summaryrefslogtreecommitdiff
path: root/src/d/actor/d_a_b_gg.cpp
diff options
context:
space:
mode:
authorTakaRikka <38417346+TakaRikka@users.noreply.github.com>2026-03-06 22:30:25 -0800
committerGitHub <noreply@github.com>2026-03-06 22:30:25 -0800
commit30e839c28be83fb07bfbe008d3eb9eb9127e3801 (patch)
tree5b63a788dcbc6cbefc46ca6a9c2f2a3248be1dfe /src/d/actor/d_a_b_gg.cpp
parent6c72b91f8e477ee94ccdc56b94605140e9f2abd6 (diff)
d_s_room / d_s_name / d_a_title debug work (#3123)
* d_s_room / d_s_name debug work * camera_class rtti fix * d_a_title debug / handle shield rel changes * fix shield build * fix regressions
Diffstat (limited to 'src/d/actor/d_a_b_gg.cpp')
-rw-r--r--src/d/actor/d_a_b_gg.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/d/actor/d_a_b_gg.cpp b/src/d/actor/d_a_b_gg.cpp
index dc37eae4e8..212225ece2 100644
--- a/src/d/actor/d_a_b_gg.cpp
+++ b/src/d/actor/d_a_b_gg.cpp
@@ -592,7 +592,7 @@ int daB_GG_c::DemoSkipCallBack(void* i_process, int param_1) {
}
bool daB_GG_c::CameraSet() {
- camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
+ camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
dCamera_c* cam_body = dCam_getBody();
if (!eventInfo.checkCommandDemoAccrpt()) {
@@ -612,12 +612,12 @@ bool daB_GG_c::CameraSet() {
}
void daB_GG_c::SetStopingCam() {
- camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
+ camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
camera->mCamera.Set(mCamCenter, mCamEye, mCamFovy, 0);
}
void daB_GG_c::SetStopCam(cXyz param_0, f32 param_1, f32 param_2, s16 param_3) {
- camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
+ camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
cXyz sp38(0.0f, param_2, param_1);
cXyz sp2C(0.0f, 0.0f, 0.0f);
@@ -635,7 +635,7 @@ void daB_GG_c::SetStopCam(cXyz param_0, f32 param_1, f32 param_2, s16 param_3) {
void daB_GG_c::SetMoveCam(cXyz param_0, f32 param_1, f32 param_2, s16 param_3, f32 param_4,
f32 param_5) {
- camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
+ camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
cXyz sp38(0.0f, param_2, param_1);
cXyz sp2C(0.0f, 0.0f, 0.0f);
field_0x60c = param_0;
@@ -652,7 +652,7 @@ void daB_GG_c::SetMoveCam(cXyz param_0, f32 param_1, f32 param_2, s16 param_3, f
}
void daB_GG_c::SetMoveCam1(f32 i_scale, f32 i_step) {
- camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
+ camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
cLib_addCalcPos(&mCamCenterTarget, field_0x60c, i_scale, i_step, 0.0f);
cLib_addCalcPos(&mCamEyeTarget, field_0x618, i_scale, i_step, 0.0f);
@@ -663,7 +663,7 @@ void daB_GG_c::SetMoveCam1(f32 i_scale, f32 i_step) {
}
void daB_GG_c::SetReleaseCam() {
- camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
+ camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
camera->mCamera.Reset(mCamCenter, mCamEye);
camera->mCamera.Start();
camera->mCamera.SetTrimSize(0);
@@ -689,7 +689,7 @@ void daB_GG_c::St_CamAction() {
cXyz sp4C(0.0f, 0.0f, -300.0f);
cXyz sp40;
- camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
+ camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
switch (mCamMode) {
case 0: