diff options
| author | lepelog <lepelog@users.noreply.github.com> | 2021-03-15 07:12:44 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-03-15 02:12:44 -0400 |
| commit | 80ba3d9fd26f47ffd1dc198c67c0c0944158cd1a (patch) | |
| tree | 865a44834bb6a12b19b5700c5ed8b33169a5bb92 /libs/Z2AudioLib/Z2SoundObject.cpp | |
| parent | 3b69d4cba0b957e33d141f23f4a66802e2bbf476 (diff) | |
Fix symbol names (#118)
* checkpoint
* checkpoint
* rename f_pc
* checkpoint
* small symbol rename and fix some fpc symbols
* remove unneeded entries from ldscript
* simplify ok check, update docker container
Co-authored-by: Pheenoh <pheenoh@gmail.com>
Diffstat (limited to 'libs/Z2AudioLib/Z2SoundObject.cpp')
| -rw-r--r-- | libs/Z2AudioLib/Z2SoundObject.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/libs/Z2AudioLib/Z2SoundObject.cpp b/libs/Z2AudioLib/Z2SoundObject.cpp index fb5160967c..28198b522b 100644 --- a/libs/Z2AudioLib/Z2SoundObject.cpp +++ b/libs/Z2AudioLib/Z2SoundObject.cpp @@ -95,35 +95,35 @@ bool Z2SoundObjBase::stopOK(Z2SoundHandlePool& pSoundHandlePool) { extern "C" { // startSound__14Z2SoundObjBaseF10JAISoundIDUlSc // Z2SoundObjBase::startSound(JAISoundID, unsigned long, char) -asm void Z2SoundObjBase_NS_startSound(void) { +asm void startSound__14Z2SoundObjBaseF10JAISoundIDUlSc(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BE144.s" } // startLevelSound__14Z2SoundObjBaseF10JAISoundIDUlSc // Z2SoundObjBase::startLevelSound(JAISoundID, unsigned long, char) -asm void Z2SoundObjBase_NS_startLevelSound(void) { +asm void startLevelSound__14Z2SoundObjBaseF10JAISoundIDUlSc(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BE2D4.s" } // startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase // Z2SoundObjBase::startCollisionSE(unsigned long, unsigned long, Z2SoundObjBase*) -asm void Z2SoundObjBase_NS_startCollisionSE(void) { +asm void startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BE4A4.s" } // __ct__21Z2DopplerSoundObjBaseFv // Z2DopplerSoundObjBase::Z2DopplerSoundObjBase(void) -asm void Z2DopplerSoundObjBase(void) { +asm void __ct__21Z2DopplerSoundObjBaseFv(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BE5A0.s" } // __dt__21Z2DopplerSoundObjBaseFv // Z2DopplerSoundObjBase::~Z2DopplerSoundObjBase(void) -asm void func_802BE5FC(void) { +asm void __dt__21Z2DopplerSoundObjBaseFv(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BE5FC.s" } @@ -137,28 +137,28 @@ asm void init__21Z2DopplerSoundObjBaseFP3VecUc(Vec* pSoundPos, u8 pNumHandles) { // framework__21Z2DopplerSoundObjBaseFUlSc // Z2DopplerSoundObjBase::framework(unsigned long, char) -asm void func_802BE6B8(void) { +asm void framework__21Z2DopplerSoundObjBaseFUlSc(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BE6B8.s" } // startSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc // Z2DopplerSoundObjBase::startSound(JAISoundID, unsigned long, char) -asm void func_802BE714(void) { +asm void startSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BE714.s" } // startLevelSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc // Z2DopplerSoundObjBase::startLevelSound(JAISoundID, unsigned long, char) -asm void func_802BE7AC(void) { +asm void startLevelSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BE7AC.s" } // __ct__16Z2SoundObjSimpleFv // Z2SoundObjSimple::Z2SoundObjSimple(void) -asm void Z2SoundObjSimple(void) { +asm void __ct__16Z2SoundObjSimpleFv(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BE844.s" } @@ -184,70 +184,70 @@ asm void Z2SoundObjSimple::init(Vec* pSoundPos, u8 pNumHandles) { // startSound__16Z2SoundObjSimpleF10JAISoundIDUlSc // Z2SoundObjSimple::startSound(JAISoundID, unsigned long, char) -asm void func_802BE8A0(void) { +asm void startSound__16Z2SoundObjSimpleF10JAISoundIDUlSc(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BE8A0.s" } // startLevelSound__16Z2SoundObjSimpleF10JAISoundIDUlSc // Z2SoundObjSimple::startLevelSound(JAISoundID, unsigned long, char) -asm void func_802BE9B0(void) { +asm void startLevelSound__16Z2SoundObjSimpleF10JAISoundIDUlSc(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BE9B0.s" } // __ct__15Z2SoundObjArrowFv // Z2SoundObjArrow::Z2SoundObjArrow(void) -asm void func_802BEB38(void) { +asm void __ct__15Z2SoundObjArrowFv(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BEB38.s" } // init__15Z2SoundObjArrowFP3VecUc // Z2SoundObjArrow::init(Vec*, unsigned char) -asm void func_802BEB74(void) { +asm void init__15Z2SoundObjArrowFP3VecUc(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BEB74.s" } // __ct__15Z2SoundObjAnimeFv // Z2SoundObjAnime::Z2SoundObjAnime(void) -asm void Z2SoundObjAnime(void) { +asm void __ct__15Z2SoundObjAnimeFv(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BEB94.s" } // init__15Z2SoundObjAnimeFP3VecUc // Z2SoundObjAnime::init(Vec*, unsigned char) -asm void func_802BEBDC(void) { +asm void init__15Z2SoundObjAnimeFP3VecUc(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BEBDC.s" } // initAnime__15Z2SoundObjAnimeFPvbff // Z2SoundObjAnime::initAnime(void*, bool, float, float) -asm void Z2SoundObjAnime_NS_initAnime(void) { +asm void initAnime__15Z2SoundObjAnimeFPvbff(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BEBFC.s" } // ageSounds___15Z2SoundObjAnimeFv // Z2SoundObjAnime::ageSounds_(void) -asm void Z2SoundObjAnime_NS_ageSounds_(void) { +asm void ageSounds___15Z2SoundObjAnimeFv(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BED68.s" } // updateAnime__15Z2SoundObjAnimeFff // Z2SoundObjAnime::updateAnime(float, float) -asm void Z2SoundObjAnime_NS_updateAnime(void) { +asm void updateAnime__15Z2SoundObjAnimeFff(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BEED4.s" } // updateSoundLifeTime___15Z2SoundObjAnimeFff // Z2SoundObjAnime::updateSoundLifeTime_(float, float) -asm void Z2SoundObjAnime_NS_updateSoundLifeTime_(void) { +asm void updateSoundLifeTime___15Z2SoundObjAnimeFff(void) { nofralloc #include "Z2AudioLib/Z2SoundObject/asm/func_802BF304.s" } |
