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authorHuitzi <73550465+marwernerh@users.noreply.github.com>2025-01-03 17:50:14 -0500
committerGitHub <noreply@github.com>2025-01-03 14:50:14 -0800
commit960b08e88ca705c5953c86bdf3aabf89b0b312ee (patch)
tree1922536fede122cedda81deed6200194b35cd155 /include
parentfac61aaf40fa9b8f868fd3dc179c67b332a747f0 (diff)
d_a_obj_waterPillar + d_a_obj_syRock Equivalent (weak ordering) (#2281)
* d_a_obj_waterPillar + d_a_obj_syRock Equivalent (weak ordering) * Added fake struct padding * Added fake Chk inlines to dBgS_Acch * Added AT_TYPE_100 to cCcD_ObjAtType * Addressed fakematch * Deleted fake Chk inlines from dBgS_Acch * Removed duplicated, but commented, static check for struct size * Renamed two d_a_obj_waterPillar fields according to comments * Removed explicit inline keywords & swapped use of PSMTX for debug-friendly MTX
Diffstat (limited to 'include')
-rw-r--r--include/SSystem/SComponent/c_cc_d.h1
-rw-r--r--include/d/actor/d_a_obj_syRock.h114
-rw-r--r--include/d/actor/d_a_obj_waterPillar.h150
-rw-r--r--include/d/d_bg_s_acch.h2
4 files changed, 228 insertions, 39 deletions
diff --git a/include/SSystem/SComponent/c_cc_d.h b/include/SSystem/SComponent/c_cc_d.h
index 00427f85e1..db50a57acd 100644
--- a/include/SSystem/SComponent/c_cc_d.h
+++ b/include/SSystem/SComponent/c_cc_d.h
@@ -37,6 +37,7 @@ enum cCcD_ObjAtType {
/* 0x00000020 */ AT_TYPE_BOMB = (1 << 5),
/* 0x00000040 */ AT_TYPE_40 = (1 << 6),
/* 0x00000080 */ AT_TYPE_SLINGSHOT = (1 << 7),
+ /* 0x00000100 */ AT_TYPE_100 = (1 << 8),
/* 0x00000200 */ AT_TYPE_LANTERN_SWING = (1 << 9),
/* 0x00000400 */ AT_TYPE_CSTATUE_SWING = (1 << 10),
/* 0x00000800 */ AT_TYPE_800 = (1 << 11),
diff --git a/include/d/actor/d_a_obj_syRock.h b/include/d/actor/d_a_obj_syRock.h
index 2a52b4471d..246cc726b3 100644
--- a/include/d/actor/d_a_obj_syRock.h
+++ b/include/d/actor/d_a_obj_syRock.h
@@ -1,57 +1,137 @@
#ifndef D_A_OBJ_SYROCK_H
#define D_A_OBJ_SYROCK_H
-#include "f_op/f_op_actor_mng.h"
+#include "d/actor/d_a_obj_waterPillar.h"
+#include "d/d_bg_s_movebg_actor.h"
/**
* @ingroup actors-objects
* @class daSyRock_c
* @brief Stalactite Rock
*
- * @details
+ * @details Breakable stalactites seen in Lakebed Temple
*
*/
-class daSyRock_c : public fopAc_ac_c {
+struct fakeSyRockPadding {
+ u8 a[8];
+};
+
+class daSyRock_c : public dBgS_MoveBgActor, public fakeSyRockPadding, public dEvLib_callback_c {
public:
+ daSyRock_c() : dEvLib_callback_c(this) {}
+ /* 80D03DAC */ ~daSyRock_c() {};
+
/* 80D0237C */ void setBaseMtx();
- /* 80D02454 */ void CreateHeap();
- /* 80D02584 */ void create();
+ /* 80D02454 */ int CreateHeap();
+ /* 80D02584 */ cPhs__Step create();
/* 80D02AFC */ void setFallStat();
