,
+ Z2SE_SUMO_HARITE_HIT = 0x6004C,
+ Z2SE_SUMO_TUCKLE_HIT = 0x6004D,
+ Z2SE_COACH_WHEEL_ROLL_A = 0x6004E,
+ Z2SE_COACH_WHEEL_ROLL_B = 0x6004F,
+ Z2SE_COACH_SHAKE = 0x60050,
+ Z2SE_COACH_FIRE = 0x60051,
+ Z2SE_COACH_HIT_ARROW = 0x60052,
+ Z2SE_COACH_HIT_WIND = 0x60053,
+ Z2SE_BHANDS_HIT_TABLE = 0x60054,
+ Z2SE_LINK_COVER_WATER = 0x60055,
+ Z2SE_DUCK_INTO_WTR = 0x60056,
+ Z2SE_DUCK_SWIM = 0x60057,
+ Z2SE_DUCK_SING = 0x60058,
+ Z2SE_DUCK_SING_S = 0x60059,
+ Z2SE_DUCK_CRY = 0x6005A,
+ Z2SE_DUCK_CRY_S = 0x6005B,
+ Z2SE_HENA_CLAP = 0x6005C,
+ Z2SE_BANS_SHOVEL = 0x6005D,
+ Z2SE_BANS_SHOVEL2 = 0x6005E,
+ Z2SE_BANS_KICK = 0x6005F,
+ Z2SE_CSTATUE_HIT_BALL = 0x60060,
+ Z2SE_CSTATUE_ACTIVE_LOOP = 0x60061,
+ Z2SE_CSTATUE_S_START = 0x60062,
+ Z2SE_CSTATUE_S_STOP = 0x60063,
+ Z2SE_CSTATUE_S_WALK_A = 0x60064,
+ Z2SE_CSTATUE_S_BOUND = 0x60065,
+ Z2SE_CSTATUE_L_START = 0x60066,
+ Z2SE_CSTATUE_L_STOP = 0x60067,
+ Z2SE_CSTATUE_L_WALK_A = 0x60068,
+ Z2SE_CSTATUE_L_BOUND = 0x60069,
+ Z2SE_CSTATUE_L_WAKEUP = 0x6006A,
+ Z2SE_CSTATUE_L_WAKEUP_D = 0x6006B,
+ Z2SE_CSTATUE_L_SWING_UP = 0x6006C,
+ Z2SE_CSTATUE_L_SWING_DOWN = 0x6006D,
+ Z2SE_CSTATUE_L_RESET_ARM = 0x6006E,
+ Z2SE_CSTATUE_L_REBOUND = 0x6006F,
+ Z2SE_CSTATUE_S_WALK_B = 0x60070,
+ Z2SE_CSTATUE_L_WALK_B = 0x60071,
+ Z2SE_CSTATUE_F_WALK_A = 0x60072,
+ Z2SE_CSTATUE_F_WALK_B = 0x60073,
+ Z2SE_CSTATUE_F_BOUND = 0x60074,
+ Z2SE_KLN_HIHI_OP = 0x60075,
+ Z2SE_KLN_HIHI_CLAP = 0x60076,
+ Z2SE_KLN_HIHI_CLTH = 0x60077,
+ Z2SE_KLN_HIHI_HAND = 0x60078,
+ Z2SE_KYR_CLN_DISH = 0x60079,
+ Z2SE_MOI_SWD_FURI = 0x6007A,
+ Z2SE_POUYA_RECOVER_FADE = 0x6007B,
+ Z2SE_ZELDA_ARROW_READY = 0x6007C,
+ Z2SE_TRL_FLAP = 0x6007D,
+ Z2SE_TRL_SING_HPY = 0x60080,
+ Z2SE_TRL_SING_ANGRY = 0x60081,
+ Z2SE_TRL_LIGHT_ON = 0x60082,
+ Z2SE_TRL_SURIASHI = 0x60083,
+ Z2SE_G_WLF_ATK = 0x60084,
+ Z2SE_G_WLF_UNARU = 0x60085,
+ Z2SE_YM_SNOBO_RIDE = 0x60086,
+ Z2SE_YM_SNOBO_JUMP = 0x60087,
+ Z2SE_YM_SNOBO_LAND = 0x60088,
+ Z2SE_YM_SNOBO_SPIN = 0x60089,
+ Z2SE_YW_SNOBO_RIDE = 0x6008A,
+ Z2SE_YW_SNOBO_JUMP = 0x6008B,
+ Z2SE_YW_SNOBO_LAND = 0x6008C,
+ Z2SE_YW_SNOBO_SPIN = 0x6008D,
+ Z2SE_YM_ATTACK_TREE = 0x6008E,
+ Z2SE_YM_FISH = 0x6008F,
+ Z2SE_GORON_CHILD_SITDOWN = 0x60090,
+ Z2SE_YAMI_TRANSFORM_S = 0x60091,
+ Z2SE_YAMI_TRANSFORM_D = 0x60092,
+ Z2SE_YAMI_TRANSFORM_T = 0x60093,
+ Z2SE_GRA_SPA_RLX_A_1 = 0x60094,
+ Z2SE_GRA_SPA_RLX_A_2 = 0x60095,
+ Z2SE_GRA_SPA_RLX_B_1 = 0x60096,
+ Z2SE_GRA_SPA_RLX_B_2 = 0x60097,
+ Z2SE_ZRZ_MV = 0x60098,
+ Z2SE_NPC_SNOW_WALK = 0x60099,
+ Z2SE_YK_WALK = 0x6009A,
+ Z2SE_YK_LARGE_WALK = 0x6009B,
+ Z2SE_GRZ_ROCK_PUNCH = 0x6009C,
+ Z2SE_GRZ_ROCK_BREAK = 0x6009D,
+ Z2SE_RACA_CLAP = 0x6009E,
+ Z2SE_MDN_WARP_MAGIC = 0x6009F,
+ Z2SE_MDN_WARP_IN_TATE = 0x600A0,
+ Z2SE_MDN_WARP_IN_YOKO = 0x600A1,
+ Z2SE_A_MDN_WARP_IN_YOKO = 0x600A2,
+ Z2SE_INSCT_KIRA = 0x600A3,
+ Z2SE_INSCT_BTBT = 0x600A4,
+ Z2SE_INSCT_KSKS = 0x600A5,
+ Z2SE_TOBY_REPAIR_A = 0x600A6,
+ Z2SE_TOBY_REPAIR_B = 0x600A7,
+ Z2SE_TOBY_REPAIR_C = 0x600A8,
+ Z2SE_KOSARU_FT_TSUTA = 0x600A9,
+ Z2SE_KOSARU_KANTERA_SWING = 0x600AA,
+ Z2SE_KOSARU_KANTERA_ADD = 0x600AB,
+ Z2SE_KOSARU_KANTERA_FALL = 0x600AC,
+ Z2SE_POUYA_TORIDASU = 0x600AD,
+ Z2SE_POUYA_TORIDASU_2 = 0x600AE,
+ Z2SE_POSTMAN_PUT_LETTER = 0x600AF,
+ Z2SE_THEB_WIP = 0x600B0,
+ Z2SE_THEB_WIP_B = 0x600B1,
+ Z2SE_GRA_ATK_AT_THE = 0x600B2,
+ Z2SE_GZ_NE_JUMP = 0x600B3,
+ Z2SE_GZ_NE_KNKN = 0x600B4,
+ Z2SE_M_GENERAL_CLAP = 0x600B5,
+ Z2SE_SHOE_MUNE_TATAKU = 0x600B6,
+ Z2SE_GRA_A_DRINK = 0x600B7,
+ Z2SE_CLERKB_MOONWALK_TURN = 0x600B8,
+ Z2SE_ASHB_MASKOFF = 0x600B9,
+ Z2SE_ASHB_HAND = 0x600BA,
+ Z2SE_MOI_KABUTO_OFF = 0x600BB,
+ Z2SE_MOI_KABUTO_ON = 0x600BC,
+ Z2SE_MDN_ESCAPE_HOLE_OP = 0x600BD,
+ Z2SE_FAIRY_STAY = 0x600BE,
+ Z2SE_FAIRY_HANE_OP = 0x600BF,
+ Z2SE_FAIRY_HANE_STAY = 0x600C0,
+ Z2SE_FAIRY_STANDUP = 0x600C1,
+ Z2SE_FAIRY_WALK = 0x600C2,
+ Z2SE_INS_SEARCH = 0x600C3,
+ Z2SE_ZRA_DIVE_SPLASH = 0x600C4,
+ Z2SE_ZRA_SWIM = 0x600C5,
+ Z2SE_ZRA_SWIM_B = 0x600C6,
+ Z2SE_ZRA_SWIM_TURN = 0x600C7,
+ Z2SE_ZRA_FLOAT = 0x600C8,
+ Z2SE_ZRA_FLOAT_B = 0x600C9,
+ Z2SE_ZRA_WAIT_SWIM = 0x600CA,
+ Z2SE_ZRA_DIVE = 0x600CB,
+ Z2SE_ZRA_DIVE_B = 0x600CC,
+ Z2SE_ZRA_TOBIKOMI_S = 0x600CD,
+ Z2SE_SEKI_YARI = 0x600CE,
+ Z2SE_SEKI_ST_DEMO = 0x600CF,
+ Z2SE_SEKI_END_DEMO_1 = 0x600D0,
+ Z2SE_GIRLS_HEART = 0x600D2,
+ Z2SE_YM_SCRATCH = 0x600D3,
+ Z2SE_YM_RIDE_LEAF = 0x600D4,
+ Z2SE_ZRA_DIVE_SPLASH_OUT = 0x600D5,
+ Z2SE_FAIRY_S_LV = 0x600D6,
+ Z2SE_FAIRY_S_FLY = 0x600D7,
+ Z2SE_FAIRY_S_FLY_RTT = 0x600D8,
+ Z2SE_YM_HIT_STOMACH = 0x600D9,
+ Z2SE_YM_SNIFF = 0x600DA,
+ Z2SE_SEKI_JUMP_LAND = 0x600DB,
+ Z2SE_SEKI_JUMP_COL = 0x600DC,
+ Z2SE_SEKI_END_DEMO_2 = 0x600DD,
+ Z2SE_MDN_HIP = 0x600DE,
+ Z2SE_MDN_HIP_WTR = 0x600DF,
+ Z2SE_MDN_LAND = 0x600E0,
+ Z2SE_MDN_LAND_WTR = 0x600E1,
+ Z2SE_MDN_MV = 0x600E2,
+ Z2SE_MDN_HAIR_LEAD = 0x600E3,
+ Z2SE_MDN_TWPULL = 0x600E4,
+ Z2SE_MDN_HAIR_OP = 0x600E5,
+ Z2SE_MDN_HAIR_CL = 0x600E6,
+ Z2SE_MDN_TAKES = 0x600E7,
+ Z2SE_MDN_PACKAWAY = 0x600E8,
+ Z2SE_MDN_HAND = 0x600E9,
+ Z2SE_MDN_HAND_WTR = 0x600EA,
+ Z2SE_MDN_LEG = 0x600EB,
+ Z2SE_MDN_LEG_WTR = 0x600EC,
+ Z2SE_D13_BANS_MASK_UP = 0x600ED,
+ Z2SE_D13_BANS_MASK_DOWN = 0x600EE,
+ Z2SE_D13_BANS_MASK_FALL = 0x600EF,
+ Z2SE_G_WLF_BREATH = 0x600F0,
+ Z2SE_G_WLF_JUMP = 0x600F1,
+ Z2SE_G_WLF_TRANSFORM = 0x600F2,
+ Z2SE_D07_ZANT_FOOTSET = 0x600F3,
+ Z2SE_D30_SEIREI = 0x600F4,
+ Z2SE_D30_WIND = 0x600F5,
+ Z2SE_D30_NAMIDA = 0x600F6,
+ Z2SE_D32_KENJA_APPEAR = 0x600F7,
+ Z2SE_D32_HORSE = 0x600FD,
+ Z2SE_D32_KENJA_DIE = 0x600FE,
+ Z2SE_D32_KENJA_MIRROR = 0x600FF,
+ Z2SE_D25_MDN_HAIR_UP = 0x60101,
+ Z2SE_D25_MDN_HAIR_EXTEND = 0x60103,
+ Z2SE_D25_MDN_HAIR_SHORTEN = 0x60104,
+ Z2SE_D26_MDN_TRANSFORM = 0x60105,
+ Z2SE_D26_MDN_JINARI = 0x60106,
+ Z2SE_D26_MJN_FN = 0x60107,
+ Z2SE_D26_MJN_LAND = 0x60108,
+ Z2SE_D26_MJN_FN_SUBERI = 0x60109,
+ Z2SE_D27_MDN_TRANSFORM = 0x6010D,
+ Z2SE_D27_MJN_EXTEND = 0x6010E,
+ Z2SE_D28_MDN_LIGHT = 0x6010F,
+ Z2SE_D28_ZLD_LIGHT = 0x60110,
+ Z2SE_D28_LZ_WARP_IN = 0x60111,
+ Z2SE_D28_MDN_TRANSFORM = 0x60112,
+ Z2SE_D28_MJN_MV_UP = 0x60113,
+ Z2SE_D28_LZ_WARP_OUT = 0x60114,
+ Z2SE_D28_LZ_WARP_SEIREI = 0x60115,
+ Z2SE_SEI_GEM_A = 0x60116,
+ Z2SE_SEI_GEM_B = 0x60117,
+ Z2SE_SEI_GEM_C = 0x60118,
+ Z2SE_SEI_GEM_D = 0x60119,
+ Z2SE_SEKI_OFF = 0x6011A,
+ Z2SE_D21_ZLD_TF_1 = 0x6011B,
+ Z2SE_D21_ZLD_TF_2 = 0x6011C,
+ Z2SE_D21_ZLD_LIGHT = 0x6011D,
+ Z2SE_D21_MDN_LIGHT = 0x6011E,
+ Z2SE_D21_ZLD_TRANSPARENT = 0x6011F,
+ Z2SE_D24_KENJA_STAY = 0x60120,
+ Z2SE_D24_KENJA_OUT = 0x60121,
+ Z2SE_SEI_APPEAR_HEAD = 0x60122,
+ Z2SE_D09_SEI_APPEAR = 0x60123,
+ Z2SE_SEI_A_ENERGY = 0x60124,
+ Z2SE_D09_SEI_VANISH = 0x60125,
+ Z2SE_D09_SEI_AWAY = 0x60126,
+ Z2SE_D11_MDN_LAND_WTR = 0x60127,
+ Z2SE_D11_MDN_AWAY = 0x60128,
+ Z2SE_D11_SEI_APPEAR_HEAD = 0x60129,
+ Z2SE_SEI_B_ENERGY = 0x6012B,
+ Z2SE_SEI_C_ENERGY = 0x6012C,
+ Z2SE_D14_SEI_WING = 0x6012D,
+ Z2SE_D14_SEI_AWAY_HEAD = 0x6012E,
+ Z2SE_D18_MDN_LAND = 0x6012F,
+ Z2SE_D18_MDN_LAND_BK = 0x60130,
+ Z2SE_D18_MDN_AWAY = 0x60131,
+ Z2SE_D18_SEI_APPEAR = 0x60132,
+ Z2SE_D18_SEI_SWIM = 0x60133,
+ Z2SE_D18_SEI_APPEAR_2 = 0x60134,
+ Z2SE_SEI_D_ENERGY = 0x60135,
+ Z2SE_D18_YLA_APPEAR = 0x60136,
+ Z2SE_D18_D_AL_ENERGY_COME = 0x60139,
+ Z2SE_D18_AL_VANISH = 0x6013A,
+ Z2SE_D18_SEI_GEMS_APPEAR = 0x6013B,
+ Z2SE_D20_SEI_APPEAR_1 = 0x6013C,
+ Z2SE_D20_SEI_APPEAR_2 = 0x60143,
+ Z2SE_D20_MDN_WARP_EXIT = 0x60144,
+ Z2SE_D20_WLF_WARP_OUT = 0x60145,
+ Z2SE_D20_WLF_FALL = 0x60146,
+ Z2SE_D06_MDN_JUMP_1 = 0x60147,
+ Z2SE_D06_MDN_JUMP_2 = 0x60148,
+ Z2SE_D06_MDN_BUBBLE = 0x60149,
+ Z2SE_D24_MDN_FOOT = 0x6014A,
+ Z2SE_D08_MDN_OUT_WINDOW = 0x6014B,
+ Z2SE_D08_MDN_FR_IN = 0x6014C,
+ Z2SE_D08_MDN_WARP = 0x6014D,
+ Z2SE_D10_MDN_MAGIC = 0x6014E,
+ Z2SE_D07_MDN_TOUCH_WOLF = 0x6014F,
+ Z2SE_D07_PEOPLE_TW = 0x60150,
+ Z2SE_D07_Z_TAKE_HOOD = 0x60151,
+ Z2SE_D15_BANS_HELM_DW = 0x60152,
+ Z2SE_D06_MDN_MAGIC = 0x60153,
+ Z2SE_CSTATUE_GM_HIT_BALL = 0x60154,
+ Z2SE_CSTATUE_GM_START = 0x60155,
+ Z2SE_CSTATUE_GM_ACTIVE_LP = 0x60156,
+ Z2SE_CSTATUE_GM_STOP = 0x60157,
+ Z2SE_CSTATUE_GM_SWING_DOWN = 0x60158,
+ Z2SE_CSTATUE_GM_HIT_GROUND = 0x60159,
+ Z2SE_CSTATUE_GM_RESET_ARM = 0x6015A,
+ Z2SE_CSTATUE_GM_MOVE_STOP = 0x6015B,
+ Z2SE_CSTATUE_SEAL_VANISH = 0x6015C,
+ Z2SE_D04_CONNECTED_CHAIN = 0x6015D,
+ Z2SE_D06_WOLF_ONLY_CHAIN = 0x6015E,
+ Z2SE_SARU_CHAIN_DEMO = 0x6015F,
+ Z2SE_SARU_CHAIN_SWING = 0x60160,
+ Z2SE_EN_SINEWAVE = 0x70000,
+ Z2SE_EN_FM_FOOTNOTE = 0x70001,
+ Z2SE_EN_FM_BLAST = 0x70002,
+ Z2SE_EN_FM_BUN = 0x70003,
+ Z2SE_EN_FM_CHAIN_FOOTNOTE = 0x70004,
+ Z2SE_EN_FM_CHAIN_HIKIZURI = 0x70005,
+ Z2SE_EN_FM_V_BLAST_GAOO = 0x70006,
+ Z2SE_EN_FM_V_DAMAGE = 0x70007,
+ Z2SE_EN_FM_V_GAOO_LONG = 0x70008,
+ Z2SE_EN_FM_V_UDEHURI = 0x70009,
+ Z2SE_EN_FM_HOTAIR = 0x7000A,
+ Z2SE_EN_FM_BURNING = 0x7000B,
+ Z2SE_EN_FM_V_GAOO_SHORT = 0x7000C,
+ Z2SE_EN_NS_UDEHURI = 0x7000D,
+ Z2SE_EN_NS_FALLTREE = 0x7000E,
+ Z2SE_EN_NS_DOSA = 0x7000F,
+ Z2SE_EN_NS_V_DAMAGE = 0x70010,
+ Z2SE_EN_NS_V_DEATH = 0x70011,
+ Z2SE_EN_RD_SWING_CLUB = 0x70012,
+ Z2SE_EN_RD_V_DAMAGE = 0x70013,
+ Z2SE_EN_RD_V_DEATH = 0x70014,
+ Z2SE_EN_RD_V_SNIPED_DAMAGE = 0x70015,
+ Z2SE_EN_RD_V_SNIPED_FALLING = 0x70016,
+ Z2SE_EN_RD_V_SHOT_ARROW = 0x70017,
+ Z2SE_EN_RD_V_RIDING_YELL = 0x70018,
+ Z2SE_EN_RD_V_DODGE = 0x70019,
+ Z2SE_EN_RD_V_FIND_LINK_YELL = 0x7001A,
+ Z2SE_EN_RD_V_COMMANDER = 0x7001B,
+ Z2SE_EN_RD_V_NOTICE = 0x7001C,
+ Z2SE_EN_RD_V_LAKE_APPEAR = 0x7001D,
+ Z2SE_EN_SF_V_FIRST_DEMO = 0x7001F,
+ Z2SE_EN_DN_V_DAMAGE = 0x70021,
+ Z2SE_EN_DN_V_DEATH = 0x70022,
+ Z2SE_EN_HG_V_D28_STAND = 0x70024,
+ Z2SE_EN_HG_V_D28_STANDTURN = 0x70025,
+ Z2SE_EN_KR_WING = 0x70027,
+ Z2SE_EN_KR_V_DAMAGE = 0x70028,
+ Z2SE_EN_KR_V_DEATH = 0x70029,
+ Z2SE_EN_KR_V_ATTACK = 0x7002A,
+ Z2SE_EN_KR_V_NAKU = 0x7002B,
+ Z2SE_EN_KR_V_FURA = 0x7002C,
+ Z2SE_EN_KR_V_FIND = 0x7002D,
+ Z2SE_EN_KR_FALLDOWN = 0x7002E,
+ Z2SE_EN_KR_GLIDE = 0x7002F,
+ Z2SE_EN_KR_V_DAMAGE_S = 0x70030,
+ Z2SE_EN_KR_V_DOWN = 0x70031,
+ Z2SE_EN_KR_V_ATTACK2 = 0x70032,
+ Z2SE_EN_KR_V_AWAKE = 0x70033,
+ Z2SE_EN_RD_V_WAND_ATTACK = 0x70034,
+ Z2SE_EN_RD_V_READY_WEAPON = 0x70035,
+ Z2SE_EN_RD_V_RUNNING_BREATH = 0x70036,
+ Z2SE_EN_RD_V_CALLING = 0x70037,
+ Z2SE_EN_RD_V_JUMP_RIDING = 0x70038,
+ Z2SE_EN_DN_FN_L = 0x70039,
+ Z2SE_EN_DN_FN_R = 0x7003A,
+ Z2SE_EN_DN_FN_RUN_L = 0x7003B,
+ Z2SE_EN_DN_FN_RUN_R = 0x7003C,
+ Z2SE_EN_DN_TAIL = 0x7003D,
+ Z2SE_EN_DN_V_TAIL = 0x7003E,
+ Z2SE_EN_DN_V_FIND = 0x7003F,
+ Z2SE_EN_DN_KNIFE = 0x70040,
+ Z2SE_EN_DN_V_KNIFE = 0x70041,
+ Z2SE_EN_DN_KNIFE2_A = 0x70042,
+ Z2SE_EN_DN_KNIFE2_B = 0x70043,
+ Z2SE_EN_DN_V_KNIFE2_A = 0x70044,
+ Z2SE_EN_DN_V_BREATH = 0x70045,
+ Z2SE_EN_DN_V_GUARD = 0x70046,
+ Z2SE_EN_DN_V_JUMP = 0x70047,
+ Z2SE_EN_DN_V_SEARCH = 0x70048,
+ Z2SE_EN_DN_V_SEARCH2 = 0x70049,
+ Z2SE_EN_DN_V_DRAWBACK = 0x7004A,
+ Z2SE_EN_DN_V_UP = 0x7004B,
+ Z2SE_EN_DN_V_AWAKE = 0x7004C,
+ Z2SE_EN_DN_V_DAMAGE2 = 0x7004D,
+ Z2SE_EN_DN_V_SURPRIZE = 0x7004E,
+ Z2SE_EN_DN_V_FIND_BOMB = 0x7004F,
+ Z2SE_EN_DN_V_LOOK_BOMB = 0x70050,
+ Z2SE_EN_DN_V_KICK_BOMB = 0x70051,
+ Z2SE_EN_ZAN_DEMO_FOOT = 0x70052,
+ Z2SE_EN_PM_V_LAUGH = 0x70055,
+ Z2SE_EN_PM_V_DAMAGE = 0x70056,
+ Z2SE_EN_PM_V_DEATH = 0x70057,
+ Z2SE_EN_PM_FADEIN = 0x70058,
+ Z2SE_EN_PM_FADEOUT = 0x70059,
+ Z2SE_EN_PM_TRUMPET = 0x7005A,
+ Z2SE_EN_PM_MOVE = 0x7005B,
+ Z2SE_EN_PM_LAMP_FALL = 0x7005C,
+ Z2SE_EN_FM_YUGE = 0x7005D,
+ Z2SE_EN_FM_DOWNSPLASH = 0x7005E,
+ Z2SE_EN_FM_DOWNYUGE = 0x7005F,
+ Z2SE_EN_FM_CHAIN_HIT = 0x70060,
+ Z2SE_EN_FM_CHAIN_CUTOFF = 0x70061,
+ Z2SE_EN_AI_DOSU = 0x70062,
+ Z2SE_EN_AI_HAMMER = 0x70063,
+ Z2SE_EN_AI_GURAGURA = 0x70064,
+ Z2SE_EN_AI_V_AWAKE = 0x70065,
+ Z2SE_EN_AI_V_DAMAGE = 0x70066,
+ Z2SE_EN_AI_V_HAMMER = 0x70067,
+ Z2SE_EN_AI_V_MOGAKU = 0x70068,
+ Z2SE_EN_MK_V_BREATH = 0x70069,
+ Z2SE_EN_MK_V_THROW_BOOM = 0x7006A,
+ Z2SE_EN_MK_V_CATCH_BOOM = 0x7006B,
+ Z2SE_EN_MK_V_DAMAGE = 0x7006C,
+ Z2SE_EN_MK_V_DAMAGE_L = 0x7006D,
+ Z2SE_EN_MK_V_DEAD = 0x7006E,
+ Z2SE_EN_MK_V_PROVOKE_A = 0x7006F,
+ Z2SE_EN_MK_V_PROVOKE_B = 0x70070,
+ Z2SE_EN_MK_V_JUMP = 0x70071,
+ Z2SE_EN_MK_V_SNEER = 0x70072,
+ Z2SE_EN_MK_V_HIT_BOOM = 0x70073,
+ Z2SE_EN_MK_V_DOWN = 0x70074,
+ Z2SE_EN_MK_V_AWAKE = 0x70075,
+ Z2SE_EN_MK_V_LOOSE_BALANCE = 0x70076,
+ Z2SE_EN_MK_FOOTNOTE = 0x70077,
+ Z2SE_EN_MK_JUMP_START = 0x70078,
+ Z2SE_EN_MK_JUMP_END = 0x70079,
+ Z2SE_EN_MK_FALL_GROUND = 0x7007A,
+ Z2SE_EN_MK_BOOM_FLY = 0x7007B,
+ Z2SE_EN_MK_CATCH_BOOM = 0x7007C,
+ Z2SE_EN_MK_JUMP_WIND = 0x7007D,
+ Z2SE_EN_MK_CRAWL = 0x7007E,
+ Z2SE_EN_MK_SCRATCH_HIP = 0x7007F,
+ Z2SE_EN_DB_GRASS = 0x70080,
+ Z2SE_EN_DB_V_CREEP = 0x70081,
+ Z2SE_EN_DB_ATTACK = 0x70082,
+ Z2SE_EN_DB_V_ATTACK = 0x70083,
+ Z2SE_EN_DB_V_DAMAGE = 0x70084,
+ Z2SE_EN_DB_V_DAMAGE_S = 0x70085,
+ Z2SE_EN_DB_V_DEATH = 0x70086,
+ Z2SE_EN_DB_V_WAIT = 0x70087,
+ Z2SE_EN_DB_V_FAINT = 0x70088,
+ Z2SE_EN_DB_V_AWAKE = 0x70089,
+ Z2SE_EN_DB_V_CUT = 0x7008A,
+ Z2SE_EN_DB_BERON = 0x7008B,
+ Z2SE_EN_DB_APPEAR = 0x7008C,
+ Z2SE_EN_DB_HIKKOMU = 0x7008D,
+ Z2SE_EN_SF_V_ATTACK = 0x7008E,
+ Z2SE_EN_SF_V_NOTICE = 0x7008F,
+ Z2SE_EN_SF_V_GUARD = 0x70090,
+ Z2SE_EN_SF_V_DRAWBACK = 0x70091,
+ Z2SE_EN_SF_V_DAMAGE = 0x70092,
+ Z2SE_EN_SF_V_FALLDOWN = 0x70093,
+ Z2SE_EN_SF_V_RESURRECTION = 0x70094,
+ Z2SE_EN_SF_BUILD_UP = 0x70095,
+ Z2SE_EN_SF_BREAK_DOWN = 0x70096,
+ Z2SE_EN_SF_SHAKE_BONES = 0x70097,
+ Z2SE_EN_SF_SWING_SWORD_L = 0x70098,
+ Z2SE_EN_SF_SWING_SWORD_S = 0x70099,
+ Z2SE_EN_AI_AWAKE = 0x7009A,
+ Z2SE_EN_AI_BREAK_LAST = 0x7009B,
+ Z2SE_EN_AI_HAMMER_HIT = 0x7009C,
+ Z2SE_EN_AI_FLASH = 0x7009D,
+ Z2SE_EN_SH_V_APPEAR = 0x7009E,
+ Z2SE_EN_SH_V_BREATH = 0x7009F,
+ Z2SE_EN_SH_V_ATTACK = 0x700A0,
+ Z2SE_EN_SH_V_DAMAGE = 0x700A1,
+ Z2SE_EN_SH_V_DEAD = 0x700A2,
+ Z2SE_EN_SH_APPEAR = 0x700A3,
+ Z2SE_EN_SH_DISAPPEAR = 0x700A4,
+ Z2SE_EN_SH_DEAD = 0x700A5,
+ Z2SE_EN_ST_SILK = 0x700A6,
+ Z2SE_EN_BA_WING = 0x700A7,
+ Z2SE_EN_GO_FOOTNOTE = 0x700A8,
+ Z2SE_EN_ST_SILK_WRAP = 0x700A9,
+ Z2SE_EN_ST_SILK_CUT = 0x700AA,
+ Z2SE_EN_BS_V_ATTACK = 0x700AB,
+ Z2SE_EN_BS_V_NOTICE = 0x700AC,
+ Z2SE_EN_BS_V_DAMAGE = 0x700AD,
+ Z2SE_EN_BS_V_DEAD = 0x700AE,
+ Z2SE_EN_BS_APPEAR = 0x700AF,
+ Z2SE_EN_BS_DEAD = 0x700B0,
+ Z2SE_EN_BS_SHAKE_BONES = 0x700B1,
+ Z2SE_EN_BS_ATTACK_SPEAR = 0x700B2,
+ Z2SE_EN_BA_V_NAKU = 0x700B3,
+ Z2SE_EN_BA_V_ATTACK = 0x700B4,
+ Z2SE_EN_BA_V_DEATH = 0x700B5,
+ Z2SE_EN_ST_FOOTNOTE = 0x700B6,
+ Z2SE_EN_ST_ATTACK = 0x700B7,
+ Z2SE_EN_ST_V_WAIT = 0x700B8,
+ Z2SE_EN_ST_HUG_ATTACK = 0x700B9,
+ Z2SE_EN_ST_V_DEATH = 0x700BA,
+ Z2SE_EN_ST_JUMP = 0x700BB,
+ Z2SE_EN_ST_JUMPBACK = 0x700BC,
+ Z2SE_EN_KG_ATTACK = 0x700BD,
+ Z2SE_EN_KG_V_ATTACK = 0x700BE,
+ Z2SE_EN_KG_V_DEATH = 0x700BF,
+ Z2SE_EN_KG_V_FIND = 0x700C0,
+ Z2SE_EN_KG_FOOTNOTE = 0x700C1,
+ Z2SE_EN_KG_FALL = 0x700C2,
+ Z2SE_EN_KG_V_WAIT = 0x700C3,
+ Z2SE_EN_NZ_V_NAKU = 0x700C4,
+ Z2SE_EN_NZ_V_DEATH = 0x700C5,
+ Z2SE_EN_NZ_BITE = 0x700C6,
+ Z2SE_EN_NZ_FOOTNOTE = 0x700C7,
+ Z2SE_EN_NZ_FN_WATER = 0x700C8,
+ Z2SE_EN_PO_ATTACK = 0x700C9,
+ Z2SE_EN_PO_V_ATTACK = 0x700CA,
+ Z2SE_EN_PO_V_DEATH = 0x700CB,
+ Z2SE_EN_PO_V_FIND = 0x700CC,
+ Z2SE_EN_PO_V_BIKKURI = 0x700CD,
+ Z2SE_EN_PO_MOVE = 0x700CE,
+ Z2SE_EN_PO_V_DAMAGE = 0x700CF,
+ Z2SE_EN_PO_LAMP = 0x700D0,
+ Z2SE_EN_PO_VISIBLE = 0x700D1,
+ Z2SE_EN_PO_V_LAUGH = 0x700D2,
+ Z2SE_EN_NS_V_AWAKE = 0x700D3,
+ Z2SE_EN_NS_V_HIRUMU = 0x700D4,
+ Z2SE_EN_FS_ATTACK = 0x700D5,
+ Z2SE_EN_FS_DAMAGE = 0x700D6,
+ Z2SE_EN_FS_DEATH = 0x700D7,
+ Z2SE_EN_FS_APPEAR = 0x700D8,
+ Z2SE_EN_FS_POSE = 0x700D9,
+ Z2SE_EN_FS_KUBIKASIGE = 0x700DA,
+ Z2SE_EN_FS_LAND = 0x700DB,
+ Z2SE_EN_FS_LAND_WATER = 0x700DC,
+ Z2SE_EN_PM_FN_L = 0x700DD,
+ Z2SE_EN_PM_FN_R = 0x700DE,
+ Z2SE_EN_PM_FN_WATER_L = 0x700DF,
+ Z2SE_EN_PM_FN_WATER_R = 0x700E0,
+ Z2SE_EN_PM_LAND = 0x700E1,
+ Z2SE_EN_PM_LAND_WATER = 0x700E2,
+ Z2SE_EN_FS_BACKSWING = 0x700E3,
+ Z2SE_EN_FS_MOVE = 0x700E4,
+ Z2SE_EN_PM_V_FOGBLOW = 0x700E5,
+ Z2SE_EN_YM_FOOTNOTE = 0x700E6,
+ Z2SE_EN_YM_DEATH = 0x700E7,
+ Z2SE_EN_YM_MOGAKU = 0x700E8,
+ Z2SE_EN_YM_WAIT = 0x700EA,
+ Z2SE_EN_BI_FOOTNOTE = 0x700EB,
+ Z2SE_EN_BI_WAIT = 0x700EC,
+ Z2SE_EN_BI_APPEAR = 0x700ED,
+ Z2SE_EN_BI_STAND = 0x700EE,
+ Z2SE_EN_BI_CROUCH = 0x700EF,
+ Z2SE_EN_YM_JUMP = 0x700F0,
+ Z2SE_EN_RDB_V_DAMAGE = 0x700F6,
+ Z2SE_EN_RDB_V_DEATH = 0x700F7,
+ Z2SE_EN_RDB_V_HOICK = 0x700F8,
+ Z2SE_EN_RDB_HORN = 0x700F9,
+ Z2SE_EN_NS_FN_L = 0x700FA,
+ Z2SE_EN_NS_FN_R = 0x700FB,
+ Z2SE_EN_NS_HAND_L = 0x700FC,
+ Z2SE_EN_NS_HAND_R = 0x700FD,
+ Z2SE_EN_BH_V_APPEAR = 0x700FE,
+ Z2SE_EN_BH_V_ATTACK = 0x700FF,
+ Z2SE_EN_BH_ATTACK = 0x70100,
+ Z2SE_EN_BH_V_DAMAGE = 0x70101,
+ Z2SE_EN_BH_V_WAIT = 0x70102,
+ Z2SE_EN_BH_V_NODAMAGE = 0x70103,
+ Z2SE_EN_BH_V_EAT = 0x70104,
+ Z2SE_EN_BH_V_ROUT = 0x70105,
+ Z2SE_EN_BH_SPLASH_UP = 0x70106,
+ Z2SE_EN_BH_SPLASH_DOWN = 0x70107,
+ Z2SE_EN_BH_V_AWAKE = 0x70108,
+ Z2SE_EN_BH_BURST = 0x70109,
+ Z2SE_EN_BQ_V_APPEAR = 0x7010A,
+ Z2SE_EN_BQ_V_BARK = 0x7010B,
+ Z2SE_EN_BQ_APPEAR = 0x7010C,
+ Z2SE_EN_BQ_V_WAIT = 0x7010E,
+ Z2SE_EN_BQ_V_BOMBDAMAGE = 0x7010F,
+ Z2SE_EN_BQ_V_DAMAGEWAIT = 0x70110,
+ Z2SE_EN_BQ_V_COREDAMAGE = 0x70111,
+ Z2SE_EN_BQ_V_BACK = 0x70113,
+ Z2SE_EN_BQ_V_DAMAGEBACK = 0x70114,
+ Z2SE_EN_NS_V_ATTACK = 0x70115,
+ Z2SE_EN_NS_V_SEARCH = 0x70116,
+ Z2SE_EN_YM_FALL = 0x70117,
+ Z2SE_EN_NS_V_WAIT = 0x70118,
+ Z2SE_EN_NS_V_ATTACK2 = 0x70119,
+ Z2SE_EN_BQ_DOWN = 0x7011A,
+ Z2SE_EN_YM_ATTACK = 0x7011B,
+ Z2SE_EN_YM_DEFENCE = 0x7011C,
+ Z2SE_EN_YM_FIND = 0x7011D,
+ Z2SE_EN_YM_LAND = 0x7011E,
