summaryrefslogtreecommitdiff
path: root/libs/Z2AudioLib/Z2SoundObject.cpp
diff options
context:
space:
mode:
authorJulgodis <>2021-04-01 02:07:58 +0200
committerJulgodis <>2021-04-01 02:07:58 +0200
commitf6464a61cecc9b65cf010d2fb7876c23251761f5 (patch)
treef8dca6ee66125288bd3be0cc239cf07276469a02 /libs/Z2AudioLib/Z2SoundObject.cpp
parentb999714187d934636004d3d93e1ed1da792d6f80 (diff)
__sinit and progress script update
Diffstat (limited to 'libs/Z2AudioLib/Z2SoundObject.cpp')
-rw-r--r--libs/Z2AudioLib/Z2SoundObject.cpp967
1 files changed, 247 insertions, 720 deletions
diff --git a/libs/Z2AudioLib/Z2SoundObject.cpp b/libs/Z2AudioLib/Z2SoundObject.cpp
index be3e07fd24..855fa88769 100644
--- a/libs/Z2AudioLib/Z2SoundObject.cpp
+++ b/libs/Z2AudioLib/Z2SoundObject.cpp
@@ -1,458 +1,172 @@
-//
+//
// Generated By: dol2asm
// Translation Unit: Z2SoundObject
-//
+//
+#include "Z2AudioLib/Z2SoundObject.h"
#include "dol2asm.h"
#include "dolphin/types.h"
-#include "Z2AudioLib/Z2SoundObject.h"
-//
+//
// Types:
-//
+//
struct JAISoundHandle {
- /* 802A2184 */ // False False
-void releaseSound();
+ /* 802A2184 */ void releaseSound();
};
struct Z2SoundStarter {
- /* 802AAEDC */ // False False
-// JAISoundHandle* False
-// JAISoundHandle False
-// u32 False
-// u16 False
-// s8 False
-void setPortData(JAISoundHandle*, u32, u16, s8);
+ /* 802AAEDC */ void setPortData(JAISoundHandle*, u32, u16, s8);
};
-struct Vec {
-};
+struct Vec {};
-struct JAISoundID {
-};
+struct JAISoundID {};
struct Z2SoundObjSimple {
- /* 802BE844 */ // False False
-Z2SoundObjSimple();
- /* 802BE880 */ // True False
-// Vec* False
-// Vec False
-// u8 False
-void init(Vec*, u8);
- /* 802BE8A0 */ // True False
-// JAISoundID False
-// u32 False
-// s8 False
-void startSound(JAISoundID, u32, s8);
- /* 802BE9B0 */ // True False
-// JAISoundID False
-// u32 False
-// s8 False
-void startLevelSound(JAISoundID, u32, s8);
+ /* 802BE844 */ Z2SoundObjSimple();
+ /* 802BE880 */ void init(Vec*, u8);
+ /* 802BE8A0 */ void startSound(JAISoundID, u32, s8);
+ /* 802BE9B0 */ void startLevelSound(JAISoundID, u32, s8);
};
-struct Z2SoundHandlePool {
-};
+struct Z2SoundHandlePool {};
struct Z2SoundObjBase {
- /* 802BDEF0 */ // False False
-Z2SoundObjBase();
- /* 802BDF48 */ // False False
-~Z2SoundObjBase();
- /* 802BDFB0 */ // False False
-// Vec* False
-// Vec False
-// u8 False
-void init(Vec*, u8);
- /* 802BDFF8 */ // False False
-void deleteObject();
- /* 802BE038 */ // False False
-// u32 False
-// s8 False
-void framework(u32, s8);
- /* 802BE070 */ // False False
-void dispose();
- /* 802BE104 */ // False False
-// Z2SoundHandlePool& False
-// Z2SoundHandlePool False
-void stopOK(Z2SoundHandlePool&);
- /* 802BE144 */ // False False
-// JAISoundID False
-// u32 False
-// s8 False
-void startSound(JAISoundID, u32, s8);
- /* 802BE2D4 */ // False False
-// JAISoundID False
-// u32 False
-// s8 False
-void startLevelSound(JAISoundID, u32, s8);
- /* 802BE4A4 */ // False False
-// u32 False
-// u32 False
-// Z2SoundObjBase* False
-// Z2SoundObjBase False
-void startCollisionSE(u32, u32, Z2SoundObjBase*);
+ /* 802BDEF0 */ Z2SoundObjBase();
+ /* 802BDF48 */ ~Z2SoundObjBase();
+ /* 802BDFB0 */ void init(Vec*, u8);
+ /* 802BDFF8 */ void deleteObject();
+ /* 802BE038 */ void framework(u32, s8);
+ /* 802BE070 */ void dispose();
+ /* 802BE104 */ void stopOK(Z2SoundHandlePool&);
+ /* 802BE144 */ void startSound(JAISoundID, u32, s8);
+ /* 802BE2D4 */ void startLevelSound(JAISoundID, u32, s8);
+ /* 802BE4A4 */ void startCollisionSE(u32, u32, Z2SoundObjBase*);
};
struct Z2SoundObjArrow {
- /* 802BEB38 */ // False False
-Z2SoundObjArrow();
- /* 802BEB74 */ // True False
-// Vec* False
-// Vec False
-// u8 False
-void init(Vec*, u8);
+ /* 802BEB38 */ Z2SoundObjArrow();
+ /* 802BEB74 */ void init(Vec*, u8);
};
-struct JAUSoundAnimationSound {
-};
+struct JAUSoundAnimationSound {};
struct JGeometry {
- template <typename A1>
- struct TVec3 { };
- /* TVec3<f32> */
- struct TVec3__template0 {
- };
-
+ template <typename A1>
+ struct TVec3 {};
+ /* TVec3<f32> */
+ struct TVec3__template0 {};
};
struct Z2SoundObjAnime {
- /* 802BEB94 */ // False False
-Z2SoundObjAnime();
- /* 802BEBDC */ // False False
-// Vec* False
-// Vec False
-// u8 False
-void init(Vec*, u8);
- /* 802BEBFC */ // False False
-// void* False
-// void False
-// bool False
-// f32 False
-// f32 False
-void initAnime(void*, bool, f32, f32);
- /* 802BED68 */ // True False
-void ageSounds_();
- /* 802BEED4 */ // False False
-// f32 False
-// f32 False
-void updateAnime(f32, f32);
- /* 802BF304 */ // True False
-// f32 False
-// f32 False
-void updateSoundLifeTime_(f32, f32);
- /* 802BF660 */ // False True
-// JGeometry::TVec3<f32> const& False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
-// f32 False
-// Z2SoundStarter* False
-// Z2SoundStarter False
-// u32 False
-// s8 False
-void startSoundInner(JGeometry::TVec3<f32> const&, f32, Z2SoundStarter*, u32, s8);
- /* 802BF890 */ // False True
-// JAUSoundAnimationSound const* False
-// JAUSoundAnimationSound const False
-// JAUSoundAnimationSound False
-// JGeometry::TVec3<f32> const& False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
-// f32 False
-void getSoundID(JAUSoundAnimationSound const*, JGeometry::TVec3<f32> const&, f32);
- /* 802BF898 */ // False True
-// JAUSoundAnimationSound const* False
-// JAUSoundAnimationSound const False
-// JAUSoundAnimationSound False
-// JGeometry::TVec3<f32> const& False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
-// f32 False
-void playsSound(JAUSoundAnimationSound const*, JGeometry::TVec3<f32> const&, f32);
+ /* 802BEB94 */ Z2SoundObjAnime();
+ /* 802BEBDC */ void init(Vec*, u8);
+ /* 802BEBFC */ void initAnime(void*, bool, f32, f32);
+ /* 802BED68 */ void ageSounds_();