- /* 80D02BE0 */ void Execute(f32 (**)[3][4]);
+ /* 80D02BE0 */ int Execute(Mtx**);
/* 80D02C54 */ void move();
/* 80D02E70 */ void init_modeWait();
/* 80D02E7C */ void modeWait();
- /* 80D02F88 */ void eventStart();
+ /* 80D02F88 */ BOOL eventStart();
/* 80D02FB8 */ void init_modeDropInit();
/* 80D03070 */ void modeDropInit();
- /* 80D030A8 */ void searchWaterPillar(void*, void*);
+ /* 80D030A8 */ static void* searchWaterPillar(void*, void*);
/* 80D03250 */ void init_modeDrop();
/* 80D03384 */ void modeDrop();
/* 80D033D0 */ void init_modeSink();
/* 80D03440 */ void modeSink();
/* 80D034E8 */ void init_modeMove();
/* 80D035F8 */ void modeMove();
- /* 80D036B8 */ void chkWaterLineIn();
+ /* 80D036B8 */ BOOL chkWaterLineIn();
/* 80D036DC */ void bgCheck();
/* 80D03984 */ void init_modeDropEnd();
/* 80D03A48 */ void modeDropEnd();
- /* 80D03A4C */ void Draw();
- /* 80D03B08 */ void Delete();
- /* 80D03DAC */ ~daSyRock_c();
+ /* 80D03A4C */ int Draw();
+ /* 80D03B08 */ int Delete();
- static u8 const mCcDObjInfo[48];
- static u8 mCcDCyl[68];
+ static dCcD_SrcGObjInf const mCcDObjInfo;
+ static dCcD_SrcCyl mCcDCyl;
private:
- /* 0x568 */ u8 field_0x568[0x9a0 - 0x568];
+ /* 0x5B8 */ request_of_phase_process_class mPhase;
+ /* 0x5C0 */ J3DModel* mpModels[2];
+ /* 0x5C8 */ u8 mMode;
+ /* 0x5C9 */ u8 mDropAutomaticallySwitchNo;
+ /* 0x5CC */ dCcD_Stts mStts;
+ /* 0x608 */ dCcD_Cyl mUnbrokenCylinderCollider; // Collider used to check for bomb/bomb arrow for breaking stalactite
+ /* 0x744 */ u8 mWaitFrames;
+ /* 0x748 */ u32 mShakeOscillationAngleStep;
+ /* 0x74C */ csXyz mShakeXZAngleOffset;
+ /* 0x754 */ f32 mShakeAmplitude;
+ /* 0x758 */ f32 mShakeXOscillationAngle;
+ /* 0x75C */ f32 mShakeZOscillationAngle;
+ /* 0x760 */ f32 mShakeDamping;
+ /* 0x764 */ f32 mShakeMaxDecay;
+ /* 0x768 */ f32 mShakeMinDecay;
+ /* 0x76C */ cXyz mUnderwaterRotatedStalactiteOffset;
+ /* 0x778 */ bool mInWaterPreviousFrame;
+ /* 0x779 */ u8 field_0x779; // Redundant variable, thus left unnamed
+ /* 0x77C */ dBgS_AcchCir mAcchCir;
+ /* 0x7BC */ dBgS_ObjAcch mAcch;
+ /* 0x994 */ daWtPillar_c* mpWaterPillar;
+ /* 0x998 */ dBgW* mpBrokenCollision; // Collision of broken stalactite
+ /* 0x99C */ u8 mIsUnbroken;
+
+ // Stalactite should search for an associated water pillar on creation
+ BOOL getArg0() {
+ return shape_angle.x & 0xF;
+ }
+
+ // Switch to determine whether or not the stalactite has been broken
+ u32 getSwBit1() {
+ return fopAcM_GetParamBit(this, 0, 8);
+ }
+
+ // Switch to determine whether or not the stalactite should be broken automatically when player is in range
+ u32 getSwBit2() {
+ return fopAcM_GetParamBit(this, 8, 8);
+ }
+
