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authorrandomsalience <69010899+randomsalience@users.noreply.github.com>2023-10-26 08:41:03 -0400
committerGitHub <noreply@github.com>2023-10-26 15:41:03 +0300
commitb13ff9e3d0046fd27d918215557affce4020143d (patch)
tree469bc85e61853c4c1ce919ce1212363d6427195e /include
parente2d51bf9564c60435cfd5ee3fc05adddc8db04c7 (diff)
Z2SoundObject, JAUSoundAnimator OK, work on Z2SoundHandles (#1968)
* d_a_tag_evtarea mostly done, work on d_a_npc * work on d_a_npc_ash * work on Z2SoundHandles * Z2SoundObject, JAUSoundAnimator OK * Update Progress.md --------- Co-authored-by: randomsalience <randomsalience@gmail.com>
Diffstat (limited to 'include')
-rw-r--r--include/JSystem/JAudio2/JAISeMgr.h1
-rw-r--r--include/JSystem/JAudio2/JAISound.h12
-rw-r--r--include/JSystem/JAudio2/JAUAudibleParam.h4
-rw-r--r--include/JSystem/JAudio2/JAUSoundAnimator.h104
-rw-r--r--include/JSystem/JGeometry.h10
-rw-r--r--include/JSystem/JSupport/JSUList.h2
-rw-r--r--include/Z2AudioLib/Z2SeMgr.h2
-rw-r--r--include/Z2AudioLib/Z2SoundHandles.h14
-rw-r--r--include/Z2AudioLib/Z2SoundObject.h69
9 files changed, 177 insertions, 41 deletions
diff --git a/include/JSystem/JAudio2/JAISeMgr.h b/include/JSystem/JAudio2/JAISeMgr.h
index bc607e809e..3fe166473e 100644
--- a/include/JSystem/JAudio2/JAISeMgr.h
+++ b/include/JSystem/JAudio2/JAISeMgr.h
@@ -48,6 +48,7 @@ public:
int getMaxActiveSe() const { return mMaxActiveSe; }
void setMaxActiveSe(int se) { mMaxActiveSe = se; }
void setMaxInactiveSe(int se) { mMaxInactiveSe = se; }
+ JSUList<JAISe>* getSeList() { return &mSeList; }
int getNumSe() const { return mSeList.getNumLinks(); }
JAIAudience* getAudience() { return (JAIAudience*)field_0x4.field_0x0; }
diff --git a/include/JSystem/JAudio2/JAISound.h b/include/JSystem/JAudio2/JAISound.h
index ff737fd885..5a60a6eae2 100644
--- a/include/JSystem/JAudio2/JAISound.h
+++ b/include/JSystem/JAudio2/JAISound.h
@@ -90,8 +90,7 @@ struct JAISoundStatus_ {
struct {
u8 flag1 : 1;
u8 flag2 : 1;
- u8 flag3 : 1;
- u8 flag4 : 1;
+ u8 animationState : 2;
u8 flag5 : 1;
u8 flag6 : 1;
u8 flag7 : 1;
@@ -227,9 +226,16 @@ public:
virtual bool JAISound_tryDie_() = 0;
JAISoundID getID() const;
+ u8 getAnimationState() const { return status_.state.flags.animationState; }
+ bool isAnimated() const { return getAnimationState() != 0; }
+ void setAnimationState(u8 pState) {
+ status_.state.flags.animationState = pState;
+ }
u32 getUserData() const { return status_.user_data; }
+ void setUserData(u32 pUserData) { status_.user_data = pUserData; }
+ JAIAudible* getAudible() const { return audible_; }
bool isHandleAttached() const { return handle_ != NULL; }
-
