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authorPieter-Jan Briers <pieterjan.briers+git@gmail.com>2026-06-20 03:26:56 +0200
committerGitHub <noreply@github.com>2026-06-19 18:26:56 -0700
commit8d43c80c42f1a4c3835a2124ebeaf044c90e3839 (patch)
tree8ee87394a9003a4ed4d8b0e19b501eff21d02c61 /src/d/actor/d_a_arrow.cpp
parentfc1515fe6177e351b6e9c182979bcd57a1c9cd9f (diff)
Code cleanup to fix warnings in Dusklight (#3167)
Mostly bool/int mixing
Diffstat (limited to 'src/d/actor/d_a_arrow.cpp')
-rw-r--r--src/d/actor/d_a_arrow.cpp77
1 files changed, 38 insertions, 39 deletions
diff --git a/src/d/actor/d_a_arrow.cpp b/src/d/actor/d_a_arrow.cpp
index 769c3273e9..fce9817d4d 100644
--- a/src/d/actor/d_a_arrow.cpp
+++ b/src/d/actor/d_a_arrow.cpp
@@ -21,14 +21,14 @@
int daArrow_c::createHeap() {
J3DModelData* model_data;
- if (mArrowType == 2) {
+ if (mArrowType == ARROW_TYPE_LIGHT) {
model_data = (J3DModelData*)dComIfG_getObjectRes("HoZelda", 0x1f);
} else {
u16 index;
- if (mArrowType == 4) {
+ if (mArrowType == ARROW_TYPE_SLING) {
index = 0x20;
- } else if (mArrowType == 1) {
+ } else if (mArrowType == ARROW_TYPE_BOMB) {
index = 0x1d;
} else {
index = 0x1c;
@@ -92,8 +92,7 @@ void daArrow_c::atHitCallBack(dCcD_GObjInf* i_atObjInf, fopAc_ac_c* i_tgActor, d
if (dist_to_hitpos < field_0x998) {
field_0x998 = dist_to_hitpos;
mHitAcID = fopAcM_GetID(i_tgActor);
-
- if (mArrowType == 1) {
+ if (mArrowType == ARROW_TYPE_BOMB) {
field_0x9a8 = *hit_pos_p;
} else if (i_tgObjInf->ChkTgShield()) {
field_0x93e = 1;
@@ -207,7 +206,7 @@ void daArrow_c::setArrowAt(f32 param_0) {
daAlink_c* player = daAlink_getAlinkActorClass();
f32 radius;
- if (mArrowType == 4) {
+ if (mArrowType == ARROW_TYPE_SLING) {
radius = 8.0f;
} else {
radius = 5.0f;
@@ -261,7 +260,7 @@ void daArrow_c::arrowShooting() {
field_0x950 = link->getBombArrowFlyExplodeTime();
- if (mArrowType == 4) {
+ if (mArrowType == ARROW_TYPE_SLING) {
current.angle.x = -link->getBodyAngleX();
current.angle.y = link->shape_angle.y + link->getBodyAngleY();
} else if (dComIfGp_checkPlayerStatus0(0, 0x200000) || fopAcM_GetParam(this) == 2) {
@@ -305,11 +304,11 @@ void daArrow_c::arrowShooting() {
speed += dst;
}
- if (mArrowType == 2) {
+ if (mArrowType == ARROW_TYPE_LIGHT) {
field_0x688.SetAtMtrl(dCcD_MTRL_LIGHT);
field_0x688.OnAtNoHitMark();
} else {
- if (mArrowType == 4) {
+ if (mArrowType == ARROW_TYPE_SLING) {
field_0x688.SetAtType(0x80);
field_0x688.SetAtSe(22);
field_0x688.SetAtAtp(0);
@@ -392,7 +391,7 @@ void daArrow_c::setSmokePos() {
}
void daArrow_c::setKeepMatrix() {
- if (mArrowType == 2) {
+ if (mArrowType == ARROW_TYPE_LIGHT) {
daHoZelda_c* actor = (daHoZelda_c*)field_0xa08.getActor();
if (actor != NULL) {
mDoMtx_stack_c::copy(actor->getRightHandMtx());
@@ -436,7 +435,7 @@ fopAc_ac_c* daArrow_c::setStopActorMatrix() {
}
void daArrow_c::setBombMoveEffect() {
- if (mArrowType == 1 && field_0x945 == 0 && field_0x943 == 0) {
+ if (mArrowType == ARROW_TYPE_BOMB && field_0x945 == 0 && field_0x943 == 0) {
setSmokePos();
field_0x964 = dComIfGp_particle_set(field_0x964, 0x1e0, &field_0x9cc, &tevStr, &field_0x958,
NULL, 0xff, &field_0xa10, -1, NULL, NULL, NULL);