+ // Event ID for Midna to stop and note the stalactite that fell by itself
+ s32 getEvetID() {
+ return fopAcM_GetParamBit(this, 16, 8);
+ }
+
+ enum Mode_e {
+ MODE_WAIT,
+ MODE_DROP_INIT,
+ MODE_DROP,
+ MODE_SINK,
+ MODE_MOVE,
+ MODE_DROP_END
+ };
};
STATIC_ASSERT(sizeof(daSyRock_c) == 0x9a0);
-class daSyRock_HIO_c {
+class daSyRock_HIO_c : public mDoHIO_entry_c {
public:
/* 80D022AC */ daSyRock_HIO_c();
- /* 80D03C44 */ ~daSyRock_HIO_c();
+ /* 80D03C44 */ ~daSyRock_HIO_c() {};
+
+ /* 0x04 */ f32 mShakeAmplitude; // "揺れ強さ" "Shake strength" | Slider
+ /* 0x08 */ f32 mShakeXOscillationAngle; // "振幅X" "Amplitude X" | Slider
+ /* 0x0C */ f32 mShakeZOscillationAngle; // "振幅Z" "Amplitude Z" | Slider
+ /* 0x10 */ f32 mShakeDamping; // "揺れ減衰" "Shake damping" | Slider
+ /* 0x14 */ f32 mShakeMaxDecay; // "最大減衰量" "Maximum decay" | Slider
+ /* 0x18 */ f32 mShakeMinDecay; // "最小減衰量" "Minimum decay" | Slider
+ /* 0x1C */ f32 mFallAcceleration; // "落下速度" "Fall speed" | Slider
+ /* 0x20 */ f32 mMaxFallSpeed; // "最大落下速度" "Maximum falling speed" | Slider
+ /* 0x24 */ u8 mWaitFrames; // "wait time" | Slider (unused)
+ /* 0x25 */ u8 mShockStrength; // "振動" "Vibration" | Combo Box
+ /* "強さ1" "Strength 1"
+ "強さ2" "Strength 2"
+ "強さ3" "Strength 3"
+ "強さ4" "Strength 4"
+ "強さ5" "Strength 5"
+ "強さ6" "Strength 6"
+ "強さ7" "Strength 7"
+ "強さ8" "Strength 8" */
+ /* 0x28 */ f32 mEffectScale; // "eff scale" | Slider
+ /* 0x2C */ f32 mFallWaterBouyancy; // "sink speed" | Slider
+ /* 0x30 */ f32 mMaxWaterPillarRange; // "renge" | "Range" | Slider
};
diff --git a/include/d/actor/d_a_obj_waterPillar.h b/include/d/actor/d_a_obj_waterPillar.h
index ecf3b19e48..af54ca5c79 100644
--- a/include/d/actor/d_a_obj_waterPillar.h
+++ b/include/d/actor/d_a_obj_waterPillar.h
@@ -1,29 +1,40 @@
#ifndef D_A_OBJ_WATERPILLAR_H
#define D_A_OBJ_WATERPILLAR_H
+#include "d/d_bg_s_acch.h"
+#include "d/d_cc_d.h"
+#include "d/d_event_lib.h"
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daWtPillar_c
- * @brief Water Column
+ * @brief Water Column/Pillar
*
- * @details
+ * @details Water columns that can carry broken stalactites (see d_a_obj_syrock)
*
*/
-class daWtPillar_c : public fopAc_ac_c {
+
+struct fakeWtPillarPadding {
+ u8 a[8];
+};
+
+class daWtPillar_c : public fopAc_ac_c, public fakeWtPillarPadding, public dEvLib_callback_c {
public:
+ daWtPillar_c();
+ ~daWtPillar_c() {}
+
/* 80D2C7B0 */ void setBaseMtx();
- /* 80D2C838 */ void createHeapCallBack(fopAc_ac_c*);
- /* 80D2C858 */ void CreateHeap();
- /* 80D2C960 */ void create();
- /* 80D2CC0C */ void execute();
+ /* 80D2C838 */ static int createHeapCallBack(fopAc_ac_c*);
+ /* 80D2C858 */ int CreateHeap();
+ /* 80D2C960 */ cPhs__Step create();
+ /* 80D2CC0C */ int execute();