+ bool hasLifeTime() const { return status_.field_0x1.flags.flag2; }
void removeLifeTime_() { status_.field_0x1.flags.flag1 = false; }
void stop_JAISound_() {
status_.state.flags.flag5 = 0;
diff --git a/include/JSystem/JAudio2/JAUAudibleParam.h b/include/JSystem/JAudio2/JAUAudibleParam.h
index b51b419c6b..079864c06e 100644
--- a/include/JSystem/JAudio2/JAUAudibleParam.h
+++ b/include/JSystem/JAudio2/JAUAudibleParam.h
@@ -21,7 +21,9 @@ struct JAUAudibleParam {
u8 b0_5 : 1;
u8 b0_6 : 1;
u8 b0_7 : 1;
- u8 b1;
+ u8 b1_0 : 1;
+ u8 b1_1 : 1;
+ u8 b1_2_7 : 6;
u8 b2;
u8 b3;
} bytes;
diff --git a/include/JSystem/JAudio2/JAUSoundAnimator.h b/include/JSystem/JAudio2/JAUSoundAnimator.h
index e1b6ce08f0..b6dc7204a6 100644
--- a/include/JSystem/JAudio2/JAUSoundAnimator.h
+++ b/include/JSystem/JAudio2/JAUSoundAnimator.h
@@ -1,5 +1,109 @@
#ifndef JAUSOUNDANIMATOR_H
#define JAUSOUNDANIMATOR_H
+#include "JSystem/JAudio2/JAISound.h"
+#include "dolphin/types.h"
+
+class JAUSoundAnimation;
+
+class JAUSoundAnimationSound {
+public:
+ bool playsOnlyForward() const { return (mFlags & 1) != 0; }
+ bool playsOnlyReverse() const { return (mFlags & 2) != 0; }
+ bool stopsWhenAnimationChanges() const { return (mFlags & 4) != 0; }
+ bool playsOnlyOnce() const { return (mFlags & 8) != 0; }
+ bool stopsWhenNoteOff() const { return (mFlags & 0x10) != 0; }
+ bool stopsWhenSpeedIsZero() const { return (mFlags & 0x20) != 0; }
+ bool setsLifeTime() const { return (mFlags & 0x40) != 0; }
+ bool playsAtIntervals() const { return (mFlags & 0x80) != 0; }
+
+ bool isNoting(f32 param_0) const {
+ if (field_0x04 == field_0x08) {
+ return true;
+ }
+ if (field_0x04 > field_0x08) {
+ if (field_0x08 <= param_0 && param_0 < field_0x04) {
+ return true;
+ }
+ } else {
+ if (field_0x04 <= param_0 && param_0 < field_0x08) {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ bool isNotingOn(f32 param_0, bool param_1) const {
+ if (setsLifeTime()) {
+ return isNoting(param_0);
+ }
+ if (param_1) {
+ return param_0 <= field_0x04;
+ } else {
+ return param_0 >= field_0x04;
+ }
+ }
+
+ bool isNotingOff(f32 param_0, bool param_1) const {
+ if (setsLifeTime()) {
+ return !isNoting(param_0);
+ }
+ if (field_0x04 == field_0x08) {
+ return false;
+ }
+ if (param_1) {
+ return param_0 <= field_0x08;
+ } else {
+ return param_0 >= field_0x08;
+ }
+ }
+
+ /* 0x00 */ JAISoundID mSoundId;
+ /* 0x04 */ f32 field_0x04;
+ /* 0x08 */ f32 field_0x08;
+ /* 0x0C */ f32 field_0x0c;
+ /* 0x10 */ u32 mFlags;
+ /* 0x14 */ u8 field_0x14;
+ /* 0x15 */ u8 field_0x15;
+ /* 0x16 */ u8 field_0x16;
+ /* 0x17 */ u8 field_0x17;
+ /* 0x18 */ u8 field_0x18;
+ /* 0x19 */ u8 field_0x19;
+ /* 0x1A */ s8 field_0x1a;
+ /* 0x1B */ u8 unk_0x1b[5];
+}; /* size 0x20 */
+
+class JAUSoundAnimationControl {
+public:
+ virtual ~JAUSoundAnimationControl() = 0;
+ virtual JAUSoundAnimationSound* getSound(const JAUSoundAnimation*, int) = 0;
+ virtual u16 getNumSounds(const JAUSoundAnimation*) = 0;
+};
+
+class JAUSoundAnimation {
+public:
+ /* 802A6F70 */ int getStartSoundIndex(f32) const;
+ /* 802A7044 */ int getEndSoundIndex(f32) const;
+
+ u16 getNumSounds() const {
+ if (mControl != NULL) {
+ return mControl->getNumSounds(this);
+ } else {
+ return mNumSounds;
+ }
+ }
+
+ const JAUSoundAnimationSound* getSound(int i_index) const {
+ if (mControl != NULL) {
+ return mControl->getSound(this, i_index);
+ } else {
+ return &mSounds + i_index;
+ }
+ }
+
+ /* 0x0 */ u16 mNumSounds;
+ /* 0x4 */ JAUSoundAnimationControl* mControl;
+ /* 0x8 */ JAUSoundAnimationSound mSounds; // actually an array
+};
#endif /* JAUSOUNDANIMATOR_H */
diff --git a/include/JSystem/JGeometry.h b/include/JSystem/JGeometry.h
index ac4857ec30..9d24942e3f 100644
--- a/include/JSystem/JGeometry.h
+++ b/include/JSystem/JGeometry.h
@@ -122,6 +122,16 @@ struct TVec3<f32> {
};
}
+ inline TVec3<f32>& operator=(const Vec& b) {
+ setTVec3f(&b.x, &this->x);
+ return *this;
+ }
+
+ // inline TVec3<f32>& operator=(const TVec3<f32>& b) {
+ // setTVec3f(&b.x, &this->x);
+ // return *this;
+ // }
+
inline TVec3<f32>& operator+=(const TVec3<f32>& b) {
add(b);
return *this;
diff --git a/include/JSystem/JSupport/JSUList.h b/include/JSystem/JSupport/JSUList.h
index e117824b06..2c045ef089 100644
--- a/include/JSystem/JSupport/JSUList.h
+++ b/include/JSystem/JSupport/JSUList.h
@@ -97,6 +97,8 @@ public:
JSULink<T>* getLast() const { return (JSULink<T>*)getLastLink(); }
+ JSULink<T>* getNth(int index) { return (JSULink<T>*)getNthLink(index); }
+
JSULink<T>* getEnd() const { return NULL; }
u32 getNumLinks() const { return this->JSUPtrList::getNumLinks(); }
diff --git a/include/Z2AudioLib/Z2SeMgr.h b/include/Z2AudioLib/Z2SeMgr.h
index d0fce310dc..d7c0ba3330 100644
--- a/include/Z2AudioLib/Z2SeMgr.h
+++ b/include/Z2AudioLib/Z2SeMgr.h
@@ -53,7 +53,7 @@ public:
/* 802ADFF4 */ void setMultiTriggerSE(u32, Vec*, s8);
/* 802AE184 */ void processSeFramework();
/* 802AE524 */ void isLevelSe(JAISoundID);
- /* 802AE5B0 */ void isSoundCulling(JAISoundID);
+ /* 802AE5B0 */ bool isSoundCulling(JAISoundID);
/* 802B9AC4 */ void resetCrowdSize();
private:
diff --git a/include/Z2AudioLib/Z2SoundHandles.h b/include/Z2AudioLib/Z2SoundHandles.h
index 7e1b4b91ef..4ff460bc8a 100644
--- a/include/Z2AudioLib/Z2SoundHandles.h
+++ b/include/Z2AudioLib/Z2SoundHandles.h
@@ -3,9 +3,14 @@
#include "JSystem/JAudio2/JAISoundHandles.h"
#include "JSystem/JSupport/JSUList.h"
