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authornotyourav <65437533+notyourav@users.noreply.github.com>2021-11-26 06:50:22 -0800
committerGitHub <noreply@github.com>2021-11-26 15:50:22 +0100
commitc4ef30bc95d3e69eb84cb5efa76598bb6e900662 (patch)
treeac0cfa4dd5179c8ada61a511fe859b83c363008d /src/d/a/d_a_alink.cpp
parent74ed2da8bc93804373cddf64c0c878603150b699 (diff)
Port JStudio work to new branch (#160)
* build fix * stb * functionvalue * fvb * jstudio cleanup * d
Diffstat (limited to 'src/d/a/d_a_alink.cpp')
-rw-r--r--src/d/a/d_a_alink.cpp15
1 files changed, 1 insertions, 14 deletions
diff --git a/src/d/a/d_a_alink.cpp b/src/d/a/d_a_alink.cpp
index cb7d394ae0..b07f1de0df 100644
--- a/src/d/a/d_a_alink.cpp
+++ b/src/d/a/d_a_alink.cpp
@@ -5,6 +5,7 @@
#include "d/a/d_a_alink.h"
#include "JSystem/J3DGraphLoader/J3DAnmLoader.h"
+#include "JSystem/JStudio/JStudio/stb.h"
#include "Z2AudioLib/Z2AudioMgr.h"
#include "d/a/d_a_horse_static.h"
#include "d/com/d_com_inf_game.h"
@@ -599,20 +600,6 @@ struct dCamera_c {
/* 80181500 */ void GetForceLockOnActor();
};
-namespace JStudio {
-namespace stb {
-struct data {
- struct TParse_TParagraph_data {
- struct TData {};
-
- /* 80289A80 */ void getData(JStudio::stb::data::TParse_TParagraph_data::TData*) const;
- };
-};
-
-}; // namespace stb
-
-}; // namespace JStudio
-
struct JASKernel {
/* 80290B08 */ void getAramHeap();
};