/* 80D2CE4C */ void actionMain();
/* 80D2CF98 */ void effectSet();
/* 80D2D278 */ void effectSet2();
/* 80D2D3FC */ void actionSwWaitInit();
/* 80D2D408 */ void actionSwWait();
- /* 80D2D488 */ void eventStart();
+ /* 80D2D488 */ virtual BOOL eventStart();
/* 80D2D4AC */ void actionWaitInit();
/* 80D2D588 */ void actionWait();
/* 80D2D5C0 */ void actionUpFirstInit();
@@ -42,27 +53,124 @@ public:
/* 80D2DC2C */ void actionRockOn();
/* 80D2DD0C */ void actionEndInit();
/* 80D2DD18 */ void actionEnd();
- /* 80D2DDB0 */ void getPillarHeight();
- /* 80D2DDB8 */ void draw();
- /* 80D2DE84 */ void _delete();
- /* 80D2E054 */ daWtPillar_c();
- /* 80D2E430 */ ~daWtPillar_c();
+ /* 80D2DDB0 */ f32 getPillarHeight();
+ /* 80D2DDB8 */ int draw();
+ /* 80D2DE84 */ int _delete();
+
+ static dCcD_SrcGObjInf const mCcDObjInfo;
+ static dCcD_SrcGObjInf const mCcDObjCoInfo;
+ static dCcD_SrcCps mCcDCps;
+ static dCcD_SrcCyl mCcDCyl;
+
+ void onRockFlag() {
+ mIsCarryingStalactite = true;
+ }
+
+ cXyz getPos() {
+ return mTopPos;
+ }
+
+ u8 isRockYure() {
+ return mStalactiteShouldStartShaking;
+ }
- static u8 const mCcDObjInfo[48];
- static u8 const mCcDObjCoInfo[48];
- static u8 mCcDCps[76];
- static u8 mCcDCyl[68];
+ void clearRockYure() {
+ mStalactiteShouldStartShaking = false;
+ }
private:
- /* 0x568 */ u8 field_0x568[0xb7c - 0x568];
+ /* 0x584 */ request_of_phase_process_class mPhase;
+ /* 0x58C */ J3DModel* mpModel;
+ /* 0x590 */ mDoExt_btkAnm mVerticalTextureScrollAnimation;
+ /* 0x5A8 */ mDoExt_bckAnm mModelRotationAnimation;
+ /* 0x5C4 */ dBgS_ObjAcch mAcch;
+ /* 0x79C */ dBgS_AcchCir mAcchCir;
+ /* 0x7DC */ dCcD_Stts mStts;
+ /* 0x818 */ dCcD_Cps mCapsuleCollider;
+ /* 0x95C */ dCcD_Cyl mCylinderCollider;
+ /* 0xA98 */ u8 pad0[0x3C];
+ /* 0xAD4 */ f32 mScaleX; // Modified but never read; unused?
+ /* 0xAD8 */ u8 pad1[0x4];
+ /* 0xADC */ f32 mScaleZ; // Modified but never read; unused?
+ /* 0xAE0 */ f32 mCurrentHeight;
+ /* 0xAE4 */ cM3dGCpsS mCapsuleSource;
+ /* 0xB00 */ u8 mAction;
+ /* 0xB02 */ u16 mWaitFrameDelay;
+ /* 0xB04 */ f32 mTargetMaxSpeed;
+ /* 0xB08 */ u8 mSwitchNo;
+ /* 0xB09 */ u8 mType;
+ /* 0xB0A */ u8 pad2[0x6];
+ /* 0xB10 */ f32 mFirstTargetHeight;
+ /* 0xB14 */ f32 mMaxHeight;
+ /* 0xB18 */ f32 mTargetHeightStalactiteOffset;
+ /* 0xB1C */ f32 mRelativeWaterHeight;
+ /* 0xB20 */ u32 mEffectOscillationAngleStep;
+ /* 0xB24 */ cXyz mEffectOscillationVerticalOffset;
+ /* 0xB30 */ f32 mEffectOscillationAngle;
+ /* 0xB34 */ f32 mEffectOscillationAmplitude;
+ /* 0xB38 */ f32 mEffectOscillationDampingScale;
+ /* 0xB3C */ f32 mEffectOscillationMaxDecay;
+ /* 0xB40 */ f32 mEffectOscillationMinDecay;
+ /* 0xB44 */ u8 field_0xB44; // Modified, but never read; unused?