+ /* 802BEED4 */ void updateAnime(f32, f32);
+ /* 802BF304 */ void updateSoundLifeTime_(f32, f32);
+ /* 802BF660 */ void startSoundInner(JGeometry::TVec3<f32> const&, f32, Z2SoundStarter*, u32,
+ s8);
+ /* 802BF890 */ void getSoundID(JAUSoundAnimationSound const*, JGeometry::TVec3<f32> const&,
+ f32);
+ /* 802BF898 */ void playsSound(JAUSoundAnimationSound const*, JGeometry::TVec3<f32> const&,
+ f32);
};
struct Z2SoundInfo {
- /* 802BBAC8 */ // False False
-// JAISoundID False
-void getSwBit(JAISoundID) const;
+ /* 802BBAC8 */ void getSwBit(JAISoundID) const;
};
struct Z2SoundHandles {
- /* 802AB07C */ // False False
-Z2SoundHandles();
- /* 802AB0B4 */ // False False
-~Z2SoundHandles();
- /* 802AB118 */ // False False
-// u8 False
-void initHandlesPool(u8);
- /* 802AB120 */ // False False
-void deleteHandlesPool();
- /* 802AB254 */ // False False
-// JAISoundID False
-void getHandleSoundID(JAISoundID);
- /* 802AB2A0 */ // False False
-// u32 False
-void getHandleUserData(u32);
- /* 802AB2D8 */ // False False
-void getFreeHandle();
- /* 802AB3D0 */ // False False
-// JAISoundID False
-void getLowPrioSound(JAISoundID);
- /* 802AB538 */ // False True
-// JGeometry::TVec3<f32> const& False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
-void setPos(JGeometry::TVec3<f32> const&);
+ /* 802AB07C */ Z2SoundHandles();
+ /* 802AB0B4 */ ~Z2SoundHandles();
+ /* 802AB118 */ void initHandlesPool(u8);
+ /* 802AB120 */ void deleteHandlesPool();
+ /* 802AB254 */ void getHandleSoundID(JAISoundID);
+ /* 802AB2A0 */ void getHandleUserData(u32);
+ /* 802AB2D8 */ void getFreeHandle();
+ /* 802AB3D0 */ void getLowPrioSound(JAISoundID);
+ /* 802AB538 */ void setPos(JGeometry::TVec3<f32> const&);
};
struct Z2SeMgr {
- /* 802AE5B0 */ // False False
-// JAISoundID False
-void isSoundCulling(JAISoundID);
+ /* 802AE5B0 */ void isSoundCulling(JAISoundID);
};
struct Z2DopplerSoundObjBase {
- /* 802BE5A0 */ // True False
-Z2DopplerSoundObjBase();
- /* 802BE5FC */ // False False
-~Z2DopplerSoundObjBase();
- /* 802BE65C */ // True False
-// Vec* False
-// Vec False
-// u8 False
-void init(Vec*, u8);
- /* 802BE6B8 */ // True False
-// u32 False
-// s8 False
-void framework(u32, s8);
- /* 802BE714 */ // True False
-// JAISoundID False
-// u32 False
-// s8 False
-void startSound(JAISoundID, u32, s8);
- /* 802BE7AC */ // True False
-// JAISoundID False
-// u32 False
-// s8 False
-void startLevelSound(JAISoundID, u32, s8);
+ /* 802BE5A0 */ Z2DopplerSoundObjBase();
+ /* 802BE5FC */ ~Z2DopplerSoundObjBase();
+ /* 802BE65C */ void init(Vec*, u8);
+ /* 802BE6B8 */ void framework(u32, s8);
+ /* 802BE714 */ void startSound(JAISoundID, u32, s8);
+ /* 802BE7AC */ void startLevelSound(JAISoundID, u32, s8);
};
struct Z2Calc {
- struct CurveSign {
- };
-
- /* 802A96F4 */ // False False
-// f32 False
-// f32 False
-// f32 False
-// f32 False
-// f32 False
-// f32 False
-// Z2Calc::CurveSign False
-void getParamByExp(f32, f32, f32, f32, f32, f32, Z2Calc::CurveSign);
+ struct CurveSign {};
+
+ /* 802A96F4 */ void getParamByExp(f32, f32, f32, f32, f32, f32, Z2Calc::CurveSign);
};
struct JSUPtrList {
- /* 802DC20C */ // False False
-// u32 False
-void getNthLink(u32) const;
+ /* 802DC20C */ void getNthLink(u32) const;
};
struct JAUSoundAnimation {
- /* 802A6F70 */ // False False
-// f32 False
-void getStartSoundIndex(f32) const;
- /* 802A7044 */ // False False
-// f32 False
-void getEndSoundIndex(f32) const;
+ /* 802A6F70 */ void getStartSoundIndex(f32) const;
+ /* 802A7044 */ void getEndSoundIndex(f32) const;
};
struct JAISoundParamsMove {
- /* 802A2DB4 */ // False False
-// f32 False
-// u32 False
-void moveVolume(f32, u32);
- /* 802A2E0C */ // False False
-// f32 False
-// u32 False
-void movePitch(f32, u32);
- /* 802A2E64 */ // False False
-// f32 False
-// u32 False
-void moveFxMix(f32, u32);
+ /* 802A2DB4 */ void moveVolume(f32, u32);
+ /* 802A2E0C */ void movePitch(f32, u32);
+ /* 802A2E64 */ void moveFxMix(f32, u32);
};
-struct JAIAudience {
-};
+struct JAIAudience {};
struct JAISound {
- /* 802A244C */ // False False
-void acceptsNewAudible() const;
- /* 802A2474 */ // False True
-// JGeometry::TVec3<f32> const& False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
-// JGeometry::TVec3<f32> const* False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
-// u32 False
-// JAIAudience* False
-// JAIAudience False
-void newAudible(JGeometry::TVec3<f32> const&, JGeometry::TVec3<f32> const*, u32, JAIAudience*);
- /* 802A2598 */ // False False
-void stop();
+ /* 802A244C */ void acceptsNewAudible() const;
+ /* 802A2474 */ void newAudible(JGeometry::TVec3<f32> const&, JGeometry::TVec3<f32> const*, u32,
+ JAIAudience*);
+ /* 802A2598 */ void stop();
};
-//
+//
// Forward References:
-//
+//
-
-// False False
extern "C" void __ct__14Z2SoundObjBaseFv();
-// False False
extern "C" void __dt__14Z2SoundObjBaseFv();
-// False False
-// Vec* False
-// Vec False
-// u8 False
extern "C" void init__14Z2SoundObjBaseFP3VecUc();
-// False False
extern "C" void deleteObject__14Z2SoundObjBaseFv();
-// False False
-// u32 False
-// s8 False
extern "C" void framework__14Z2SoundObjBaseFUlSc();
-// False False
extern "C" void dispose__14Z2SoundObjBaseFv();
-// False False
-// Z2SoundHandlePool& False
-// Z2SoundHandlePool False
extern "C" void stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool();
-// False False
-// JAISoundID False
-// u32 False
-// s8 False
extern "C" void startSound__14Z2SoundObjBaseF10JAISoundIDUlSc();
-// False False
-// JAISoundID False
-// u32 False
-// s8 False
extern "C" void startLevelSound__14Z2SoundObjBaseF10JAISoundIDUlSc();
-// False False
-// u32 False
-// u32 False
-// Z2SoundObjBase* False
-// Z2SoundObjBase False
extern "C" void startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase();
-// True False
