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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-11-25 11:32:34 -0500
committerGitHub <noreply@github.com>2025-11-25 18:32:34 +0200
commit2f2f37a7345d889aa1072b10e3a5022ad1bd15f1 (patch)
tree5844529921578f759ec79e96769f8d809bc0c350 /src/d/actor/d_a_arrow.cpp
parentcd3d634133040864768d9cc7364b02ce1f22e99b (diff)
Misc fixes (#2860)
* Misc matches * Remove more old dol2asm stuff * Remove dCcS::SetMass-related fakematches No longer necessary with the PCH for some reason. * Use attention types enum in more places * Remove more dol2asm stuff * Clean up matDL_dis.py
Diffstat (limited to 'src/d/actor/d_a_arrow.cpp')
-rw-r--r--src/d/actor/d_a_arrow.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/d/actor/d_a_arrow.cpp b/src/d/actor/d_a_arrow.cpp
index b61474dc19..da9bbff24b 100644
--- a/src/d/actor/d_a_arrow.cpp
+++ b/src/d/actor/d_a_arrow.cpp
@@ -270,8 +270,8 @@ void daArrow_c::setArrowAt(f32 param_0) {
static_cast<cM3dGCps*>(&field_0x688)->Set(current.pos, target, radius);
field_0x688.CalcAtVec();
- g_dComIfG_gameInfo.play.mCcs.Set(&field_0x688); // fake match: debug rom shows dComIfG_Ccsp()
- g_dComIfG_gameInfo.play.mCcs.SetMass(&field_0x688, 1); // fake match: debug rom shows dComIfG_Ccsp()
+ dComIfG_Ccsp()->Set(&field_0x688);
+ dComIfG_Ccsp()->SetMass(&field_0x688, 1);
}
/* 8049A9CC-8049AC84 000E4C 02B8+00 2/2 0/0 0/0 .text arrowShooting__9daArrow_cFv */