+ Z2SE_EN_YM_MOVE = 0x7011F,
+ Z2SE_EN_DB_DRY = 0x70120,
+ Z2SE_EN_BB_V_INANAKI = 0x70122,
+ Z2SE_EN_BB_V_START = 0x70123,
+ Z2SE_EN_BE_FLY_D = 0x70124,
+ Z2SE_EN_BE_FLY_GROUP_D = 0x70125,
+ Z2SE_EN_BE_STAY = 0x70126,
+ Z2SE_EN_BE_FLY = 0x70127,
+ Z2SE_EN_BE_DEATH = 0x70128,
+ Z2SE_EN_BE_STAY_GROUP = 0x70129,
+ Z2SE_EN_BE_FLY_GROUP = 0x7012A,
+ Z2SE_EN_BE_GO_HOME = 0x7012B,
+ Z2SE_EN_RDB_V_LAUGH = 0x7012C,
+ Z2SE_EN_RDB_V_FAINT = 0x7012D,
+ Z2SE_EN_RDB_V_AWAKE = 0x7012E,
+ Z2SE_EN_RDB_V_HOICK2 = 0x7012F,
+ Z2SE_EN_BB_V_BREATH = 0x70130,
+ Z2SE_EN_BB_V_BREATH2 = 0x70131,
+ Z2SE_EN_RDB_V_DAMAGE_L = 0x70136,
+ Z2SE_EN_RDB_BREAK_ARMOR = 0x70137,
+ Z2SE_EN_RDB_V_RUNDOWN = 0x70138,
+ Z2SE_EN_BB_RUNDOWN = 0x70139,
+ Z2SE_EN_DB_SHRINK = 0x7013A,
+ Z2SE_EN_BH_ABUKU = 0x7013B,
+ Z2SE_EN_BQ_ABUKU = 0x7013C,
+ Z2SE_EN_BQ_DOKUHAKI = 0x7013D,
+ Z2SE_EN_BQ_DOKUSMOKE = 0x7013E,
+ Z2SE_EN_BQ_V_DOKUHAKI = 0x7013F,
+ Z2SE_EN_BQ_JINARI = 0x70140,
+ Z2SE_EN_BH_JINARI = 0x70141,
+ Z2SE_EN_BQ_V_DEAD = 0x70142,
+ Z2SE_EN_BQ_V_NODAMAGE = 0x70143,
+ Z2SE_EN_BQ_EYE_LAND = 0x70145,
+ Z2SE_EN_BH_V_SP_ATTACK = 0x70146,
+ Z2SE_EN_WS_V_YOKOKU = 0x70147,
+ Z2SE_EN_WS_V_ATTACK = 0x70148,
+ Z2SE_EN_WS_V_DAMAGE = 0x70149,
+ Z2SE_EN_WS_V_DEATH = 0x7014A,
+ Z2SE_EN_WS_FOOTNOTE = 0x7014B,
+ Z2SE_EN_GB_SWINGHEAD = 0x7014C,
+ Z2SE_EN_GB_DROPKEY = 0x7014D,
+ Z2SE_EN_GB_V_ATTACK = 0x7014E,
+ Z2SE_EN_GB_V_ATTACK_DASH = 0x7014F,
+ Z2SE_EN_GB_V_DAMAGE = 0x70150,
+ Z2SE_EN_GB_V_NODAMAGE = 0x70151,
+ Z2SE_EN_GB_V_WAIT = 0x70152,
+ Z2SE_EN_GB_BOMBROOT = 0x70153,
+ Z2SE_EN_GB_V_DIE = 0x70154,
+ Z2SE_EN_GF_WAIT = 0x70155,
+ Z2SE_EN_GF_EAT = 0x70156,
+ Z2SE_EN_GF_BURST = 0x70157,
+ Z2SE_EN_GF_OPEN = 0x70158,
+ Z2SE_EN_GF_CLOSE = 0x70159,
+ Z2SE_EN_GF_BOUND = 0x7015A,
+ Z2SE_EN_GF_BOUND_CLOSE = 0x7015B,
+ Z2SE_EN_GF_DIE = 0x7015C,
+ Z2SE_EN_DB_V_BITE = 0x7015D,
+ Z2SE_EN_DB_V_BITING = 0x7015E,
+ Z2SE_EN_DB_V_RELEASE = 0x7015F,
+ Z2SE_EN_BQ_V_TODOME = 0x70160,
+ Z2SE_EN_ST_V_NODAMAGE = 0x70161,
+ Z2SE_EN_ST_V_ATTACKA = 0x70162,
+ Z2SE_EN_ST_V_ATTACKB = 0x70163,
+ Z2SE_EN_ST_V_ATTACKC = 0x70164,
+ Z2SE_EN_ST_V_DAWNA = 0x70165,
+ Z2SE_EN_ST_V_DAWNB = 0x70166,
+ Z2SE_EN_ST_V_DAWNC = 0x70167,
+ Z2SE_EN_ST_V_DEATH2 = 0x70168,
+ Z2SE_EN_ST_V_DEFENSE = 0x70169,
+ Z2SE_EN_ST_V_HIT = 0x7016A,
+ Z2SE_EN_ST_V_STAND = 0x7016B,
+ Z2SE_EN_ST_V_DEATHA = 0x7016C,
+ Z2SE_EN_ST_SILK_RELEASE = 0x7016D,
+ Z2SE_EN_ST_APPEAR = 0x7016E,
+ Z2SE_EN_BQ_EYE_EXPLODE = 0x7016F,
+ Z2SE_EN_WB_RUNDOWN = 0x70170,
+ Z2SE_EN_ST_SHELL_BREAK = 0x70171,
+ Z2SE_EN_RDB_V_DEMO04_UHM = 0x70172,
+ Z2SE_EN_NS_V_DEMO04_HIPPARU = 0x70173,
+ Z2SE_EN_RDB_V_DEMO04_HORN = 0x70174,
+ Z2SE_EN_RDB_V_DEMO04_LAUGH = 0x70175,
+ Z2SE_EN_RDB_V_DEMO04_WBFN1 = 0x70176,
+ Z2SE_EN_RDB_V_DEMO04_WBFN2 = 0x70177,
+ Z2SE_EN_OC_FOOTNOTE_L = 0x70178,
+ Z2SE_EN_OC_FOOTNOTE_R = 0x70179,
+ Z2SE_EN_OC_V_LEAP_A = 0x7017A,
+ Z2SE_EN_OC_LEAP_B = 0x7017B,
+ Z2SE_EN_OC_V_SEARCH = 0x7017C,
+ Z2SE_EN_OC_V_STAND = 0x7017D,
+ Z2SE_EN_OC_V_FIND = 0x7017E,
+ Z2SE_EN_OC_V_DASH = 0x7017F,
+ Z2SE_EN_OC_V_WAIT = 0x70180,
+ Z2SE_EN_OC_V_DAMAGE = 0x70181,
+ Z2SE_EN_OC_V_DAMAGE_LR = 0x70182,
+ Z2SE_EN_OC_V_CRY = 0x70183,
+ Z2SE_EN_OC_V_ATTACK_B = 0x70184,
+ Z2SE_EN_OC_V_ATTACK_C = 0x70185,
+ Z2SE_EN_OC_V_ATTACK_B2 = 0x70186,
+ Z2SE_EN_OC_V_ATTACK_C2 = 0x70187,
+ Z2SE_EN_OC_ATTACK_B = 0x70188,
+ Z2SE_EN_OC_ATTACK_C = 0x70189,
+ Z2SE_EN_OC_V_TALK = 0x7018A,
+ Z2SE_EN_OC_V_STAND_WAIT = 0x7018B,
+ Z2SE_EN_OC_V_FINISH = 0x7018C,
+ Z2SE_EN_OC_V_WAIT_ST = 0x7018D,
+ Z2SE_EN_OC_V_WALK_ST = 0x7018E,
+ Z2SE_EN_OC_V_TALK_B = 0x7018F,
+ Z2SE_EN_OC_V_LEAP_SPIN = 0x70190,
+ Z2SE_EN_OC_V_DEATH = 0x70191,
+ Z2SE_EN_OC_CLUB_HIT = 0x70192,
+ Z2SE_EN_OC_CLUB_DAGGLE = 0x70193,
+ Z2SE_EN_YM_NEAR = 0x70194,
+ Z2SE_EN_YM_ELECTRIC = 0x70195,
+ Z2SE_EN_YM_ELECTRIC_LOOP = 0x70196,
+ Z2SE_EN_YM_DIG = 0x70197,
+ Z2SE_EN_YM_FN_UNDER = 0x70198,
+ Z2SE_EN_YM_FLY = 0x70199,
+ Z2SE_EN_YM_FLY_ATTACK = 0x7019A,
+ Z2SE_EN_DF_BOUND = 0x7019B,
+ Z2SE_EN_DF_BURST = 0x7019C,
+ Z2SE_EN_DF_DIE = 0x7019D,
+ Z2SE_EN_DF_EAT = 0x7019E,
+ Z2SE_EN_DF_EAT_WAIT = 0x7019F,
+ Z2SE_EN_DF_SPITOUT = 0x701A0,
+ Z2SE_EN_DF_WAIT = 0x701A1,
+ Z2SE_EN_OC_V_GALE = 0x701A2,
+ Z2SE_EN_OC_V_ANGRY_A = 0x701A3,
+ Z2SE_EN_OC_V_ANGRY_B = 0x701A4,
+ Z2SE_EN_OC_V_FALL = 0x701A5,
+ Z2SE_EN_MS_V_NAKU = 0x701A6,
+ Z2SE_EN_MS_V_FIND = 0x701A7,
+ Z2SE_EN_MS_V_DEATH = 0x701A8,
+ Z2SE_EN_MS_BITE = 0x701A9,
+ Z2SE_EN_MS_FOOTNOTE = 0x701AA,
+ Z2SE_EN_MS_FN_WATER = 0x701AB,
+ Z2SE_EN_MS_SWIM = 0x701AC,
+ Z2SE_EN_MS_FALLWATER = 0x701AD,
+ Z2SE_EN_MS_V_DAMAGE = 0x701AE,
+ Z2SE_EN_OC_V_DROWNED = 0x701AF,
+ Z2SE_EN_OC_DROWNED = 0x701B0,
+ Z2SE_EN_OC_V_SAKEBU = 0x701B1,
+ Z2SE_EN_OC_V_JUMP = 0x701B2,
+ Z2SE_EN_NS_V_SHOUT = 0x701B3,
+ Z2SE_EN_YR_V_DEATH = 0x701B4,
+ Z2SE_EN_YR_V_DAMAGE = 0x701B5,
+ Z2SE_EN_YR_V_DAMAGE_S = 0x701B6,
+ Z2SE_EN_YR_V_ATTACK = 0x701B7,
+ Z2SE_EN_YR_V_ATTACK2 = 0x701B8,
+ Z2SE_EN_YR_V_FURA = 0x701B9,
+ Z2SE_EN_YR_WING = 0x701BA,
+ Z2SE_EN_YR_V_NAKU = 0x701BB,
+ Z2SE_EN_YR_V_FIND = 0x701BC,
+ Z2SE_EN_YR_GLIDE = 0x701BD,
+ Z2SE_EN_YR_V_AWAKE = 0x701BE,
+ Z2SE_EN_YR_V_DOWN = 0x701BF,
+ Z2SE_EN_YR_V_DEATH2 = 0x701C0,
+ Z2SE_EN_YR_V_HOVERING = 0x701C1,
+ Z2SE_EN_KR_V_DEATH2 = 0x701C2,
+ Z2SE_EN_BA_V_BITE = 0x701C3,
+ Z2SE_EN_BA_V_DEATH2 = 0x701C4,
+ Z2SE_EN_BA_V_FURA = 0x701C5,
+ Z2SE_EN_BA_FIRE = 0x701C6,
+ Z2SE_EN_YK_WING = 0x701C7,
+ Z2SE_EN_YK_V_NAKU = 0x701C8,
+ Z2SE_EN_YK_V_ATTACK = 0x701C9,
+ Z2SE_EN_YK_V_DEATH = 0x701CA,
+ Z2SE_EN_YK_V_BITE = 0x701CB,
+ Z2SE_EN_YK_V_DEATH2 = 0x701CC,
+ Z2SE_EN_YK_V_FURA = 0x701CD,
+ Z2SE_EN_BA_V_SPIN = 0x701CE,
+ Z2SE_EN_YK_V_SPIN = 0x701CF,
+ Z2SE_EN_YG_V_NAKU = 0x701D0,
+ Z2SE_EN_YG_V_FIND = 0x701D1,
+ Z2SE_EN_YG_V_DEATH = 0x701D2,
+ Z2SE_EN_YG_BITE = 0x701D3,
+ Z2SE_EN_YG_SWIM = 0x701D4,
+ Z2SE_EN_YG_FALLWATER = 0x701D5,
+ Z2SE_EN_YG_V_DAMAGE = 0x701D6,
+ Z2SE_EN_YG_DARK = 0x701D7,
+ Z2SE_EN_YG_FOOTNOTE = 0x701D8,
+ Z2SE_EN_YG_FN_WATER = 0x701D9,
+ Z2SE_EN_YG_JUMP = 0x701DA,
+ Z2SE_EN_BM_BOOT = 0x701DB,
+ Z2SE_EN_BM_UP = 0x701DC,
+ Z2SE_EN_BM_DOWN = 0x701DD,
+ Z2SE_EN_BM_TURN = 0x701DE,
+ Z2SE_EN_BM_BEAM = 0x701DF,
+ Z2SE_EN_BM_EYE_BREAK = 0x701E0,
+ Z2SE_EN_GOB_PROVOKE_KNUCKLES = 0x701E1,
+ Z2SE_EN_GOB_ARM_SWING_WAIT = 0x701E2,
+ Z2SE_EN_GOB_ARM_SWING_ATTACK = 0x701E3,
+ Z2SE_EN_GOB_ARM_DOWN_WIND = 0x701E4,
+ Z2SE_EN_GOB_ARM_DOWN_FLOOR = 0x701E5,
+ Z2SE_EN_GOB_STOMACH_BOUND = 0x701E6,
+ Z2SE_EN_GOB_HIP_DOWN = 0x701E7,
+ Z2SE_EN_GOB_ROLLING = 0x701E8,
+ Z2SE_EN_GOB_ROLLING_BOUND = 0x701E9,
+ Z2SE_EN_GOB_CATCHED_FRICTION = 0x701EA,
+ Z2SE_EN_GOB_KNUCKLE_GROUND = 0x701EB,
+ Z2SE_EN_GOB_MAGMA_JUMP = 0x701EC,
+ Z2SE_EN_GOB_V_JUMP = 0x701ED,
+ Z2SE_EN_GOB_V_ATK_A_READY = 0x701EE,
+ Z2SE_EN_GOB_V_ATK_A_WAIT = 0x701EF,
+ Z2SE_EN_GOB_V_ATK_A = 0x701F0,
+ Z2SE_EN_GOB_V_ATK_B_READY = 0x701F1,
+ Z2SE_EN_GOB_V_ATK_B_WAIT = 0x701F2,
+ Z2SE_EN_GOB_V_ATK_B = 0x701F3,
+ Z2SE_EN_GOB_V_PROVOKE_A = 0x701F4,
+ Z2SE_EN_GOB_V_PROVOKE_B = 0x701F5,
+ Z2SE_EN_GOB_V_DAMAGE = 0x701F6,
+ Z2SE_EN_GOB_V_STOMACH = 0x701F7,
+ Z2SE_EN_GOB_V_HIP_DOWN = 0x701F8,
+ Z2SE_EN_GOB_V_CATCHED_ANNOY = 0x701F9,
+ Z2SE_EN_GOB_V_THROWN = 0x701FA,
+ Z2SE_EN_GOB_V_MAGMA = 0x701FB,
+ Z2SE_EN_GOB_V_RECOVER = 0x701FC,
+ Z2SE_EN_GOB_V_CATCHED = 0x701FD,
+ Z2SE_EN_GOB_V_GUARD = 0x701FE,
+ Z2SE_EN_GOB_V_MAGMA_LAST = 0x701FF,
+ Z2SE_EN_GOB_V_FALL_LAST = 0x70200,
+ Z2SE_EN_GOB_V_GETUP_LAST = 0x70201,
+ Z2SE_EN_GOB_HELMET_OFF = 0x70202,
+ Z2SE_EN_GOB_HELMET_BOUND = 0x70203,
+ Z2SE_EN_GOB_HELMET_MELT = 0x70204,
+ Z2SE_EN_GOB_KNUCKLES_FRICTION = 0x70205,
+ Z2SE_EN_BA_V_FAINT = 0x70206,
+ Z2SE_EN_YK_V_FAINT = 0x70207,
+ Z2SE_EN_HZ_V_WALK = 0x70208,
+ Z2SE_EN_HZ_WALK = 0x70209,
+ Z2SE_EN_HZ_V_WIND_NAKU = 0x7020A,
+ Z2SE_EN_HZ_V_WIND = 0x7020B,
+ Z2SE_EN_HZ_V_JUMP = 0x7020C,
+ Z2SE_EN_HZ_JUMP = 0x7020D,
+ Z2SE_EN_HZ_V_LAUGH = 0x7020E,
+ Z2SE_EN_HZ_V_LANDING = 0x7020F,
+ Z2SE_EN_HZ_LANDING = 0x70210,
+ Z2SE_EN_HZ_V_DAMAGE = 0x70211,
+ Z2SE_EN_HZ_V_STAND = 0x70212,
+ Z2SE_EN_HZ_V_DEATH = 0x70213,
+ Z2SE_EN_HZ_V_WAIT = 0x70214,
+ Z2SE_EN_HZ_V_BACK = 0x70215,
+ Z2SE_EN_HZ_BACK = 0x70216,
+ Z2SE_EN_HZ_V_DEATH_STAND = 0x70217,
+ Z2SE_EN_HZ_V_FAINT = 0x70218,
+ Z2SE_EN_HZ_V_GALE = 0x70219,
+ Z2SE_EN_HZ_SLIDE = 0x7021A,
+ Z2SE_EN_HZ_V_DROWNED_A = 0x7021B,
+ Z2SE_EN_HZ_V_DROWNED_B = 0x7021C,
+ Z2SE_EN_HZ_WIND = 0x7021D,
+ Z2SE_EN_HZ_CLOSE = 0x7021E,
+ Z2SE_EN_HZ_SWING = 0x7021F,
+ Z2SE_EN_HZ_BACK_JUMP = 0x70220,
+ Z2SE_EN_HZ_DROWNSPLASH = 0x70221,
+ Z2SE_EN_NS_V_HANGED = 0x70222,
+ Z2SE_EN_NS_V_HANGEDAMAGE = 0x70223,
+ Z2SE_EN_NS_V_HANGEDBRUSH = 0x70224,
+ Z2SE_EN_NS_V_HANGEDBRUSH2 = 0x70225,
+ Z2SE_EN_BM_SPARK = 0x70226,
+ Z2SE_EN_BM_UNLOCK = 0x70227,
+ Z2SE_EN_BM_TURN_END = 0x70228,
+ Z2SE_EN_BM_BURN = 0x70229,
+ Z2SE_EN_BM_SLIDE = 0x7022A,
+ Z2SE_EN_ST_V_WATERDEAD = 0x7022B,
+ Z2SE_EN_ST_V_WINDDAMAGE = 0x7022C,
+ Z2SE_EN_BI_ATTACK = 0x7022D,
+ Z2SE_EN_PM_ZELDASONG = 0x7022E,
+ Z2SE_EN_GB_V_DOSUN = 0x7022F,
+ Z2SE_EN_GB_DOSUN_DASH = 0x70230,
+ Z2SE_EN_GB_DOSUN = 0x70231,
+ Z2SE_EN_DF_EAT_POT = 0x70232,
+ Z2SE_EN_DF_EAT_BOKKURI = 0x70233,
+ Z2SE_EN_YC_WING = 0x70234,
+ Z2SE_EN_YC_GLIDE = 0x70235,
+ Z2SE_EN_YC_CRASH = 0x70236,
+ Z2SE_EN_OT_SWIM = 0x70237,
+ Z2SE_EN_OT_V_DEATH = 0x70238,
+ Z2SE_EN_OT_BORN = 0x70239,
+ Z2SE_EN_DT_FALLING = 0x7023A,
+ Z2SE_EN_DT_SPLASH = 0x7023B,
+ Z2SE_EN_DT_V_DOWN_DAMAGE = 0x7023C,
+ Z2SE_EN_DT_V_DOWN_DAMAGE2 = 0x7023D,
+ Z2SE_EN_BM_FIND = 0x7023E,
+ Z2SE_EN_BM_HEAT = 0x7023F,
+ Z2SE_EN_HM_WAIT = 0x70240,
+ Z2SE_EN_HM_WALK = 0x70241,
+ Z2SE_EN_HM_V_GUARD = 0x70242,
+ Z2SE_EN_HM_V_SIPPU = 0x70243,
+ Z2SE_EN_HM_V_DIE = 0x70244,
+ Z2SE_EN_HM_FALL = 0x70245,
+ Z2SE_EN_HM_LAND = 0x70246,
+ Z2SE_EN_HM_V_ATTACK = 0x70247,
+ Z2SE_EN_HM_ATTACK = 0x70248,
+ Z2SE_EN_HM_FIRE = 0x70249,
+ Z2SE_EN_TT_V_DAMAGE_ARROW = 0x7024A,
+ Z2SE_EN_TT_V_DAMAGE = 0x7024B,
+ Z2SE_EN_TT_V_EYE_DEATH = 0x7024C,
+ Z2SE_EN_TT_LEG_DEATH = 0x7024D,
+ Z2SE_EN_TT_JUMP = 0x7024E,
+ Z2SE_EN_TT_V_JUMP = 0x7024F,
+ Z2SE_EN_TT_LAND = 0x70250,
+ Z2SE_EN_TT_LAND_WATER = 0x70251,
+ Z2SE_EN_TT_V_WIND = 0x70252,
+ Z2SE_EN_TT_WAIT = 0x70253,
+ Z2SE_EN_TT_V_PUSH = 0x70254,
+ Z2SE_EN_TT_V_WAIT = 0x70255,
+ Z2SE_EN_TK_SWIM = 0x70256,
+ Z2SE_EN_TK_APPEAR = 0x70257,
+ Z2SE_EN_TK_APPEAR2 = 0x70258,
+ Z2SE_EN_TK_HIDE = 0x70259,
+ Z2SE_EN_TK_V_ATTACK = 0x7025A,
+ Z2SE_EN_TK_ATTACK = 0x7025B,
+ Z2SE_EN_TK_V_DAMAGE = 0x7025C,
+ Z2SE_EN_TK_SHOT = 0x7025D,
+ Z2SE_EN_TK_HIT = 0x7025E,
+ Z2SE_EN_TK_V_WAIT = 0x7025F,
+ Z2SE_EN_TK_KYORO = 0x70260,
+ Z2SE_EN_TK2_SWIM = 0x70261,
+ Z2SE_EN_TK2_APPEAR = 0x70262,
+ Z2SE_EN_TK2_APPEAR2 = 0x70263,
+ Z2SE_EN_TK2_HIDE = 0x70264,
+ Z2SE_EN_TK2_V_ATTACK = 0x70265,
+ Z2SE_EN_TK2_ATTACK = 0x70266,
+ Z2SE_EN_TK2_V_DAMAGE = 0x70267,
+ Z2SE_EN_TK2_SHOT = 0x70268,
+ Z2SE_EN_TK2_HIT = 0x70269,
+ Z2SE_EN_TK2_V_WAIT = 0x7026A,
+ Z2SE_EN_TK2_KYORO = 0x7026B,
+ Z2SE_EN_DD_V_DAMAGE = 0x7026C,
+ Z2SE_EN_DD_V_DIE = 0x7026D,
+ Z2SE_EN_DD_V_DIE_ARROW = 0x7026E,
+ Z2SE_EN_DD_V_DIE_BOMB = 0x7026F,
+ Z2SE_EN_DD_DIE_BOMB = 0x70270,
+ Z2SE_EN_DD_V_GUARD = 0x70271,
+ Z2SE_EN_DD_V_WAIT = 0x70272,
+ Z2SE_EN_DD_WALK_L = 0x70273,
+ Z2SE_EN_DD_WALK_R = 0x70274,
+ Z2SE_EN_DD_RUN_L = 0x70275,
+ Z2SE_EN_DD_RUN_R = 0x70276,
+ Z2SE_EN_DD_V_FIRE_A = 0x70277,
+ Z2SE_EN_DD_V_FIRE_B = 0x70278,
+ Z2SE_EN_DD_V_FIRE_C = 0x70279,
+ Z2SE_EN_DD_FALL = 0x7027A,
+ Z2SE_EN_SM_HIT = 0x7027B,
+ Z2SE_EN_GI_SHOUT = 0x7027C,
+ Z2SE_EN_BOSS_EXPLODE = 0x7027D,
+ Z2SE_EN_BOSS_CONVERGE = 0x7027E,
+ Z2SE_EN_FM_V_CHAIN_BREAK = 0x7027F,
+ Z2SE_EN_FM_CHAIN_TENSION = 0x70280,
+ Z2SE_EN_FM_V_OPDEMO = 0x70281,
+ Z2SE_EN_FM_OPDEMO = 0x70282,
+ Z2SE_EN_FM_V_DEMOEND = 0x70283,
+ Z2SE_EN_FM_DEMOEND = 0x70284,
+ Z2SE_EN_FM_DEMOEND_CORE = 0x70285,
+ Z2SE_EN_FM_SAITENKA = 0x70286,
+ Z2SE_EN_FM_V_CHANCE = 0x70287,
+ Z2SE_EN_FM_V_CHANCEDAMAGE = 0x70288,
+ Z2SE_EN_FM_V_DAMAGEWALK = 0x70289,
+ Z2SE_EN_FM_DOWN = 0x7028A,
+ Z2SE_EN_FM_V_DOWN = 0x7028B,
+ Z2SE_EN_FM_V_DOWNWAIT = 0x7028C,
+ Z2SE_EN_FM_V_HANGWAIT = 0x7028D,
+ Z2SE_EN_FM_V_KYORO = 0x7028E,
+ Z2SE_EN_FM_V_UP = 0x7028F,
+ Z2SE_EN_FM_V_UP02 = 0x70290,
+ Z2SE_EN_FM_V_UP02_2 = 0x70291,
+ Z2SE_EN_FM_V_WAIT = 0x70292,
+ Z2SE_EN_FM_V_ATTACK_TAME = 0x70293,
+ Z2SE_EN_FM_ATTACK_TAME = 0x70294,
+ Z2SE_EN_FM_ATTACK02_CHAIN = 0x70295,
+ Z2SE_EN_FM_CORE_EYEOPEN = 0x70296,
+ Z2SE_EN_FM_CORE_GLOW = 0x70297,
+ Z2SE_EN_FM_COREHIT = 0x70298,
+ Z2SE_EN_FM_V_FIND = 0x70299,
+ Z2SE_EN_YB_V_CRY = 0x7029A,
+ Z2SE_EN_YB_FLY = 0x7029B,
+ Z2SE_EN_YB_ABUKU = 0x7029C,
+ Z2SE_EN_YB_SPLASH = 0x7029D,
+ Z2SE_EN_YB_ELECTRIC = 0x7029E,
+ Z2SE_EN_YB_ELECTRIC_LOOP = 0x7029F,
+ Z2SE_EN_YB_ELECTRIC_LOOP_WTR = 0x702A0,
+ Z2SE_EN_DK_WAIT = 0x702A1,
+ Z2SE_EN_DK_CHARGE = 0x702A2,
+ Z2SE_EN_DK_ATTACK = 0x702A3,
+ Z2SE_EN_DK_GUARD = 0x702A4,
+ Z2SE_EN_DK_PULLOUT = 0x702A5,
+ Z2SE_EN_DK_BUBBLE = 0x702A6,
+ Z2SE_EN_BG_SWIM = 0x702A7,
+ Z2SE_EN_BG_V_DAMAGE = 0x702A8,
+ Z2SE_EN_BG_SANDSMOKE = 0x702A9,
+ Z2SE_EN_FM_V_TODOME = 0x702AA,
+ Z2SE_EN_DD_V_FIND = 0x702AB,
+ Z2SE_EN_SB_WAIT = 0x702AC,
+ Z2SE_EN_SB_DEFENCE = 0x702AD,
+ Z2SE_EN_SB_ATTACK01 = 0x702AE,
+ Z2SE_EN_SB_ATTACK02 = 0x702AF,
+ Z2SE_EN_SB_DEATH = 0x702B0,
+ Z2SE_EN_SB_JUMP = 0x702B1,
+ Z2SE_EN_SB_LAND = 0x702B2,
+ Z2SE_EN_SB_SHIELD = 0x702B3,
+ Z2SE_EN_SB_BIND = 0x702B4,
+ Z2SE_EN_SB_BUBBLE = 0x702B5,
+ Z2SE_EN_YB_V_ATTACK = 0x702B6,
+ Z2SE_EN_YB_V_DAMAGE = 0x702B7,
+ Z2SE_EN_YB_SHIRU = 0x702B8,
+ Z2SE_EN_YB_V_DAMAGE_DOWN = 0x702B9,
+ Z2SE_EN_YB_V_DOWN_DAMAGE = 0x702BA,
+ Z2SE_EN_YB_V_DOWN_WAIT = 0x702BB,
+ Z2SE_EN_YB_V_DEATH = 0x702BC,
+ Z2SE_EN_YB_V_FLY_WAIT = 0x702BD,
+ Z2SE_EN_YB_V_GUARD = 0x702BE,
+ Z2SE_EN_YB_V_DOWN_IN = 0x702BF,
+ Z2SE_EN_YB_V_RISE = 0x702C0,
+ Z2SE_EN_YB_MOVE_ONWATER = 0x702C1,
+ Z2SE_EN_YB_MOVE_UNDERWATER = 0x702C2,
+ Z2SE_EN_YB_HIT_FLOATBOARD = 0x702C3,
+ Z2SE_EN_SG_BITE = 0x702C4,
+ Z2SE_EN_SG_SWIM = 0x702C5,
+ Z2SE_EN_SG_BOUND = 0x702C6,
+ Z2SE_EN_SG_V_DEATH = 0x702C7,
+ Z2SE_EN_SC_V_WAIT = 0x702C8,
+ Z2SE_EN_SC_V_FIND = 0x702C9,
+ Z2SE_EN_SC_V_DAMAGE = 0x702CA,
+ Z2SE_EN_SC_V_DEAD = 0x702CB,
+ Z2SE_EN_SC_V_PROVOKE = 0x702CC,
+ Z2SE_EN_SC_V_ESCAPE = 0x702CD,
+ Z2SE_EN_SC_JUMP = 0x702CE,
+ Z2SE_EN_SC_LAND = 0x702CF,
+ Z2SE_EN_SC_LAND_WATER = 0x702D0,
+ Z2SE_EN_SC_V_WHISTLE = 0x702D1,
+ Z2SE_EN_SC_V_F_SHOCK = 0x702D2,
+ Z2SE_EN_SC_V_LIBERATION = 0x702D3,
+ Z2SE_EN_SC_V_KYORO = 0x702D4,
+ Z2SE_EN_SC_SL_MOVE = 0x702D5,
+ Z2SE_EN_SC_SL_REBOUND = 0x702D6,
+ Z2SE_EN_SC_SL_ATTACK = 0x702D7,
+ Z2SE_EN_SC_SL_LAND = 0x702D8,
+ Z2SE_EN_SC_SL_JUMP_IN = 0x702D9,
+ Z2SE_EN_SC_SL_EXPLODE = 0x702DA,
+ Z2SE_EN_SC_V_ATTACK = 0x702DB,
+ Z2SE_EN_SC_V_WHISTLE2 = 0x702DC,
+ Z2SE_EN_OI_DEMO_APPEAR = 0x702DD,
+ Z2SE_EN_OI_DEMO_APPEAR2 = 0x702DE,
+ Z2SE_EN_MM_V_RUSH = 0x702DF,
+ Z2SE_EN_MM_V_KYORO = 0x702E0,
+ Z2SE_EN_MM_V_FIND = 0x702E1,
+ Z2SE_EN_MM_V_SURPRISE = 0x702E3,
+ Z2SE_EN_MM_V_DAMAGE = 0x702E4,
+ Z2SE_EN_MM_V_NO_DAMAGE = 0x702E5,
+ Z2SE_EN_MM_V_DEAD = 0x702E6,
+ Z2SE_EN_MM_R2W_MET = 0x702E7,
+ Z2SE_EN_MM_R2W_NOMET = 0x702E8,
+ Z2SE_EN_MM_BRAKE_LND = 0x702E9,
+ Z2SE_EN_MM_BRAKE_WTR = 0x702EA,
+ Z2SE_EN_MM_FALL_LND = 0x702EB,
+ Z2SE_EN_MM_FALL_WTR = 0x702EC,
+ Z2SE_EN_MM_WALK_LND = 0x702ED,
+ Z2SE_EN_MM_WALK_WTR = 0x702EE,
+ Z2SE_EN_MM_RUN_LND = 0x702EF,
+ Z2SE_EN_MM_RUN_WTR = 0x702F0,
+ Z2SE_EN_MM_MET_LIFT_WTR = 0x702F1,
+ Z2SE_EN_MM_MET_PUT_LND = 0x702F2,
+ Z2SE_EN_MM_MET_PUT_WTR = 0x702F3,
+ Z2SE_EN_MM_MET_BOUND_LND = 0x702F4,
+ Z2SE_EN_MM_MET_BOUND_WTR = 0x702F5,
+ Z2SE_EN_MM_MET_TAKEN = 0x702F6,
+ Z2SE_EN_YO_ICE_MOVE = 0x702F7,
+ Z2SE_EN_YO_ICE_ATTACK = 0x702F8,
+ Z2SE_EN_YO_ICE_LAND = 0x702F9,
+ Z2SE_EN_YO_ICE_VIBERATE = 0x702FA,
+ Z2SE_EN_YO_ICE_PULLOUT = 0x702FB,
+ Z2SE_EN_YO_ICE_BREAK = 0x702FC,
+ Z2SE_EN_YO_MOVE1 = 0x702FD,
+ Z2SE_EN_YO_MOVE2 = 0x702FE,
+ Z2SE_EN_YO_BOUND1 = 0x702FF,
+ Z2SE_EN_YO_BOUND2 = 0x70300,
+ Z2SE_EN_YO_BREAK1 = 0x70301,
+ Z2SE_EN_YO_BREAK2 = 0x70302,
+ Z2SE_EN_YO_ROLL1 = 0x70303,
+ Z2SE_EN_YO_ROLL2 = 0x70304,
+ Z2SE_EN_YO_MOVE_FLY = 0x70305,
+ Z2SE_EN_YO_FALL = 0x70306,
+ Z2SE_EN_YO_LAND = 0x70307,
+ Z2SE_EN_YO_VIBRATE = 0x70308,
+ Z2SE_EN_YO_PULLOUT = 0x70309,
+ Z2SE_EN_YO_BREAK3 = 0x7030A,
+ Z2SE_EN_YO_HIT_WALL = 0x7030B,
+ Z2SE_EN_YO_VIBE_ROOM = 0x7030C,
+ Z2SE_EN_YO_V_ICICLE = 0x7030D,
+ Z2SE_EN_DT_WALK = 0x7030E,
+ Z2SE_EN_DT_FOOTNOTE_L = 0x7030F,
+ Z2SE_EN_DT_FOOTNOTE_R = 0x70310,
+ Z2SE_EN_DT_JUMP = 0x70311,
+ Z2SE_EN_DT_V_JUMP = 0x70312,
+ Z2SE_EN_DT_V_DOWN_WAIT = 0x70313,
+ Z2SE_EN_DT_V_RETURN = 0x70314,
+ Z2SE_EN_DT_SWING = 0x70315,
+ Z2SE_EN_DT_V_CROAK = 0x70316,
+ Z2SE_EN_DT_SPAWN = 0x70317,
+ Z2SE_EN_DT_CROAK_DAMAGE = 0x70318,
+ Z2SE_EN_DT_CROAK_BOMB = 0x70319,
+ Z2SE_EN_DT_V_KYORO = 0x7031A,
+ Z2SE_EN_DT_V_DEAD = 0x7031B,
+ Z2SE_EN_DT_SMALL_DAMAGE = 0x7031C,
+ Z2SE_EN_DT_STEP = 0x7031D,
+ Z2SE_EN_DT_NODAMAGE_FOOT = 0x7031E,
+ Z2SE_EN_DT_V_OPDEMO = 0x7031F,
+ Z2SE_EN_FZ_BOUND = 0x70320,
+ Z2SE_EN_FZ_DAMAGE = 0x70321,
+ Z2SE_EN_FZ_DEATH = 0x70322,
+ Z2SE_EN_FZ_MOVE = 0x70323,
+ Z2SE_EN_FL_DAMAGE = 0x70324,
+ Z2SE_EN_FL_DEATH = 0x70325,
+ Z2SE_EN_FL_BREATH = 0x70326,
+ Z2SE_EN_DT_V_TODOME = 0x70327,
+ Z2SE_EN_VA_V_FOUND = 0x70328,
+ Z2SE_EN_VA_V_VISUAL = 0x70329,
+ Z2SE_EN_VA_V_ATK1 = 0x7032B,
+ Z2SE_EN_VA_V_ATK2 = 0x7032C,
+ Z2SE_EN_VA_V_ATK3 = 0x7032D,
+ Z2SE_EN_VA_V_BITED = 0x7032E,
+ Z2SE_EN_VA_V_NO_DMG = 0x7032F,
+ Z2SE_EN_VA_V_VANISH = 0x70330,
+ Z2SE_EN_VA_V_ROTATE = 0x70331,
+ Z2SE_EN_VA_V_DYING = 0x70332,
+ Z2SE_EN_VA_V_DEAD = 0x70333,
+ Z2SE_EN_VA_V_DMG = 0x70334,