+#include "JSystem/JAudio2/JASHeapCtrl.h"
#include "dolphin/types.h"
-class Z2SoundHandlePool : public JAISoundHandle, JSULink<Z2SoundHandlePool> {};
+class Z2SoundHandlePool : public JAISoundHandle, public JSULink<Z2SoundHandlePool> { // , public JASPoolAllocObject<Z2SoundHandlePool> {
+public:
+ Z2SoundHandlePool() : JAISoundHandle(), JSULink<Z2SoundHandlePool>(this) {}
+ ~Z2SoundHandlePool() {}
+};
class Z2SoundHandles : protected JSUList<Z2SoundHandlePool> {
public:
@@ -14,8 +19,8 @@ public:
void initHandlesPool(u8 pNumHandles);
void deleteHandlesPool();
- void getFreeHandle();
- void getLowPrioSound(JAISoundID);
+ JAISoundHandle* getFreeHandle();
+ JAISoundHandle* getLowPrioSound(JAISoundID pSoundId);
bool isActive() const;
@@ -26,7 +31,8 @@ public:
void setPos(const JGeometry::TVec3<f32>& pos);
- u32 getNumHandles() const { return this->getNumLinks(); }
+ int getNumHandles() const { return getNumLinks(); }
+ JAISoundHandle* getHandle(int index) { return (Z2SoundHandlePool*)getNth(index); }
private:
/* 0xC */ u8 mNumHandles;
diff --git a/include/Z2AudioLib/Z2SoundObject.h b/include/Z2AudioLib/Z2SoundObject.h
index 26f2829bcc..a022ba4abc 100644
--- a/include/Z2AudioLib/Z2SoundObject.h
+++ b/include/Z2AudioLib/Z2SoundObject.h
@@ -2,11 +2,10 @@
#define Z2SOUNDOBJECT_H
#include "Z2AudioLib/Z2SoundHandles.h"
+#include "JSystem/JAudio2/JAUSoundAnimator.h"
#include "dolphin/types.h"
-struct Z2SoundStarter;
-
-struct JAUSoundAnimationSound {};
+class Z2SoundStarter;
class Z2SoundObjBase : protected Z2SoundHandles {
public:
@@ -14,7 +13,7 @@ public:
~Z2SoundObjBase();
void deleteObject();
- void startCollisionSE(u32, u32, Z2SoundObjBase*);
+ JAISoundHandle* startCollisionSE(u32, u32, Z2SoundObjBase*);
bool isAlive() const { return mIsInitialized; }
void setSoundStarter(Z2SoundStarter* i_soundStarter) { mSoundStarter = i_soundStarter; }
@@ -23,13 +22,13 @@ public:
virtual void dispose();
virtual bool stopOK(Z2SoundHandlePool& pool);
virtual void init(Vec* pSoundPos, u8 pNumHandles);
- virtual void startSound(JAISoundID, u32, s8);
- virtual void startLevelSound(JAISoundID, u32, s8);
+ virtual JAISoundHandle* startSound(JAISoundID, u32, s8);
+ virtual JAISoundHandle* startLevelSound(JAISoundID, u32, s8);
/* 0x14 */ Z2SoundStarter* mSoundStarter;
- /* 0x18 */ Vec* mSoundPos;
+ /* 0x18 */ JGeometry::TVec3<f32>* mSoundPos;
/* 0x1C */ u16 field_0x1c;
- /* 0x1E */ u8 field_0x1e;
+ /* 0x1E */ s8 field_0x1e;
/* 0x1F */ bool mIsInitialized;
};
@@ -38,10 +37,9 @@ public:
Z2SoundObjSimple();
~Z2SoundObjSimple();
- virtual void temp(); // temp to build OK, remove later
virtual void init(Vec* pSoundPos, u8 pNumHandles);