@@ -478,7 +477,7 @@ int daArrow_c::procWait() {
tevStr.TevColor.b = 0;
daAlink_c* link = daAlink_getAlinkActorClass();
- if (mArrowType == 1) {
+ if (mArrowType == ARROW_TYPE_BOMB) {
field_0x688.SetAtAtp(0);
if (!link->checkCanoeSlider()) {
field_0x688.OnAtSPrmBit(0x20);
@@ -496,7 +495,7 @@ int daArrow_c::procWait() {
mProcFunc = &daArrow_c::procMove;
arrowShooting();
setBombMoveEffect();
- } else if (mArrowType == 1) {
+ } else if (mArrowType == ARROW_TYPE_BOMB) {
setSmokePos();
field_0x964 = dComIfGp_particle_set(field_0x964, 0x1df, &field_0x9cc, &tevStr, &field_0x958,
@@ -581,7 +580,7 @@ int daArrow_c::procMove() {
current.pos = v2 - (speed * 95.0f);
speed *= 80.0f;
- if (mArrowType != 4) {
+ if (mArrowType != ARROW_TYPE_SLING) {
mOutLengthRate = 1.1875f;
}
@@ -619,7 +618,7 @@ int daArrow_c::procMove() {
int iVar3;
if (field_0x688.ChkAtHit() != 0) {
- if (mArrowType == 1 && field_0x943 == 0) {
+ if (mArrowType == ARROW_TYPE_BOMB && field_0x943 == 0) {
if (field_0x945 != 0) {
field_0x93f = 1;
return TRUE;
@@ -631,7 +630,7 @@ int daArrow_c::procMove() {
}
}
- if (mArrowType == 4) {
+ if (mArrowType == ARROW_TYPE_SLING) {
if (field_0x688.GetAtHitAc() != NULL && fopAcM_GetName(field_0x688.GetAtHitAc()) == fpcNm_E_PZ_e) {
iVar3 = 0;
} else {
@@ -676,10 +675,10 @@ int daArrow_c::procMove() {
}
if (iVar3 != 0 && iVar3 != 3) {
- if (mArrowType == 2) {
+ if (mArrowType == ARROW_TYPE_LIGHT) {
setLightArrowHitMark(field_0x688.GetAtHitPosP());
setBlur();
- } else if (mArrowType == 4) {
+ } else if (mArrowType == ARROW_TYPE_SLING) {
procSlingHitInit(field_0x56c.GetCrossP(), NULL);
} else if (iVar3 == 2) {
if (field_0x945) {
@@ -708,19 +707,19 @@ int daArrow_c::procMove() {
if (line_cross) {
current.pos = field_0x56c.GetCross();
- if (field_0x945 != 0 && (mArrowType == 1 || current.pos.y - field_0x9fc.y < -300.0f)) {
+ if (field_0x945 != 0 && (mArrowType == ARROW_TYPE_BOMB || current.pos.y - field_0x9fc.y < -300.0f)) {
field_0x93f = 1;
return TRUE;
}
dKy_Sound_set(current.pos, 3, fopAcM_GetID(this), 10);
- if (mArrowType == 1) {
+ if (mArrowType == ARROW_TYPE_BOMB) {
setBombArrowExplode(&current.pos);
return TRUE;
}
- if (mArrowType == 2) {
+ if (mArrowType == ARROW_TYPE_LIGHT) {
setLightArrowHitMark(&current.pos);
}
@@ -728,7 +727,7 @@ int daArrow_c::procMove() {
u32 se_id;
dComIfG_Bgsp().GetTriPla(field_0x56c, &local_4c);
int local_d8 = dComIfG_Bgsp().GetPolyAtt0(field_0x56c);
- if (local_d8 == 2 || mArrowType == 4 || local_d8 == 0xe || local_d8 == 10 || local_d8 == 8) {
+ if (local_d8 == 2 || mArrowType == ARROW_TYPE_SLING || local_d8 == 0xe || local_d8 == 10 || local_d8 == 8) {
if (field_0x945 != 0) {
field_0x93f = 1;
return TRUE;
@@ -739,7 +738,7 @@ int daArrow_c::procMove() {
cM_atan2s(-local_4c.GetNP()->x, -local_4c.GetNP()->z),
0.0f
);
- if (mArrowType == 4) {
+ if (mArrowType == ARROW_TYPE_SLING) {
se_id = Z2SE_HIT_PACHINKO;
current.angle = angle;
procSlingHitInit(&current.pos, NULL);
@@ -789,7 +788,7 @@ int daArrow_c::procMove() {
} else {
f32 distance = current.pos.abs(mStartPos);
if (distance > mFlyMax || fopAcM_GetGravity(this) < 0.0f) {
- if (mArrowType == 4) {