extern "C" void __ct__21Z2DopplerSoundObjBaseFv();
-// False False
extern "C" void __dt__21Z2DopplerSoundObjBaseFv();
-// True False
-// Vec* False
-// Vec False
-// u8 False
extern "C" void init__21Z2DopplerSoundObjBaseFP3VecUc();
-// True False
-// u32 False
-// s8 False
extern "C" void framework__21Z2DopplerSoundObjBaseFUlSc();
-// True False
-// JAISoundID False
-// u32 False
-// s8 False
extern "C" void startSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc();
-// True False
-// JAISoundID False
-// u32 False
-// s8 False
extern "C" void startLevelSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc();
-// False False
extern "C" void __ct__16Z2SoundObjSimpleFv();
-// True False
-// Vec* False
-// Vec False
-// u8 False
extern "C" void init__16Z2SoundObjSimpleFP3VecUc();
-// True False
-// JAISoundID False
-// u32 False
-// s8 False
extern "C" void startSound__16Z2SoundObjSimpleF10JAISoundIDUlSc();
-// True False
-// JAISoundID False
-// u32 False
-// s8 False
extern "C" void startLevelSound__16Z2SoundObjSimpleF10JAISoundIDUlSc();
-// False False
extern "C" void __ct__15Z2SoundObjArrowFv();
-// True False
-// Vec* False
-// Vec False
-// u8 False
extern "C" void init__15Z2SoundObjArrowFP3VecUc();
-// False False
extern "C" void __ct__15Z2SoundObjAnimeFv();
-// False False
-// Vec* False
-// Vec False
-// u8 False
extern "C" void init__15Z2SoundObjAnimeFP3VecUc();
-// False False
-// void* False
-// void False
-// bool False
-// f32 False
-// f32 False
extern "C" void initAnime__15Z2SoundObjAnimeFPvbff();
-// True False
extern "C" void ageSounds___15Z2SoundObjAnimeFv();
-// False False
-// f32 False
-// f32 False
extern "C" void updateAnime__15Z2SoundObjAnimeFff();
-// True False
-// f32 False
-// f32 False
extern "C" void updateSoundLifeTime___15Z2SoundObjAnimeFff();
-// False True
-// JGeometry::TVec3<f32> const& False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
-// f32 False
-// Z2SoundStarter* False
-// Z2SoundStarter False
-// u32 False
-// s8 False
extern "C" void func_802BF660();
-// False True
-// JAUSoundAnimationSound const* False
-// JAUSoundAnimationSound const False
-// JAUSoundAnimationSound False
-// JGeometry::TVec3<f32> const& False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
-// f32 False
extern "C" void func_802BF890();
-// False True
-// JAUSoundAnimationSound const* False
-// JAUSoundAnimationSound const False
-// JAUSoundAnimationSound False
-// JGeometry::TVec3<f32> const& False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
-// f32 False
extern "C" void func_802BF898();
extern "C" extern void* __vt__15Z2SoundObjAnime[8];
extern "C" extern void* __vt__15Z2SoundObjArrow[8];
@@ -460,120 +174,41 @@ extern "C" extern void* __vt__16Z2SoundObjSimple[8];
extern "C" extern void* __vt__21Z2DopplerSoundObjBase[8];
extern "C" extern void* __vt__14Z2SoundObjBase[8];
-//
+//
// External References:
-//
+//
-// False False
-// void False
-// void* False
-// void False
void operator delete(void*);
-// False False
extern "C" void releaseSound__14JAISoundHandleFv();
-// False False
extern "C" void acceptsNewAudible__8JAISoundCFv();
-// False True
-// JGeometry::TVec3<f32> const& False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
-// JGeometry::TVec3<f32> const* False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
-// u32 False
-// JAIAudience* False
-// JAIAudience False
extern "C" void func_802A2474();
-// False False
extern "C" void stop__8JAISoundFv();
-// False False
-// f32 False
-// u32 False
extern "C" void moveVolume__18JAISoundParamsMoveFfUl();
-// False False
-// f32 False
-// u32 False
extern "C" void movePitch__18JAISoundParamsMoveFfUl();
-// False False
-// f32 False
-// u32 False
extern "C" void moveFxMix__18JAISoundParamsMoveFfUl();
-// False False
-// f32 False
extern "C" void getStartSoundIndex__17JAUSoundAnimationCFf();
-// False False
-// f32 False
extern "C" void getEndSoundIndex__17JAUSoundAnimationCFf();
-// False False
-// f32 False
-// f32 False
-// f32 False
-// f32 False
-// f32 False
-// f32 False
-// Z2Calc::CurveSign False
extern "C" void getParamByExp__6Z2CalcFffffffQ26Z2Calc9CurveSign();
-// False False
-// JAISoundHandle* False
-// JAISoundHandle False
-// u32 False
-// u16 False
-// s8 False
extern "C" void setPortData__14Z2SoundStarterFP14JAISoundHandleUlUsSc();
-// False False
extern "C" void __ct__14Z2SoundHandlesFv();
-// False False
extern "C" void __dt__14Z2SoundHandlesFv();
-// False False
-// u8 False
extern "C" void initHandlesPool__14Z2SoundHandlesFUc();
-// False False
extern "C" void deleteHandlesPool__14Z2SoundHandlesFv();
-// False False
-// JAISoundID False
extern "C" void getHandleSoundID__14Z2SoundHandlesF10JAISoundID();
-// False False
-// u32 False
extern "C" void getHandleUserData__14Z2SoundHandlesFUl();
-// False False
extern "C" void getFreeHandle__14Z2SoundHandlesFv();
-// False False
-// JAISoundID False
extern "C" void getLowPrioSound__14Z2SoundHandlesF10JAISoundID();
-// False True
-// JGeometry::TVec3<f32> const& False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
extern "C" void func_802AB538();
-// False False
-// JAISoundID False
extern "C" void isSoundCulling__7Z2SeMgrF10JAISoundID();
-// False False
-// JAISoundID False
extern "C" void getSwBit__11Z2SoundInfoCF10JAISoundID();
-// False False
-// void False
-// void* False
-// void False
extern "C" void __dl__FPv();
-// False False
-// u32 False
extern "C" void getNthLink__10JSUPtrListCFUl();
-// False False
extern "C" void _savegpr_23();
-// False False
extern "C" void _savegpr_28();
-// False False
extern "C" void _savegpr_29();
-// False False
extern "C" void _restgpr_23();
-// False False
extern "C" void _restgpr_28();
-// False False
extern "C" void _restgpr_29();
extern "C" extern u32 __float_max;