- virtual void startSound(JAISoundID, u32, s8);
- virtual void startLevelSound(JAISoundID, u32, s8);
+ virtual JAISoundHandle* startSound(JAISoundID, u32, s8);
+ virtual JAISoundHandle* startLevelSound(JAISoundID, u32, s8);
};
class Z2SoundObjAnime : public Z2SoundObjBase {
@@ -53,42 +51,49 @@ public:
/* 802BF304 */ void updateSoundLifeTime_(f32, f32);
/* 802BF660 */ void startSoundInner(JGeometry::TVec3<f32> const&, f32, Z2SoundStarter*, u32,
s8);
- /* 802BF890 */ void getSoundID(JAUSoundAnimationSound const*, JGeometry::TVec3<f32> const&,
- f32);
- /* 802BF898 */ void playsSound(JAUSoundAnimationSound const*, JGeometry::TVec3<f32> const&,
+ /* 802BF890 */ u32 getSoundID(JAUSoundAnimationSound const*,
+ JGeometry::TVec3<f32> const&, f32);
+ /* 802BF898 */ bool playsSound(JAUSoundAnimationSound const*, JGeometry::TVec3<f32> const&,
f32);
/* 802BEBDC */ virtual void init(Vec*, u8);
- void stopAnime() { animation_ = NULL; }
-
- /* 0x20 */ void* animation_; // JAUSoundAnimation*
+ void stopAnime() { mpAnimation = NULL; }
+ void setLoopStartFrame(f32 i_frame) {
+ mStartSoundFrame = i_frame;
+ mStartSoundIndex = mpAnimation->getStartSoundIndex(i_frame);
+ }
+ void setLoopEndFrame(f32 i_frame) {
+ mEndSoundFrame = i_frame;
+ mEndSoundIndex = mpAnimation->getEndSoundIndex(i_frame);
+ }
+ void setLoopFrame(f32 i_startFrame, f32 i_endFrame) {
+ setLoopStartFrame(i_startFrame);
+ setLoopEndFrame(i_endFrame);
+ }
+
+ /* 0x20 */ JAUSoundAnimation* mpAnimation;
/* 0x24 */ int field_0x24;
- /* 0x28 */ float field_0x28;
- /* 0x2C */ float field_0x2c;
- /* 0x30 */ float field_0x30;
- /* 0x34 */ int field_0x34;
- /* 0x38 */ int field_0x38;
+ /* 0x28 */ f32 mCurSoundFrame;
+ /* 0x2C */ f32 mStartSoundFrame;
+ /* 0x30 */ f32 mEndSoundFrame;
+ /* 0x34 */ int mStartSoundIndex;
+ /* 0x38 */ int mEndSoundIndex;
/* 0x3C */ int field_0x3c;
- /* 0x40 */ int curSoundIndex_;
- /* 0x44 */ bool field_0x44;
+ /* 0x40 */ int mCurSoundIndex;
+ /* 0x44 */ bool mReverse;
};
-class Z2DopplerSoundObjBase : public Z2SoundHandles {
+class Z2DopplerSoundObjBase : public Z2SoundObjBase {
public:
Z2DopplerSoundObjBase();
~Z2DopplerSoundObjBase();
virtual void framework(u32, s8);
virtual void init(Vec*, u8);
- virtual void startSound(JAISoundID, u32, s8);
- virtual void startLevelSound(JAISoundID, u32, s8);
+ virtual JAISoundHandle* startSound(JAISoundID, u32, s8);
+ virtual JAISoundHandle* startLevelSound(JAISoundID, u32, s8);
- /* 0x14 */ Z2SoundStarter* field_0x14;
- /* 0x18 */ JGeometry::TVec3<f32>* field_0x18;
- /* 0x1C */ u16 field_0x1c;
- /* 0x1E */ u8 field_0x1e;
- /* 0x1F */ bool field_0x1f;
/* 0x20 */ JGeometry::TVec3<f32> field_0x20;
/* 0x2C */ JGeometry::TVec3<f32> field_0x2c;
};