+ /* 0xB45 */ u8 mStartedRisingOrDoesNotRiseAndFall;
+ /* 0xB46 */ u8 mPillarIsPreparingToRise;
+ /* 0xB48 */ u32 mBottomAndTopParticleEmmitters[7];
+ /* 0xB64 */ u32 mWaterSurfaceParticleEmitters[2];
+ /* 0xB6C */ cXyz mTopPos;
+ /* 0xB78 */ s8 mStalactiteShouldStartShaking; // Modified by d_a_obj_syRock
+ /* 0xB79 */ u8 mIsCarryingStalactite; // Modified by d_a_obj_syRock
+
+ s32 getEventID() {
+ return shape_angle.x & 0xFF;
+ }
+
+ s32 getParam(u8 shift, u8 bit) {
+ return fopAcM_GetParamBit(this, shift, bit);
+ }
+
+ enum Action_e {
+ ACTION_SW_WAIT,
+ ACTION_WAIT,
+ ACTION_UP_FIRST, ACTION_UP_FIRST_WAIT,
+ ACTION_UP, ACTION_UP_WAIT,
+ ACTION_DOWN,
+ ACTION_ROCK_WAIT, ACTION_ROCK_ON,
+ ACTION_END
+ };
+
+ enum Type_e {
+ STATIC,
+ RISES_AND_FALLS
+ };
};
+
STATIC_ASSERT(sizeof(daWtPillar_c) == 0xb7c);
-class daWtPillar_HIO_c {
-public:
+struct daWtPillar_HIO_c : public mDoHIO_entry_c {
/* 80D2C6CC */ daWtPillar_HIO_c();
- /* 80D2DF34 */ ~daWtPillar_HIO_c();
+ /* 80D2DF34 */ ~daWtPillar_HIO_c() {};
+
+ /* 0x04 */ cXyz field_0x04;
+ /* 0x10 */ csXyz field_0x10;
+ /* 0x16 */ s8 mForTesting; // "----------- テスト用 ----------" "----------- For Testing ----------" | Checkbox
+ /* 0x17 */ s8 mDisableDrawing; // "モデル描画OFF" "Model Drawing OFF" | Checkbox
+ /* 0x18 */ s8 mStopTime; // "停止時間" "Stop time" | Slider
+ /* 0x19 */ u8 mUpFirstWaitFrames; // "待ち時間" "Waiting time" | Slider
+ /* 0x1A */ u8 field_0x1A[6];
+ /* 0x20 */ f32 field_0x20; // "速度" "Velocity" | Slider
+ /* 0x24 */ u8 field_0x24[4];
+ /* 0x28 */ f32 field_0x28; // mColliderUpdateScaleFactor?
+ /* 0x2C */ u8 mUpWaitFrames; // "待ち時間" "Waiting time" | Slider
+ /* 0x2D */ u8 field_0x2D[4];
+ /* 0x34 */ f32 field_0x34; // "速度" "Velocity" | Slider
+ /* 0x38 */ u8 field_0x38[8];
+ /* 0x40 */ f32 mDownwardSpeedUnitsPerSecond; // "速度" "Velocity" | Slider
+ /* 0x44 */ f32 mEffectOscillationAngle; // "振幅Y" "Y Amplitude" | Slider
+ /* 0x48 */ f32 mEffectOscillationAmplitude; // "移動強さ" "Moving strength" | Slider
+ /* 0x4C */ f32 mEffectOscillationDampingScale; // "揺れ減衰" "Sway damping" | Slider
+ /* 0x50 */ f32 mEffectOscillationMaxDecay; // "最大減衰量" "Maximum decay" | Slider
+ /* 0x54 */ f32 mEffectOscillationMinDecay; // "最小減衰量" "Minimum decay" | Slider
};
diff --git a/include/d/d_bg_s_acch.h b/include/d/d_bg_s_acch.h
index 264cf90850..512a3c9b62 100644
--- a/include/d/d_bg_s_acch.h
+++ b/include/d/d_bg_s_acch.h
@@ -194,7 +194,7 @@ public:
// inline dupe
void i_ClrGroundHit() { m_flags &= ~GROUND_HIT; }
u32 i_ChkGroundHit() const { return m_flags & GROUND_HIT; }
-
+
public:
/* 0x02C */ u32 m_flags;
/* 0x030 */ cXyz* pm_pos;