extern "C" extern u8 data_80450B4C[4];
@@ -581,72 +216,72 @@ extern "C" extern u8 data_80450B60[4];
extern "C" extern u8 data_80450B74[4];
extern "C" extern u8 data_80450B88[4];
-//
+//
// Declarations:
-//
+//
/* ############################################################################################## */
-/* 803CACD0-803CACF0 0020+00 s=1 e=1 z=0 None .data __vt__15Z2SoundObjAnime */
+/* 803CACD0-803CACF0 0020+00 s=1 e=1 z=0 None .data __vt__15Z2SoundObjAnime */
SECTION_DATA void* __vt__15Z2SoundObjAnime[8] = {
- (void*)NULL /* RTTI */,
- (void*)NULL,
- (void*)framework__14Z2SoundObjBaseFUlSc,
- (void*)dispose__14Z2SoundObjBaseFv,
- (void*)stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool,
- (void*)init__15Z2SoundObjAnimeFP3VecUc,
- (void*)startSound__14Z2SoundObjBaseF10JAISoundIDUlSc,
- (void*)startLevelSound__14Z2SoundObjBaseF10JAISoundIDUlSc,
+ (void*)NULL /* RTTI */,
+ (void*)NULL,
+ (void*)framework__14Z2SoundObjBaseFUlSc,
+ (void*)dispose__14Z2SoundObjBaseFv,
+ (void*)stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool,
+ (void*)init__15Z2SoundObjAnimeFP3VecUc,
+ (void*)startSound__14Z2SoundObjBaseF10JAISoundIDUlSc,
+ (void*)startLevelSound__14Z2SoundObjBaseF10JAISoundIDUlSc,
};
-/* 803CACF0-803CAD10 0020+00 s=1 e=0 z=1 None .data __vt__15Z2SoundObjArrow */
+/* 803CACF0-803CAD10 0020+00 s=1 e=0 z=1 None .data __vt__15Z2SoundObjArrow */
SECTION_DATA void* __vt__15Z2SoundObjArrow[8] = {
- (void*)NULL /* RTTI */,
- (void*)NULL,
- (void*)framework__21Z2DopplerSoundObjBaseFUlSc,
- (void*)dispose__14Z2SoundObjBaseFv,
- (void*)stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool,
- (void*)init__15Z2SoundObjArrowFP3VecUc,
- (void*)startSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc,
- (void*)startLevelSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc,
+ (void*)NULL /* RTTI */,
+ (void*)NULL,
+ (void*)framework__21Z2DopplerSoundObjBaseFUlSc,
+ (void*)dispose__14Z2SoundObjBaseFv,
+ (void*)stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool,
+ (void*)init__15Z2SoundObjArrowFP3VecUc,
+ (void*)startSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc,
+ (void*)startLevelSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc,
};
-/* 803CAD10-803CAD30 0020+00 s=1 e=3 z=14 None .data __vt__16Z2SoundObjSimple */
+/* 803CAD10-803CAD30 0020+00 s=1 e=3 z=14 None .data __vt__16Z2SoundObjSimple */
SECTION_DATA void* __vt__16Z2SoundObjSimple[8] = {
- (void*)NULL /* RTTI */,
- (void*)NULL,
- (void*)framework__14Z2SoundObjBaseFUlSc,
- (void*)dispose__14Z2SoundObjBaseFv,
- (void*)stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool,
- (void*)init__16Z2SoundObjSimpleFP3VecUc,
- (void*)startSound__16Z2SoundObjSimpleF10JAISoundIDUlSc,
- (void*)startLevelSound__16Z2SoundObjSimpleF10JAISoundIDUlSc,
+ (void*)NULL /* RTTI */,
+ (void*)NULL,
+ (void*)framework__14Z2SoundObjBaseFUlSc,
+ (void*)dispose__14Z2SoundObjBaseFv,
+ (void*)stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool,
+ (void*)init__16Z2SoundObjSimpleFP3VecUc,
+ (void*)startSound__16Z2SoundObjSimpleF10JAISoundIDUlSc,
+ (void*)startLevelSound__16Z2SoundObjSimpleF10JAISoundIDUlSc,
};
-/* 803CAD30-803CAD50 0020+00 s=2 e=0 z=0 None .data __vt__21Z2DopplerSoundObjBase */
+/* 803CAD30-803CAD50 0020+00 s=2 e=0 z=0 None .data __vt__21Z2DopplerSoundObjBase */
SECTION_DATA void* __vt__21Z2DopplerSoundObjBase[8] = {
- (void*)NULL /* RTTI */,
- (void*)NULL,
- (void*)framework__21Z2DopplerSoundObjBaseFUlSc,
- (void*)dispose__14Z2SoundObjBaseFv,
- (void*)stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool,
- (void*)init__21Z2DopplerSoundObjBaseFP3VecUc,
- (void*)startSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc,
- (void*)startLevelSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc,
+ (void*)NULL /* RTTI */,
+ (void*)NULL,
+ (void*)framework__21Z2DopplerSoundObjBaseFUlSc,
+ (void*)dispose__14Z2SoundObjBaseFv,
+ (void*)stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool,
+ (void*)init__21Z2DopplerSoundObjBaseFP3VecUc,
+ (void*)startSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc,
+ (void*)startLevelSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc,
};
-/* 803CAD50-803CAD70 0020+00 s=2 e=0 z=0 None .data __vt__14Z2SoundObjBase */
+/* 803CAD50-803CAD70 0020+00 s=2 e=0 z=0 None .data __vt__14Z2SoundObjBase */
SECTION_DATA void* __vt__14Z2SoundObjBase[8] = {
- (void*)NULL /* RTTI */,
- (void*)NULL,
- (void*)framework__14Z2SoundObjBaseFUlSc,
- (void*)dispose__14Z2SoundObjBaseFv,
- (void*)stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool,
- (void*)init__14Z2SoundObjBaseFP3VecUc,
- (void*)startSound__14Z2SoundObjBaseF10JAISoundIDUlSc,
- (void*)startLevelSound__14Z2SoundObjBaseF10JAISoundIDUlSc,
+ (void*)NULL /* RTTI */,
+ (void*)NULL,
+ (void*)framework__14Z2SoundObjBaseFUlSc,
+ (void*)dispose__14Z2SoundObjBaseFv,
+ (void*)stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool,
+ (void*)init__14Z2SoundObjBaseFP3VecUc,
+ (void*)startSound__14Z2SoundObjBaseF10JAISoundIDUlSc,
+ (void*)startLevelSound__14Z2SoundObjBaseF10JAISoundIDUlSc,
};
-/* 802BDEF0-802BDF48 0058+00 s=3 e=2 z=0 None .text __ct__14Z2SoundObjBaseFv */
+/* 802BDEF0-802BDF48 0058+00 s=3 e=2 z=0 None .text __ct__14Z2SoundObjBaseFv */
// 802BDF04: 802AB07C (__ct__14Z2SoundHandlesFv)
// 802BDF08: 803CAD50 (__vt__14Z2SoundObjBase)
// 802BDF0C: 803CAD50 (__vt__14Z2SoundObjBase)
@@ -654,15 +289,13 @@ SECTION_DATA void* __vt__14Z2SoundObjBase[8] = {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
asm Z2SoundObjBase::Z2SoundObjBase() {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/__ct__14Z2SoundObjBaseFv.s"
}
#pragma pop
-
-/* 802BDF48-802BDFB0 0068+00 s=1 e=3 z=15 None .text __dt__14Z2SoundObjBaseFv */
+/* 802BDF48-802BDFB0 0068+00 s=1 e=3 z=15 None .text __dt__14Z2SoundObjBaseFv */
