diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2025-11-25 11:32:34 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-25 18:32:34 +0200 |
| commit | 2f2f37a7345d889aa1072b10e3a5022ad1bd15f1 (patch) | |
| tree | 5844529921578f759ec79e96769f8d809bc0c350 /src/d/actor/d_a_arrow.cpp | |
| parent | cd3d634133040864768d9cc7364b02ce1f22e99b (diff) | |
Misc fixes (#2860)
* Misc matches
* Remove more old dol2asm stuff
* Remove dCcS::SetMass-related fakematches
No longer necessary with the PCH for some reason.
* Use attention types enum in more places
* Remove more dol2asm stuff
* Clean up matDL_dis.py
Diffstat (limited to 'src/d/actor/d_a_arrow.cpp')
| -rw-r--r-- | src/d/actor/d_a_arrow.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/d/actor/d_a_arrow.cpp b/src/d/actor/d_a_arrow.cpp index b61474dc19..da9bbff24b 100644 --- a/src/d/actor/d_a_arrow.cpp +++ b/src/d/actor/d_a_arrow.cpp @@ -270,8 +270,8 @@ void daArrow_c::setArrowAt(f32 param_0) { static_cast<cM3dGCps*>(&field_0x688)->Set(current.pos, target, radius); field_0x688.CalcAtVec(); - g_dComIfG_gameInfo.play.mCcs.Set(&field_0x688); // fake match: debug rom shows dComIfG_Ccsp() - g_dComIfG_gameInfo.play.mCcs.SetMass(&field_0x688, 1); // fake match: debug rom shows dComIfG_Ccsp() + dComIfG_Ccsp()->Set(&field_0x688); + dComIfG_Ccsp()->SetMass(&field_0x688, 1); } /* 8049A9CC-8049AC84 000E4C 02B8+00 2/2 0/0 0/0 .text arrowShooting__9daArrow_cFv */ |