+ Z2SE_EN_VA_V_DMG_L = 0x70335,
+ Z2SE_EN_VA_V_ATK_FLY = 0x70336,
+ Z2SE_EN_VA_V_ATK_FLY2 = 0x70337,
+ Z2SE_EN_VA_V_DOWN = 0x70338,
+ Z2SE_EN_VA_SWD_FLY = 0x70339,
+ Z2SE_EN_VA_SWD_IMPACT = 0x7033A,
+ Z2SE_EN_VA_SWD_ATK1 = 0x7033B,
+ Z2SE_EN_VA_SWD_ATK2 = 0x7033C,
+ Z2SE_EN_VA_SWD_ATK3 = 0x7033D,
+ Z2SE_EN_VA_VANISH = 0x7033E,
+ Z2SE_EN_VA_SWD_ATK_T = 0x7033F,
+ Z2SE_EN_VA_ATK_FLY = 0x70340,
+ Z2SE_EN_VA_ATK_FLY2 = 0x70341,
+ Z2SE_EN_VA_DOWN = 0x70342,
+ Z2SE_EN_VA_OPENING1 = 0x70343,
+ Z2SE_EN_VA_OPENING2 = 0x70344,
+ Z2SE_EN_VA_END = 0x70345,
+ Z2SE_EN_VA_ATK_BALL = 0x70346,
+ Z2SE_EN_OI_TENT_MOVE = 0x70347,
+ Z2SE_EN_OI_TENT_SWING = 0x70348,
+ Z2SE_EN_OI_V_TENT_DAMAGE = 0x70349,
+ Z2SE_EN_OI_CORE_MOVE = 0x7034A,
+ Z2SE_EN_OI_CORE_PULLOUT = 0x7034B,
+ Z2SE_EN_OI_V_CORE_DAMAGE = 0x7034C,
+ Z2SE_EN_OI_V_EAT = 0x7034D,
+ Z2SE_EN_OI_V_SWALLOW = 0x7034F,
+ Z2SE_EN_OI_V_DRAWIN = 0x70350,
+ Z2SE_EN_OI_V_EAT02 = 0x70351,
+ Z2SE_EN_OI_V_THROWUP = 0x70352,
+ Z2SE_EN_OI_MOVE = 0x70353,
+ Z2SE_EN_OI_HIT_COLUMN = 0x70354,
+ Z2SE_EN_OI_V_DAMAGE = 0x70355,
+ Z2SE_EN_OI_V_TODOME = 0x70356,
+ Z2SE_EN_OI_V_ENDDEMO = 0x70357,
+ Z2SE_EN_OI_ENDDEMO = 0x70358,
+ Z2SE_EN_SW_MOVE = 0x70359,
+ Z2SE_EN_SW_JUMP_OUT = 0x7035A,
+ Z2SE_EN_SW_JUMP_IN = 0x7035B,
+ Z2SE_EN_SW_BTBT = 0x7035C,
+ Z2SE_EN_SW_DIVE = 0x7035D,
+ Z2SE_EN_SW_V_DMG = 0x7035E,
+ Z2SE_EN_SW_V_DEAD = 0x7035F,
+ Z2SE_EN_SW_V_CATCH = 0x70360,
+ Z2SE_EN_BU_WING = 0x70361,
+ Z2SE_EN_BU_WING_L = 0x70362,
+ Z2SE_EN_BU_V_ATK = 0x70363,
+ Z2SE_EN_BU_V_DMG = 0x70364,
+ Z2SE_EN_BU_DMG_BOUND = 0x70365,
+ Z2SE_EN_BU_NODMG_BOUND = 0x70366,
+ Z2SE_EN_BU_MOVE_BOUND = 0x70367,
+ Z2SE_EN_BU_V_DEAD = 0x70368,
+ Z2SE_EN_BU_LV_FIRE = 0x70369,
+ Z2SE_EN_GI_WALK = 0x7036B,
+ Z2SE_EN_GI_ATK_STRK = 0x7036C,
+ Z2SE_EN_GI_ATK_IMPCT = 0x7036D,
+ Z2SE_EN_GI_V_ATK = 0x7036E,
+ Z2SE_EN_GI_V_DMG = 0x7036F,
+ Z2SE_EN_GI_V_DEAD = 0x70370,
+ Z2SE_EN_OI_HIT_TENTACLE = 0x70371,
+ Z2SE_EN_OI_HIT_WALL = 0x70372,
+ Z2SE_EN_OI_EXPLODE = 0x70373,
+ Z2SE_EN_OI_BG_APPEAR = 0x70374,
+ Z2SE_EN_BUG_WALK_GRD = 0x70375,
+ Z2SE_EN_BUG_WALK_GRD_GRP = 0x70376,
+ Z2SE_EN_BUG_WALK_BODY = 0x70377,
+ Z2SE_EN_BUG_WALK_BODY_GRP = 0x70378,
+ Z2SE_EN_BUG_JUMP = 0x70379,
+ Z2SE_EN_BUG_DIE = 0x7037A,
+ Z2SE_EN_KK_ATTACK01 = 0x7037B,
+ Z2SE_EN_KK_ATTACK03 = 0x7037C,
+ Z2SE_EN_KK_FOOTNOTE = 0x7037D,
+ Z2SE_EN_KK_CRASH = 0x7037E,
+ Z2SE_EN_KK_DAMAGE = 0x7037F,
+ Z2SE_EN_KK_NO_DAMAGE = 0x70380,
+ Z2SE_EN_KK_DEAD = 0x70381,
+ Z2SE_EN_KK_RESTORE = 0x70382,
+ Z2SE_EN_KK_APPEAR = 0x70383,
+ Z2SE_EN_KK_THROW = 0x70384,
+ Z2SE_EN_KK_SPEAR_STICK = 0x70385,
+ Z2SE_EN_FL_BLIZZARD = 0x70386,
+ Z2SE_EN_FL_ROTATE = 0x70387,
+ Z2SE_EN_WW_V_WAIT = 0x70388,
+ Z2SE_EN_WW_V_DAMAGE = 0x70389,
+ Z2SE_EN_WW_V_DEAD = 0x7038A,
+ Z2SE_EN_WW_JUMP = 0x7038B,
+ Z2SE_EN_WW_APPEAR = 0x7038C,
+ Z2SE_EN_WW_FOOTNOTE = 0x7038D,
+ Z2SE_EN_WW_HIDE = 0x7038E,
+ Z2SE_EN_WW_V_ATTACK = 0x7038F,
+ Z2SE_EN_TH_BRANDISH = 0x70390,
+ Z2SE_EN_TH_BRANDISH_START = 0x70391,
+ Z2SE_EN_TH_V_DAMAGE = 0x70392,
+ Z2SE_EN_TH_V_ENDDEMO = 0x70393,
+ Z2SE_EN_TH_V_LOOKAROUND = 0x70394,
+ Z2SE_EN_TH_V_PULLBACK = 0x70395,
+ Z2SE_EN_TH_V_THROW = 0x70396,
+ Z2SE_EN_TH_V_TRAP = 0x70397,
+ Z2SE_EN_FL_BLIZZARD_END = 0x70398,
+ Z2SE_EN_TN_V_KIAI_OP = 0x70399,
+ Z2SE_EN_TN_V_KIAI = 0x7039A,
+ Z2SE_EN_TN_V_KIAI_AGE = 0x7039B,
+ Z2SE_EN_TN_V_DMG = 0x7039C,
+ Z2SE_EN_TN_V_DMG_2 = 0x7039D,
+ Z2SE_EN_TN_V_THROW = 0x7039E,
+ Z2SE_EN_TN_V_PULL_OUT = 0x7039F,
+ Z2SE_EN_TN_V_KICK = 0x703A0,
+ Z2SE_EN_TN_V_JUMP = 0x703A1,
+ Z2SE_EN_TN_V_ZEIZEI = 0x703A2,
+ Z2SE_EN_TN_V_KURUSI = 0x703A3,
+ Z2SE_EN_TN_V_DEAD = 0x703A4,
+ Z2SE_EN_TN_V_DEAD2 = 0x703A5,
+ Z2SE_EN_TN_FOOT_M1 = 0x703A6,
+ Z2SE_EN_TN_FOOT_M2 = 0x703A7,
+ Z2SE_EN_TN_FOOT_L = 0x703A8,
+ Z2SE_EN_TN_SWD_L = 0x703A9,
+ Z2SE_EN_TN_SWD_IMPCT = 0x703AA,
+ Z2SE_EN_TN_ATK_NO_DMG = 0x703AB,
+ Z2SE_EN_TN_PULL_OUT = 0x703AC,
+ Z2SE_EN_TN_SWD_S_TRST = 0x703AD,
+ Z2SE_EN_TN_SWD_S = 0x703AE,
+ Z2SE_EN_TN_HIZA = 0x703AF,
+ Z2SE_EN_TN_BRK_ARMOR = 0x703B0,
+ Z2SE_EN_TN_ARMOR_BND = 0x703B1,
+ Z2SE_EN_TN_SHIELD_BND = 0x703B2,
+ Z2SE_EN_TN_WEAPON_FLY = 0x703B3,
+ Z2SE_EN_TN_WEAPON_STOP = 0x703B4,
+ Z2SE_EN_TN_SAYA_BND_1 = 0x703B5,
+ Z2SE_EN_TN_SAYA_BND_2 = 0x703B6,
+ Z2SE_EN_TN_SWD_DROP = 0x703B7,
+ Z2SE_EN_ZM_EMERGE = 0x703B8,
+ Z2SE_EN_ZM_DISAPPER = 0x703B9,
+ Z2SE_EN_ZM_PRE_ATK = 0x703BA,
+ Z2SE_EN_ZM_BALL_OUT = 0x703BB,
+ Z2SE_EN_ZM_BALL_FLY = 0x703BC,
+ Z2SE_EN_ZM_BALL_BURST = 0x703BD,
+ Z2SE_EN_ZM_V_DMG = 0x703BE,
+ Z2SE_EN_ZM_V_DEAD = 0x703BF,
+ Z2SE_EN_ZM_DROP = 0x703C0,
+ Z2SE_EN_SM_HIT2 = 0x703C1,
+ Z2SE_EN_SM_MOVE = 0x703C2,
+ Z2SE_EN_SM_MOVE2 = 0x703C3,
+ Z2SE_EN_SM_JUMP = 0x703C4,
+ Z2SE_EN_SM_JUMP2 = 0x703C5,
+ Z2SE_EN_SM_FUSION = 0x703C6,
+ Z2SE_EN_SM_FUSION2 = 0x703C7,
+ Z2SE_EN_SM_LAND = 0x703C8,
+ Z2SE_EN_SM_LAND2 = 0x703C9,
+ Z2SE_EN_MF_V_DEATH = 0x703CA,
+ Z2SE_EN_MF_V_DAMAGE = 0x703CB,
+ Z2SE_EN_MF_V_DAMAGE2 = 0x703CC,
+ Z2SE_EN_MF_TAIL = 0x703CD,
+ Z2SE_EN_MF_KNIFE = 0x703CE,
+ Z2SE_EN_MF_KNIFE2_A = 0x703CF,
+ Z2SE_EN_MF_KNIFE2_B = 0x703D0,
+ Z2SE_EN_MF_V_DRAWBACK = 0x703D1,
+ Z2SE_EN_MF_V_AWAKE = 0x703D2,
+ Z2SE_EN_MF_V_UP = 0x703D3,
+ Z2SE_EN_MF_FN_L = 0x703D4,
+ Z2SE_EN_MF_FN_R = 0x703D5,
+ Z2SE_EN_MF_FN_RUN_L = 0x703D6,
+ Z2SE_EN_MF_FN_RUN_R = 0x703D7,
+ Z2SE_EN_MF_V_TAIL = 0x703D8,
+ Z2SE_EN_MF_V_FIND = 0x703D9,
+ Z2SE_EN_MF_V_KNIFE = 0x703DA,
+ Z2SE_EN_MF_V_KNIFE2_A = 0x703DB,
+ Z2SE_EN_MF_V_BREATH = 0x703DC,
+ Z2SE_EN_MF_V_GUARD = 0x703DD,
+ Z2SE_EN_MF_V_JUMP = 0x703DE,
+ Z2SE_EN_MF_V_SEARCH = 0x703DF,
+ Z2SE_EN_MF_V_SEARCH2 = 0x703E0,
+ Z2SE_EN_MF_V_SURPRISE = 0x703E1,
+ Z2SE_EN_MF_V_FIND_BOMB = 0x703E2,
+ Z2SE_EN_MF_V_LOOK_BOMB = 0x703E3,
+ Z2SE_EN_MF_V_KICK_BOMB = 0x703E4,
+ Z2SE_EN_TN_V_ATK_SLD = 0x703E5,
+ Z2SE_EN_TN_V_2_SWD_1 = 0x703E6,
+ Z2SE_EN_TN_V_2_SWD_2 = 0x703E7,
+ Z2SE_EN_TN_V_THRUST = 0x703E8,
+ Z2SE_EN_BM_BEAM2 = 0x703E9,
+ Z2SE_EN_BM_BURN2 = 0x703EA,
+ Z2SE_EN_BM_BREAK = 0x703EB,
+ Z2SE_EN_PZ_V_ATK_RDY = 0x703EC,
+ Z2SE_EN_PZ_V_ATK_TRW = 0x703ED,
+ Z2SE_EN_PZ_V_DMG = 0x703EE,
+ Z2SE_EN_PZ_V_DEAD = 0x703EF,
+ Z2SE_EN_PZ_EMERGE = 0x703F0,
+ Z2SE_EN_PZ_DISAPPEAR = 0x703F1,
+ Z2SE_EN_PZ_BALL_EMERGE = 0x703F2,
+ Z2SE_EN_PZ_BALL = 0x703F3,
+ Z2SE_EN_PZ_BALL_BURST = 0x703F4,
+ Z2SE_EN_PZ_PT_EMERGE = 0x703F5,
+ Z2SE_EN_PZ_PT = 0x703F6,
+ Z2SE_EN_PZ_PT_DISAPPEAR = 0x703F7,
+ Z2SE_EN_PZ_DKBB_SEED = 0x703F8,
+ Z2SE_EN_PZ_DKBB_VANISH = 0x703F9,
+ Z2SE_EN_PZ_FIRE_OUT = 0x703FA,
+ Z2SE_EN_PZ_FIRE = 0x703FB,
+ Z2SE_EN_PZ_FIRE_BURST = 0x703FC,
+ Z2SE_EN_PZ_FOG = 0x703FD,
+ Z2SE_EN_YO_DEMO_OP1 = 0x703FE,
+ Z2SE_EN_YO_DEMO_OP2 = 0x703FF,
+ Z2SE_EN_YO_DEMO_MID = 0x70400,
+ Z2SE_EN_YO_DEMO_END = 0x70401,
+ Z2SE_EN_PZ_V_ATK_TRW_1ST = 0x70402,
+ Z2SE_EN_ZAN_WARP_OUT = 0x70403,
+ Z2SE_EN_ZAN_WARP_IN = 0x70404,
+ Z2SE_EN_ZAN_V_ATK_BALL = 0x70405,
+ Z2SE_EN_ZAN_V_ATK_BALL_MG = 0x70406,
+ Z2SE_EN_ZAN_V_ATK_BALL_OI = 0x70407,
+ Z2SE_EN_ZAN_V_ATK_BALL_MK = 0x70408,
+ Z2SE_EN_ZAN_FIRE_OUT = 0x70409,
+ Z2SE_EN_ZAN_FIRE = 0x7040A,
+ Z2SE_EN_ZAN_FIRE_BURST = 0x7040B,
+ Z2SE_EN_ZAN_V_DMG = 0x7040C,
+ Z2SE_EN_ZAN_V_DMG_MG = 0x7040D,
+ Z2SE_EN_ZAN_V_DMG_OI = 0x7040E,
+ Z2SE_EN_ZAN_V_DMG_MK = 0x7040F,
+ Z2SE_EN_ZAN_V_DMG_YO = 0x70410,
+ Z2SE_EN_ZAN_V_DMG_CTL = 0x70411,
+ Z2SE_EN_ZAN_V_NO_DMG = 0x70412,
+ Z2SE_EN_ZAN_MAHOJIN_BB = 0x70413,
+ Z2SE_EN_ZAN_MAHOJIN_MG = 0x70414,
+ Z2SE_EN_ZAN_MAHOJIN_OI = 0x70415,
+ Z2SE_EN_ZAN_MAHOJIN_MK = 0x70416,
+ Z2SE_EN_ZAN_MAHOJIN_YO = 0x70417,
+ Z2SE_EN_ZAN_MAHOJIN_CTL = 0x70418,
+ Z2SE_EN_ZAN_OP_V_WAKEUP = 0x70419,
+ Z2SE_EN_ZAN_OP_FLY = 0x7041A,
+ Z2SE_EN_ZAN_BB_V_ZEIZEI = 0x7041B,
+ Z2SE_EN_ZAN_BB_V_JUMP = 0x7041C,
+ Z2SE_EN_ZAN_BB_LAND = 0x7041D,
+ Z2SE_EN_ZAN_BB_FOOT = 0x7041E,
+ Z2SE_EN_ZAN_BB_V_FALL = 0x7041F,
+ Z2SE_EN_ZAN_BB_WTR = 0x70420,
+ Z2SE_EN_ZAN_MG_V_JUMP = 0x70421,
+ Z2SE_EN_ZAN_MG_LAND = 0x70422,
+ Z2SE_EN_ZAN_OI_V_CAUGHT = 0x70423,
+ Z2SE_EN_ZAN_OI_SWIM1 = 0x70424,
+ Z2SE_EN_ZAN_OI_SWIM2 = 0x70425,
+ Z2SE_EN_ZZ_MV = 0x70426,
+ Z2SE_EN_ZZ_HANAIKI = 0x70427,
+ Z2SE_EN_ZZ_OPEN = 0x70428,
+ Z2SE_EN_ZZ_CLOSE = 0x70429,
+ Z2SE_EN_ZAN_MK_V_OTT = 0x7042A,
+ Z2SE_EN_ZAN_MK_V_FALL = 0x7042B,
+ Z2SE_EN_ZAN_MK_UMARU = 0x7042C,
+ Z2SE_EN_ZAN_MK_V_MGGG = 0x7042D,
+ Z2SE_EN_ZAN_MK_V_JUMP = 0x7042E,
+ Z2SE_EN_ZAN_MK_LAND = 0x7042F,
+ Z2SE_EN_ZAN_YO_V_HUGE = 0x70430,
+ Z2SE_EN_ZAN_YO_LAND_HUGE = 0x70431,
+ Z2SE_EN_ZAN_YO_V_LAND = 0x70432,
+ Z2SE_EN_ZAN_YO_V_JUMP = 0x70433,
+ Z2SE_EN_ZAN_YO_FUMI = 0x70434,
+ Z2SE_EN_ZAN_YO_V_FUMI_1 = 0x70435,
+ Z2SE_EN_ZAN_YO_V_FUMI_2 = 0x70436,
+ Z2SE_EN_ZAN_YO_V_FUMI_3 = 0x70437,
+ Z2SE_EN_ZAN_YO_LAND = 0x70438,
+ Z2SE_EN_ZAN_YO_V_KENKEN = 0x70439,
+ Z2SE_EN_ZAN_CTL_OP = 0x7043A,
+ Z2SE_EN_ZAN_CTL_SWD_RUB = 0x7043B,
+ Z2SE_EN_ZAN_CTL_FOOT = 0x7043C,
+ Z2SE_EN_ZAN_CTL_SW_SWING_L = 0x7043D,
+ Z2SE_EN_ZAN_CTL_FOOT_L = 0x7043E,
+ Z2SE_EN_ZAN_CTL_V_SW_ATK_A1 = 0x7043F,
+ Z2SE_EN_ZAN_CTL_V_SW_ATK_A2 = 0x70440,
+ Z2SE_EN_ZAN_CTL_SW_SWING_S1 = 0x70441,
+ Z2SE_EN_ZAN_CTL_SW_SWING_S2 = 0x70442,
+ Z2SE_EN_ZAN_CTL_V_SW_ATK_B1 = 0x70443,
+ Z2SE_EN_ZAN_CTL_V_SW_ATK_B2 = 0x70444,
+ Z2SE_EN_ZAN_CTL_SPIN_ATK = 0x70445,
+ Z2SE_EN_ZAN_CTL_V_SPIN_ATK = 0x70446,
+ Z2SE_EN_ZAN_CTL_V_ZEIZEI = 0x70447,
+ Z2SE_EN_ZAN_V_DMG_SHINARU = 0x70448,
+ Z2SE_EN_ZAN_V_DMG_JITANDA = 0x70449,
+ Z2SE_EN_ZAN_END = 0x7044A,
+ Z2SE_EN_KG_V_DAMAGE = 0x7044B,
+ Z2SE_EN_GBA_V_DEATH = 0x7044C,
+ Z2SE_EN_GBA_FOOTNOTE = 0x7044D,
+ Z2SE_EN_GBA_LAYEGG = 0x7044E,
+ Z2SE_EN_GBA_FUKA = 0x7044F,
+ Z2SE_EN_GBA_LAND = 0x70450,
+ Z2SE_EN_ZAN_L4_1 = 0x70451,
+ Z2SE_EN_ZAN_L4_2 = 0x70452,
+ Z2SE_EN_ZAN_L4_WARP_IN = 0x70453,
+ Z2SE_EN_ZAN_L4_WARP_OUT = 0x70454,
+ Z2SE_EN_ZH_START = 0x70455,
+ Z2SE_EN_ZH_MV = 0x70456,
+ Z2SE_EN_ZH_ATK_PRE = 0x70457,
+ Z2SE_EN_ZH_ATK = 0x70458,
+ Z2SE_EN_ZH_FALL = 0x70459,
+ Z2SE_EN_ZH_DROP = 0x7045A,
+ Z2SE_EN_ZH_PIYO = 0x7045B,
+ Z2SE_EN_ZH_BLINK = 0x7045C,
+ Z2SE_EN_ZH_WAKEUP = 0x7045D,
+ Z2SE_EN_ZH_DMG = 0x7045E,
+ Z2SE_EN_ZH_MV_WALL = 0x7045F,
+ Z2SE_EN_ZAN_YO_FLOAT_WAIT = 0x70460,
+ Z2SE_EN_PH_HIT = 0x70461,
+ Z2SE_EN_PH_PROPELLER = 0x70462,
+ Z2SE_EN_RB_APPEAR = 0x70463,
+ Z2SE_EN_RB_MOVE = 0x70464,
+ Z2SE_EN_RB_V_DEATH = 0x70465,
+ Z2SE_EN_RB_BACKDOWN = 0x70466,
+ Z2SE_EN_GE_V_NAKU = 0x70467,
+ Z2SE_EN_GE_V_ATTACK = 0x70468,
+ Z2SE_EN_GE_V_DEATH = 0x70469,
+ Z2SE_EN_GE_WING = 0x7046A,
+ Z2SE_EN_GE_GLIDE = 0x7046B,
+ Z2SE_EN_GE_V_FURA = 0x7046C,
+ Z2SE_EN_GO_V_BEAMATTACK_A = 0x7046D,
+ Z2SE_EN_GO_V_BEAMATTACK_C = 0x7046E,
+ Z2SE_EN_GO_DASH = 0x7046F,
+ Z2SE_EN_GO_V_DEATH = 0x70470,
+ Z2SE_EN_GO_LANDING = 0x70471,
+ Z2SE_EN_GO_V_LANDING_DAMAGE = 0x70472,
+ Z2SE_EN_GO_LANDING_WAIT = 0x70473,
+ Z2SE_EN_GO_RETURN = 0x70474,
+ Z2SE_EN_GO_V_ROOF_DAMAGE = 0x70475,
+ Z2SE_EN_GO_SLOW_MOVE = 0x70476,
+ Z2SE_EN_GO_WAIT = 0x70477,
+ Z2SE_EN_GO_DEMO_OP = 0x70478,
+ Z2SE_EN_GO_BEAM = 0x70479,
+ Z2SE_EN_DR_WING = 0x7047A,
+ Z2SE_EN_DR_GLIDE = 0x7047B,
+ Z2SE_EN_DR_V_FIRE = 0x7047C,
+ Z2SE_EN_DR_BREAK_ARMOR = 0x7047D,
+ Z2SE_EN_DR_V_BURU = 0x7047E,
+ Z2SE_EN_DR_V_DAMAGE = 0x7047F,
+ Z2SE_EN_DR_V_DAMAGE_LAST = 0x70480,
+ Z2SE_EN_DR_V_DEATH = 0x70481,
+ Z2SE_EN_DR_FALL = 0x70482,
+ Z2SE_EN_DR_V_FIRE_A = 0x70483,
+ Z2SE_EN_DR_FLAP = 0x70484,
+ Z2SE_EN_DR_V_HOVERING = 0x70485,
+ Z2SE_EN_DR_V_WAKEUP = 0x70486,
+ Z2SE_EN_DR_V_SCREAM = 0x70487,
+ Z2SE_EN_DR_V_POLE_STAY = 0x70488,
+ Z2SE_EN_DR_DEMO_DESTROY = 0x70489,
+ Z2SE_EN_DR_V_NAKU = 0x7048A,
+ Z2SE_EN_DR_V_TUME = 0x7048B,
+ Z2SE_EN_DR_TUME = 0x7048C,
+ Z2SE_EN_DR_CORE_HIT = 0x7048D,
+ Z2SE_EN_DR_WIND_ATTACK = 0x7048E,
+ Z2SE_EN_YC_V_HANGED = 0x7048F,
+ Z2SE_EN_YC_V_BRUSH = 0x70490,
+ Z2SE_EN_YC_V_BRUSH2 = 0x70491,
+ Z2SE_EN_YC_DASH = 0x70492,
+ Z2SE_EN_YC_V_HOVERING = 0x70493,
+ Z2SE_EN_YC_V_ATTACK = 0x70494,
+ Z2SE_EN_YC_V_DAMAGE = 0x70495,
+ Z2SE_EN_YC_SPLASH = 0x70496,
+ Z2SE_EN_KC_WING = 0x70497,
+ Z2SE_EN_KC_GLIDE = 0x70498,
+ Z2SE_EN_KC_CRASH = 0x70499,
+ Z2SE_EN_KC_V_CRASH = 0x7049A,
+ Z2SE_EN_KC_DASH = 0x7049B,
+ Z2SE_EN_KC_SPLASH = 0x7049C,
+ Z2SE_EN_VA_FIRE_BURST = 0x7049D,
+ Z2SE_EN_GG_V_ATTACK = 0x7049E,
+ Z2SE_EN_GG_ATTACK = 0x7049F,
+ Z2SE_EN_GG_WING = 0x704A0,
+ Z2SE_EN_GG_V_SHOUT = 0x704A1,
+ Z2SE_EN_GG_V_ATTACK_A = 0x704A2,
+ Z2SE_EN_GG_ATTACK_A = 0x704A3,
+ Z2SE_EN_GG_V_ATTACK_B = 0x704A4,
+ Z2SE_EN_GG_ATTACK_B = 0x704A5,
+ Z2SE_EN_GG_V_ATTACK_C = 0x704A6,
+ Z2SE_EN_GG_ATTACK_C = 0x704A7,
+ Z2SE_EN_GG_V_DAMAGE = 0x704A8,
+ Z2SE_EN_GG_V_DIE_BOSS = 0x704A9,
+ Z2SE_EN_GG_V_DIE = 0x704AA,
+ Z2SE_EN_GG_V_FAINT = 0x704AB,
+ Z2SE_EN_GG_V_BREATH = 0x704AC,
+ Z2SE_EN_GG_FOOTNOTE = 0x704AD,
+ Z2SE_EN_MD_V_DAMAGE = 0x704AE,
+ Z2SE_EN_MD_V_DEATH = 0x704AF,
+ Z2SE_EN_MD_V_DEATH_PRESS = 0x704B0,
+ Z2SE_EN_ZAN_MG_V_ZEIZEI = 0x704B1,
+ Z2SE_EN_GG_V_DEMO_OP = 0x704B2,
+ Z2SE_EN_YC_HIT_SIDE = 0x704B3,
+ Z2SE_EN_PM_V_OP = 0x704B4,
+ Z2SE_EN_PM_V_END = 0x704B5,
+ Z2SE_EN_ZS_APPEAR = 0x704B6,
+ Z2SE_EN_ZS_DISAPPEAR = 0x704B7,
+ Z2SE_EN_ZS_V_DMG = 0x704B8,
+ Z2SE_EN_ZS_V_DEAD = 0x704B9,
+ Z2SE_EN_ZS_V_WAIT = 0x704BA,
+ Z2SE_EN_DS_OPDEMO = 0x704BB,
+ Z2SE_EN_DS_HANDS = 0x704BC,
+ Z2SE_EN_DS_V_ATK_FIRE = 0x704BD,
+ Z2SE_EN_DS_V_RTT = 0x704BE,
+ Z2SE_EN_DS_V_ATK_1 = 0x704BF,
+ Z2SE_EN_DS_V_ATK_2 = 0x704C0,
+ Z2SE_EN_DS_ATK = 0x704C1,
+ Z2SE_EN_DS_HAND_1 = 0x704C2,
+ Z2SE_EN_DS_HAND_2 = 0x704C3,
+ Z2SE_EN_DS_DMG_WAIT = 0x704C4,
+ Z2SE_EN_DS_BONE_BRK = 0x704C5,
+ Z2SE_EN_DS_V_DMG_A = 0x704C6,
+ Z2SE_EN_DS_V_DMG_B = 0x704C7,
+ Z2SE_EN_DS_V_DMG_L = 0x704C8,
+ Z2SE_EN_DS_DMG_A_FALL = 0x704C9,
+ Z2SE_EN_DS_DMG_B_FALL = 0x704CA,
+ Z2SE_EN_DS_DMG_L_FALL = 0x704CB,
+ Z2SE_EN_DS_DMG_HAND = 0x704CC,
+ Z2SE_EN_DS_DMG_BODY = 0x704CD,
+ Z2SE_EN_DS_V_NODMG = 0x704CE,
+ Z2SE_EN_DS_V_WAIT_A = 0x704CF,
+ Z2SE_EN_DS_V_WAIT_B = 0x704D0,
+ Z2SE_EN_DS_V_WAIT_C = 0x704D1,
+ Z2SE_EN_DS_MDEMO_FALL = 0x704D2,
+ Z2SE_EN_DS_MDEMO_REBOOT = 0x704D3,
+ Z2SE_EN_DS_H_FLOAT = 0x704D4,
+ Z2SE_EN_DS_H_COL = 0x704D5,
+ Z2SE_EN_DS_H_DOWN_UP = 0x704D6,
+ Z2SE_EN_DS_H_V_DMG_SPNR = 0x704D7,
+ Z2SE_EN_DS_H_V_DMG_SWD = 0x704D8,
+ Z2SE_EN_DS_H_V_ATK = 0x704D9,
+ Z2SE_EN_DS_END_V = 0x704DA,
+ Z2SE_EN_DS_END_COL = 0x704DB,
+ Z2SE_EN_DS_END_COL_LAST = 0x704DC,
+ Z2SE_EN_DR_V_BOOT_A = 0x704DD,
+ Z2SE_EN_DR_V_BOOT_B = 0x704DE,
+ Z2SE_EN_DR_LAND = 0x704DF,
+ Z2SE_EN_DR_CRASH = 0x704E0,
+ Z2SE_EN_DR_CORE_GLOW = 0x704E1,
+ Z2SE_EN_HZE_MOVE = 0x704E2,
+ Z2SE_EN_HZE_V_LAUGH = 0x704E3,
+ Z2SE_EN_HZE_V_ATK_YOKOKU = 0x704E4,
+ Z2SE_EN_HZE_V_ATK_A_START = 0x704E5,
+ Z2SE_EN_HZE_ATK_A_MOVE = 0x704E6,
+ Z2SE_EN_HZE_ATK_B_LIGHT = 0x704E7,
+ Z2SE_EN_HZE_ATK_B_LIGHTWALL = 0x704E8,
+ Z2SE_EN_HZE_V_ATK_B_LIGHTWALL = 0x704E9,
+ Z2SE_EN_HZE_ATK_C_BALL = 0x704EA,
+ Z2SE_EN_HZE_V_ATK_C_THROW = 0x704EB,
+ Z2SE_EN_HZE_ATK_C_BALL_HIT = 0x704EC,
+ Z2SE_EN_HZE_ATK_C_BALL_RETURN = 0x704ED,
+ Z2SE_EN_HZE_V_DAMAGE = 0x704EE,
+ Z2SE_EN_HZE_DAMAGE = 0x704EF,
+ Z2SE_EN_HZE_V_REBIRTH = 0x704F0,
+ Z2SE_EN_HZE_V_DAMAGE_LAST = 0x704F1,
+ Z2SE_EN_ZAN_L4_V = 0x704F2,
+ Z2SE_EN_DS_EYE_OFF = 0x704F3,
+ Z2SE_EN_MGN_DEMO_OP = 0x704F4,
+ Z2SE_EN_MGN_DEMO_END = 0x704F5,
+ Z2SE_EN_MGN_FOOTNOTE = 0x704F6,
+ Z2SE_EN_MGN_WARP = 0x704F7,
+ Z2SE_EN_MGN_SLIP = 0x704F8,
+ Z2SE_EN_MGN_APPR_EFF = 0x704F9,
+ Z2SE_EN_MGN_V_KOROBU = 0x704FA,
+ Z2SE_EN_MGN_V_DAMAGE = 0x704FB,
+ Z2SE_EN_MGN_V_RETURN = 0x704FC,
+ Z2SE_EN_MGN_V_GROWL = 0x704FD,
+ Z2SE_EN_MGN_MIDNA_CATCHED = 0x704FE,
+ Z2SE_EN_MGN_V_MIDNA_CATCHED = 0x704FF,
+ Z2SE_EN_MGN_V_MIDNA_THROW = 0x70500,
+ Z2SE_EN_MGN_V_MIDNA_RELEASE = 0x70501,
+ Z2SE_EN_ZM_BALL_REFLECT = 0x70502,
+ Z2SE_EN_ZM_PARA = 0x70503,
+ Z2SE_EN_GG_V_DEMO_MID = 0x70504,
+ Z2SE_EN_GG_V_TAKE_OFF = 0x70505,
+ Z2SE_EN_GG_V_PULL = 0x70506,
+ Z2SE_EN_GG_ATK_MOVE = 0x70507,
+ Z2SE_EN_GG_V_DEMO_OP_LV9 = 0x70508,
+ Z2SE_EN_HG_V_BREATH = 0x70509,
+ Z2SE_EN_HG_FOOTNOTE_L = 0x7050A,
+ Z2SE_EN_HG_FOOTNOTE_R = 0x7050B,
+ Z2SE_EN_HG_SLIP = 0x7050C,
+ Z2SE_EN_HG_LAND = 0x7050D,
+ Z2SE_EN_HG_V_STAND = 0x7050E,
+ Z2SE_EN_HG_V_STANDTURN = 0x7050F,
+ Z2SE_EN_GND_LIGHTBALL = 0x70510,
+ Z2SE_EN_GND_LIGHTBALL_SPLIT = 0x70511,
+ Z2SE_EN_GND_LIGHTBALL_SUB = 0x70512,
+ Z2SE_EN_GND_LIGHTBALL_SUB_HIT = 0x70513,
+ Z2SE_EN_GND_DENKIBIRI = 0x70514,
+ Z2SE_EN_GND_V_SPUR = 0x70515,
+ Z2SE_EN_GND_V_BRAKE = 0x70516,
+ Z2SE_EN_GND_V_ATTACK01A = 0x70517,
+ Z2SE_EN_GND_V_ATTACK01B = 0x70518,
+ Z2SE_EN_GND_V_ATTACK02A = 0x70519,
+ Z2SE_EN_GND_V_ATTACK02C = 0x7051A,
+ Z2SE_EN_GND_V_JUMP_START = 0x7051B,
+ Z2SE_EN_GND_V_DAMAGE01 = 0x7051C,
+ Z2SE_EN_GND_V_DAMAGE02 = 0x7051D,
+ Z2SE_EN_GND_V_RETURN = 0x7051E,
+ Z2SE_EN_GND_V_DOWN = 0x7051F,
+ Z2SE_EN_DS_H_COL_WALL = 0x70520,
+ Z2SE_EN_PO_V_AWAKE = 0x70521,
+ Z2SE_EN_PO_V_DOWN = 0x70522,
+ Z2SE_EN_PO_LAMP_LAND = 0x70523,
+ Z2SE_EN_PO_SOUL = 0x70524,
+ Z2SE_EN_DS_SMOKE_1 = 0x70525,
+ Z2SE_EN_DS_SMOKE_2 = 0x70526,
+ Z2SE_EN_FK_MOVE = 0x70527,
+ Z2SE_EN_FK_DEATH = 0x70528,
+ Z2SE_EN_HP_V_ATTACK = 0x70529,
+ Z2SE_EN_HP_SWING = 0x7052A,
+ Z2SE_EN_HP_V_DAMAGE = 0x7052B,
+ Z2SE_EN_HP_V_DOWN = 0x7052C,
+ Z2SE_EN_HP_V_DEAD = 0x7052D,
+ Z2SE_EN_HP_V_LAUGH = 0x7052E,
+ Z2SE_EN_HP_V_FOUND = 0x7052F,
+ Z2SE_EN_HP_V_RETURN = 0x70530,
+ Z2SE_EN_HP_MOVE = 0x70531,
+ Z2SE_EN_CR_FOOTNOTE = 0x70532,
+ Z2SE_EN_CR_LAYEGG = 0x70533,
+ Z2SE_EN_CR_EGG_BOMB = 0x70534,
+ Z2SE_EN_CR_V_DEATH = 0x70535,
+ Z2SE_EN_OC_NATA_HIT = 0x70536,
+ Z2SE_EN_OC_NATA_DAGGLE = 0x70537,
+ Z2SE_EN_CR_EGG_BOUND = 0x70538,
+ Z2SE_EN_PO_SOUL_PULLOUT = 0x70539,
+ Z2SE_EN_GND_MANTEAU = 0x7053A,
+ Z2SE_EN_GND_FOOTNOTE = 0x7053B,
+ Z2SE_EN_GND_V_CHOUHATU = 0x7053C,
+ Z2SE_EN_GND_V_ATTACKA = 0x7053D,