// 802BDF68: 803CAD50 (__vt__14Z2SoundObjBase)
// 802BDF6C: 803CAD50 (__vt__14Z2SoundObjBase)
// 802BDF74: 802BDFF8 (deleteObject__14Z2SoundObjBaseFv)
@@ -671,59 +304,46 @@ asm Z2SoundObjBase::Z2SoundObjBase() {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
asm Z2SoundObjBase::~Z2SoundObjBase() {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/__dt__14Z2SoundObjBaseFv.s"
}
#pragma pop
-
-/* 802BDFB0-802BDFF8 0048+00 s=5 e=2 z=0 None .text init__14Z2SoundObjBaseFP3VecUc */
+/* 802BDFB0-802BDFF8 0048+00 s=5 e=2 z=0 None .text init__14Z2SoundObjBaseFP3VecUc */
// 802BDFD0: 802AB118 (initHandlesPool__14Z2SoundHandlesFUc)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
-// Vec* False
-// Vec False
-// u8 False
asm void Z2SoundObjBase::init(Vec* param_0, u8 param_1) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/init__14Z2SoundObjBaseFP3VecUc.s"
}
#pragma pop
-
-/* 802BDFF8-802BE038 0040+00 s=1 e=8 z=61 None .text deleteObject__14Z2SoundObjBaseFv */
+/* 802BDFF8-802BE038 0040+00 s=1 e=8 z=61 None .text deleteObject__14Z2SoundObjBaseFv */
// 802BE020: 802AB120 (deleteHandlesPool__14Z2SoundHandlesFv)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
asm void Z2SoundObjBase::deleteObject() {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/deleteObject__14Z2SoundObjBaseFv.s"
}
#pragma pop
-
-/* 802BE038-802BE070 0038+00 s=4 e=3 z=0 None .text framework__14Z2SoundObjBaseFUlSc */
+/* 802BE038-802BE070 0038+00 s=4 e=3 z=0 None .text framework__14Z2SoundObjBaseFUlSc */
// 802BE05C: 802AB538 (func_802AB538)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
-// u32 False
-// s8 False
asm void Z2SoundObjBase::framework(u32 param_0, s8 param_1) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/framework__14Z2SoundObjBaseFUlSc.s"
}
#pragma pop
-
-/* 802BE070-802BE104 0094+00 s=5 e=3 z=0 None .text dispose__14Z2SoundObjBaseFv */
+/* 802BE070-802BE104 0094+00 s=5 e=3 z=0 None .text dispose__14Z2SoundObjBaseFv */
// 802BE080: 803621DC (_savegpr_29)
// 802BE0B0: 80450B4C (data_80450B4C)
// 802BE0B8: 802BBAC8 (getSwBit__11Z2SoundInfoCF10JAISoundID)
@@ -733,48 +353,44 @@ asm void Z2SoundObjBase::framework(u32 param_0, s8 param_1) {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
asm void Z2SoundObjBase::dispose() {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/dispose__14Z2SoundObjBaseFv.s"
}
#pragma pop
-
-/* 802BE104-802BE144 0040+00 s=5 e=3 z=0 None .text stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool */
+/* 802BE104-802BE144 0040+00 s=5 e=3 z=0 None .text stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool
+ */
// 802BE11C: 80450B4C (data_80450B4C)
// 802BE124: 802BBAC8 (getSwBit__11Z2SoundInfoCF10JAISoundID)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
-// Z2SoundHandlePool& False
-// Z2SoundHandlePool False
asm void Z2SoundObjBase::stopOK(Z2SoundHandlePool& param_0) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/stopOK__14Z2SoundObjBaseFR17Z2SoundHandlePool.s"
}
#pragma pop
-
/* ############################################################################################## */
-/* 80455B38-80455B3C 0004+00 s=5 e=0 z=0 None .sdata2 @3559 */
+/* 80455B38-80455B3C 0004+00 s=5 e=0 z=0 None .sdata2 @3559 */
SECTION_SDATA2 static f32 lit_3559 = 127.0f;
-/* 80455B3C-80455B40 0004+00 s=4 e=0 z=0 None .sdata2 @3560 */
+/* 80455B3C-80455B40 0004+00 s=4 e=0 z=0 None .sdata2 @3560 */
SECTION_SDATA2 static f32 lit_3560 = 1.0f;
-/* 80455B40-80455B48 0004+04 s=3 e=0 z=0 None .sdata2 @3561 */
+/* 80455B40-80455B48 0004+04 s=3 e=0 z=0 None .sdata2 @3561 */
SECTION_SDATA2 static f32 lit_3561[1 + 1 /* padding */] = {
- -1.0f,
- /* padding */
- 0.0f,
+ -1.0f,
+ /* padding */
+ 0.0f,
};
-/* 80455B48-80455B50 0008+00 s=3 e=0 z=0 None .sdata2 @3564 */
+/* 80455B48-80455B50 0008+00 s=3 e=0 z=0 None .sdata2 @3564 */
SECTION_SDATA2 static f64 lit_3564 = 4503601774854144.0 /* cast s32 to float */;
-/* 802BE144-802BE2D4 0190+00 s=5 e=3 z=0 None .text startSound__14Z2SoundObjBaseF10JAISoundIDUlSc */
+/* 802BE144-802BE2D4 0190+00 s=5 e=3 z=0 None .text startSound__14Z2SoundObjBaseF10JAISoundIDUlSc
+ */
// 802BE15C: 803621D8 (_savegpr_28)
// 802BE18C: 80450B88 (data_80450B88)
// 802BE194: 802AE5B0 (isSoundCulling__7Z2SeMgrF10JAISoundID)
@@ -791,18 +407,14 @@ SECTION_SDATA2 static f64 lit_3564 = 4503601774854144.0 /* cast s32 to float */;
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
-// JAISoundID False
-// u32 False
-// s8 False
asm void Z2SoundObjBase::startSound(JAISoundID param_0, u32 param_1, s8 param_2) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/startSound__14Z2SoundObjBaseF10JAISoundIDUlSc.s"
}
#pragma pop
-
-/* 802BE2D4-802BE4A4 01D0+00 s=4 e=3 z=0 None .text startLevelSound__14Z2SoundObjBaseF10JAISoundIDUlSc */
+/* 802BE2D4-802BE4A4 01D0+00 s=4 e=3 z=0 None .text
+ * startLevelSound__14Z2SoundObjBaseF10JAISoundIDUlSc */
// 802BE2EC: 803621D8 (_savegpr_28)
// 802BE32C: 80455B48 (lit_3564)
// 802BE348: 80455B38 (lit_3559)
@@ -819,18 +431,14 @@ asm void Z2SoundObjBase::startSound(JAISoundID param_0, u32 param_1, s8 param_2)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
-// JAISoundID False
-// u32 False
-// s8 False
asm void Z2SoundObjBase::startLevelSound(JAISoundID param_0, u32 param_1, s8 param_2) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/startLevelSound__14Z2SoundObjBaseF10JAISoundIDUlSc.s"
}
#pragma pop
-
-/* 802BE4A4-802BE5A0 00FC+00 s=0 e=5 z=21 None .text startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase */
+/* 802BE4A4-802BE5A0 00FC+00 s=0 e=5 z=21 None .text
+ * startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase */
// 802BE4B4: 803621D8 (_savegpr_28)
// 802BE4E8: 80450B60 (data_80450B60)
// 802BE518: 802A2598 (stop__8JAISoundFv)
@@ -839,27 +447,35 @@ asm void Z2SoundObjBase::startLevelSound(JAISoundID param_0, u32 param_1, s8 par
