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authorHuitzi <73550465+marwernerh@users.noreply.github.com>2026-01-28 17:21:47 -0500
committerGitHub <noreply@github.com>2026-01-28 14:21:47 -0800
commit414a650f9f835413b10c88d46d6a5203430c6031 (patch)
tree58699dd64dddddae5215acd4aa36ee6168332c86 /src/Z2AudioCS/SpkSystem.cpp
parent5812194fadc4f13436784d3150e8d143ec2a6957 (diff)
Various Lakebed Temple/water-related object debug equivalencies (#3070)
* d_a_obj_syRock + waterPillar debug equivalent * Implemented HIO genMessage * Added drawCylinder debug drawing * d_a_obj_waterfall debug equivalent * Implemented HIO genMessage * Added unused tri collider and cull box data * Various LV3 d_a_obj_* actors debug equivalent * Added/modified some documentation * Added some widescreen support functions * Added relevant HIO stuff * Noted weak ordering issues in configure.py * Refactoring according to feedback
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