+ Z2SE_EN_GND_ATTACKA = 0x7053E,
+ Z2SE_EN_GND_V_ATTACKB = 0x7053F,
+ Z2SE_EN_GND_ATTACKB = 0x70540,
+ Z2SE_EN_GND_V_ATTACKC_A = 0x70541,
+ Z2SE_EN_GND_ATTACKC_A = 0x70542,
+ Z2SE_EN_GND_V_ATTACKC_C = 0x70543,
+ Z2SE_EN_GND_ATTACKC_C = 0x70544,
+ Z2SE_EN_GND_V_ATTACKD = 0x70545,
+ Z2SE_EN_GND_ATTACKD = 0x70546,
+ Z2SE_EN_GND_V_ATTACKE_A = 0x70547,
+ Z2SE_EN_GND_ATTACKE_A = 0x70548,
+ Z2SE_EN_GND_V_ATTACKE_B = 0x70549,
+ Z2SE_EN_GND_ATTACKE_B = 0x7054A,
+ Z2SE_EN_GND_V_ATTACKE_C2 = 0x7054B,
+ Z2SE_EN_GND_ATTACKE_C2 = 0x7054C,
+ Z2SE_EN_GND_V_ATTACK_F = 0x7054D,
+ Z2SE_EN_GND_ATTACK_F = 0x7054E,
+ Z2SE_EN_GND_FN_SLIDE = 0x7054F,
+ Z2SE_EN_GND_V_ATTACK_G1 = 0x70550,
+ Z2SE_EN_GND_ATTACK_G1 = 0x70551,
+ Z2SE_EN_GND_V_ATTACK_G2 = 0x70552,
+ Z2SE_EN_GND_ATTACK_G2 = 0x70553,
+ Z2SE_EN_GND_V_JUMP = 0x70554,
+ Z2SE_EN_GND_JUMP = 0x70555,
+ Z2SE_EN_GND_LAND = 0x70556,
+ Z2SE_EN_GND_TUBAZERI_EFF = 0x70557,
+ Z2SE_EN_GND_V_TUBAZERI_A = 0x70558,
+ Z2SE_EN_GND_V_TUBAZERI_B = 0x70559,
+ Z2SE_EN_GND_V_TUBAZERI_C = 0x7055A,
+ Z2SE_EN_GND_V_TUBAZERI_WIN = 0x7055B,
+ Z2SE_EN_GND_V_TUBAZERI_LOSE = 0x7055C,
+ Z2SE_EN_GND_TUBAZERI_PUSH = 0x7055D,
+ Z2SE_EN_GND_V_DEFENCE = 0x7055E,
+ Z2SE_EN_GND_V_KUZURE = 0x7055F,
+ Z2SE_EN_GND_V_DAMAGE = 0x70560,
+ Z2SE_EN_GND_DOWN = 0x70561,
+ Z2SE_EN_GND_V_DOWNWAIT = 0x70562,
+ Z2SE_EN_GND_V_DOWNUP = 0x70563,
+ Z2SE_EN_GND_V_DOWNB = 0x70564,
+ Z2SE_EN_GND_V_LAUGH = 0x70565,
+ Z2SE_EN_GND_V_END = 0x70566,
+ Z2SE_EN_GND_V_STANDUP = 0x70567,
+ Z2SE_EN_GND_V_LOOK = 0x70568,
+ Z2SE_EN_GND_V_SAYAOPEN = 0x70569,
+ Z2SE_EN_GND_SAYAOPEN = 0x7056A,
+ Z2SE_EN_RDB_LV9_OP = 0x7056B,
+ Z2SE_EN_RDB_V_LV9_OP = 0x7056C,
+ Z2SE_EN_RDB_V_LV9_END01 = 0x7056D,
+ Z2SE_EN_RDB_V_LV9_END02 = 0x7056E,
+ Z2SE_EN_RDB_V_LV9_END03 = 0x7056F,
+ Z2SE_EN_RDB_V_OP_DEMO_SWING = 0x70570,
+ Z2SE_EN_RDB_OP_DEMO_SWING = 0x70571,
+ Z2SE_EN_RDB_V_ED_DEMO_DOWN = 0x70572,
+ Z2SE_EN_RDB_V_ED_DEMO_DOWNUP = 0x70573,
+ Z2SE_EN_RDB_V_ED_DEMO_WALK = 0x70574,
+ Z2SE_EN_RDB_ED_FOOTNOTE = 0x70575,
+ Z2SE_EN_RDB_FOOTNOTE = 0x70576,
+ Z2SE_EN_RDB_V_ATTACK = 0x70577,
+ Z2SE_EN_RDB_ATTACK01 = 0x70578,
+ Z2SE_EN_RDB_ATTACK01_HIT = 0x70579,
+ Z2SE_EN_RDB_ATTACK02 = 0x7057A,
+ Z2SE_EN_RDB_ATTACK02B = 0x7057B,
+ Z2SE_EN_RDB_ATTACK03 = 0x7057C,
+ Z2SE_EN_RDB_V_PUSH = 0x7057D,
+ Z2SE_EN_RDB_DEMO_ONO_LAND = 0x7057E,
+ Z2SE_EN_RDB_V_DEMO_EXCITE = 0x7057F,
+ Z2SE_EN_PH_APPEAR = 0x70580,
+ Z2SE_D29_GND_TF_OFF = 0x70581,
+ Z2SE_D29_ZAN_NECK = 0x70582,
+ Z2SE_D29_GND_WIND = 0x70583,
+ Z2SE_D32_GND_TF1 = 0x70584,
+ Z2SE_D32_GND_HAND1 = 0x70585,
+ Z2SE_D32_GND_TF2 = 0x70586,
+ Z2SE_D32_GND_HAND2 = 0x70587,
+ Z2SE_D32_GND_ATK = 0x70588,
+ Z2SE_D32_GND_WARP = 0x70589,
+ Z2SE_D33_ZAN_MASK_OFF = 0x7058A,
+ Z2SE_D33_ZAN_BTBT_1 = 0x7058B,
+ Z2SE_D33_ZAN_BTBT_2 = 0x7058C,
+ Z2SE_D33_ZAN_ZOOM_UP = 0x7058D,
+ Z2SE_D33_GND_BALL1 = 0x7058E,
+ Z2SE_D33_GND_BALL2 = 0x7058F,
+ Z2SE_D33_ZAN_INTO_BALL = 0x70590,
+ Z2SE_D33_GND_FIRE = 0x70591,
+ Z2SE_D25_ZAN_STICK = 0x70592,
+ Z2SE_D25_ZAN_BALOON = 0x70593,
+ Z2SE_D27_GND_KIZU = 0x70594,
+ Z2SE_D27_GND_TF = 0x70595,
+ Z2SE_D27_GND_PTCL_1 = 0x70596,
+ Z2SE_D27_GND_PTCL_2 = 0x70597,
+ Z2SE_D27_GND_PTCL_3 = 0x70598,
+ Z2SE_D27_HZEL_EYE_OP = 0x70599,
+ Z2SE_D27_HZEL_FLOAT = 0x7059A,
+ Z2SE_D27_HZEL_LIGHT = 0x7059B,
+ Z2SE_D27_GND_GATHER = 0x7059C,
+ Z2SE_D28_MGN_FIRE = 0x7059D,
+ Z2SE_D28_MGN_CHANGE = 0x7059E,
+ Z2SE_D28_GND_SPIRIT = 0x7059F,
+ Z2SE_D28V_GND_CRY_1 = 0x705A0,
+ Z2SE_D28_WIND = 0x705A2,
+ Z2SE_D28_FK_THROUGH_1 = 0x705A3,
+ Z2SE_D28_FK_THROUGH_2 = 0x705A4,
+ Z2SE_D24_ZAN_PUNCH = 0x705A5,
+ Z2SE_EN_GND_V_DAMAGE_DOWN = 0x705A6,
+ Z2SE_D20_ZAN_APPEAR = 0x705A7,
+ Z2SE_D20_ZAN_MAGIC_ATK = 0x705A8,
+ Z2SE_D20_ZAN_MASK_OP = 0x705A9,
+ Z2SE_EN_HZE_V_ATK_C_RETURN = 0x705AA,
+ Z2SE_D07_NS_CATCH_FACE = 0x705AD,
+ Z2SE_D07_NS_JUMP_LAND = 0x705B0,
+ Z2SE_D15_RDB_HELM_UP = 0x705B1,
+ Z2SE_D36_RD_1_FALL = 0x705B2,
+ Z2SE_D36_RD_2_FALL = 0x705B3,
+ Z2SE_EN_MGN_V_TURN = 0x705B4,
+ Z2SE_EN_GG_MET_BREAK = 0x705B5,
+ Z2SE_EN_GG_MET_LAND = 0x705B6,
+ Z2SE_EN_DR_DEMO_FIRST = 0x705B7,
+ Z2SE_EN_YC_V_NAKU = 0x705B8,
+ Z2SE_EN_KC_V_NAKU = 0x705B9,
+ Z2SE_OBJ_ARROW_DRAW_NORMAL = 0x80000,
+ Z2SE_OBJ_DARK_GATE_RIPPLE_WLF = 0x80001,
+ Z2SE_OBJ_ARROW_SHOT_NORMAL = 0x80002,
+ Z2SE_OBJ_ARROW_SHOT_GAIN = 0x80003,
+ Z2SE_OBJ_ARROW_FLY_NORMAL = 0x80004,
+ Z2SE_OBJ_ARROW_FLY_GAIN = 0x80005,
+ Z2SE_OBJ_ARROW_FIRE_READY = 0x80006,
+ Z2SE_OBJ_ARROW_SHOT_FIRE = 0x80007,
+ Z2SE_OBJ_ARROW_FLY_FIRE = 0x80008,
+ Z2SE_OBJ_BOMB_WALL_BREAK = 0x80009,
+ Z2SE_OBJ_BOMB_IGNITION = 0x8000A,
+ Z2SE_OBJ_BOMB_EXPLODE = 0x8000B,
+ Z2SE_OBJ_ARROWBOMB_SHOT = 0x8000C,
+ Z2SE_OBJ_ARROWBOMB_SHOTGAIN = 0x8000D,
+ Z2SE_OBJ_ARROWBOMB_FLY = 0x8000E,
+ Z2SE_OBJ_ARROWBOMB_FLYGAIN = 0x8000F,
+ Z2SE_OBJ_DOOR_STEEL_BAR = 0x80010,
+ Z2SE_OBJ_STONE_DOOR_OPEN = 0x80011,
+ Z2SE_OBJ_STONE_DOOR_CLOSE = 0x80012,
+ Z2SE_OBJ_STONE_DOOR_OPEN_STOP = 0x80013,
+ Z2SE_OBJ_STONE_DOOR_CLOSE_STOP = 0x80014,
+ Z2SE_OBJ_MK_COLUMN_SHAKE = 0x80015,
+ Z2SE_OBJ_BOMB_ROCK_BREAK = 0x80016,
+ Z2SE_OBJ_FIRE_IGNITION = 0x80017,
+ Z2SE_OBJ_FIRE_BURNING = 0x80018,
+ Z2SE_OBJ_FIRE_OFF = 0x80019,
+ Z2SE_OBJ_WATERBOMB_EXPLODE = 0x8001A,
+ JA_SE_OBJ_STN_DOOR_MOVE_U = 0x8001B,
+ JA_SE_OBJ_STN_DOOR_MOVE_D = 0x8001C,
+ JA_SE_OBJ_STN_DOOR_STOP_U = 0x8001D,
+ JA_SE_OBJ_STN_DOOR_STOP_D = 0x8001E,
+ Z2SE_OBJ_TBOX_OPEN_A = 0x8001F,
+ Z2SE_OBJ_TBOX_OPEN_B = 0x80020,
+ Z2SE_OBJ_TBOX_OPEN_B_SLOW = 0x80021,
+ Z2SE_OBJ_TBOX_OPEN_C = 0x80022,
+ Z2SE_OBJ_KNOB_DOOR_LOCKED = 0x80023,
+ Z2SE_OBJ_KNOB_DOOR_OPEN = 0x80024,
+ Z2SE_OBJ_KNOB_DOOR_CLOSE = 0x80025,
+ Z2SE_OBJ_ROCK_FALL_DUMMY = 0x80026,
+ Z2SE_OBJ_ROCK_FALL_DIRECT = 0x80027,
+ Z2SE_OBJ_BOMB_EXP_WTRSURF = 0x80028,
+ Z2SE_OBJ_FALL_WATER_S = 0x80029,
+ Z2SE_OBJ_FALL_WATER_M = 0x8002A,
+ Z2SE_OBJ_FALL_WATER_L = 0x8002B,
+ JA_SE_OBJ_FALL_MAGMA_S = 0x8002C,
+ JA_SE_OBJ_FALL_MAGMA_M = 0x8002D,
+ JA_SE_OBJ_FALL_MAGMA_L = 0x8002E,
+ JA_SE_OBJ_BLOCK_FALL_NORMAL = 0x8002F,
+ JA_SE_OBJ_WBOX_FALL_NORMAL = 0x80030,
+ JA_SE_OBJ_BREAK_WATER_POT = 0x80031,
+ JA_SE_OBJ_BURN_WBOX_S = 0x80032,
+ JA_SE_OBJ_BURN_WBOX_L = 0x80033,
+ JA_SE_OBJ_BURN_WRAILING = 0x80034,
+ JA_SE_OBJ_PUT_POT_S = 0x80035,
+ JA_SE_OBJ_PUT_POT_L = 0x80036,
+ JA_SE_OBJ_PUT_POT_W = 0x80037,
+ JA_SE_OBJ_PUT_WBOX_S = 0x80038,
+ JA_SE_OBJ_PUT_STONE = 0x80039,
+ JA_SE_OBJ_PUT_ROCK = 0x8003A,
+ Z2SE_OBJ_BREAK_STONE = 0x8003B,
+ Z2SE_OBJ_BREAK_ROCK = 0x8003C,
+ Z2SE_OBJ_BREAK_STEPS = 0x8003D,
+ Z2SE_OBJ_BREAK_BAMBOOFENCE = 0x8003E,
+ JA_SE_OBJ_FOOT_SW_ON = 0x80040,
+ Z2SE_OBJ_D19_DOOR_CLOSE = 0x80041,
+ Z2SE_OBJ_D19_PUT_LANCE = 0x80042,
+ Z2SE_OBJ_D18_SWORD_STICK = 0x80043,
+ Z2SE_OBJ_HACHINOSU_HIT = 0x80044,
+ Z2SE_OBJ_HACHINOSU_BOUND = 0x80045,
+ Z2SE_OBJ_HACHINOSU_BREAK = 0x80046,
+ Z2SE_OBJ_SNOWTREE_HIT = 0x80050,
+ Z2SE_OBJ_BOSS_LOCK_OPEN = 0x80060,
+ Z2SE_OBJ_LUPY_OUT = 0x80078,
+ Z2SE_OBJ_LUPY_BOUND = 0x80083,
+ Z2SE_OBJ_MAGIC_POT_BOUND = 0x80084,
+ Z2SE_OBJ_ARROW_BOUND = 0x80085,
+ Z2SE_OBJ_GEYSER_LOW = 0x80088,
+ Z2SE_OBJ_GEYSER_HIGH = 0x80089,
+ Z2SE_OBJ_BOMB_BOUND = 0x80094,
+ Z2SE_OBJ_WOODSHIELD_BREAK = 0x80095,
+ Z2SE_OBJ_GNAW_CHAIN_SW = 0x80096,
+ Z2SE_OBJ_PULLDOWN_CHAIN_SW = 0x80097,
+ Z2SE_OBJ_STOP_CHAIN_SW = 0x80098,
+ Z2SE_OBJ_SWAY_CHAIN = 0x80099,
+ Z2SE_OBJ_OPEN_CHAIN_SW_DOOR = 0x8009A,
+ Z2SE_OBJ_MOVE_JAIL_DOOR = 0x8009B,
+ Z2SE_OBJ_OPEN_ZELDAROOM_DOOR = 0x8009C,
+ Z2SE_OBJ_BREAK_IRON_FENCE = 0x8009D,
+ Z2SE_OBJ_FIREWOOD_BURNING = 0x800A3,
+ Z2SE_OBJ_FIREWOOD_SHAKE = 0x800A4,
+ Z2SE_OBJ_FIREWOOD_BREAK = 0x800A5,
+ Z2SE_OBJ_FIREWOOD_SMOKE = 0x800A6,
+ Z2SE_OBJ_PUMPKIN_PULLOUT = 0x800A7,
+ Z2SE_OBJ_PUMPKIN_PUT = 0x800A8,
+ Z2SE_OBJ_PUMPKIN_CRASH = 0x800A9,
+ Z2SE_OBJ_WARP_RESPONSE = 0x800AA,
+ Z2SE_OBJ_WARP_HINT = 0x800AB,
+ Z2SE_OBJ_PEEL_OFF_TILE = 0x800AC,
+ Z2SE_OBJ_WARP_HOLE = 0x800AD,
+ Z2SE_OBJ_WARP_OUT = 0x800AE,
+ Z2SE_OBJ_MONKEYJAIL_BREAK = 0x800AF,
+ Z2SE_OBJ_MONKEYJAIL_CREAK = 0x800B0,
+ Z2SE_OBJ_MONKEYJAIL_SHAKE = 0x800B1,
+ Z2SE_OBJ_WOOD_DOOR_ROLLOPEN = 0x800B2,
+ Z2SE_OBJ_WOOD_DOOR_ROLLCLOSE = 0x800B3,
+ Z2SE_OBJ_WOOD_DOOR_OPEN_STOP = 0x800B4,
+ Z2SE_OBJ_WOOD_DOOR_CLOSE_STOP = 0x800B5,
+ Z2SE_OBJ_DOOR_CHAIN_LOCK_OPEN = 0x800B6,
+ Z2SE_OBJ_BOKKURI_PULLOUT = 0x800B7,
+ Z2SE_OBJ_BOKKURI_PUT = 0x800B8,
+ Z2SE_OBJ_BOKKURI_BURST = 0x800B9,
+ Z2SE_OBJ_PEEL_OFF_LEAVES = 0x800BA,
+ Z2SE_OBJ_FOOT_SWITCH_ON = 0x800BB,
+ Z2SE_OBJ_FOOT_SWITCH_SLIDE = 0x800BC,
+ Z2SE_OBJ_KAKASHI_SHAKE = 0x800BD,
+ Z2SE_OBJ_FLAG_TRAILING = 0x800BE,
+ Z2SE_OBJ_BRIDGE_TRAILING = 0x800BF,
+ Z2SE_OBJ_BOKKURI_HIT_ROLL = 0x800C0,
+ Z2SE_OBJ_WATERMILL_ROUND = 0x800C1,
+ Z2SE_OBJ_DOOR_WOOD_BAR_CL = 0x800C2,
+ Z2SE_OBJ_DOOR_WOOD_BAR_OP = 0x800C3,
+ Z2SE_OBJ_KEY_BOUND = 0x800C4,
+ Z2SE_OBJ_KEY_TWINKLE = 0x800C5,
+ Z2SE_OBJ_CANOE_WAVE = 0x800C6,
+ Z2SE_OBJ_WOOD_DOOR_ROLLOPEN2 = 0x800C7,
+ Z2SE_OBJ_CAT_DOOR = 0x800C8,
+ Z2SE_OBJ_RANCH_WOODPLATE = 0x800C9,
+ Z2SE_OBJ_CAT_VANE_ROLL = 0x800CA,
+ Z2SE_OBJ_CAT_VANE_BREAK = 0x800CB,
+ Z2SE_OBJ_STEP_MOVESTART = 0x800CC,
+ Z2SE_OBJ_STEP_MOVE = 0x800CD,
+ Z2SE_OBJ_STEP_MOVEEND = 0x800CE,
+ Z2SE_OBJ_BOOMSHTR_SWITCH = 0x800CF,
+ Z2SE_OBJ_BOOMSHTR_GATA = 0x800D0,
+ Z2SE_OBJ_BOOMSHTR_OPEN = 0x800D1,
+ Z2SE_OBJ_STRAWFENCE_IGNITION = 0x800D2,
+ Z2SE_OBJ_STRAWFENCE_BURNING = 0x800D3,
+ Z2SE_OBJ_BOKKURI_FALLWATER = 0x800D4,
+ Z2SE_OBJ_BONES_BREAK_L = 0x800D5,
+ Z2SE_OBJ_KEY_TWINKLE_HIDDEN = 0x800D6,
+ Z2SE_OBJ_RANCHHOUSE_DOOR_OPEN = 0x800D7,
+ Z2SE_OBJ_KEYLOCK_BOUND = 0x800D8,
+ Z2SE_OBJ_BOOMSHTR2_GATA1 = 0x800DC,
+ Z2SE_OBJ_BOOMSHTR2_GATA2 = 0x800DD,
+ Z2SE_OBJ_BOOMSHTR2_GATA3 = 0x800DE,
+ Z2SE_OBJ_BOOMSHTR2_DIRT = 0x800DF,
+ Z2SE_OBJ_BOOMSHTR2_DIRT_L = 0x800E0,
+ Z2SE_OBJ_BOOMSHTR2_OPEN = 0x800E1,
+ Z2SE_OBJ_BOOMSHTR2_PARA = 0x800E2,
+ Z2SE_OBJ_BOOMSHTR_HIT_SW = 0x800E3,
+ Z2SE_OBJ_BOARD_BREAK = 0x800E4,
+ Z2SE_OBJ_BOARD_BOUND = 0x800E5,
+ Z2SE_OBJ_BOARD_PUT = 0x800E6,
+ Z2SE_OBJ_DARK_GATE = 0x800E7,
+ Z2SE_OBJ_COLUMN_SHAKE_HARD = 0x800E8,
+ Z2SE_OBJ_COLUMN_SHAKE_FIRST = 0x800E9,
+ Z2SE_WARP_HOLE_OPEN = 0x800EA,
+ Z2SE_DEMO_NS_WARPHOLE = 0x800EB,
+ Z2SE_OBJ_WATERGATE_MOVE = 0x800EC,
+ Z2SE_OBJ_LIGHTDROP_APPEAR = 0x800ED,
+ Z2SE_OBJ_LIGHTDROP_FLOAT = 0x800EE,
+ Z2SE_OBJ_LIGHTDROP_DRAW_IN = 0x800EF,
+ Z2SE_OBJ_BARRIER_STN_APPEAR = 0x800F0,
+ Z2SE_OBJ_BARRIER_STN_STICK = 0x800F1,
+ Z2SE_OBJ_BARRIER_STN_DISAPPEAR = 0x800F2,
+ Z2SE_OBJ_BARRIER_STN_TURN_ON = 0x800F3,
+ Z2SE_OBJ_BARRIER_EMERGENCE = 0x800F4,
+ Z2SE_OBJ_BARRIER_COLLISION = 0x800F5,
+ Z2SE_OBJ_SKULL_BREAK = 0x800F6,
+ Z2SE_OBJ_SKULL_PUT = 0x800F7,
+ Z2SE_OBJ_PUT_WATER_S = 0x800F8,
+ Z2SE_OBJ_PUT_WATER_M = 0x800F9,
+ Z2SE_OBJ_PUT_WATER_L = 0x800FA,
+ Z2SE_OBJ_WOODBOX_BREAK = 0x800FB,
+ Z2SE_OBJ_ZELDAROOM_DOOR_MOVE = 0x800FC,
+ Z2SE_OBJ_SPIRALSTEP_DOOR_1 = 0x800FD,
+ Z2SE_OBJ_SPIRALSTEP_DOOR_2 = 0x800FE,
+ Z2SE_OBJ_SPIRALSTEP_DOOR_3 = 0x800FF,
+ Z2SE_OBJ_SPIRALSTEP_DOOR_4 = 0x80100,
+ Z2SE_OBJ_SPIRALSTEP_DOOR_5 = 0x80101,
+ Z2SE_OBJ_SPIRALSTEP_DOOR_6 = 0x80102,
+ Z2SE_OBJ_SPIRALSTEP_DOOR_7 = 0x80103,
+ Z2SE_OBJ_SPIRALSTEP_DOOR_8 = 0x80104,
+ Z2SE_OBJ_SPIRALSTEP_DOOR_BOUND = 0x80105,
+ Z2SE_OBJ_WOODSHIELD_SHAKE = 0x80106,
+ Z2SE_OBJ_WOODSHIELD_COME_OFF = 0x80107,
+ Z2SE_OBJ_WOODSHIELD_BOUND = 0x80108,
+ Z2SE_OBJ_GOBFLOOR_CHAIN_BREAK = 0x80109,
+ Z2SE_OBJ_GOBFLOOR_INTO_MAGMA = 0x8010A,
+ Z2SE_OBJ_WOODSTICK_BOUND = 0x8010B,
+ Z2SE_OBJ_WOODSTICK_PUT = 0x8010C,
+ Z2SE_OBJ_CHURCH_ALTER_MOVE = 0x8010D,
+ Z2SE_OBJ_CHURCH_ALTER_STOP = 0x8010E,
+ Z2SE_OBJ_WOODROOF_BREAK = 0x8010F,
+ Z2SE_OBJ_GLASSWINDOW_BREAK = 0x80110,
+ Z2SE_OBJ_CHEST_DOWN = 0x80111,
+ Z2SE_OBJ_WEB_BURN = 0x80112,
+ Z2SE_OBJ_WEB_BOUND_L = 0x80113,
+ Z2SE_OBJ_WEB_BOUND_S = 0x80114,
+ Z2SE_OBJ_ROLLBRG_MOVESTART = 0x80116,
+ Z2SE_OBJ_ROLLBRG_MOVE = 0x80117,
+ Z2SE_OBJ_ROLLBRG_MOVEEND = 0x80118,
+ Z2SE_OBJ_BOOMSHTR_ATTACK = 0x80119,
+ Z2SE_OBJ_BOOMSHTR_S_OPEN = 0x8011A,
+ Z2SE_OBJ_CBLOCK_SLIDEMOVE = 0x8011B,
+ Z2SE_OBJ_CBLOCK_STOP = 0x8011C,
+ Z2SE_OBJ_MYNA_LIGHT_BURNING = 0x8011D,
+ Z2SE_OBJ_MYNA_LIGHT_ON = 0x8011E,
+ Z2SE_OBJ_MYNA_LIGHT_OFF = 0x8011F,
+ Z2SE_OBJ_BROKENBRIDGE = 0x80120,
+ Z2SE_OBJ_BOOMSHTR2_CLOSE = 0x80121,
+ Z2SE_OBJ_MAGMAPOLE_YOBI = 0x80122,
+ Z2SE_OBJ_MAGMAPOLE_BLAST = 0x80123,
+ Z2SE_OBJ_PIPEFIRE_REST = 0x80124,
+ Z2SE_OBJ_PIPEFIRE_YOBI = 0x80125,
+ Z2SE_OBJ_PIPEFIRE_BLAST = 0x80126,
+ Z2SE_OBJ_HEAVYSW_MOVE = 0x80127,
+ Z2SE_OBJ_HEAVYSW_UP = 0x80128,
+ Z2SE_OBJ_HEAVYSW_DOWN = 0x80129,
+ Z2SE_OBJ_HEAVYSW_STOP = 0x8012A,
+ Z2SE_OBJ_GORONGATE_MOVE = 0x8012B,
+ Z2SE_OBJ_GORONGATE_STOP = 0x8012C,
+ Z2SE_OBJ_BREAK_WOODNAIL_FENCE = 0x8012D,
+ Z2SE_OBJ_BREAK_BARREL = 0x8012E,
+ Z2SE_OBJ_MAGNELIFT_TURN_S = 0x8012F,
+ Z2SE_OBJ_MAGNELIFT_STOP_S = 0x80130,
+ Z2SE_OBJ_MAGNELIFT_TURN_M = 0x80131,
+ Z2SE_OBJ_MAGNELIFT_STOP_M = 0x80132,
+ Z2SE_OBJ_MAGNELIFT_TURN_L = 0x80133,
+ Z2SE_OBJ_MAGNELIFT_STOP_L = 0x80134,
+ Z2SE_OBJ_CWALL_MOVE = 0x80135,
+ Z2SE_OBJ_CWALL_MOVE_STOP = 0x80136,
+ Z2SE_OBJ_CWALL_BACK = 0x80137,
+ Z2SE_OBJ_CWALL_BACK_STOP = 0x80138,
+ Z2SE_OBJ_BOMBBARREL_HIT = 0x80139,
+ Z2SE_OBJ_BOMBBARREL_IGNITION = 0x8013A,
+ Z2SE_OBJ_BOMBBARREL_BREAK = 0x8013B,
+ Z2SE_OBJ_MOVE_WBLOCK = 0x8013C,
+ Z2SE_OBJ_MOVE_WBLOCK_LIMIT = 0x8013D,
+ Z2SE_OBJ_ATK_FENCE_HIT = 0x8013E,
+ Z2SE_OBJ_ATK_FENCE_FALLDOWN = 0x8013F,
+ Z2SE_OBJ_HEAVY_FUMISW_RIDE = 0x80140,
+ Z2SE_OBJ_HEAVY_FUMISW_DROP = 0x80141,
+ Z2SE_OBJ_HEAVY_FUMISW_ON = 0x80142,
+ Z2SE_OBJ_ROPEBRDG_CUT = 0x80143,
+ Z2SE_OBJ_ROPEBRDG_MOVE_S = 0x80144,
+ Z2SE_OBJ_ROPEBRDG_FALLDOWN_S = 0x80145,
+ Z2SE_OBJ_ROPEBRDG_MOVE_L = 0x80146,
+ Z2SE_OBJ_ROPEBRDG_FALLDOWN_L = 0x80147,
+ Z2SE_OBJ_MAGNEARM_MOVESTART = 0x80148,
+ Z2SE_OBJ_MAGNEARM_MOVE = 0x80149,
+ Z2SE_OBJ_MAGNEARM_STOP = 0x8014A,
+ Z2SE_OBJ_MAGNEARM_UP = 0x8014B,
+ Z2SE_OBJ_MAGNEARM_DOWN = 0x8014C,
+ Z2SE_OBJ_MAGNEARM_SWING = 0x8014D,
+ Z2SE_OBJ_BREAK_WOOD_S = 0x8014E,
+ Z2SE_OBJ_BREAK_WOOD_L = 0x8014F,
+ Z2SE_OBJ_BLOCK_FALL_NORMAL = 0x80150,
+ Z2SE_OBJ_WBOX_FALL_NORMAL = 0x80151,
+ Z2SE_OBJ_PUT_WBOX_S = 0x80152,
+ Z2SE_OBJ_PUT_STONE = 0x80153,
+ Z2SE_OBJ_MOVE_ROCK = 0x80154,
+ Z2SE_OBJ_MOVE_ROCK_LIMIT = 0x80155,
+ Z2SE_OBJ_HEAVY_FUMISW_OFF = 0x80156,
+ Z2SE_OBJ_ELEVATOR_START = 0x80157,
+ Z2SE_OBJ_ELEVATOR_MOVE = 0x80158,
+ Z2SE_OBJ_ELEVATOR_STOP = 0x80159,
+ Z2SE_OBJ_CHAINSW_PULL = 0x8015A,
+ Z2SE_OBJ_CHAINSW_PULLHEAVY = 0x8015B,
+ Z2SE_OBJ_CHAINSW_BACK = 0x8015C,
+ Z2SE_OBJ_CHAINSW_BACKFAST = 0x8015D,
+ Z2SE_OBJ_CHAINSW_ON = 0x8015E,
+ Z2SE_OBJ_CHAND_TOP = 0x8015F,
+ Z2SE_OBJ_CHAND_FALLDOWN = 0x80160,
+ Z2SE_OBJ_CHAND_FALLDOWN_S = 0x80161,
+ Z2SE_OBJ_FM_BREAK_PILLAR = 0x80162,
+ Z2SE_OBJ_FM_DIRTFALL = 0x80163,
+ Z2SE_OBJ_STALAC_BREAK = 0x80164,
+ Z2SE_OBJ_STALAC_LAND = 0x80165,
+ Z2SE_OBJ_STALAC_LAND_WATER = 0x80166,
+ Z2SE_OBJ_ROLLSTAIR_ROLL = 0x80167,
+ Z2SE_OBJ_ROLLSTAIR_STOP = 0x80168,
+ Z2SE_OBJ_BURASW_ON = 0x80169,
+ Z2SE_OBJ_BURASW_OFF = 0x8016A,
+ Z2SE_OBJ_FLOATBOARD = 0x8016B,
+ Z2SE_OBJ_FLOATBOARD_SWING = 0x8016C,
+ Z2SE_OBJ_FLOATBOARD_SWING_L = 0x8016D,
+ Z2SE_OBJ_CWALL_BACK_SLOW = 0x8016E,
+ Z2SE_OBJ_CWALL_CHAIN_TENSION = 0x8016F,
+ Z2SE_OBJ_ROOF_ANA = 0x80170,
+ Z2SE_OBJ_MADO_YURE = 0x80171,
+ Z2SE_OBJ_MADO_NOT_BREAK = 0x80172,
+ Z2SE_OBJ_MADO_BREAK_PRPR = 0x80173,
+ Z2SE_OBJ_TANSU_YURE = 0x80174,
+ Z2SE_OBJ_BOMB_HOUSE_BURN = 0x80175,
+ Z2SE_OBJ_BOMB_HOUSE_BURN_S = 0x80176,
+ Z2SE_OBJ_BOMB_HOUSE_EXPLD = 0x80177,
+ Z2SE_OBJ_TABLE_BRAKE = 0x80178,
+ Z2SE_OBJ_ARW_TRGT_BRK = 0x80179,
+ Z2SE_OBJ_ARW_TRGT_BRK_LAST = 0x8017A,
+ Z2SE_OBJ_SHOCK_SW_ON = 0x8017B,
+ Z2SE_OBJ_GEAR_LV = 0x8017D,
+ Z2SE_OBJ_WTR_WHL_1 = 0x8017E,
+ Z2SE_OBJ_WTR_WHL_1_SPLSH = 0x8017F,
+ Z2SE_OBJ_WTR_WHL_2 = 0x80180,
+ Z2SE_OBJ_WTR_WHL_2_SPLSH = 0x80181,
+ Z2SE_OBJ_WTR_CLMN_WAIT = 0x80182,
+ Z2SE_OBJ_WTR_CLMN_READY = 0x80183,
+ Z2SE_OBJ_WTR_CLMN_UP = 0x80184,
+ Z2SE_OBJ_WTR_CLMN_DOWN = 0x80186,
+ Z2SE_OBJ_SW_W_DR_OP = 0x80187,
+ Z2SE_OBJ_SW_W_DR_OP_STOP = 0x80188,
+ Z2SE_OBJ_SW_W_DR_CL = 0x80189,
+ Z2SE_OBJ_SW_W_DR_CL_STOP = 0x8018A,
+ Z2SE_OBJ_LV3_KNOB_DR_OP = 0x8018B,
+ Z2SE_OBJ_LV3_KNOB_DR_CL = 0x8018C,
+ Z2SE_OBJ_NET_SHTR_OP = 0x8018D,
+ Z2SE_OBJ_NET_SHTR_CL = 0x8018E,
+ Z2SE_OBJ_NET_L_SHTR_CL = 0x8018F,
+ Z2SE_OBJ_SW_FENCE_DOWN = 0x80190,
+ Z2SE_OBJ_LV3_SHTR_OP = 0x80191,
+ Z2SE_OBJ_LV3_SHTR_CL = 0x80192,
+ Z2SE_OBJ_WALLSHUTTER_OPEN = 0x80193,
+ Z2SE_OBJ_LV3_SHTR_UP_STOP = 0x80194,
+ Z2SE_OBJ_LV3_SHTR_DW_STOP = 0x80195,
+ Z2SE_OBJ_LV3_SHTR_CL_WTR = 0x80196,
+ Z2SE_OBJ_LV3_SHTR_OP_MDN = 0x80197,
+ Z2SE_OBJ_SW_FENCE_DWN_WTR = 0x80198,
+ Z2SE_OBJ_MAGNE_EFFECT = 0x80199,
+ Z2SE_OBJ_LV3_SHTR_OP_FX = 0x8019A,
+ Z2SE_OBJ_WOOD_DR_OP_MDN = 0x8019B,
+ Z2SE_OBJ_WOOD_DR_OP_MDN_FX = 0x8019C,
+ Z2SE_OBJ_SPNR_SW_FIT = 0x8019D,
+ Z2SE_OBJ_SPNR_SW_CL = 0x8019E,
+ Z2SE_OBJ_SPNR_GEAR_S = 0x8019F,
+ Z2SE_OBJ_STN_WL_RL = 0x801A0,
+ Z2SE_OBJ_STN_WL_RL_OP = 0x801A1,
+ Z2SE_OBJ_STN_WL_RL_ST = 0x801A2,
+ Z2SE_OBJ_STN_SPRL_RAIL = 0x801A3,
+ Z2SE_OBJ_STN_SPRL_RAIL_DW = 0x801A4,
+ Z2SE_OBJ_STN_SPRL_RAIL_ST = 0x801A5,
+ Z2SE_OBJ_RL_SWD_LV = 0x801A6,
+ Z2SE_OBJ_RL_SWD_TRG = 0x801A7,
+ Z2SE_OBJ_SWD_FENCE_POP = 0x801A8,
+ Z2SE_OBJ_TOGE_SPIN = 0x801A9,
+ Z2SE_OBJ_RL_SW_WALL_ON = 0x801AA,
+ Z2SE_OBJ_RL_SW_WALL_OFF = 0x801AB,
+ Z2SE_OBJ_RL_SW_WALL_MV = 0x801AC,
+ Z2SE_OBJ_RL_SW_ELVTR_UP = 0x801AD,
+ Z2SE_OBJ_RL_SW_ELVTR_DW = 0x801AE,
+ Z2SE_OBJ_RL_SW_ELVTR_ON = 0x801AF,
+ Z2SE_OBJ_RL_SW_ELVTR_OFF = 0x801B0,
+ Z2SE_OBJ_HIDDEN_WALL_MV = 0x801B1,
+ Z2SE_OBJ_HIDDEN_WALL_ST = 0x801B2,
+ Z2SE_OBJ_POU_GATE_CL = 0x801B3,
+ Z2SE_OBJ_POU_GATE_OP = 0x801B4,
