diff options
| author | hatal175 <hatal175@users.noreply.github.com> | 2025-06-02 06:36:19 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-01 20:36:19 -0700 |
| commit | 588b20679dd6f23b52084e888c199d5b3ec85a0e (patch) | |
| tree | bedfc51f92d2c410e5b11eaa0498fe5a5dcb2d25 /include | |
| parent | 8e91607e5582feb846354aa75630905e9d8089c7 (diff) | |
Sakuita rope Matching (#2470)
* Change dComIfGp_getAttention to return a pointer
* d_a_obj_sakuita_rope Matching
Diffstat (limited to 'include')
| -rw-r--r-- | include/d/actor/d_a_obj_sakuita_rope.h | 95 | ||||
| -rw-r--r-- | include/d/d_a_obj.h | 9 | ||||
| -rw-r--r-- | include/d/d_camera.h | 8 | ||||
| -rw-r--r-- | include/d/d_com_inf_game.h | 22 |
4 files changed, 97 insertions, 37 deletions
diff --git a/include/d/actor/d_a_obj_sakuita_rope.h b/include/d/actor/d_a_obj_sakuita_rope.h index d04a3d6da7..2aac0945b1 100644 --- a/include/d/actor/d_a_obj_sakuita_rope.h +++ b/include/d/actor/d_a_obj_sakuita_rope.h @@ -1,34 +1,20 @@ #ifndef D_A_OBJ_SAKUITA_ROPE_H #define D_A_OBJ_SAKUITA_ROPE_H +#include "d/d_cc_d.h" #include "f_op/f_op_actor_mng.h" -/** - * @ingroup actors-objects - * @class daObjItaRope_c - * @brief Rope Banner Fence - * - * @details - * - */ -class daObjItaRope_c : public fopAc_ac_c { -public: - /* 80CC57E4 */ void create_init(); - /* 80CC5E48 */ void initBaseMtx(); - /* 80CC5E7C */ void setBaseMtx(); - /* 80CC5ECC */ void setNormalRopePos(); - - static u8 const M_attr[20]; - -private: - /* 0x568 */ u8 field_0x568[0x638 - 0x568]; +struct daObjItaRope_Attr_c { + /* 0x00 */ f32 mGravity; + /* 0x04 */ f32 mWindRate; + /* 0x08 */ f32 mSpeedRate; + /* 0x0C */ f32 mOffsetRate; + /* 0x10 */ u8 mStringWeight; }; -STATIC_ASSERT(sizeof(daObjItaRope_c) == 0x638); - class Sakuita_c { public: - /* 80CC5238 */ void setModelData(J3DModelData*); + /* 80CC5238 */ int setModelData(J3DModelData*); /* 80CC527C */ void create(cXyz*, s16, s8); /* 80CC5314 */ void execute(cXyz*, s16); /* 80CC5354 */ void draw(); @@ -38,14 +24,79 @@ public: /* 80CC5720 */ void calcAngle(); /* 80CC63E4 */ ~Sakuita_c(); /* 80CC6420 */ Sakuita_c(); + + /* 0x00 */ J3DModel* mModel; + /* 0x04 */ cXyz* field_0x04; + /* 0x08 */ cXyz field_0x08; + /* 0x14 */ cXyz field_0x14; + /* 0x20 */ cXyz field_0x20; + /* 0x2C */ f32 field_0x2c; + /* 0x30 */ csXyz mRotation; + /* 0x36 */ s16 field_0x36; + /* 0x38 */ s16 field_0x38; + /* 0x3A */ s8 field_0x3a; }; class RopeWork_c { public: /* 80CC6424 */ ~RopeWork_c(); /* 80CC6460 */ RopeWork_c(); + + /* 0x00 */ cXyz field_0x00; + /* 0x0C */ cXyz field_0x0c; + /* 0x18 */ int field_0x18; }; +/** + * @ingroup actors-objects + * @class daObjItaRope_c + * @brief Rope Banner Fence + * + * @details + * + */ +class daObjItaRope_c : public fopAc_ac_c { +public: + /* 80CC57E4 */ void create_init(); + /* 80CC5E48 */ void initBaseMtx(); + /* 80CC5E7C */ void setBaseMtx(); + /* 80CC5ECC */ void setNormalRopePos(); + + inline ~daObjItaRope_c(); + inline int createHeap(); + inline int draw(); + inline int execute(); + inline int create(); + + daObjItaRope_Attr_c const& attr() const { return M_attr; } + u8 getJointNum() { return fopAcM_GetParam(this) & 0xff; } + int getPathID() { return (fopAcM_GetParam(this) >> 8) & 0xff; } + cXyz* getRopeStartPos() { return mLineMat.getPos(0);} + + f32 getStartRate(const cXyz* pos) { + if (field_0x634 != 0) { + return field_0x62c * (pos->x - getRopeStartPos()->x); + } + return field_0x62c * (pos->z - getRopeStartPos()->z); + } + static daObjItaRope_Attr_c const M_attr; + +private: + /* 0x570 */ mDoExt_3DlineMat1_c mLineMat; + /* 0x5A4 */ request_of_phase_process_class mPhase; + /* 0x5AC */ Mtx mMtx; + /* 0x5AC */ dCcD_Stts mStts; + /* 0x618 */ RopeWork_c* mRopes; + /* 0x61C */ Sakuita_c* mSakuitas; + /* 0x620 */ cXyz field_0x620; + /* 0x62C */ f32 field_0x62c; + /* 0x630 */ f32 field_0x630; + /* 0x634 */ u8 field_0x634; + /* 0x635 */ u8 field_0x635; + /* 0x636 */ u8 field_0x636; +}; + +STATIC_ASSERT(sizeof(daObjItaRope_c) == 0x638); #endif /* D_A_OBJ_SAKUITA_ROPE_H */ diff --git a/include/d/d_a_obj.h b/include/d/d_a_obj.h index bc771a0444..70adf5b4ab 100644 --- a/include/d/d_a_obj.h +++ b/include/d/d_a_obj.h @@ -21,6 +21,15 @@ int PrmAbstract(const fopAc_ac_c* i_actor, T i_prmA, T i_prmB) { u32 param = fopAcM_GetParam(i_actor); return ((1 << i_prmA) - 1) & (param >> i_prmB); } + +#ifdef DEBUG +class HioVarious_c { +public: + static void init(JORReflexible*, const char*); + static void clean(JORReflexible*); +}; +#endif + }; // namespace daObj #endif /* D_A_D_A_OBJ_H */ diff --git a/include/d/d_camera.h b/include/d/d_camera.h index 69f41e4846..38b63295a2 100644 --- a/include/d/d_camera.h +++ b/include/d/d_camera.h @@ -10,7 +10,7 @@ #include "d/d_stage.h" #include "f_op/f_op_actor.h" -dAttention_c& dComIfGp_getAttention(); +dAttention_c* dComIfGp_getAttention(); struct dCamMapToolData { dCamMapToolData() { Clr(); } @@ -419,9 +419,9 @@ public: } void Att() { - dAttention_c& attn = dComIfGp_getAttention(); - mpLockonTarget = attn.LockonTruth() ? attn.LockonTarget(0) : NULL; - attn.LockSoundOn(); + dAttention_c* attn = dComIfGp_getAttention(); + mpLockonTarget = attn->LockonTruth() ? attn->LockonTarget(0) : NULL; + attn->LockSoundOn(); } void SetWindow(f32 param_0, f32 param_1) { diff --git a/include/d/d_com_inf_game.h b/include/d/d_com_inf_game.h index a6797a1b63..409c8f5dc5 100644 --- a/include/d/d_com_inf_game.h +++ b/include/d/d_com_inf_game.h @@ -290,7 +290,7 @@ public: fopAc_ac_c* getPlayer(int idx) { return (fopAc_ac_c*)mPlayer[idx * 2]; } dPa_control_c* getParticle() { return mParticle; } dEvent_manager_c& getEvtManager() { return mEvtManager; } - dAttention_c& getAttention() { return mAttention; } + dAttention_c* getAttention() { return &mAttention; } dStage_startStage_c* getStartStage() { return &mStartStage; } void setCurrentGrafPort(J2DOrthoGraph* i_graf) { mCurrentGrafPort = i_graf; } @@ -1792,8 +1792,8 @@ inline void dComIfGs_removeZone(int i_zoneNo) { g_dComIfG_gameInfo.info.removeZone(i_zoneNo); } -inline void dComIfGp_addSimpleModel(J3DModelData* i_modelData, int roomNo, u8 i_drawBG) { - g_dComIfG_gameInfo.play.addSimpleModel(i_modelData, roomNo, i_drawBG); +inline int dComIfGp_addSimpleModel(J3DModelData* i_modelData, int roomNo, u8 i_drawBG) { + return g_dComIfG_gameInfo.play.addSimpleModel(i_modelData, roomNo, i_drawBG); } inline void dComIfGp_removeSimpleModel(J3DModelData* i_modelData, int roomNo) { @@ -2157,40 +2157,40 @@ inline dEvent_manager_c* dComIfGp_getPEvtManager() { return &g_dComIfG_gameInfo.play.getEvtManager(); } -inline dAttention_c& dComIfGp_getAttention() { +inline dAttention_c* dComIfGp_getAttention() { return g_dComIfG_gameInfo.play.getAttention(); } inline u8 dComIfGp_att_getCatchChgItem() { - return dComIfGp_getAttention().getCatchChgItem(); + return dComIfGp_getAttention()->getCatchChgItem(); } inline fopAc_ac_c* dComIfGp_att_getCatghTarget() { - return dComIfGp_getAttention().getCatghTarget(); + return dComIfGp_getAttention()->getCatghTarget(); } inline fopAc_ac_c* dComIfGp_att_getZHint() { - return dComIfGp_getAttention().getZHintTarget(); + return dComIfGp_getAttention()->getZHintTarget(); } inline int dComIfGp_att_ZHintRequest(fopAc_ac_c* param_1, int param_2) { - return dComIfGp_getAttention().ZHintRequest(param_1, param_2); + return dComIfGp_getAttention()->ZHintRequest(param_1, param_2); } inline void dComIfGp_att_LookRequest(fopAc_ac_c* param_0, f32 i_horizontalDist, f32 i_upDist, f32 i_downDist, s16 i_angle, int param_5) { - dComIfGp_getAttention().LookRequest(param_0, i_horizontalDist, i_upDist, i_downDist, i_angle, + dComIfGp_getAttention()->LookRequest(param_0, i_horizontalDist, i_upDist, i_downDist, i_angle, param_5); } inline void dComIfGp_att_CatchRequest(fopAc_ac_c* param_0, u8 param_1, f32 i_horizontalDist, f32 i_upDist, f32 i_downDist, s16 i_angle, int param_5) { - dComIfGp_getAttention().CatchRequest(param_0, param_1, i_horizontalDist, i_upDist, i_downDist, + dComIfGp_getAttention()->CatchRequest(param_0, param_1, i_horizontalDist, i_upDist, i_downDist, i_angle, param_5); } inline fopAc_ac_c* dComIfGp_att_getLookTarget() { - return dComIfGp_getAttention().getLookTarget(); + return dComIfGp_getAttention()->getLookTarget(); } inline J2DGrafContext* dComIfGp_getCurrentGrafPort() { |
