diff options
| author | Carco_21 <144170194+carter-ktb21@users.noreply.github.com> | 2025-11-14 19:00:15 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-14 16:00:15 -0800 |
| commit | 9b32b9394e0cd86c66c24abe0f9ea8eb0a3a007e (patch) | |
| tree | e1a72a664feac42ac7b2755ac8477335ff6fb262 /include | |
| parent | a0df17da2b776c682a57d77da8a9cac4726fe047 (diff) | |
d_a_npc_theb matching (#2799)
* initial work
* almost matching
* matching
* merge stuff
* added comment about inline size
Diffstat (limited to 'include')
| -rw-r--r-- | include/d/actor/d_a_npc_coach.h | 1 | ||||
| -rw-r--r-- | include/d/actor/d_a_npc_theB.h | 167 |
2 files changed, 142 insertions, 26 deletions
diff --git a/include/d/actor/d_a_npc_coach.h b/include/d/actor/d_a_npc_coach.h index 8d6030b610..8518b09ecb 100644 --- a/include/d/actor/d_a_npc_coach.h +++ b/include/d/actor/d_a_npc_coach.h @@ -294,6 +294,7 @@ public: u8 getPathID() { return fopAcM_GetParam(this) & 0xFF; } s16 getMessageNo() { return home.angle.x; } inline void setHarnessMtx(); + void setAimSpeed(f32 i_aimSpeed) { mChHorse.mAimSpeed = i_aimSpeed; } const daNpcCoach_Attr_c& attr() const { return M_attr; } diff --git a/include/d/actor/d_a_npc_theB.h b/include/d/actor/d_a_npc_theB.h index 4b86c360ea..959765ec6c 100644 --- a/include/d/actor/d_a_npc_theB.h +++ b/include/d/actor/d_a_npc_theB.h @@ -10,19 +10,84 @@ * * @details * - */ +*/ + +struct daNpcTheB_HIOParam { + /* 0x0 */ daNpcF_HIOParam common; +}; + +struct daNpcTheB_Param_c { + /* 80B00D00 */ virtual ~daNpcTheB_Param_c() {} + + static daNpcTheB_HIOParam const m; +}; + +#if DEBUG +class daNpcTheB_HIO_c : public mDoHIO_entry_c { +public: + daNpcTheB_HIO_c(); + void listenPropertyEvent(const JORPropertyEvent*); + void genMessage(JORMContext*); + + /* 0x8 */ daNpcTheB_HIOParam m; +}; +#define NPC_THEB_HIO_CLASS daNpcTheB_HIO_c +#else +#define NPC_THEB_HIO_CLASS daNpcTheB_Param_c +#endif + class daNpcTheB_c : public daNpcF_c { public: + typedef int (daNpcTheB_c::*actionFunc)(void*); + typedef int (daNpcTheB_c::*cutFunc)(int); + + enum Animation { + /* 0x0 */ ANM_NONE, + /* 0x1 */ ANM_F_TALK_A, + /* 0x2 */ ANM_F_TALK_B, + /* 0x3 */ ANM_F_TALK_C, + /* 0x4 */ ANM_F_BEND_TURN, + /* 0x5 */ ANM_FH_TALK_B, + /* 0x6 */ ANM_FH_TALK_C, + /* 0x7 */ ANM_FH_BEND_WAIT, + /* 0x8 */ ANM_SIT, + /* 0x9 */ ANM_SIT_B, + /* 0xA */ ANM_WHIP, + /* 0xB */ ANM_WHIP_B, + /* 0xC */ ANM_BEND_WAIT, + /* 0xD */ ANM_BEND_TURN, + }; + + enum Expression { + /* 0x0 */ EXPR_TALK_A, + /* 0x1 */ EXPR_TALK_B, + /* 0x2 */ EXPR_TALK_C, + /* 0x3 */ EXPR_NONE, + }; + + enum Motion { + /* 0x0 */ MOT_SIT, + /* 0x1 */ MOT_SIT_B, + /* 0x2 */ MOT_BEND_WAIT, + /* 0x3 */ MOT_WHIP, + /* 0x4 */ MOT_WHIP_B, + /* 0x5 */ MOT_BEND_TURN, + }; + + enum Expression_BTP { + /* 0x0 */ EXPR_BTP_THEB, + }; + /* 80AFC76C */ daNpcTheB_c(); /* 80AFC980 */ ~daNpcTheB_c(); - /* 80AFCB44 */ void create(); - /* 80AFCD98 */ void CreateHeap(); - /* 80AFD1FC */ void Delete(); - /* 80AFD230 */ void Execute(); - /* 80AFD250 */ void Draw(); - /* 80AFD2A8 */ void ctrlJoint(J3DJoint*, J3DModel*); - /* 80AFD49C */ void createHeapCallBack(fopAc_ac_c*); - /* 80AFD4BC */ void ctrlJointCallBack(J3DJoint*, int); + /* 80AFCB44 */ cPhs__Step create(); + /* 80AFCD98 */ int CreateHeap(); + /* 80AFD1FC */ int Delete(); + /* 80AFD230 */ int Execute(); + /* 80AFD250 */ int Draw(); + /* 80AFD2A8 */ int ctrlJoint(J3DJoint*, J3DModel*); + /* 80AFD49C */ static int createHeapCallBack(fopAc_ac_c*); + /* 80AFD4BC */ static int ctrlJointCallBack(J3DJoint*, int); /* 80AFD508 */ cXyz getHandPos1(int); /* 80AFD5F0 */ cXyz getHandPos2(int); /* 80AFD6D8 */ void setHintEvent(s32, u16, int); @@ -38,36 +103,86 @@ public: /* 80AFE574 */ void playExpression(); /* 80AFE704 */ void playMotion(); /* 80AFE920 */ void doNormalAction(); - /* 80AFEA14 */ void doEvent(); + /* 80AFEA14 */ BOOL doEvent(); /* 80AFED24 */ void lookat(); - /* 80AFEECC */ void wait(void*); + /* 80AFEECC */ int wait(void*); /* 80AFF45C */ void setMotion(int, f32, int); /* 80AFF4A0 */ void setExpression(int, f32); - /* 80AFF4CC */ void talk(void*); - /* 80AFF6AC */ void EvCut_PersonalCombatIntro(int); - /* 80AFF888 */ void EvCut_PersonalCombatRevenge(int); + /* 80AFF4CC */ int talk(void*); + /* 80AFF6AC */ int EvCut_PersonalCombatIntro(int); + /* 80AFF888 */ int EvCut_PersonalCombatRevenge(int); /* 80AFFBB4 */ void EvCut_PersonalCombatAfter(); - /* 80AFFEF4 */ void EvCut_AnnulationFieldRace(int); - /* 80AFFFE0 */ void EvCut_TheBHint(int); - /* 80B00204 */ void EvCut_CoachGuardGameOver(int); + /* 80AFFEF4 */ int EvCut_AnnulationFieldRace(int); + /* 80AFFFE0 */ int EvCut_TheBHint(int); + /* 80B00204 */ int EvCut_CoachGuardGameOver(int); + s16 getMessageNo() { return fopAcM_GetParam(this) & 0xFFFF; } void setTRMtx(MtxP mtx) { mAnm_p->getModel()->setBaseTRMtx(mtx); } void setGameOver() { mGameOver = 1; } + f32 getCoachSpeed() { return fopAcM_GetSpeedF((fopAc_ac_c*)fpcM_SearchByID(parentActorID)); } + void setAction(actionFunc action) { + mMode = 3; + + if (mAction) { + (this->*mAction)(NULL); + } + + mMode = 0; + mAction = action; - static u8 mEvtSeqList[72]; + if (mAction) { + (this->*mAction)(NULL); + } + } + BOOL chkAction(actionFunc action) { return mAction == action; } + void setLookMode(int i_lookMode) { + if (i_lookMode >= 0 && i_lookMode < 3 && i_lookMode != mLookMode) { + mLookMode = i_lookMode; + } + } + void setWaitAnimation(); + void setExpressionTalkAfter() { + switch (mExpression) { + default: + setExpression(EXPR_NONE, -1.0f); + break; + } + } + + static cutFunc mEvtSeqList[6]; private: - /* 0xB48 */ u8 field_0xb48[0xe0d - 0xb48]; + /* 0xB48 */ Z2Creature mSound; + /* 0xBD8 */ daNpcF_MatAnm_c* mpMatAnm; + /* 0xBDC */ daNpcF_Lookat_c mLookat; + /* 0xC78 */ daNpcF_ActorMngr_c mActorMngrs[1]; + /* 0xC80 */ NPC_THEB_HIO_CLASS* mpHIO; + /* 0xC84 */ dCcD_Cyl mCyl; + /* 0xDC0 */ actionFunc mNextAction; + /* 0xDCC */ actionFunc mAction; + /* 0xDD8 */ request_of_phase_process_class mPhase; + /* 0xDE0 */ int field_0xde0; + /* 0xDE4 */ int field_0xde4; + /* 0xDE8 */ int field_0xde8; + /* 0xDEC */ int field_0xdec; + /* 0xDF0 */ int mRoomNo; + /* 0xDF4 */ int mMsgNo; + /* 0xDF8 */ int mHintMsgNo; + /* 0xDFC */ int mTimer; + /* 0xE00 */ s16 mLookMode; + /* 0xE02 */ u16 mMode; + /* 0xE04 */ u16 field_0xe04; + /* 0xE06 */ s16 mBackboneRotX; + /* 0xE08 */ s16 mBackboneRotY; + /* 0xE0A */ s16 mBackboneRotZ; + /* 0xE0C */ u8 mHintEvtFlag; /* 0xE0D */ u8 mGameOver; - /* 0xE0E */ u8 field_0xe0e[0xe14 - 0xe0e]; + /* 0xE0E */ u8 mPersonalCombatAfterFlag; + /* 0xE0F */ u8 mPersonalCombatAfterMode; + /* 0xE10 */ u8 mPersonalCombatAfterTimer; + /* 0xE11 */ u8 mUnkFlag; }; STATIC_ASSERT(sizeof(daNpcTheB_c) == 0xe14); -struct daNpcTheB_Param_c { - /* 80B00D00 */ ~daNpcTheB_Param_c(); - - static u8 const m[108]; -}; - #endif /* D_A_NPC_THEB_H */ |