+ if (mArrowType == ARROW_TYPE_SLING) {
fopAcM_SetGravity(this, -5.0f);
} else {
fopAcM_SetGravity(this, -2.0f);
@@ -806,29 +805,29 @@ int daArrow_c::procMove() {
shape_angle.x = speed.atan2sY_XZ();
current.angle.x = -shape_angle.x;
- if (mArrowType != 4) {
+ if (mArrowType != ARROW_TYPE_SLING) {
mOutLengthRate = 95.0f / speed.abs();
}
}
u32 sound_id;
- if (mArrowType == 2) {
+ if (mArrowType == ARROW_TYPE_LIGHT) {
sound_id = Z2SE_ZELDA_ARROW_FLY;
} else {
if (fopAcM_GetParam(this) == 2) {
- if (mArrowType == 1) {
+ if (mArrowType == ARROW_TYPE_BOMB) {
sound_id = Z2SE_OBJ_ARROWBOMB_FLYGAIN;
} else {
sound_id = Z2SE_OBJ_ARROW_FLY_GAIN;
}
- } else if (mArrowType == 1) {
+ } else if (mArrowType == ARROW_TYPE_BOMB) {
sound_id = Z2SE_OBJ_ARROWBOMB_FLY;
} else {
sound_id = Z2SE_OBJ_ARROW_FLY_NORMAL;
}
}
- if (mArrowType != 4) {
+ if (mArrowType != ARROW_TYPE_SLING) {
mSoundObjArrow.startLevelSound(sound_id, 0, mReverb);
}
@@ -883,7 +882,7 @@ int daArrow_c::procReturn() {
decAlphaBlur();
if(dComIfG_Bgsp().LineCross(&field_0x56c)) {
- if (mArrowType == 1 && field_0x943 == 0) {
+ if (mArrowType == ARROW_TYPE_BOMB && field_0x943 == 0) {
setBombArrowExplode(field_0x56c.GetCrossP());
return TRUE;
}
@@ -1028,7 +1027,7 @@ int daArrow_c::execute() {
(this->*mProcFunc)();
- if (mArrowType == 1 && field_0x93f == 0) {
+ if (mArrowType == ARROW_TYPE_BOMB && field_0x93f == 0) {
if (field_0x950 != 0) {
field_0x950--;
} else {
@@ -1043,7 +1042,7 @@ int daArrow_c::execute() {
}
}
- if (mArrowType == 2) {
+ if (mArrowType == ARROW_TYPE_LIGHT) {
setLightChargeEffect(0);
}
@@ -1078,7 +1077,7 @@ int daArrow_c::draw() {
field_0x940 = 0;
}
- if (mArrowType == 1) {
+ if (mArrowType == ARROW_TYPE_BOMB) {
if (field_0x943 != 0) {
color.r = link->getFreezeR();
color.g = link->getFreezeG();
@@ -1110,7 +1109,7 @@ int daArrow_c::draw() {
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
mDoExt_modelUpdateDL(mpModel);
- if (mArrowType == 1) {
+ if (mArrowType == ARROW_TYPE_BOMB) {
color.r = 0;
color.g = 0;
color.b = 0;
@@ -1138,18 +1137,18 @@ cPhs_Step daArrow_c::create() {
mArrowType = fopAcM_GetParamBit(this, 8, 8);
fopAcM_SetParam(this, (u8)fopAcM_GetParam(this));
- if (!fopAcM_entrySolidHeap(this, daArrow_createHeap, mArrowType == 1 ? 0xea0 : 0x810)) {
+ if (!fopAcM_entrySolidHeap(this, daArrow_createHeap, mArrowType == ARROW_TYPE_BOMB ? 0xea0 : 0x810)) {
return cPhs_ERROR_e;
}
- if (mArrowType == 2) {
+ if (mArrowType == ARROW_TYPE_LIGHT) {
field_0xa08.setData(fopAcM_Search((fopAcIt_JudgeFunc)daAlink_searchHorseZelda, NULL));
field_0x946 = 6;
field_0x94c = 0x896e;
- } else if (mArrowType == 0) {
+ } else if (mArrowType == ARROW_TYPE_NORMAL) {
field_0x946 = 1;
field_0x94c = 0x3b8;
- } else if (mArrowType == 4) {
+ } else if (mArrowType == ARROW_TYPE_SLING) {
field_0x946 = 1;
field_0x94c = 0xa55;
} else {
@@ -1166,7 +1165,7 @@ cPhs_Step daArrow_c::create() {
field_0x7cc.SetStts(&field_0x64c);
daAlink_c* player = daAlink_getAlinkActorClass();
- if (mArrowType == 4) {
+ if (mArrowType == ARROW_TYPE_SLING) {
setNormalMatrix();
player->getArrowFlyData(&mFlyMax, &field_0x99c, 0);
mOutLengthRate = 0.0f;