+ Z2SE_OBJ_FALL_STAIR = 0x801B5,
+ Z2SE_OBJ_STL_FENCE_UP = 0x801B6,
+ Z2SE_OBJ_STL_FENCE_DW = 0x801B7,
+ Z2SE_OBJ_LV4_CNDL_MISS = 0x801B8,
+ Z2SE_OBJ_CHANDELIER_SWING = 0x801B9,
+ Z2SE_OBJ_CHANDELIER_UP = 0x801BA,
+ Z2SE_OBJ_CHANDELIER_DW_TRG = 0x801BB,
+ Z2SE_OBJ_CHANDELIER_DW_LV = 0x801BC,
+ Z2SE_OBJ_SINK_FLOOR_DW = 0x801BD,
+ Z2SE_OBJ_SINK_FLOOR_UP = 0x801BE,
+ Z2SE_OBJ_SPNR_RAIL_ATRCT = 0x801BF,
+ Z2SE_OBJ_HEAVYSW_ON = 0x801C0,
+ Z2SE_OBJ_SPNR_GEAR_L = 0x801C1,
+ Z2SE_OBJ_POU_GATE_QUAKE = 0x801C2,
+ Z2SE_OBJ_RL_SW_ELVTR_OFF_TOP = 0x801C3,
+ Z2SE_OBJ_LV3_FLR_SW_ON = 0x801C4,
+ Z2SE_OBJ_LV3_FLR_SW_OFF = 0x801C5,
+ Z2SE_OBJ_BOSS_LOCK_OPEN_LV5 = 0x801C6,
+ Z2SE_OBJ_ICE_BREAK = 0x801C7,
+ Z2SE_OBJ_ICE_KEZURU = 0x801C8,
+ Z2SE_OBJ_CANNON_CHARGE = 0x801C9,
+ Z2SE_OBJ_CANNON_MOVE = 0x801CA,
+ Z2SE_OBJ_CANNON_STOP = 0x801CB,
+ Z2SE_OBJ_SPNR_SW_RL = 0x801CC,
+ Z2SE_OBJ_DOOR_STEEL_BAR_CL = 0x801CD,
+ Z2SE_OBJ_FIRE_TAKEN = 0x801CE,
+ Z2SE_OBJ_FIRE_EMERGE = 0x801CF,
+ Z2SE_OBJ_FIRE_FLY = 0x801D0,
+ Z2SE_OBJ_KNTR_BREAK = 0x801D1,
+ Z2SE_OBJ_IRONBLOCK_MOVE = 0x801D2,
+ Z2SE_OBJ_IRONBLOCK_STOP = 0x801D3,
+ Z2SE_OBJ_IRONBALL_HIT = 0x801D4,
+ Z2SE_OBJ_IRONBALL_HIT_SNOW = 0x801D5,
+ Z2SE_OBJ_IRONBALL_HIT_ICE = 0x801D6,
+ Z2SE_OBJ_ARMOR_SWING = 0x801D7,
+ Z2SE_OBJ_ARMOR_HIT = 0x801D8,
+ Z2SE_OBJ_ARMOR_BREAK = 0x801D9,
+ Z2SE_OBJ_CHANDLV5_HIT = 0x801DA,
+ Z2SE_OBJ_CHANDLV5_SWING = 0x801DB,
+ Z2SE_OBJ_BREAK_FLOOR = 0x801DC,
+ Z2SE_OBJ_IRONTRAY_SWITCH = 0x801DD,
+ Z2SE_OBJ_IRONTRAY_BALL = 0x801DE,
+ Z2SE_OBJ_IRONBLOCK_LAND = 0x801DF,
+ Z2SE_OBJ_DOOR_LOCK_OPEN = 0x801E0,
+ Z2SE_OBJ_TOGE_ROLL_MV = 0x801E1,
+ Z2SE_OBJ_L6_RL_SW_ON = 0x801E2,
+ Z2SE_OBJ_L6_RL_SW_OFF = 0x801E3,
+ Z2SE_OBJ_L6_RL_SW_MV = 0x801E4,
+ Z2SE_OBJ_L6_RL_FLR_MV = 0x801E5,
+ Z2SE_OBJ_L6_RL_FLR_ST = 0x801E6,
+ Z2SE_OBJ_L6_SW_GATE_OP_MV = 0x801E7,
+ Z2SE_OBJ_L6_SW_GATE_OP_ST = 0x801E8,
+ Z2SE_OBJ_L6_SW_GATE_CL_MV = 0x801E9,
+ Z2SE_OBJ_L6_SW_GATE_CL_ST = 0x801EA,
+ Z2SE_OBJ_L6_ELK_GATE_LV = 0x801EB,
+ Z2SE_OBJ_L6_ELK_GATE_TOUCH = 0x801EC,
+ Z2SE_OBJ_L6_MARIO_GATE_ON = 0x801ED,
+ Z2SE_OBJ_L6_MARIO_GATE_OFF = 0x801EE,
+ Z2SE_OBJ_L6_MARIO_GATE_MV = 0x801EF,
+ Z2SE_OBJ_L6_UD_BLOCK_UP = 0x801F0,
+ Z2SE_OBJ_L6_UD_BLOCK_UP_ST = 0x801F1,
+ Z2SE_OBJ_L6_UD_BLOCK_DW = 0x801F2,
+ Z2SE_OBJ_L6_UD_BLOCK_DW_ST = 0x801F3,
+ Z2SE_OBJ_L6_BALANCE_MV = 0x801F4,
+ Z2SE_OBJ_L6_BALANCE_ST = 0x801F5,
+ Z2SE_OBJ_L6_BLADE = 0x801F6,
+ Z2SE_OBJ_L6_WARP_DW_ST = 0x801F7,
+ Z2SE_OBJ_L6_WARP_UP_ST = 0x801F8,
+ Z2SE_OBJ_L6_WARP_LV = 0x801F9,
+ Z2SE_OBJ_L6_SW_GATE_ON = 0x801FA,
+ Z2SE_OBJ_L6_SW_GATE_OFF = 0x801FB,
+ Z2SE_OBJ_L6_SW_GATE_MV = 0x801FC,
+ Z2SE_OBJ_T_BOX_EMERGE = 0x801FD,
+ Z2SE_OBJ_BREAK_WOOD_FURNITURE = 0x801FE,
+ Z2SE_OBJ_KNOB_DOOR_LV5_OP = 0x801FF,
+ Z2SE_OBJ_KNOB_DOOR_LV5_CL = 0x80200,
+ Z2SE_OBJ_FLN_GATE_ATK = 0x80201,
+ Z2SE_OBJ_FLN_GATE_L_OP = 0x80202,
+ Z2SE_OBJ_FLN_GATE_CRK = 0x80203,
+ Z2SE_OBJ_NABE_BUBBLE = 0x80204,
+ Z2SE_OBJ_L8_L_BALL = 0x80205,
+ Z2SE_OBJ_L8_L_BALL_REVIVE = 0x80206,
+ Z2SE_OBJ_L8_L_BALL_BOUND = 0x80207,
+ Z2SE_OBJ_L8_STAIR_ON = 0x80208,
+ Z2SE_OBJ_L8_STAIR = 0x80209,
+ Z2SE_OBJ_L8_STAIR_OFF = 0x8020A,
+ Z2SE_OBJ_L8_STAIR_MV_UP = 0x8020B,
+ Z2SE_OBJ_L8_STAIR_MV_DW = 0x8020C,
+ Z2SE_OBJ_L8_STAIR_ST_UP = 0x8020D,
+ Z2SE_OBJ_L8_STAIR_ST_DW = 0x8020E,
+ Z2SE_OBJ_L8_L_BALL_SW_ON = 0x8020F,
+ Z2SE_OBJ_L8_L_BALL_SW = 0x80210,
+ Z2SE_OBJ_L8_L_BALL_SW_OFF = 0x80211,
+ Z2SE_OBJ_L8_L_TORCH_SW = 0x80212,
+ Z2SE_OBJ_L8_L_LIFT_ON = 0x80213,
+ Z2SE_OBJ_L8_L_LIFT_MV = 0x80214,
+ Z2SE_OBJ_L8_B_FOG_FLY = 0x80215,
+ Z2SE_OBJ_L8_B_FOG_STAY = 0x80216,
+ Z2SE_OBJ_L8_B_FALL_S = 0x80217,
+ Z2SE_OBJ_L8_B_FALL_L = 0x80218,
+ Z2SE_OBJ_L8_SHTR_OP = 0x80219,
+ Z2SE_OBJ_L8_SHTR_CL = 0x8021A,
+ Z2SE_OBJ_L8_SHTR_CREST_ON = 0x8021B,
+ Z2SE_OBJ_L8_SHTR_CREST_OFF = 0x8021C,
+ Z2SE_OBJ_L8_MBOSS_SHTR_OP = 0x8021D,
+ Z2SE_OBJ_L8_MBOSS_SHTR_CL = 0x8021E,
+ Z2SE_OBJ_TRAP_BREAK = 0x8021F,
+ Z2SE_OBJ_SPNR_SW_PUSH = 0x80220,
+ Z2SE_OBJ_L_SWD_DEMO = 0x80221,
+ Z2SE_GRZ_DOOR_CL = 0x80222,
+ Z2SE_OBJ_ZORA_STN_VANISH = 0x80223,
+ Z2SE_OBJ_CMN_ROCK_LIFT = 0x80224,
+ Z2SE_OBJ_CMN_ROCK_BREAK = 0x80225,
+ Z2SE_OBJ_CMN_ROCK_ROLL = 0x80226,
+ Z2SE_OBJ_CMN_ROCK_BOUND = 0x80227,
+ Z2SE_OBJ_CMN_ROCK_PUT = 0x80228,
+ Z2SE_OBJ_RIDER_GATE_ATK = 0x80229,
+ Z2SE_OBJ_RIDER_GATE_L_OP = 0x8022A,
+ Z2SE_OBJ_RIDER_GATE_CRK = 0x8022B,
+ Z2SE_OBJ_CMN_L_ROCK_LIFT = 0x8022C,
+ Z2SE_OBJ_CMN_L_ROCK_BREAK = 0x8022D,
+ Z2SE_OBJ_CMN_L_ROCK_ROLL = 0x8022E,
+ Z2SE_OBJ_CMN_L_ROCK_BOUND = 0x8022F,
+ Z2SE_OBJ_CMN_L_ROCK_PUT = 0x80230,
+ Z2SE_OBJ_ZORA_BOSEKI_MV = 0x80231,
+ Z2SE_OBJ_BK_DOOR_ATK_CL = 0x80232,
+ Z2SE_OBJ_BK_DOOR_ATK_OP = 0x80233,
+ Z2SE_OBJ_IGATE_ATK_CL = 0x80234,
+ Z2SE_OBJ_IGATE_ATK_OP = 0x80235,
+ Z2SE_OBJ_H_SAKU_ORERU = 0x80236,
+ Z2SE_OBJ_H_SAKU_BREAK = 0x80237,
+ Z2SE_OBJ_IMPAL_DOOR_OP = 0x80238,
+ Z2SE_OBJ_TCANNON_ACTION_LAKE = 0x80239,
+ Z2SE_OBJ_TCANNON_ACTION_L7 = 0x8023A,
+ Z2SE_OBJ_THOUSE_CLOSE = 0x8023B,
+ Z2SE_OBJ_THOUSE_CHANGE = 0x8023C,
+ Z2SE_OBJ_THOUSE_HLIGHT = 0x8023D,
+ Z2SE_OBJ_AMATA_ACTION = 0x8023E,
+ Z2SE_OBJ_AMATA_CRK = 0x8023F,
+ Z2SE_OBJ_KKRK_BRG_LIFT_UP = 0x80240,
+ Z2SE_OBJ_KKRK_BRG_WARP_IN = 0x80241,
+ Z2SE_OBJ_KKRK_BRG_WARP_OUT = 0x80242,
+ Z2SE_OBJ_KKRK_BRG_LIFT_DW = 0x80243,
+ Z2SE_OBJ_ORDN_BRG_LIFT_UP = 0x80244,
+ Z2SE_OBJ_ORDN_BRG_WARP_IN = 0x80245,
+ Z2SE_OBJ_ORDN_BRG_WARP_OUT = 0x80246,
+ Z2SE_OBJ_ORDN_BRG_LIFT_DW = 0x80247,
+ Z2SE_OBJ_TCANNON_LIFT_UP = 0x80248,
+ Z2SE_OBJ_TCANNON_WARP_IN = 0x80249,
+ Z2SE_OBJ_TCANNON_WARP_OUT = 0x8024A,
+ Z2SE_OBJ_VOLC_FALL = 0x8024B,
+ Z2SE_OBJ_VOLC_LIFT_UP = 0x8024C,
+ Z2SE_OBJ_VOLC_WARP_IN = 0x8024D,
+ Z2SE_OBJ_WOOD_STATUE_BOUND = 0x8024E,
+ Z2SE_OBJ_RG_ROCK_BREAK = 0x8024F,
+ Z2SE_OBJ_RG_ROCK_FALL = 0x80250,
+ Z2SE_OBJ_RG_ROCKPOLE_FALL = 0x80251,
+ Z2SE_OBJ_RG_ROCKPOLE_LAND = 0x80252,
+ Z2SE_OBJ_BLN_BREAK_S = 0x80253,
+ Z2SE_OBJ_BLN_BREAK_M = 0x80254,
+ Z2SE_OBJ_BLN_BREAK_L = 0x80255,
+ Z2SE_OBJ_TRAP_BREAK_STN = 0x80256,
+ Z2SE_OBJ_VOLC_WAIT = 0x80257,
+ Z2SE_OBJ_BURASWLV7_ON = 0x80258,
+ Z2SE_OBJ_BURASWLV7_OFF = 0x80259,
+ Z2SE_OBJ_FLR_FALL_START = 0x8025A,
+ Z2SE_OBJ_FLR_GURAGURA = 0x8025B,
+ Z2SE_OBJ_FLR_FALLING = 0x8025C,
+ Z2SE_OBJ_POLE_FALL_START = 0x8025D,
+ Z2SE_OBJ_POLE_FALLING = 0x8025E,
+ Z2SE_OBJ_BRDG_MOVE = 0x8025F,
+ Z2SE_OBJ_BRDG_STOP = 0x80260,
+ Z2SE_OBJ_FAN_ROLL_S = 0x80261,
+ Z2SE_OBJ_FAN_ROLL_M = 0x80262,
+ Z2SE_OBJ_FAN_ROLL_L = 0x80263,
+ Z2SE_OBJ_FAN_WIND_S = 0x80264,
+ Z2SE_OBJ_FAN_WIND_M = 0x80265,
+ Z2SE_OBJ_FAN_WIND_L = 0x80266,
+ Z2SE_OBJ_ONSEN_TARU_BRK = 0x80267,
+ Z2SE_OBJ_CRYSTAL_KRKR = 0x80268,
+ Z2SE_OBJ_THE_DOOR_CL = 0x80269,
+ Z2SE_OBJ_THE_DOOR_MV = 0x8026A,
+ Z2SE_OBJ_GZ_NE_DOOR_OP = 0x8026B,
+ Z2SE_OBJ_ONSEN_WARM_FIRE = 0x8026C,
+ Z2SE_OBJ_STAR_GAME_HIT_1 = 0x8026D,
+ Z2SE_OBJ_STAR_GAME_HIT_2 = 0x8026E,
+ Z2SE_OBJ_STAR_GAME_HIT_3 = 0x8026F,
+ Z2SE_OBJ_STAR_GAME_HIT_4 = 0x80270,
+ Z2SE_OBJ_STAR_GAME_HIT_5 = 0x80271,
+ Z2SE_OBJ_MR_SCRW_ON = 0x80272,
+ Z2SE_OBJ_MR_SCRW_MV = 0x80273,
+ Z2SE_OBJ_MR_SCRW_OFF = 0x80274,
+ Z2SE_OBJ_MR_CHIN = 0x80275,
+ Z2SE_OBJ_MR_TBLE = 0x80276,
+ Z2SE_OBJ_DARK_GATE_RIPPLE = 0x80277,
+ Z2SE_OBJ_DS_FIRE_CLMN = 0x80278,
+ Z2SE_OBJ_DS_CLMN_UP = 0x80279,
+ Z2SE_OBJ_DS_CLMN_UP_ST = 0x8027A,
+ Z2SE_OBJ_DS_H_FIRE = 0x8027B,
+ Z2SE_OBJ_DS_END_ZAN_SWD = 0x8027C,
+ Z2SE_OBJ_PO_TBOX = 0x8027D,
+ Z2SE_OBJ_AMI_ROLL = 0x8027E,
+ Z2SE_OBJ_MDN_ESCAPE_HOLE = 0x8027F,
+ Z2SE_OBJ_DS_END_BRG = 0x80280,
+ Z2SE_OBJ_VSHUTR = 0x80281,
+ Z2SE_OBJ_TOY_BONE_PUT = 0x80282,
+ Z2SE_OBJ_TOY_BONE_BOUND = 0x80283,
+ Z2SE_OBJ_KAGERI_MIRROR_GET = 0x80284,
+ Z2SE_OBJ_DS_END_BRG_ST = 0x80285,
+ Z2SE_OBJ_BOMB_ROCK_BRK_WTR_1 = 0x80286,
+ Z2SE_OBJ_BOMB_ROCK_BRK_WTR_2 = 0x80287,
+ Z2SE_OBJ_G_KABE_BRK = 0x80288,
+ Z2SE_OBJ_BH_HASHI_LV = 0x80289,
+ Z2SE_OBJ_BH_HASHI_TRG = 0x8028A,
+ Z2SE_OBJ_SEKI_TFORCE_ON = 0x8028D,
+ Z2SE_OBJ_SEKI_TILE_EMERGE = 0x8028E,
+ Z2SE_OBJ_SEKI_TILE_ON = 0x8028F,
+ Z2SE_OBJ_SEKI_TILE_ON_LAST = 0x80290,
+ Z2SE_OBJ_SEKI_DOOR_OP = 0x80291,
+ Z2SE_OBJ_KAKO_DOOR_OP_IN = 0x80292,
+ Z2SE_OBJ_KAKO_DOOR_OP_LIGHT = 0x80293,
+ Z2SE_OBJ_KAKO_DOOR_OP_OUT = 0x80294,
+ Z2SE_OBJ_LV6_GATE_STAIR = 0x80295,
+ Z2SE_OBJ_LV6_GATE_GLASS_ON = 0x80296,
+ Z2SE_OBJ_LV6_GATE_GLASS_OFF = 0x80297,
+ Z2SE_OBJ_MG_CANOE_TSUBO_BRK = 0x80298,
+ Z2SE_OBJ_WTR_STREAM = 0x80299,
+ Z2SE_OBJ_WTR_STREAM_S = 0x8029A,
+ Z2SE_OBJ_ZR_GRN_ROCK_GRGR = 0x8029B,
+ Z2SE_OBJ_ZR_GRN_ROCK_BRK = 0x8029C,
+ Z2SE_OBJ_CTL_ROCK_FALL = 0x8029D,
+ Z2SE_OBJ_PM_WALL_FADEAWAY = 0x8029E,
+ Z2SE_OBJ_KAKO_DOOR_LIGHT_RT = 0x8029F,
+ Z2SE_OBJ_MGN_BREAK_PILLAR = 0x802A0,
+ Z2SE_OBJ_LEAF_BEGIN_FALL = 0x802A1,
+ Z2SE_OBJ_LEAF_FALL_DOWN = 0x802A2,
+ Z2SE_OBJ_SNOW_SLIDE = 0x802A3,
+ Z2SE_OBJ_SEKI_DOOR_OP_ST = 0x802A6,
+ Z2SE_OBJ_SAMPLE_TSUBO_BRK = 0x802A7,
+ Z2SE_OBJ_SINK_FLOOR_DW_TRG = 0x802A8,
+ Z2SE_OBJ_GANON_BARRIER_APPR = 0x802A9,
+ Z2SE_OBJ_GANON_BARRIER = 0x802AA,
+ Z2SE_OBJ_ICICLE_FALL = 0x802AB,
+ Z2SE_OBJ_ICICLE_LAND = 0x802AC,
+ Z2SE_OBJ_ICICLE_BRK = 0x802AD,
+ Z2SE_OBJ_HASU_WTR = 0x802AE,
+ Z2SE_OBJ_NIOIMASU_BOUND = 0x802AF,
+ Z2SE_OBJ_YO_HEART_S = 0x802B0,
+ Z2SE_OBJ_YO_HEART_L = 0x802B1,
+ Z2SE_OBJ_GATE_LV9_OP = 0x802B2,
+ Z2SE_OBJ_GATE_LV9_STOP = 0x802B3,
+ Z2SE_OBJ_ROPE_PAINT_CUT = 0x802B4,
+ Z2SE_OBJ_ROPE_PAINT_LAND = 0x802B5,
+ Z2SE_OBJ_LV9_SHTR_OP = 0x802B6,
+ Z2SE_OBJ_LV9_SHTR_CL = 0x802B7,
+ Z2SE_OBJ_YAGURA_BREAK = 0x802B8,
+ Z2SE_OBJ_YAGURA_LAND = 0x802B9,
+ Z2SE_OBJ_SAKU_BREAK = 0x802BA,
+ Z2SE_OBJ_LV9_HOLE_LIGHTON = 0x802BB,
+ Z2SE_OBJ_CHANDLV9_SWING = 0x802BC,
+ Z2SE_OBJ_CHANDLV9_DOWN = 0x802BD,
+ Z2SE_OBJ_POU_SOUL_BREAK = 0x802BE,
+ Z2SE_OBJ_D13_FIRE_BURNING = 0x802BF,
+ Z2SE_OBJ_L6_WARP_COL = 0x802C0,
+ Z2SE_OBJ_CRVN_GATE_ATTACK = 0x802C1,
+ Z2SE_OBJ_CRVN_GATE_OPEN = 0x802C2,
+ Z2SE_OBJ_CRVN_GATE_CREAK = 0x802C3,
+ Z2SE_OBJ_CRVN_GATE_CLOSE = 0x802C4,
+ Z2SE_OBJ_CRVN_GATE_BREAK = 0x802C5,
+ Z2SE_OBJ_CRVN_URA_GATE = 0x802C6,
+ Z2SE_OBJ_CRVN_BURNING = 0x802C7,
+ Z2SE_OBJ_BURASWLV7_GRAB = 0x802C8,
+ Z2SE_OBJ_MONOLIS_HOLE = 0x802C9,
+ Z2SE_OBJ_MIRROR_STAIR_ON = 0x802CA,
+ Z2SE_OBJ_MIRROR_STAIR_OFF = 0x802CB,
+ Z2SE_OBJ_MIRROR_LIGHT = 0x802CC,
+ Z2SE_D30_MIRROR_HIBI = 0x802CD,
+ Z2SE_D30_MIRROR_HIKARI = 0x802CE,
+ Z2SE_D32_SWD_FLOAT = 0x802D0,
+ Z2SE_D32_SWD_FLY = 0x802D1,
+ Z2SE_D32_GND_CHAIN1 = 0x802D2,
+ Z2SE_D32_GND_CHAIN2 = 0x802D3,
+ Z2SE_D32_GND_SWD_OUT = 0x802D5,
+ Z2SE_D32_MIRROR_LIGHT_ON = 0x802D6,
+ Z2SE_D32_MONOLIS_ON = 0x802D7,
+ Z2SE_D32_MONOLIS_OFF = 0x802D8,
+ Z2SE_D34_VOLC_WARP_OUT = 0x802D9,
+ Z2SE_D34_VOLC_FALL = 0x802DA,
+ Z2SE_D34_VOLC_IMPACT = 0x802DB,
+ Z2SE_D34_JINARI = 0x802DC,
+ Z2SE_D34_WTR_FALL = 0x802DD,
+ Z2SE_D34_ICE_FALL = 0x802DE,
+ Z2SE_D25_MDN_STN_FLY = 0x802DF,
+ Z2SE_D26_CTL_BARRIER = 0x802E0,
+ Z2SE_D26_MDN_STN_OUT = 0x802E1,
+ Z2SE_D26_MDN_STN_UNITE = 0x802E2,
+ Z2SE_D26_MDN_STN_GGG = 0x802E3,
+ Z2SE_D26_SPEAR_EMERGE = 0x802E4,
+ Z2SE_D26_SPEAR_HOLE = 0x802E5,
+ Z2SE_D27_BLOCK_ON = 0x802E6,
+ Z2SE_D27_HZEL_TAKE_SWD = 0x802E7,
+ Z2SE_D27_BLOCK_OFF = 0x802E8,
+ Z2SE_D27_MDN_STN_OUT = 0x802E9,
+ Z2SE_D28_MDN_STN_OUT = 0x802EA,
+ Z2SE_D28_MDN_STN_UNITE = 0x802EC,
+ Z2SE_D28_MJN_TAKE_SPEAR = 0x802ED,
+ Z2SE_D28_JINARI = 0x802EE,
+ Z2SE_D28_HYL_CTL_BRK = 0x802EF,
+ Z2SE_D28_MDN_STN_BRK = 0x802F0,
+ Z2SE_D28_GEM_GATHER = 0x802F1,
+ Z2SE_OBJ_CMN_ROCK_ASASE = 0x802F2,
+ Z2SE_OBJ_CMN_ROCK_WTR = 0x802F3,
+ Z2SE_OBJ_CMN_ROCK_PUT_WTR = 0x802F4,
+ Z2SE_OBJ_MIRROR_LIGHT_S = 0x802F5,
+ Z2SE_D21_CTL_BARRIER = 0x802F6,
+ Z2SE_D22_SWD_LIGHT_1 = 0x802F7,
+ Z2SE_D22_SWD_LIGHT_2 = 0x802F8,
+ Z2SE_D22_STN_GATHER = 0x802F9,
+ Z2SE_D22_SWD_PULL_OUT_LIGHT = 0x802FA,
+ Z2SE_D22_FOG_OUT = 0x802FB,
+ Z2SE_D22_SWD_EDGE_LIGHT = 0x802FC,
+ Z2SE_D24_MIRROR_GATHER = 0x802FD,
+ Z2SE_D24_CHAIN_LIGHT = 0x802FE,
+ Z2SE_D24_MONOLIS_FALL = 0x802FF,
+ Z2SE_D24_MONOLIS_LIGHT = 0x80301,
+ Z2SE_D24_STN_OUT = 0x80302,
+ Z2SE_LIGHT_BOWL_AWAY = 0x80303,
+ Z2SE_D18_S1_FLY_1 = 0x80304,
+ Z2SE_D18_S2_FLY_1 = 0x80305,
+ Z2SE_D18_S3_FLY_1 = 0x80306,
+ Z2SE_D18_S1_FLY_2 = 0x80307,
+ Z2SE_D18_S2_FLY_2 = 0x80308,
+ Z2SE_D18_S3_FLY_2 = 0x80309,
+ Z2SE_D18_S1_FLY_3 = 0x8030A,
+ Z2SE_D18_S2_FLY_3 = 0x8030B,
+ Z2SE_D18_S3_FLY_3 = 0x8030C,
+ Z2SE_D18_S_COL = 0x8030D,
+ Z2SE_D18_KNIFE = 0x8030E,
+ Z2SE_D18_TF_BRIGHT = 0x80310,
+ Z2SE_D18_STN_APPEAR = 0x80311,
+ Z2SE_D18_STN_FALL = 0x80312,
+ Z2SE_D18_STN_DISAPPEAR = 0x80313,
+ Z2SE_D20_STN_TAKEN = 0x80314,
+ Z2SE_D20_GENKI_DAMA = 0x80316,
+ Z2SE_D20_I_STN_INTO = 0x80317,
+ Z2SE_D08_DOOR_OP = 0x80318,
+ Z2SE_D07_SMOKE_IN = 0x80319,
+ Z2SE_D07_Z_SWD_FALL = 0x8031A,
+ Z2SE_D07_CTL_SMOKE = 0x8031B,
+ Z2SE_D15_BANS_DOOR_OP = 0x8031C,
+ Z2SE_OBJ_HYRULE_BARRIER = 0x8031D,
+ Z2SE_D06_CHAIN_BRK = 0x8031E,
+ Z2SE_OBJ_HYRULE_DR_MOVE = 0x8031F,
+ Z2SE_OBJ_HYRULE_DR_STOP = 0x80320,
+ Z2SE_ENV_LAKEWATER = 0x90000,
+ Z2SE_ENV_FALL_LV1BOSS = 0x90001,
+ Z2SE_ENV_LAKE_OFFSHORE = 0x90002,
+ JA_SE_MAGMA_L = 0x90003,
+ JA_SE_MAGMA_R = 0x90004,
+ JA_SE_MAGMA_SR = 0x90005,
+ JA_SE_FIREBLAST_NOISE = 0x90006,
+ JA_SE_OBJ_WIND_TAG = 0x90007,
+ Z2SE_D27_STRONG_WIND = 0x90008,
+ Z2SE_ENV_FIELD_WIND_L = 0x90009,
+ Z2SE_ENV_VALLEY_WIND = 0x9000A,
+ JA_SE_ATM_WIND_1 = 0x9000B,
+ JA_SE_ATM_RAIN_START = 0x9000C,
+ JA_SE_ATM_RAIN_END = 0x9000D,
+ Z2SE_ENV_VOLCANO_SHAKE = 0x9000E,
+ Z2SE_ENV_FIELD_WIND_R = 0x9000F,
+ JA_SE_ATM_WIND_HOT = 0x90010,
+ Z2SE_ENV_QUICKSAND_LOOP = 0x90012,
+ Z2SE_ENV_SPIRIT_FALL = 0x90013,
+ Z2SE_ENV_ICED_VILLAGE_L = 0x90014,
+ Z2SE_ENV_ICED_VILLAGE_R = 0x90015,
+ Z2SE_ENV_WATERFALL_NORMAL = 0x90016,
+ Z2SE_ENV_WATERFALL_CALM = 0x90017,
+ Z2SE_ENV_RIVER_NORMAL = 0x90018,
+ Z2SE_ENV_RIVER_SMALL = 0x90019,
+ Z2SE_ENV_WINDTAG_STRONG = 0x9001A,
+ Z2SE_ENV_WINDTAG_SLOW = 0x9001B,
+ Z2SE_ENV_WINDTAG_CEASE = 0x9001C,
+ Z2SE_ENV_SEWER = 0x9001D,
+ Z2SE_ENV_SCENT_GRAVE = 0x9001E,
+ Z2SE_ENV_FOREST_DAY = 0x9001F,
+ Z2SE_ENV_FORESTWIND = 0x90020,
+ Z2SE_OBJ_L_BLOCK_LIGHT = 0x90021,
+ Z2SE_ENV_PUPPET_FOG_L = 0x90022,
+ Z2SE_ENV_PUPPET_FOG_R = 0x90023,
+ Z2SE_ENV_RAIN_NORMAL_L = 0x90024,
+ Z2SE_ENV_RAIN_NORMAL_R = 0x90025,
+ Z2SE_ENV_RAIN_ROOM = 0x90026,
+ Z2SE_ENV_SEWER_FILL = 0x90027,
+ Z2SE_ENV_SEWER_OUT = 0x90028,
+ Z2SE_ENV_THUNDER_FAR = 0x90029,
+ Z2SE_ENV_THUNDER_NEAR = 0x9002A,
+ Z2SE_ENV_THUND_FAR_WIN = 0x9002B,
+ Z2SE_ENV_THUND_NEAR_WIN = 0x9002C,
+ Z2SE_ENV_WIND_SARUDAN = 0x9002D,
+ Z2SE_ENV_SPIRIT_FOUNTAIN = 0x9002E,
+ Z2SE_ENV_RAIN_HARD_L = 0x9002F,
+ Z2SE_ENV_RAIN_HARD_R = 0x90030,
+ Z2SE_ENV_RAIN_HARD_ROOM = 0x90031,
+ Z2SE_ENV_SNOW_MT_WIND_L = 0x90032,
+ Z2SE_ENV_SNOW_MT_WIND_R = 0x90033,
+ Z2SE_ENV_SNOW_MT_WIND_ROOM = 0x90034,
+ Z2SE_ENV_FOG_WIPE = 0x90035,
+ Z2SE_ENV_WATER_WAY = 0x90036,
+ Z2SE_ENV_WATER_SURFACE = 0x90037,
+ Z2SE_ENV_DS_SAND = 0x90038,
+ Z2SE_ENV_SAND_FALL = 0x90039,
+ Z2SE_ENV_FILL_UP_LV3WTR1 = 0x9003A,
+ Z2SE_ENV_FILL_UP_LV3WTR2 = 0x9003B,
+ Z2SE_ENV_FILL_UP_LV3WTR3 = 0x9003C,
+ Z2SE_ENV_WATER_WAY_L = 0x9003D,
+ Z2SE_ENV_PEOPLE_CROWD = 0x9003E,
+ Z2SE_ENV_OUGI_FIELD_L = 0x9003F,
+ Z2SE_ENV_OUGI_FIELD_R = 0x90040,
+ Z2SE_D32_FIRE = 0x90041,
+ Z2SE_D32_WIND = 0x90042,
+ Z2SE_D28_SEIREI_SPACE = 0x90043,
+ Z2SE_D09_ENV_LIGHT_ON = 0x90044,
+ Z2SE_D11_ENV_LIGHT_ON = 0x90045,
+ Z2SE_D14_ENV_LIGHT_ON = 0x90046,
+ Z2SE_D18_ENV_LIGHT_ON = 0x90047,
+ Z2SE_D20_ENV_LIGHT_ON = 0x9004C,
+ Z2SE_D20_ENV_SHINE = 0x9004D,
+ Z2SE_D15_JINARI = 0x9004E
+};
+
#endif /* Z2SEMGR_H */
diff --git a/include/Z2AudioLib/Z2SeqMgr.h b/include/Z2AudioLib/Z2SeqMgr.h
index 6103287808..d65c048ec0 100644
--- a/include/Z2AudioLib/Z2SeqMgr.h
+++ b/include/Z2AudioLib/Z2SeqMgr.h
@@ -1,6 +1,105 @@
#ifndef Z2SEQMGR_H
#define Z2SEQMGR_H
+#include "JSystem/JAudio2/JAISound.h"
#include "dolphin/types.h"
+// move TTransition / Z2SoundFader ?
+struct TTransition {
+ /* 0x0 */ float field_0x0;
+ /* 0x4 */ float field_0x4;
+ /* 0x8 */ u32 mCount;
+}; // Size = 0xC
+
+struct Z2SoundFader {
+ /* 0x0 */ float mIntensity;
+ /* 0x4 */ TTransition mTransition;
+}; // Size = 0x10
+
+class Z2SeqMgr {
+public:
+ Z2SeqMgr();
+
+ void bgmStart(u32, u32, s32);
+ void bgmStop(u32, s32);
+ void subBgmStart(u32);
+ void subBgmStop();
+ void subBgmStopInner();
+ void bgmStreamPrepare(u32);
+ int bgmStreamCheckReady();
+ void bgmStreamPlay();
+ void bgmStreamStop(u32);
+ void changeBgmStatus(s32);
+ void changeSubBgmStatus(s32);
+ void onVariantBgmJumpEnd(bool);
+ void changeFishingBgm(s32);
+ void talkInBgm();
+ void talkOutBgm();
+ void menuInBgm();
+ void menuOutBgm();
+ void fanfareFramework();
+ void stopWolfHowlSong();
+ void setHeightVolMod(bool, u32);
+ void setTimeProcVolMod(bool, u32);
+ void processBgmFramework();
+ void checkBgmIDPlaying(u32);
+ void getChildTrackVolume(JAISoundHandle*, int);
+ void setChildTrackVolume(JAISoundHandle*, int, float, u32, float, float);
+ void resetBattleBgmParams();
+ void setBattleBgmOff(bool);
+ void setBattleSearched(bool);
+ void setBattleDistIgnore(bool);
+ void setBattleGhostMute(bool);
+ void setBattleDistState(u8);
+ void setBattleSeqState(u8);
+ void setBattleLastHit(u8);
+ void battleBgmFramework();
+ void startBattleBgm(bool);
+ void stopBattleBgm(u8, u8);
+ void fieldBgmStart();
+ void fieldRidingMute();
+ void onFieldBgmJumpStart();
+ void onFieldBgmJumpEnd();
+ void fieldBgmFramework();
+ void mbossBgmMuteProcess();
+ void bgmSetSwordUsing(s32);
+ void bgmNowBattle(float);
+ void taktModeMute();
+ void taktModeMuteOff();
+ void setFieldBgmPlay(bool);
+
+private:
+ /* 0x00 */ JAISoundHandle mMainBgmHandle;
