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| author | Max Roncace <me@caseif.net> | 2026-03-18 01:38:05 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-17 22:38:05 -0700 |
| commit | 6694c1b281a142972fce587bd20cd82ee65ab38f (patch) | |
| tree | 2537d09d5ab3d270eaca5143a4f2f2f65f4ecb49 /src/d/actor/d_a_b_bq.cpp | |
| parent | 9f340b604b5ac3d19d330b7bd6a2d7355c58bc27 (diff) | |
Fix a bunch of compiler warnings and document several more bugs (#3130)
Diffstat (limited to 'src/d/actor/d_a_b_bq.cpp')
| -rw-r--r-- | src/d/actor/d_a_b_bq.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/d/actor/d_a_b_bq.cpp b/src/d/actor/d_a_b_bq.cpp index 96155f18a2..83a811a59c 100644 --- a/src/d/actor/d_a_b_bq.cpp +++ b/src/d/actor/d_a_b_bq.cpp @@ -1872,7 +1872,7 @@ static void demo_camera(b_bq_class* i_this) { spFC.set(BREG_F(5) + -30.0f, 0.0f, BREG_F(6) + 1938.0f); } - daPy_getPlayerActorClass()->setPlayerPosAndAngle(&spFC, BREG_S(5) + 0x8000, 0); + daPy_getPlayerActorClass()->setPlayerPosAndAngle(&spFC, (s16)(BREG_S(5) + 0x8000), 0); if (i_this->field_0x5c8 != 0) { i_this->field_0x5cc.y += i_this->field_0x5d8; |