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
-// u32 False
-// u32 False
-// Z2SoundObjBase* False
-// Z2SoundObjBase False
asm void Z2SoundObjBase::startCollisionSE(u32 param_0, u32 param_1, Z2SoundObjBase* param_2) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/startCollisionSE__14Z2SoundObjBaseFUlUlP14Z2SoundObjBase.s"
}
#pragma pop
-
/* ############################################################################################## */
-/* 8039C230-8039C240 000C+04 s=1 e=0 z=0 None .rodata cNullVec__6Z2Calc */
+/* 8039C230-8039C240 000C+04 s=1 e=0 z=0 None .rodata cNullVec__6Z2Calc */
SECTION_RODATA static u8 const cNullVec__6Z2Calc[12 + 4 /* padding */] = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- /* padding */
- 0x00, 0x00, 0x00, 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ /* padding */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
};
-/* 802BE5A0-802BE5FC 005C+00 s=1 e=0 z=0 None .text __ct__21Z2DopplerSoundObjBaseFv */
+/* 802BE5A0-802BE5FC 005C+00 s=1 e=0 z=0 None .text __ct__21Z2DopplerSoundObjBaseFv */
// 802BE5B4: 802BDEF0 (__ct__14Z2SoundObjBaseFv)
// 802BE5B8: 803CAD30 (__vt__21Z2DopplerSoundObjBase)
// 802BE5BC: 803CAD30 (__vt__21Z2DopplerSoundObjBase)
@@ -868,15 +484,13 @@ SECTION_RODATA static u8 const cNullVec__6Z2Calc[12 + 4 /* padding */] = {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// True False
asm Z2DopplerSoundObjBase::Z2DopplerSoundObjBase() {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/__ct__21Z2DopplerSoundObjBaseFv.s"
}
#pragma pop
-
-/* 802BE5FC-802BE65C 0060+00 s=0 e=0 z=1 None .text __dt__21Z2DopplerSoundObjBaseFv */
+/* 802BE5FC-802BE65C 0060+00 s=0 e=0 z=1 None .text __dt__21Z2DopplerSoundObjBaseFv */
// 802BE61C: 803CAD30 (__vt__21Z2DopplerSoundObjBase)
// 802BE620: 803CAD30 (__vt__21Z2DopplerSoundObjBase)
// 802BE62C: 802BDF48 (__dt__14Z2SoundObjBaseFv)
@@ -884,46 +498,36 @@ asm Z2DopplerSoundObjBase::Z2DopplerSoundObjBase() {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
asm Z2DopplerSoundObjBase::~Z2DopplerSoundObjBase() {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/__dt__21Z2DopplerSoundObjBaseFv.s"
}
#pragma pop
-
-/* 802BE65C-802BE6B8 005C+00 s=1 e=0 z=0 None .text init__21Z2DopplerSoundObjBaseFP3VecUc */
+/* 802BE65C-802BE6B8 005C+00 s=1 e=0 z=0 None .text init__21Z2DopplerSoundObjBaseFP3VecUc */
// 802BE670: 802BDFB0 (init__14Z2SoundObjBaseFP3VecUc)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// True False
-// Vec* False
-// Vec False
-// u8 False
asm void Z2DopplerSoundObjBase::init(Vec* param_0, u8 param_1) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/init__21Z2DopplerSoundObjBaseFP3VecUc.s"
}
#pragma pop
-
-/* 802BE6B8-802BE714 005C+00 s=2 e=0 z=0 None .text framework__21Z2DopplerSoundObjBaseFUlSc */
+/* 802BE6B8-802BE714 005C+00 s=2 e=0 z=0 None .text framework__21Z2DopplerSoundObjBaseFUlSc */
// 802BE6CC: 802BE038 (framework__14Z2SoundObjBaseFUlSc)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// True False
-// u32 False
-// s8 False
asm void Z2DopplerSoundObjBase::framework(u32 param_0, s8 param_1) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/framework__21Z2DopplerSoundObjBaseFUlSc.s"
}
#pragma pop
-
-/* 802BE714-802BE7AC 0098+00 s=2 e=0 z=0 None .text startSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc */
+/* 802BE714-802BE7AC 0098+00 s=2 e=0 z=0 None .text
+ * startSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc */
// 802BE724: 803621DC (_savegpr_29)
// 802BE744: 802BE144 (startSound__14Z2SoundObjBaseF10JAISoundIDUlSc)
// 802BE768: 802A244C (acceptsNewAudible__8JAISoundCFv)
@@ -932,18 +536,14 @@ asm void Z2DopplerSoundObjBase::framework(u32 param_0, s8 param_1) {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// True False
-// JAISoundID False
-// u32 False
-// s8 False
asm void Z2DopplerSoundObjBase::startSound(JAISoundID param_0, u32 param_1, s8 param_2) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/startSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc.s"
}
#pragma pop
-
-/* 802BE7AC-802BE844 0098+00 s=2 e=0 z=0 None .text startLevelSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc */
+/* 802BE7AC-802BE844 0098+00 s=2 e=0 z=0 None .text
+ * startLevelSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc */
// 802BE7BC: 803621DC (_savegpr_29)
// 802BE7DC: 802BE2D4 (startLevelSound__14Z2SoundObjBaseF10JAISoundIDUlSc)
// 802BE800: 802A244C (acceptsNewAudible__8JAISoundCFv)
@@ -952,74 +552,66 @@ asm void Z2DopplerSoundObjBase::startSound(JAISoundID param_0, u32 param_1, s8 p
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// True False
-// JAISoundID False
-// u32 False
-// s8 False
asm void Z2DopplerSoundObjBase::startLevelSound(JAISoundID param_0, u32 param_1, s8 param_2) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/startLevelSound__21Z2DopplerSoundObjBaseF10JAISoundIDUlSc.s"
}
#pragma pop
-
-/* 802BE844-802BE880 003C+00 s=0 e=8 z=65 None .text __ct__16Z2SoundObjSimpleFv */
+/* 802BE844-802BE880 003C+00 s=0 e=8 z=65 None .text __ct__16Z2SoundObjSimpleFv */
// 802BE858: 802BDEF0 (__ct__14Z2SoundObjBaseFv)
// 802BE85C: 803CAD10 (__vt__16Z2SoundObjSimple)
// 802BE860: 803CAD10 (__vt__16Z2SoundObjSimple)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
asm Z2SoundObjSimple::Z2SoundObjSimple() {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/__ct__16Z2SoundObjSimpleFv.s"
}
#pragma pop
-
-/* 802BE880-802BE8A0 0020+00 s=1 e=0 z=0 None .text init__16Z2SoundObjSimpleFP3VecUc */
+/* 802BE880-802BE8A0 0020+00 s=1 e=0 z=0 None .text init__16Z2SoundObjSimpleFP3VecUc */
// 802BE88C: 802BDFB0 (init__14Z2SoundObjBaseFP3VecUc)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// True False
-// Vec* False
-// Vec False
-// u8 False