+ /* 0x04 */ JAISoundHandle mSubBgmHandle;
+ /* 0x08 */ JAISoundHandle field_0x08;
+ /* 0x0C */ JAISoundHandle field_0x0c;
+ /* 0x10 */ JAISoundID field_0x10;
+ /* 0x14 */ Z2SoundFader field_0x14;
+ /* 0x24 */ Z2SoundFader field_0x24;
+ /* 0x34 */ Z2SoundFader field_0x34;
+ /* 0x44 */ Z2SoundFader field_0x44;
+ /* 0x54 */ Z2SoundFader field_0x54;
+ /* 0x64 */ Z2SoundFader field_0x64;
+ /* 0x74 */ Z2SoundFader field_0x74;
+ /* 0x84 */ Z2SoundFader field_0x84;
+ /* 0x94 */ Z2SoundFader field_0x94;
+ /* 0xA4 */ Z2SoundFader field_0xa4;
+ /* 0xB4 */ float mTwilightGateVolume;
+ /* 0xB8 */ u16 field_0xb8;
+ /* 0xBA */ u8 field_0xba;
+ /* 0xBB */ u8 field_0xbb;
+ /* 0xBC */ u8 field_0xbc;
+ /* 0xBD */ u8 field_0xbd;
+ /* 0xBE */ u8 field_0xbe;
+ /* 0xBF */ u8 field_0xbf;
+ /* 0xC0 */ u8 field_0xc0;
+ /* 0xC1 */ u8 field_0xc1;
+ /* 0xC2 */ u8 field_0xc2;
+ /* 0xC3 */ u8 field_0xc3;
+ /* 0xC4 */ u8 field_0xc4;
+ /* 0xC8 */ float field_0xc8;
+ /* 0xCC */ float field_0xcc;
+ /* 0xD0 */ u8 mFlags;
+}; // Size = 0xD4
+
#endif /* Z2SEQMGR_H */
diff --git a/include/Z2AudioLib/Z2SoundObjMgr.h b/include/Z2AudioLib/Z2SoundObjMgr.h
index 97d8ae98aa..38bf2e9198 100644
--- a/include/Z2AudioLib/Z2SoundObjMgr.h
+++ b/include/Z2AudioLib/Z2SoundObjMgr.h
@@ -1,6 +1,39 @@
#ifndef Z2SOUNDOBJMGR_H
#define Z2SOUNDOBJMGR_H
+#include "JSystem/JSupport/JSUList.h"
+#include "Z2AudioLib/Z2Creature.h"
#include "dolphin/types.h"
+class Z2SoundObjMgr : protected JSUList<Z2CreatureEnemy> {
+public:
+ Z2SoundObjMgr();
+ void setForceBattleArea(bool, u16, u16, u16);
+ void searchEnemy();
+ void setGhostEnemyState(u8);
+ void getEnemyID(char const*, JSULink<Z2CreatureEnemy>*);
+ void setBattleInit();
+ void checkBattleFinish();
+ void deleteEnemyAll();
+ void removeEnemy(JSULink<Z2CreatureEnemy>*);
+ bool isTwilightBattle();
+
+ bool isForceBattle() { return mForceBattle; }
+
+private:
+ /* 0x0C */ u8 field_0xc[2];
+ /* 0x0E */ u16 field_0xe;
+ /* 0x10 */ u16 field_0x10;
+ /* 0x12 */ u16 field_0x12;
+ /* 0x14 */ u8 field_0x14;
+ /* 0x15 */ u8 mEnemyNumNear;
+ /* 0x16 */ u8 field_0x16;
+ /* 0x17 */ u8 mEnemyNumVeryFar;
+ /* 0x18 */ u8 field_0x18;
+ /* 0x19 */ u8 mGhostEnemyState;
+ /* 0x1A */ bool field_0x1a;
+ /* 0x1B */ bool mTwilightBattle;
+ /* 0x1C */ bool mForceBattle;
+}; // Size = 0x20
+
#endif /* Z2SOUNDOBJMGR_H */
diff --git a/include/Z2AudioLib/Z2StatusMgr.h b/include/Z2AudioLib/Z2StatusMgr.h
index 1e3a0abea1..f82b10cb6e 100644
--- a/include/Z2AudioLib/Z2StatusMgr.h
+++ b/include/Z2AudioLib/Z2StatusMgr.h
@@ -23,23 +23,20 @@ struct Z2StatusMgr {
//! @todo there are a number of inlines only called from rels: see CHN_debug
- u8 mHour;
- u8 mMinute;
- u8 mWeekday;
- u8 field_0x03;
- s16 mTime;
- u8 field_0x6[2];
- void* mEventBit;
- bool mIsMenuIn;
- u8 field_0xd[3];
- u32 mCameraMapInfo;
- u32 field_0x14;
- float mUnderwaterDepth;
- float mCameraInWaterDepthRatio;
- Vec mPolygonPosition;
- u8 mDemoStatus;
- u8 mHeartGaugeOn;
- u8 padding[2];
-};
+ /* 0x00 */ u8 mHour;
+ /* 0x01 */ u8 mMinute;
+ /* 0x02 */ u8 mWeekday;
+ /* 0x03 */ u8 field_0x03;
+ /* 0x04 */ s16 mTime;
+ /* 0x08 */ void* mEventBit;
+ /* 0x0C */ bool mIsMenuIn;
+ /* 0x10 */ u32 mCameraMapInfo;
+ /* 0x14 */ u32 field_0x14;
+ /* 0x18 */ float mUnderwaterDepth;
+ /* 0x1C */ float mCameraInWaterDepthRatio;
+ /* 0x20 */ Vec mPolygonPosition;
+ /* 0x2C */ u8 mDemoStatus;
+ /* 0x2D */ u8 mHeartGaugeOn;
+}; // Size = 0x30
#endif /* Z2STATUSMGR_H */
diff --git a/include/d/a/d_a_alink.h b/include/d/a/d_a_alink.h
index 8aee3e817e..45cbf2da37 100644
--- a/include/d/a/d_a_alink.h
+++ b/include/d/a/d_a_alink.h
@@ -2909,7 +2909,7 @@ public:
private:
/* 0x0000 */ fopAc_ac_c mActor;
- /* 0x0538 */ u8 field_0x538[0xD1C];
+ /* 0x0570 */ u8 field_0x570[0xCE4];
/* 0x1254 */ daPy_actorKeep_c mZeldaActorKeep;
};
@@ -2932,7 +2932,7 @@ public:
private:
/* 0x0000 */ fopAc_ac_c mActor;
- /* 0x0538 */ u8 field_0x538[0x35C];
+ /* 0x0570 */ u8 field_0x570[0x324];
/* 0x0894 */ u32 mStateFlg1;
/* 0x0898 */ u32 mEndResetStateFlg0;
};
diff --git a/include/d/a/d_a_player.h b/include/d/a/d_a_player.h
index deed7b2ec8..f48328e34c 100644
--- a/include/d/a/d_a_player.h
+++ b/include/d/a/d_a_player.h
@@ -126,9 +126,6 @@ private:
class daPy_py_c : public fopAc_ac_c {
public:
- /* 0x0538 */ u8 field_0x538[0x32];
- /* 0x056A */ u8 field_0x56a;
- /* 0x056B */ u8 field_0x56b[5];
/* 0x0570 */ int mNoResetFlg0;
/* 0x0574 */ int mNoResetFlg1;
/* 0x0578 */ int mNoResetFlg2;
@@ -390,7 +387,7 @@ public:
inline bool getSumouCameraMode() const {
bool sumouCameraMode = false;
- if (field_0x56a != 0 && field_0x56a < 0x26) {
+ if (field_0x560[0xA] != 0 && field_0x560[0xA] < 0x26) {
sumouCameraMode = true;
}
return sumouCameraMode;
diff --git a/include/d/bg/d_bg_s_lin_chk.h b/include/d/bg/d_bg_s_lin_chk.h
index 6edea1d3e6..33029a5acb 100644
--- a/include/d/bg/d_bg_s_lin_chk.h
+++ b/include/d/bg/d_bg_s_lin_chk.h
@@ -43,4 +43,9 @@ class dBgS_ObjLinChk : dBgS_LinChk {
/* 80077FB8 */ ~dBgS_ObjLinChk();
};
+class dBgS_BombLinChk : dBgS_LinChk {
+ /* 80078104 */ dBgS_BombLinChk();
+ /* 80078160 */ ~dBgS_BombLinChk();
+};
+
#endif /* D_BG_D_BG_S_LIN_CHK_H */
diff --git a/include/d/com/d_com_inf_game.h b/include/d/com/d_com_inf_game.h
index ea562093b8..df531283ce 100644
--- a/include/d/com/d_com_inf_game.h
+++ b/include/d/com/d_com_inf_game.h
@@ -137,9 +137,7 @@ public:
/* 0x03F8C */ dStage_roomControl_c* mRoomControl;
/* 0x03F90 */ dEvt_control_c mEvent;
/* 0x040C0 */ dEvent_manager_c mEvtManager;
- /* 0x0477C */ u8 field_0x477C[4];
/* 0x04780 */ dAttention_c mAttention;
- /* 0x04C88 */ u8 field_0x4c88[0x14];
/* 0x04C9C */ dVibration_c mVibration;
/* 0x04D2C */ u8 field_0x4d2c[4];
/* 0x04D30 */ JKRArchive* mFieldMapArchive2;
@@ -258,18 +256,18 @@ public:
/* 0x04F07 */ u8 mCStickStatusForce;
/* 0x04F08 */ u8 mSButtonStatusForce;
/* 0x04F09 */ u8 mZStatusForce;
- /* 0x04F0A */ u8 mRSetFlag; // related to RStatus
- /* 0x04F0B */ u8 mASetFlag; // related to AStatus
+ /* 0x04F0A */ u8 mRSetFlag;
+ /* 0x04F0B */ u8 mASetFlag;
/* 0x04F0C */ u8 field_0x4f0c;
- /* 0x04F0D */ u8 mNunSetFlag; // related to NunStatus
- /* 0x04F0E */ u8 mBottleSetFlag; // related to BottleStatus
- /* 0x04F0F */ u8 mRemoConSetFlag; // related to RemoConStatus
+ /* 0x04F0D */ u8 mNunSetFlag;
+ /* 0x04F0E */ u8 mBottleSetFlag;
+ /* 0x04F0F */ u8 mRemoConSetFlag;
/* 0x04F10 */ u8 field_0x4f10[2];
- /* 0x04F12 */ u8 mDoSetFlag; // related to DoStatus
- /* 0x04F13 */ u8 m3DSetFlag; // related to 3DStatus
- /* 0x04F14 */ u8 mCStickSetFlag; // related to CStickStatus
- /* 0x04F15 */ u8 mSButtonSetFlag; // related to SButtonStatus
- /* 0x04F16 */ u8 mZSetFlag; // related to ZStatus
+ /* 0x04F12 */ u8 mDoSetFlag;
+ /* 0x04F13 */ u8 m3DSetFlag;
+ /* 0x04F14 */ u8 mCStickSetFlag;
+ /* 0x04F15 */ u8 mSButtonSetFlag;
+ /* 0x04F16 */ u8 mZSetFlag;
/* 0x04F17 */ u8 mRSetFlagForce;
/* 0x04F18 */ u8 mASetFlagForce;
/* 0x04F19 */ u8 field_0x4f19;
@@ -288,14 +286,14 @@ public:
/* 0x04F27 */ u8 mXSetFlagForce;
/* 0x04F28 */ u8 mYStatus;
/* 0x04F29 */ u8 mYStatusForce;
- /* 0x04F2A */ u8 mYSetFlag; // related to YStatus
+ /* 0x04F2A */ u8 mYSetFlag;
/* 0x04F2B */ u8 mYSetFlagForce;
/* 0x04F2C */ u8 mNunZStatus;
- /* 0x04F2D */ u8 mNunZSetFlag; // related to NunZStatus
+ /* 0x04F2D */ u8 mNunZSetFlag;
/* 0x04F2E */ u8 field_0x4fc6; // related to NunZStatusForce
/* 0x04F2F */ u8 field_0x4fc7; // related to NunZStatusForce
/* 0x04F30 */ u8 mNunCStatus;
- /* 0x04F31 */ u8 mNunCSetFlag; // related to NunCStatus
+ /* 0x04F31 */ u8 mNunCSetFlag;
/* 0x04F32 */ u8 field_0x4fca; // related to NunCStatusForce
/* 0x04F33 */ u8 field_0x4fcb; // related to NunCStatusForce
/* 0x04F34 */ u8 mSelectItem[8];
diff --git a/include/d/d_attention.h b/include/d/d_attention.h
index 2690ea3a7e..3cc89e0a45 100644
--- a/include/d/d_attention.h
+++ b/include/d/d_attention.h
@@ -25,10 +25,10 @@ private:
class dAttCatch_c {
public:
- /* 8007398C */ void convPId(unsigned int);
- /* 800739BC */ void init();
- /* 800739DC */ void proc();
- /* 80073A08 */ void request(fopAc_ac_c*, u8, f32, f32, f32, s16, int);
+ void convPId(unsigned int);
+ void init();
+ void proc();
+ void request(fopAc_ac_c*, u8, f32, f32, f32, s16, int);
private:
void* field_0x0;
@@ -38,8 +38,9 @@ private:
u8 field_0xd;
u8 field_0xe;
u8 field_0xf;
- void* field_0x10;
-};
+ u32 field_0x10;
+ u8 mChangeItem;
+}; // Size = 0x14
class dAttParam_c {
public:
@@ -47,26 +48,29 @@ public:
/* 80070110 */ ~dAttParam_c();
private:
- u8 field_0x0;
- u8 field_0x1;
- u8 field_0x2;
- u8 field_0x3;
- u8 field_0x4;
- u8 field_0x5;
- u8 field_0x6;
- u8 field_0x7;
- u8 field_0x8;
- u8 field_0x9;
- u8 field_0xa;
- u8 field_0xb;
- u8 field_0xc;
- u8 field_0xd;
- u8 field_0xe;
- u8 field_0xf;
- u8 field_0x10;
- u8 field_0x11;
- u8 field_0x12;
-};
+ /* 0x00 */ void* vtable;
+ /* 0x04 */ u8 field_0x4;
+ /* 0x05 */ u8 field_0x5;
+ /* 0x06 */ u16 mFlag;
+ /* 0x08 */ float field_0x8;
+ /* 0x0C */ float field_0xc;
+ /* 0x10 */ float field_0x10;
+ /* 0x14 */ float field_0x14;
+ /* 0x18 */ float field_0x18;
+ /* 0x1C */ float field_0x1c;
+ /* 0x20 */ float field_0x20;
+ /* 0x24 */ float field_0x24;
+ /* 0x28 */ float field_0x28;
+ /* 0x2C */ float field_0x2c;
+ /* 0x30 */ float field_0x30;
+ /* 0x34 */ float field_0x34;
+ /* 0x38 */ u8 field_0x38;
+ /* 0x39 */ u8 field_0x39;
+ /* 0x3C */ float field_0x3c;
+ /* 0x40 */ float field_0x40;
+ /* 0x44 */ u32 field_0x44;
+ /* 0x48 */ u32 field_0x48;
+}; // Size = 0x4C
class dAttLook_c {
public:
@@ -79,7 +83,8 @@ private:
u32 field_0x0;
u32 field_0x4;
float field_0x8;
-};
+ u32 field_0xc;
+}; // Size = 0x10
#pragma pack(push, 1)
class dAttList_c {
@@ -96,7 +101,6 @@ private:
};
#pragma pack(pop)
-#pragma pack(push, 1)
class dAttDraw_c {
public:
/* 8003054C */ ~dAttDraw_c();
@@ -123,7 +127,7 @@ public:
/* 0x11C */ mDoExt_bpkAnm bpkAnm2;
/* 0x134 */ mDoExt_brkAnm brkAnm3;
/* 0x14C */ mDoExt_btkAnm btkAnm2;
- /* 0x164 */ u8 field_0x164[0xC];
+ /* 0x164 */ cXyz field_0x164;
/* 0x170 */ u8 field_0x170;
/* 0x171 */ u8 field_0x171;
/* 0x172 */ u8 field_0x172;
@@ -131,7 +135,6 @@ public:
/* 0x174 */ u8 field_0x174;
/* 0x175 */ u8 field_0x175;
};
-#pragma pack(pop)
class dAttDraw_CallBack_c {
public:
@@ -187,58 +190,53 @@ public:
static u32 chk_type_tbl;
static u32 chk_type_num;
-private:
- u8 field_0x0[4];
- u32 field_0x4;
- dAttDraw_CallBack_c dattdraw_callback;
- u32 field_0xc;
- u32 field_0x10;
- u8 field_0x14[8];
- cXyz field_0x1c;
- /* 0x028 */ dAttDraw_c attention_draw[2];
- int field_0x318;
- cXyz field_0x31c;
- u8 field_0x328[12];
- u32 field_0x334;
- /* 0x0338 */ dAttList_c attention_list1[8];
- int* field_0x3d8;
- int* field_0x3dc;
- /* 0x03E0 */ dAttList_c attention_list2[4];
- int* field_0x430;
- int field_0x434;
- /* 0x0438 */ dAttList_c attention_list3[4];
- int* field_0x488;
- int field_0x48c;
- dAttHint_c attention_hint;
- dAttCatch_c attention_catch;
- u8 field_0x4b0[4];
- dAttLook_c attention_look;
- u8 field_0x4c0;
- u8 field_0x4c1;
- u8 field_0x4c2;
- u8 field_0x4c3;
- int* field_0x4c4;
- u8 field_0x4c8;
- u8 field_0x4c9;
- u8 field_0x4ca;
- u8 field_0x4cb;
- u8 field_0x4cc;
- u8 field_0x4cd;
- u8 field_0x4ce;
- u8 field_0x4cf;
- /* 0x04D0 */ dAttParam_c attention_param;
- u8 field_0x4e3;
- u8 field_0x4e4;
- u8 field_0x4e5;
- int* field_0x4e6;
- u8 field_0x4ea;
- u8 field_0x4eb;
- u8 field_0x4ec;
- u8 field_0x4ed;
- u8 field_0x4ee;
- u8 field_0x4ef;
- u8 field_0x4f0[0x18];
- /* 0x0508 */ void* vtable;
-};
+public:
+ /* 0x000 */ fopAc_ac_c* field_0x0;
+ /* 0x004 */ u32 field_0x4;
+ /* 0x008 */ dAttDraw_CallBack_c dattdraw_callback;
+ /* 0x00C */ u32 field_0xc;
+ /* 0x010 */ u32 field_0x10;
+ /* 0x014 */ u8 field_0x14[4];
+ /* 0x018 */ JKRSolidHeap* heap;
+ /* 0x01C */ cXyz field_0x1c;
+ /* 0x028 */ dAttDraw_c draw[2];
+ /* 0x318 */ int field_0x318;
+ /* 0x31C */ cXyz field_0x31c;
+ /* 0x328 */ u8 field_0x328;
+ /* 0x329 */ u8 field_0x329;
+ /* 0x32A */ u8 field_0x32a;
+ /* 0x32B */ u8 field_0x32b;
+ /* 0x32C */ u8 field_0x32c;
+ /* 0x32D */ u8 field_0x32d;
+ /* 0x32E */ u8 field_0x32e;
+ /* 0x32F */ u8 field_0x32f;
+ /* 0x330 */ u8 field_0x330;
+ /* 0x331 */ u8 field_0x331;
+ /* 0x332 */ u8 field_0x332;
+ /* 0x333 */ u8 field_0x333;
+ /* 0x334 */ u32 mFlags;
+ /* 0x338 */ dAttList_c mLockOnList[8];
+ /* 0x3D8 */ int mLockonCount;
+ /* 0x3DC */ int field_0x3dc;
+ /* 0x3E0 */ dAttList_c mActionList[4];
+ /* 0x430 */ int mActionCount;
+ /* 0x434 */ int field_0x434;
+ /* 0x438 */ dAttList_c attention_list3[4];
+ /* 0x488 */ int mCheckObjectCount;
+ /* 0x48C */ int field_0x48c;
+ /* 0x490 */ dAttHint_c mZHintTarget;
+ /* 0x49C */ dAttCatch_c mCatghTarget;
+ /* 0x4B4 */ dAttLook_c mLookTarget;
+ /* 0x4C4 */ int field_0x4c4;
+ /* 0x4C8 */ u8 field_0x4c8;
+ /* 0x4C9 */ u8 field_0x4c9;
+ /* 0x4CA */ u8 field_0x4ca;
+ /* 0x4CB */ u8 field_0x4cb;
+ /* 0x4CC */ u8 field_0x4cc;
+ /* 0x4CD */ u8 field_0x4cd;
+ /* 0x4CE */ u8 field_0x4ce;
+ /* 0x4CF */ u8 field_0x4cf;
+ /* 0x4D0 */ dAttParam_c attention_param;
+}; // Size = 0x51C
#endif /* D_D_ATTENTION_H */
diff --git a/include/d/d_bomb.h b/include/d/d_bomb.h
index 07668ee3b0..b021b0a411 100644
--- a/include/d/d_bomb.h
+++ b/include/d/d_bomb.h
@@ -1,6 +1,46 @@
#ifndef D_D_BOMB_H
#define D_D_BOMB_H
-#include "dolphin/types.h"
+#include "Z2AudioLib/Z2SoundObject.h"
+#include "d/bg/d_bg_s_acch.h"
+#include "d/cc/d_cc_d.h"
+#include "d/kankyo/d_kankyo.h"
+#include "f_op/f_op_actor.h"
+
+class daNbomb_c {
+public:
+ enum daNbomb_FLG0 { WATER_BOMB = 16 };
+
+ u32 checkStateFlg0(daNbomb_FLG0 flag) const { return mStateFlg0 & flag; }
+ u32 checkWaterBomb() const { return checkStateFlg0(WATER_BOMB); }
+
+ /* 0x000 */ fopAc_ac_c mActor;
+ /* 0x570 */ u8 field_0x570[8];
+ /* 0x578 */ dBgS_Acch mAcch;
+ /* 0x750 */ dBgS_AcchCir mAcchCir;
+ /* 0x790 */ dCcD_Stts mStts;
+ /* 0x7CC */ dCcD_Sph mSph1;
+ /* 0x904 */ dCcD_Sph mSph2;
+ /* 0xA3C */ u8 field_0xa3c[0x64];
+ /* 0xAA0 */ dBgS_BombLinChk mLinChk;
+ /* 0xB10 */ cBgS_PolyInfo mPolyInfo;
+ /* 0xB20 */ Z2SoundObjSimple mSoundObj;
+ /* 0xB40 */ u8 field_0xb40[0xC];
+ /* 0xB4C */ u32 mStateFlg0;
+ /* 0xB50 */ u8 field_0xb50;
+ /* 0xB51 */ u8 field_0xb51[0x3];
+ /* 0xB54 */ u8 field_0xb54;
+ /* 0xB55 */ u8 field_0xb55[0xB];
+ /* 0xB60 */ LIGHT_INFLUENCE field_0xb60;
+ /* 0xB80 */ WIND_INFLUENCE field_0xb80;
+};
+
+class dBomb_c : public daNbomb_c {
+public:
+ bool checkStateCarry();
+ bool checkFlowerBombWait(fopAc_ac_c*);
+ bool checkWaterBomb(fopAc_ac_c*);
+ bool checkInsectBombMove(fopAc_ac_c*);
+};
#endif /* D_D_BOMB_H */
diff --git a/include/d/d_jnt_col.h b/include/d/d_jnt_col.h
index a340444041..2b88c55ed3 100644
--- a/include/d/d_jnt_col.h
+++ b/include/d/d_jnt_col.h
@@ -8,6 +8,8 @@
class dJntColData_c {};
+class fopAc_ac_c;
+
class dJntCol_c {
public:
/* 80035C8C */ dJntCol_c();
diff --git a/include/d/event/d_event.h b/include/d/event/d_event.h
index e42af8eceb..c02ed580c3 100644
--- a/include/d/event/d_event.h
+++ b/include/d/event/d_event.h
@@ -4,275 +4,94 @@
#include "d/a/d_a_itembase.h"
#include "d/a/d_a_player.h"
#include "d/d_stage.h"
+#include "d/event/d_event_manager.h"
#include "d/save/d_save.h"
#include "dolphin/types.h"
-#pragma pack(push, 1)
class dEvt_order_c {
public:
- /* 80030154 */ ~dEvt_order_c();
- /* 800415D4 */ dEvt_order_c();
+ ~dEvt_order_c();
+ dEvt_order_c();
-private:
- u8 field_0x0;
- u8 field_0x1;
- u8 field_0x2;
- u8 field_0x3;
- u8 field_0x4;
- u8 field_0x5;
- u8 field_0x6;
- u8 field_0x7;
- u8 field_0x8;
- u8 field_0x9;
- u8 field_0xa;
- u8 field_0xb;
- u8 field_0xc;
- u8 field_0xd;
- u8 field_0xe;
- u8 field_0xf;
- u8 field_0x10;
- u8 field_0x11;
- u8 field_0x12;
- u8 field_0x13;
- u8 field_0x14;
- u8 field_0x15;
- u8 field_0x16;
- u8 field_0x17;
- u8 field_0x18;
- u8 field_0x19;
- u8 field_0x1a;
- u8 field_0x1b;
- u8 field_0x1c;
- u8 field_0x1d;
- u8 field_0x1e;
- u8 field_0x1f;
- u8 field_0x20;
- u8 field_0x21;
- u8 field_0x22;
- u8 field_0x23;
- u8 field_0x24;
- u8 field_0x25;
- u8 field_0x26;
- u8 field_0x27;
- u8 field_0x28;
- u8 field_0x29;
- u8 field_0x2a;
- u8 field_0x2b;
- u8 field_0x2c;
- u8 field_0x2d;
- u8 field_0x2e;
- u8 field_0x2f;
- u8 field_0x30;
- u8 field_0x31;
- u8 field_0x32;
- u8 field_0x33;
- u8 field_0x34;
- u8 field_0x35;
- u8 field_0x36;
- u8 field_0x37;
- u8 field_0x38;
- u8 field_0x39;
- u8 field_0x3a;
- u8 field_0x3b;
- u8 field_0x3c;
- u8 field_0x3d;
- u8 field_0x3e;
- u8 field_0x3f;
- u8 field_0x40;
- u8 field_0x41;
- u8 field_0x42;
- u8 field_0x43;
- u8 field_0x44;
- u8 field_0x45;
- u8 field_0x46;
- u8 field_0x47;
- u8 field_0x48;
- u8 field_0x49;
- u8 field_0x4a;
- u8 field_0x4b;
- u8 field_0x4c;
- u8 field_0x4d;
- u8 field_0x4e;
- u8 field_0x4f;
- u8 field_0x50;
- u8 field_0x51;
- u8 field_0x52;
- u8 field_0x53;
- u8 field_0x54;
- u8 field_0x55;
- u8 field_0x56;
- u8 field_0x57;
- u8 field_0x58;
- u8 field_0x59;
- u8 field_0x5a;
- u8 field_0x5b;
- u8 field_0x5c;
- u8 field_0x5d;
- u8 field_0x5e;
- u8 field_0x5f;
- u8 field_0x60;
- u8 field_0x61;
- u8 field_0x62;
- u8 field_0x63;
- u8 field_0x64;
- u8 field_0x65;
- u8 field_0x66;
- u8 field_0x67;
- u8 field_0x68;
- u8 field_0x69;
- u8 field_0x6a;
- u8 field_0x6b;
- u8 field_0x6c;
- u8 field_0x6d;
- u8 field_0x6e;
- u8 field_0x6f;
- u8 field_0x70;
- u8 field_0x71;
- u8 field_0x72;
- u8 field_0x73;
- u8 field_0x74;
- u8 field_0x75;
- u8 field_0x76;
- u8 field_0x77;
