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authorHyenate <natebouchat@gmail.com>2025-05-30 06:43:59 -0400
committerGitHub <noreply@github.com>2025-05-30 13:43:59 +0300
commit6fd5560738b856d59575f8d26f1d02b64def0d76 (patch)
tree9c5185716034e09963d8c441ab9f21915572e14d /include
parente8e36445ba150456fc590c5e1a727e6c4dabc280 (diff)
d_a_obj_magne_arm Matching (#2462)
* d_a_obj_magne_arm Matching * Formatting
Diffstat (limited to 'include')
-rw-r--r--include/d/actor/d_a_obj_magne_arm.h104
-rw-r--r--include/d/actor/d_a_obj_mhole.h6
2 files changed, 95 insertions, 15 deletions
diff --git a/include/d/actor/d_a_obj_magne_arm.h b/include/d/actor/d_a_obj_magne_arm.h
index 2025dc9577..8abc6e529c 100644
--- a/include/d/actor/d_a_obj_magne_arm.h
+++ b/include/d/actor/d_a_obj_magne_arm.h
@@ -1,6 +1,9 @@
#ifndef D_A_OBJ_MAGNE_ARM_H
#define D_A_OBJ_MAGNE_ARM_H
+#include "d/d_bg_s_acch.h"
+#include "d/d_bg_s_movebg_actor.h"
+#include "d/d_cc_d.h"
#include "f_op/f_op_actor_mng.h"
/**
@@ -8,11 +11,35 @@
* @class daObjMarm_c
* @brief Magnetic Arm
*
- * @details
- *
+ * @details Magnetic Arm Cranes in Goron Mines.
+ * The model is split into 6 parts labeled A through F.
+ * A Parts is the unmoving crane base.
+ * B Parts is the vertical gear moving the crane.
+ * C Parts is the main crane body.
+ * D Parts are the vertical gears at the top where the crane bends.
+ * E Parts is the wheel at the end of the crane.
+ * F Parts is the magnetic crane head accessible to Link.
+ * The ropes connecting the crane head are identified separately.
*/
-class daObjMarm_c : public fopAc_ac_c {
+
+class daObjMarm_c : public dBgS_MoveBgActor {
public:
+ enum MOVETYPE_e {
+ MOVETYPE_A_e,
+ MOVETYPE_B_e,
+ MOVETYPE_C_e,
+ MOVETYPE_D_e
+ };
+
+ enum MODE_e {
+ MODE_WAIT_e,
+ MODE_MHOLE_ON_e,
+ MODE_LIFT_UP_e,
+ MODE_LIFT_DOWN_e,
+ MODE_ROTATE_e,
+ MODE_END_e
+ };
+
/* 8058F358 */ void getBpartsOffset(cXyz*);
/* 8058F3D4 */ void getDpartsOffset(cXyz*);
/* 8058F46C */ void getEpartsOffset(cXyz*);
@@ -20,13 +47,13 @@ public:
/* 8058F610 */ void getRopeStartPos(cXyz*);
/* 8058F6B4 */ void initBaseMtx();
/* 8058F77C */ void setBaseMtx();
- /* 8058FA50 */ void Create();
- /* 8058FCF8 */ void CreateHeap();
- /* 80590244 */ void phase_0();
- /* 805902D8 */ void phase_1();
- /* 80590364 */ void phase_2();
- /* 80590460 */ void create1st();
- /* 80590504 */ void Execute(f32 (**)[3][4]);
+ /* 8058FA50 */ int Create();
+ /* 8058FCF8 */ int CreateHeap();
+ /* 80590244 */ cPhs__Step phase_0();
+ /* 805902D8 */ cPhs__Step phase_1();
+ /* 80590364 */ cPhs__Step phase_2();
+ /* 80590460 */ int create1st();
+ /* 80590504 */ int Execute(Mtx**);
/* 80590818 */ void action();
/* 80590B7C */ void init_typeA_modeWait();
/* 80590B8C */ void typeA_modeWait();
@@ -78,12 +105,61 @@ public:
/* 80591F50 */ void seStartLevel_UP();
/* 80591FB8 */ void seStartLevel_DOWN();
