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authorCaroline Madsen <69010899+randomsalience@users.noreply.github.com>2024-10-31 20:36:11 -0400
committerGitHub <noreply@github.com>2024-10-31 17:36:11 -0700
commit09423b6fa00029d0325cbade59c78ae42f1014de (patch)
tree15c444d2b60c559bbfd15385a4cfa83b8fe33521 /src/d/actor/d_a_e_fz.cpp
parent30777a85b5357a60f0d57f9127ff4e04d3b2bdd5 (diff)
more misc. cleanup (#2232)
Diffstat (limited to 'src/d/actor/d_a_e_fz.cpp')
-rw-r--r--src/d/actor/d_a_e_fz.cpp97
1 files changed, 2 insertions, 95 deletions
diff --git a/src/d/actor/d_a_e_fz.cpp b/src/d/actor/d_a_e_fz.cpp
index d6d4020561..e45c0c9e99 100644
--- a/src/d/actor/d_a_e_fz.cpp
+++ b/src/d/actor/d_a_e_fz.cpp
@@ -6,108 +6,15 @@
*/
#include "d/actor/d_a_e_fz.h"
+UNK_REL_DATA
+#include "f_op/f_op_actor_enemy.h"
#include "d/actor/d_a_mirror.h"
#include "d/actor/d_a_b_yo.h"
#include "d/d_com_inf_game.h"
#include "d/d_item.h"
-#include "d/actor/d_a_player.h"
-#include "d/actor/d_a_midna.h"
#include "SSystem/SComponent/c_math.h"
#include "SSystem/SComponent/c_xyz.h"
-static u8 cNullVec__6Z2Calc[12] = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-};
-
-static u32 lit_1787[1 + 4 /* padding */] = {
- 0x02000201,
- /* padding */
- 0x40080000,
- 0x00000000,
- 0x3FE00000,
- 0x00000000,
-};
-
-/* 806C14D4-806C18E8 002C74 0414+00 1/1 0/0 0/0 .text
- * setMidnaBindEffect__FP13fopEn_enemy_cP15Z2CreatureEnemyP4cXyzP4cXyz */
-// NONMATCHING
-// gave up on this one, it's a mess.
-// it appears to be actually defined in f_op_actor header and is in ~60 enemy actor TUs
-// so needs to be solved eventually
-// bind_id issue + regalloc (could be related)
-static int setMidnaBindEffect(fopEn_enemy_c* i_actorP, Z2CreatureEnemy* i_creatureP, cXyz* i_pos,
- cXyz* i_scale) {
- static GXColor e_prim[2] = {
- {0xFF, 0x78, 0x00, 0x00},
- {0xFF, 0x64, 0x78, 0x00},
- };
- static GXColor e_env[2] = {
- {0x5A, 0x2D, 0x2D, 0x00},
- {0x3C, 0x1E, 0x1E, 0x00},
- };
-
- int darkworld_check;
- daPy_py_c* player_actor = daPy_getPlayerActorClass();
-
- if (player_actor->getMidnaActor() && player_actor->checkWolfLock(i_actorP)) {
- cXyz pos3;
- if (dKy_darkworld_check()) {
- darkworld_check = 1;
- } else {
- darkworld_check = 0;
- }
-
- if (i_actorP->getMidnaBindMode() == 0) {
- i_actorP->setMidnaBindMode(1);
-
- csXyz angle;
- PSMTXCopy(player_actor->getMidnaActor()->getMtxHairTop(), mDoMtx_stack_c::get());
- cXyz cStack_54(100.0f, 0.0f, 0.0f);
- mDoMtx_stack_c::multVec(&cStack_54, &pos3);
-
- cXyz pos = pos3 - *i_pos;
-
- angle.y = cM_atan2s(pos.x, pos.z);
- angle.x = -cM_atan2s(pos.y, JMAFastSqrt(pos.x * pos.x + pos.z * pos.z));
- angle.z = 0;
-
- s32 room_no = fopAcM_GetRoomNo(i_actorP);
-
- JPABaseEmitter* emitter = dComIfGp_particle_set(
- 0x29b, i_pos, &i_actorP->tevStr, &angle, i_scale, 0xff, 0, room_no,
- &e_prim[darkworld_check], &e_env[darkworld_check], 0);
-
- if (emitter) {
- emitter->setGlobalParticleHeightScale(0.01f * pos.abs());
- }
-
- room_no = fopAcM_GetRoomNo(i_actorP);
-
- dComIfGp_particle_set(0x29c, i_pos, &i_actorP->tevStr, &i_actorP->shape_angle,
- i_scale, 0xff, 0, room_no, &e_prim[darkworld_check],
- &e_env[darkworld_check], 0);
-
- i_creatureP->startCreatureSound(Z2SE_MIDNA_BIND_LOCK_ON, 0, -1);
- }
-
- static u16 eff_id[3] = {0x029D, 0x029E, 0x029F};
- for (int i = 0; i < 3; i++) {
- u32* bind_id = i_actorP->getMidnaBindID(i);
- s32 room_no = fopAcM_GetRoomNo(i_actorP);
- *bind_id = dComIfGp_particle_set(*bind_id, eff_id[i], i_pos, &i_actorP->tevStr,
- &i_actorP->shape_angle, i_scale, 0xff, 0, room_no,
- &e_prim[darkworld_check], &e_env[darkworld_check], 0);
-
- }
-
- i_creatureP->startCreatureSound(Z2SE_MIDNA_BIND_LOCK_SUS, 0, -1);
- return 1;
- }
-
- i_actorP->setMidnaBindMode(0);
- return 0;
-}
-
namespace {
/* 806C1A38-806C1A78 000038 0040+00 1/1 0/0 0/0 .data cc_fz_src__22@unnamed@d_a_e_fz_cpp@