- u8 field_0x78;
- u8 field_0x79;
- u8 field_0x7a;
- u8 field_0x7b;
- u8 field_0x7c;
- u8 field_0x7d;
- u8 field_0x7e;
- u8 field_0x7f;
- u8 field_0x80;
- u8 field_0x81;
- u8 field_0x82;
- u8 field_0x83;
- u8 field_0x84;
- u8 field_0x85;
- u8 field_0x86;
- u8 field_0x87;
- u8 field_0x88;
- u8 field_0x89;
- u8 field_0x8a;
- u8 field_0x8b;
- u8 field_0x8c;
- u8 field_0x8d;
- u8 field_0x8e;
- u8 field_0x8f;
- u8 field_0x90;
- u8 field_0x91;
- u8 field_0x92;
- u8 field_0x93;
- u8 field_0x94;
- u8 field_0x95;
- u8 field_0x96;
- u8 field_0x97;
- u8 field_0x98;
- u8 field_0x99;
- u8 field_0x9a;
- u8 field_0x9b;
- u8 field_0x9c;
- u8 field_0x9d;
- u8 field_0x9e;
- u8 field_0x9f;
- u8 field_0xa0;
- u8 field_0xa1;
- u8 field_0xa2;
- u8 field_0xa3;
- u8 field_0xa4;
- u8 field_0xa5;
- u8 field_0xa6;
- u8 field_0xa7;
- u8 field_0xa8;
- u8 field_0xa9;
- u8 field_0xaa;
- u8 field_0xab;
- u8 field_0xac;
- u8 field_0xad;
- u8 field_0xae;
- u8 field_0xaf;
- u8 field_0xb0;
- u8 field_0xb1;
- u8 field_0xb2;
- u8 field_0xb3;
- u8 field_0xb4;
- u8 field_0xb5;
- u8 field_0xb6;
- u8 field_0xb7;
- u8 field_0xb8;
- u8 field_0xb9;
- u8 field_0xba;
- u8 field_0xbb;
- u8 field_0xbc;
- u8 field_0xbd;
- u8 field_0xbe;
-};
-#pragma pack(pop)
+ /* 0x00 */ u16 mEventType;
+ /* 0x02 */ u16 mFlag;
+ /* 0x04 */ s16 field_0x04;
+ /* 0x08 */ fopAc_ac_c* mActor1;
+ /* 0x0C */ fopAc_ac_c* mActor2;
+ /* 0x10 */ s16 mEventId;
+ /* 0x12 */ s16 mPriority;
+ /* 0x14 */ u8 mNextOrderIdx;
+ /* 0x15 */ u8 mEventInfoIdx;
+}; // Size = 0x18
+
+typedef int (*SkipFunc)(void*, int);
-#pragma pack(push, 1)
class dEvt_control_c {
public:
- /* 80041580 */ dEvt_control_c();
- /* 800415D8 */ void orderOld(u16, u16, u16, u16, void*, void*, void const*);
- /* 80041668 */ void order(u16, u16, u16, u16, void*, void*, s16, u8);
- /* 80041804 */ void setParam(dEvt_order_c*);
- /* 80041934 */ void beforeFlagProc(dEvt_order_c*);
- /* 80041964 */ void afterFlagProc(dEvt_order_c*);
- /* 800419A8 */ void commonCheck(dEvt_order_c*, u16, u16);
- /* 80041A20 */ void talkCheck(dEvt_order_c*);
- /* 80041B58 */ void talkXyCheck(dEvt_order_c*);
- /* 80041C90 */ void catchCheck(dEvt_order_c*);
- /* 80041D34 */ void talkEnd();
- /* 80041DDC */ void demoCheck(dEvt_order_c*);
- /* 80041F18 */ void demoEnd();
- /* 80041FA0 */ void potentialCheck(dEvt_order_c*);
- /* 80042014 */ void doorCheck(dEvt_order_c*);
- /* 8004212C */ void itemCheck(dEvt_order_c*);
- /* 800421C0 */ void endProc();
- /* 80042254 */ void change();
- /* 800422C0 */ void entry();
- /* 80042518 */ void reset(void*);
- /* 80042468 */ void reset();
- /* 800425B4 */ void clearSkipSystem();
- /* 8004290C */ void getSkipEventName();
- /* 80042914 */ void setSkipProc(void*, int (*)(void*, int), int);
- /* 80042958 */ void setSkipZev(void*, char*);
- /* 800429A8 */ void onSkipFade();
- /* 800429B4 */ void offSkipFade();
- /* 800429D4 */ void skipper();
- /* 80042BBC */ void Step();
- /* 80042FA8 */ void moveApproval(void*);
- /* 8004316C */ void compulsory(void*, char const*, u16);
- /* 800431E8 */ void remove();
- /* 80043278 */ void getStageEventDt();
- /* 80043280 */ void sceneChange(int);
- /* 800432C8 */ void getPId(void*);
- /* 800432EC */ void convPId(unsigned int);
- /* 8004331C */ void getStbDemoData(char*);
- /* 80043500 */ void searchMapEventData(u8, s32);
- /* 800434D8 */ void searchMapEventData(u8);
- /* 8004360C */ void runningEventID(s16);
- /* 8004362C */ void setPt1(void*);
- /* 8004365C */ void setPt2(void*);
- /* 8004368C */ void setPtT(void*);
- /* 800436BC */ void setPtI(void*);
- /* 800436EC */ void setPtI_Id(unsigned int);
- /* 800436F4 */ void setPtD(void*);
- /* 80043724 */ void setGtItm(u8);
+ dEvt_control_c();
+ void orderOld(u16, u16, u16, u16, void*, void*, void const*);
+ void order(u16, u16, u16, u16, void*, void*, s16, u8);
+ void setParam(dEvt_order_c*);
+ s32 beforeFlagProc(dEvt_order_c*);
+ void afterFlagProc(dEvt_order_c*);
+ void commonCheck(dEvt_order_c*, u16, u16);
+ void talkCheck(dEvt_order_c*);
+ void talkXyCheck(dEvt_order_c*);
+ void catchCheck(dEvt_order_c*);
+ void talkEnd();
+ void demoCheck(dEvt_order_c*);
+ void demoEnd();
+ s32 potentialCheck(dEvt_order_c*);
+ void doorCheck(dEvt_order_c*);
+ void itemCheck(dEvt_order_c*);
+ void endProc();
+ void change();
+ void entry();
+ void reset(void*);
+ void reset();
+ void clearSkipSystem();
+ char* getSkipEventName();
+ void setSkipProc(void*, SkipFunc, int);
+ void setSkipZev(void*, char*);
+ void onSkipFade();
+ void offSkipFade();
+ void skipper();
+ void Step();
+ void moveApproval(void*);
+ void compulsory(void*, char const*, u16);
+ void remove();
+ void* getStageEventDt(); // ret type probably wrong, fix later
+ void sceneChange(int);
+ u32 getPId(void*);
+ void convPId(unsigned int);
+ void getStbDemoData(char*);
+ void searchMapEventData(u8, s32);
+ void searchMapEventData(u8);
+ s16 runningEventID(s16);
+ void setPt1(void*);
+ void setPt2(void*);
+ void setPtT(void*);
+ void setPtI(void*);
+ void setPtI_Id(unsigned int);
+ void setPtD(void*);
+ void setGtItm(u8);
+
+ u16 chkFlag2(u16 flag) { return flag & mFlag2; }
-private:
+public:
/* 0x000 */ u8 field_0x0[4];
- /* 0x004 */ dEvt_order_c event_order;
- /* 0x0C4 */ int mPt1;
- /* 0x0C8 */ int mPt2;
- /* 0x0CC */ int mPtT;
- /* 0x0D0 */ int mPtI;
- /* 0x0D4 */ int mPtd;
+ /* 0x004 */ dEvt_order_c mOrder[8];
+ /* 0x0C4 */ u32 mPt1;
+ /* 0x0C8 */ u32 mPt2;
+ /* 0x0CC */ u32 mPtT;
+ /* 0x0D0 */ u32 mPtI;
+ /* 0x0D4 */ u32 mPtd;
/* 0x0D8 */ u16 mEventFlag;
/* 0x0DA */ u16 mFlag2;
/* 0x0DC */ u16 mHindFlag;
- /* 0x0DE */ u16 field_0xde;
- /* 0x0E0 */ u16 field_0xe0;
- /* 0x0E2 */ u8 field_0xe2;
+ /* 0x0DE */ s16 mSpecifiedEvent; // name maybe wrong
+ /* 0x0E0 */ s16 field_0xe0;
+ /* 0x0E2 */ u8 mNum;
/* 0x0E3 */ u8 field_0xe3;
/* 0x0E4 */ u8 mMode;
/* 0x0E5 */ u8 field_0xe5;
@@ -287,15 +106,18 @@ private:
/* 0x0EE */ u8 mPreItemNo;
/* 0x0EF */ u8 mGtItm;
/* 0x0F0 */ float mCullRate;
- /* 0x0F4 */ int mStageEventDt;
- /* 0x0F8 */ int mChangeOK;
- /* 0x0FC */ u8 field_0xfc[20];
- /* 0x110 */ bool mSkipFade;
- /* 0x114 */ char mSkipEventName[0x14];
+ /* 0x0F4 */ void* mStageEventDt;
+ /* 0x0F8 */ void* mChangeOK;
+ /* 0x0FC */ u8 field_0xfc[4];
+ /* 0x100 */ SkipFunc mSkipFunc;
+ /* 0x104 */ u32 field_0x104;
+ /* 0x108 */ u32 field_0x108;
+ /* 0x10C */ u32 field_0x10c;
+ /* 0x110 */ int mSkipFade;
+ /* 0x114 */ char mSkipEventName[20];
/* 0x128 */ u8 mCompulsory;
- /* 0x129 */ u8 field_0x129;
+ /* 0x129 */ bool field_0x129;
/* 0x12C */ int field_0x12c;
-};
-#pragma pack(pop)
+}; // Size = 0x130
#endif /* D_EVENT_D_EVENT_H */
diff --git a/include/d/event/d_event_data.h b/include/d/event/d_event_data.h
index 8a6e6d4f58..f09499c826 100644
--- a/include/d/event/d_event_data.h
+++ b/include/d/event/d_event_data.h
@@ -5,59 +5,111 @@
#include "d/save/d_save.h"
#include "dolphin/types.h"
-struct dEvDtStaff_c {
- /* 80043FD8 */ void specialProc_WaitStart(int);
- /* 8004403C */ void specialProc_WaitProc(int);
- /* 80044080 */ void specialProc();
- /* 80044134 */ void init();
- /* 80044170 */ void advanceCut(int);
- /* 80044190 */ void specialProcLight();
- /* 80044324 */ void specialProcMessage();
- /* 80044A58 */ void specialProcSound();
- /* 80044CB8 */ void specialProcCreate();
- /* 80044EE4 */ void specialProcDirector();
- /* 80045878 */ void specialProcPackage();
- /* 80045AFC */ void specialProcTimekeeper();
- /* 80045C34 */ void specialProcEffect();
+struct event_binary_data_header {};
+
+struct dEvDtData_c {};
+
+class dEvDtCut_c {
+public:
+ void startCheck();
+
+private:
+ /* 0x00 */ u8 field_0x0[0x20];
+ /* 0x20 */ u32 mTagID;
+ /* 0x28 */ int field_0x28[3];
+ /* 0x34 */ u32 mFlagId;
+ /* 0x38 */ u32 mDataTop;
+ /* 0x3C */ u32 mNext;
};
-struct dEvDtEvent_c {
- /* 80043E78 */ void finishCheck();
- /* 80043EFC */ void forceFinish();
- /* 80043F70 */ void specialStaffProc(dEvDtStaff_c*);
+class dEvDtStaff_c {
+public:
+ void specialProc_WaitStart(int);
+ void specialProc_WaitProc(int);
+ void specialProc();
+ void init();
+ void advanceCut(int);
+ void specialProcLight();
+ void specialProcMessage();
+ void specialProcSound();
+ void specialProcCreate();
+ void specialProcDirector();
+ void specialProcPackage();
+ void specialProcTimekeeper();
+ void specialProcEffect();
+
+private:
+ /* 0x00 */ u8 field_0x00[4];
+ /* 0x04 */ void* field_0x04;
+ /* 0x08 */ u32 field_0x08;
+ /* 0x0C */ int field_0x0c;
+ /* 0x10 */ u32 field_0x10;
+ /* 0x14 */ u8 field_0x14[0xC];
+ /* 0x20 */ u32 mTagID;
+ /* 0x24 */ u32 field_0x24;
+ /* 0x28 */ u8 field_0x28[4];
+ /* 0x2C */ int mType;
+ /* 0x30 */ u32 mStartCut;
+ /* 0x34 */ u8 field_0x34[2];
+ /* 0x36 */ s16 field_0x36;
+ /* 0x38 */ int mCurrentCut;
+ /* 0x3C */ u32 field_0x3c;
+ /* 0x40 */ u8 field_0x40;
+ /* 0x41 */ u8 field_0x41;
+ /* 0x42 */ s16 field_0x42;
+ /* 0x44 */ s16 mSoundWait;
+ /* 0x46 */ u8 field_0x46[4];
+ /* 0x4A */ int field_0x4a;
+};
+
+class dEvDtEvent_c {
+public:
+ void finishCheck();
+ void forceFinish();
+ void specialStaffProc(dEvDtStaff_c*);
+
+ /* 0x00 */ s32 mEventNum;
};
class dEvDtFlag_c {
public:
- /* 80043D60 */ void flagCheck(int);
- /* 80043DC8 */ void flagSet(int);
- /* 80043E30 */ void flagMaxCheck(int);
- /* 80043E58 */ void init();
+ dEvDtFlag_c() {}
+ void flagCheck(int);
+ void flagSet(int);
+ bool flagMaxCheck(int);
+ void init();
+
+#define FlagMax 0x2800
private:
- u8 field_0x0[320];
-};
+ u32 mFlags[320];
+}; // Size = 0x500
+
#pragma pack(push, 1)
class dEvDtBase_c {
public:
dEvDtBase_c();
~dEvDtBase_c();
- /* 80046138 */ void init();
- /* 8004616C */ void init(char*, int);
- /* 8004628C */ void advanceCut(dEvDtEvent_c*);
- /* 800462FC */ void advanceCutLocal(dEvDtStaff_c*);
+ void init();
+ void init(char*, int);
+ void advanceCut(dEvDtEvent_c*);
+ void advanceCutLocal(dEvDtStaff_c*);
+
+ event_binary_data_header* getHeaderP() { return mHeaderP; }
+ s32 getEventNum() { return mEventP->mEventNum; }
+ s32 roomNo() { return mRoomNo; }
private:
- u32 field_0x0;
- u32 field_0x4;
- u32 field_0x8;
- u32 field_0xc;
- u32 field_0x10;
- u32 field_0x14;
- u32 field_0x18;
- u32 field_0x1c;
- u32 field_0x20;
-};
+ /* 0x00 */ event_binary_data_header* mHeaderP;
+ /* 0x04 */ dEvDtEvent_c* mEventP;
+ /* 0x08 */ dEvDtStaff_c* mStaffP;
+ /* 0x0C */ dEvDtCut_c* mCutP;
+ /* 0x10 */ dEvDtData_c* mDataP;
+ /* 0x14 */ float* mFDataP;
+ /* 0x18 */ s32* mIDataP;
+ /* 0x1C */ char* mSDataP;
+ /* 0x20 */ s32 mRoomNo;
+}; // Size = 0x24
#pragma pack(pop)
#endif /* D_EVENT_D_EVENT_DATA_H */
diff --git a/include/d/event/d_event_manager.h b/include/d/event/d_event_manager.h
index e9d571a819..c941d17183 100644
--- a/include/d/event/d_event_manager.h
+++ b/include/d/event/d_event_manager.h
@@ -4,87 +4,81 @@
#include "d/event/d_event_data.h"
#include "dolphin/types.h"
-struct dEvDtData_c {};
-
-#pragma pack(push, 1)
class dEvent_exception_c {
public:
- /* 800463DC */ void init();
- /* 800463F0 */ void setStartDemo(int);
- /* 80046480 */ void getEventName();
+ dEvent_exception_c() { mEventInfoIdx = -1; }
+ void init();
+ void setStartDemo(int);
+ void getEventName();
private:
- u32 field_0x0;
+ u32 mEventInfoIdx;
u8 field_0x4;
u8 field_0x5;
u8 field_0x6;
u8 field_0x7;
- u32 field_0x8;
+ u32 mState;
};
-#pragma pack(pop)
-#pragma pack(push, 1)
-struct dEvent_manager_c {
- /* 800465E8 */ void getSubstance(dEvDtData_c*, int);
- /* 80046688 */ dEvent_manager_c();
- /* 80046710 */ void create();
- /* 80046800 */ void setObjectArchive(char*);
- /* 80046888 */ void demoInit();
- /* 80046904 */ void roomInit(int);
- /* 800469EC */ void roomFinish(int);
- /* 80046A58 */ void orderStartDemo();
- /* 80046C0C */ void remove();
- /* 80046CB8 */ void startProc(dEvDtEvent_c*);
- /* 80046DA0 */ void closeProc(dEvDtEvent_c*);
- /* 80046DAC */ void endProc(s16, int);
- /* 80046E64 */ void Sequencer();
- /* 800473FC */ void Experts();
- /* 800474BC */ void getEventData(s16);
- /* 80047454 */ void getEventData(s16, int);
- /* 80047514 */ void getEventIdx(char const*, u8, s32);
- /* 80047698 */ void getEventIdx(fopAc_ac_c*, u8);
- /* 80047758 */ void getEventIdx(fopAc_ac_c*, char const*, u8);
- /* 80047930 */ void isMapToolCamera(u8, s32);
- /* 80047984 */ void order(s16);
- /* 800479F8 */ void startCheck(s16);
- /* 80047A38 */ void startCheckOld(char const*);
- /* 80047A78 */ void endCheck(s16);
- /* 80047ADC */ void endCheckOld(char const*);
- /* 80047B1C */ void getMyStaffId(char const*, fopAc_ac_c*, int);
- /* 80047D4C */ void getIsAddvance(int);
- /* 80047E10 */ void getMyActIdx(int, char const* const*, int, int, int);
- /* 80047F5C */ void getMyNowCutName(int);
- /* 80047FC8 */ void getMyDataP(int, char const*, int);
- /* 800480EC */ void getMySubstanceP(int, char const*, int);
- /* 80048144 */ void getMySubstanceNum(int, char const*);
- /* 8004817C */ void cutEnd(int);
- /* 800481F4 */ void getEventPrio(fopAc_ac_c*, s16);
- /* 800482CC */ void issueStaff(char const*);
- /* 80048348 */ void cancelStaff(char const*);
- /* 800483C4 */ void setGoal(cXyz*);
- /* 800483E0 */ void getGoal();
- /* 800483E8 */ void getRunEventName();
- /* 80048520 */ void specialCast_Shutter(s16, int);
- /* 80048618 */ void specialCast(char const*, int);
- /* 800487F0 */ void ChkPresentEnd();
- /* 8004882C */ void checkStartDemo();
+class dEvent_manager_c {
+public:
+ void getSubstance(dEvDtData_c*, int);
+ dEvent_manager_c();
+ void create();
+ void setObjectArchive(char*);
+ void demoInit();
+ void roomInit(int);
+ void roomFinish(int);
+ void orderStartDemo();
+ void remove();
+ void startProc(dEvDtEvent_c*);
+ void closeProc(dEvDtEvent_c*);
+ void endProc(s16, int);
+ void Sequencer();
+ void Experts();
+ void getEventData(s16);
+ dEvDtEvent_c* getEventData(s16, int);
+ void getEventIdx(char const*, u8, s32);
+ void getEventIdx(fopAc_ac_c*, u8);
+ void getEventIdx(fopAc_ac_c*, char const*, u8);
+ void isMapToolCamera(u8, s32);
+ void order(s16);
+ void startCheck(s16);
+ void startCheckOld(char const*);
+ void endCheck(s16);
+ void endCheckOld(char const*);
+ void getMyStaffId(char const*, fopAc_ac_c*, int);
+ void getIsAddvance(int);
+ void getMyActIdx(int, char const* const*, int, int, int);
+ void getMyNowCutName(int);
+ void getMyDataP(int, char const*, int);
+ void getMySubstanceP(int, char const*, int);
+ void getMySubstanceNum(int, char const*);
+ void cutEnd(int);
+ void getEventPrio(fopAc_ac_c*, s16);
+ void issueStaff(char const*);
+ void cancelStaff(char const*);
+ void setGoal(cXyz*);
+ void getGoal();
+ void getRunEventName();
+ void specialCast_Shutter(s16, int);
+ void specialCast(char const*, int);
+ void ChkPresentEnd();
+ void checkStartDemo();
- /* 0x0000 */ dEvDtBase_c event_data_base[11];
- /* 0x018C */ u32 field_0x18c;
- /* 0x0190 */ u32 field_0x190;
- /* 0x0194 */ u8 field_0x194[0x8];
- /* 0x019C */ cXyz goal;
- /* 0x01A8 */ u8 field_0x1A8[4];
+private:
+ /* 0x0000 */ dEvDtBase_c mEventList[11];
+ /* 0x018C */ s32 mCameraPlay;
+ /* 0x0190 */ dEvent_exception_c mEventException;
+ /* 0x019C */ cXyz mGoal;
+ /* 0x01A8 */ u8 field_0x1a8[2];
/* 0x01AA */ u16 field_0x1aa;
- /* 0x01AC */ u8 field_0x1ac[0x8];
- /* 0x01B4 */ dEvent_exception_c event_exception;
- /* 0x01C0 */ cXyz position;
- /* 0x01CC */ u8 field_0x1cc[0x14];
- /* 0x01E0 */ dEvDtFlag_c event_data_flag;
- /* 0x0320 */ u8 field_0x320[0x35C];
- /* 0x067C */ void* vtable;
- /* 0x0680 */ u8 field_0x680[0x3C];
+ /* 0x01AC */ u8 field_0x1ac[4];
+ /* 0x01B0 */ u32 field_0x1b0;
+ /* 0x01B4 */ u32 field_0x1b4;
+ /* 0x01B8 */ u32 field_0x1b8;
+ /* 0x01BC */ dEvDtFlag_c mFlags;
+ /* 0x06BC */ bool mDataLoaded;
};
-#pragma pack(pop)
#endif /* D_EVENT_D_EVENT_MANAGER_H */
diff --git a/include/d/kankyo/d_kankyo.h b/include/d/kankyo/d_kankyo.h
index bb382bc415..d92ecebccd 100644
--- a/include/d/kankyo/d_kankyo.h
+++ b/include/d/kankyo/d_kankyo.h
@@ -1,6 +1,7 @@
#ifndef D_KANKYO_D_KANKYO_H
#define D_KANKYO_D_KANKYO_H
+#include "JSystem/J3DGraphBase/J3DStruct.h"
#include "SSystem/SComponent/c_xyz.h"
#include "dolphin/gx/GXTexture.h"
#include "dolphin/types.h"
@@ -16,4 +17,48 @@ struct LIGHT_INFLUENCE {
/* 0x1C */ int field_0x1c;
};
+struct WIND_INFLUENCE {
+ /* 0x00 */ cXyz field_0x00;
+ /* 0x0C */ cXyz field_0x0c;
+ /* 0x18 */ u8 field_0x18[0xC];
+ /* 0x24 */ int field_0x24;
+ /* 0x28 */ u8 field_0x28;
+ /* 0x29 */ u8 field_0x29;
+};
+
+class dKy_tevstr_c {
+public:
+private:
+ /* 0x000 */ J3DLightObj field_0x000;
+ /* 0x074 */ J3DLightObj field_0x074[6];
+ /* 0x32C */ cXyz field_0x32c;
+ /* 0x338 */ cXyz field_0x338;
+ /* 0x344 */ f32 field_0x344;
+ /* 0x348 */ int field_0x348;
+ /* 0x34C */ int field_0x34c;
+ /* 0x350 */ int field_0x350;
+ /* 0x354 */ int field_0x354;
+ /* 0x358 */ int field_0x358;
+ /* 0x35C */ int field_0x35c;
+ /* 0x360 */ int field_0x360;
+ /* 0x364 */ int field_0x364;
+ /* 0x368 */ f32 field_0x368;
+ /* 0x36C */ f32 field_0x36c;
+ /* 0x370 */ f32 field_0x370;
+ /* 0x374 */ f32 field_0x374;
+ /* 0x378 */ u16 field_0x378;
+ /* 0x37A */ u8 field_0x37a;
+ /* 0x37B */ u8 field_0x37b;
+ /* 0x37C */ u8 field_0x37c;
+ /* 0x37D */ u8 field_0x37d;
+ /* 0x37E */ u8 field_0x37e;
+ /* 0x37F */ u8 field_0x37f;
+ /* 0x380 */ u8 field_0x380;
+ /* 0x381 */ u8 field_0x381;
+ /* 0x382 */ u8 field_0x382;
+ /* 0x383 */ u8 field_0x383;
+ /* 0x384 */ u8 field_0x384;
+ /* 0x385 */ u8 field_0x385;
+}; // Size = 0x388?