/* 80592020 */ void seStart_SWING();
- /* 80592088 */ void Draw();
+ /* 80592088 */ int Draw();
/* 805923C4 */ void debugDraw();
- /* 805923C8 */ void Delete();
+ /* 805923C8 */ int Delete();
+
+ u32 getMoveType() { return fopAcM_GetParamBit(this, 8, 4); }
+ u32 getSwNo() { return fopAcM_GetParamBit(this, 0, 8); }
-private:
- /* 0x568 */ u8 field_0x568[0xa6c - 0x568];
+ /* 0x5A0 */ request_of_phase_process_class mPhase;
+ /* 0x5A8 */ J3DModel* mpModel[6];
+ /* 0x5C0 */ mDoExt_brkAnm* mpBrkAnm;
+ /* 0x5C4 */ mDoExt_btkAnm* mpBtkAnm;
+ /* 0x5C8 */ JPABaseEmitter* mpEmitter;
+ /* 0x5CC */ dBgW* mpBgW1;
+ /* 0x5D0 */ Mtx mBgMtx1;
+ /* 0x600 */ Mtx mBgMtx2;
+ /* 0x630 */ dBgW* mpBgW2;
+ /* 0x634 */ Mtx mBgMtx3;
+ /* 0x664 */ dBgS_ObjAcch mAcch;
+ /* 0x83C */ dBgS_AcchCir mAcchCir;
+ /* 0x87C */ dCcD_Stts unused_0x87C; // Declaration needed to generate vtables
+ /* 0x8B8 */ dCcD_Cyl unused_0x8B8; // Declaration needed to generate vtables
+ /* 0x9F4 */ s32 mRotOffsetSwing; // Stop animation swing rotation
+ /* 0x9F8 */ u8 unused_0x9F8[0x4];
+ /* 0x9FC */ s16 mBPartsXRot;
+ /* 0x9FE */ s16 mCPartsYRot;
+ /* 0xA00 */ s16 mDPartsXRot;
+ /* 0xA02 */ s16 mEPartsXRot;
+ /* 0xA04 */ f32 mLiftTotal;
+ /* 0xA08 */ u8 mIsYRotForward;
+ /* 0xA09 */ s8 mYRotDirection;
+ /* 0xA0A */ s16 mRotationAngle;
+ /* 0xA0C */ s16 mLiftRotation;
+ /* 0xA10 */ s32 mRotationTotal;
+ /* 0xA14 */ u8 mMode;
+ /* 0xA15 */ u8 mMoveType;
+ /* 0xA16 */ u8 unused_0xA16;
+ /* 0xA17 */ u8 mStopTimer;
+ /* 0xA18 */ fpc_ProcID mID;
+ /* 0xA1C */ u8 mPhaseIndex;
+ /* 0xA1D */ u8 mPlayerRide;
+ /* 0xA20 */ mDoExt_3DlineMat1_c* mpRope1;
+ /* 0xA24 */ mDoExt_3DlineMat1_c* mpRope2;
+ /* 0xA28 */ u8 field_0xA28; // mpRope1 Segment Count?
+ /* 0xA29 */ u8 field_0xA29; // mpRope2 Segment Count?
+ /* 0xA2C */ f32 mRotOffsetForce; // Swing Force applied during stop animation
+ /* 0xA30 */ s16 mYRotOffset; // Y rot Offset on stop animation
+ /* 0xA32 */ s16 mFPartsZRot; // F Parts Z rot on stop animation
+ /* 0xA34 */ u8 unused_0xA34[0x4];
+ /* 0xA38 */ s16 mZRotOffset;
+ /* 0xA3C */ f32 mZRotForce; // Swing Force applied during stop animation
+ /* 0xA40 */ s16 mZRotSwing; // Stop animation swing rotation
+ /* 0xA44 */ Vec mSeMarmPos;
+ /* 0xA50 */ Vec mSeMarmLiftPos;
+ /* 0xA5C */ Vec mSeMarmSwingPos;
+ /* 0xA68 */ u32 mShadowKey;
};
STATIC_ASSERT(sizeof(daObjMarm_c) == 0xa6c);
diff --git a/include/d/actor/d_a_obj_mhole.h b/include/d/actor/d_a_obj_mhole.h
index 6359627d9d..db1bff3660 100644
--- a/include/d/actor/d_a_obj_mhole.h
+++ b/include/d/actor/d_a_obj_mhole.h
@@ -25,8 +25,12 @@ public:
/* 80C93ADC */ void draw();
/* 80C93CAC */ void _delete();
+ void setOn() { mIsOn = TRUE; }
+
private:
- /* 0x568 */ u8 field_0x568[0x734 - 0x568];
+ /* 0x568 */ u8 field_0x568[0x700 - 0x568];
+ /* 0x700 */ bool mIsOn;
+ /* 0x701 */ u8 field_0x701[0x734 - 0x701];
};
STATIC_ASSERT(sizeof(daObjMHole_c) == 0x734);