asm void Z2SoundObjSimple::init(Vec* param_0, u8 param_1) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/init__16Z2SoundObjSimpleFP3VecUc.s"
}
#pragma pop
-
/* ############################################################################################## */
-/* 80455B50-80455B54 0004+00 s=4 e=0 z=0 None .sdata2 @3821 */
+/* 80455B50-80455B54 0004+00 s=4 e=0 z=0 None .sdata2 @3821 */
SECTION_SDATA2 static u8 lit_3821[4] = {
- 0x00, 0x00, 0x00, 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
};
-/* 80455B54-80455B58 0004+00 s=2 e=0 z=0 None .sdata2 @3822 */
+/* 80455B54-80455B58 0004+00 s=2 e=0 z=0 None .sdata2 @3822 */
SECTION_SDATA2 static f32 lit_3822 = 1.0f / 5.0f;
-/* 80455B58-80455B5C 0004+00 s=2 e=0 z=0 None .sdata2 @3823 */
+/* 80455B58-80455B5C 0004+00 s=2 e=0 z=0 None .sdata2 @3823 */
SECTION_SDATA2 static f32 lit_3823 = 2.0f / 5.0f;
-/* 80455B5C-80455B60 0004+00 s=2 e=0 z=0 None .sdata2 @3824 */
+/* 80455B5C-80455B60 0004+00 s=2 e=0 z=0 None .sdata2 @3824 */
SECTION_SDATA2 static f32 lit_3824 = 3.0f / 5.0f;
-/* 80455B60-80455B68 0004+04 s=2 e=0 z=0 None .sdata2 @3825 */
+/* 80455B60-80455B68 0004+04 s=2 e=0 z=0 None .sdata2 @3825 */
SECTION_SDATA2 static f32 lit_3825[1 + 1 /* padding */] = {
- 6.0f / 5.0f,
- /* padding */
- 0.0f,
+ 6.0f / 5.0f,
+ /* padding */
+ 0.0f,
};
-/* 80455B68-80455B70 0008+00 s=3 e=0 z=0 None .sdata2 @3828 */
+/* 80455B68-80455B70 0008+00 s=3 e=0 z=0 None .sdata2 @3828 */
SECTION_SDATA2 static f64 lit_3828 = 4503599627370496.0 /* cast u32 to float */;
-/* 802BE8A0-802BE9B0 0110+00 s=1 e=0 z=0 None .text startSound__16Z2SoundObjSimpleF10JAISoundIDUlSc */
+/* 802BE8A0-802BE9B0 0110+00 s=1 e=0 z=0 None .text
+ * startSound__16Z2SoundObjSimpleF10JAISoundIDUlSc */
// 802BE8B8: 803621DC (_savegpr_29)
// 802BE8D0: 802BE144 (startSound__14Z2SoundObjBaseF10JAISoundIDUlSc)
// 802BE8FC: 80455B68 (lit_3828)
@@ -1042,31 +634,27 @@ SECTION_SDATA2 static f64 lit_3828 = 4503599627370496.0 /* cast u32 to float */;
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// True False
-// JAISoundID False
-// u32 False
-// s8 False
asm void Z2SoundObjSimple::startSound(JAISoundID param_0, u32 param_1, s8 param_2) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/startSound__16Z2SoundObjSimpleF10JAISoundIDUlSc.s"
}
#pragma pop
-
/* ############################################################################################## */
-/* 80455B70-80455B74 0004+00 s=1 e=0 z=0 None .sdata2 @3859 */
+/* 80455B70-80455B74 0004+00 s=1 e=0 z=0 None .sdata2 @3859 */
SECTION_SDATA2 static f32 lit_3859 = 2.0f;
-/* 80455B74-80455B78 0004+00 s=1 e=0 z=0 None .sdata2 @3860 */
+/* 80455B74-80455B78 0004+00 s=1 e=0 z=0 None .sdata2 @3860 */
SECTION_SDATA2 static f32 lit_3860 = 22.0f;
-/* 80455B78-80455B7C 0004+00 s=1 e=0 z=0 None .sdata2 @3861 */
+/* 80455B78-80455B7C 0004+00 s=1 e=0 z=0 None .sdata2 @3861 */
SECTION_SDATA2 static f32 lit_3861 = 50.0f;
-/* 80455B7C-80455B80 0004+00 s=1 e=0 z=0 None .sdata2 @3862 */
+/* 80455B7C-80455B80 0004+00 s=1 e=0 z=0 None .sdata2 @3862 */
SECTION_SDATA2 static f32 lit_3862 = 1.5f;
-/* 802BE9B0-802BEB38 0188+00 s=1 e=0 z=0 None .text startLevelSound__16Z2SoundObjSimpleF10JAISoundIDUlSc */
+/* 802BE9B0-802BEB38 0188+00 s=1 e=0 z=0 None .text
+ * startLevelSound__16Z2SoundObjSimpleF10JAISoundIDUlSc */
// 802BE9C8: 803621DC (_savegpr_29)
// 802BE9E0: 802BE2D4 (startLevelSound__14Z2SoundObjBaseF10JAISoundIDUlSc)
// 802BE9F8: 80455B3C (lit_3560)
@@ -1096,80 +684,61 @@ SECTION_SDATA2 static f32 lit_3862 = 1.5f;
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// True False
-// JAISoundID False
-// u32 False
-// s8 False
asm void Z2SoundObjSimple::startLevelSound(JAISoundID param_0, u32 param_1, s8 param_2) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/startLevelSound__16Z2SoundObjSimpleF10JAISoundIDUlSc.s"
}
#pragma pop
-
-/* 802BEB38-802BEB74 003C+00 s=0 e=0 z=2 None .text __ct__15Z2SoundObjArrowFv */
+/* 802BEB38-802BEB74 003C+00 s=0 e=0 z=2 None .text __ct__15Z2SoundObjArrowFv */
// 802BEB4C: 802BE5A0 (__ct__21Z2DopplerSoundObjBaseFv)
// 802BEB50: 803CACF0 (__vt__15Z2SoundObjArrow)
// 802BEB54: 803CACF0 (__vt__15Z2SoundObjArrow)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
asm Z2SoundObjArrow::Z2SoundObjArrow() {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/__ct__15Z2SoundObjArrowFv.s"
}
#pragma pop
-
-/* 802BEB74-802BEB94 0020+00 s=1 e=0 z=0 None .text init__15Z2SoundObjArrowFP3VecUc */
+/* 802BEB74-802BEB94 0020+00 s=1 e=0 z=0 None .text init__15Z2SoundObjArrowFP3VecUc */
// 802BEB80: 802BDFB0 (init__14Z2SoundObjBaseFP3VecUc)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// True False
-// Vec* False
-// Vec False
-// u8 False
asm void Z2SoundObjArrow::init(Vec* param_0, u8 param_1) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/init__15Z2SoundObjArrowFP3VecUc.s"
}
#pragma pop
-
-/* 802BEB94-802BEBDC 0048+00 s=0 e=2 z=0 None .text __ct__15Z2SoundObjAnimeFv */
+/* 802BEB94-802BEBDC 0048+00 s=0 e=2 z=0 None .text __ct__15Z2SoundObjAnimeFv */
// 802BEBA8: 802BDEF0 (__ct__14Z2SoundObjBaseFv)
// 802BEBAC: 803CACD0 (__vt__15Z2SoundObjAnime)
// 802BEBB0: 803CACD0 (__vt__15Z2SoundObjAnime)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
asm Z2SoundObjAnime::Z2SoundObjAnime() {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/__ct__15Z2SoundObjAnimeFv.s"
}
#pragma pop
-
-/* 802BEBDC-802BEBFC 0020+00 s=1 e=1 z=0 None .text init__15Z2SoundObjAnimeFP3VecUc */
+/* 802BEBDC-802BEBFC 0020+00 s=1 e=1 z=0 None .text init__15Z2SoundObjAnimeFP3VecUc */
// 802BEBE8: 802BDFB0 (init__14Z2SoundObjBaseFP3VecUc)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
-// Vec* False
-// Vec False
-// u8 False
asm void Z2SoundObjAnime::init(Vec* param_0, u8 param_1) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/init__15Z2SoundObjAnimeFP3VecUc.s"