+
#endif /* D_KANKYO_D_KANKYO_H */
diff --git a/include/d/menu/d_menu_window.h b/include/d/menu/d_menu_window.h
index 18a7adb402..781f1ed640 100644
--- a/include/d/menu/d_menu_window.h
+++ b/include/d/menu/d_menu_window.h
@@ -1,6 +1,175 @@
#ifndef D_MENU_D_MENU_WINDOW_H
#define D_MENU_D_MENU_WINDOW_H
+#include "d/meter/d_meter2_info.h"
#include "dolphin/types.h"
+#include "m_Do/m_Do_controller_pad.h"
+
+struct STControl;
+struct CSTControl;
+class dDlst_base_c;
+class dMenu_Ring_c;
+class dMenu_Collect2D_c;
+class dMenu_Dmap_c;
+class dMenu_Fmap_c;
+class dMenu_save_c;
+class dMenu_Option_c;
+class dMenu_Letter_c;
+class dMenu_Fishing_c;
+class dMenu_Skill_c;
+class dMenu_Insect_c;
+
+class dMw_c {
+public:
+ /* 801FA13C */ void key_wait_init(u8);
+ /* 801FA220 */ void ring_open_init(u8);
+ /* 801FA23C */ void ring_move_init(u8);
+ /* 801FA240 */ void ring_close_init(u8);
+ /* 801FA244 */ void collect_open_init(u8);
+ /* 801FA2D0 */ void collect_move_init(u8);
+ /* 801FA46C */ void collect_close_init(u8);
+ /* 801FA538 */ void fmap_open_init(u8);
+ /* 801FA55C */ void fmap_move_init(u8);
+ /* 801FA560 */ void fmap_close_init(u8);
+ /* 801FA564 */ void dmap_open_init(u8);
+ /* 801FA588 */ void dmap_move_init(u8);
+ /* 801FA58C */ void dmap_close_init(u8);
+ /* 801FA590 */ void collect_save_open_init(u8);
+ /* 801FA5E4 */ void collect_save_move_init(u8);
+ /* 801FA5E8 */ void collect_save_close_init(u8);
+ /* 801FA608 */ void collect_option_open_init(u8);
+ /* 801FA65C */ void collect_option_move_init(u8);
+ /* 801FA660 */ void collect_option_close_init(u8);
+ /* 801FA680 */ void collect_letter_open_init(u8);
+ /* 801FA6DC */ void collect_letter_move_init(u8);
+ /* 801FA6E0 */ void collect_letter_close_init(u8);
+ /* 801FA738 */ void collect_fishing_open_init(u8);
+ /* 801FA794 */ void collect_fishing_move_init(u8);
+ /* 801FA798 */ void collect_fishing_close_init(u8);
+ /* 801FA7F0 */ void collect_skill_open_init(u8);
+ /* 801FA84C */ void collect_skill_move_init(u8);
+ /* 801FA850 */ void collect_skill_close_init(u8);
+ /* 801FA8A8 */ void collect_insect_open_init(u8);
+ /* 801FA908 */ void collect_insect_move_init(u8);
+ /* 801FA90C */ void collect_insect_close_init(u8);
+ /* 801FA964 */ void insect_open_init(u8);
+ /* 801FA9E8 */ void insect_open2_init(u8);
+ /* 801FA9EC */ void insect_move_init(u8);
+ /* 801FA9F0 */ void insect_close_init(u8);
+ /* 801FAA48 */ void key_wait_proc();
+ /* 801FAFDC */ void ring_open_proc();
+ /* 801FB01C */ void ring_move_proc();
+ /* 801FB064 */ void ring_close_proc();
+ /* 801FB0B8 */ void collect_open_proc();
+ /* 801FB110 */ void collect_move_proc();
+ /* 801FB1A0 */ void collect_close_proc();
+ /* 801FB240 */ void fmap_open_proc();
+ /* 801FB298 */ void fmap_move_proc();
+ /* 801FB36C */ void fmap_close_proc();
+ /* 801FB3AC */ void dmap_open_proc();
+ /* 801FB404 */ void dmap_move_proc();
+ /* 801FB5DC */ void dmap_close_proc();
+ /* 801FB61C */ void collect_save_open_proc();
+ /* 801FB67C */ void collect_save_move_proc();
+ /* 801FB6D8 */ void collect_save_close_proc();
+ /* 801FB73C */ void collect_option_open_proc();
+ /* 801FB7AC */ void collect_option_move_proc();
+ /* 801FB800 */ void collect_option_close_proc();
+ /* 801FB81C */ void collect_letter_open_proc();
+ /* 801FB8AC */ void collect_letter_move_proc();
+ /* 801FB900 */ void collect_letter_close_proc();
+ /* 801FB91C */ void collect_fishing_open_proc();
+ /* 801FB9AC */ void collect_fishing_move_proc();
+ /* 801FBA00 */ void collect_fishing_close_proc();
+ /* 801FBA1C */ void collect_skill_open_proc();
+ /* 801FBAAC */ void collect_skill_move_proc();
+ /* 801FBB00 */ void collect_skill_close_proc();
+ /* 801FBB1C */ void collect_insect_open_proc();
+ /* 801FBBAC */ void collect_insect_move_proc();
+ /* 801FBC00 */ void collect_insect_close_proc();
+ /* 801FBC1C */ void insect_open_proc();
+ /* 801FBC78 */ void insect_open2_proc();
+ /* 801FBD08 */ void insect_move_proc();
+ /* 801FBD64 */ void insect_close_proc();
+ /* 801FBD80 */ void dMw_capture_create();
+ /* 801FBE14 */ void dMw_capture_delete();
+ /* 801FBE94 */ void dMw_ring_create(u8);
+ /* 801FBF60 */ void dMw_ring_delete();
+ /* 801FBFF8 */ void dMw_collect_create();
+ /* 801FC090 */ void dMw_collect_delete(bool);
+ /* 801FC0FC */ void dMw_fmap_create();
+ /* 801FC264 */ void dMw_fmap_delete(bool);
+ /* 801FC350 */ void dMw_dmap_create();
+ /* 801FC46C */ void dMw_dmap_delete(bool);
+ /* 801FC520 */ void dMw_save_create();
+ /* 801FC5D0 */ void dMw_save_delete();
+ /* 801FC668 */ void dMw_option_create();
+ /* 801FC70C */ void dMw_option_delete();
+ /* 801FC7BC */ void dMw_letter_create();
+ /* 801FC85C */ void dMw_letter_delete();
+ /* 801FC904 */ void dMw_fishing_create();
+ /* 801FC9A4 */ void dMw_fishing_delete();
+ /* 801FCA4C */ void dMw_skill_create();
+ /* 801FCAEC */ void dMw_skill_delete();
+ /* 801FCB94 */ void dMw_insect_create(u8);
+ /* 801FCC44 */ void dMw_insect_delete();
+ /* 801FCCEC */ void dMw_onButtonBit(u8);
+ /* 801FCCFC */ void dMw_offButtonBit(u8);
+ /* 801FCD0C */ void dMw_isButtonBit(u8);
+ /* 801FCD24 */ void dMw_isPush_S_Button();
+ /* 801FCDD8 */ void isPauseReady();
+ /* 801FCE08 */ void dMw_fade_out();
+ /* 801FCE78 */ void dMw_fade_in();
+ /* 801FCEE8 */ void checkCStickTrigger();
+ /* 801FCF84 */ void isEventCheck();
+ /* 801FD094 */ void markMemSize();
+ /* 801FD0D4 */ void checkMemSize();
+ /* 801FD140 */ void _create();
+ /* 801FD2D8 */ void _execute();
+ /* 801FD450 */ void _draw();
+ /* 801FD67C */ void _delete();
+
+ void onPauseWindow() { mPauseWindow = true; }
+ void offPauseWindow() { mPauseWindow = false; }
+ void onShowFlag() { mShowFlag |= 1; }
+ void offShowFlag() { mShowFlag &= ~1; }
+ bool isShowFlag() { return mShowFlag & 1 != 0; }
+
+private:
+ u8 field_0x0[0x100];
+ /* 0x100 */ void* field_0x100;
+ /* 0x104 */ STControl* mpStick;
+ /* 0x108 */ CSTControl* mpCStick;
+ /* 0x10C */ dDlst_base_c* field_0x10c;
+ /* 0x110 */ dMenu_Ring_c* mRing;
+ /* 0x114 */ dMenu_Collect2D_c* mCollect2D;
+ /* 0x118 */ dMenu_Dmap_c* mDmap;
+ /* 0x11C */ dMenu_Fmap_c* mFmap;
+ /* 0x120 */ dMenu_save_c* mSave;
+ /* 0x124 */ dMenu_Option_c* mOption;
+ /* 0x128 */ dMenu_Letter_c* mLetter;
+ /* 0x12C */ dMenu_Fishing_c* mFishing;
+ /* 0x130 */ dMenu_Skill_c* mSkill;
+ /* 0x134 */ dMenu_Insect_c* mInsect;
+ /* 0x138 */ int field_0x138;
+ /* 0x13C */ u8 field_0x13c[8];
+ /* 0x144 */ u8 field_0x144;
+ /* 0x145 */ u8 mButtons;
+ /* 0x146 */ u8 field_0x146;
+ /* 0x147 */ u8 mShowFlag;
+ /* 0x148 */ u8 field_0x148;
+ /* 0x149 */ u8 field_0x149;
+ /* 0x14A */ u8 field_0x14A;
+ /* 0x14B */ u8 field_0x14B;
+ /* 0x14C */ u8 field_0x14C;
+ /* 0x14D */ u8 field_0x14D;
+ /* 0x14E */ u8 field_0x14E;
+ /* 0x14F */ u8 field_0x14F;
+ /* 0x150 */ u8 field_0x150;
+ /* 0x151 */ u8 field_0x151;
+ /* 0x152 */ u8 field_0x152;
+ /* 0x153 */ u8 field_0x153;
+ /* 0x154 */ bool mPauseWindow;
+};
#endif /* D_MENU_D_MENU_WINDOW_H */
diff --git a/include/d/meter/d_meter2_info.h b/include/d/meter/d_meter2_info.h
index a0f124a1b2..61ba0bd8a9 100644
--- a/include/d/meter/d_meter2_info.h
+++ b/include/d/meter/d_meter2_info.h
@@ -3,6 +3,7 @@
#include "JSystem/JUtility/JUTTexture.h"
#include "d/d_resorce.h"
+#include "d/menu/d_menu_window.h"
#include "d/msg/d_msg_flow.h"
#include "dolphin/types.h"
#include "f_op/f_op_actor.h"
@@ -14,11 +15,16 @@ struct dSv_event_flag_c {
struct dMsgObject_c {
/* 802384C4 */ void setLetterNameID(u16);
+ /* 802379AC */ void setKillMessageFlag();
+ /* 8023822C */ void getStatus();
};
class dMeterMap_c {
public:
/* 8020D900 */ bool isMapOpenCheck();
+ /* 8020D650 */ void isEnableDispMapAndMapDispSizeTypeNo();
+ /* 8020D874 */ void setDispPosInsideFlg_SE_On();
+ /* 8020D8BC */ void setDispPosOutsideFlg_SE_On();
};
struct J2DPicture {};
@@ -41,9 +47,12 @@ struct dItem_data {
struct CPaneMgr {};
-class dMeter2_c {};
+class dMw_c;
-class dMw_c {};
+class dMeter2_c {
+public:
+ /* 8021F6EC */ void emphasisButtonDelete();
+};
class dMeter2Info_c {
public:
@@ -98,8 +107,13 @@ public:
void setMiniGameCount(s8);
void setSaveStageName(const char*);
+ void setWindowStatus(u8 status) {
+ unk186 = mWindowStatus;
+ mWindowStatus = status;
+ }
u8& getDirectUseItem() { return mDirectUseItem; }
dMeterMap_c* getMeterMapClass() { return mMeterMap; }
+ dMw_c* getMenuWindowClass() { return mMenuWindowClass; }
void offUseButton(int pButton) { mUseButton &= ~(u16)pButton; }
private:
@@ -187,12 +201,20 @@ private:
extern dMeter2Info_c g_meter2_info;
+inline void dMeter2Info_Initialize() {
+ g_meter2_info.init();
+}
+
inline dMeterMap_c* dMeter2Info_getMeterMapClass() {
return g_meter2_info.getMeterMapClass();
}
-inline void dMeter2Info_Initialize() {
- g_meter2_info.init();
+inline dMw_c* dMeter2Info_getMenuWindowClass() {
+ return g_meter2_info.getMenuWindowClass();
+}
+
+inline void dMeter2Info_setWindowStatus(u8 status) {
+ g_meter2_info.setWindowStatus(status);
}
#endif /* D_METER_D_METER2_INFO_H */
diff --git a/include/d/particle/d_particle_copoly.h b/include/d/particle/d_particle_copoly.h
index f4da7608d9..561b75ea19 100644
--- a/include/d/particle/d_particle_copoly.h
+++ b/include/d/particle/d_particle_copoly.h
@@ -4,7 +4,7 @@
#include "d/bg/d_bg_s_acch.h"
#include "dolphin/types.h"
-struct dKy_tevstr_c {};
+struct dKy_tevstr_c;
class dPaPo_c {
public:
diff --git a/include/f_op/f_op_actor.h b/include/f_op/f_op_actor.h
index 3a517a5d9e..903c6e0384 100644
--- a/include/f_op/f_op_actor.h
+++ b/include/f_op/f_op_actor.h
@@ -3,30 +3,85 @@
#include "SSystem/SComponent/c_sxyz.h"
#include "SSystem/SComponent/c_xyz.h"
+#include "d/kankyo/d_kankyo.h"
#include "dolphin/mtx/mtx.h"
#include "f_pc/f_pc_leaf.h"
struct JKRSolidHeap;
+class dEvt_info_c {
+public:
+ dEvt_info_c();
+ virtual ~dEvt_info_c();
+ void setEventName(char*);
+ void getEventName();
+ void beforeProc();
+ void onCondition(u16);
+ void offCondition(u16);
+ bool checkCommandCatch();
+ bool checkCommandDoor();
+ bool checkCommandDemoAccrpt();
+
+ void setCommand(u16 command) { mCommand = command; }
+ void setMapToolId(u8 id) { mMapToolId = id; }
+ void setEventId(s16 id) { mEventId = id; }
+ void setCondition(u16 condition) { mCondition = condition; }
+ void setArchiveName(char* name) { mArchiveName = name; }
+ u8 getMapToolId() { return mMapToolId; }
+ s16 getEventId() { return mEventId; }
+ u8 getIdx() { return mIndex; }
+ char* getArchiveName() { return mArchiveName; }
+ bool chkCondition(u16 condition) { return mCondition == condition; }
+
+ bool checkCommandTalk() { return mCommand == 1; }
+ bool checkCommandItem() { return mCommand == 4; }
+
+private:
+ /* 0x04 */ u16 mCommand;
+ /* 0x06 */ u16 mCondition;
+ /* 0x08 */ s16 mEventId;
+ /* 0x0A */ u8 mMapToolId;
+
+public:
+ /* 0x0B */ u8 mIndex;
+ /* 0x0C */ char* mArchiveName;
+ /* 0x10 */ void* field_0x10;
+ /* 0x14 */ void* field_0x14;
+}; // Size = 0x18
+
struct actor_place {
cXyz mPosition;
csXyz mAngle;
u8 mRoomNo;
- u8 field_0x13;
};
+struct actor_attention_types {
+ /* 0x00 */ u32 mDistance1;
+ /* 0x04 */ u32 mDistance2;
+ /* 0x08 */ u32 mDistance3;
+ /* 0x0C */ cXyz mPosition;
+ /* 0x18 */ u32 mFlags;
+}; // Size = 0x1C
+
+class dJntCol_c;
+
class fopAc_ac_c : public leafdraw_class {
public:
/* 0x0C0 */ int mAcType;
/* 0x0C4 */ create_tag_class mAcTg;
/* 0x0D8 */ create_tag_class mDwTg;
/* 0x0EC */ profile_method_class* mSubMtd;
- /* 0x0F0 */ JKRSolidHeap* unk_0x0F0;
- /* 0x0F4 */ u8 unk_0x0F4[0x496 - 0xF4];
- /* 0x496 */ u8 unk_0x496;
- /* 0x497 */ u8 unk_0x497[0x499 - 0x497];
- /* 0x499 */ s8 unk_0x499;
- /* 0x49A */ u8 unk_0x49A[0x4A8 - 0x49A];
+ /* 0x0F0 */ JKRSolidHeap* mHeap;
+ /* 0x0F4 */ dEvt_info_c mEvtInfo;
+ /* 0x10C */ dKy_tevstr_c mTevStr;
+ /* 0x494 */ s16 mSetID;
+ /* 0x496 */ u8 mGroup;
+ /* 0x497 */ u8 mCullType;
+ /* 0x498 */ u8 mDemoActorId;
+ /* 0x499 */ s8 mSubtype;
+ /* 0x49C */ u32 mStatus;
+ /* 0x4A0 */ u32 mCondition;
+ /* 0x4A4 */ u32 mParentPcId;
/* 0x4A8 */ actor_place mOrig;
/* 0x4BC */ actor_place mNext;
/* 0x4D0 */ actor_place mCurrent;
@@ -44,18 +99,23 @@ public:
/* 0x514 */ f32 mRadius;
} mSphere;
} mCull;
- /* 0x520 */ u8 unk_0x520[0xC];
+ /* 0x520 */ float mCullSizeFar;
+ /* 0x524 */ void* field_0x524; // possibly J3DModel*
+ /* 0x528 */ dJntCol_c* mJntCol;
/* 0x52C */ f32 mSpeedF;
/* 0x530 */ f32 mGravity;
/* 0x534 */ f32 mMaxFallSpeed;
+ /* 0x538 */ cXyz mEyePos;
+ /* 0x544 */ actor_attention_types mAttentionInfo;
+ /* 0x560 */ u8 field_0x560[0x10]; // not 100% sure on this
- /* 80018B64 */ fopAc_ac_c();
- /* 80018C8C */ ~fopAc_ac_c();
+ fopAc_ac_c();
+ ~fopAc_ac_c();
- static u8 stopStatus[4];
+ static u32 stopStatus;
const cXyz& getPosition() const { return mCurrent.mPosition; }
const csXyz& getAngle() const { return mCurrent.mAngle; }
-}; // Size: unknown
+}; // Size: 0x570?
#endif
diff --git a/include/f_op/f_op_actor_mng.h b/include/f_op/f_op_actor_mng.h
index e6b196f887..68dceee0c1 100644
--- a/include/f_op/f_op_actor_mng.h
+++ b/include/f_op/f_op_actor_mng.h
@@ -76,6 +76,22 @@ inline s16 fopAcM_GetName(fopAc_ac_c* pActor) {
return fpcM_GetName(pActor);
}
+inline u32 fopAcM_checkStatus(fopAc_ac_c* pActor, u32 status) {
+ return pActor->mStatus & status;
+}
+
+inline u32 fopAcM_checkCarryNow(fopAc_ac_c* pActor) {
+ return pActor->mStatus & 0x2000;
+}
+
+inline u32 fopAcM_checkHookCarryNow(fopAc_ac_c* pActor) {
+ return fopAcM_checkStatus(pActor, 0x100000);
+}
+
+inline u32 fopAcM_GetParam(const void* pActor) {
+ return fpcM_GetParam(pActor);
+}
+
void* fopAcM_FastCreate(s16 pProcTypeID, FastCreateReqFunc param_2, void* param_3, void* pData);
void fopAcM_setStageLayer(void*);
int fopAcM_setRoomLayer(void*, int);
diff --git a/include/f_pc/f_pc_manager.h b/include/f_pc/f_pc_manager.h
index 7c62fe75ec..1d13f495d3 100644
--- a/include/f_pc/f_pc_manager.h
+++ b/include/f_pc/f_pc_manager.h
@@ -18,6 +18,9 @@ inline u32 fpcM_GetID(const void* pProc) {
inline s16 fpcM_GetName(const void* pActor) {
return ((base_process_class*)pActor)->mProcName;
}
+inline u32 fpcM_GetParam(const void* pActor) {
+ return ((base_process_class*)pActor)->mParameters;
+}
void fpcM_Draw(void* pProc);
s32 fpcM_DrawIterater(fpcM_DrawIteraterFunc pFunc);
diff --git a/include/m_Do/m_Do_Reset.h b/include/m_Do/m_Do_Reset.h
index b356b92302..499be53c96 100644
--- a/include/m_Do/m_Do_Reset.h
+++ b/include/m_Do/m_Do_Reset.h
@@ -3,4 +3,46 @@
#include "dolphin/types.h"
+struct mDoRstData {
+ /* 0x00 */ int mReset;
+ /* 0x04 */ int mResetPrepare;
+ /* 0x08 */ int m3ButtonReset;
+ /* 0x0C */ int m3ButtonResetPort;
+ /* 0x10 */ bool mShutdown;
+ /* 0x11 */ bool mReturnToMenu;
+ /* 0x12 */ u8 mLogoScnFlag;
+ /* 0x13 */ u8 mProgSeqFlag;
+ /* 0x14 */ u8 mProgChgFlag;
+ /* 0x15 */ u8 mWarningDispFlag;
+}; // Size = 0x18
+
+class mDoRst {
+public:
+ static void offReturnToMenu() { mResetData->mReturnToMenu = false; }
+ static void offShutdown() { mResetData->mShutdown = false; }
+ static void setWarningDispFlag(u8 flag) { mResetData->mWarningDispFlag = flag; }
+ static void setProgChgFlag(u8 flag) { mResetData->mProgChgFlag = flag; }
+ static void setProgSeqFlag(u8 flag) { mResetData->mProgSeqFlag = flag; }
+ static void setLogoScnFlag(u8 flag) { mResetData->mLogoScnFlag = flag; }
+ static void set3ButtonResetPort(int port) { mResetData->m3ButtonResetPort = port; }
+ static void off3ButtonReset() { mResetData->m3ButtonReset = 0; }
+ static void offResetPrepare() { mResetData->mResetPrepare = 0; }
+ static void offReset() { mResetData->mReset = 0; }
+ static u8 getLogoScnFlag() { return mResetData->mLogoScnFlag; }
+ static bool isReturnToMenu() { return mResetData->mReturnToMenu; }
+ static bool isShutdown() { return mResetData->mShutdown; }
+ static int isReset() { return mResetData->mReset; }
+ static int get3ButtonResetPort() { return mResetData->m3ButtonResetPort; }
+ static int is3ButtonReset() { return mResetData->m3ButtonReset; }
+ static void onReset() { mResetData->mReset = 1; }
+ static void onReturnToMenu() { mResetData->mReturnToMenu = true; }
+ static void on3ButtonReset() { mResetData->m3ButtonReset = 1; }
+ static void onShutdown() { mResetData->mShutdown = true; }
+
+ static mDoRstData* getResetData();
+ static void setResetData(mDoRstData* rstData) { mResetData = rstData; }
+
+ static mDoRstData* mResetData;
+};
+
#endif /* M_DO_M_DO_RESET_H */
diff --git a/include/m_Do/m_Do_audio.h b/include/m_Do/m_Do_audio.h
index 461bc3056c..d796955dde 100644
--- a/include/m_Do/m_Do_audio.h
+++ b/include/m_Do/m_Do_audio.h
@@ -3,4 +3,24 @@
#include "dolphin/types.h"
+// move/fix later
+template <typename T>
+class JASGlobalInstance {
+public:
+ JASGlobalInstance(bool param_0) {
+ if (param_0) {
+ sInstance = this;
+ }
+ };
+ ~JASGlobalInstance() {
+ if (sInstance == this) {
+ sInstance = NULL;
+ }
+ };
+
+ T* getInstance() { return sInstance; };
+
+ static T* sInstance;
+};
+
#endif /* M_DO_M_DO_AUDIO_H */
diff --git a/include/m_Do/m_Do_controller_pad.h b/include/m_Do/m_Do_controller_pad.h
index d3a33011cc..2cc21a6815 100644
--- a/include/m_Do/m_Do_controller_pad.h
+++ b/include/m_Do/m_Do_controller_pad.h
@@ -1,6 +1,60 @@
#ifndef M_DO_M_DO_CONTROLLER_PAD_H
#define M_DO_M_DO_CONTROLLER_PAD_H
+#include "JSystem/JUtility/JUTGamePad.h"
+#include "SSystem/SComponent/c_API_controller_pad.h"
#include "dolphin/types.h"
+class mDoCPd_c {
+public:
+ enum { PAD_0, PAD_1, PAD_2, PAD_3 };
+
+ void create();
+ void read();
+ void convert(interface_of_controller_pad*, JUTGamePad*);
+ void LRlockCheck(interface_of_controller_pad*);
+ void recalibrate();
+
+ static interface_of_controller_pad& getCpadInfo(u32 pad) { return m_cpadInfo[pad]; }
+ static JUTGamePad* getGamePad(u32 pad) { return m_gamePad[pad]; }
+ static u32 getTrig(u32 pad) { return getCpadInfo(pad).mPressedButtonFlags; }
+ static u32 getTrigLockL(u32 pad) { return getCpadInfo(pad).mTrigLockL; }
+ static u32 getTrigLockR(u32 pad) { return getCpadInfo(pad).mTrigLockR; }
+ static u32 getTrigUp(u32 pad) { return getTrig(pad) & CButton::DPAD_UP; }
+ static u32 getTrigDown(u32 pad) { return getTrig(pad) & CButton::DPAD_DOWN; }
+ static u32 getTrigLeft(u32 pad) { return getTrig(pad) & CButton::DPAD_LEFT; }
+ static u32 getTrigRight(u32 pad) { return getTrig(pad) & CButton::DPAD_RIGHT; }
+ static u32 getTrigL(u32 pad) { return getTrig(pad) & CButton::L; }
+ static u32 getTrigR(u32 pad) { return getTrig(pad) & CButton::R; }
+ static u32 getTrigA(u32 pad) { return getTrig(pad) & CButton::A; }
+ static u32 getTrigB(u32 pad) { return getTrig(pad) & CButton::B; }
+ static u32 getTrigZ(u32 pad) { return getTrig(pad) & CButton::Z; }
+ static u32 getTrigY(u32 pad) { return getTrig(pad) & CButton::Y; }
+ static u32 getTrigX(u32 pad) { return getTrig(pad) & CButton::X; }
+ static u32 getTrigStart(u32 pad) { return getTrig(pad) & CButton::START; }
+ static u32 getHold(u32 pad) { return getCpadInfo(pad).mButtonFlags; }
+ static u32 getHoldLockL(u32 pad) { return getCpadInfo(pad).mHoldLockL; }
+ static u32 getHoldLockR(u32 pad) { return getCpadInfo(pad).mHoldLockR; }
+ static u32 getHoldUp(u32 pad) { return getHold(pad) & CButton::DPAD_UP; }
+ static u32 getHoldDown(u32 pad) { return getHold(pad) & CButton::DPAD_DOWN; }
+ static u32 getHoldLeft(u32 pad) { return getHold(pad) & CButton::DPAD_LEFT; }
+ static u32 getHoldRight(u32 pad) { return getHold(pad) & CButton::DPAD_RIGHT; }
+ static u32 getHoldL(u32 pad) { return getHold(pad) & CButton::L; }
+ static u32 getHoldR(u32 pad) { return getHold(pad) & CButton::R; }
+ static u32 getHoldA(u32 pad) { return getHold(pad) & CButton::A; }
+ static u32 getHoldB(u32 pad) { return getHold(pad) & CButton::B; }
+ static u32 getHoldZ(u32 pad) { return getHold(pad) & CButton::Z; }
+ static u32 getHoldY(u32 pad) { return getHold(pad) & CButton::Y; }
+ static u32 getHoldX(u32 pad) { return getHold(pad) & CButton::X; }
+ static f32 getStickX(u32 pad) { return getCpadInfo(pad).mMainStickPosX; }
+ static f32 getStickY(u32 pad) { return getCpadInfo(pad).mMainStickPosY; }
+ static f32 getSubStickX(u32 pad) { return getCpadInfo(pad).mCStickPosX; }
+ static f32 getSubStickY(u32 pad) { return getCpadInfo(pad).mCStickPosY; }
+ static f32 getAnalogR(u32 pad) { return getCpadInfo(pad).mTriggerRight; }
+ static f32 getAnalogL(u32 pad) { return getCpadInfo(pad).mTriggerLeft; }
+
+ static JUTGamePad* m_gamePad[4];
+ static interface_of_controller_pad m_cpadInfo[4];
+};
+
#endif /* M_DO_M_DO_CONTROLLER_PAD_H */
diff --git a/include/m_Do/m_Do_main.h b/include/m_Do/m_Do_main.h
index bc6c43f566..76a3844a3d 100644
--- a/include/m_Do/m_Do_main.h
+++ b/include/m_Do/m_Do_main.h
@@ -1,6 +1,39 @@
#ifndef M_DO_M_DO_MAIN_H
#define M_DO_M_DO_MAIN_H
+#include "JSystem/JKernel/JKRExpHeap.h"
#include "dolphin/types.h"
+class HeapCheck {
+public:
+ void CheckHeap1(void);
+ s32 getUsedCount(void) const;
+ void heapDisplay(void) const;
+ u32& getUsedCountRef() { return mUsedCount; }
+ u32& getTotalUsedSizeRef() { return mTotalUsedSize; }
+ JKRExpHeap* getHeap() { return mHeap; }
+ void setHeap(JKRExpHeap* i_heap) { mHeap = i_heap; }
+ void setHeapSize(u32 i_size) { mTargetHeapSize = i_size; }
+ s32 getMaxTotalUsedSize() { return mMaxTotalUsedSize; }
+ s32 getMaxTotalFreeSize() { return mMaxTotalFreeSize; }
+
+private:
+ /* 0x00 */ char* mName;
+ /* 0x04 */ char* mJName;
+ /* 0x08 */ JKRExpHeap* mHeap;
+ /* 0x0C */ s32 mMaxTotalUsedSize;
+ /* 0x10 */ s32 mMaxTotalFreeSize;
+ /* 0x14 */ u8 unk20[8];
+ /* 0x1C */ u32 mTargetHeapSize;
+ /* 0x20 */ u32 mUsedCount;
+ /* 0x24 */ u32 mTotalUsedSize;
+};
+
+struct mDoMain {
+ static u8 COPYDATE_STRING[18 + 2 /* padding */];
+ static u32 memMargin;
+ static u8 sPowerOnTime[4]; // should be OSTime
+ static u8 sHungUpTime[4]; // should be OSTime
+};
+
#endif /* M_DO_M_DO_MAIN_H */