}
#pragma pop
-
-/* 802BEBFC-802BED68 016C+00 s=0 e=2 z=0 None .text initAnime__15Z2SoundObjAnimeFPvbff */
+/* 802BEBFC-802BED68 016C+00 s=0 e=2 z=0 None .text initAnime__15Z2SoundObjAnimeFPvbff */
// 802BEC1C: 803621DC (_savegpr_29)
// 802BEC34: 802BED68 (ageSounds___15Z2SoundObjAnimeFv)
// 802BECA0: 80450AE8 (__float_max)
@@ -1186,20 +755,13 @@ asm void Z2SoundObjAnime::init(Vec* param_0, u8 param_1) {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
-// void* False
-// void False
-// bool False
-// f32 False
-// f32 False
asm void Z2SoundObjAnime::initAnime(void* param_0, bool param_1, f32 param_2, f32 param_3) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/initAnime__15Z2SoundObjAnimeFPvbff.s"
}
#pragma pop
-
-/* 802BED68-802BEED4 016C+00 s=1 e=0 z=0 None .text ageSounds___15Z2SoundObjAnimeFv */
+/* 802BED68-802BEED4 016C+00 s=1 e=0 z=0 None .text ageSounds___15Z2SoundObjAnimeFv */
// 802BED90: 802DC20C (getNthLink__10JSUPtrListCFUl)
// 802BEDB4: 802DC20C (getNthLink__10JSUPtrListCFUl)
// 802BEDEC: 802DC20C (getNthLink__10JSUPtrListCFUl)
@@ -1212,15 +774,13 @@ asm void Z2SoundObjAnime::initAnime(void* param_0, bool param_1, f32 param_2, f3
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// True False
asm void Z2SoundObjAnime::ageSounds_() {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/ageSounds___15Z2SoundObjAnimeFv.s"
}
#pragma pop
-
-/* 802BEED4-802BF304 0430+00 s=0 e=2 z=0 None .text updateAnime__15Z2SoundObjAnimeFff */
+/* 802BEED4-802BF304 0430+00 s=0 e=2 z=0 None .text updateAnime__15Z2SoundObjAnimeFff */
// 802BEEF4: 803621DC (_savegpr_29)
// 802BEF14: 802DC20C (getNthLink__10JSUPtrListCFUl)
// 802BEF38: 802DC20C (getNthLink__10JSUPtrListCFUl)
@@ -1235,17 +795,14 @@ asm void Z2SoundObjAnime::ageSounds_() {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
-// f32 False
-// f32 False
asm void Z2SoundObjAnime::updateAnime(f32 param_0, f32 param_1) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/updateAnime__15Z2SoundObjAnimeFff.s"
}
#pragma pop
-
-/* 802BF304-802BF660 035C+00 s=1 e=0 z=0 None .text updateSoundLifeTime___15Z2SoundObjAnimeFff */
+/* 802BF304-802BF660 035C+00 s=1 e=0 z=0 None .text updateSoundLifeTime___15Z2SoundObjAnimeFff
+ */
// 802BF350: 802DC20C (getNthLink__10JSUPtrListCFUl)
// 802BF374: 802DC20C (getNthLink__10JSUPtrListCFUl)
// 802BF3AC: 802DC20C (getNthLink__10JSUPtrListCFUl)
@@ -1262,17 +819,14 @@ asm void Z2SoundObjAnime::updateAnime(f32 param_0, f32 param_1) {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// True False
-// f32 False
-// f32 False
asm void Z2SoundObjAnime::updateSoundLifeTime_(f32 param_0, f32 param_1) {
- nofralloc
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/updateSoundLifeTime___15Z2SoundObjAnimeFff.s"
}
#pragma pop
-
-/* 802BF660-802BF890 0230+00 s=1 e=0 z=0 None .text startSoundInner__15Z2SoundObjAnimeFRCQ29JGeometry8TVec3<f>fP14Z2SoundStarterUlSc */
+/* 802BF660-802BF890 0230+00 s=1 e=0 z=0 None .text
+ * startSoundInner__15Z2SoundObjAnimeFRCQ29JGeometry8TVec3<f>fP14Z2SoundStarterUlSc */
// 802BF678: 803621C4 (_savegpr_23)
// 802BF718: 802BF898 (func_802BF898)
// 802BF734: 802BF890 (func_802BF890)
@@ -1288,60 +842,33 @@ asm void Z2SoundObjAnime::updateSoundLifeTime_(f32 param_0, f32 param_1) {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False True
-// JGeometry::TVec3<f32> const& False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
-// f32 False
-// Z2SoundStarter* False
-// Z2SoundStarter False
-// u32 False
-// s8 False
-asm void Z2SoundObjAnime::startSoundInner(JGeometry::TVec3<f32> const& param_0, f32 param_1, Z2SoundStarter* param_2, u32 param_3, s8 param_4) {
- nofralloc
+asm void Z2SoundObjAnime::startSoundInner(JGeometry::TVec3<f32> const& param_0, f32 param_1,
+ Z2SoundStarter* param_2, u32 param_3, s8 param_4) {
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/func_802BF660.s"
}
#pragma pop
-
-/* 802BF890-802BF898 0008+00 s=1 e=0 z=0 None .text getSoundID__15Z2SoundObjAnimeFPC22JAUSoundAnimationSoundRCQ29JGeometry8TVec3<f>f */
+/* 802BF890-802BF898 0008+00 s=1 e=0 z=0 None .text
+ * getSoundID__15Z2SoundObjAnimeFPC22JAUSoundAnimationSoundRCQ29JGeometry8TVec3<f>f */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False True
-// JAUSoundAnimationSound const* False
-// JAUSoundAnimationSound const False
-// JAUSoundAnimationSound False
-// JGeometry::TVec3<f32> const& False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
-// f32 False
-asm void Z2SoundObjAnime::getSoundID(JAUSoundAnimationSound const* param_0, JGeometry::TVec3<f32> const& param_1, f32 param_2) {
- nofralloc
+asm void Z2SoundObjAnime::getSoundID(JAUSoundAnimationSound const* param_0,
+ JGeometry::TVec3<f32> const& param_1, f32 param_2) {
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/func_802BF890.s"
}
#pragma pop
-
-/* 802BF898-802BF920 0088+00 s=1 e=0 z=0 None .text playsSound__15Z2SoundObjAnimeFPC22JAUSoundAnimationSoundRCQ29JGeometry8TVec3<f>f */
+/* 802BF898-802BF920 0088+00 s=1 e=0 z=0 None .text
+ * playsSound__15Z2SoundObjAnimeFPC22JAUSoundAnimationSoundRCQ29JGeometry8TVec3<f>f */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False True
-// JAUSoundAnimationSound const* False
-// JAUSoundAnimationSound const False
-// JAUSoundAnimationSound False
-// JGeometry::TVec3<f32> const& False
-// JGeometry::TVec3<f32> const False
-// JGeometry::TVec3<f32> True
-// f32 False
-// f32 False
-asm void Z2SoundObjAnime::playsSound(JAUSoundAnimationSound const* param_0, JGeometry::TVec3<f32> const& param_1, f32 param_2) {
- nofralloc
+asm void Z2SoundObjAnime::playsSound(JAUSoundAnimationSound const* param_0,
+ JGeometry::TVec3<f32> const& param_1, f32 param_2) {
+ nofralloc
#include "asm/Z2AudioLib/Z2SoundObject/func_802BF898.s"
}
#pragma pop
-
-